Sportcraft 1-1-32-942 Guía de instalación

Categoría
Juegos de habilidades
Tipo
Guía de instalación
6”
COBALT”
SPORTCRAFT
4
billiard
table
with
cue
rack/table
tennis
conversion
top/
dartboard
with
scoreboard
www.sportcraft.com
TO
ORDER
PARTS,
visit
our
website.
MODEL#:
32942
PL
(no.
de
modelo
/n°
de
modéle)
Assembly
and
Instructions
INSPECT
YOUR
PLAYEIELD
BEFORE
ASSEMBLY!
Your
playfield/main
table
frame
is
NOT
replaceable
and
the
product
will
need
to
be
returned
to
the
original
place
of
purchase
if
damaged.
Please
make
sure
to
check
it
before
beginning
assembly.
*
Please
make
sure
you
received
1
box(es).
UINSPECCIONE
SU
SUPERFIECE
DE
JUGAR
ANTES
DE
ASAMBLEA!
«Su
campo
de
juego/marco
de
mesa
NO
es
reemplazable
e
el
producto
deberia
ser
devuelto
a
la
tienda
de
ser
dafiada.
Por
favor
asegurese
para
inspeccionarlo
antes
de
la
asambliea
que
comienza.
*
Por favor
asegurese
que
usted
recibiéd
_
1
caja(s).
INSPECTEZ
VOTRE
L’AIRE
DE
JEU
AVANT
LTASSEMBLEE!
«Votre
cadre/l’aire
de
jeu
de
table
NEST
PAS
remplacable
et
le
produit devrait
6tre
retourner
au
détaillant
du
lachat
initial
s’il
est
endommagé.
Assurez-vous
s'il
vous
plait
de
le
vérifier
avant
de
commencer
l’assemblée.
*
Assurez-vous
s'il
vous
plaft
que
vous avez
recu
_1__
bofte(s).
(INFORMACION
DE
CONTACTO
/
POUR
COMMUNIQUER
AVEC
NOUS)
CONTACT
INFORMATION
Hours:
Mon.-Fri.,
9:00am
to
5:00pm
EST
(Horas:
lunes
a
viernes,
9:00am
a
5:00pm
EST
/
Heures
d’ouverture:
lundi
au
vendredi,
9h
a
17
h
-
HNE)
www.sportcraft.com
/
(800)
526-0244
Replacement
Parts:
(Piezas
de
recambio/
Piéces
de
rechange):
Technical
Support:
(800)
526-0244
/
(Soporte
técnico
/
Soutien
technique)
0610
-
D9
32942
PL
(Continued
on
the
next
page.)
P.
4
(Siga
a
la
pagina
siguiente.)
(Page
suivante.)
©2010
Sportcraft,
Lid.
www.Sportcraft.com
Francais
IMPORTANT!
PLEASE
KEEP
YOUR
INSTRUCTIONS
AND
RECEIPT/PROOF-OF
-PURCHASE!
e
Please
review
the
replacement
parts
guide
and
make
sure
that
you
have
all
your
parts
before
beginning
assembly.
e
For
questions
that
may
arise
or
for
missing/damaged
parts,
PLEASE
CONTACT
US
AT
4-800-526-0244
BEFORE
RETURNING
THE
GAME
TO
THE
STORE.
e
Please
keep
your
Proof-of-Purchase
(or
Store
Receipt)
with
your
manual.
Your
model
number
and
proof-of-purchase
will
be
required
for
you
to
receive
customer
service
help
and
warranty
parts
service.
Please
staple
below.
jIMPORTANTE!
jIMPORTANTE!
j|POR
FAVOR
GUARDE
ESTAS
INSTRUCCIONES
Y
SU
RECIBIO/
PRUEBA-DE-COMPRA!
°
Por
favor
consultar
la
guia
de
piezas
de
recambio
y
asegurarse
que
usted
tiene
todas
sus
piezasantes
de
comenzar
la
asamblea.
Para
preguntas
o
para
piezas que
no
se
hayan
incluidos/dafadas,
POR
FAVOR
PONGASE
EN
CONTACTO
CON
NOSOTROS
AL
1-800-526-0244
ANTES
DE
DEVOLVER
ALA
TIENDA.
Por
favor
guardar
su
prueba-de-compra
(o
su
recibo
de
tienda)
con
su
manual.
Su
numero
de
modelo
y
su
prueba-de-compra
seran
requeridos
para
recibir
la
ayuda
del
servicio
de
consumidor
y
del
servicio
para
las
piezas
conforme
a
la
garantia.
Por
favor
graparlo
debajo.
IMPORTANT!
CONSERVEZ
CES
INSTRUCTIONS
ET
VOTRE
REGU/PREUVE-D’CHAT!
°
S’il
vous
plait
passez
en
revue
la
guide
de
piéces
de
rechange
et
vous
assurez
que
vous
avez
toutes
vos
piéces
avant
de
commencer
l’assemblée.
Si
vous
avez
des
questions
ou
pour
des
piéces
manquantes/endommagées,
ENTREZS’IL
VOUS
PLAIT
EN
CONTACT
AVEC
NOUS
A
1-800-526-0244
AVANT
DE
LE
RETOURNER
AU
MAGASIN.
Guardez
s'il
vous
plaft
votre
preuve-
dachat
ou
(le
recu
du
magasin)
avec
votre
manuel.
Votre
numéro
de
modéle
et
la
preuve-d’achat
seront
exigés
pour
recevoir
l'aide
de
service
aprés-vente
et
le
service
de
piéces
conforme
a
la
garantie.
S’il
vous
plait
agrafez-la
ci-dessous.
32942
PL
(Continued
on
the
next
page.)
P.
2
(Siga
a
la
pagina
siguiente.)
(Page
suivante.)
STAPLE
YOUR
RECEIPT
HERE
-
Proof-of-Purchase
is
required
to
order
parts
under
warranty.
GRAPA
SU
RECIBO
AQUI-
La
prueba-de-compra
es
requerido
para
ordenar
piezas
conforme
a
la
garantia.
AGRAFEZ
VOTRE
REGU
ICI-
La
preuve-d’achat
est
exigée
pour
commander
des
pieces
conformes
a
la
garantie.
©2010
Sportcraft,
Ltd.
www.Sportcraft.com
Do
Not
Use
or
Keep
Product
Outdoors.
For
Indoor
Use
Only.
No
Wet/Humid
Conditions.
A
WARNING!
This
is
not
a
child’s
toy.
Adult
supervision
is
required
for
children
playing
this
game.
Please
read
instructions
carefully.
Proper
use
of
this
set
can
avoid
damage
or
injury.
CHOKING
HAZARD
--
Product
contains
small
balls
and/or
small
parts.
Not
for
children
under
3
years.
LIMITED
WARRANTY
Sportcraft,
Ltd.
(the
“Company”}
warrants
the
Product
to
be
free
from
defects
in
workmanship
and
materials
under
normal
use
and
conditions
FOR
A
PERIOD
OF
$90
DAYS
FROM
THE
DATE
OF
ORIGINAL
PURCHASE
in
the
United
States
and
Canada.
Product
Registration
Card
The
Product
Registration
Card must
be
filled
out
completely
and
mailed
to
the
Company
at
the
address
printed
on
the
card
within
10
days
from
the
date
of
your
purchase
of
the
Product.
What
Is
Covered
Except
as
provided
below,
this
Limited
Warranty
covers
all
defects
in
materials
and
workmanship.
This
Limited
Warranty
is
void
if
the
Product
is:
°
Damaged
through
improper
usage,
negligence, misuse,
abuse,
transportation
damage,
acts
of
nature,
or
accident
(including
failure
to
follow
the
instructions
supplied
with
the
Product)
°
Used
in
commercial
applications
or
rentals
°
Modified
or
repaired
by
anyone
not
authorized
by
the
Company.
What
Is
Not
Covered
This
Limited
Warranty
does
not
cover:
°
Any
expendable
items
such
as
batteries,
light
bulbs,
fuses,
accessories,
cosmetic
parts,
tools
and
other
items
that
wear
out
due
to
normal
usage.
°
Any
costs
you
may
incur
for
delivery,
installation,
assembly
or
transport
of
your
product.
What
The
Company
Will
Pay
For
lf
during
the
Limited
Warranty
period,
any
part
or
component
of
the
Product
is
found
by the
Company
to
be
defective,
the
Company
will, at
its
option,
repair
the
Product,
replace
the
Product
with
a
new
Product
{either
the
same
or
an
equivalent
model)
or
cause
the
original
retailer
of
the
Product
to
exchange
the
Product
with
a
new
Product
(either
the
same
or
an
equivalent
model)
or
refund
the
original
purchase
price
of
the
Product,
without
charge
for
labor
or
parts.
The
Company's
obligation
to
repair,
replace
or
exchange
the
Product,
however,
shall be
limited
to
the
amount
of
the
original
purchase
price
of
the
Product.
How
To
Obtain
Warranty
Service
In
order
to
enforce
your
rights
under
this
Limited
Warranty,
you
must
follow
these
procedures:
°
You
must
have
completed
and
mailed
the
Product
Registration
Card
to
the
Company
within
10
days
of
purchase
of
the
Product.
.
You
must
include
THE
ORIGINAL
COPY
OF
YOUR
SALES
RECEIPT.
°
You
must
call
the
Company's
Consumer
Service
Department
at
1-800-526-0244
frorn
9:00
A.M.
to
5:00
P.M.
(EST)
to
notify
the
Company
of
the
nature
of
the
problem.
°
If
you
are
instructed
to
return
the
Product
to
the
Company
for
servicing,
you
are
responsible
for
shipping
the
Product,
at
your
expense,
fo
the
address
designated
by
the
Company
in
packaging
that
will
protect
against
further
damage.
°
You
must
also
include
your
name,
address,
daytime
telephone
number,
model
number
of
the
Product
and
a
description
of
the
problem.
THIS
LIMITED
WARRANTY
IS
AVAILABLE
ONLY
TO
THE
ORIGINAL
PURCHASER
OF
THE
PRODUCT
AND
IS
VALID
IN
THE
UNITED
STATES
AND
CANADA
ONLY.
THE
COMPANY’S
LIABILITY
IS
LIMITED
TO
THE
REPAIR
OR
REPLACEMENT,
AT
ITS
OPTION,
OF
ANY
DEFECTIVE
PRODUCT
AND
SHALL
NOT
INCLUDE
ANY
LIABILITY
FOR
INDIRECT,
INCIDENTAL
OR
CONSEQUENTIAL
DAMAGES
OF
ANY
KIND.
THIS
WARRANTY
IS
EXPRESSLY
MADE
IN
LIEU
OF
ALL
OTHER
WARRANTIES,
EXPRESSED
OR
IMPLIED.
SOME
STATES
DO
NOT
ALLOW
LIMITATIONS
ON
HOW
LONG
AN
IMPLIED
WARRANTY
LASTS
OR
DO
NOT
ALLOW
FOR
EXCLUSION
OF
INCIDENTAL
OR
CONSEQUENTIAL
DAMAGES.
TO
THAT
EXTENT,
THE
ABOVE
LIMITATIONS
MAY
NOT
APPLY
TO
YOU.
This
Limited
Warranty
gives
you
specific
legal
rights, but
you
may
also
have
other
rights
that
vary
from
state
to
state.
If
you
have
questions
regarding
this
Limited
Warranty
or
the
operation
of
the
Product,
you
may
call
or
write
us:
Consumer
Service
Department
3413
Waterloo
Valley
Rd.
Budd
Lake,
NJ
07498
1-530-526-0244
www.sportcraft.com
0510
TG
Printed
in
China
32942
PL
(Continued
on
the
next
page.)
No
use
y
no
guarde
el
produco
al
aire
libre.
Para
el
ernpleo
de
interior
solo.
Ningunas
condiciones
mojadas/humedas.
A
jADVERTENCIA!
Esto
no
es
un
juguete
de
nifios.
La
asamblea
adulta
es
requerida
antes
del
empleo.
La
supervisién
adulta
es
requerida
cuando
los
nifios
juegan
este
juego.
Por
favor
leer
las
instrucciones
con
cuidado.
El
empleo
apropiado
de
este
juego
puede
evitar
el
dafio
o
la
herida.
RIESGO
DE
ASFIXIA
-
el
producto
contiene
pequefias
pelotas
y/o
pequefias
piezas.
No
es
apropiado
para
nifios
menores
de
3
afios.
GARANTIA
LIMITADA
Sportcraft,
Ltd.
(la
“Compafiia”)
garantiza
que
este
producto
no
tiene
defectos
de
fabricacién
ni
materiales
bajo
condiciones
y
uso
normales
POR
UN
PERIODO
DE
90
DIAS
A
PARTIR
DE
LA
FECHA
DE
COMPRA
ORIGINAL,
en
Estados
Unidos
y
Canada.
Tarjeta
de
registro
del
producto
La
tarjeta
de
registro
del
producto
se
debe
llenar
por
completo
y
enviar
por
correo
a
la
Compafiia
a la
direccién
impreso
sobre
la
tarjeta
dentro
de
10
dias
a
partir
de
la
fecha
de
compra
del
Producto.
La
cobertura
Esta
garantia
cubre
todos
los
defectos
de
fabricacion
y
materiales,
excepto
lo
que
se
indica
a
continuacién.
Esta
garantia
limitada
no
tene
validez
si
el
producto:
+
Se
dafia
por
uso
inapropiado,
negligencia,
mal
uso,
abuso,
dafia de
transporte,
fenédmenos
naturales
o
accidentes
(incluyendo
el
no
seguir
las
instrucciones
que
se
proporcionan
con
el
producto).
+
Se
usa
en
aplicaciones
comerciales
o
se
alquila
+
Alguna
persona
no
autorizada
por
la
Compafiia
lo
modifica
o
repara.
Lo
que
la
garantia
no
cubre
La
garantia
limitada
no
cubre:
+
Ninguin
articulo
perecedero
tales
como
baterias,
focos,
fusibles,
accesorios,
partes
cosméticas,
herramientas,
y
otros
articulos
que
se
gastan
con
el
uso
normal.
+
Ningtin
gasto
que
se
puede
incurrir
para
la
entrega,
la
instalacién,
la
asamblea
o
el
transporte
de
su
producto.
Pagos
de
la
Compaiiia
Si
durante
el
periodo
de
la
Garantia
Limitada,
la
Compafila
determina
que
alguna
pieza
o
componente
del
producto
tlene
defectos,
a
su
discrecién,
lo
reparara
o
reemplazara
el
Producto
con
un
nuevo
Producto
(ya
sea con
un
modelo
similar
o
equivalente)
o
causa
la
tlenda
original
del
Producto
para
cambiar
el
Producto
con
un
Producto
nuevo
(sea
con
un
modelo
similar
o
equivalente)
o
reembolsa
el
precio
de
compra
original
del
Producto,
sin
cargos
por
la
mano
de
obra
o
las
piezas.
La
obligacién
de
la
Compaiiia
de
reparar,
sustituir,
o
reemplazar
el
Producto,
sin
embargo,
sera
limitada
con
el
precio
de
compra
original
del
Producto.
Cémo
obtener
servicios
de
garantia
Para
hacer
cumplir
sus
derechos
de
esta
Garantia
Limitada,
debe
seguir
estos
procedimientos:
+
Debe
haber
completado
y
ha
enviade
la
tarjeta
de
registro
de
Producto
ala
Compafiia
dentro
de
10
dias
de
compra
del
Producto.
+
Debe
incluir
LA
COPIA
ORIGINAL
DE SU
RECIBO
DE
LAS
VENTAS.
+
Debe
lamar
al
departamento
de
Servicio
al
Cliente
de
la
Compafiia
al
1-800-526-0244
entre
las
9:00
A.M.
y
5:00
P.M.
(hora
del
este)
para
notificar
la
Compafiia
la
natura
del
problema.
+
Si
esta
instrufdo
a
devolver
el
Producto
a
la
Compafifa
para
la
manutencién,
esta
responsable
para
el
envio
del
Producto,
a
su
gasto,
ala
Compafiia
a
la
direccién
situada debajo,
en un
embalaje
que
protegera
contra
el
remoto
dafio.
Asimismo,
debe
incluir
su
nombre,
direccién,
ntimero
de
teléfono
durante
el
dia,
el
modelo
del
producto
y
una
descripcién
del
problema.
ESTA
GARANTIA
LIMITADA
ES
DISPONIBLE
SOLO
AL
COMPRADOR
ORIGINAL
DEL
PRODUCTO
Y
ES
VALIDA
SOLAMENTE
EN
ESTADOS
UNIDOS
Y
CANADA.
LA
RESPONSABILIDAD
DE LA
COMPANIA
SE
LIMITA
A
REPARAR
©
REEMPLAZAR,
A
SU
DISCRECION,
CUALQUIER
PRODUCTO
DEFECTUOSO
Y
NO
INCLUIRA
RESPONSABILIDAD
POR
DANOS
INDIRECTOS,
INCIDENTALES
O
CONSECUENTES
DE
NINGUNA
CLASE.
ESTA
GARANTIA
OTORGADA
SUPERSEDE
A
CUALQUIER
OTRA
GARANTIA,
EXPRESO
O
IMPLICITO.
ALGUNOS
ESTADOS
NO
PERMITEN
LIMITACIONES
EN LA
DURACION
DE
GARANTIAS
IMPLICITAS
O
NO
PERMITEN
LA
EXCLUSION
DE
DANOS
CONSECUENTES
©
INCIDENTALES.
EN
ESE
CASO,
LAS
LIMITACIONES
MENCIONADAS
ARRIBA
NO
SE
APLICAN
A
USTED.
Esta
garantia
limitada
le
otorga
derechos
legales
especificos,
pero usted
también
tlene
otros
derechos
que
varian
de un
estado
a
otro.
Si
tiene
alguna
pregunta
con
respecto
a
esta
Garantia
Limitada
o
la
operacién
del
producto,
usted
puede
llamar
o
escribir
a
Consumer
Service
Department
313
Waterloo
Valley
Rd.
Budd
Lake,
NJ
07488
4-530-526-0244
www.sportcraft.com
0510
TG
Impreso
en
China
(Siga
a
la
pagina
siguiente.)
P.3
Ne
ni
utiliser
ni
guarder
le
produit
au
grand
air.
Pour
utilisation
dintérieur
seulement.
Aucune
condition
humide.
A
ATTENTION!
Ce
jeu
nest
pas
un
jouet
d’enfant.
L’assembiée
d'un
adulte
est
exigée
avant
l'emploi.
La
présence
d’un
adulte
est
nécessaire
lorsque
des
enfants
jouent
a
ce
jeu.
Veuillez
lire
les
instructions
attentivement.
L’utilisation
appropriée
de
ce
jeu
peut
prévenir
les
dommages
matériels
et
les
blessures.
RISQUE
D’ASFIXIATION
-
le
produit
contient
des
petites
balles
et-ou
des
petites
piéces.
N’est
pas
GARANTIE
LIMITEE
Sporteraft
Ltd.
(a
«compagnie»)
garantit
le
produit
contre
tout
défaut
de
fabrication
et
de
matériel
si
celui-ci
est
utilisé
dans
des
conditions
normales,
POUR
UNE
PERIODE
DE
90
JOURS
A
PARTIR
DE
LA
DATE
D'ACHAT
INITIALE,
aux
Etats-Unis
et
au
Canada.
Fiche
d’enregistrement
de
produit
Lacheteur
doit
remplir
la
fiche
d’enregistrement
du
prodult
et
la
poster
a
ja
compagnie
a
l'adresse
imprimée
sur
la
carte,
dans
les
10
jours
de
fa
date
d’achat
du
produit.
Ce
qui est
couvert
La
garantie
limitée
couvre
tous
les
défauts
de
matériel
et
de
fabrication,
a
Fexception
de
ce
qui
suit.
Cette
garantie
limitée
est
nulle
si le
produit
est
:
+
endommagé
a
cause
d'une
mauvaise
utilisation,
de
négligence,
d’abus,
du
transport,
d'un
imprévu
ou
d'un
accident
(y
compris
en
cas
de
non
respect
des
instructions
d'utilisation)
+
utilisé
a
des
fins
commerciales
ou de
location
+
modifié
ou
réparé
par
une
personne
non
autorisée
par
la
compagnie
Ce
qui
n’est
pas
couvert
Cette
garantie
iimitée
ne
couvre:
*
aucun
article
courant
comme
des
piles,
des
ampoules,
des
fusibles,
des
accessoires,
des
piéces
décoratives,
des
outils
ou
des
autres
articles
qui
subissent
une
usure
normale.
*
aucune
dépense
que
vous
pouvez
encourir
pour
fa
livraison,
l’installation,
Passembiée
ou
fe
transport
de
votre
produit.
Frais
assumés
par
la
compagnie
Si
au
cours
de
la
période
de
garantie
limitée de
la
compagnie,
cette
derniére
juge
qu'une
piéce
ou
une
composante
du
produit
est
défectueuse,
la
compagnie,
a
son
choix,
réparera
le
produit
ou
remplacera
le
produit
par
un
nouveau
produit
(soit
du
méme
modéle
ou
d'un
modéle
équivalent)
ou
exigera
du
détalllant
du
produit
d'échanger
le
produit
avec
un
nouveau
produit
(soit
du
méme
modeéle
ou
d’un
modéle
équivalent)
ou
de
rembourser
le
prix
d’achat
original
du
produit,
sans
frais
de
main-d’ceuvre
ou
de
piéces.
obligation
de
la
compagnie
de
réparer,
remplacer
ou
échanger
le
produit,
cependant,
sera
limitée
au
montant
total
du
prix
d’achat
original
du
produit.
Service
offert
dans
le
cadre
de
la
garantie
Pour
faire
valoir
vos
droits
conformément
a
fa
présente
garantie
limitée,
il
faut
suivre
la
méthode
suivante:
+
Vous
étes
tenu
de
remplir
et
d’expédier
par
la
poste
la
fiche
denregistrement
de
produit
a
la
*
compagnie
dans
un
délal
de 10
jours
suivant
!achat
du
produit.
+
Vous
devez
inclure
LA
COPIE
ORIGINALE
DE
VOTRE
RECU
DE
CAISSE.
+
Vous
devez
communiquer
avec
le
Service
a
la
clientéle
de
la
compagnie
en
composant
le
1
800
526-0244,
de
9h
4
17
h
(HNE)
pour
aviser
la
compagnie
de
la
nature
du
probleme.
+
Sion
vous
demande
de
retourner
le
produit
4
la
compagnie
aux
fins
de
service,
vous
étes
responsable
d'expédier
le
produit
4
la
compagnie,
a
vos
frais,
a
adresse
indiquée
par
la
compagnie.
Vous
devez
emballer
le
produit
de
sorte
qu'il
ne
subisse
pas
de
dommages
supplémentaires.
+
Vous devez
également
inclure
votre
nom,
votre
adresse,
votre
numéro
de
téléphone
(de
jour),
!e
numéro
de
modéle
du
produit
et
une description
du
probléme.
CETTE
GARANTIE
LIMITEE
EST
OFFERTE
SEULEMENT
A
L’ACHETEUR
INITIAL
DU
PRODUIT
ET
EST
VALIDE
AUX
ETATS-UNIS
ET
AU
CANADA
SEULEMENT.
LA
RESPONSABILITE
DE LA
COMPAGNIE
SE
LIMITE
A
LA
REPARATION
OU AU
REMPLACEMENT,
A
SON
CHOIX,
DE
TOUT
PRODUIT
DEFECTUEUX.
LA
COMPAGNIE
N'EST
PAS
RESPONSABLE
DES
DOMMAGES
INDIRECTS,
ACCESSOIRES
OU
CONSECUTIFS
DE
TOUTES
SORTES.
CETTE
GARANTIE
REMPLACE
EXPRESSEMENT
TOUTE
AUTRE
GARANTIE,
EXPRIMEE
OU
IMPLICITE.
CERTAINS
ETATS
NE
PERMETTENT
PAS
QU'UNE
LIMITE SOIT
IMPOSEE
QUANT
A
LA
DUREE
D'UNE
GARANTIE
IMPLICITE
OU
NE
PERMETTENT
PAS
QUE
LES
DOMMAGES
ACCESSOIRES
OU
CONSECUTIFS
SOIENT
EXCLUS.
IL
EST
POSSIBLE
QU’A
CET
EGARD,
LES
RESTRICTIONS
CI-DESSUS
NE
S’APPLIQUENT
PAS
A
VOUS.
Cette
garantie
limitée
vous
accorde
certains
droits
légaux
spécifiques,
mals
il
est
possible que
vous
ayez
d'autres
droits
qui
peuvent
varier
d’un
état
4
autre
ou
d'une
province
a
l'autre.
Si
vous
avez
des
questions
au
sujet
de
la
présente
garantie
limitée ou du
fonctionnement
du
produit,
communiquez
avec
ou
écrivez
a:
Consumer
Service
Department
313
Waterloo
Valley
Rd.
Budd
Lake,
NJ
07498
4-530-526-0244
www.sportcraft.com
0510
TG-CA
(Page
suivante.)
imprimé
en
Chine
©2010
Sportcraft,
Lid.
www.Sportcraft.com
TOOLS
REQUIRED
HERRAMIENTAS
NECESARIAS
/
OUTILS
NECESSAIRES
Do
Not
Use
Drill
No
use
el
taladro
Ne
pas
utiliser
de
perceuse
Philljos
Head
Screwdriver
(not
included)
Destornillador
Phillips
(no
incluido)
Tournevis
Philips
(non
inclus)
Allen
Wrench
(included)
Lilave
hexagonal
(incluida)
Clé
hexagonale
(incluse)
PARTS
GUIDE
GUIA
DE
PIEZAS
/
GUIDE
DES
PIECES
For
replacement,
missing
or
defective
parts.
order
online
or
call:
Para
las
piezas
de
recambio,
que
faltan
o
defectuosas,
ordenar
a la
pagina
web
o
pongase
en
contacto:
Pour
des
piéces
de
rechange,
manquantes
ou
défectueuses,
commandez
sure
notre
site
web
ou
téléphonez
au:
www.sportcraft.com
(800)
526-0244
EXAMPLE
CONSUMER-INSTALL
PART
(Pieza
de
ejemplo
instalada
por
el
consurnidor/
Exemple
de
piéce
installée
par
le
consommateur)
EXAMPLE
PRE-INSTALLED
PART
(Pieza
de
ejemplo
preinstalada/
Exemple
de
piéce
préinstallée)
34)
LEG
LEVELER
95MM
«|
|=
No
Shading Shading
NIVELADOR
DE
(Ningun
color/
(color/
LA
PIERNA
DE
9,5
MM
aucune
couleur)
couleur)
VERIN
DE
CALAGE
Part
Number
(No.
de
pieza/
de
piéce)
|_
Part
Number
(No.
de
pieza/
de
piéce)
(X4)|
32940PL26
ip
#
‘\
Quantity
(No.
de
secuencia/
(Cantidad/Quantité)
ordre)
(No.
de
secuencia/
cordre)
(Cantidad/Quantité)
|
TABLE
&
LEG
COMPONENTS
/
COMPONETES
DE
MESA
Y
PIERNA/
COMPOSANTS
DE
TABLE
ET
PIED
32942
PL
(Continued
on
the
next
page.)
(Siga
a
la
pagina
siguiente.)
P.4
.
2
LEG
-
PANEL
aco.
|
(2)
FS,
ea
(X
1)
32942PL01
(X
4)
32942PL02
3
-
4
.
(3)
eS
Woop”
(4)
LEG
SOVER
(X4)
32942PL03
(X4)
32942PL04
(Page
suivante.)
©2010
Sportcraft,
Lid.
www.Sportcraft.com
REPLACEMENT
PARTS:
www.sportcraft.com
PIEZAS
DE
RECAMBIO
/
PIECES
DE
RECHANGE
/
|
Shaded
box
=
pre-installed
part
(Caja
coloreada
=
pieza
preinstalada
/
Boite
colorée
=
piéce
préinstallée)
(5)
aaa
(6)
LEG
-
SUPPORT
SILVER
BOARD
(X
4)
32942PL05
(X
4)
32942PL06
(7)
APRON
END
(8)
APRON
SIDE
oO oO oO
"
o o
o
o o
;
(X
2)
32942PL07
(X
2)
32942PL08
(X
4)
(X4)
|
(X
4)
(Siga
a
la
pagina
siguiente.)
32942
PL
(Continued
on
the
next
page.)
P.5
(X
8)
LEG
CONNECTION
BLOCK
32942PL14
(Page
suivante.)
©2010
Sportcraft,
Lid.
www.Sportcraft.com
REPLACEMENT
PARTS:
WWW.SDO
rtcraft.com
PIEZAS
DE
RECAMBIO
/
PIECES
DE
RECHANGE
/
|
Shaded
box
=
pre-installed
part
(Caja
coloreada
=
pieza
preinstalada
/
Boite
colorée
=
piéce
préinstallée)
|
ADDITIONAL
PIECES
/
PIEZAS
ADICIONALES
/
PIECES
COMPLEMENTAIRES
@
(X1
)
PLAYFIELD
-
3PC
-
B
-
MIDDLE
ONLY
32942PL19
CUE
RACK
-A
32942PL21
FRAME
-
DARTBOARD
32942PL23
DARTBOARD
-
PAPER
-
16
IN
32942PL25
32942
PL
6)
PLAYFIELD
-
3PC
-
A-
END
ONLY
(X
2)
32942PL20
22
@2)
CUE
RACK
-
B
O
O00
0
0
(X
1)
32942PL22
C9
Sr
DARTBOARD
(X
1)
32942PL24
26)
CRICKET
BOARD
(X
1)
32942PL26
(Siga
a
la
pagina
siguiente.)
(Continued
on
the
next
page.)
(Page
suivante.)
©2010
Sportcraft,
Lid.
www.Sportcraft.com
REPLACEMENT
PARTS:
WWW.S
portc
raft.com
PIEZAS
DE
RECAMBIO
/
PIECES
DE
RECHANGE
Shaded
box
=
pre-installed
part
(Caja
coloreada
=
pieza
preinstalada
/
Bolte
colorée
=
piéce
préinstallée)
|
SMALL
PRODUCT
PARTS
/
PEQUENAS
PIEZAS
DE
PRODUCTO
/
PETITES
PIECES
DE
PRODUIT
|
ACCESSORIES
&
MAINTENANCE
/
ACCESORIOS
Y
MANTENIMIENTO
/
ACCESSOIRES
ET
ENTRETIEN
61)
BILLIARD BALL
SET
©)
CUE
aD
3)
CHALK
-
BLUE
BOOOGOSO
ay,
VOOCOORO
J
——
=
iB
(X
1)
32942PL31
(X
2)
32942PL32
(X
2)|
32942PL33
34
-
35
. :
4)
en]
©
mong
aa
ee
(X1)|
32942PL34
(X2)|
32942PL35
32942PL36
67)
BALL
-
TABLE
(8)
NET
-
TABLE
)
BRUSH
-
MOLDED
TENNIS
TENNIS
(X
3)
32942PL37
(X1)}
32942PL38
(X1)|
32942PL39
40)
ERASER
41)
CUE
-
TIP
42
SHIMS
-
1,
2,&3
MM
CO
g
Fe
(X
1)
32942PL40
(X
2)|
32942HD41
(X6)|
32942HD42
43)
SET
-
DARTS
44)
CHALK
-
WHITE
-
(QTY
6)
CRICKET
BOARD
(X6)|
32942HD43
(X2)|
32942HD44
(Siga
a
la
pagina
siguiente.)
©2010
Sportcraft,
Lid.
32942
PL
(Continued
on
the
next
page.)
P.7
(Page
suivante.)
www.Sportcraft.com
REPLACEMENT
PARTS:
WWW.SDO
rtcraft.com
PIEZAS
DE
RECAMBIO
/
PIECES
DE
RECHANGE
Shaded
box
=
pre-installed
part
(Caja
coloreada
=
pieza
preinstalada
/
Boite
colorée
=
piéce
préinstallée)
HARDWARE
&
TOOLS/FERRETERIA
Y
HERRAMIENTA/
QUINCAILLERIE
ET
OUTILS
DOWEL
-
MOLDED
CUSHION
-
PLAYFIED
DOWEL
-
WOOD
HEAD
-
3.5
X
35
MM
32942PL55
HEAD
-
3.5
X
12
MM
32942PL56
PROTECTOR
(X8)}
32942PL46
(X4)|
32942PL47
(X16)|
32942PL48
49
- -
50
-
51
(49)
score
SOMME
(60)
BON
aN
61)
Ae
UNE
(X
16)
32942PL49
(X
16)
32942PL50
(X
34)
32942PL51
52
-
53
- -
54
BOLT
-
WASHER
HEAD
(62)
BON
SMI
(3)
SEEM
22
64)
4X30
MM
—!
(X
18)}
32942PL52
(X
16)
32942PL53 32942PL54
SCREW
-
WASHER
(6)
SCREW
-
FLAT
67)
ANCHOR
-
MOLDED
(CaS
ap
aynyaynnany,
(X
8)
32942PL57
WRENCH
-
ALLEN
KEY
(5
MM)
32942PL58
BOLT
-
ALLEN
KEY
-
8X25
MM
32942PL59
L
SHAPE
BRACKET
32942PL60
NOTE:
a
printed
instruction
manual,
hardware
blister
pack
and
additional
accessories
may
be
ordered
at:
www.sporitcraft.com.
NOTA:
Ud.
puede
pedir
un
manual
de
instrucciones
impreso,
el
paquete
de
plastico
de
ferreteria
y
accesorios
adicionales
al:
www.sporicraft.com.
REMARQUE
:
Le
livret
d’instruction
imprimé,
le
sac
de
quincaillerie
ainsi
que
des
accessoires
peuvent
tre
commandés
sur
le
site
www.sporicraft
.com.
32942
PL
(Continued
on
the
next
page.)
(Siga
a
la
pagina
siguiente.)
P.8
(Page
suivante.)
©2010
Sportcraft,
Lid.
www.Sportcraft.com
Strong
Adults
Needed:
4
Adultos
fuertes
necesarios
Adultes
forts
nécessités
No
Children
in
Assembly
Area
Ningunos
nifios
en
el
area
de
asamblea
Tenir
les
enfants
loin
du
lieu
d’assemblage
No
Pets
in
Assembly
Area
Ningunas
mascotas
en
el
area
de
asamblea
Tenir
les
animaux
domestiques
loin
du
lieu
d’assemblage
English
ASSEMBLY
INSTRUCTIONS:
We
recommend
that
4
adults
work
together
to
assemble
this
table.
The
table
will
be
assembled
upside
down
and
then
turned
over
onto
its
legs.
This
is a
very
heavy
table
and
turning
it
over
will
require
4
strong
adults.
We
suggest
that
you
use
the
bottom
carton
as
a
clean
flat
work
area
to
protect
the
table.
Espafiol
|
INSTRUCCIONES
DE
ENSAMBLAJE
Recomendamos
que
4
adultos
ayuden
a
armar
esta
mesa.
La
mesa
puede
armarse
de
manera
invertida
y
después
darse
vuelta
para
Esta
mesa
es
pesado
y
para
darle
vuelta
sera
necesaria
la
participacién
de
4
adultos
que
se
asiente
sobre
las
piernas.
fuertes.
Sugerimos
que
utilice
el
fondo
de
la
caja
como
area
de
trabajo
limpia
y
plana
para
la
proteccion
de
la
mesa.
Frangais
INSTRUCTIONS
D’ASSEMBLAGE
Nous
recommandons
que
4
adultes
procédent
a
assemblage
de
cette
table.
Cette
table
doit
é6tre
assemblée
a
lenvers,
puis
retournée
sur
ses
pieds.
Etant
trés
lourde,
il
faudra
au
moins
4
adultes
forts
pour
retourner
la
table
a
Pendroit.
Nous
recommandons
dutiliser
le
carton
du
fond
comme
surface
de
travail
propre
et
plate
afin
de
protéger
la
table.
STEP
1:
32942
PL
Your
playfield/main
table
frame
is
NOT
replaceable
and
the
product
will
need
to
be
returned
to
the
original
place
of
purchase
if
damaged.
Please
make
sure
to
check
it
before
beginning
assembly.
PASO
1:
(Continued
on
the
next
page.)
Su
campo
de
juego/marco
de
mesa
no
es
reemplazable
e
el
producto
debe
ser
devuelto
a
la
tienda
de ser
dafiada.
Por
inspeccionarlo
favor
asegurese
para
antes
de
la
asamblea
que
comienza.
(Siga
a
la
pagina
siguiente.)
P.9
ETAPE
1:
(Page
suivante.)
Le
cadre/l’aire
de
jeu
de
la
table
n’est
pas
remplacable.
S’il
est
endommagé,
le
produit
doit
6tre
retourné
chez
le
étaillant
ou
lachat
original
a
été
fait.
Veuillez
vérifier
le
cadre/laire
de
jeu
avant
d’entreprendre
l’assemblage.
©2010
Sportcraft,
Lid.
www.Sportcraft.com
STEP
2:
Nut
Bolts
(#450)
and
two
Washers
(#51).
*
Repeat
the
same
for
the
other
Legs
-
C.
STEP
3:
«
Insert
two
Dowels
(#46)
into
the
Legs
-
A
(#2)
and
-
B
(#8).
RED LABEL
Repeat
the
same
for
the
other
Legs
-
A
and
B.
(DEE
=)
(B)&==
=
(4)
46
a=
=(8)
32942
PL
(Continued
on
the
next
page.)
Attach one
Leg
Support
(#6)
to
one
Leg
-
C
(#4)
using
two
Wing
.
10
©2010
Sportcraft,
Lid.
www.Sportcraft.com
English
STEP
4:
«
Attach
one
Leg
-
C
assembly
(#4)
to
the
one
Leg
-
A
and
B
assembly
using
two
Wing
Nut
Bolts
(#50)
and
two
Washers
(#51).
«
Attach
one
Leg
Base
(#5)
to
the
bottom
leg
assembly
using
four
Screws
(#49).See
Fig.4A.
«
Attach one
L
Shape
Bracket
(#60)
to
the
top
leg
assembly
using
two
Screws
(#56).See
Fig.4B.
«
Repeat
the
same
for
the
other
Leg
assemblies.
@@
OSGeo
PF
o
AT
©2010
Sportcraft,
Lid.
32942
PL
(Continued
on
the
next
page.)
P.
11
www.Sporteraft.com
STEP
5:
Attach
End
Apron
(#7)
and
Side
Apron
(#8)
with
Connection
Blocks
(#14)
to
between
two
Legs
assembly
using
eight
Bolts
(#54)
per
Leg.See
Fig.5A.
Repeat
above
steps
for
the
other
End
Apron
(#7).
©2010
Sportcraft,
Lid.
32942
PL
(Continued
on
the
next
page.)
P.12
www.Sporteraft.com
STEP
6:
«
Using
at
least
three
strong
adults,
reach
into
the
corner
pockets
to
grasp
the
playfield.
Slowly
rotate
the
table
over
and
place
onto
the
leg
assembly.
PLEASE
NOTE:
Make
sure
you
reach
into
the
pockets
to
grab
the
billiard
playfield.
Then
pick up
the
table.
DO
NOT
lift
the
table
by
the
pockets.
«
Place
the
table
(#1)
onto
the
leg
assembly.
From
underneath
the
table,
attach
the
table
to
the
Side
Aprons
(#8)
and
End
Aprons
(#7)
using
eighteen
Bolts
#52)
and
eighteen
Washers
(#51)
.
See
fig.
6B.
«
Insert
the
Shims
(#42)
under
the
Legs
to
level
the
table,
as
needed.
NOTE:
Shims
are
not
recommended
to
insert
if
you
are
playing
on
a
smooth
surface.
©2010
Sportcraft,
Lid.
32942
PL
(Continued
on
the
next
page.)
P.
13
www.Sporteraft.com
STEP
7:
From
underneath
the
table,
attach
the
table
to
the
legs
using
four
Bolts
(459)
and
four
Washers
(#53)
per
leg.
See
fig.
7A.
©2010
Sportcraft,
Lid.
32942
PL
(Continued
on
the
next
page.)
P.
14
www.Sporteraft.com
STEP
8:
e
Place
the
Table
Tennis
Surfaces
-
A
(#20)
and
B
(#19)
face
down
on
a
clean,
flat
area.
«
Place
four
Wood
Dowels
(#48)
into
the
openings
on
each
side
of
Surface
-
B
(#19).
See
Figures
8
and
8A.
«
If
not
already
pre-installed,
attach
the
Cushion
Protectors
(#47)
to
Surface
-
A
#20).
See
Fig.
8B.
mm.”
ERY
o—M-:
[=
o
ee
ZB
©2010
Sportcraft,
Lid.
32942
PL
(Continued
on
the
next
page.)
P.15
www.Sporteraft.com
STEP
9:
«
Assemble
the
Net
(#38)
and
Posts
(#36)
per
the
illustrations.
A)
Place
the
Net
Post
Set
(#38)
on
the
sides
of
the
Table
Tennis
Surface
-
B
(#19).
B)
Gently
pull
up
on
the
post
and
tilt
outward.
C)
Tie
the
thread
of
the net
onto
the
small
hook
and
let
ithang
at
the
side
of
the
net.
Insert
the
small
hooking
rod
into
the
sleeve
of
the
net.
D)
Place
the
hooking
rod
into
the
top
hole
at
the
inside
of
the
post.
E)
Tilt
the
post
inward.
Insert
the
small
hook
(on
the
thread)
into
the top
hole
at
the
outside
of
the
post.
Push
down
on
the
post
so
that
it
is
back
into
an
upright
position.
¢«
Repeat
the
same
for
the
other
post.
Move
the
hook
up
or
down
in
the
hole
to
adjust
the
tension.
(See
F.)
@
©
PTET
TTT]
LETT
TTT
TY
Rr
RAR
RY
we
AXE
KY
OX
KYRA
LORIE
XX
I
SOR
AKRAR
ERROR
KAN
as
re
XK)
RAE
XY
£
OXX
AES
Ww
ce
ORR
XXL
SRNR
OORT
KY
URUK
RAK
RAR
LOX
KM
©2010
Sportcraft,
Lid.
32942
PL
(Continued
on
the
next
page.)
P.
16
www.Sporteraft.com
C1)
eEEEEy
=
(1)
22)
CEE
=
(1)
5)
Cama
=
(2
6)
pa
=
(4)
WALL
«xD
STEP
10:
¢«
Determine
the
desired
rack
location.
Measure
20
inches
up
from
floor.
Insert
Anchors
(#57)
into
the
wall
at
the
required
width
for
Cue
Rack
B
(#22).
Align
Cue
Rack
B
(#22)
over
the
inserted
Anchors
(#57)
and
attach
to
wall
using
two
screws
(#55).
e
Measure
54
inches
up
from
the top
of
Cue
Rack
B
(#22)
and
repeat
first
two
steps
to
mount
Cue
Rack
A
(#21).
©2010
Sportcraft,
Lid.
32942
PL
(Continued
on
the
next
page.)
P.17
www.Sporteraft.com
STEP
11:
¢«
Attach
Dartboard
Support
Board
(#24)
to
the
bottom
of
the
underside
of
the
Cabinet
(#23)
using
two
Screws
(#56).
STEP
12:
«
Attach
Cabinet
assembly
and
Scorer
Board
(#26)
onto
the
Wall
using
two
Screws
(#55)
and
two
Dowels
(#57)
per
Cabinet
and
Scorer
Board.
NOTE:
Correct
height
for
the
dartboard
is
68
inches
from
the
center
of
the
bullseye
to
the
floor.
Adjust
the
hanging
height
of
the
cabinet
to
achieve
the
desired
dartboard
height.
Hanging
the
Dart
board
(#25)
to
the
frame.
WALL
©2010
Sportcraft,
Lid.
32942
PL
(Continued
on
the
next
page.)
P.
18
www.Sporteraft.com
TABLE
MAINTENANCE
(MANTENIMIENTO
DE
LA
MESA)
Keep
your
table
covered.
If
there
is
dust
on the
playfield
or
the
aprons,
use
a
vacuum
or
use
the
brush
provided
to
remove.
Do
not
sit
on the
table
and
do
not
use
the
table
outside.
hee
Cubra
su
mesa.
Si
hay
el
polvo.
sobre.el
campo
de
juego
o
los
guarniciones,
use
un
vacio.o
el
cepillo
proviso
para
quitarlo.
No
siéntese
Table
sobre
la
mesa
y
no
utilice
la
mesa
afuera.
Tenez
votre.
table
couverte.
S'il
y.a
dela
poussiére
sur
laire de
jeu
ou.:.Ne
vous
assoyez
pas
sur
la
table
et
ne
'employez
pas.a
lextérieur.
Pour
déterminer
lemplacernent
exact
de
la
mouche
de
la
boule
noire,
veuillez
vous
référer
a
lillustration
no
7.
POCKETS
DO
NOT
lift
the
table
by
placing
your
hands
under
the
pockets,
and
do
not
sit,
lean
or
put
pressure
on
the
pockets.
Buchacas
NO
levante
la
mesa
por
sosteniendo
sobre
las
buchacas
y
no
sientese,
ni
inclinese,
ni
haga
presién
sobre
las
buchacas.
Poches
Ne
soulevez
pas
la
table
en
placant
vos
mains
sous
les
poches
et
ne
vous
asseyez
ni
vous
penchez
ni
faites
pression
sur
les
poches.
Check
that
all
the
edges
fit
properly
into
the
grooves
of
the
caps.
When
moving
the
table,
lift
the
table
off of
its
legs
and
place
it
down
squarely
on
the
legs,
do
not
drag
the
table
(and
do
not
lift
by the
pockets}.
LEGS
Asegutirese
que.los
pernos
de
pierna
son
bien
apretados.
En
moviendo.la'mesa,
levante
la
mesa
de.sus
piernas
y
coléquelo.abajo
Plernas
directamente
sobre
las
piernas,
no
arrastre
la
mesa
(y
no
levante
por
las
buchacas}.
Pieds
Vérifiez
que
tous
les
bords
s’ajustent.correctement
dans
les
rainures.des
coins.
Lorsque
vous
devez
déplacer
la
table,
ja
soulever
entiérement
de
ses
pieds
‘et
ja
'déposer.a
lendroit
voulu.en
la
remettant.sur'ses
pieds;
ne
pas
trainer.
la.table.au-sol.(et.ne.
pas.ja.soulever.
par.
les
poches).
Erequently
Asked
Questions
(FAQs):
Preguntas
frecuentes
(FAQs):
Foire
Aux
Questions
(FAQ):
1)
Q@:
How
can
|
tell
which
table
rail
is
the
1)
P:
~Cémo
puedo
determinar
cual
carrile
1)
Q:
Comment
pourrais-je
détecter
si
left
or
right?
de
mesa
es
el
izquierdo
o
el
derecho?
la
bande
de
table
est
le
gauche
ou
le
: . :
it?
A:
The
left
and
right
of
a
table
are
R:
El
izquierdo
y
el
derecho
de
una
droit
determined
by
the
player’s
starting
mesa
son
determinados
por
la
posicién
R:
Le
gauche
et
le
droit
d’une
table
position.
See
illustration
below.
de
partida
del
jugador.
Ver
la
ilustracién
sont
décidé
par
la
position
de
départ
du
4
=
Left
abajo.
joueur.
Voir
illustration
ci-dessous.
2
=
Right
1
=
Izquierdo
1
=
Gauche
3=End
2
=
Derecho
2
=
Droit
3 =
Extremo
3 =
Extremité
2)
Q:
How
do
|
level
my
table?
2)
Q.
Comment
savoir
si
la
table
est
de
2) P:
Como
nivelo
mi
mesa?
niveau?
A:
Place
a
level
in
three
different
. . .
,
. .
locations
on
the
table
parallel
to
the
long
R:
Colocar
un
nivel
en
tres
posiciones
R.
Placez
un
niveau
a
trois
endroits
side
of
the
table
(A).
Adjust
shims
(may
diferentes
sobre
la
mesa
y
paralela
al
différents
sur
la
table,
en
paralléle
avec
not
be
included)
under
each
leg
until
the
lado
largo
de
la
mesa
(A).
Ajustar
cufios
le
cdté
le
plus
long
de
la
table
(A).
level
is
bubbled
in
all
three
locations
(quizas
no
incluidos)
bajo
de
cada
pierna
Réglez
chaque
patin
niveleur
(peut-étre
See
illustration
below.
Then
repeat
the
hasta
que
el
nivel
sea
burbujeado
en
las
non
inclus)
sous
chaque
pied
jusqu’a
same
for for
the
short
side
of
the
table
tres
posiciones.
Ver
la
ilustracion
debajo.
ce
que
la
bulle
du
niveau
soit
bien
Entonces
repetir
el
mismo
sdlo
paralela
centrée
aux
trois
endroits.
Consultez
(B)
p p
A=
long side
of
table
al
lado
corto
de
la
mesa
(B).
illustration
ci-dessous.
Répétez
le
B
=
short
side
of
table
A=
lado
largo
de
mesa
meme
processus
pour
mettre
a
niveau
B
=
lado
corto
de
mesa
les
cétés
courts
de
la
table
(B).
A=
cété
long
de
la
table
B
=
cété
court
de
la
table
32942
PL
@
3)
5
,
Fil
3
16
2
1
(Siga
ala
pagina
siguiente.)
©2010
Sporteraft,
Ltd.
(Continued
on
the
next
page.)
P.
19
(Page
suivante.)
www.Sportcraft.com
BILLIARD
RULES
-8
BALL
OBJECT
OF
THE
GAME:
8
Ballis
a
simple
game
enjoyed
by
players
of
all
skill
levels.
Itis
a
Called
Shot
Game,
meaning
that
players
must
announce
their
intended
shot
in
advance
in
order
for
it
to
count.
In 8
Ball,
one
player
shoots
at
solid balls
(numbers
1
though
7),
while
the
opponent
shoots
at
striped
balls
(numbers
9
through
15).
The
player
who
pockets
his
or
her
ball
group
first
and
then
sinks
the
8
ball
is
the
winner.
THE
BREAK:
The
bails
are
racked
as
shown
in
the
illustration.
A
flip
of
a
coin
determines
which
player
gets
to
break.
In
subsequent
games,
the
loser
of
the
previous
game
gets
to
break.
The
cue
ball
must
be
placed
behind
the
head
string
and
the
shooter
must
either
:
(a)
pocket
a
ball,
or
(b)
drive
four
balls
to
the
rails.
If
the
shooter
fails
to
make
a
legal
break,
the
opponent
has
the
option
of
accepting
the
balls
in
this
position
or
re-racking
the
balls
and
shooting
the
opening
break
again.
lLany
balls
are
pocketed
on
the
break:
the
shooter
stays
on
the
table,
however
the
table
is
still
Open,
meaning
that
the
choice
of
the
stripes
or
solids
is
not
yet
determined.
The
choice
of
stripes
or
solids
is
determined
by
the
first
called
shot
made
after
the
break.
lEthe
3
ball
is
pocketed
on
the
break:
the
shooter
stays
on
the
table
with
the
option
of
spotting
the
8
ball
and
continuing
play,
or
re-racking
the
balls
and
breaking
again.
IEthe
shooter
scratches
on
the
break:
if
the
cue
ball
is
pocketed
on
the
break
:
(a)
all
balls
pocketed
remain
pocketed,
except
the
8
ball
which
is
spotted,
(b)
the
table
is
open,
(c)
the
opposing
player
has
the
cue
ball
in
hand
and
may
place
it
anywhere
behind
the
head
string
and
shoot
at
any
ball
that
is
not
behind
the
head
string.
PLAYING
THE
GAME:
After
the
break,
regardless
of
whether
any
balls
were
pocketed
on
the
break,
the
table
is
Open,
with
the
choice
of
stripes
or
solids
determined
by
the
next
legally
pocketed
ball.
In
the
course
of
play,
a
shooter
must
callch
shot
in
advance,
by
indicating
the
ball
to
be
made
and
the
pocket
into
which
it
will
be
made.
It
is
not
necessary
to
indicate
details
such
as
cushions,
banks,
caroms,
etc.
Failure
to
make
the
shot
as
called
results
in
a
loss
of
turn.
If
the
shot
is
made
as
called,
then
any
other
balls
pocketed
remain
pocketed.
However,
if
the
called
shot
is
not
made
and
any
other
balls
are
pocketed,
then
the
shooter's
ball(s)
that
were
pocketed
would
be
spotted
and
any
of
the
opponent's
balls
would
remain
pocketed.
In
order
to
execute
a
Legal
Shot,
the
first
ball
hit
must
be
one
of
the
balls
in
the
shooter’s
group
(stripes
or
solids)
and
the
object
ball
must
be
pocketed
or
the
cue
ball or
any
object
ball
must
come
into
contact
with
a
rail.
(Note:
It
is
legal
for
the
shooter
to
bank
the
cue
bail
off
a
rail
before
hitting
the
object
ball.)
A
player
who
legally
pockets
a
ball
continues
play
until
missing
or
committing
a
Foul.
Once
a
player’s
ball
group
(stripes
or
solids)
is
pocketed,
the
player
may
play
the
8
ball.
Again,
the
player
must
clearly
indicate
the
intended
pocket,
even
if it
appears
obvious.
A
player
who
legally
pockets
all
of
his ball
group
and
the
8
ball
is
the
winner.
FOULS:
1.
Failure
to
execute
a
legal
shot
as
defined
above.
2.
A
scratch
shot
(shooting
the
cue
ball
into
a
pocket
or
off
the
table)
3.
Moving
or
touching
any
ball
by
means
other
than
legal
play.
4.
Shooting
an
intentional
jump
shot
over
another
ball
by
scooping
the
cue
stick
under
the
cue
ball.
A
jump
shot
executed
by
striking
the
cue
ball
above
center
is
legal.
5.
Using
the
8
ball
first
in
a
combination
shot
when
the
table
is
not
open.
FOUL
PENALTY:
Opposing
player
gets
“cue
ball
in
hand”.
This
means
that
the
player
can
place
the
cue
ball
anywhere
on
the
table
(does
not
have
to
be
behind
the
head
string
except
on
the
opening
break).
©2010
Sportcraft,
Lid.
32942
PL
(Continued
on
the
next
page.)
P.
20
www.Sporteraft.com
SPOTTING
BALLS:
Whenever
an
object
is
to
be
spotted,
the
object
ball
is
spotted
on
the
long
string
as
close
to
the
foot
spot
as
possible.
LOSS
OF
GAME:
A
player
committing
any
of
the
following
infractions
loses
the
game:
1.
Fouls
when
pocketing
the
8
ball.
2.
Pockets
the
8
ball
on
the
same
stroke
as
the
last
of
his
group
of
balls.
3.
Scratches
when
the
8
bail
is
his
legal
object
bail.
4.
Jumps
the
8
ball
off
the
table
at
any
time.
5.
Pockets
the
8
ball
in
a
pocket
other
than
the
one
designated.
6.
Pockets
the
8
ball
when
it
is
not the
legal
object
ball
(except
on
the
break).
BILLIARD
RULES
-9
BALL
OBJECT
OF
THE
GAME:
HEAD
OF
TABLE
Nine-Ball
is
a
popular
game
enjoyed
by
players
of
all
skill
levels.
In
9
Ball,
the
shooter
must
make
contact
with
the
lowest
numbered
ball
first.
The
player
who
sinks
the
HEAD SPOT HEAD
STRING
9
ball
is
the
winner.
THE
BREAK:
Balls
numbered
1
through
9
are
racked
in a
“diamond”
shape
with
the
1
Bail
at
the top
of
the
diamond
and
on
the
foot
spot
and
the
9
Ball
in
the
center.
See
the
illistration.
The
cue
ball
must
be
placed
behind
the
head
string
and
the
shooter
must
make
contact
with
the
1
Ball
first
and
either:
(a)
pockets
a
ball, or
(b)
drives
four
balls
to
the
:
rails.
If
the
shooter
fails
to
make
a
FOOT
SPOT
legal
break,
the
opponent
has
the
option
of
accepting
the
balls
in
this
position
or
re-racking
the
balls
and
shooting
the
opening
break
again.
If
the
cue
ball
is
scratched
on
the
break,
the
incoming
player
may
not
play
a
“Push
Out” (see
PUSH
OUT),
but
places
the
“cue
bail
in
hand”
anywhere
on
the
table.
CENTER
STRING
FOOT
STRING
9
-
BALL
PLAYING
THE
GAME:
After
the
break,
the
next
shot
may
|
FOOT
be
played
as
a
“Push
Out’,
or,
if
STRING
the
breaker
pockets
one
or
more
bowen
eee
balls,
he
continues
to
shoot
until
FOOT
OF
TABLE
Bd
he
misses,
fouls,
or
wins
the
game.
CO
Once
a
player
misses
or
fouls,
or
the
opponent
begins
to
shoot
until
missing,
committing
a
foul,
or
winning.
The
game
ends
when
the
9
Ball
is
pocketed
on
a
legal
shot.
PUSH
OUT:
The
player
shooting
immediately
following
a
legal
break
may
play
a
Push
Out
in
an
atternpt
to
move
the
cue
ball
into
a
better
position.
In
a
Push
Out,
a
ball
does
not
have
to
make
contact
with
any
ball
or
rail
and
is
not
considered
a
foul
unless
other
foul
rules
apply.
The
player
must
announce
the
intention
of
playing
a
Push
Out
before
the
shot,
or
it
is
considered
normal
play.
Any
ball
pocketed
on
a
Push
Out
does
not
count
and
remains
pocketed
(except
the
9
Ball).
Following
a
Push
Out,
the
incoming
player:
a)
must
shoot
from
that
position
or
b)
may
pass
the
shot
back
to
the
other
player.
FOULS:
1.
Failure
to
execute
a
legal
shot
as
defined
above.
2.
Failure
to
make
first
contact
with
the
lowest
numbered
ball
on
the
table.
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Lid.
32942
PL
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on
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3.
A
scratch
shot
(shooting
the
cue
ball
into
a
pocket
or
off
the
table)
4.
Moving
or
touching
any
ball
by
means
other
than
legal
play.
5.
When
the
object
ball
is
not
pocketed,
failure
to
drive
the
any
ball
to
a
rail
after
the
cue
ball
has
made
contact
with
the
object
ball.
6.
Shooting
an
intentional
jump
shot
over
another
ball
by
scooping
the
cue
stick
under
the
cue
ball.
A
jump
shot
executed
by
striking
the
cue
ball
above
center
is
legal.
7.
Driving
any
bail
off
of
the
table.
The
object
balls
are
not
re-spotted
(except
the
9
Ball).
FOUL
PENALTY:
Opposing
player
gets
“cue
ball
in
hand’.
This
means
that
the
player
can
place
the
cue
ball
anywhere
on
the
table.
Balls
pocketed
on
the
foul
are
NOT
re-spotted
(except
the
9
Ball).
Any
player
that
commits
a
foul
three
consecutive
times
on
three
successive
shots
without
making
a
legal
shot
in
between
loses
the
game.
TABLE
TENNIS:
DEFINITIONS:
--
A“rally”
is
the
period
during
which
the
ball
is
in
play.
--
Aball
is
“In
Play”
once
the
ball
is
intentionally
projected
in
service.
--
A“let’
is
a
rally,
the
result
of
which
is
not
scored.
--A“point”
is
a
rally,
the
result
of
which
is
scored.
--
A
“racket
hand”
is
the
hand
which
holds
the
racket.
-
To
“strike”
is
to
touch
the
ball
with
the
racket
while
carried
in
the
racket
hand,
or
with
the
racket
hand
below
the
wrist.
--
To
“volley”
is
to
strike
the
ball
in
play
without
it
having
first
touched
the
playing
surface
on
the
player’s
side
of
the
net
since
last
being
struck
by
the
opponent.
--
The
“server”
is
the
player
required
to
strike
the
ball
first
in a
rally.
--
“Around
the
net”
means
under
or
around
the
projection
of
the net
and
its
supports
outside
the
table,
but
not
between
the
end
of
the
net
and
post.
--
The
part
of
the
playing
surface
nearest
the
server
and
to
his
right
of
the
center
line
is
called
the
“server’s
right
hand
court”
and
to
his
left
the
“server's
left
hand
court.”
The
part
of
the
playing
surface
on
the
other
side
of
the
net
from
the
server
and
to
his
left
of
the
center
line
is
called
the
“receiver's
right
hand
court.”
THE
ORDER
OF
PLAY:
In
singles,
the
server
first
makes
a
good
service
and
then
the
receiver
makes
a
good
return.
Thereafter,
server
and
receiver
alternatelych
make
a
good
return.
In
doubles,
the
server
first
makes
a
good
service
and
the
receiver
returns
the
ball.
Then
the
partner
of
the
server
makes
a
good
return,
followed
by
the
partner
of
the
receiver
returning
the
ball.
Thereafter,ch
player
alternately
in
that
sequence makes
a
good
return.
A
GOOD
SERVICE:
Service
begins
with
the
ball
resting
on
the
palm
of
the
free
hand,
which
must
be
open
and
flat.
The
server
then
projects
the
ball
upwards
and
strikes
it
before
the
ball
touches
anything.
At
the
moment
of
impact
of
the
racket
on
the
ball,
the
ball
must
be
behind
the
end
line
of
the
server's
court
or
any
imaginary
extension
thereof
and
above
the
level
of
the
playing
surface.
After
striking
it,
the
ball
must
first
touch
the
server’s
own
court
and
pass
directly
over
the net
or
around
the net
assembly,
then
touching
the
receiver's
court.
In
doubles,
the
ball
must
first
touch
the
server’s
right
half-court
or
center
line,
pass
over
the
net,
and
then
touch
the
receiver's
right
half-court
or
center
line.
If,
in
attempting
to
serve,
a
player
fails
to
strike
the
ball
while
it
is
in
play,
he
loses
a
point.
A
GOOD
RETURN:
After
the
ball
is
served
or
returned
in
play,
it
is
struck
so
that
it
passes
directly
over
the
net
and
its
assembly
and
touches
the
opponent’s
court.
Areturned
ball
which
touches
the net
or
its
supports
on
the
way
over
to
the
other
side,
is
considered
a
good
return.
BALL
IS
IN
PLAY--UNTIL:
The
ball
is
in
play
from
the
last
moment
at
which
it
is
stationary
on
the
palm
of
the
server’s
free
hand
before
being
projected
in
service
until:
--
a
point
is
scored.
--
it
touches
the
same
court
twice
consecutively.
©2010
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Lid.
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PL
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on
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--
it
has
been
volleyed.
--
it
touches
a
player,
or
anything
he
wears
or
carries,
other
than
his
racket
or
his
racket
hand
below
his
wrist.
--
it
touches
any
object
other
than
the
net
or
its
support
(referred
to
above).
--
itis
struck
by
a
player
more
than
once
consecutively.
--
it
touches,
in
a
doubles
service,
the
left
half-court
of
the
server
or
receiver.
--
itis
struck,
in
doubles,
by
a
player
out
of
sequence,
except
where
there
has
been
a
genuine
error
in
playing
order.
A
ball
which
strikes
the top
edge
of
the
table
is
still
in
play.
A
ball
that
strikes
the
side
of
the
table
below
the
edge,
is
out
of
play,
so
the
play
and
the
point
are
counted
against
the
last
striker.
ALET:
The
rally
is
a
let:
--
if
the
ball
is
served,
and
in
passing
over
or
around
the net
it
touches
the
net
or
its
supports,
provided
the
service
is
otherwise
good
or
the
ball
is
obstructed
by
the
receiver
or
his
partner.
--
ifa
service
is
delivered
when
the
receiver
or
his
partner
is
not
ready,
except
that
a
player
may
not
be
considered
unready
if
he
or
his
partner
attempts
to
strike
the
ball.
--
if
owing
to
an
accident
outside
his
control,
a
player
fails
to
make
a
good
service
or
a
good
return
or
otherwise
violates
a
rule.
--
if
itis
interrupted
for
correction
of
an
error
in
playing
order.
LOSS
OF
POINT:
Unless
the
rally
is
a
let,
a
player
loses
a
point:
--
if
he
fails
to
make
a
good
serve.
--
if
he
fails
to
make
a
good
return.
--
if
he
volleys
the
ball.
--
if
he
strikes
the
ball
with
the
sic
of
the
racket
blade
which
has
an
illegal
surface.
--
if
he,
or
anything
he
wears
or
carries,
moves
the
playing
surface
while
the
ball
is
in
play.
--
if
he,
or
anything
he
wears
or
carries,
touches
the
ball
in
play
before
it
has
passed
over
the
end
line or
side
line
not
yet
having
touched
the
playing
surface
on
his
side
of
the
net
since
being
struck
by
his
opponent.
--
if
his
free
hand
touches
the
playing
surface
while
the
ball
is
in
play.
--
if
he,
or
anything
he
wears
or
carries,
touches
the
net
or
its
supports
while
the
ball
is
in
play.
--
if,
in
doubles,
he
strikes
the
ball
out
of
proper
sequence.
A
GAME:
A
game
is
won
by
the
player/team
first
scoring
21
points
unless
both
players/teams
tie
the
score
at
20
points.
In
this
case,
the
player/team
to
first
score
2
points
more
than
the
opposing
player/team
wins.
A
MATCH:
A
match
consists
of
the
best
of
three
games
or
the
best
of
five
games.
Play
is
continuous
throughout
except
that
any
player
is
entitled
to
claim
an interval
of
not
more
than
two
minutes
between
successive
games
of
a
match.
THE
CHOICE
OF
ENDS
AND
SERVICE:
The
choice
of
ends
and
the
right
to
serve
or
receive
first
in
a
match
shall
be
decided
by
a
toss.
The winner
of
the
toss
may:
--
choose
to
serve
or
receive
first,
and
then
the
loser
has
the
choice
of
ends.
--
choose
an
end,
and
then
the
loser
has
the
choice
to
serve
or
receive
first.
--
require
the
loser
to
make
first
choice.
In
doubles:
The
pair
having
the
right
to
serve
first
in
any
game
decides
which
partner
will
do
so.
In
the
first
game
of
a
match,
the
opposing
pair
then
decides
which
partner
will
receive
first.
In
subsequent
games
of
a
match,
the
serving
pair
chooses
their
first
server
and
the
first
receiver
then
is
established
automatically
to
correspond
to
the
first
server.
THE
CHANGE
OF
ENDS:
The
player
or
pair
who
started
at
one
end
ina
game
starts
at
the
other
end
in
the
next
game
and
so
on,
until
the
end
of
the
match.
In
the
last
possible
game
of
a
match,
the
players
or
pairs
shall
change
ends
when
the
first
player
or
pair
reaches
the
score
of
10.
THE
CHANGE
OF
SERVICE:
In
singles,
after
five
points,
the
receiver
becomes
the
server
and
so on,
until
the
end
of
the
game
or
the
score
20-20.
From
the
score
of
20-20,ch
player
delivers
only
one
service
in
turn
until
the
end
of
the
game.
In
doubles:
--
the
first
five
services
are
delivered
by
the
selected
partner
of
the
pair
who
has
the
right
to
serve
and
are
received
by
the
appropriate
partner
of
the
opposing
pair.
--
the
second
five
services
are
delivered
by
the
receiver
of
the
first
five
©2010
Sportcraft,
Lid.
32942
PL
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on
the
next
page.)
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services
and
are
received
by
the
partner
of
the
first
server.
--
the
third
five
services
are
delivered
by
the
partner
of
the
first
server
and
are
received
by
the
partner
of
the
first
receiver.
--
the
fourth
five
services
are
delivered
by
the
partner
of
the
first
receiver
and
are
received
by
the
first
server.
--
the
fifth
five
services
are
delivered
and
received
as
the
first
five,
and
so
on
until
the
end
of
the
game,
or
the
score
20-20.
--
from
the
score
20-20
the
sequence
of
serving
and
receiving
are
the
same,
butch
player
delivers
only
one
service
in
turn
until
the
end
of
the
game.
The
player
or
pair
who
served
first
in
a
game
receives
first
in
the
next
game
and
so
on,
until
the
end
of
the
match.
In
the
last
possible
game
of
a
doubles
match,
the
receiving
pair
changes
the
order
of
receiving
when
either
pair
first
reaches
the
score
of
10.
Inch
game
of
a
doubles
match,
the
initial
order
of
receiving
is
opposite
to
that
in
the
immediately
preceding
game.
SERVING
OR
RECEIVING
OUT
OF
ORDER:
If,
by
mistake,
the
players
neglect
to
change
ends
when
required,
play
is
interrupted
as
soon
as
the
error
is
discovered
and
the
players
change
ends.
lf
a
game
has
been
completed
since
the
error,
the
error
is
ignored.
If,
by
mistake,
a
player
serves
or
receives
out
of
turn,
play
is
interrupted
and
continues
with
that
player
serving
or
receiving
who,
according
to
the
sequence
established
at
the
beginning
of
the
match, should
be
server
or
receiver
respectively
at
the
score
that
has
been
reached.
TIPS
AND
TECHNIQUES
TIP
1:
A
proper
stance
is
to
align
your
hand,
elbow,
shoulder,
hip
and
foot.
If
you
are
using
right
hand,
then
turn
the
right
side
of
your
body
facing
the
board.
Put
your
weight
on
your
right
foot
in
the
front,
slightly
lean
forward, and
balance
with
the
left
foot.
If
you
are
using
left
hand,
then
do
it
vice
versa.
TIP
2:
The
throwing
motion
should
be
from your
elbow
out.
Keep
your
body
steady
and
use
only
your
hand,
wrist
and
forearm.
Bring
your
forearm
slightly
back,
and
with
a
fluid
motion
throw
the
dart
toward
the
board.
Follow
through
the
throw
by
pointing
the
index
finger
at
the
area
that
you
are
aiming.
TIP
3:
When
removing
dart
from
the
board,
apply
a
little
twist
to
the
right
while
pulling
the
dart
out
will
make
it
easier.
TIP
4:
Practice,
Practice,
Practice!
Practice
makes
you
a
better
dart
player.
GAME
INSTRUCTIONS
307:
In
this
game,
each
player
starts
the
game
with
301
points.
At
the
end
of
each
player’s
turn,
the
sum
of
the
three
darts
thrown
is
subtracted
from
the
player’s
score.
The
player
who
reaches
exactly
zero
first
wins
the
game.
a.
To
start,
the
player
must
hit
a
number
in
the
double’s
ring
or
a
double
Bull’s
Eye.
No
scoring
will
begin
until
this
condition
is
met.
Sometimes
this
rule
is
waived
so
that
all
darts
thrown
count
from
the
beginning.
This
procedure
is
called
“straight
start’.
b.
To
win,
the
player
must
hit
a
number
in
the
double’s
ring
or
a
double
Bulls
Eye
that
reduces
the
score
to
exactly
zero.
If
a
greater
score
is
thrown
than
what
is
required
to
reduce
the
remaining
score
to
exactly
zero,
then
the
whole
throw
of
all
three
darts
does
not
count
and
the
score
reverts
back
to
the
previous
score.
c.
Each
game
is
called
a
“leg”.
Three
(3)
legs
make
a
match
and
the
ultimate
winner
is
the
player
who
first
wins
two
(2)
legs.
d.
The
score
of
301
is
used
mainly
for
games
between
two
individuals.
For
team
play,
the
opening
score
should
be
increased
to
501
or
1001
depending
on
team
size,
32942
PL
(Continued
on
the
next
page.)
P,
24
©2010
Sportcraft,
Lid.
www.Sportcraft.com
ROUND
THE
CLOCK:
|n
this
game,
the
player
tries
to
hit
the
numbers
from
1
to
20
in
order.
When
a
number
is
hit,
then
the
game
is
advanced
for
shooting
the
next
number.
The
player
who
reaches
and
hits
20
first
is
the
winner.
Doubles
and
triples
are
treated
the
same
as
a
single,
being
counted
as
one
hit.
ALL
FIVES:
The
total
score
for
each
throw
of
3
darts
must
be
divisible
by
5,
each
multiple
of
5
scores
1
point.
Each
dart
in
a
throw
must
score.
To
go
out,
all 3
darts
must
be
used
and
score
a
total
which
when
divided
by
5
and
added
to
the
previous
score
exactly
makes
51.
The
player
that
reaches
51
points
first,
wins.
Ascore
which
would
give
a
final
score
of
more
than
51
counts
as
a
no-score
for
that turn
and
the
previous
total
stands.
CRICKET:
The
game
is
played
with
the
numbers
15
through
20
and
the
Bull's
Eye.
Each
player
must
mark
a
number
three
times
to
CLOSE
it.
Ahit
of
a
single
number
counts
as
one
mark;
a
double
counts
as
two
marks
and
a
triple
counts
as
three
marks.
After
a
number
is
closed,
additional
“markings”
are
converted
into
scores
that
is
equal
to
the
number
for
the
player(s)
that
have
closed
that
number.
However,
when
a
number
is
closed
by
all
players
(ALL
CLOSED),
that
number
is
then
no
longer
available
for
accumulating
scores.
The
winner
is
the
one
closes
all
the
numbers
first
and
has
the
highest
score.
If
scores
are
even,
the
player
who
closes
all
numbers
first
wins.
At
any
point
during
the
game,
each
player
can
make
effort
to
increase
the
score
or
attempt
blocking
other
players
from
scoring.
The
strategy
can
be
very
different
if
you
choose
to
play
the
game
with
the
restriction
of
closing
each
number
in
a
specific
order.
32942
PL
(Continued
on
the
next
page.)
P.
25
©2010
Sportcraft,
Lid.
www.Sportcraft.com
Budd
Lake,
NJ
07828
—_
Wwwsporteraft.com
©2010
Sporteraft,
Ltd.
32942
PL
Printed
in
China
/
Impreso
en
China
/
imprimé
en
Chine
www.Sporteraft.com
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Sportcraft 1-1-32-942 Guía de instalación

Categoría
Juegos de habilidades
Tipo
Guía de instalación