Yamaha V2 El manual del propietario

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OWNER’S MANUAL
OWNER’S MANUAL
Version 2.0
Version 2.0
Getting Started
DME Designer Owner’s Manual
2
Getting Started with DME Designer
Thank you for purchasing the DME64N/DME24N/DME8i-C/DME8o-C/DME4io-C, SP2060
Your DME64N/DME24N/DME8i-C/DME8o-C/DME4io-C and SP2060 together the DME Designer
software, lets you build a custom audio system installation that can support an incredible variety of
conditions. You can build an entire system from input to output with the DME Designer software, then
send the data from that system to the DME64N/DME24N/DME8i-C/DME8o-C/DME4io-C and SP2060
which becomes an independent processor.
An amazing variety of applications are possible, including audio installations, sub-mixing, speaker
system control, matrix/routing, and multi-effect processing.
In this manual the abbreviation “DME” refers to the DME64N/DME24N/DME8i-C/DME8o-C/DME4io-C.
SPECIAL NOTICES
The software and this Owner’s Manual are the exclusive copyrights of Yamaha Corporation.
Use of the software and this manual is governed by the license agreement which the purchaser
fully agrees to upon breaking the seal of the software packaging. (Please read carefully the
Software Licensing Agreement at the end of “DME Designer Installation Guide” before installing
the application.)
Copying of the software or reproduction of this manual in whole or in part by any means is
expressly forbidden without the written consent of the manufacturer.
•Yamaha makes no representations or warranties with regard to the use of the software and
documentation and cannot be held responsible for the results of the use of this manual and the
software.
This disc is a CD-ROM. Do not attempt to play the disc on an audio CD player. Doing so may
result in irreparable damage to your audio CD player.
The company names and product names in this Owner’s Manual are the trademarks or registered
trademarks of their respective companies.
The screen displays as illustrated in this Owner’s Manual are for instructional purposes, and may
appear somewhat different from the screens which appear on your computer.
Future upgrades of application and system software and any changes in specifications and
functions will be announced separately.
Windows
®
is the registered trademark of Microsoft
®
Corporation.
NOTE
Here the abbreviation “DME” does not include the “DME32.”
NOTE
This manual is based on the English version of the software. Illustrations, command names, window names, and similar
information are from that version. Some items may differ from what you see on the computer screen, depending on which
operating system you are using.
Getting Started
DME Designer Owner’s Manual
3
The DME Audio System Network
In an audio system including one or more DME units and/or SP2060 units, the “control space” is
logically organized using the concepts of “Area”, “Zone”, and “Device Group". The space covered by
the entire system is the “Area”, while independent sonic spaces within that Area are called" Zone" A
group of DME or SP2060 units assigned to the same function are considered a “Device Group”.
An Area is comprised of one or more Zones, and each Zone can include up to 32 Device Groups.
A single Device Group can include as many as 16 devices. Each Device Group has one “Group
Master”.
NOTE
Meter response may deteriorate as the number of meters displayed in a single device group in DME Designer increases. In
such cases meter response can be improved by dividing the device group.
See “Changing Device Groups” on page 268.
NOTE
DME and SP2060 units cannot be combined in the same Device Group.
NOTE
All devices in a Device Group must be on the same subnet.
Area
Zone1
Zone2
Zone1
Device Group1
Device Group2
Device Group1
Device1
(Group Master)
Device2
(Slave)
Getting Started
DME Designer Owner’s Manual
4
The DME Designer Software Application
The DME Designer software application provides a convenient, central interface for the creation and
control of DME-based audio systems.
By connecting the computer on which the DME Designer application is running to a Group Master it
becomes possible to control multiple devices simultaneously.
With DME Designer, DME audio systems can be designed and configured via a comprehensive block-
diagram interface on the computer screen.
The main concepts used in the creation of DME audio systems are “Components”, “Configurations”,
“Preset Parameters”, and “Scenes”.
Components
Any independent signal-processing block, such as an equalizer, compressor,
input/output module, or external device control object is a “Component”.
Configurations
A “Configuration” is group of components, including their placement and interconnections.
Getting Started
DME Designer Owner’s Manual
5
Preset Parameters
The set of parameters for all components in a Configuration is know as the Configuration's “Preset
Parameters”.
Scenes
A Configuration and its Preset Parameters are a “Scene”.
DME settings as well as Configuration and Preset Parameter settings are sent from the DME Designer
application running on the computer to the Device Master via USB or Ethernet, allowing each device
to function as a separate processor, independently from the computer. It is also possible to keep the
DME Designer application on line and control the devices in real time.
It is possible to use the DME Designer to create Configurations that include multiple devices when the
appropriate devices are connected.
Although it is possible to have multiple Zones in an Area, multiple Device Groups in a Zone, and
multiple Scenes and Configurations in a Device Group, only one Area, Zone, Device Group and
Configuration can be active and editable via the DME Designer at any one time. The active elements
are known as the Current Zone, Current Device Group, Current Scene, and Current Configuration.
Scenes1
Scenes2
Scene
s
999
MATRIX MIXER PARAMETRIC EQ
PARAMETRIC EQ
DELAY DELAYCROSSOVER
2WAY
COMP/LIMITER
PARAMETRIC EQ
DELAY CROSSOVER
2WAY
COMP/LIMITER
COMP/LIMITER GATE
PARAMETRIC EQ
DELAY COMP/LIMITER GATE
PARAMETRIC EQ
DELAY COMP/LIMITER GATE
PARAMETRIC EQ
DELAY COMP/LIMITER GATE
16 x 8
8 BAND
= Components
Æ GATE
• Attack
• Decay
• Range
• Threshold
• Key in
• Hold
Scenes
Composition of scene
Preset
Parameters
Configurations
Getting Started
DME Designer Owner’s Manual
6
Data Handled by a DME Audio System
DME Data Structure
* Some settings not included.
Common Overall Data
Scene Link Settings Settings required for linked scene operation between multiple
groups.
Data for Each Device Group
User Defined Button Settings Settings required for component parameter control from the
DME64N/DME24N or ICP1 panel.
Up to 24 parameters can be registered for control.
Global Parameter Link Settings Settings required for linked operation of the same types of
parameters between multiple devices.
Data Used by the Scene Manager
MIDI program Change Settings Settings required to allow scene selection via MIDI commands.
Scenes The information required to switch audio data processing
setups.
Scenes include configurations and preset data.
The Scene Manager facilitates registration and management of
scene data.
Up to 999 scenes can be registered, and registered scenes are
managed by their scene numbers.
Data for Each Device
Configurations A combination of the audio signal processing, audio input/
output, and external device control components and their
interconnections, created to create the desired audio system.
Local Parameter Link
Settings
Settings that allow linked operation between similar types of
internal DME parameters.
Component Link
Settings
Settings that allow linked operation between similar types of
internal DME components.
External Device
Settings
Settings required to allow control of component parameters from
external devices.
Independent settings are required for each device.
The external devices that can be used are as follows:
• MIDI Controller (MIDI Control Change, Parameter Change).
• GPI Controller.
• DAW Controller.
• AMX, Crestron, and other remote controllers.
Preset Parameters The settings for the components in a configuration.
Audio processing setups can be switched by changing the
preset parameters.
Components included in the preset parameter set are as
follows:
• GEQ, MatrixMixer, and other audio signal processing
components.
• Internal AD/DA (DME24N), Cascade (DME64N), and MY card
I/O components*.
• Components for external devices such as the AD8HR and
AD824 remote head amplifiers.
Getting Started
DME Designer Owner’s Manual
7
SP2060 Data Structure
Common Overall Data
Scene Link Settings Settings required for linked scene operation between multiple devices.
Data for Each Device
Scenes The information required to switch audio data processing setups.
Scenes include configurations and preset data, The last Library name recalled is
specified.
The Scene Manager facilitates registration and management of scene data.
Up to 99 scenes can be registered for 12 preset areas and 87 user areas, and reg-
istered scenes are managed by their scene numbers.
Configurations A combination of the audio signal processing, audio input/output, and external
device control components and their interconnections, created to create the
desired audio system.
Local Parameter Link
Settings
Settings that allow linked operation between similar types of internal SP2060
parameters.
Preset Parameters The settings for the components in a configuration.
Audio processing setups can be switched by changing the preset parameters.
Preset parameters can be recalled by SP2060 units, but not edited.
Data for Each Component
Library Settings specific to the speakers to be used.
In addition to the preset data provided, settings can be created by the DME
Designer.
Getting Started
DME Designer Owner’s Manual
8
One DME unit/Device Group
No.
001
002
003
004
005
006
....
Confuguration
Output Processor for Dome
Output Processor for Dome
Output Processor for Dome
Output Processor for Dome
Output Processor for Dome
...
Scene Name
All On
Opening
Band Set 1
Band Set 2
Band Set 3
...
Preset Parameters
All On
BGM & MC
Band 1
Band 2
Band 3
Microphone
Mixer
External Head Amp
etc...
Power Amp
Processor
etc...
Input
External Device (MIDI, GPI, DAW, AMX/Crestron)
Audio signal
Notes
Device Group
Output
Control signal
Data explanation
Setting preset parameters
LCD Display
Dome Low
Dome Mid
Dome Hi
....
Assigned Parameter
Crossover: Output Low: Level
Crossover: Output Mid: Level
Crossover: Output Hight: Level
(No Assign)
(No Assign)
(No Assign)
User Defined Button Scene Manager
Specifies the parameter to be changed.
Specifies the configuration
and preset parameters combination.
Configuration
Output Processor for Dome
Local parameter link settings
External device settings
MY8-AE
(Input)
MY8-AE
(Output)
Cross-
Over
EQ
Delay EQ Dyn
Delay
All On Component value
BGM & MC
Band 1
Band 2
Band 3
Preset parameters for output processor
Set the value
Two DME units/Device Group (When one DME unit doesn’t provide sufficient processing power, up to 16 DME units can be used)
DME#2
Configuration
Output Processor
for Hall
Local parameter link settings
External device settings
All On
BGM & MC
Band
Device Group
LCD Display
Dome Low
Dome Mid
Dome Hi
Hall Low
Hall Mid
Hall Hi
....
Assigned Parameter
#1: Crossover: Output Low: Level
#1: Crossover: Output Mid: Level
#1
:
Crossover
:
Output Hight
:
Level
#2: Crossover: Output Low: Level
#2: Crossover: Output Mid: Level
#2
:
Crossover
:
Output Hight
:
Level
No.
001
002
003
004
005
006
....
Configuration
Output Processor for Dome
Output Processor for Dome
Output Processor for Dome
Output Processor for Dome
Output Processor for Dome
...
Scene Name
All On
Opening
Band Set 1
Band Set 2
Band Set 3
...
Preset parameters
All On
BGM & MC
Band 1
Band 2
Band 3
Configuration
Output Processor for Hall
Output Processor for Hall
Output Processor for Hall
Output Processor for Hall
Output Processor for Hall
...
Preset parameters
All On
BGM & MC
Band
Band
Band
User Defined Button
Scene Manager
DME#1
Configuration
Output Processor
for Dome
Local parameter link settings
External device settings
All On
BGM & MC
Band 1
Band 2
Band 3
Preset parameters Preset parameters
External Device (MIDI, GPI, DAW, AMX/Crestron)
Microphone
Mixer
External Head Amp
etc...
Power Amp
Processor
etc...
Input Output
Input Output
DME#1
DME#2
For DME#2
For DME#1
Specifies the parameter to be linked between DME units.
Grobal Parameter Link
For DME#1 For DME#2
Audio signal
Notes
Control signal
Data explanation
Setting preset parameters
Selects the parameter to be
edited from two DME units.
Specifies the configuration and preset
data combination in each DME
Getting Started
DME Designer Owner’s Manual
9
System Requirement
NOTE
Separate SP2060 units normally handle scenes independently, but the Scene Link function can be set from the DME
Designer to allow linked scene operation.See “Scene Link Manager” on page 130.
Operating System Windows
®
XP Professional/XP Home Edition/2000 Professional
CPU 1 GHz or better Intel
®
Pentium
®
/Celeron
®
family processor
Memory At least 256 MB
Hard Disk Capacity At least 300 MB
Display 1,280 x 1,024 pixels or better/High Color 16 bit or better
Other Mouse, CD-ROM drive, 100Base-TX/10Base-T Ethernet or USB connection
environment.
Getting Started
DME Designer Owner’s Manual
10
Main Changes from V1.0 to V1.1
Main Panel Window
Instead of the former Parameter Link function, there are now two functions: a Global Link function
that links parameters within all DMEs in a zone and a Local Link function that links parameters
within a single DME unit. (page 81)
The Synchronization function can now not only send data from DME Designer to the DME unit,
but can also synchronize by reading data from the DME unit. (page 83)
Scene Increment/Decrement and Time Adjustment can now be assigned in the GPI input
function. (page 98)
DME unit events can now be recorded by the Event Logger function and displayed in the Event
Logger window. (page 154)
The time for executing an event can now be set by using the Event Scheduler function.
(page 125)
Parameters in the current configuration can now be listed on the display and printed out by using
the Parameter List function. ( page 126)
The Wav File Manager can manage Wave files played by the Wav File Player. (page 130)
Settings can be made by the DAW Control function that are used for controlling DMEs from a
DAW controller. (page 137)
DME unit data can now be saved as a backup file by using the Backup function. (page 137)
Designer Window
The port name display can now be switched between long name display and short name display.
(page 179)
DME64N cascade connections can now be set. (page 195)
Priority items can now be set when compiling configurations by using the [Compile Priority]
function in the “Preferences” dialog box. (page 195)
Delay time can now be displayed for each component by using the Show Signal Delay function.
(page 281)
Monitoring points can now be edited by using the “Monitoring Point List” dialog box.
(page 282)
The status of connections in a configuration can now be analyzed in advance by using the
Analyze function, without connecting the DME unit. (page 284)
•You can now set the action that occurs when you double-click a user module object. You can also
turn user module security ON or OFF, and set a password. (page 286)
Libraries with component parameters saved in them can now be recalled from the context menu
for a component object. (page 339)
•A new rule for wiring prohibits connections to terminals that would short the terminator.
Component Editor/Component
•A status bar has been added to the component editor. It displays the component name,
component ID, and parameter IDs for parameters that are being edited. (page 295)
•A Snap function has been added that records parameters in the editor temporarily. Parameter
sets can then be switched by using the Snap buttons. (page 335)
The meter's peak hold function can now be turned ON or OFF. (page 332)
•A Wav File Player component has been added for playing Wave files. (page 398)
An effect component called SPX has been added that supports many different effect
applications, such as reverb, delay, and modulation effects, along with complex combinations of
multiple effects. (page 435)
•A Slot Out component editor has been added. (page 447)
Getting Started
DME Designer Owner’s Manual
11
An Undo/Redo function is now available when using the design mode. It can undo the most
recent operation (control movement/resize/deletion).
Changes from V1.1 to V1.2
Main Panel Window
The synchronization algorithm has been refined for faster synchronization.
Synchronization now can be executed from DME to DME Designer without any break in the
sound.
In the following cases, synchronization can be executed from DME Designer to DME without any
break in the sound:
The second or later synchronization after starting DME Designer* and when differences in data
between the DME and DME Designer are limited to parameters within components, AD824/
AD8HR/DME24N AD/DA setting data, or MY card setting parameters.
* If the file was saved when DME Designer was closed, there will be no break in sound even in the first
synchronization after saving.
Compile speed has been increased.
Up to three times faster when AutoDelayCompensation is turned On.
Up to two times faster when AutoDelayCompensation is turned Off.
Synchronization is possible when no MY card or a different MY card is installed in the DME unit
(a confirmation dialog will appear).
An option to automatically close the dialog after synchronization has been added. (page 43)
•A progress bar has been added to the Synchronization dialog. (page 42)
•A message appears to warn when synchronization will cause muting.
The following operations can be performed while on line:
- Scene storage.
- Scene name changes.
- Fade ON/OFF and Fade Mode changes.
- Fade time changes.
- Parameter link setting changes.
When a scene store is executed, that scene becomes the current scene.
•Wave files can be saved as DME data files, and are included in import/export operations.
(page 37)
•Wave files can be saved in the Wav file library.
Event Log events can be output via GPI. (page 69)
The on-line indicator appears as a button which can be used to switch between on-line and
off-line. (page 50)
Scene edits cause the EDIT indicator to appear. (page 48)
An auto file save function (Auto Save, post synchronization) has been added. (page 63)
Different zones can be specified for use by different users. (page 137)
Scene parameters related to User Defined Button, Program Change, GPI In and GPI Out can be
set via the Scene Manager. (page 70)
[Select All] and [Clear All] buttons have been added to the Scene Manager Recall Safe dialog.
(page 74)
User Control can be created for individual users as well as security levels. (page 78)
•A Remote Control Setup List has been added. (page 125)
This list can be used to make detailed settings for a new software protocol that allow the DME to
be controlled from AMX, Crestron, and similar devices.
Getting Started
DME Designer Owner’s Manual
12
Refer to the “DME-N Remote Control Protocol Specifications” document for details about the
communication protocol. Information about the “DME-N Remote Control Protocol Specifications”
document can be found at the Yamaha pro Audio website (URL below).
http://www.yamahaproaudio.com/
It is possible to specify whether listed events will be executed by the Event Scheduler.
(page 125)
The order of same-time events can be changed in the Event Scheduler. (page 125)
Exceptions can be specified for Event Scheduler execution day/time. (page 93)
Event Scheduler execution times can be specified in 1-second increments. (page 92)
Head amp gain and MY-Card can be set via GPI, MIDI, User defined Button, DAW Control.
Parameter values, scene recall, GPI output, Wave file playback, and head amp gain can be set
via the User Defined Buttons. (page 118)
The Component Lock function dialog is separate from the Parameter List dialog. (page 129)
Shortcuts can be freely set as required. (page 136)
Files can be saved in the DME unit. (page 61)
•A [Close All Editor Windows] button has been added to the Window menu. (page 60)
External head amp parameters will be recognized by the DME unit when either the DME or the
external head amp (AD824, AD8HR) are turned on. Execute a scene recall to send DME settings
an external head amp.
This manual is now separate from the DME Designer installer, and can not be accessed from the
DME Designer menus.
Designer Window
The following operations can be carried out via the shortcut keys.
- Navigator
- Activate Navigator
- Activate Toolkit
- Activate Design Window
- Select Left Port and Start Wiring
- Select Right Port and Start Wiring
- Wire Auto Single to Right
- Wire Auto Multi to Right
- Wire Auto Single to Left
- Wire Auto Multi to Left
- Delete Wire
It is now possible to simultaneously edit multiple objects of the same type.
Example: Change the thickness or color of multiple wires at once.
Files related to user modules (user module files, library files, user module editor files) can be
combined and exported/imported as a single file.
Port colors can be independently specified for each port type. (page 183)
Default wire thicknesses and types can be independently specified for each port type.
An automatic hot-spot connection function has been added. (page 260)
Port display has been added to External Device, Picture, DME, and ICP1 objects.
When drawing wires the keyboard cursor keys can be used to move the mouse cursor, and the
<Enter> key can be used to create nodes.
When drawing wires <Shift> key plus <> key and <Shift> key plus <> key combinations can
be used to automatically connect horizontally-aligned hot spots.
DME object ports can be freely specified.
Getting Started
DME Designer Owner’s Manual
13
Compilation of configurations with loop connections is possible when Auto Delay Compensation
is On.
The name has been changed from “Foot Monitor” external device to “Floor Monitor.”
Addition External Device types have been provided.
External Devices can be double-clicked to open a file saved by other applications. (page 206)
Picture objects can be double-clicked to open a specified editor. (page 222)
•Text objects can be double-clicked to open a specified editor. (page 224)
User module port labels can be edited. (page 218)
Graphics can be placed to represent user modules. (page 218)
The Legend field automatically resizes to accommodate project names and titles of different
lengths.
•A Generic “MY-Others” setting has been provided to accommodate third-party MY cards.
Component Editor Window
Undo and Redo are now shortcut compatible.
•A scroll bar appears when the size of the component editor window is reduced.
The size and position of the component editor window are memorized.
An option to allow mouse-over zooming of the edit box has been added. (page 298)
•A [Back] button that allows switching between related parent and child windows has been
added. (page 294)
•A [Close All Editor Windows] button has been added to the contextual menu.
Source Selector, Speaker Processor, Limiter, Slot In, Cascade In, and Cascade Out components
have been added.
The Delay algorithm has been revised. (page 368)
- LEVEL and MUTE are effective when Delay is Off for each channel.
- The name of the overall Delay [On] parameter has been changed to [All Bypass].
The bus send level range for Delay, Matrix, and Matrix Mixer components has been changed to
- through 0.0 dB.
Snap copy is possible. (page 336)
Snap can be retained until the application is quit or another file is opened.
Security status is displayed in the user module editor status bar.
Multiple controllers can be selected by clicking while holding the <Ctrl> key when the editor is in
the design mode. (page 331)
[Picture], [Text], [Box], [Ellipse], and [Frame] have been added to the tool palette of the user
module editor and user control editor design mode. (page 301)
Controller properties can be accessed by double-clicking controllers in the user module editor or
user control editor design mode. (page 321)
Picture and Text objects can be clicked to open a specified editor in the user module editor or
user control editor.
The User Module Editor and User Control Editor offer a greater range of customization options for
color, size. etc., of the placed controls.
IN
Input
Mute
Input
Level
Input
Mute
Input
Level
On
Delay On
Delay All Bypass
OUT
OUT
Mute Level
On Mute Level
IN
Delay
Delay
Getting Started
DME Designer Owner’s Manual
14
MIDI Setup
•A MIDI Setup minimize function has been added.
V1.2 Precautions
When using project files (*.daf) created by version 1.1.5 or earlier, synchronize from the DME
Designer to the DME unit for the first synchronization.
•Project files (*.daf) created using version 1.2 will not open properly on version 1.1.
Changes from V1.2 to V2.0
General
Support added for DME8i-C/DME8o-C/DME4io-C, SP2060 units and MY16-CII.
“Device Groups”, or groups of the same type of device, have been added at the lowest Zone
level.
It is now possible to have one master device per device group rather than one master device per
zone. This means that it is possible to have multiple master devices in a single zone.
•Group masters can now be assigned regardless of the IP address. This makes it possible to have
multiple device groups at a single network address.
Configurations can be created and deleted for each device group.
Component
•A Feedback Suppressor component has been added. (page 387)
The Speaker Processor component PEQ “Q” parameter now goes to “63”. (page 427)
Main Panel Window
Firmware and component data can now be updated simultaneously. (page 160)
•A Recovery Update function that allows recovery from program corruption has been added.
(page 162)
•A Component Link function that allows simultaneous linking of all component parameters has
been added. (page 81)
Scene Link function that allows simultaneous control of multiple devices in different device
groups has been added. (page 130)
•A Protect function has been added to the scene manager. (page 70)
Card settings are no longer included in scene data.
•A Utility window has been added to allow editing of device utility settings. (page 146)
The Local Parameter Link display order has been changed. (page 81)
Parameter Link operation can now be turned on or off for each device group. (page 81)
Compilation and analysis is now possible even if no connections have been made.
Navigator window hide/show can now be selected from the main window.
The Event Logger can now display only the event data for a specified device. (page 65)
The GPI terminal names have been changed from [CH] to [PORT].
Designer Window
•A hand tool for window movement has been added. The hand tool can be selected via the hand/
arrow icon in the toolbar, or from the [Tools] menu. The hand tool can also be temporarily
selected by holding the spacebar on your keyboard.
Getting Started
DME Designer Owner’s Manual
15
Window magnification and reduction can now be controlled via the mouse wheel while holding
the keyboard “Ctrl” key.
Horizontal scrolling can be controlled via the mouse wheel while holding the keyboard “Shift” key.
The Edit Mode on/off can now be changed from the tool bar. (page 163)
Scene information now appears in DME objects, and the Scene Manager can be launched from
the scene information display. (page 70)
An [On-line] button has been added to DME objects, and synchronization is now possible.
(page 50)
Sampling frequency display has been added to the resource meter window. (page 167)
Sampling frequency display has been added to the configuration window status bar. (page 277)
The sampling frequency is now displayed during analysis.
Double-clicking the component name now opens the properties window.
Organization of the Tool Kit window has been changed. (page 170)
•A [Draw Image] checkbox that displays or hides the worksheet background image file has been
added to the Sheet properties. (page 235)
[Configuration Manager] has been added to the contextual menu that appears when a DME or
SP2060 object is right-clicked. (page 191,page 200)
[Recall Component Library] and [Store Component Library] now appear in the contextual menu
that appears when a component is right-clicked, even when the Edit Mode is OFF.
The Compile Settings can now be edited for each DME unit. (page 195)
Only one Zone window is now provided for multiple configurations.
The [Export DXF] and [Preferences] commands have been moved from the [Print] menu to the
[Tools] menu.
[Configuration] has been changed to [Configuration Manager] in the [Tools] menu.
When [Prohibit Diagonal Connections] in the [Tools] menu is active it is possible to select 2
diagonal points and those points will automatically be connected by a combination of horizontal
and vertical wires.
Component Editor Window
•A [Level Meter Enable] command that displays or hides the meter values has been added to the
contextual menu. Hiding the meters can result in increased communication speed in some
cases. (page 333)
•A [Display Order] function that allows the order of the controllers to be changed as required has
been added to the User Control Editor and User Module Editor. (page 301)
An [Add Component to Component Link] command has been added to the controller contextual
menu.(page 342)
The registered group is now displayed in the [Add Parameter to Parameter Link] submenu of the
contextual menu of controllers registered for Parameter Link operation.(page 341)
Increased speed when selecting and dragging a large number of controllers in the User Control
Editor and User Module Editor
It is now possible to switch from the Navigator window to Zone display while online.
V2.0 Precautions
Please use DME Designer V2.0 with DME64N/24N V2.0 or higher, DME8i-C/DME8o-C/DME4io-C
V2.0 or higher, and SP2060 V1.1 or higher.
See the Yamaha Pro Audio website for compatibility details (http://www.yamahaproaudio.com/).
When DME64N/24N and DME8i-C/DME8o-C/DME4io-C are used together in the same device
group, faster communication speed as well as smoother DME Designer meter display can be
obtained by assigning a DME8i-C/DME8o-C/DME4io-C unit as the device group master.
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Contents
The DME Audio System Network.............................................. 3
The DME Designer Software Application .................................. 4
Data Handled by a DME Audio System..................................... 6
Chapter 1 Before Using 17
Installing DME Designer.......................................................... 17
Starting DME Designer............................................................ 17
Closing DME Designer............................................................ 19
Chapter 2 DME Designer Overview 20
Names and Functions of the Windows.................................... 20
Users and Security.................................................................. 24
Files Used by the DME DESIGNER........................................ 27
Configuration Creation Procedure........................................... 39
Online...................................................................................... 40
Chapter 3 Main Panel Window 45
Names and Functions of the Windows.................................... 45
Main Panel Window Menu....................................................... 51
DME File Storage.................................................................... 61
Preferences............................................................................. 62
Event Logger........................................................................... 65
Scene Manager....................................................................... 70
User Control ............................................................................ 78
Parameter Link........................................................................ 81
Synchronization
(DME Designer and Unit Synchronization).............................. 83
Event Scheduler...................................................................... 87
Wav File Manager ................................................................... 94
GPI .......................................................................................... 97
MIDI....................................................................................... 110
User Defined Button (User Defined Parameters) .................. 118
DAW Control.......................................................................... 122
Remote Control Setup List .................................................... 125
Parameter List....................................................................... 126
Component Lock ................................................................... 129
Scene Link Manager.............................................................. 130
SP2060 Library Manager....................................................... 133
MIDI Port Setup..................................................................... 135
Shortcut Keys........................................................................ 136
Security (Creating Users and Making User Settings)............ 137
Network Setup....................................................................... 145
Utility...................................................................................... 146
Word Clock............................................................................ 154
Monitor Out............................................................................ 156
Clock...................................................................................... 157
Language Settings................................................................. 158
Backup................................................................................... 159
DME Firmware Update.......................................................... 160
Chapter 4 Designer 163
Editing Configurations ........................................................... 163
Designer Window .................................................................. 164
Toolkit Window...................................................................... 170
Designer Window Menu ........................................................ 176
Objects .................................................................................. 183
Design Window Shared Settings and Operations ................. 241
Drawing and Editing Wires ....................................................253
Adding, Deleting, and Renaming a Zone...............................267
Changing Device Groups....................................................... 268
Adding, Deleting, and Renaming a Configuration..................270
Area Window ......................................................................... 272
Zone Window.........................................................................274
Configuration Window............................................................ 277
User Module .......................................................................... 285
Chapter 5 Editor Window 294
Component Editor Window....................................................294
User Control Editor/User Module Editor ................................301
Operation Mode and Design Mode........................................331
Context Menu ........................................................................ 332
Snap ...................................................................................... 335
Library.................................................................................... 337
Creating Parameter Links......................................................341
Creating Component Links....................................................342
Chapter 6 Component Guide 344
Types of Components............................................................ 344
Crossover .............................................................................. 351
Crossover Processor.............................................................356
Delay...................................................................................... 368
Dynamics...............................................................................370
Equalizer (EQ).......................................................................382
Fader ..................................................................................... 386
Feedback Suppressor............................................................ 387
Filters..................................................................................... 388
Meter...................................................................................... 396
Miscellaneous........................................................................ 397
Mixer...................................................................................... 399
Pan ........................................................................................ 417
Router.................................................................................... 424
Source Selector.....................................................................426
Speaker Processor................................................................427
SPX........................................................................................ 435
Slot......................................................................................... 446
Cascade................................................................................. 448
Analog Input and Output........................................................450
SP2060 Input and Output......................................................451
CobraNet Input and Output.................................................... 452
MY-Card ................................................................................ 454
Remote Controlled Head Amp...............................................459
Component Glossary............................................................. 461
Appendix 465
Options .................................................................................. 465
Main Display..........................................................................467
Parameter Edit Displays........................................................ 468
Utility Displays ....................................................................... 472
Troubleshooting 477
Index 478
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Chapter 1 Before Using
Installing DME Designer
To use DME Designer, you must first install the software on the computer. Before you can connect the
DME Designer software to the DME or SP2060 unit, you must first install the USB MIDI Driver or the
DME-N Network Driver, according to how you will be connecting, and then make the appropriate
settings.
For instructions about how to install DME Designer and about the installation and setup method for the
MIDI driver and DME-N Network Driver, see the “DME Designer Installation Guide.”
Starting DME Designer
The DME Designer software is started from the [Start] menu. DME Designer is used with one user
logged on. The user logs on when the software is started.
DME Designer Start Up and Logon (When Auto-Logon Is Not Set)
1 Click [Start] [All Programs] [YAMAHA OPT Tools] [DME Designer] [DME
Designer].
The “Log On” dialog box will be displayed.
2 Click the [] at the right of the [User] box, and select the user.
If no user has been created, only [Administrator] will appear in the list. When starting DME
Designer for the first time after installing, select [Administrator].
NOTE
Initial settings for DME8i-C/DME8o-C/DME4io-C units must be transferred via USB-MIDI, so it is necessary to properly set up
the USB-MIDI Driver.
NOTE
In Windows2000, click [Start] [Programs] [YAMAHA OPT Tools] [DME Designer] [DME Designer].
NOTE
Automatic log-on is the default setting. If the automatic logon feature is enabled, the “Log On” dialog box will not be
displayed when the application is started. Instead, the auto-logon user will be logged on automatically. See page 26
for information about auto-logon.
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3 Enter the password into the [Password] box.
Enter the password set for the user.
If no password has been set, leave the password box blank when you log on.
4 Click the [OK] button.
DME Designer starts up.
When Automatic Logon Has Been Set (page 26)
If automatic logon has been set, the “Log On” dialog box will not be displayed. The user set for
automatic logon will be logged on.
With automatic log on, even if a password is set for a user, it will not be requested during log on.
This is useful when logging on a specific user.
Starting by Opening a Project File
DME Designer starts when a project file with a saved configuration is opened. When the project file
is opened, DME Designer is started with the window configuration that was in place when the file
was last saved.
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Closing DME Designer
To close DME Designer, click [Exit] on the [File] menu of the Main Panel window. It can also be closed
by clicking the [Close] button on the Main Panel window.
1 Click [Exit] on the Main Panel window [File] menu.
When you try to close DME Designer, “Project File has been modified. Save?” will be displayed in a
dialog box.
2 To save the file, click [Yes]. To close without saving, click [No].
If you click [Yes], the File Save dialog box will be displayed.
NOTE
Sometimes the “Project File has been modified. Save?” dialog box will not be displayed.
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Chapter 2 DME Designer Overview
Names and Functions of the Windows
The DME Designer software has several windows, including the Main Panel window, Designer window,
Component Editor window, Resource Meter window, and others.
Main Panel Window
Menus and buttons are available in the Main Panel window. The current DME Designer environment,
including the active zone, device group and scene the currently logged on user name, and the
connection status to the DME unit are displayed on the right side of the Main Panel window.
Main Panel Window
Designer Window
Component Editor Window
Resource Meter Window
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Designer Window
The Designer window displays several different windows. First among them is the Area window, where
you can manage the entire system. The Area window includes one or more Zone windows, which in
turn include one or more DME or SP2060 units that are used to build a zones within the area. Next is
the Configuration window, where you create the internal configuration of each DME or SP2060 unit.
Within the Configuration window are the User Module windows, where you can assemble often-used
components into templates the Toolkit window, which displays objects used in the other windows as
the basic building blocks for sound designs; and the Navigator window, which lets you grasp the
overall status of the system at a glance.
Area Window
The Area window is used for designing areas, which manage the entire system. While at least one
zone is included within an area, multiple zones can be arranged there.
Toolkit Window
Configuration Window
User Module Window
Navigator Window
Zone Window
Zones
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Zone Window
The Zone window is used to design zones within the area. A zone is a more concrete blueprint that
includes at least one DME or SP2060. It shows the DME’s connections with other devices and the
wiring between them. You can create multiple zones.
The DME and SP2060 units and connected devices are arranged in each Zone window, creating
configurations.
Configuration Window
The Configuration window is used to design the internal configuration of each DME unit contained
in the Zone window. By arranging and connecting components in the Configuration window, you
can create things like complex processors or matrix mixers, that determine the actual internal
structure that operates each DME unit.
User Module Window
The User Module window is used for designing user modules that can be arranged in the
Configuration window. You can create original modules by combining multiple examples of often-
used components. When you save these modules as templates you can recall them easily
whenever you want.
Toolkit Window
The Toolkit window displays the objects that you can use in each window that can be displayed in
the Designer window. Those windows are the Area, Zone, Configuration, and User Module
windows. The Toolkit displays different objects, according to the currently active window. To place
an object in a window, double-click it in the Toolkit window where it is displayed or drag it to the
currently active window.
Configurations
Components
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Navigator Window
The Navigator window displays the area, zones, configurations, and components in a hierarchal
fashion that lets you check their status as a whole. When editing offline, you can click an area
name, zone name, or configuration name to make that window active. Clicking a component name
will open the component editor window for that component.
Resource Meter Window
This window provides an indication of component usage for each DME unit currently placed in the
Configuration window. The usage percentage increases as the number of components increases. The
component usage percentage is shown in graph form for each DME unit.
The window appears simultaneously with the designer window, and can be used as a component
usage guide while creating configurations. The sampling frequency for each DME unit is also
displayed. Please note that the sampling frequency of the DME unit itself will also affect the usage
percentage.
Objects and Components
Object” is the name for the parts that are arranged in the various design windows, such as the
Area, Zone, Configuration, and User Module windows. Objects are always laid out in the Toolkit
window. Only the appropriate objects for each window are displayed. The blocks displayed at the
higher level of the Toolkit window in particular are called “components.” This refers to each type of
processor that operates the DME. “Object” normally refers to Picture, Text, Ellipse and other items
that are used after connecting them by wire to the various components.
Component Editor
The blocks that are arranged in the configuration window are called “components.” When you
double-click on a component block arranged in the Configuration window, the Component Editor
window will open. There you can edit the parameters for that component. The types of parameters
displayed will differ, depending on the component.
NOTE
This window is not displayed for SP2060 units.
Component Editor
(Stereo Compressor)
Component
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Window Operations
Operations in all windows are the same as for normal Windows applications. The windows are
controlled with the [Minimize], [Maximize/Restore], and [Close] buttons at the upper right of the title
bar. DME Designer is closed by clicking the [Close] button on the Main Panel window.
Users and Security
You can create multiple users in DME Designer and set the functions that are available to each user.
Although users who will design and put together installations must be able to use all the functions of
DME Designer, users who will only operate the system can be restricted to functions that will not allow
them to accidentally change the settings.
DME Designer is used with one user at a time logged on. To change the user, click the [File] menu
[Log Off] command on the Main Panel window.
About Users
To use DME Designer, you must logon when you start the software. Except for the first time the
software is started or when separate settings are made for the first time, you can logon by specifying
the name and password for a user that has been set as the administrator. The administrator can build
the system as a whole, or apply function limitations that let other people edit. Administrators or other
people that can use DME Designer are called “users.” The user name for the currently logged on user
appears below [User] on the Main Panel window.
The default user, named [Administrator], is set to use all of the functions. Immediately after DME
Designer is installed, [Administrator] is the only user, and there is no password set.
Multiple users can be created. When the system administrator creates multiple users, restrictions can
be applied separately for each one of them. A user with restrictions applied can edit using only the
functions the administrator enables for him.
The place to create, setup, and delete users is the “Security” dialog box. See “Scene Manager” on
page 70.
Currently Logged On User Name
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Logging On
The “Log On” dialog box is displayed whenever the application is started or a user is logged off.
Whenever one user is already logged on, another user cannot be logged on. To log on as another
user, first log off the currently logged on user.
The “Log On” dialog box
1 [User]
From the list, select the user you want to log on as.
2 [Password] Box
Enter the password.
3 [OK] Button
Log on as the selected user.
4 [Exit] Button
When the application is started, and the “Log On” dialog box is displayed, there is an [Exit]
button. This closes the application without logging on a user.
5 [Cancel] Button
When the “Log On” dialog box is displayed after a user is logged off, there is a [Cancel] button
instead of an [Exit] button. This cancels the logoff. The original user will continue to be logged
on.
Logon Procedure
1 Click [] at the right of the [User].
A drop-down list of user names will be displayed.
2 Click the user you want to log on.
3 Enter the password into the [Password] box.
When you type in the password box, the characters you enter will display as asterisks (*).
4 Click the [OK] button.
NOTE
If the automatic logon feature is enabled, the “Log On” dialog box will not be displayed when the application is started.
Instead, the auto-logon user will be logged on automatically.
1
2
3
5
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Logging Off
Logoff is used when changing users. When you log off, the document currently being edited is closed,
and the “Log On” dialog box is displayed so you can log on the next user. Log off with the [Log Off]
command on the [File] menu in the Main Panel window.
1 Click the [File] menu [Log Off] command on the Main Panel window.
Log on the next user in the “Log On” dialog box.
Automatic Logging On
With the auto-logon function, you can have a specified user automatically logged on when the
application is started. If you enable the auto-logon feature, the specified user will be logged on when
the application is started, without displaying the “Log On” dialog box.
Auto-logon is set from the “Security” dialog box. See “Scene Manager” on page 70..
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Files Used by the DME DESIGNER
The following files are used by the DME designer application.
Project Files
Systems built with DME Designer are saved as project files. Project files have “.daf” as the extension
for their filenames.
These files include settings for the area, zones, device groups, configurations, and each parameter.
Since only one project file can be open at a time, before you can open a second file, the first one must
be closed.
The commands for opening project files, creating new ones, and saving them, are found in the [File]
menu of the Main Panel window.
Creating New Project Files
Project files are created using the [File] menu [New] command in the Main Panel window.
1 Click [File] menu [New] in the Main Panel window.
Since the currently open project file must be closed before a new one can be created, a “Project
file has been modified. Save?” dialog box will be displayed.
2 To save the file, click [Yes]. the File Save dialog box will be displayed.
If you click [Yes], the File Save dialog box will be displayed.
A new project file will be created.
Name Description Extension
Project File Stores information relating to the entire project. .daf
DME Data File Stores information for independent DME or SP2060 units. .ddf
Library File Stores component parameters. .cel
Stores user control parameters. .ucl
Stores user module parameters. .uml
Stores user modules. .umf
Stores SP2060 libraries. .llf
Wave List File Stores the Wave File Manager list. .dwl
DME Backup File Stores DME or SP2060 backup data to a file. .dbk
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Saving Project Files
Project files are saved using the [File] menu [Save] and [Save As] commands in the Main Panel
window. The [Save] command overwrites the previously saved version of the file. The [Save As]
command lets you give a new name to the file before saving it. When you save the file with a new
name, you can protect it with a password.
The “Save As” Dialog Box
When you click the [File] menu [Save As] command in the Main Panel window, the “Save As”
dialog box is displayed. Except for some [Security] options, this dialog box is the same as the
normal Windows dialog box for saving files.
1 [Save In]
Specify the folder for saving the file. The folder name is displayed in this box. Click the [] on
the right to move to another folder.
The large box below displays the contents of the folder in this box.
2 [Up One Level] Button
Moves to the folder one level higher in the hierarchy.
3 [Create New Folder] Button
Creates a new folder in the folder currently being displayed.
4 [Views] Button
Changes the way the folder content list is displayed. If you click this button, a menu appears
that lets you change the arrangement and display format of the files in the list.
5 List
This box displays the contents of the folder shown in the [Save In] box. Only files belonging to
the type selected in the [Save As Type] box will be displayed.
6 [File Name] Box
Enter the filename. If the currently open file has already been saved, its name will be already
entered in this box. To save using a different filename, change the name here.
2
3
4
1
@
#
5
6
7
8
9
)
!
[Up One Level] Button
[Create New Folder] Button
[Views] Button
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7 [Save as type]
Selects the format for the file you are saving. When saving project files including Wave files set
for Wav File Player, select “Project File with wave (*.daf)”. Otherwise, select “Project File (*.daf)”.
8 [Security]
Protects files with a password. If you check here, you will be able to enter settings in the [ID],
[Password], and [Confirm Password] boxes.
9 [ID] Box
Enter the ID that has been set for the file. The currently logged on user name will be pre-
entered, but you can change it. This need not be the same as a user name.
) [Password] Box
Enter the password that has been set for the file. You can enter up to 256 alphanumeric
characters. The characters you enter will be displayed as asterisks (*) in the [Password] box.
! [Confirm Password] Box
Enter the password once again to confirm it. Enter the same password as was entered into the
[Password] box. The characters you enter will be displayed as asterisks (*), the same as in the
[Password] box.
@ [Save] Button
Saves the project file.
If the characters entered into the [Password] and [Confirm Password] boxes were not the same,
a “Password is different” dialog box will be displayed. Click the [OK] button and reenter the
correct password in the [Password] and [Confirm Password] boxes.
# [Cancel] Button
Cancel the file save process.
NOTE
When someone attempts to open a password-protected project file, the application will request an ID and password.
If they are not entered correctly, the file cannot be opened. Be careful to avoid mistakes when entering the ID and
password. The password cannot be reissued and the ID and password cannot be changed. Be careful not to forget
them.
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Saving Project Files
1 Click [File] menu [Save] in the Main Panel window.
If there is a file already saved with the same name, it will be overwritten.
When saving a project file for the first time, you must name the file before saving it. The “Save
As” dialog box will open, the same as when clicking the [File] menu [Save As] command. Enter
a filename and specify the folder where the file will be saved.
Saving a File with a New Name
With the [File] menu [Save As] command in the Main Panel window, you can save the currently
open file with a new filename. When saving for the first time, this creates a new file. A file that has
already been saved with a name will be saved as a separate file.
1 Click [File] menu [Save As] in the Main Panel window.
The “Save As” dialog box will be displayed.
2 Enter a filename into the [File name] box.
3 Specify the folder where the file will be saved.
4 Click the [Save] button.
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Protecting a Project File with a Password
When you save a project file with a new name, you can set a password and protect the file. If a
password is set, an ID and password will be requested when the file is opened.
The security settings for a file cannot be changed by resaving the file with the same name. They
can only be changed when saving the file with a new name using the [Save As] command. Once
set, the ID and password cannot be changed. To change the ID and password for password-
protected project files, use the [Save As] command to save the file as a new one with a different
name.
1 Click [File] menu [Save As] in the Main Panel window.
The “Save As” dialog box will be displayed.
2 Place a checkmark for [Security] in the file save dialog box.
3 Enter an ID into the [ID] box.
The name of the currently logged on user will be automatically entered into the [ID] box. To
change it, enter another ID into the box.
When using [Save As] to save a password-protected file, the dialog box will be displayed with
the ID and password boxes automatically filled in with the ID and password that were assigned
to the original file. To change the ID and password, enter new ones into the boxes.
4 Enter the desired password into the [Password] box.
You can enter up to 256 alphanumeric characters for the password. The characters you enter
will be displayed as asterisks (*) in the [Password] box.
5 Enter the same characters into the [Confirm Password] box as were entered into the
[Password] box.
The characters you enter will be displayed as asterisks (*) in the [Password] box.
6 Click the [Save] button.
When saving a password-protected file without changing the name, the same ID and password
will be set (the ID and password cannot be changed).
Using the [Save] command, you cannot password protect an already saved project file that was
not already password protected. To set a password for a file that is not already password
protected, save it as a separate file using the [Save As] command.
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Opening Project Files
Project files are opened using the [File] menu [Open] command in the Main Panel window. Since
the currently opened project file must be closed before another one can be opened, a “Project file has
been modified. Save?” dialog box may be displayed.
[Open] Command
Project files are opened using the [File] menu [Open] command in the Main Panel window.
1 Click [File] menu [Open] in the Main Panel window.
A “Project file has been modified. Save?” dialog box may be displayed.
2 Click the [Yes] or [No] button.
The “Open” dialog box will be displayed.
3 Selects the file to be opened.
4 Click the [Open] button.
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Opening a Project File That Has Security Set
If security is set for a project, the “Enter ID & Password” dialog box will be displayed when you
click the [Open] button in the “Open” dialog box.
Enter the ID and password for the file into the [ID] and [Password] boxes, and click the [OK]
button.
If you enter an incorrect ID or password and click the [OK] button on the “Enter ID & Password”
dialog box, the “Wrong ID or password!” dialog box will be displayed.
Click the [OK] button and enter the correct ID and password the “Enter ID & Password” dialog
box.
Opening a Project File from the “Recently Used Files” List
Recently used project files are displayed on the [File] menu in the Main Panel window. If you click
one of the filenames, you can open that project file.
If security is set for a project file, the “Enter ID & Password” dialog box will be displayed if that file is
selected from the recently used files list. Enter the ID and password to open the file.
Recently Used Files
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Double-Click the Icon for the Project File
When you double-click the icon for the project file, the file will open. If DME Designer is not started,
it will start. After logon, the project file will open.
Just as when you use the [Open] command, if DME Designer is already started, the currently open
project file must be closed before another one can be opened. Therefore, a “Project file has been
modified. Save?” dialog box will be displayed.
If security is set for the project file, the “Enter ID & Password” dialog box will be displayed. Enter
the ID and password to open the file.
Closing Project Files
You cannot have multiple project files open simultaneously in DME Designer. To close the currently
open project file, you can create a new project file or open another project file.
DME Data File
You can import or export parameters for a DME or SP2060 that is arranged in a configuration file.
Parameters for a single DME or SP2060 unit in the current configuration (the one being edited) are
saved as a file. Saved parameters can be imported into another project file.
Files with parameters saved in them are called “DME Data Files.” These files have “.ddf” as the
extension for their filenames.
NOTE
Sometimes the “Project file has been modified. Save?” dialog box will not be displayed.
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DME Data Import
This imports DME data file settings into a DME or SP2060 included in the current configuration.
1 Activates the DME or SP2060 configuration layout to be imported.
If multiple configurations are available, the DME or SP2060 configuration layout to be imported can
be selected via the Navigator window.
2 Click the [File] menu in the Main Panel window, and move the mouse cursor over [Import
Device Configuration].
A submenu will be displayed. The DME groups and SP groups included in the current configuration
will be displayed on a submenu.
3 Select the device group to which the DME or SP2060 is to be imported from the submenu.
DME and SP2060 units cannot be used assigned to the same device group.
4 On the submenu, click on the DME or SP2060 into which you will import settings.
The “Open” dialog box will be displayed.
5 Select the DME data file and click the [Open] button.
NOTE
DME and SP2060 units cannot be combined in the same Device Group.
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[Import Device Configuration] Submenu
The device groups included in the current configuration, as well as the DME or SP2060 units
included they contain, will be displayed in the [Import Device Configuration] submenu.
Select [Create New Group] to create a new device group
[Create New DME] creates a new DME and imports settings.
NOTE
Only users for whom the [Operation Security] [Edit] checkbox in the “Security” dialog box has been checked can
import DME data. For information about user security levels, see “Scene Manager” on page 70.
NOTE
If DME data file import was not possible, a “DME file import failed.” message will be displayed.
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DME Data Export
This exports parameters from a DME or SP2060 included in the current configuration and saves them
as a file.
1 Activates the DME or SP2060 configuration layout to be exported.
If multiple configurations are available, the DME or SP2060 configuration layout to be exported can
be selected via the Navigator window.
2 Click the [File] menu in the Main Panel window, and move the mouse cursor over [Export
Device Configuration].
A submenu will be displayed. The DME groups and SP groups included in the current configuration
will be displayed on a submenu.
3 On the submenu, click on the DME or SP2060 from which you will export settings.
The “Save As” dialog box will be displayed.
4 Enter the filename.
Determines whether a selected file type will be exported along with a wave file.
5 Specify the folder where the file will be saved, then click the [Save] button.
NOTE
Library data is not contained in the DME data files exported from SP2060.
Refer to “SP2060 Library Manager” on page 133.
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[Export Device Configuration] Submenu
The DMEs or SP2060s included in the current configuration will be displayed on the [Export Device
Configuration] submenu.
Library Files
Component Editor, User Control Editor, and User Module Editor parameters can be stored to and
recalled from library files. Refer to “Library Files” on page 301.
The library data for a single SP2060 unit can be imported or exported as required. Refer to “"SP2060
Library Manager"” on page 133.
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Configuration Creation Procedure
The configuration is a design diagram that determines the DME configuration. Transferring this data
causes the DME to operate. Follow the procedure below to create a DME Designer configuration.
SP2060 configurations can be selected from scene preset data, but cannot be edited.
1 Creating a New Project.
When you start DME Designer, a new project is created. If another project file is already open, use
the [File] menu [New] command in the Main Panel window to create a new file.
“Main Panel Window Menu” [File] menu [New] (page 51)
2 Zone Settings.
Zone names are set, and zones are added and deleted using the “Zone Manager” dialog box.
See “Adding, Deleting, and Renaming a Zone” on page 267.
3 DME, ICP, External Device Layout.
Position the required DME, ICP, and other external devices in the Designer window, set the device
groups for the DME and ICP units, and set the properties.
See “Device Group Selection” on page 249,
“Designer Window” on page 164,
“Objects” on page 183,
“Design Window Shared Settings and Operations” on page 241.
4 Configuration Settings.
Zone names are set, and zones are added and deleted using the “Zone” dialog box.
See “Adding, Deleting, and Renaming a Configuration” on page 270.
5 Placing Components.
Place components and user modules in the Configuration window.
See “Configuration Window” on page 277,
“User Module” on page 285,
“Types of Components” on page 344.
6 Component Logical Connections.
Use wires to connect the components and user modules you placed in the Configuration window.
See “Drawing and Editing Wires” on page 253.
7 Setting Parameters.
Edit the component parameters in the component editor.
See “Component Editor Window” on page 294.
8 Setting User Defined Button
Parameters can be assigned to function keys F1 through F6 in the DME unit.
See “User Defined Button (User Defined Parameters)” on page 118.
NOTE
Configurations can be created only when the DME unit is offline. To transfer the data, you must first go into online status. The
procedure for going online is given later in this document.
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9 Storing Scenes.
Store the scene using the [Tools] menu [Scene Manager] command in the Main Panel window.
See “IP Address Setup” on page 145.
Online
You can connect the DME or SP2060 unit to your computer and transfer configurations, scenes and
parameters created in DME Designer into the DME or SP2060 unit. You can also read data from the
DME or SP2060 unit into DME Designer, synchronizing it with the status of the DME or SP2060 unit.
Because Synchronization presupposes that the DME or SP2060 unit can communicate with the
computer where DME Designer is installed, the necessary drivers (USB-MIDI or DME-N Network
Driver) must be installed, and appropriate settings must be made for each driver and for DME
Designer MIDI port.
1 DME Unit and Computer Connection.
Connect the DME unit and computer using a USB cable or an Ethernet cable.
See separate “DME64N/24N Owner’s Manual” for details.
2 MIDI Driver Installation.
Install the USB-MIDI driver or DME-N Network driver in the computer.
See separate “DME Designer Installation Guide” for details.
3 MIDI Driver Setup.
Make the necessary settings for the MIDI driver installed in the computer. If the driver is set up
already, check the settings before going online.
See separate “DME Designer Installation Guide” for details.
4 MIDI Driver Port Setup.
The MIDI Setup dialog will be displayed if you press the MIDI Setup button on the MIDI Setup
toolbar that is displayed when you start DME Designer Set up the In/Out/Thru ports connected to
the DME.
NOTE
Because there are no scene settings when the DME unit is purchased, the configuration and scene information created in
DME Designer must first be transferred.
NOTE
A maximum of 32 device groups can be online.
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5 Making MIDI Port Settings in DME Designer.
The port for each device group master can be selected via the “Port” dialog box. If the driver is set
up already, check the settings before going online.
“Port” dialog box (page 135)
6 Storing and Checking Scenes.
When moving online, the lowest scene must be stored. You can check if a scene is stored using the
“Scene Manager” dialog box.
See “IP Address Setup” on page 145.
7 Recalling Scenes.
When going online, the scene will be recalled. Its scene number must be displayed in [Scene
Number], and its scene name will be displayed in Scene Name. If [--------] is displayed of [Scene
Name], the scene will be recalled.
Main Panel Window “Current Scene” (page 48)
See “Scene Manager” on page 70.
NOTE
A maximum of 32 ports can be set.
NOTE
Slave DME64N/DME24N units connected via Ethernet and ICP1 units cannot be set.
NOTE
Only USB 1 is available on DME8i-C/DME8o-C/DME4io-C.
NOTE
Since the SP2060 has scene preset data this confirmation is not necessary.
NOTE
Since the SP2060 has scene preset data this confirmation is not necessary.
NOTE
When the scene device group display mode is “ALL” the scene link name will be displayed. Select a DME group to display
the DME group scene name.
MIDI Setup button
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8 Display the “Synchronization” dialog box.
Click [Synchronization] in the [Tools] menu or the large [Synchronization] button on the toolbar.
When the dialog box opens, a list of connected DME and SP2060 units will be obtained.
DMEs and SP2060s connected to the computer are displayed in the [Network] list.
9 Device Group Selection
Select the device group to be synchronized from the [Group] list in the [Synchronization] window.
10IP Address Selection
The DMEs and SP2060s included in the current device group are displayed in the [Designer] list in
the “Synchronization” dialog box. Click the [IP Address] box, then select the DME or SP2060 unit IP
address that matches the DME or SP2060 currently in the DME Designer.
NOTE
When requesting the “Synchronization” dialog box, a one-time alert will be displayed if the MIDI Port settings have not
been made. After clicking the [OK] button on the alert, a dialog will open. At this time, you can make the needed settings
in the displayed dialog box, and then again display the “Synchronization” dialog box.
NOTE
Only one device group can be online in one operation.
NOTE
Click [] to display the IP addresses of all similar devices in the area.
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11Going Online.
Clicking the [Go On-Line] button displays a dialog box where you can decide the synchronization
method.
Click the [DesignerDevice] direction button.
Transfer of the configuration will begin, and DME Designer will be synchronized with the unit.
If there are many zones, this process may take time.
When going online is finished, the [Go On-line] button will be grayed out, and the Main Panel
window [On-Line] button will light up. The dialog box will close automatically if [Close this window
after synchronization] is checked.
NOTE
An alert will be displayed if no scene has been recalled.
NOTE
It may not be possible to go online if a scene has not been stored when [Recall Safe] is selected.
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To go off line, click either the [ON-Line] button in the main panel window, or the [Go Off-line]
button in the “Synchronization” dialog box.
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Chapter 3 Main Panel Window
Names and Functions of the Windows
The Main Panel window is the main window of DME Designer.
Title Bar
“DME Designer” is displayed on the title bar.
Menu Bar
Commands that can be executed in the application are collected into categories on the menu bar.
When you click one of the categories, a list of commands is displayed.
Also, the name of the currently open project file is displayed at the right. When a new project file has
been opened, or has not yet been saved, “Untitled” will be displayed for the file name.
Tool Buttons (Small)
Frequently used commands are arranged here as buttons. When a command cannot be used, its
button will be grayed out.
Current SceneLog On User
Tool Buttons (Large)
Tool Buttons (Small)
Menu Bar
Title Bar
[Mute] Button Communication
Status
Current Device GroupCurrent Zone
[Open File] Button
[Save File] Button
[Undo] Button
[Undo History] Button
[Redo] Button
[
User Defined
]
Button
[Word Clock] Button
[GPI] Button
[MIDI] Button
[Parameter Link] Button
[Clock] Button
[User Control Manager] Button
[Port] Button
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[Open File] Button
Opens project files.
[Open] on the [File] menu (page 51)
[Save File] Button
Saves the project file currently being edited.
[Save] on the [File] menu (page 52)
[Undo] Button
Undoes the most recent edit operation.
[Undo] on the [Edit] menu (page 53)
[Undo History] Button
Opens the “Undo History” dialog box. Undoes multiple operations.
[Undo History] on the [Edit] menu (page 54)
[Redo] Button
Restores operations undone with the [Undo] button back to their original condition.
[Redo] on the [Edit] menu (page 53)
[User Defined] Button
Opens the “User Defined Button” dialog box.
See “[User Defined Button]” on page 57.
[Word Clock] Button
Opens the “Word Clock” dialog box.
See “[Word Clock]” on page 59.
[GPI] Button
Opens the “GPI” dialog box.
See “[GPI]” on page 56.
[MIDI] Button
Opens the “MIDI” dialog box.
See “[MIDI]” on page 57.
[Parameter Link] Button
Opens the “Parameter Link” dialog box.
See “[Parameter Link]” on page 56.
[Clock] Button
Opens the “Clock” dialog box.
See “[Clock]” on page 59.
[User Control Manager] Button
Opens the “User Control Manager” dialog box.
See “[User Control]” on page 55.
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[Port] Button
Opens the “Port” dialog box.
See "Port" dialog box on page 58.
Tool Button (Large)
[Show/Hide Designer] Button
Displays or hides the Designer window.
[Show/Hide Navigator] Button
Displays or hides the Navigator window.
[User Control] Button
Works the same as the [User Control] command on the [View] menu. Clicking this button displays a
menu.
User Control will be display there, the user control window will be displayed.
If you click [New User Control], the “New User Control” dialog box opens.
[Synchronization] Button
Opens the “Synchronization” dialog box.
See “Synchronization” Dialog Box on page 84.
[Event Logger] Button
Opens the “Event Logger” window.
See “Event Logger” Window on page 65.
[Event Scheduler] Button
Opens the “Event Scheduler” dialog box.
See “Event Scheduler” Dialog Box on page 87.
[User Control] Button
[Show/Hide Designer] Button
[Show/Hide Navigator] Button
[Event Logger] Button
[Event Scheduler] Button
[Synchronization] Button
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Current Zone
Displays the name of the active zone. A list where you can select a zone is displayed when you press
the [].
Current Scene
Displays information about the current scene. You can switch between scenes.
[Change Display Scene]
Selects the information to be displayed. When “All” is selected scene link information is displayed
in [Scene Number] and [Scene Name]. When a DME group or SP2060 is selected scene
information is displayed in [Scene Number] and [Scene Name].
Refer to “Scene Manager” on page 70 for information on scenes, and “Scene Link Manager” on
page 130 for information on scene linking.
[Scene Number]
Displays the number of the current scene or scene link. A list where you can select a scene or
scene link is displayed when you press the []. The EDIT indicator will light when a parameter has
been edited after recalling or storing a scene.
NOTE
Press <Ctrl> key and <+> key simultaneously recall the next scene and press <Ctrl> key and <-> key simultaneously
recall the previous scene. These settings can be changed via the Shortcut keys dialog box (page 136).
[Scene Number] [Scene Name] [Scene Manager] Button
[Change displayed Scene]
(displays DME groups/SP2060s)
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[Scene Name]
Displays the name of the current scene or scene link.
[Scene Manager] Button
Opens the “Scene Manager” dialog box.
[User] (Logged On User)
Currently Logged On User Name
Displays the currently logged on user name.
[Security] Button
Opens the “Security” dialog box.
Current Device Group
Displays the name of the currently active device group. Click [] to display a list that allows selection
of a different device group.
[Mute] Button
Tur ns ON and OFF the DME mute button for the current device group.
To turn it ON, press the <Shift> key while clicking. If you click the button while it is OFF without
pressing the <Shift> key, the following message will be displayed: “Click the Mute Button with the Shift
Key.”
To turn it OFF, click on the button. There is no need to press the <Shift> key.
Currently Logged On
User Name
[Security] Button
Mute OFF Mute ON
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Communication Status
Displays the status of communication between the group master of the current device group and
the computer.
[On-line] Button
When the group master of the current device group is connected to a computer, clicking this
button alternately switches the unit's on-line/off-line status. The indicator will light when the
DME unit is on-line.
Message Transmit/Receive Indicators
[Rx]
Lights when MIDI messages from the group master of the current device group are received by DME
Designer.
[Tx]
Lights when MIDI messages are transmitted from DME Designer to the group master of the current
device group.
Message Transmit/Receive Indicator ON-line Button
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Main Panel Window Menu
[File] Menu
[New]
Creates a new project. When a new project is created, the current project will be closed.
A confirmation message asking “Project file has been modified. Save?” will be displayed.
[Yes] Button
Saves the currently open project.
If the currently open file was already given a name and saved, that saved file will be overwritten.
The “Save As” dialog box will be displayed for files that have not yet been saved. In this dialog box,
you can name the file when you save it.
[No] Button
Closes the project without saving it. If the file has already been given a name and saved, the most
recently saved version will remain as is. If the project has not been given a name and saved, it will
be lost.
[Cancel] Button
Cancels creation of a new project.
[Open]
Opens saved project files. Because the currently open project will be closed, a confirmation dialog
box asking “Project file has been modified. Save?” will be displayed.
When you select this command, the “Open” dialog box will be displayed. Select the project file you
want to open and click the [Open] button.
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If security is enabled for the project file, the “Enter ID & Password” dialog box will be displayed.
Enter the ID and password to open the file and click the [OK] button. The project file will open.
[Save]
Overwrites an already saved project file with the current changes. If the file is being saved for the
first time, the “Save As” dialog box will be displayed.
See “Project Files” on page 27.
[Save as]
Saves the current project file as another file with a new name or in a new location. When you select
this command, the “Save as” dialog box will be displayed.
See “Project Files” on page 27.
[Import Device Configuration]
Imports parameters for a device that is arranged in a configuration file.
See “DME Data Import” on page 35.
[Export Device Configuration]
Exports parameters of a device that is arranged in a configuration file.
See “DME Data Export” on page 37.
DME File Storage
Opens the “DME File Storage” dialog box.
See “DME File Storage” on page 61.
Recently Used Files
Displays recently saved files. If you click one of the file names, you can open that file.
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[Preferences]
Opens the “Preferences” dialog box.
See “Preferences” on page 62.
[Log Off]
Logs off the currently logged on user. Because the currently logged on user must be logged off
before a new one can be logged on, the “Log On” dialog box will be displayed so you can log on
the next user.
See “Users and Security” on page 24.
[Exit]
Closes “DME Designer.” A confirmation dialog box asking “Project file has been modified. Save?”
will be displayed. To save, click [Yes]. To close without saving, click [No.]
[Edit] Menu
[Undo]
Undoes a single operation. The name of the operation that will be undone by [Undo] is displayed in
the command name. You can also select the commands that come after that.
When [Undo] is not possible, the command will be grayed out.
[Redo]
Returns to the status before the [Undo] command was executed. The name of the operation that
will be restored by [Redo] is displayed. You can [Redo] only as many operations as were undone
with the [Undo] command. When [Redo] is not possible, the command will be grayed out.
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[Undo History]
Opens the “Undo History” dialog box. Undoes multiple operations. Also deletes the history of
operations.
1 List
Displays all operations performed so far, in order starting with the oldest. You can select an
operation by clicking on it.
2 [OK] Button
Undoes all operations below the one selected on the list. The operation selected on the list does
not get undone.
3 [Close] Button
Closes the dialog box.
4 [Delete All] Button
Deletes the entire history of operations displayed on the list. When an operation is deleted from
the list, it cannot be undone.
Operations undone from the [Undo History] can be re-executed one-by-one using [Redo].
1
2
3
4
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[View] Menu
[Designer]
Displays or hides the Designer window.
[Event Logger]
Displays the network event log.
Not displayed if selected while the network event log is showing.
See “Event Logger” on page 65.
[User Control]
This opens User Control.
The user controls that can be opened by the currently logged on user are displayed on a submenu.
If you click [New User Control] on the submenu, the “New User Control” dialog box opens.
See “User Control/User Module Editor” on page 301.
[Navigator]
Displays or hides the Navigator window.
NOTE
Controls that are not available to the currently logged-on user are not shown in the menu.
NOTE
The User Controls that are displayed when the DME Designer is launched depend on the security settings. For details
refer to the “Add User” Dialog Box/”Change User Information” Dialog Box (page 142)
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[Tools] Menu
[Scene Manager]
Opens the “Scene Manager” dialog box.
See “Scene Manager” on page 70.
[User Control Manager]
Opens the “User Control Manager” dialog box.
See “User Control” on page 78, page 301.
[Parameter Link]
Opens the “Parameter Link” window.
See “Parameter Link” on page 81
[Synchronization]
Opens the “Synchronization” dialog box.
See “Synchronization (DME Designer and Unit Synchronization)” on page 83.
[Event Scheduler]
Opens the “Event Scheduler” dialog box.
See “Event Scheduler” on page 87
[Wav File Manager]
Opens the “Wav File Manager” dialog box.
See “Wav File Manager” on page 94.
[GPI]
Opens the “GPI” dialog box.
See “GPI” on page 97.
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[MIDI]
Opens the “MIDI” dialog box.
See “MIDI” on page 110.
[User Defined Button]
Opens the “User Defined Button” dialog box.
See “User Defined Button (User Defined Parameters)” on page 118.
[DAW Control]
Opens the “DAW Control” dialog box.
See “DAW Control” on page 122.
[Remote Control Setup List]
Opens the “Remote Control Setup List” Dialog box.
See “Remote Control Setup List” on page 125.
[Parameter List]
Opens the “Parameter List” dialog box.
See “Parameter List” on page 126.
[Component Lock]
Opens the “Component Lock” dialog box.
See “Component Lock” on page 129.
[Scene Link Manager]
Allows scene link setup.
See "Scene Link Manager" on page 130.
[SP2060 Library Manager]
Allows setup of SP2060 libraries.
See “SP2060 Library Manager” on page 133.
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[Setup] Menu
[Port]
Opens the “Port” dialog box.
See “MIDI Port Setup" on page 135.
[Shortcut Keys]
Opens the “Shortcut Keys” dialog box.
See “Shortcut Keys” on page 136.
[Security]
Opens the “Security” dialog box.
See “Security (Creating Users and Making User Settings)” on page 137.
[Hardware] Menu
[Network Setup]
Opens the “Network Setup” dialog box.
See “IP Address Serup” on page 145.
[Utility]
Opens the “Utility” dialog box.
See “Utility” on page 146.
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[Word Clock]
Opens the “Word Clock” dialog box.
See “Word Clock” on page 154.
[Monitor Out]
Opens the “Monitor Out” dialog box.
See “Monitor Out” on page 156.
[Clock]
Opens the “Clock” dialog box.
See “Clock” on page 157.
[Language]
Opens the “Language” dialog box.
See “Language Settings” on page 158.
[Backup]
Opens the “Backup” dialog box.
See “Backup” on page 159.
[Firmware Update]
Updates the DME, SP2060, or ICP1 firmware.
See “DME Firmware Update” on page 160.
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[Window] Menu
Displays the open windows. Click a window name to bring that window to the front.
[Close All Editor Windows]
Closes all editor windows.
[About] Menu
[About DME Designer]
Displays information about this application.
NOTE
Each design windows within the Designer window can be switched using the [Window] menu in the Designer window.
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DME File Storage
Allows management of DME files. Project files can be managed on the DME, eliminating the need to
manage them on the computer.Project files can be managed on a DME unit without the need for a
computer. Since project files are necessary to allow synchronization of DME and SP2060 units, we
recommend that you save your project files to the DME unit for enhanced reliability.
Click [DME File Storage] in the [File] menu to display the “DME File Storage” dialog.
Names and Functions
Zone List
Select the desired zone and device group and DME from the list.
File List
A list of the files stored on the selected DME.
[Send] Button
Transfers selected files from the computer to the DME.
[Receive] Button
Transfers selected files from the DME to the computer.
[Delete] Button
Deletes selected files from the DME.
[Close] Button
Closes the dialog box.
NOTE
Does not apply to SP2060 units
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Preferences
When you click the [Preferences] command on the [File] menu in the Main Panel window, the
“Preferences” dialog box is displayed. Here you can make environmental settings for using DME
Designer.
Names and Functions
[Application] Tab
Here you can set the general usage environment.
On Startup
Selects the action when the application starts up.
[Load the last file opened]
Opens the last opened file. If the file cannot be found because it was moved, deleted, or its
name was changed, a new project will be opened.
[Create an empty file]
Opens a new project.
[Load File & Synchronization]
Opens the last opened file and synchronizes with the DME or SP2060 unit.
Contents Folder
Specifies the folder where the images used by the Design windows and user controls are stored.
Click the [Browse] button and specify the folder.
NOTE
Synchronization may become impossible if the [Remaining Memory] value (the amount of remaining DME memory)
becomes too small. If this occurs, delete unwanted files to increase the amount of available memory.
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Auto Save
Set up the automatic file save feature.
This setting has no effect when the file being worked on has not previously been saved, or the
computer is online.
[Enable]
Auto save of project files being worked on will occur when checked. The file will be
overwritten, but the Undo history will not be cleared.
[Interval in minutes]
Specifies the auto-save interval in minutes.
[Confirm Scene Store]
Place a checkmark here to have a confirmation dialog box displayed when storing a scene.
[Save after synchronization]
If a save is performed after the DME Designer is synchronized to the DME or SP2060 unit, the next
synchronization will be significantly faster because one the difference needs to be synchronized.
Check this checkbox to specify auto-save after the DME Designer is synchronized to the DME or
SP2060 unit.
[Component Editor] Tab
Sets up operation of the Component Editor knobs, sliders, and edit boxes.
Knob Mode
Sets how the knobs operate.
Circular
The knob is dragged following its shape, as though you were drawing a circle.
Linear
As you drag the knob to the upper, the value increases. Dragging it down decreases the value.
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Slider Mode
Sets the action that occurs when you click on the scale located under the sliders.
Ramp
When the fader bar is clicked the knob will move a preset amount in the corresponding
direction.
•Touch
The slider does not move without directly touching it, even if you click the mouse button.
•Jump
The slider jumps to the location where you click.
Edit Box Zoom
When “On” the edit box will enlarge on mouse-over.
Edit Box Font
When “On” the edit box will enlarge on mouse-over.
Common to All Tabs
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
NOTE
This is the font when the box is enlarged, not the font that is used when the box is at it's smallest size. The text may bleed
beyond the box with some fonts.
NOTE
To make a finer setting, press the <Shift> key while dragging the slider.
If you click a slider while pressing the <Ctrl> key, the setting will return to its default value.
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Event Logger
When you click [Event Logger] in the [View] menu while online, the “Event Logger” window is
displayed. This records and displays DME unit events.
When the dialog box is opened while online, the event log is automatically obtained and displayed as
a list in the Event Logger window.
Events are displayed in realtime as long as the dialog box stays open while online. The information is
also simultaneously recorded in a file if the log function is enabled.
Names and Functions
NOTE
Does not apply to SP2060 units.
NOTE
Only users for whom the [View Log Window] checkbox in the “Security” dialog box has been turned ON can display the
“Event Logger” window. The default setting for this parameter is OFF.
NOTE
The events you wish to display in the Event Logger window must be set in advance in the “Event Log List” dialog box.
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DME List
[Date]
Displays the date the event occurred. (Example Display: 2004-08-24)
[Time]
Displays the time the event occurred.
•[Type]
Displays the event type and icon.
There are three event types:
(Warning): Warning event
(Error): Error event
(Information): Other events
[Zone]
Displays the name of the zone in which the event occurred.
[Group]
Displays the name of the device group in which an event has occurred.
[DME]
Displays the name of the DME in which the event occurred.
[Event]
Displays the content of the event.
[Log Setup] Button
Displays the “Log Setup” dialog box. Here you can make Event Log settings.
[Get Log] Button
When you are offline, this selects the DME from which the log will be taken. During online status,
this button is grayed out and cannot be used.
Clicking here displays the “Get Log” dialog box.
[Zone]
Selects the zone, device group and device for which events will be displayed. Only events from the
selected device will be displayed in the window. If [All] is selected, events will be displayed for all.
Display button (Information/Warning/Error)
[Display Information] Button
Switches between displaying and hiding Information events.
When turned ON, Information events are displayed in the “Event Logger” window.
[Display Warning] Button
Switches between displaying and hiding Warning events.
When turned ON, Warning events are displayed in the “Event Logger” window.
[Display Error] Button
Switches between displaying and hiding Error events.
When turned ON, Error events are displayed in the “Event Logger” window.
[Clear Screen] Button
Clears (erases) events.
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“Log Setup” dialog box
Click the [Log Setup] button in the “Event Logger” window to display the “Log Setup” dialog box. Here
you can make Event Log settings. These settings apply to the system as a whole.
[Enable Logging]
Tur ns ON or OFF the function that writes the obtained event log data to a file. When a check is
placed here, the event log is written to a file.
When checked, it is set in the [Enable Logging] frame.
Record __ days per log file
Sets the number of days recorded into a single log file. When the specified number of days is
exceeded, a new log file is created, and future log events are recorded there.
When “1” is set for the number of days at 10:00 AM, information will be recorded in the same file
until the next day at 9:59 AM. The number of days counted are cleared when the “Log Setup”
dialog box is closed by clicking the [OK] button, or when the system goes online.
Automatically delete log files after __ days
When a check is placed here, log files exceeding the specified number of days are automatically
deleted. Specifies the number of days after which log files are automatically deleted.
Log file folder
Specify the folder for saving log files. Clicking the [Browse] button opens the standard operating
system dialog box for specifying folders. Here you can select a folder.
Log files are saved with the following file name: “LOG + Start_Date.txt”.
If there is a file with the same name already in the specified folder, a number will be affixed to the
end of the file name, and it will be saved as a separate file. (Example: LOG20040824-2.txt)
[Display Event]
Displays events with checks next to them. This operates together with the [Display Information],
[Display Warning], and [Display Error] buttons in the “Event Logger” window. You can place
checks next to multiple events.
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[Display Log Buffer Full Message]
When a check is placed here, “Log Buffer Full” messages will be displayed on the displays of all
DME units in the zone.
[Log List Setup] Button
Sets events sent from the DME units. Clicking here displays the “Event Log List” dialog box.
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
“Get Log” dialog box
Click the [Get Log] button in the “Event Logger” window to display the “Get Log” dialog box.
DME List
Displays the IP addresses and types of DME units included in the device group. Click the DME
from which to obtain events by placing a check next to it.
[Output File Name]
Sets the file name and save location for the log file. Clicking the [Browse] button opens the file
select dialog box, where you can select a file.
[DME Log Clear]
Clears (erases) logs in the DME checked. When you click this button, a confirmation dialog is
displayed.
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
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“Event Log List” Dialog Box
Sets events sent from the DME units. Sends events with checks next to them.
[Zone]
If you click here, a list will be displayed. Specifies a zone.
[DME]
If you click here, a list will be displayed. Specifies DMEs.
[Event]
You can turn sending of logs for each event ON or OFF.
[Type]
If you click here, a list will be displayed. Select type of event.
[Information], [Warning], and [Error] are displayed in a list.
[GPI OUT]
Sends GPI output for each event.
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
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Scene Manager
Scenes
Configuration contents can be given a name and saved as “Scenes.” Saving scenes is called “Scene
Store.” Parameter settings in the configuration for each site used can be stored multiple times and
recalled and used when needed. There are 999 scene memories available. When a scene is stored,
DME and SP2060 parameters are saved as “preset parameters.” Presets are automatically created
when a scene is stored.
Bringing back a scene (making a scene the current scene) is called “scene recall.” Scenes are
recalled using the [] button next to the current scene on the Main Panel window or by using the
“Scene Manager” dialog box.
“Scene Manager” Dialog Box
Click either the [Tools] menu [Scene Manager] item or the “Scene Link Manager” window [Scene
Manager] button to open the “Scene Manager” window that allows editing of scene data. Scene
names, security levels, and presets can be changed and copy/pasted as required. The DME
scene memory is comprised of 999 user memories, while the SP2060 has 12 preset memories and
87 user memories. The preset memories are read-only, while settings and changes can be stored
to the user memories as required.
NOTE
Security for the Logged On User
The currently logged on user can store, recall, or edit scenes that have a security level equal to or lower than his or her
own. User security levels are set with the [Edit] [Store/Recall/Edit] item in the “Security” dialog box.
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Names and Functions
DME Group/SP2060 Selection
Selects a DME group or SP2060.
List
Displays the contents of the scene.
Scene No.
Displays the scene number. Click here to select a scene.
Name
Displays the name of the scene. Click the [Name] box to enter a scene name. Up to 18 characters
can be entered.
If the scene has not been stored, “[No Data]” will be displayed. A name can be entered when a
scene is stored. The default names are “Scene001,” “Scene002,” etc. The three-digit number is the
same as the scene number (displayed in [Scene Number]) for the stored scene.
NOTE
The SP2060 display can only display up to 16 single-byte characters. Some characters that appear correctly on the DME
Designer may change when displayed on the SP2060 display. For example, a backslash character will appear as a yen
symbol on the SP2060 display.
[Cut] Button
[Copy] Button
List[Scene Link] Button
[Store] Button
[Recall] Button
[Detail] Button
[Paste] Button
[Insert] Button
[Clear] Button [Recall Safe] Button
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Configuration
Displays the configuration name. If the scene has not been stored, a hyphen (-) will be displayed.
Edit Security
Displays the scene edit security levels. Clicking here will display a list where you can change these
security levels. Only levels at or below the security level of the currently logged on user are
displayed in the list. When a user is created, these settings are the same as the new user's security
level, but scene store and edit settings can be set lower.
Recall Security
Displays the scene recall security level. Clicking here will display a list where you can change the
security level. Only levels at or below the security level of the currently logged on user are
displayed in the list. When a user is created, these settings are the same as the new user's security
level, but the scene recall setting can be set lower.
Fade
It sets whether fade is applied (ON) or not (OFF) when a scene is recalled.
Fade Mode
Sets the fade mode. You can select “All” or “Selected.”
If you select “All,” all channels using Fader components in their configuration will be affected. Even
when multiple components are used, all channels are targeted. If you select “Selected,” the only
channels affected will be those for which the Fade switch in the component editor has been set to
ON.
NOTE
When “ON” the faders in fader components will “fade” to their new settings according to the specified fade mode and
fade time when a scene is recalled. This only applies to fader components.
NOTE
The fade function cannot be simulated in DME Designer.
NOTE
The Fade switch for each channel is set to OFF by default. The fade effect will not be applied, even if Fade=ON and
Fade Mode=Selected is selected. To apply the effect, you must set the Fade switch to ON for the channels where you
need it.
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Fade Time
Sets the fade time: i.e. the time it will take fader parameters to reach their new settings when a
scene is recalled. The changes are smooth and continuous. If only the presets in the recalled
scene are set when that scene is recalled, the volume will be adjusted while the sound from the
previous scene is playing, until the new level is reached If the configuration also changes, the
volume will rise from silence until it reaches the new value. This can be set from zero to 60 seconds,
in 0.1 second increments.
Protect
Tur ns the Protect function ON or OFF.
When ON scene data cannot be deleted, overwritten, edited, or renamed.
[Cut] Button
Cuts the scene selected on the list. The button will be grayed out and cannot be used when the unit
is online or when an SP2060 preset is being used.
[Copy] Button
Copies the scene selected on the list. The button will be grayed out and cannot be used when the
unit is online.
[Paste] Button
Pastes the contents of the cut or copied scene into the scene selected on the list. Cuts the scene
selected on the list. The button will be grayed out and cannot be used when the unit is online or
when an SP2060 preset is being used. The selected scene will be overwritten.
[Insert] Button
Inserts the contents of the cut or copied scene into the location of the scene selected on the list.
The selected scene and those below are moved down by one. For example, if “Door_Open” was
stored as scene number “005,” and selected when the [Insert] button was clicked, the inserted
scene would become scene number “005,” and “Door_Open” would be moved to scene number
“006.”
If a scene is stored in the lowest scene on the scene memory list, the button will be grayed out and
the insert function will not be available. Delete the contents of the lowest scene before attempting
to use the insert function.
NOTE
Right-click in the list and use the contextual menu that appears to set User Defined Button, Program Change, GPI In, or GPI
Out for the scene.
NOTE
Move the scene data to a different scene memory when you don’t want to erase the contents of the lowest scene.
Click the
[Insert] button
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[Clear] Button
Deletes the contents of the scene selected on the list. The button will be grayed out and cannot be
used when the DME unit is online or when an SP2060 preset is being used.
If the preset parameters included in a scene are not used in another scene, a “Delete preset?”
message will be displayed.
If the preset parameters are not needed, click the [OK] button. If you click the [Cancel] button, the
preset parameters will not be deleted. Whichever you click, the scene itself will be deleted.
[Recall Safe] Button
Before performing a recall, you can check the contents of the scene selected on the list, and set
components that will not be read. This is used when there are components you do not want
changed by the scene recall.
When you click this button, the “Recall Safe” dialog box will be displayed.
All components included in the scene will be displayed. There is a checkbox to the left of each
component. Place a check next to the components you do not wish to have read by scene recall
(those you do not wish changed from their current status).
Press the [Select All] button to check all components, or the [Clear All] button to clear the checks
from all components.
Click the [OK] button. The dialog box will close and when the scene is recalled, all components,
except those checked, will be read.
NOTE
The [Cancel] button on the “Delete Preset?” message does not cancel the [Clear] for the scene. It merely cancels
deletion of the presets.
NOTE
The components checked in the “Recall Safe” dialog box are the components that will not be read (that will be ignored).
If you want to read all components, there is no need to make settings in the “Recall Safe” dialog box.
“Recall Safe” is used when you want to keep some components with their current settings, while there are other
components you want to change according to the scene.
Component NameCheckbox
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[Store] Button
Stores the contents of the current configuration into the scene selected in the list. If an empty scene
is selected and the contents stored there, a new scene is created. If a scene is already stored in
the selected scene number, it will be overwritten. If [Confirm Scene Store] is checked on the
[Application] tab of the “Preferences” dialog box, a confirmation dialog box will be displayed
before the scene is stored.
When a scene is stored, the configuration parameters at that time are saved as “preset
parameters.”Preset parameters are created automatically.
[Recall] Button
Recalls the scene selected in the list and makes it the current scene.
[Scene Link] Button
Opens “Scene Link Manager” dialog box.
Refer to “Scene Link Manager” on page 130
NOTE
The currently logged on user can store scenes at a security level equal to or lower than his or her own only.
NOTE
When the computer and DME64N/24N unit are online, a scene stored in the DME Designer will also be stored on the
DME or SP2060 unit, regardless of the DME or SP2060 settings.
The DME64N/24N utility display Misc. page [Scene Store] setting only affects store operation from the DME panel
controls.
NOTE
The currently logged on user can recall scenes at a security level equal to or lower than his or her own only.
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[Detail] Button
Expands the dialog box and displays a preset parameters list. If you click the preset parameters
list while it is displayed, the preset parameters list will be hidden. When the dialog box is opened,
its status will be the same as the last time it was closed.
NOTE
Not available for SP2060 groups.
[Detail] Button
[Del] Button
[Store] Button
[New] Button
[Del Unused] Button
Preset parametersList
DME
preset parameters
DME
preset parameters
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Preset parameters List
Displays the preset parameters for each DME or SP2060 unit in the scene selected in the list. When
another scene is selected on the list, the contents of the preset parameters list will be changed.
You can change the preset parameters used in the scene by clicking the radio buttons to the left of
the preset parameters names. You can also create, delete, and store preset parameters or change
their names.
DME
Displays the DME and SP2060. Below the DME and SP2060 are [Slot], [Component], and [AD]. If
there are preset parameters below them, a [+] button will be displayed. When you click the [+] it
becomes a [-] and the presets are displayed.
Preset parameters
Displays DME and SP2060 preset parameters.
If you click the preset parameters name, selecting the text that is there, you can change the preset
parameters name. When preset parameters are automatically created when a scene is stored, they
are named “Preset001,” “Preset002,” and so on. preset parameters created with the [New] button
are named “New Preset.”
You can select the preset parameters used in a scene by clicking the radio buttons to the left of the
preset parameters names.
[Del] Button
Deletes the preset parameters selected on the preset parameters list.
[Store] Button
Stores the current parameter status in the preset parameters selected in the preset list. The
contents of the selected preset parameters will be overwritten.
[New] Button
Stores the current status and creates a new preset parameters. The newly created preset
parameters is named “New Preset.”
[Del Unused] Button
Deletes unused preset parameters from DME units in the selected device group, or from the
selected SP2060 unit.
NOTE
Presets used in a scene cannot be deleted.
NOTE
There is no [OK] button or [Cancel] button in the “Scene Manager” dialog box. To close the dialog box, click the [Close]
button at the upper-right of the dialog box.
Changes from storing/recalling scenes or editing, such as changing names or contents, will be applied immediately.
With the dialog box open, you can make the Designer window active and add components or change parameters.
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User Control
User Controls
You can create an original control by arranging knobs and sliders in the component editor. Controls
you create are called “user controls.
Those created user controls are displayed in the [View] [User Control] submenu in the Main Panel
window
Refer to “User Control Editor/User Module Editor” on page 301 for information on user control editing.
“User Control Manager” Dialog Box
When you click [User Control Manager] on the [Tools] menu, the “User Control Manager” dialog box is
displayed. This dialog box displays a list of user controls included in the configuration of the current
device group. There they can be created or deleted. You can also edit the name and security level of
user controls here.
Names and Functions
NOTE
Security for the Logged On User
The currently logged-on user can create and edit the user controls of all users at lower security levels as well as the controls
specified for that user. Available user controls are displayed in the User Control manager dialog box that can be accessed
through the [User Control] sub-menu of the main panel window [View] menu.
The user control security level for each user is set with [Operation Security] [User Control Level] in the “Security” dialog
box. For information about user security, see page 137.
NOTE
Only controls available to the currently logged on user are shown in the list.
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User Control
Displays the names of the user controls. Clicking here will select the characters in the name,
allowing you to change it.
Security Level
Displays the security level set for each user control.
Clicking here will display a list where you can change the security level.
User
Displays the name of the user specified in User Control.
Clicking here will display a list of the available users.
NOTE
Levels at or below the security level of the currently logged on user are displayed in the list.
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[New] Button
Creates new user controls. Clicking here displays the “New User Control” dialog box.
Enter the User Control name in the [Name] box.
[User Level]/[User Name]
Use the radio buttons to the left to select security-level or user dependent control.
[User Level]
Select a security level from the drop-down list.
[User Name]
Check a checkbox.
Click [OK] to create the specified User Control setup.
[Delete] Button
Deletes the user control selected on the list.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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Parameter Link
About Parameter Links
You can group parameters of the same type and link them. These groups are called “Parameter
Links.” When one parameter in a parameter link group is changed, all parameters in the parameter link
group will change in the same way.
There are three parameter link types: global links, local links and component links. Global links link
parameters for DMEs within a device group. Local links and component links link parameters that are
included for a single DME.
Groups can be created and parameters added to groups in the user control/user module control
editor and component editor. For information about creating parameter links, see “Creating Parameter
Links” on page 341.
You can check the status of parameter links and edit them in the Parameter Link window.
Parameter Link Window
When you click [Parameter Link] in the [Tools] menu, the “Parameter Link” window is displayed. You
can also display the window by selecting [Open Parameter Link] from the context menu displayed in
the user control/user module editor and component editor.
Names and Functions
1 [Global Link] button/[Local Link] button/[Component Link] button
Switches the window display.
Global Link
Links to the parameters of multiple DME units in the zone.
Local Link
Links to the parameters of one DME unit.
Component Link
Links component parameters of the same type within a single DME unit.
NOTE
Parameters can not apply to multiple groups.
NOTE
Because there is a large load on the network, the maximum number of Global Links will be limited to eight.
[Global Link] button/[Local Link] /[Component Link] buttons
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2 Parameter Link Group List
Displays a hierarchical list of parameter link group and the parameters that belong to them.
When a parameter link group name is selected, the controls that belong to that parameter link
group are selected.
Group Name
You can select a parameter link group name by clicking on it. Clicking the selected parameter
link group name again will select the characters in the name, allowing you to change it.
Clicking the plus (+) or minus (-) sign to the left of the parameter link group name displays or
hides items that belong to that parameter link group.
You can delete a parameter link group by selecting it and pressing the <Delete> key. You can
also delete a parameter link group by right-clicking on the parameter link group name and
selecting [Delete] in the context menu that is displayed.
DME Icon
Displays the DME that includes the parameters that belong to a parameter link group. The
components can be displayed or hidden by clicking the plus (+) or minus (-) signs for the
DME icon. The parameters, Min, and Max can be displayed or hidden by clicking the plus (+)
or minus (-) signs for the component.
Link
Click to turn ON or OFF. Turn OFF to disable parameter linking.
Component linking for multiple parameters can be turned ON or OFF via the contextual menu
that appears when the group name is right-clicked.
•Keep Offset
Click to urn ON or OFF. When “ON” the parameter offset is maintained so that when any
parameter in the group reaches its minimum or maximum value, further decrease or increase
is not possible.
Keep Offset for multiple parameters can be turned ON or OFF via the contextual menu that
appears when the group name is right-clicked.
•Parameter
Displays the parameters that belong to a parameter link group. You can display or hide
minimum and maximum values for a parameter by clicking the plus (+) or minus (-) signs.
You can delete a parameter from a parameter link group by selecting the parameter name
and pressing the <Delete> key.
NOTE
Component Link cannot be used with SPX components.
NOTE
Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the
components are not displayed. However, parameters displayed in the user module editor are displayed here.
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Synchronization
(DME Designer and Unit Synchronization)
The DME or SP2060 unit and DME Designer are synchronized by Synchronization. The DME or
SP2060 operates according to the configuration and scene information transferred during this
process.
This Synchronization is used when transferring the configuration in DME Designer and when
controlling the DME or SP2060 unit in real time.
Online and Offline
When a DME or SP2060 unit is connected to the computer and synchronized with DME Designer, its
status is called “Online.” When a DME or SP2060 unit is not physically connected to the computer or
is not synchronized even when it is connected, its status is called “Offline.” You can check the online/
offline status and message transmission in [Communication Status] in the Main Panel window.
Online
Sends configurations created in DME Designer to the DME or SP2060 unit and reads data from the
DME or SP2060 unit, so that the DME unit configuration is reflected in the DME Designer
configuration. You can also control the DME or SP2060 in real time from DME Designer. Operations
performed in the DME Designer control editor are reflected in the DME or SP2060 unit, and
operations on the DME or SP2060 side are reflected in DME Designer.
You can not perform configuration editing using the Designer while online.
Offline
The communication status becomes offline when editing configurations.
Switching Between Online and Offline
You can switch between online and offline in the “Synchronization” dialog box.
NOTE
Because Synchronization presupposes that the DME or SP2060 unit can communicate with the computer where DME
Designer is installed, the necessary drivers (USB-MIDI or DME-N Network Driver) must be installed, and appropriate settings
must be made for the driver and for DME Designer MIDI IN/OUT (page 110).
For information about driver installation and settings, see the installation guide. For DME Designer communications settings,
see “Online” (page 40).
NOTE
Because there are no scene settings when the DME unit is purchased, the configuration and scene information in DME
Designer must first be transferred.
NOTE
For information about the online procedure, see “Online” (page 40).
NOTE
For information about the online procedure, see “Online” (page 40).
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“Synchronization” Dialog Box
When you click the [Synchronization] command on the [Tools] menu, the “Synchronization” dialog box
is displayed. The data from the current device group in the Designer is synchronized with the DME or
SP2060 unit.
Here you can make settings for synchronizing the unit in DME Designer one-on-one with the DME or
SP2060 that actually exists on the network.
Names and Functions
[Go On-line] Button
[Go Off-line] Button
[Designer]
Message Area
[Close this window
after synchronization]
checkbox
[Network]
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[Group] List
Allows selection of a device group to be synchronized.
[Go On-line] Button
This button will be grayed out when the software is online.
Clicking the button displays a dialog box where you can decide the synchronization method.
[DesignerDME] button
A consistency check is performed between the data in the current device group and the DME or
SP2060 data, then the communication status changes to online. Transmits data from the DME
Designer to the DME or SP2060 unit and synchronizes the two.
[DesignerDME] button
Data from the DME or SP2060 unit is read into DME Designer. Current data stored in the DME or
SP2060 unit, such as scenes, are read into DME Designer. The configurations in the DME unit and
DME Manager must identical to allow synchronization. Even if the basic configurations are the
same, if one has been edited or changed in any way synchronization will not be possible.
SP2060 configurations cannot be edited, so synchronization is always possible.
[Go Off-line] Button
Clicking this button changes from online to offline. While offline, this button will be grayed out.
[Close] Button
Closes the dialog box.
[Close this window after synchronization] Checkbox
When this checkbox is checked the dialog window will close automatically after synchronization.
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Designer
The Designer list displays DME or SP2060 units arranged in the currently valid device group in the
DME Designer.
The unit in the DME Designer is matched with a recognized IP address, and they are compared
one-to-one.
DME Name
Displays the names of DME or SP2060 units included in the project.
When multiple DMEs and SP2060s of the same type are arranged in a zone window, it is a good
idea to change the name of each one.
IP Address Select Box
Matches the units in the Designer with recognized IP addresses. Click the [IP Address] column [V]
button to see a list of the IP addresses of all devices of the same type in the area. If the unit is a
DME24N, IP addresses for all DME24N devices in the area will be displayed on the list.
If you click the title bar with “IP Address” written on it (pale []/[] mark appears), you can line
them up vertically.
Network
The devices currently connected to the network are displayed in the Network list. To keep
consistency with the Designer list on the left side, the status of DMEs on the network is displayed.
IP Address
•Device Icon
Displays DME, SP2060 and ICP1 devices connected to the network. The device group master
DME or SP2060 icon is red. Icons for slave DMEs and SP2060s are blue. DMEs and SP2060s
and ICP1 devices with no relation to DMEs and SP2060s in Designer have gray icons.
IP Address
Displays the DME or SP2060 IP address.
Message Area
Displays a message that synchronization is in progress.
IP Address Select Box
Device Name
Device Icon
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Event Scheduler
“Event Scheduler” Dialog Box
When you click [Event Scheduler] in the [Tools] menu, the “Event Scheduler” dialog box is displayed.
This sets the scheduling for events. You can schedule events by specifying the date, time, and the
action to execute. You can set up schedules for events to be executed at a specified time, and events
that are to be repeated periodically. Periodic events are those that repeat each year, month, week, or
day. Up to 50 events can be scheduled. Scheduling can be set separately for each device group.
Settings and changes are sent to the DME unit during online status.
Scene changes, parameter changes, GPI output, and WAV file playback can all be scheduled.
Names and Functions
Event View
Displays registered scheduling events. When periodic events (cyclical events) are first displayed
together, they are displayed in order of date.
The order of same-time events can be changed by dragging and dropping.
Click to select an event.
[No.]
Displays the event number. Numbers are added from the top in order.
This function will not be executed if the checkbox is not checked.
[Name]
Displays the event names. Clicking an event will select it, allowing you to change its name. There is
no limit to the number of characters.
NOTE
Does not apply to SP2060 units
NOTE
Only users for whom the [Edit] checkbox in the “Security” dialog box has been turned ON can edit scheduling settings.
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[Operation]
Displays the function that will be executed when the event starts.
[Date]
Displays the event start date.
Periodic events are displayed as shown below, with an icon and text that indicate a periodic event.
•[January 1 every year]
Each New Year's Day
[First Monday of January every year]
First Monday in January each year
[Day 1 every month]
First day of each month
[Second Monday of every month]
The second Monday of each month.
[Monday every week]
Each week on Monday
[Every day]
Every day
[Time]
Displays the time for starting the event.
Group List
selects the device group for which events are to be specified/displayed. Only events for the
selected device group will appear in the window.
[Enable Event Scheduler]
Enables the scheduled events.
[Add] Button
Adds an event. Clicking here displays the “Add Event” dialog box. If the maximum of 50 events has
already been registered, this button is grayed out.
[Remove] Button
Deletes the event selected on the list. This button is grayed out when no event is selected.
[Edit] Button
Lets you edit the selected event. Displays the “Edit Event” dialog box. This button is grayed out
when no event is selected.
[Copy] Button
Copies the selected event. This button is grayed out when no event is selected.
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[Paste] Button
Pastes the copied event. The event is added. This button is grayed out when no event has been
copied.
[Apply] Button
Applies any current setting changes.
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
[Add Event (Edit Event)] Dialog Box
The dialog box is displayed when you click on the [Add] or [Edit] button in the “Event Scheduler”
dialog box. Here you can add or edit a scheduling event.
[Event Name] Box
Enter the event name. There is no limit to the number of characters.
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[Event Operation]
Set the operation that is executed when the event starts.
[Operation]
When you click this button, a list of events is displayed. Specify the operation that is executed
when the event starts.
The following four items are on the list:
[Scene Change]
Changes the scene.
•[Parameter Value Edit]
Changes a parameter.
[GPI Out]
Sends GPI output.
[Play Wav File]
Allows initiation of Wave file playback.
[Operation Setting]
The content changes according to the event selected for [Operation].
When [Scene Change] is selected:
Select the scene to be recalled from the [Scene] list. Stored scenes are displayed in the list.
When [Parameter Value Edit] is selected:
[Scene]
Select a scene from the list.
If the DME unit's current scene differs from the scene specified in event scheduling, the scheduled
scene will be recalled. If the DME unit's current scene is the same as the scene specified in event
scheduling, the scheduled scene will not be recalled.
[DME Unit]
From the list, select the DME unit to which this scheduled event will apply. The DMEs included in the
zone are displayed in the list.
NOTE
If user module security is enabled, the components are not displayed. However, parameters displayed in the user
module editor are displayed here.
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[Component]
Select the component that has the parameter to be changed. The list displays the components
arranged for the DME that is selected in the [DME Unit] box.
[Parameter]
Select the parameter that will change. Parameters for the component that is selected in the
[Component] box are displayed in a list.
[Value]
Set a value for the parameter. Change the parameter using the spin buttons or the slider on the right.
When [GPI Out] is selected:
[DME]
From the list, select the DME where you will be making settings.
[Port1]/[Port2]/[Port3] ...
Set [ON], [OFF], or [---] for each port. If it is set to [OFF], the [LOWHIGH] port outputs
[HIGHLOW] signal, the [HIGHLOW] port outputs [LOWHIGH] signal.
When [Play Wav File] is selected:
[Scene]
Select a scene from the list.
[Wave]
Select a Wave file from the list.
Wave files set by the Wav File manager can be specified. Files can not be selected unless a Wav
Player is included in the DME configuration.
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[Event Schedule]
Set the year/month/date to start the event.
Calendar
Sets the date the event will start.
Change the year and month using the [<] and [>] buttons. Click on a day to set that date. February
29 can be set on the calendar, where it appears every four years (each leap year).
[Time]
Sets the time the event will start.
Click the hour and minute, then set numerical values using the spin boxes.
Only the time is set for periodic events.
[Repeating Event]
When a check is placed here, the event becomes a periodic event, and the calendar is ignored.
•[Year]/[Month]/[Week]/[Day]/[Hour]
Set the period for the event, using the radio buttons to the left.
[Day]/[Day of the week]
Set the conditions on the right side. Select [Day]/[Day of the week], and set the date and other
information. The items that can be set vary according to the selected period.
When the event period is [Year]
All settings can be made.
When the event period is [Month]
If [Day] is selected, only the date can be set.
If [Day Of The Week] is selected, the week of the month and day of the week is set.
When the event period is [Week]
Only [Day Of The Week] can be selected. Set the day of the week.
When the event period is [Day]/[Hour]
Condition settings on the area on the right are not needed.
[Exception] Button
Opens the “Event Exceptions” dialog.
[OK] Button
Applies any setting changes and closes the window.
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[Cancel] Button
Closes the window without changing any settings.
[Event Exceptions]
Specifies “exception” year/month/day and time settings at which events will not be executed.
The available settings will depend on the event cycle.
When the event cycle is [Year]
Only the [Year] setting is available.
When the event cycle is [Month]
Only the [Month] and [Week] setting is available.
When the event cycle is [Week]
Only the [Month], [Week] and [Day] settings are available.
When the event cycle is [Day]
Only the [Month], [Week], [Day], and [Day of the week] settings are available.
When the event cycle is [Hour]
Only the [Month], [Week], [Day], [Day of the week], and [Hour] settings are available.
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Wav File Manager
When you click [Wav File Manager] on the [Tools] menu, the “Wav File Manager” dialog box is
displayed. Here you can manage playback settings for Wave files played in the Wav File Player. This is
set for each DME. The setting can be made only when in offline status. Up to 100 Wave files can be
managed.
Up to a maximum of 12 megabytes of Wave files can be registered for each DME unit. If a Wave file is
added that will exceed this amount, a warning message will be displayed.
Names and Functions
[DME]
From the list, select the DME where you will be making settings.
[Wave File]
Displays the Wave file information. Settings can be made here as well.
[No.]
The Wave file number is displayed in the leftmost column. Numbers are added from the top in
order.
[List Name]
You can set up to 27 characters as a label separate from the Wave file name. The Wave file name is
displayed here by default.
NOTE
Does not apply to SP2060 units
NOTE
These settings can be edited only by users for whom the [Edit] checkbox in the “Security” dialog box has been turned ON.
NOTE
Only Wave files with file names of 31 characters or less, (including the extension) can be registered. Check the Wave file
name beforehand. Change the name if it has 32 or more characters, including the extension.
NOTE
When saving project files including Wave files, select “Project File with wave (*.daf)” in the file save dialog box.
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[File Name]
Up to 31 characters are displayed as the wave file name.
[Size]
Displays Wave file size information. The units vary, depending on the file size. The size is displayed
to the first decimal.
[Repeats]
Sets the number of repeats for playback.
Clicking here will display a list where you can select the number of times.
Select [0] to [98] or [INFINITY].
Since external input cannot be edited, [---] is displayed.
[Interval]
Sets the time until the next playback when [Repeats] is one or more. If you click here, a list will be
displayed. You can set [0] to [99].
Since external input cannot be edited, [---] is displayed.
[Auto Start]
Tur ns automatic playback ON or OFF. If ON is set, playback happens automatically when the file is
selected.
If you click here, a list will be displayed. Select [ON] or [OFF].
[Next No.]
Specifies the number for the Wave file to be played next.
If you click here, a list will be displayed. Select the number for the Wave file to be played next.
[Stop]
This stops playback after this Wave file is finished playing, without specifying the next wave
file.
Since external input cannot be edited, [---] is displayed.
[Store] Button
Saves the current settings in the “Wav File Manager” dialog box in a file, as a library. Clicking here
displays the file save dialog box.
[Recall] Button
Reads a saved library.
Clicking this button displays a menu. A menu displays library files saved in the folder that has been
set as the Contents Folder. Click the library to be read.
Size Display
Up to 1023 bytes 0.X KB
1024 bytes to 1023.9 kilobytes XXX.X KB
1024 kilobytes or more X.X MB
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[Open File Dialog]
Displays the file select dialog box. You can select a library file that is saved in the folder set as the
Contents Folder, and read it.
[Add] Button
When you click here, External Input and the file select list is displayed.
To add a Wave file, select the row to which it is to be added and click the [Add] button.
It is also possible to add Wave files by dragging and dropping the files from the desktop directly
onto the list in the “Wav File Manager” window.
[Wave File]
The file selection dialog box is displayed, where you can select a Wave file.
If the selected table already has data, an overwrite confirmation dialog box is displayed.
[External Input]
Sets [External Input].
You can select multiple Wave files. If multiple files are specified, they are added after the selected
table. If a Wave file is registered to the number being added, it will be overwritten.
The following Wave file formats are supported: 48, 44.1, 24, 22.05 kHz, 16bit/8bit, Mono/Stereo. If a
file is selected with a format different than these, a message is displayed that says the file cannot
be used.
There is an upper limit to size beyond which a file cannot be used. This limit varies according to the
format. If the size of the selected file is beyond the limit, a message is displayed that says the file
cannot be used.
[Remove] Button
Deletes settings from the selected line. This button is grayed out when no Wave file is selected in
the list.
[Up] Button
Moves the selected line up one. It is switched with the line immediately above.
The button will be grayed out if nothing is selected in the list, or if [No. 1] is selected in the list.
[Down] Button
Moves the selected line down one. It is switched with the line immediately below.
The button will be grayed out if nothing is selected in the list, or if [No. 100] is selected in the list.
22.05 K Mono 8 bit 1.37 MB 44.1 K Mono 8 bit 2.75 MB
22.05 K Stereo 8 bit 2.75 MB 44.1 K Stereo 8 bit 5.5 MB
22.05 K Mono 16 bit 2.75 MB 44.1 K Mono 16 bit 5.5 MB
22.05 K Stereo 16 bit 5.5 MB 44.1 K Stereo 16 bit 5.9 MB
24.05 K Mono 8 bit 1.5 MB 48 K Mono 8 bit 3 MB
24 K Stereo 8 bit 3 MB 48 K Stereo 8 bit 5.9 MB
24 K Mono 16 bit 3 MB 48 K Mono 16 bit 5.9 MB
24 K Stereo 16 bit 5.9 MB 48 K Stereo 16 bit 5.9 MB
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[Play] Button
Plays the selected Wave file on the computer. Allows monitoring and checking of the Wave file.
[Stop] Button
Stops playback of the Wave file.
[Remaining Memory]
Displays the remaining size that can be added.
[OK] Button
Updates the settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
GPI
About GPI
GPI is an abbreviation for General Purpose Interface. Using GPI input and output, DMEs can be
remotely controlled from custom-made controllers or external equipment. The number of GPI ports
depends on the type of device. Sets GPI input/output for each DME.
Using GPI input data, you can switch DME scenes and change component change component
parameters.
Refer to the DME owner’s manual for information on making GPI connections and other hardware-
related issues.
NOTE
Only users for whom the [Operation Security] [Edit] checkbox has been checked can make GPI settings.
NOTE
Does not apply to SP2060 units
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“GPI” Dialog Box
When you click the [GPI] command on the [Tools] menu, the “GPI” dialog box is displayed. Sets GPI
input/output for the DME.
Names and Functions
[DME]
From the list, select the DME where you will be making settings.
Configuration
The current configuration name will be displayed.
GPI IN
The DME64N has 16 GPI IN channels, and the DME24N/DME8i-C/DME8o-C/DME4io-C has 8 GPI
IN ports.
These settings determine which DME parameters will be controlled by input received at each
individual GPI IN port. The port numbers are shown in the leftmost column.
[Function]
Specifies the function to be controlled by GPI input. Click to see a list from which you can choose
the function to be assigned to the corresponding GPI IN port.
The nine available functions are: [No Assign], [Parameter Value Edit], [Scene Change], [Scene
Increment], [Scene Decrement], [Mute], [GPI Lock], [Time Adjustment], [Play Wav File].
The [Parameter], [Min], [Max], and [Terminal] items will change according to the selected function.
GPI IN
[DME]
[Apply]
Button
[Cancel]
Button
[OK]
Button
GPI OUT
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[No Assign]
No function assigned. This is the default setting.
Select [No Assign] to clear an assigned function.
The [Parameter], [Min], [Max], and [Terminal] items are not available.
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•[Parameter Value Edit]
Allows component parameters to be changed via GPI input.
In this case [Parameter] is used to select the parameter to be controlled.
[Min] and [Max] specify the range over which the parameter can be changed.
[Terminal] determines how the GPI input voltage will affect the specified parameter.
and specify continuous control of continuously-variable parameters from an external
fader, knob, or similar device.
and specify on/off control of 2-state parameters via an external switching device.
The parameter value changes in proportion to the voltage applied to the GPI input.
The minimum voltage applied to GPI IN will produce the specified [Min] parameter value, and the
maximum voltage applied to GPI IN will produce the specified [Max] parameter value, with
intermediate voltages produced the corresponding intermediate parameter values.
The parameter value changes in inverse proportion to the voltage applied to the GPI input.
The minimum voltage applied to GPI IN will produce the specified [Max] parameter value, and the
maximum voltage applied to GPI IN will produce the specified [Min] parameter value, with
intermediate voltages produced the corresponding intermediate parameter values.
The specified [Min] and [Max] parameter values are alternately selected each time the voltage
applied to GPI IN rises from below to above the median voltage.*
NOTE
Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the
components are not displayed. However, parameters displayed in the user module editor are displayed here.
Example: Relationship between the voltage applied to GPI IN and the Fader Level when [Fader Level]
is set in the [Parameter] box.
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
[Max] parameter value
[Min] parameter value
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
[Min] parameter value
[Max] parameter value
Example: Relationship between the voltage applied to GPI IN and the Fader Level when [Fader Level]
is set in the [Parameter] box.
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
[Max] parameter value [Max] parameter value[Min] parameter value
Median voltage
Example: Relationship between the voltage applied to GPI IN and the Fader Level when [Fader Level]
is set in the [Parameter] box.
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The specified [Min] and [Max] parameter values are alternately selected each time the voltage
applied to GPI IN drops from above to below the median voltage.*
[Scene Change]
GPI input can be used to recall a specified scene.
[Parameter] specifies the number of the scene to be recalled.
[Min] and [Max] are not available.
[Terminal] determines how the GPI input voltage will affect the specified parameter.
The scene specified by [Parameter] will be recalled each time the voltage applied to GPI IN rises
from below to above the median voltage.*
The scene specified by [Parameter] will be recalled each time the voltage applied to GPI IN drops
from above to below the median voltage.*
Same as .
Same as .
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
[Min] parameter value [Min] parameter value[Max] parameter value
Median voltage
Example: Relationship between the voltage applied to GPI IN and the Fader Level when [Fader Level]
is set in the [Parameter] box.
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Trigger
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Trigger
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[Scene Increment]
GPI input can be used to increment the scene number.
[Parameter], [Min], and [Max] are not available.
[Terminal] determines how the GPI input voltage will affect the specified parameter.
The scene number will be incremented each time the voltage applied to GPI IN rises from below to
above the median voltage.*
The scene number will be incremented each time the voltage applied to GPI IN drops from above to
below the median voltage.*
Same as .
Same as .
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Trigger
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Trigger
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[Scene Decrement]
GPI input can be used to decrement the scene number.
[Parameter], [Min], and [Max] are not available.
[Terminal] determines how the GPI input voltage will affect the specified parameter.
The scene number will be decremented each time the voltage applied to GPI IN rises from below to
above the median voltage.*
The scene number will be decremented each time the voltage applied to GPI IN drops from above to
below the median voltage.*
Same as .
Same as .
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Trigger
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Trigger
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[Mute]
GPI input can be used to engage or disengage the DME mute function.
[Parameter], [Min], and [Max] are not available.
[Terminal] determines how the GPI input voltage will affect the specified parameter.
Mute will be ON when the voltage applied to GPI IN is above the median voltage*, and OFF when the
voltage is below the median.
Mute will be OFF when the voltage applied to GPI IN is above the median voltage*, and ON when the
voltage is below the median.
Mute will be alternately turned ON and OFF each time the voltage applied to GPI IN drops from
below to above the median voltage.*
Mute will be alternately turned ON and OFF each time the voltage applied to GPI IN rises from above
to below the median voltage.*
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Mute ON
Mute OFF Mute OFF
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Mute OFF
Mute ON Mute ON
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
ON ONOFF
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
ON ONOFF
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[GPI Lock]
GPI Lock can be turned on or off via GPI input. When GPI Lock is ON, all GPI inputs other than
the one being used for GPI Lock control are locked and input will be ignored.
[Parameter], [Min], and [Max] are not available.
[Terminal] determines how the GPI input voltage will affect the specified parameter.
GPI lock will be ON when the voltage applied to GPI IN is above the median voltage*, and
OFF when the voltage is below the median.
GPI Lock will be OFF when the voltage applied to GPI IN is above the median voltage*, and
ON when the voltage is below the median.
GPI Lock will be alternately turned ON and OFF each time the voltage applied to GPI IN drops
from below to above the median voltage.*
GPI Lock will be alternately turned ON and OFF each time the voltage applied to GPI IN rises
from above to below the median voltage.*
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Lock ON
Lock OFF Lock OFF
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Lock OFF
Lock ON Lock ON
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Lock ON
Lock OFF Lock OFF
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Lock OFF
Lock ON Lock ON
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[Time Adjustment]
GPI input can be used to adjust the DME internal clock as follows:
[Parameter], [Min], and [Max] are not available.
[Terminal] determines how the GPI input voltage will affect the specified parameter.
and specify continuous control of continuously-variable parameters from an external
fader, knob, or similar device.
and specify on/off control of 2-state parameters via an external switching device.
The internal clock time will be adjusted each time the voltage applied to GPI IN rises from below to
above the median voltage.*
The internal clock time will be adjusted each time the voltage applied to GPI IN drops from above to
below the median voltage.*
Same as .
Same as .
Internal clock time Time after adjustment
0~14 seconds Returned to 0 seconds
15~29 seconds Advanced to 30 seconds
30~44 seconds Returned to 30 seconds
45~59 seconds Advanced to 0 seconds
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Trigger
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Trigger
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[Play Wav File]
GPI input can be used to initiate playback of the specified Wave file.
[Parameter] specifies the Wave file to be played. Files specified by the Wav File Manager can
be selected. Wave files can only be selected if a Wav Player is included in the DME
configuration.
[Min], and [Max] are not available.
[Terminal] determines how the GPI input voltage will affect the specified parameter.
and specify continuous control of continuously-variable parameters from an external
fader, knob, or similar device.
and specify on/off control of 2-state parameters via an external switching device.
The specified Wave file will be played each time the voltage applied to GPI IN rises from below to
above the median voltage.*
The specified Wave file will be played each time the voltage applied to GPI IN drops from above to
below the median voltage.*
Same as .
Same as .
* “Median voltage” refers to the voltage halfway between the maximum and minimum voltages detectable by the GPI
input terminals. Refer to the DME owner’s manual for details on GPI voltages.
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Trigger
Max. voltage applied to GPI IN
Min. voltage applied to GPI IN
Median voltage
Trigger
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GPI OUT
The DME64N has sixteen GPI OUT ports, the DME24N has eight, and the DME8i-C/DME8o-C/
DME4io-C have four.
These settings determine which DME parameter values will be output via each individual GPI IN
ports. The ports numbers are shown in the leftmost column.
[Function]
Specifies the function to be transmitted via a GPI output.
The four available functions are: [No Assign], [Parameter Value Edit], [Scene Change], and [GPI
Lock].
The [Parameter], [Threshold], [Terminal], and [Polarity] items will change according to the selected
function.
[No Assign]
No function assigned, and no GPI output will occur. This is the default setting.
Select [No Assign] to clear an assigned function.
The [Parameter], [Threshold], [Terminal], and [Polarity] items are not available.
•[Parameter Value Edit]
Allows component parameter values to be output via GPI.
In this case [Parameter] is used to select the parameter to be output.
[Threshold] specifies the parameter threshold value.
[Terminal] and [Polarity] determine how the GPI voltage will be output in response to
parameter changes.
Ter minal Polarity GPI Output
Ignored When value of the specified parameter is above the threshold level the
output will be high, and when below the threshold level the output will be
low.
Ignored When value of the specified parameter is below the threshold level the
output will be high, and when above the threshold level the output will be
low.
A pulse
*1
will be output when the value of the parameter changes from
below to above the threshold.
A pulse
*1
will be output when the value of the parameter changes from
above to below the threshold.
A pulse
*2
will be output when the value of the parameter changes from
below to above the threshold.
A pulse
*2
will be output when the value of the parameter changes from
above to below the threshold.
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[Scene Change]
The recall status of the specified scene is transmitted via GPI output.
[Parameter] specifies the scene for which the recall status is to be output.
[Threshold] and [Polarity] are not available.
[Terminal] determines how the GPI voltage will be output in response to parameter changes.
[GPI Lock]
The GPI Lock status is transmitted via GPI output.
[Parameter], [Threshold], and [Polarity] are not available.
[Terminal] determines how the GPI voltage will be output in response to parameter changes.
Event Scheduler
Event Schedule is shown when [GPI OUT] is set in “Event Scheduler.”
See “Remote Control Setup List” on page 125.
User Defined Button
User Defined Button is shown when [GPI OUT] is set in “User Defined Button.”
See “User Defined Button (User Defined Parameters)” on page 118.
Event Logger
Event Log is shown when [GPI OUT] is set in “Event Logger.”
See “Word Clock” on page 154.
[Apply] Button
Applies any current setting changes.
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
Ter minal GPI Output
When the current scene is the same as the scene specified by [Parameter] the output will
be high, and when different the output will be low.
When the current scene is the same as the scene specified by [Parameter] the output will
be low, and when different the output will be high.
A pulse
*1
will be output when the current scene is the same as the scene specified by
[Parameter].
A pulse
*2
will be output when the current scene is the same as the scene specified by
[Parameter].
Ter minal GPI Output
When GPI Lock is ON the output will be high, and when OFF the output will be low.
When GPI Lock is ON the output will be high, and when OFF the output will be low.
250msec
HI
LO
250msec
HI
LO
(*1) p X g ‘1 (*2) p X g ‘2
*1 Pulse waveform 1
*2 Pulse waveform 2
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MIDI
When you click the [MIDI] command on the [Tools] menu, the “MIDI” dialog box is displayed. Here you
can make remote control and other settings.
Names and Functions
Common to All Tabs
DME
From the list, select the DME where you will be making settings.
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
[Control Change] Tab
Assigns components to control change for each DME. You can change DME parameters by sending
control change messages from external equipment.
You can assign to control change numbers 1-31, 33-95, and 102-119.
NOTE
Does not apply to SP2060 units
NOTE
Because control change numbers 0 and 32 are used for bank select MSB, numbers 96-101 are RPN/NRPN related, and
120-127 are used for mode messages, they cannot be used for component assignment.
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Control Change List
The control change numbers and current settings are displayed in the list in the center.
No.
Displays the control change numbers.
Component
Displays the assigned components. Control changes that have no component assigned to them
are blank. If you click here, a list will be displayed. Usable components are on the list. Click the
component name to select it.
NOTE
If user module security is enabled, the components are not displayed. However, parameters displayed in the user
module editor are displayed here.
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Parameter
Set the assigned component link parameter.
When you click here, a list of parameters included in the component is displayed. Select the
parameter you want to assign.
Min/Max
Sets the range of operation for the parameter. The current values for the [Min] (lower limit) and
[Max] (upper limit) are displayed. If you click here, a slider will be displayed. The range and
parameter units that can be set will vary, depending on the parameter selected in the [Parameter]
box.
You can change the parameter by dragging the slider. To make a finer setting, press the <Shift>
key while dragging the slider. The value for the parameter will be shown while you are dragging the
slider. When you finish dragging and release the mouse button, the slider will disappear.
The same slider is displayed whether you click the [Min] box or the [Max] box. The black part is the
parameter range. If you drag the left edge of the black part, the [Min] value will change. If you drag
the right edge, the [Max] will change.
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[Clear] Button
Clears assignments for the selected control change numbers.
[All Clear] Button
Clears assignments for all control change numbers.
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[Program Change] Tab
Assigns scenes to program control change numbers 1 through 128. Switches scenes when program
changes are received. These settings are shared by all DMEs in the device group. Up to 999
assignments can be made. Scenes above number 128 are assigned by changing banks.
Program Change Event
Program numbers and the scenes assigned to them are displayed in a list.
No.
This displays program numbers from 1 to 128.
Scene
Displays the scene number and name of the assigned scene. Program changes that have no
scene assigned to them are blank.
When you click here, a list of scenes is displayed. Select the scene you want to assign.
[All Clear] Button
Clears all scene assignments.
[Clear] Button
Clears the scene assignment for the program number selected in the list, so that no scene is
assigned to that number.
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[All Assign] Button
Assigns all scenes in order starting from program number 1.
Bank Select LSB
The bank is changed when assigning scenes numbered 129 and higher. Eight banks can be used,
numbered from zero to seven. Click the [] and select the bank where you will make settings.
[Parameter Change] Tab
Specifies the parameter to be controlled by parameter change commands for each address. Up to
128 can be set.
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Parameter Change List
The current settings are displayed in the list in the center.
No.
This displays the parameter change numbers.
Component
Assigns components. If you click here, a list will be displayed. Assignable components are on the
list. Click the component name to select it.
Parameter
Set the assigned component link parameter.
When you click here, a list is displayed of parameters included in the component selected in the
[Component] box.
Select the parameter you want to assign.
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Min/Max
This sets the parameter range. The current values for the [Min] (lower limit) and [Max] (upper limit)
are displayed. The range and units that can be set will vary, depending on the parameter selected.
If you click here, a slider will be displayed.
You can change the parameter by dragging the slider. To make a finer setting, press the <Shift>
key while dragging the slider. The value for the parameter will be shown while you are dragging the
slider. When you finish dragging and release the mouse button, the slider will disappear.
The same slider is displayed whether you click the [Min] box or the [Max] box. The black part is the
parameter range. If you drag the left edge of the black part, the [Min] value will change. If you drag
the right edge, the [Max] will change.
[Clear] Button
Clears the assignment for the parameter change selected in the list, so that nothing will be
assigned to it.
[All Clear] Button
Clears all parameter change assignments.
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User Defined Button (User Defined Parameters)
User Defined Parameters
Parameters that the user can operate using function keys <F1> through <F6> in the DME64N/24N unit
or ICP1 are called “User Defined Button.” Frequently changed parameters can be assigned in
advance to any of 24 (four pages times six) presets, and operated on the DME64N/24N unit or ICP1
even if DME Designer is not being used.
This function sets parameters in DME Designer that can be called by these function keys <F1>
through <F6>.
In DME Designer, user defined parameter settings are made using the “User Defined Button” dialog
box. The user defined parameter settings are shared between device group configurations.
“User Defined Button” Dialog Box
When you click [User Defined Button] in the [Tools] menu, the “User Defined Button” dialog box is
displayed.
Names and Functions
[Group]
Select the device group to be set up from the list.
[1]/[2]/[3]/[4] Tabs
Switches the set to which settings will apply. You can set up to six function keys in each set. The
user defined parameters set on a single tab are displayed on one page in the DME64N/24N unit or
ICP1 main screen.
Function Keys
The function keys are displayed in the leftmost column of the table. When you enter text for [LCD
Display], a short name with up to eight characters will be created and displayed to the right of the
function key.
NOTE
Does not apply to SP2060 units
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Function
Specifies the function to be assigned to the function keys.
[No Assign]
No assignment. Select this option to clear an assigned function.
•[Parameter Value Edit]
Allows the parameter specified in the [Parameter] field to be changed.
[Direct Parameter Value]
Allows the value of a parameter to be set directly. The target parameter is specified in the
[Parameter] field, and the value to be set is specified in the [Max] field.
[Scene Change]
Allows scene recall. The scene to be recalled is specified in the [Parameter] field.
[GPI OUT]
Allows GPI output. The GPI setting is made in the [Parameter] field.
[Play Wav File]
Allows initiation of Wave file playback. The Wave file setting is made in the [Parameter] field.
Wave files set by the Wav File manager can be specified. Files can not be selected unless a
Wav Player is included in the DME64N/24N configuration.
NOTE
Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the
components are not displayed. However, parameters displayed in the user module editor are displayed here.
NOTE
Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the
components are not displayed. However, parameters displayed in the user module editor are displayed here.
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Parameter
Sets the parameter assigned to each function key. If you click here, a list will be displayed. This list
displays the parameters that are included in the current configuration. Select the parameter you
want called by the function key.
LCD Display
Sets the text displayed on the DME unit or ICP1. Click the [LCD Display] box and enter text. Up to
23 characters can be entered into the [LCD Display] box.
After you confirm the name by pressing the <Enter> key, a short name will be created and
displayed in the function key area as follows: “F1 [shortnam].” The short name will also be
displayed in the DME unit or ICP1 main display. A short name is automatically created with up to
eight characters for display as the user defined parameter name on the DME unit or ICP1 main
screen
Min, Max
Sets the lower and upper limits for a parameter.
[Clear] Button
Clears assignments for the selected function keys. This is the same as “No Assign.”
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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Setting User Defined Parameters
Set the user defined parameter.
1 Create a configuration.
2 Click [User Defined Button] in the [Tools] menu.
The “User Defined Button” dialog box will be displayed.
3 Click one of the tabs numbered [1] through [4] to select the set of user defined parameters
you will assign your parameters to.
The four tabs correspond to the pages on the DME unit or ICP1 main screen.
4 Click the [Parameter] box for the function key to which you will assign the parameter.
A list of parameters included in the current configuration will be displayed.
5 Select the parameter to assign to the function key.
6 Click the [LCD Display] box and enter text for the user defined parameter name.
The [LCD Display] box can accept up to 23 characters, but only eight characters can be displayed
in the DME unit or ICP1 main screen. When making a user defined parameter name, the first eight
characters should be understandable.
Note
When making multiple registrations, you can save time by first setting just the [Parameter] box for all keys, then setting
the [LCD Display] box names. When you enter a user defined parameter name into an [LCD Display] box and press the
<Enter> key to confirm it, the next [LCD Display] box down will be selected, and you can enter text there immediately.
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DAW Control
When you click [DAW Control] on the [Tools] menu, the “DAW Control” dialog box is displayed. Here
you can make settings for when the DME64N/24N is controlled from a DAW controller. This is set for
each zone configuration. The setting can be made only when in offline status.
Names and Functions
[DME]
From the list, select the DME64N/24N where you will be making settings.
[DAW Type]
Select the DAW type. The following choices are in the list: [Off], [Type1], and [Type2].
DAW Control Table
The following can be set for each channel from 1 to 64: [Function], [Controller], [Label], [Parameter].
NOTE
DAW Control can be set on DME64N/24N units only.
NOTE
DAW control editing can be performed only by users for whom the [Edit] security checkbox has been checked.
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[Function]
Selects the function that will be changed by the DAW controller. If you click here, a list will be
displayed.
[No Assign]
Makes no assignments. Select this when you are erasing an already set assignment.
•[Parameter Value Edit]
Allows the parameter of the component specified in the [Parameter] field to be changed.
[Scene Change]
Recalls a scene. The scene is recalled even if the current scene, and the one changed by the
DAW controller, are the same.
When a selection has been made, [SCENE] is displayed in the [Label] field. The last scene is
set in the [Parameter] field.
[Scene Increment]
Sets the scene increment. Recalls the next valid scene after the current scene.
When a selection has been made, [SINC] is displayed in the [Label] field.
[Scene Decrement]
Selects the scene decrement. Recalls the next valid scene before the current scene.
When a selection has been made, [SDEC] is displayed in the [Label] field.
[Mute]
Sets all mute. Mute is set ON and OFF by the DAW controller.
When a selection has been made, [MUTE] is displayed in the [Label] field.
[Component]
Changes the component parameters. Selectable component names that are arranged in the
configuration are displayed in a list.
When selected, the first parameter included in the component is set in the [Parameter] field.
[GPI Lock]
Assigns GPI Lock. GPI Lock is set ON and OFF by the DAW controller.
When a selection has been made, [LOCK] is displayed in the [Label] field.
[Play Wav File]
Allows initiation of Wave file playback. The Wave file setting is made in the [Parameter] field.
Wave files set by the Wav File manager can be specified. Files can not be selected unless a
Wav Player is included in the DME configuration.
NOTE
Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the
components are not displayed. However, parameters displayed in the user module editor are displayed here.
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[Controller]
Selects a controller from the list when [Parameter Value Edit] is set in [Function]. [Switch], [Fader],
or [Knob] can be selected.
[Label]
Enter a label. Double-click to enter the text. You can enter up to 16 characters of text. Set the value
with the <Enter> key, or cancel it with the <ESC> key.
[Parameter]
If [Scene Change], [Parameter Value Edit] or [Play Wav File], is set in [Function], set the
parameters.
If you click here, a list will be displayed.
When [Scene Change] is set in [Function]
Displays scenes that can be selected.
When [Parameter Value Edit] is set in [Function]
Selectable parameters are displayed.
When [Play Wav File] is set in [Function]
Selectable Wave files are displayed.
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
NOTE
If [Scene Change], [Scene Increment], [Scene Decrement], [Mute], or [GPI Lock] is selected for [Function], the label
name is fixed.
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Remote Control Setup List
When you click the [Remote Control Setup List] command on the [Tools] menu, the “Remote Control
Setup List” dialog box is displayed.
Registers the parameters to be controlled from an external controller. Refer to the “DME-N Remote
Control Protocol Specifications” document for details about the communication protocol. Information
about the “DME-N Remote Control Protocol Specifications” document can be found at the Yamaha pro
Audio website (URL below).
http://www.yamahaproaudio.com/
Names and Functions
[DME]
From the list, select the DME where you will be making settings.
[Function]
Select [No Assign], [Parameter Value Edit] or [Level Meter].
[Parameter]
Specifies the parameter to be controlled. A list of parameters will be displayed according to the
selection of [Function].
[Min]/[Max]
Displays the minimum and maximum values for the parameter.
[Type]
Selects a fader curve when level, etc., is select for [Parameter].
Select [dB] to directly control the level in dB, or [Curve Table] to use one of the DME fader curves
for level adjustment.
NOTE
Does not apply to SP2060 units.
NOTE
Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the
components are not displayed. However, parameters displayed in the user module editor are displayed here.
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[Clear] Button
Clears the selected row.
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
Parameter List
When you click [Parameter List] in the [Tools] menu, the “Parameter List” dialog box is displayed. A list
of parameters in the current configuration of the current zone are displayed. Here you can check
things like the parameter IDs. You can also print the list of parameters.
When the dialog box is opened or when a DME is selected from the [DME] list, the parameter values
are displayed.
Names and Functions
[DME]
From the list, select the DME where you will be making settings. Components in the selected DME
are displayed in the component list.
Component List
The components and user modules included in the DME, their IDs, and the component parameters
are displayed in hierarchal list. The AD and slot are also displayed.
NOTE
Does not apply to SP2060 units
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[ID]
Displays the component or parameter ID.
The following is displayed for the parameter ID: “Element No. : X : Y : Parameter No. : Index No.”
[Value]
Displays the value for the parameter.
[Min]/[Max]
Displays the minimum and maximum values for the parameter.
[Preview] Button
Prints a list of parameters. When you click this button a preview screen is displayed.
[Save] Button
Saves the parameter list as a CSV file. When you click this button, the standard operating system
save dialog box is displayed.
[Close] Button
Closes the dialog box
Printing a List of Parameters
Prints all parameters for the component selected in the list, all parameters for the selected DME, or all
parameters for all DMEs.
When you click the [Preview] button, the dialog box display will change, and the print preview will be
displayed in the center. Buttons will be added to the upper part of the dialog box.
NOTE
Components for user modules are also listed in a hierarchal display, but if user module security is enabled, the
components are not displayed. However, parameters displayed in the user module editor are displayed here.
NOTE
The displayed parameter values are those that were in effect when the dialog box was opened or when the displayed
DME was selected from the [DME] list. They cannot be changed here.
NOTE
The CSV format is a comma delimited text file that can be read by many types of software, such as word processor,
spreadsheet, or database programs.
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[Print] Button
Prints a list of parameters. Clicking here displays the “Print” dialog box. When you click the [Print]
button, printing begins.
[Setup] Button
Clicking here displays the “Print Setup” dialog box.
Here you can set the paper size, paper orientation, and font.
[Paper Size]
Select the paper size from the list.
[Orientation]
Set the orientation of the paper by clicking one of the radio buttons.
•[Portrait]
Prints on the paper with it oriented vertically.
[Landscape]
Prints on the paper with it orientated horizontally.
[Font]
Displays the set font. Clicking the [Font] button displays the “Font” dialog box, where you can
change the font.
[Target]
Set the parameters to be printed by clicking one of the radio buttons.
[Selected Component]
Prints all parameters for the component selected in the list.
[Selected DME]
Prints all parameters for the selected DME.
[All DME]
Prints all parameters for all DMEs.
[Close] Button
Ends the preview and returns the screen to the original dialog box.
NOTE
The displayed [Print] dialog box will vary according to the connected printer.
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[Prev] Button/[Next] Button
Switches the page being previewed when there are multiple pages. The [Prev] button goes to the
previous page. The [Next] button goes to the next page.
Component Lock
Click [Component Lock] in the [Tools] menu to display the Component Lock dialog.]
Names and Functions
The component/user module names included in the DME will be displayed. AD and Slot will also be
displayed.
When the checkbox to the left of the component name is checked, the component is locked so that it
is not possible to change parameters from a PM5D or other external device controlling the DME unit
via the RS-422 interface. The lock settings will be transferred to the DME when the unit is placed on-
line. The settings can only be changed while off-line.
NOTE
Does not apply to SP2060 units
NOTE
If user module security is enabled the components will not be displayed. Components displayed by the User Module Editor
will be displayed.
NOTE
Only users who's [Edit] box is checked can edit the lock status.
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[Select All] Button
Checks all component checkboxes.
[Clear All] Button
Clears all component checkboxes.
[OK] Button
Enters the settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without entering the settings.
Scene Link Manager
Either click the [Scene Link Manager] item in the [Tools] menu, or the [Scene Link] button the “Scene
Manager” window to open the “Scene Link Manager” window.
“Scene Link Manager” Window
This window allows setup and recall of scene linking between DME groups and SP2060 units. Scene
linking makes it possible to simultaneously recall scenes on multiple DME groups and/or SP2060
units. Up to 999 scene link setups can be specified.
NOTE
Only users with security status in which [Edit] is checked can edit this feature.
NOTE
This is a DME Designer feature and it does not affect scene recall or store operations carried out from the device panel or
external devices.
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Names and Functions
Scene Link Tree View
Displays the scene link name, DME group and/or SP2060 scene number, and scene name for each
Scene Link setup. Clicking on scene number or scene name opens a list from which a new
selection can be made. Click on the scene link name to edit it.
[New] Button
Creates a new scene link setup. Enter a name and click the [OK] button to add a new scene link
setup.
[Delete] Button
Deletes the scene link setup currently selected in the scene link tree view. When clicked an “Are
you sure?” dialog will appear. Click the [Yes] button to delete the selected scene link setup.
Click the [No] button to abort the scene link delete operation. The [No] button will be grayed out
and inoperable if a scene link setup is not selected.
[Copy] Button
Copies the selected scene link setup. The [Copy] button will be grayed out and inoperable if a
scene link setup is not selected.
[Paste] Button
Pastes a cut or copied scene link setup to the currently selected scene link setup in the scene link
tree view. The selected scene link setup will be overwritten. The [Paste] button will be grayed out
and inoperable if no scene link setup has been cut or copied.
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[Cut] Button
Cuts the selected scene link setup. The [Cut] button will be grayed out and inoperable if a scene
link setup is not selected.
[Insert] Button
Inserts a cut or copied scene link at the currently selected scene link position in the scene link tree
view. The selected scene link setup and all others below it will be moved down one position. The
[Insert] button will be grayed out and inoperable if no scene link setup has been cut or copied.
[Move UP] Button
Moves the currently selected scene link setup up one position in the scene link view. The [Move
UP] button will be grayed out and inoperable if a scene link setup is not selected.
[Move Down] Button
Moves the currently selected scene link setup down one position in the scene link view. The [Move
Down] button will be grayed out and inoperable if a scene link setup is not selected.
[Recall] Button
Recalls the scene number specified for the currently selected scene link setup in the scene link
view to the corresponding devices. The [Recall] button will be grayed out and inoperable if a scene
link setup is not selected.
[Scene Manager] Button
Opens the “Scene Manager” window.
[Close] Button
Closes the window.
NOTE
Scenes can only be recalled in real time for DME and SP2060 units in an online device group.
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SP2060 Library Manager
Click the [SP2060 Library Manager] item in the [Tools] menu to open the “SP2060 Library
Manager” window.
“SP2060 Library Manager” Window
Allows editing of SP2060 Speaker Processor component libraries. Up to 60 libraries can be stored
for each component, and up to 360 libraries can be stored for each SP2060 unit
Names and Functions
SP2060 List
Displays a list of the SP2060 units connected to the specified port.
Library List
Library titles and library file names are displayed in this list. The default titles are the file names
minus the file extension. Click a title to edit it. Titles can be up to 23 characters in length, but the
SP2060 display will only show 16 characters. 2-byte characters can also be used, but they will not
appear on the SP2060 display.
NOTE
Only users with security status in which [Edit] is checked can edit this feature.
NOTE
Only SP2060 units for which a port has been set via “MIDI Setup” can be edited.
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[Add File] Button
Adds a library file saved by the component editor (.cel extension) to the SP2060 selected in the
SP2060 list. When the [Add File] button is clicked the “Open” window will appear. Select a library
file and click the [Open] button to add the library.
The [Add File] button will be grayed out and inoperable if no SP2060 is selected.
Refer to the “Libraries” section on page 337 for information on component editor libraries.
[Delete File] Button
Deletes the selected library from the library list. When this button is clicked an “Are you sure?”
dialog box will open. Click the [YES] button to delete the selected library.
Click the [NO] button to abort the library delete operation.
The [Delete] button will be grayed out and inoperable if a library is not selected.
[Move UP] Button
Moves the currently selected library up one position in the library list. The [Move UP] button will be
grayed out and inoperable if a library is not selected.
[Move Down] Button
Moves the currently selected library down one position in the library list. The [Move Down] button
will be grayed out and inoperable if a library is not selected.
[Duplicate] Button
Copies the library from the SP2060 selected in the SP2060 list to a different SP2060. When the
[Copy] button is clicked the “Duplicate” window will open. Select the destination SP2060 and click
the [OK] button to copy the library. Multiple destination SP2060 units can be selected.
Click the [Cancel] button to abort the library copy operation.
The [Copy] button will be grayed out and inoperable if no SP2060 is selected.
[Import List] Button
Imports a library file (.llf extension) to the SP2060 selected in the SP2060 list. When the [Import List]
button is clicked the “Open” window will appear. Select a library file and click the [Open] button to
import all libraries included in the library file.
Click the [Cancel] button to abort the import operation.
The [Import List] button will be grayed out and inoperable if no SP2060 is selected.
[Export List] Button
Exports and saves the library of the SP2060 selected in the SP2060 list as a library file (.llf
extension). When the [Export List] button is clicked the “Save As” window will appear. Select a file
format and click the [Save] button to save the library file. If you select the “Library List File” format
only the paths will be saved, and if you select the “Library List File with data” format the actual
library data will be saved to the file.
Click the [Cancel] button to abort the export operation.
The [Export List] button will be grayed out and inoperable if no SP2060 is selected.
[Upload List] Button
Sends the SP2060 library to an SP2060 unit. When the [Export List] button is clicked the “Select
Device” window will open. Select an SP2060 and click the [OK] button to send the library. Multiple
destination SP2060 units can be selected.
Click the [Cancel] button to abort the send operation.
[Close] Button
Closes the window.
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MIDI Port Setup
Click the [Port] item in the [Setup] menu to open the “Port” window. In this window you can set the
MIDI port of the master current device to be used by the DME Designer.
“Port” Dialog Box
Selects the MIDI driver used for transmitting and receiving MIDI messages.
[Tx]
Selects, from a list, the MIDI driver used for transmitting MIDI messages.
[Rx]
Selects, from a list, the MIDI driver used for receiving MIDI messages.
[Group]
Select the device group to be set up from the list.
NOTE
Only USB 1 is available on DME8i-C/DME8o-C/DME4io-C.
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Shortcut Keys
Click [Shortcut Keys] in the [Setup] menu to display the “Shortcut Keys” dialog.
Names and Functions
Click to select the desired shortcut item.
[Enter New Key]
If assigned, the current shortcut will be displayed.
A shortcut entered via the computer keyboard will be displayed.
[OK] Button
Enters the settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without entering the settings.
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Security (Creating Users and Making User Settings)
When you click the [Security] command on the [Setup] menu, the “Security” dialog box is displayed.
Here you can create and delete users. You can also set the security level for each user. Users are
saved as DME Designer settings. You don’t need to create users for each file.
User Setting Restrictions
Various restrictions apply, depending on the security level of the user that is currently logged on.
The currently logged on user can edit only users at a security level lower than his or her own.
The currently logged on user cannot raise his or her own security level.
[Administrator] User
The [Administrator] user is registered by default, and can use all functions. Immediately after DME
Designer is installed, there is no password set for the [Administrator] user.
Security Level
User security levels are set with the [Operation Security] item at the right of the “Security” dialog
box.
Auto-Logon User
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You can allow or disallow editing and the ability to open windows or set controls.
Ten levels, 1 through 10, are set for scene storage/recall and user controls. Level 1 is the highest
level and 10 is the lowest. By default, level 1 is set for the [Administrator] user. Level 1 can be set
for the [Administrator] only. Users created by the [Administrator] directly below itself can be set at
levels 2 through 10. New users created subordinate to users at level 2 can be set at levels 3
through 10. New users can be created no higher than one level below the user that created them.
Scene sets the level for storing and recalling scenes. The logged on user can store or recall scenes
at levels equal to or lower than his or her own level. For example, a user at level 3 can recall scenes
set for scene recall at levels 3 through 10.
Levels are also set for user control. The logged on user can display or edit user controls at levels
equal to or lower than his or her own level.
The log-on user can use zones that are checked in the [View Zone] field.
Users with security level lower than level 2 form groups with a level-2 user as the leader.
Regardless of user security level, user controls and scenes created by users of a different group
cannot be used or edited.
Level 1 User
Level 2 User
Level 3 User
Level 4 User
Security Level Settings
User Level
High
Low
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Names and Functions
[Enable Auto-Log On]
Enables auto-logon. If this checkbox is selected, the user displayed in the box to the right will be
logged on automatically when DME Designer is started. Auto-logon logs on the user without any
password entry.
Click the [] at the right of the box, and select the user for auto-logon from the displayed user list.
If auto-logon is turned OFF, the “Log On” dialog box will be displayed whenever the DME Designer is
started. Each time a user must be selected and a password entered in order to log on.
If auto-logon is changed from ON to OFF, “Confirmation of Current User” dialog box will be displayed.
Enter the user’s password into the [Password] box, and click the [OK] button.
If you click the [Cancel] button, auto-logon will remain ON.
Auto-Logon User
Selects the user for auto-logon when [Enable Auto Log On] is checked.
The currently logged on user can set this command for users at a security level equal to or lower
than his or her own. If a user at a higher level is selected, a message that warns “Cannot access
higher user level.” will be displayed. Click the [OK] button.
To set auto-logon for a user at a security level higher than the currently logged on user, first log off
as the current user, then logon as a user at a higher security level.
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User List
The registered users are displayed here. The currently logged on user is displayed in bold text. Click
the name of the user whose settings you want to edit.
The [Administrator] is the user set by default, and it is used for administering the system. The
[Administrator] user has the highest level and can use all functions.
All new users are created at a level lower that the [Administrator] user, and are displayed below the
[Administrator].
If a user at level 2 and below has other users subordinate to him or her, a [+] or [-] button will be
displayed to the left of higher level user’s name on the list. Clicking the [+] or [-] buttons displays or
hides the users subordinate to that higher user.
The currently logged on user can create multiple users at lower levels.
1 Name
Displays the user names. The currently logged on user is displayed in bold text.
2 Startup User Control
Displays “ON” to automatically open the user control and make settings when the user is logged
on.
3 [Add User] Button
Adds a user subordinate to the user selected on the list. Clicking here displays the “Add User”
dialog box. Select the user that will be superior to the new user, then click this button.
If a user higher than the currently logged on user is selected, the button will be grayed out and
no user can be added.
6
21
3
4 5
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4 [Remove User] Button
Deletes the user selected on the list. Only users at levels lower than the currently logged on user
can be deleted.
Furthermore, the currently logged on user cannot delete himself.
5 [Change] Button
Changes settings for the user selected on the list. Opens the “Change User Information” dialog
box. The contents of the dialog box are the same as the “Add User” dialog box.
6 Operation Security
Sets the functions that can be used by the user selected on the [User List] to the left. Selecting
a checkbox enables use of the corresponding function.
[Edit]
You can change the following settings: editing in the Designer window, user control edit, user
defined parameter edit, word clock, scene edit, GPI and MIDI.
[View DME Design Window]
Allows display of the Designer window.
[Control Component Editor]
Allows parameter editing in the component editor.
[View Component Editor]
Allows display of the component editor.
[Change Configuration]
Allows switching between configurations.
[Synchronization]
Allows synchronizing with the DME or SP2060 unit.
[View Log Window]
Displays the “Event Logger” window.
[Scene Store/Recall Level]
Sets the level at which scenes can be stored and recalled. Click the [] and [] buttons or
enter a number into the box to set the level. While levels 1 through 10 are available, the range
of levels that can be actually set varies according to the level of the user doing the setting.
When a user is created, automatically this is set to “One level lower than the user above.” The
initially set level is the highest level that can be set for that user.
[User Control Level]
Sets the user control level. Click the [] and [] buttons or enter a number into the box to set
a level from 1 through 10. While levels 1 through 10 are available, the range of levels that can
be actually set varies according to the level of the user doing the setting.
When a user is created, automatically this is set to “One level lower than the user above.” The
initially set level is the highest level that can be set for that user.
7 [OK] Button
Applies any setting changes and closes the window.
8 [Cancel] Button
Closes the window without changing any settings.
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“Add User” Dialog Box/“Change User Information” Dialog
Box
When you click the [Add User] button in the “Security” dialog box, the “Add User” dialog box is
displayed. If you click the [Change] button in the “Security” dialog box, the “Change User Information”
dialog box is displayed.
The “Add User” dialog box is for setting a user name and password when adding a new user. You can
change user settings in the “Change User Information” dialog box. The contents of the dialog boxes
are the same.
[Name] Box
Enter the user name. Enter a name different than other existing user names.
[Password] Box
Enter the password. When you type in the password box, asterisks (*) will be displayed instead of
the characters you enter. If you do not want to set a password the user, leave the box blank.
[Confirm Password] Box
Enter the password once again to confirm it. When you type in the password box, asterisks (*) will
be displayed instead of the characters you enter. If you do not want to set a password the user,
leave the box blank.
[Startup User Control]
When a user logs on the user controls of all users in the current device group with a lower security
level as well as the user-specified user controls will be opened automatically. If “OFF” only the
previously opened controls will open.
In the “Security” dialog box [User List], [User Control] will be “ON” for users for whom this option
has been turned on.
[OK] Button
In the “Add User” dialog box, this creates new users according to the settings made there. In the
“Change User Information” dialog box, this applies the dialog box settings and changes the user
settings.
[Cancel] Button
Cancels user creation or setting changes, and closes the dialog box.
“Add User” dialog box “Change User Information” dialog box
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Creating Users
Users are created as follows:
1 Click [Security] on the Main Panel window [Setup] menu.
The “Security” dialog box will be displayed.
You can open the “Security” dialog box by clicking the [Security] button in the Main Panel window.
2 Select a user from the [User List] in the “Security” dialog box.
A user will be created subordinate to the selected user. [Administrator] can be selected only if the
logged on user is the [Administrator]. If there are multiple users, select the user that will be above
the new user.
Multiple users can be created subordinate to a single user.
3 Click the [Add User] button.
The “Add User” dialog box will be displayed.
4 Enter the user name into the [Name] box.
5 Enter the password into the [Password] box.
You can also create users with no password. If you do not want to set a password for the user,
leave the [Password] box blank.
6 Enter the password into the [Confirm Password] box also.
If you do not want to set a password for the user, leave the [Confirm Password] box blank also.
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7 Set the [Startup User Control].
8 Click the [OK] button.
This closes the “Add User” dialog box. The new user will be added to the “Security” dialog box list.
9 Set the security level for the user, using [Operation Security] in the “Security” dialog box.
When creating a new user, all the checkboxes in [Operation Security] will be turned OFF. Click and
turn ON the functions you want to permit the new user to use. [Scene Store/Recall Level] and [User
Control Level] will be set to one level lower than the user above the newly created user. The initially
set level will automatically be the highest level that can be set for that user. To lower the level, enter
a larger number in the box.
Click the [OK] button and the dialog will close. You can continue creating new users without
closing the dialog box.
NOTE
If the text entered into the [Password] and [Confirm Password] boxes is not the same, a “Different password!” message
will be displayed. Click the [OK] button and reenter the correct password in the [Password] and [Confirm Password]
boxes in the “Add User” dialog box.
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Network Setup
Click the [Network Setup] item in the [Hardware] menu to open the “Network Setup” window.
This window can be used to set the IP address and device group master/slave status of DME and
SP2060 units.
"Network Setup" Window
Names and Functions
MIDI Port List (Tx/Rx)
Selects the device to be set up.
Device Group
Displays and sets whether the DME or SP2060 unit connected to the port specified by Port Select
is the device group master or slave.
IP Address
Displays and sets the IP address of the DME or SP2060 unit connected to the port specified by
Port Select.
NOTE
These settings can be edited regardless of the current settings of the DME and SP2060 units. The DME Utility screen
Lock page and SP2060 Utility screen User Lock settings only apply to the device panels.
NOTE
DME64N/24N slave devices will not be displayed.
NOTE
The settings cannot be changed for devices in a device group that is online.
NOTE
If the device group master IP address is changed and you are using the DME-N Network Driver, quit the DME Manager
and then restart it after changing the DME-N Network Driver settings.
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Master ID
If the DME or SP2060 unit connected to the port specified by Port Select is a slave device, the
fourth octet of the of the device group master IP address is displayed and can be edited here. This
parameter is display only if the device is the device group master.
Link Mode
Displays and sets the link mode of the DME or SP2060 unit connected to the port specified by Port
Select.
MAC Address
Displays the MAC address of the DME or SP2060 unit connected to the port specified by Port
Select.
Utility
Click the [Utility] item of the [Hardware] menu to open the “Utility” window.
“Utility” Window
This window provides a variety of utility settings for DME and SP2060 units. These settings can only be
made when the target unit is online. A password will be required to open this window if the DME64N/
24N Utility screen is locked.
Names and Functions
Device Select Field
Select the DME or SP2060 to be displayed or edited from the list.
NOTE
Only users with security status in which [Edit] is checked can edit Utility parameters.
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Info Tab
Displays basic information for the selected DME or SP2060 unit.
Label
Displays the names given to the DME and SP2060 units.
Version
Display the firmware version numbers of DME and SP2060 units that are online.
Battery
Displays the battery status of DME and SP2060 units that are online
Date
Displays the date and time of the internal clocks of DME and SP2060 units that are online.
Network Tab
Displays DME and SP2060 network information.
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Group Master/Slave
Displays the device group master and slave.
IP Address
Displays the IP address.
Link Mode
Displays whether the network connection is via 10Base-T or 100Base-TX.
MAC Address
Displays the MAC address when online.
Display Tab
Displays and allows editing of the DME64N/24N panel display.
LCD Contrast
Displays and sets the display contrast. The parameter range is 0 … 100%.
LCD Backlight
Displays and sets the display backlight status. The settings are “ON” or “OFF”.
ON: The display backlight is continuously on.
OFF: The display will light when a panel control is operated, but will go out 10 seconds after panel
operation stops.
Meter Fall Time
Displays and sets the meter fall time. The settings are “Slow” and “Fast”.
Slow: Slow meter fall time.
Fast: Fast meter fall time.
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Lock Tab
Displays and allows editing of the DME64N/24N and SP2060 panel lock parameters.
Only the User Lock parameter is displayed and can be edited for SP2060 units. All other
parameters are displayed and can be edited for DME64N/24N units.
Utility
Displays and sets the Utility screen lock status. The settings are “Unlock” and “Lock”.
Unlock: The Utility screen can be opened without a password.
Lock: An 8-character password is required to open the Utility screen.
Panel Lock Boot
Displays and determines whether the panel lock will be automatically engaged when the unit is
turned on. The settings are “Unlock” and “Lock”.
Unlock: The panel will not be locked when power to the unit is turned on.
Lock: The panel will be locked when power to the unit is turned on.
Panel Lock Target
Displays and sets the panel lock target. The settings are “Key Only” and “Key+GPI”.
Key Only: Only input via the panel controls will be locked.
Key+GPI: Input via the panel controls and GPI inputs will be locked.
User Defined Page Lock
Displays and sets the User Defined Button lock status for each page. The settings are “Unlock”
and “Lock”.
Unlock: The corresponding User Defined Button page will be displayed.
Lock: The corresponding User Defined Button page will not be displayed.
NOTE
The password is also required to switch from “Unlock” to “Lock” status.
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User Lock
Displays and sets the panel lock status. The settings are “Unlock” and “Lock”.
Unlock: Panel not locked.
Lock: Panel locked.
The following operations cannot be performed when the panel is locked:
• Parameter changes.
• Scene recall/store.
• Scene title editing.
• Scene protect changes.
Library recall.
Misc Tab
Displays and sets parameters not provided in the other tabs.
Scene Store
Displays and sets whether scene store operations can be performed on a DME64N/24N unit. The
settings are “Enable” and “Disable”.
Enable: Scene store possible.
Disable: Scene store not possible.
Last Mem. Resume
Determines whether the scene number that was selected when the power was last turned off will
be recalled when the power is turned on, or whether the overall status of the unit when the power
was last turned off will be recalled when the power is turned on. The settings are “ON” and “OFF”.
ON: The status of the unit when the power was last turned off will be recalled.
OFF: The scene number that was selected when the unit was last turned off will be recalled.
Event Scheduler
Displays and sets whether the DME unit's Event Scheduler function is active or not. The settings
are “ON” and “OFF”.
ON: The Event Scheduler is active.
OFF: The Event Scheduler is not active.
NOTE
The default setting is “ON”, but will be set “OFF” when a file (.daf/.ddf) created by a version of DME Designer prior to
V1.2 is loaded.
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Remote Control
Displays and allows editing of the DME unit [REMOTE] terminal. The following seven settings are
available:
HA Control: External head amplifier control (RS-422 only).
COM(232C): Control using DME Communication Protocol via RS-232C.
COM(422): Control using DME Communication Protocol via RS-422.
MIDI(232C): Control using MIDI commands via RS-232C.
MIDI(422): Control using MIDI commands via RS-422.
Remote Ctrl (232C): Remote control using DME Communication Protocol via RS-232C.
Remote Ctrl (422): Remote control using DME Communication Protocol via RS-422.
MIDI Tab
Port
Selects the MIDI port to be set up.
DAW Type
Selects the DAW type when a DAW controller is to be used.
NOTE
Does not apply to SP2060 units.
NOTE
Only USB 2 is available on DME8i-C/DME8o-C/DME4io-C.
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MIDI CH
Sets the MIDI channel. This number is also used as the Parameter Change Device ID.
[Tx]
Select the MIDI transmit channel from the list.
[Rx]
Select the MIDI receive channel from the list.
Program Change/Control Change/Parameter Change
Sets transmit (Tx), receive (Rx), OMNI, and Echo for program change/control change/parameter
change. When ON, clicking turns this OFF. When OFF, clicking turns this ON. When OMNI is [ON]
channel messages are received regardless of the receive channel setting. When ECHO is [ON] the
input data is “echoed” (re-transmitted) via the output port that corresponds to the input port via
which it was received.
Program change, control change, and parameter change details can be set up via the “MIDI”
window [Program Change], [Control Change], and [Parameter Change] tabs, respectively.
Program Change/Control Change/Parameter Change
Sets transmit (Tx), receive (Rx), OMNI, and Echo for program change/control change/parameter
change. When ON, clicking turns this OFF. When OFF, clicking turns this ON. When OMNI is [ON]
channel messages are received regardless of the receive channel setting. When ECHO is [ON] the
input data is “echoed” (re-transmitted) via the output port that corresponds to the input port via
which it was received.
Program change, control change, and parameter change details can be set up via the “MIDI”
window [Program Change], [Control Change], and [Parameter Change] tabs, respectively.
GPI Tab
Calibrates the input voltage detection range for a DME unit GPI terminal.
[ALL] Checkbox
Automatically checks all channel checkboxes.
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[Ch] Checkbox
These checkboxes specify the channels to be calibrated.
Calibration Information
Displays the input voltage in real time.
[Reset] Button
Resets the calibration of checked channels.
[Max] Button
Sets the current input voltage as the maximum input voltage for checked channels.
The specified maximum voltage is indicated by a red bar.
[Min] Button
Sets the current input voltage as the minimum input voltage for checked channels.
The specified minimum voltage is indicated by a blue bar.
Common to All Tabs
[Apply] Button
Applies any current setting changes.
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
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Word Clock
The signal that synchronizes all devices connected to the DME or SP2060 is called the “Word Clock.”
It uses the same frequency as the sampling frequency. The word clock is set for each DME or SP2060
in the “Word Clock” dialog box.
When you click [Word Clock] on the [Hardware] menu, the “Work Clock” dialog box is displayed.
Names and Functions
DME
From the list, select the DME or SP2060 where you will be making settings.
Clock Information
Displays the word clock frequency for the DME or SP2060 selected in [DME].
¥ The number of channels varies according to the card inserted into the slot.
Clock Information
Slot Information
Clock Status
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Card (Slot Information)
Displays the name of the card inserted into the slot.
Clock Status
The clock status is displayed using a color code:
Internal/Word Clock/Cascade
You can select one of the following for the word clock:
(*)This settings can only be made when the target unit is online.
Clock buttons that are grayed out cannot be selected.
[Close] Button
Closes the dialog box.
Status Meaning
Indicates that there is no input signal.
Indicates there is an input signal and sync is possible with the current
word clock.
Indicates there is an input signal but cannot sync with word clock (clocks
are different).
Indicates that there is no DME or SP2060 unit information.
Device Name Slot Internal
Word
Clock
Cascade Digital
DME64N 1 ~ 4 44.1kHz/48kHz/88.2kHz/96kHz WC IN IN/OUT
DME24N 1 44.1kHz/48kHz/88.2kHz/96kHz WC IN
DME8i-C,
DME8o-C,
DME4io-C
48kHz/96kHz
SP2060 96kHz IN(*)
NOTE
You can close the dialog box using the Close button, or by pressing <Esc> or <Alt>+<F4>.
Slot Number
Card Name
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Monitor Out
When you click the [Monitor Out] command on the [Setup] menu, the “Monitor” dialog box is
displayed. Sets the monitor output destination.
[DME]
From the list, select the DME64N/24N where you will be making settings.
Drop down list
From the list, select the card that will be the destination for the monitor output.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
NOTE
Monitor Out can be set on DME64N/24N units only.
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Clock
When you click the [Clock] command on the [Hardware] menu, the “Clock” dialog box is displayed.
Here you can set the DME internal clock. This can be set only when online. The default is the computer
date and time.
Set the date in the left box and the time in the right box. You can change the numbers using the []
and [] at the right of the boxes.
[OK] Button
Applies any setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
NOTE
Does not apply to SP2060 units
NOTE
You can close the dialog box using the Close button, or by pressing <Esc> or <Alt>+<F4>.
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Language Settings
When you click the [Language] command on the [Hardware] menu, the “Language” dialog box is
displayed. This sets the DME64N/24N unit language.
Names and Functions
[Language]
Select the language. [English/German/French/Spanish] and [Japanese] are in the list.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
NOTE
Language Settings can be set on DME64N/24N units only.
NOTE
You can close the dialog box using the Close button, or by pressing <Esc> or <Alt>+<F4>.
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Backup
When you click the [Backup] command on the [Hardware] menu, the “Backup” dialog box is
displayed. Data in the DME or SP2060 is gathered in the computer and saved as a file. Backup files
are created for each DME or SP2060. You can also send the information saved in a file to a DME or
SP2060. Backup can be performed only when in offline status.
[Target DME]
Displays DME or SP2060, IP addresses, and DME or SP2060 types for each device group. Check
the DME or SP2060 from which you want to obtain data. You can place checks next to multiple
DMEs and SP2060s.
[Folder] Box
Specifies the folder that will be the destination for saving and reading operations. Clicking the
[Browse] button opens the folder select dialog box, where you can specify a folder.
The backup file name will be the DME’s IP address. If the folder is specified when sending DME
data, the file sent to the DME will be the file in the folder whose file name that matches the DME’s IP
address.
[Load] Button
Sends the backed up file to the specified DME or SP2060.
[Save] Button
Obtains data from the specified DME or SP2060, and saves it as a backup file.
[Close] Button
Closes the dialog box.
NOTE
Backup operations can be performed only by users for whom the [Edit] security checkbox has been checked.
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DME Firmware Update
You can update the DME or SP2060 unit, ICP1 firmware using the [Firmware Update] command on the
[Hardware] menu. When you move the mouse cursor over the [Firmware] command on the [Tools]
menu, a submenu is displayed.
When you select [Program+Component] or [Recovery Update] on the submenu, the “Open” dialog
box will be displayed.
When performing a firmware update, connect the DME or SP2060 unit, ICP1 and the computer.
When the DME or SP2060 unit, ICP1 update is finished, the DME or SP2060 unit, ICP1 will be
automatically restarted. You also need to restart DME Designer.
NOTE
When performing the DME or SP2060 unit firmware update, connect the DME or SP2060 unit and the computer by USB or
Ethernet. The USB-MIDI or DME-N Network Driver must be installed in the computer.
NOTE
To perform the ICP1 firmware update, the ICP1 and the device group master DME unit must be connected by Ethernet. In
addition, the device group master DME unit must be connected to the computer as described above.
NOTE
If the DME64N/24N has been updated from V1.07 or lower to V1.10 or upper, perform the update twice. Because the text
display data in the DME64N/24N unit is changed, text display for Japanese is not possible with one update only.
NOTE
Firmware Update may become impossible if the [Remaining Memory] value (the amount of remaining DME memory)
becomes too small. If this occurs, delete unwanted files to increase the amount of available memory.
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[Program+Component]
Updates the DME/SP2060/ICP1 unit firmware.
1 Select [Firmware Update] [Program+Component] in the [Hardware] menu.
The folder select dialog box will be displayed.
2 Select the folder that contains the update file, then click the [OK] button.
The “Firmware Update” window will open. The names, firmware version numbers and IP
addresses of DME, SP2060 and ICP1 units in the current device group will be displayed in a list.
3 Check the DME, SP2060, or ICP1 unit you wish to update.
Clicking the checkboxes alternately turns the check mark on and off. The [Select All] button can
be used to check all DME, SP2060, and ICP1 units. The [Clear All] button removes the check
marks from all DME, SP2060, and ICP1 units.
4 When the DME, SP2060, and ICP1 units to be restored have been checked, click the
[Update] button.
The firmware update will begin.
When the restore update is complete the DME, SP2060, and ICP1 units will restart automatically.
It is also necessary to restart the DME designer.
NOTE
During the restore process do not disconnect any USB or Ethernet cables, or turn the DME, SP2060, or ICP1 power
off. Doing so can result is loss of the DME Designer MIDI settings.
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[Recovery Update]
Restores the DME, SP2060, or ICP1 firmware.
1 Select [Firmware Update] -> [Recovery Update] from the “Hardware” menu.
The folder select dialog box will be displayed.
2 Select the folder that contains the recovery file, then click the [OK] button.
The “Firmware Update” window will open.
3 Check the DME, SP2060, or ICP1 unit to be restored.
Clicking the checkboxes alternately turns the check mark on and off. The [Select All] button can
be used to check all DME, SP2060, and ICP1 units. The [Clear All] button removes the check
marks from all DME, SP2060, and ICP1 units.
4 When the DME, SP2060, and ICP1 units to be restored have been checked, click the
[Update] button.
The firmware restore process will begin.
When the restore update is complete the DME, SP2060, and ICP1 units will restart automatically.
It is also necessary to restart the DME designer.
NOTE
When performing a firmware recovery operation on a DME unit, disconnect from the network and carry out the operation
with the DME unit directly connected to the computer via USB.
NOTE
During the restore process do not disconnect any USB or Ethernet cables, or turn the DME, SP2060, or ICP1 power
off. Doing so can result is loss of the DME Designer MIDI data.
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Chapter 4 Designer
Editing Configurations
Configurations
Information about inputs/outputs, along with the arrangement of components and how they are
connected, is called a “configuration.” Configurations are created in the Designer window and sent
to the DME unit.
In the Designer window, configurations are designed using various design windows, such as the Area,
Zone, Configuration, and User Module windows. In each window a sheet is displayed, on which
objects can be arranged.
New Configurations
Multiple zones can be created for an area, multiple device groups can be created for a zone, and
multiple configurations can be created for a device group.
Zones can be added via the “Zone Manager” window, device groups can be added via the “Device
Group and Sampling Frequency Settings” window, and configurations can be added via the
“Configuration manager” window. Information about the “Zone Manager” window can be found in the
“Adding, Deleting, and Renaming a Zone” section on page 267, information on the “Device Group and
Sampling Frequency Settings” window can be found in the “Device Group Selection” section on
page 249, and information on the “Configuration Manager” window can be found in the “Adding,
Deleting, and Renaming a Configuration” section on page 270.
Security
Editing in the Designer window can be restricted based on the user security settings. Only users for
whom the [Operation Security] [Edit] checkbox in the “Security” dialog box has been checked can
display the Designer window and edit configurations.
For information about the “Security” dialog box, see “Security (Creating Users and Making User
Settings)” on page 70.
Edit Mode
There is an “Edit Mode” in the Designer window. When the Edit Mode is ON, configurations can be
edited. When it is turned OFF, the DME is controlled by DME Designer.
NOTE
SP2060 configurations cannot be edited.
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Edit Mode ON/OFF
The edit mode can be turned on or off via the [Edit Mode] command in either the [Tools] menu or the
contextual menu that appears when you right-click on the worksheet. You can also use the [Edit Mode]
button in the menu bar. To turn Edit Mode ON click the command, placing a checkmark to the left of
the command name. When there is a checkmark next to the command (when Edit Mode is ON),
clicking the command again removes the checkmark and turns OFF the Edit Mode.
Edit Mode=ON
When Edit Mode is ON, you can do configuration editing tasks such as arranging objects, making
connections, and changing properties.
Edit Mode=OFF
When Edit Mode is OFF, you cannot arrange objects, make selections, or display “Properties”
dialog boxes for objects. You can display the component editor.
Designer Window
You can display or hide the Designer window using the [Designer] command on the [View] menu in
the Main Panel window.
Title Bar
“Designer” is displayed on the title bar. You can move the window by dragging the title bar. There are
[Minimize], [Maximize]/[Restore], and [Close] buttons at the right edge of the title bar.
NOTE
Only users for whom the [Operation Security] [Edit] checkbox in the “Security” dialog box has been checked can turn
the Edit Mode ON.
Title Bar
Menu Bar
Toolbar
Toolkit Window
Design Window Resource Meter
Window
Navigator Window
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Menu Bar
Commands that can be executed in the application are collected into categories on the menu bar.
When you click one of the categories, a list of commands is displayed.
Toolbar
Frequently used commands are arranged here as buttons.
[Print] Button (page 176)
Prints the active design window.
[Undo] Button (page 177)
Undoes the most recent edit operation.
[Redo] Button (page 177)
Restores operations undone with the [Undo] button back to their original condition.
[Cut] Button (page 177)
Cuts the selected object from the screen and moves it to the clipboard.
[Copy] Button (page 177)
Copies the selected object to the clipboard.
[Paste] Button (page 177)
Pastes data from the clipboard.
[Navigator] Button (page 168)
Displays or hides the Navigator window.
[Resource Meter] Button (page 167)
Displays or hides the Resource Meter window.
[Analyze] Button (page 181)
Displays the “Analyze” dialog box, and analyzes the configuration.
[Show Signal Delay] Button
The digital signal delay value is displayed in the Configuration window.
"Show Signal Delay (Delay Display Value)" in "Configuration Window" (page 281)
[Probe Monitor] Button
Tur ns the probe monitor ON or OFF.
“Probe Monitor” in “Configuration Window” (page 279)
[Print] Button
[Undo] Button
[Redo] Button
[Cut] Button
[Copy] Button
[Paste] Button
[Show Signal Delay]
button
[Navigator] Button
[Resource Meter] Button
[Analyze] button
[Zoom In] Button [Edit Mode] Button
[Probe Monitor] Button [Arrow] Button
[Zoom Out] Button [Hand] Button
[Actual Size] Button [Zoom To] Button
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[Zoom Out]/[Zoom In]/[Actual Size]/[Zoom To] Buttons
These buttons correspond to the commands on the [View] menu with the same names. Changes
the magnification of the display on the screen.
“[View] Menu” in “Designer Window Menus” (page 178)
[Arrow] Button
The mouse cursor appears as crosshairs, and can be used to select objects.
[Hand] Button
The mouse cursor appears as a hand shape, and can be used to click and “grab” the worksheet
for scrolling.
[Edit Mode] Button
Tur ns the edit mode ON or OFF.
“Edit Mode” (page 166) in the “Configuration Editing” section.
Status Bar
DME ID/Component ID
When the mouse pointer is moved over a DME device in the Zone window, the ID for that DME
device is displayed. When the mouse pointer is moved over a component in the Configuration
window, the ID for the component is displayed.
Sampling Frequency
Displays the sampling frequency in the configuration window.
Sheet size
Displays the size of the sheet in the active design window.
Coordinates
Displays the coordinates of the mouse pointer any time it is within the design window. When
dragging an object, the coordinates displayed here refer to the upper left corner of the object
being dragged.
Sheet SizeDME ID/Component ID Sampling Frequency Coordinates
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Resource Meter Window
The Resource Meter can be displayed or hidden via the [Navigator] command in the [View] menu.
The Resource Meter window is displayed only when the Configuration window and User Module
window are active. Meters for the DSP memory usage percentage and the SPX resource usage
percentage are in the Resource Meter window. The sampling frequency of each DME unit is also
displayed.
DSP Memory Usage Percentage
When you are designing in the Configuration window, it gives you a yardstick for judging the total
usage percentage for DSP memory in the DME unit. In addition, the usage percentage varies
depending on the sampling frequency, even for the same component.
When the configuration is synchronized with the DME unit during online status, checks of
connections and component information begin automatically (this is called compiling). The actual
total usage percentage is calculated after this compiling operation. The usage percentage will vary
according to the number of connections and components. The Resource Meter window gives you
a precompile guideline for use while designing your configuration. An error may occur even when
the meter shows less than 100 percent, based on conditions such as the number of connections,
and type and number of components used.
SPX Resource Usage Ratio
Displays the resource usage ratio for SPX components and Feedback Suppressor components
arranged in the configuration.
NOTE
Not displayed in the SP2060 configuration window.
NOTE
If a configuration is compiled at fs=44.1kHz or 48kHz, and the sampling frequency is then changed to 88.2kHz or 96kHz, it is
necessary to recompile at 88.2kHz or 96kHz. If this is not done some configurations may produce no sound. In such cases a
“DSP Power Shortage” message will be displayed on the DME unit.
NOTE
If the [Matrix Mixer 64 input 64 output] or the [Matrix Mixer 64 input 32 output] components are placed in the DME64N
configuration window, you will not be able to use other components, even though the window does not reach 100 percent.
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Navigator Window
The Navigator window can be displayed or hidden via the [View] menu [Navigator] or the tool button
(large) [Show/Hide Navigator] button in the main window, or via the [View] menu [Navigator]
command in the designer window.
Gives a hierarchical display of the area, zones, and configurations, along with the DME devices, user
modules and components arranged within the configurations. This allows you to check the overall
status of your setup.
When doing offline editing, you can click the icon or name for an area, zone, configuration, DME
device, user module, or component to make each design window active.
[+]/[-]
The subordinate items are displayed or hidden using the [+]/[-] buttons to the left of the area,
zones, configurations, user modules, or DME devices. When the subordinate items are displayed,
the button changes to [-]. If you click this button, the subordinate items will be hidden. When the
subordinate items are hidden, the button changes to [+]. If you click this button, the subordinate
items will be displayed.
Subordinate items are also displayed and the button changes to [-] when you click on an area,
zone, configuration, user module, or DME device.
NOTE
For user modules with security enabled, a password is requested when displaying the hierarchical display shown below.
Area
Zone
Configuration
Device
User Module
Components included
in the User Module
Components
Device Group
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Area
If you click the area while doing offline editing, the Area window becomes active.
Zone
If you click a zone while doing offline editing, the Zone window becomes active. If another Zone
window is open, it will be closed.
Device Group
If a group is clicked during offline editing, the zone window of the clicked group will become active.
If a window for another zone is open at the time, it will be closed.
Configuration
If a configuration is clicked during offline editing, the clicked configuration will be selected.
Device
If you click a device, a Configuration window will be opened for that unit. If that window is already
open, it will be displayed on top of any other windows.
Component
Click a component and the component editor will open.
User Module
The window specified by “User Module Properties [Double Click Action]” will open when clicked.
Components Included in the User Module
Click a component in the user module and the component editor will be displayed.
NOTE
When there are multiple configurations in a zone, click a configuration to switch configurations, not the zone.
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Toolkit Window
The Toolkit displays objects that can be arranged in each design window. The displayed contents vary
according to which window is active.
See “Objects” on page 183.
Displayed in the designer
window
Floating-style
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Displaying the Toolkit Window
You can display or hide the Toolkit window using the [Toolkit] command on the [View] menu. The
Toolkit displays objects that can be arranged in each design window. You can arrange objects in each
design window by dragging them from the Toolkit window or by double-clicking them in the Toolkit
window.
The objects are categorized by type and displayed here in a hierarchy. You can use the [+]/[-] buttons
to display or hide items below a particular level in the window. Click the [+] button to display the items
on the next level down, and the [-] button to hide them.
Moving the Toolkit Window
You can move the Toolkit window by dragging it. If you drag the window to right or left side, it will
remain fixed. If you drag it to other locations, it will float independently. When DME Designer is started,
the Toolkit window is displayed at the left side of the Designer window.
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Toolkit Window Types
The contents of the Toolkit window will vary, depending on which window is active.
The following objects are displayed in each window:
[Area Parts List]
The [Area Parts List] displays objects that can be arranged in the Area window. The same objects are
displayed in the [Area Parts List] submenu on the [Tools] menu or on the context menu that appears
when you right-click on the sheet.
Active Design Window Toolkit Window
Area Window Area Parts List
Zone Window Device List
Configuration Window Component List
User Module Window Component List
Area Parts List Device List
Component List
(Configuration
Window)
Component List
(User Module
Window)
DME
ICP
SP2060
External Device ✔✔
Component ✔✔
SPX Component ✔✔
User Module
Pictures ✔✔✔✔
Text ✔✔✔✔
Boxes ✔✔✔✔
Ellipses ✔✔✔✔
NOTE
You can create multiple zones in an area. They are added using the menu bar [Tool] menu “Zone” dialog box.
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[Device List]
The Device list displays objects that can be arranged in a Zone window (configuration). The same
objects are displayed in the [Device List] submenu on the [Tools] menu or on the context menu that
appears when you right-click on the sheet.
[Component List] (Configuration Window)
The Component List displays objects that can be arranged in Configuration windows. The same
objects are displayed in the [Component List] submenu on the [Tools] menu or on the context menu
that appears when you right-click on the sheet.
NOTE
Configurations are added using the menu bar [Tool] menu “Configuration Manager” dialog box.
Toolkit window [Device List] submenu on the [Tools] menu or
on the context menu
[Tools] menu
Toolkit window [Tools] menu [Component List] submenu
th [T l ]
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[Component List] (User Module Window)
The Component List displays objects that can be arranged in the User Module window. The same
objects are displayed in the [Component List] submenu on the [Tools] menu or on the context menu
that appears when you right-click on the sheet.
Toolkit window [Tools] menu [Component List] submenu
on the [Tools] menu
or on the context menu
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Four Design Windows
The following design windows are available: the Area window, Zone window, Configuration window,
and User Module window. In each window there is a single sheet on which objects can be arranged.
Within the Designer window, you can simultaneously open and edit in the Area window, Zone Window,
Configuration window, and User Module window.
Area Window
Used to design areas.
See “Area Window” on page 272.
Zone Window
Used to design zone configurations.
See “Zone Window” on page 274.
Configuration Window
Used to design configurations for DME units arranged in a zone.
See “Configuration Window” on page 277.
User Module Window
Used to design user modules configurations. A module that combines a number of other
components, yet is treated as a single component, is called a “user module.” It is arranged in the
Configuration window.
See “[Component List] (User Module Window)” on page 174.
Area Window
Zone Window
Configuration Window
User Module Window
Component Editor
Configuration Structure and Four Design Windows
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Designer Window Menu
[Print] Menu
This menu provides commands for exporting configurations and printing windows.
[Print Setup]
When you select this command, the “Print Setup” dialog box will be displayed. Sets the paper size
and orientation.
“Printing Each Design Window” in “Design Window Shared Settings and Operations” (page 247)
[Print Preview]
Displays a print preview of the active design window.
“Printing Each Design Window” in “Design Window Shared Settings and Operations” (page 247)
[Print]
Prints the active window. When you select this command, the “Print” dialog box will be displayed.
“Printing Each Design Window” in “Design Window Shared Settings and Operations” (page 247)
[“Print” dialog box]
Enter the number of copies to print into the [Number of Copies] box, and click the [Print] button.
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[Edit] Menu
This menu provides edit commands.
[Undo]
Undoes the most recent edit operation. Repeatedly clicking this button will delete multiple
operations. When [Undo] is not possible, the command will be grayed out.
[Redo]
Returns to the status before the [Undo] command was executed. If you repeatedly click this button,
it will redo multiple operations. If redo is not possible, the command will be grayed out.
[Cut]
Cuts the selected object. Moves the selected object to the clipboard.
[Copy]
Copies the selected object to the clipboard. The selected object remains as is.
[Paste]
This command pastes the object on the clipboard into the active window. If there is no data on the
clipboard or if the object on the clipboard is not a type that can be pasted into the active window,
this command cannot be used.
[Delete]
Deletes the selected object. The data on the clipboard does not change.
[Select All]
Selects all objects in the active design window.
[Duplicate]
Duplicates the selected object. The data on the clipboard does not change.
NOTE
There are some objects that cannot be deleted with the [Delete] command.
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[Display Order]
Changes the display order (in front or behind) of the selected objects.
“Changing the Order” in “Design Window Shared Settings and Operations” (page 252)
[Edit Legend]
This command can be selected when an Area window, Zone window, or Configuration window is
active. It lets you edit the descriptive text (legend) displayed on the sheet in the Area window, Zone
window, or Configuration window. When this command is selected, the “Edit Legend” dialog box
will be displayed.
“Legend (Descriptive Fields)” in “Objects” (page 232)
[Properties]
Opens the “Properties” dialog box for the selected objects.
See “Object Types” on page 183.
[View] Menu
Displays or hides the windows.
[Toolbar]
Displays or hides the toolbar. A checkmark appears beside this menu item when the toolbar is
displayed.
[Status Bar]
Displays or hides the status bar. A checkmark appears beside this menu item when the status bar
is displayed.
[Area]/[Toolkit]/[Resource Meter]/[Navigator]
Displays or hides the Area window, Toolkit, Resource Meter, or Navigator window. A checkmark
appears to the left of the command name when a window is displayed.
The Resource Meter window is displayed only when the Configuration window and User Module
window are active.
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[Full Screen]
Displays in full-screen mode. Displays the active design window (Area, Zone, Configuration, or
User Module window) exclusively, with it covering the entire screen.
A context menu appears wherever you right-click on the screen, containing the commands that are
needed at that location.
To return from the full-screen mode to the original display status, press the <Esc> key.
[Port Long Name]
Switches the port name display of the slot components. When you select this command, a
checkmark appears next to it and long names are displayed. If you select this command when a
checkmark is next to it, the checkmark disappears and short names are displayed.
[Zoom In]
Gives a closer view of an area displayed on the screen.
[Zoom Out]
Widens the area displayed on the screen.
[Zoom To]
Selects the display magnification from a submenu.
[Actual Size]
Returns the display to normal dimensions.
[Fit in Window]
Increases or decreases the display magnification so that the sheet exactly fits the current window.
The entire sheet will be visible.
Long name
Short name
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[Tools] Menu
[Area Parts List]
This command can be used only when the Area window is active. A submenu displays the same
objects that are in the Toolkit window displayed while the Area window is active. Clicking an object
on the submenu, then clicking the Area window, places that object in the Area window.
[Area Parts List] in “Toolkit Window” (page 172)
[Device List]
This command can be used only when the Zone window is active. A submenu here displays the
same objects as the Toolkit window. Clicking an object on the submenu, then clicking the Zone
window, places that object in the Zone window.
[Zone Device List] in “Toolkit Window” (page 173)
[Component List]
This command can be used only when a Configuration window or User Module window is active.
A submenu here displays the same objects as the Toolkit window. Clicking an object on the
submenu, then clicking the Configuration/User Module window, places the object in that window.
“Component List (Configuration Window)” in “Toolkit Window” (page 173), “Component List
(User Module Window)” in “Toolkit Window” (page 174)
[Zone Manager]
Displays the “Zone Manager” dialog box. Here you can add, delete, or rename a zone.
See “Adding, Deleting, and Renaming a Zone” on page 267.
[Device Group Manager]
Displays the [Device Group Manager] window, allowing the device group to be changed.
“Changing the Device Group” (page 268).
[Configuration Manager]
Displays the “Configuration Manager” dialog box. Here you can add, delete, or rename a
configuration.
See “Adding, Deleting, and Renaming a Configuration” on page 270.
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[Save User Module]
This command can be used only when a User Module is selected in the Configuration window.
Saves a template for the selected user module.
“User Module Manager” Dialog Box in “User Modules” (page 287)
[User Module Manager]
Displays the “User Module Manager” dialog box. Changes the settings of, renames, or deletes a
user module saved as a template.
“User Module Manager” Dialog Box in “User Modules” (page 290)
[Show Signal Delay]
The digital signal delay value is displayed in the configuration window with sample units.
"Show Signal Delay (Delay Display Value)" in "Configuration Window" (page 281)
[Analyze]
Displays the “Analyze” dialog box, and analyzes the configuration.
"Analyze (Configuration Analysis)" in "Configuration Window" (page 284)
[Probe Monitor]
Tur ns the probe monitor ON or OFF. This command can be selected only when a Configuration
window or User Module window is active while in online status.
“Probe Monitor” in “Configuration Window” (page 279)
[Monitoring Point List]
Opens the “Monitoring Point List” dialog box. Registers points for monitoring with headphones.
"Monitoring Point List" in "Configuration Window" (page 282)
[Edit Mode]
Tur ns the edit mode ON or OFF.
“Edit Mode” in “Editing Configurations” (page 163)
[Sheet]
Opens the “Sheet” dialog box. Sets the sheet size and background.
“Sheet” in “Objects” (page 234)
[Prohibit Diagonal Connections]
All connections will be drawn with horizontal and vertical wires only. Diagonal wires cannot be
drawn.
“Drawing Settings” in “Drawing and Editing Wires” (page 257)
[Grid]
Opens the “Grid” dialog box. Displays or hides the grid and sets the grid spacing.
“Grid” in “Design Window Shared Settings and Operations” (page 243)
[Arrow]
The mouse cursor appears as crosshairs, and can be used to select objects.
NOTE
Only users for whom the [Operation Security] [Edit] checkbox in the “Security” dialog box has been checked can
select this command.
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[Hand]
The mouse cursor appears as a hand shape, and can be used to click and “grab” the worksheet
for scrolling.
[Export DXF]
Exports the information in the active window and saves it as a DXF file, which is compatible with
CAD software sold by other companies.
“Exporting the Design Window” in “Design Window Shared Settings and Operations” (page 244)
[Preferences]
Displays the “Preferences” dialog box. Sets the line thickness and the design window edit
operations.
“Preferences” in “Design Window Shared Settings and Operations” (page 241)
[Window] Menu
Arranges multiple windows. The lower part of the menu displays the names of currently open
windows. A checkmark appears next to the active window. When you click the name of a window, that
window becomes active.
[Cascade]
Displays the windows overlapping one another.
[Tile]
Displays the windows arranged side-by-side.
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Objects
Object Types
The devices, shapes, and wires that can be arranged in each design window are called “Objects.”
The following objects are available:
Various design elements, such as name, color and size, can be set in the “Properties” dialog box for
each object.
Size is set using the [Width] and [Height] boxes in the “Properties” dialog box. The maximum size
values that can be set may vary according to the sheet size and object position. You can set a size
that allows the object to fit in the sheet.
Name
Window Where It can be
Placed/Displayed
Explanation
Zone Area Zones
DME Zones DME and any cards inserted into its slots
ICP Zones User defined parameter control
SP2060 Zones Speaker Processor
External Device Area, Zones External Device
Component Configuration
User Module
User Module, Audio processor, Control parts
SPX Component Configuration
User Module
SPX components
User Module Configuration Combination of components
Slot Component Configuration Internal DME I/O or installed I/O cards.
Pictures All Image
Text All Text box
Boxes All Box shape
Ellipses All Circular shape
Wires All Connecting wire, straight line shape
Legend Area
Zones
Configuration
An area displayed on the sheet where descriptive
information is presented.
Sheet -- One sheet per design window.
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Zone
There must be at least one zone in the Area window. Zones are added and deleted using the “Zone”
dialog box. Zones are not displayed in the Toolkit window or in the [Area Parts List] submenu in the
[Tools] Menu
If you right-click on the name of a zone object located in the Area window, a context menu will be
displayed.
Zone Context Menu
[Cut]
Cuts the selected object and places it on the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the object currently on the clipboard.
[Delete]
Deletes an object.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Properties]
Displays the “Zone Properties” dialog box.
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Zone Object Properties
When you select a zone in the Area window, then click the [Properties] command on the [Edit]
menu, the “Area Properties” dialog box is displayed. Here you can set properties for zone objects.
The [Properties] command is also located on the context menu for zone objects.
[Text] Box
You can enter up to 100 English characters for the object name.
The object name is displayed in the rectangular box for the object. If there is a large number of
characters and the object’s shape is too narrow, all characters might not be displayed.
[Font] Button
Clicking here displays the “Select Font” dialog box. This sets the font used to display the object
name.
For information about the “Select Font” dialog box, see page 236.
[Color] Button
Clicking here displays the “Select Color” dialog box. This sets the color of the object name text.
For information about the “Select Color” dialog box, see page 237.
Text Position
Sets the location of the text. The list to the left sets the vertical position of the text. The list to the
right sets the horizontal position.
•Vertical Position
Select [Top], [Center], or [Bottom].
Horizontal Position
Select [Left], [Center], or [Right].
[Width] Box
Specifies the width of the object in pixels. The default is 50 pixels.
[Height] Box
Specifies the height of the object in pixels. The default is 50 pixels.
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[Style]
Sets the style of the object. From the list, select [Plain], [Raised], or [Sunken].
Background Image
Sets background effects for the object.
[Color] Button
Sets the color. Clicking here displays the “Select Color” dialog box.
For information about the “Select Color” dialog box, see page 237.
[Image] Button
Displays an image inside the object. You can use image files in the following formats: BMP
(.bmp), PNG (.png), XPM (.xpm), and JPEG (.jpg). Clicking here displays the “Select Image”
dialog box. Specify an image file and set its display method.
For information about the “Select Image” dialog box, see page 239.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
Raised Sunken
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DME
DMEs are arranged in the Zone window. If DME properties settings have been made for an expansion
card installed in one of the DME slots, the card will be displayed automatically.
DME24N
DME64N
DME24N with no I/O card installed. DME24N with an I/O card installed in
its expansion slot.
DME64N with no I/O cards connected in slots. DME64N with I/O cards installed
in expansion slots 1 and 4.
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DME8i-C
DME8o-C
DME4io-C
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When I/O Cards Are Installed in DME Expansion Slots
When an I/O card is selected for an expansion slot in the DME properties, an I/O port is added for
the DME arranged in the Zone window. An I/O component block will be added to the configuration
window.
If [None] is selected for I/O cards in the DME properties, any I/O component blocks will also be
deleted automatically from the Configuration window. (Even if the I/O components are deleted, the
wiring will remain.)
When the DME64N Cascade Setting is Turned ON
When [Show Cascade Port] is checked in the DME64N “DME Device Properties” dialog box, the
cascade I/O components will be displayed in the Configuration window.
If “Show Cascade Port” is turned OFF in the DME64N “DME Device Properties” dialog box,
cascade I/O components will also be deleted automatically in the Configuration window. (Even if
the Cascade I/O components are deleted, the wiring will remain.)
DME64N block with card inserted in a slot and the Configuration window
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CobraNet Card
If the I/O card is a CobraNet card, a CobraNet icon will be displayed in the DME object.
Object Selection
To open a configuration window for a DME object arranged in the Zone window, first select it by
clicking on it, then double-click on it. If you right-click on the object, a context menu will be
displayed.
Scene Info and [On-line] Button
DME objects include an object that provides scene info and an [On-line] button.
The scene info area displays the current scene number and name. Click the scene info area to
open the “Scene Manager” window.
The [On-Line] button has the same function as the [On-Line] button in the main panel window.
“[On-Line] Button” (page 50).
DME block with CobraNet card inserted
Scene Info [On-Line] Button
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DME Object Context Menu
[Open Configuration Window]
Opens the Configuration window.
See "Configuration Window" on page 277.
[Configuration Manger]
Opens the Configuration Manager window.
See "Configuration Manager" on page 270.
[Device Group Manager]
Opens the Device Group Manager window
See "Device Group Manager" on page 268
[Synchronization]
Opens the Synchronization window
See "Synchronization
(DME Designer and Unit Synchronization)” on page 83
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the DME object that is on the clipboard.
[Delete]
Deletes the object you clicked on.
[Duplicate]
Duplicates the object you clicked on.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Recall Scene]
Selects and recalls a scene from the submenu.
[Flash Unit LEDs]
When selected the DME front panel will flash, and will continue flashing until selected a second
time.
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[Output Level]
When you select this command, the “Output Level” dialog box will be displayed. This sets the DME
master volume.
[Properties]
Displays the “DME Device Properties” dialog box.
DME Properties
To display the “DME Device Properties” dialog box, select a DME object, then click the [Properties]
command on the [Edit] menu. Here you can set DME properties.
DME24N DME64N
DME8i-C
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[Label] Box
You can enter up to 100 English characters to display over the object.
[Width] Box
Specifies the width of the object in pixels.
[Height] Box
Specifies the height of the object in pixels.
[Style]
Sets the style of the object. From the list, select [Plain], [Raised], or [Sunken].
[Label Font] Button
Sets the font for the label. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see page 236.
Show Scene Display and On-line Indicator
When checked the current scene number and name and on-line indicator are displayed in the zone
window.
NOTE
The name set in the [Label] box will be displayed on the list in the Toolkit window, [Import]/[Export] menu commands,
and on the list in the dialog box. If there are multiple examples of the same DME, set different names for each so that you
can distinguish one from the other.
DME8o-C
DME4io-C
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[Label Color] Button
This sets the color of the label text. Clicking here displays the “Select Color” dialog box.
[Port Label Color] Button
Sets the color for the I/O port label text. Clicking here displays the “Select Color” dialog box.
[Color] Button
Sets the color of the object. Clicking here displays the “Select Color” dialog box.
I/O Card
Allows I/O card setup. [Slot1] ~ [Slot4] can be set up for a DME64N, while only [Slot1] is available
for a DME24N. No I/O card setup is provided for the DME8i-C/DME8o-C/DME4io-C.
[Select I/O Card]
Specifies the type of I/O card.
[Card Label]
I/O card names having up to 100 characters can be entered here.
Port Style On Zone Window
Specifies how the DME ports appear in the zone window.
[Custom Port Style]
Customizes the port display.
[Left]
Sets the number of ports to be displayed on the left.
[Right]
Sets the number of ports to be displayed to the right.
•[Audio Port (Classic Style)]
Displays all audio ports.
[Edit Port Label and Type]
Sets the label and type for each port. Click to display the [Edit Port Label] dialog.
See "Edit port Label and Type" dialog box on page 197.
NOTE
For information about the “Select Color” dialog box, see page 237.
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Compile Priority
Here you can make compile settings for the configuration.
[Resource]
Compiles arrangable components in order based on their component numbers. The Delay
values differ depending on the signal lines.
[Fixed Delay]
Fixes the Delay value (number of Samples) for the signal lines. However, it also reduces the
number of components that can be arranged.
[Auto Delay Compensation]
This turns ON or OFF a function that automatically corrects the component delay when
[Fixed Delay] is selected.
Cascade
Tur ns the DME 64N cascade ON or OFF.
Show Cascade Port on Configuration Window
Checking this enables cascade.
[Cascade Setting]
Here you can make settings that apply when cascade is enabled. Clicking here displays the
“Cascade Setting” dialog box.
See "Cascade Setting" dialog box on page 196.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
NOTE
These compile settings are reflected in online status. If you change the settings in offline status, it will be enabled when
going online after going offline once.
NOTE
Auto Delay Compensation will not function properly in configurations that have a loop connection.
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“Cascade Setting” Dialog Box
Clicking the [Cascade Setting] button displays the “Cascade Setting” dialog box. Here you can
display DME64E cascade connections and make settings related to them. These settings are
common to the cascaded DMEs in the same zone.
Unit No. (Cascade Connection Number)
All DME units other than the first unit (default “1”) are assigned automatically, and are grayed out
after connection indicating that the settings cannot be changed.
Head Margin
Here you can display and set the head margin for the Cascade connection audio signal. Select [0
dB] or [-18 dB]. All DME Unit No. settings for DME units other than the first unit will be automatically
set to the same value as the first unit when connected. These settings are grayed out after
connection indicating that they cannot be changed.
Mixer I/O Channel
Here you can display and set the channel used for audio input/output to a mixer. If the checkbox is
turned ON, the channel for the Cascade connection with the mixer is set. If turned OFF, the channel
for connecting with the DME is set.
[Check All] Button
Checks all checkboxes.
[Clear All] Button
Clears all checkboxes.
[OK] Button
Updates the settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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Edit Port Label and Type Dialog Box
The Edit Port Label and Type dialog box will appear when the [Edit Port Label and Type] button is
clicked. Specifies the port labels and types to be displayed to the left and right of DME and
SP2060 objects.
To set labels enter the [Port Name] for [Left] and [Right]. Each name can be up to 100 characters in
length.
To set the port type use [Port Type] to select the [Left] and [Right] types.
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ICP
You can arrange DME Device objects in the Zone window. These can be controlled using User
Defined Button.
First click on an ICP object arranged in the Zone window to select it, then double-click the label. This
opens a “Control Panel Properties” window. If you right-click on the object, a context menu will be
displayed.
ICP Object Context Menu
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the control panel object that is on the clipboard. If the same control panel object exists on
the sheet where you are pasting, a new ICP object will be created.
[Delete]
Deletes the object you clicked on.
[Duplicate]
Duplicates the object you clicked on.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Properties]
Displays the properties dialog box.
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ICP Properties
To display the “DME Device Properties” dialog box, select a ICP object, then click the [Properties]
command on the [Edit] menu.
[Label] Box
You can enter up to 100 text characters to display above the object. Labels for identical ICP
objects that exist in other configurations will also be changed.
[Width] Box
Specifies the object width in pixels.
[Height] Box
Specifies the object height in pixels.
[Style]
Sets the object style. Select [Plain], [Raised], or [Sunken] from the list.
[Label Font] Button
Sets the font for the label. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see page 236.
[Label Color] Button
This sets the color of the label text. Clicking here displays the “Select Color” dialog box.
For information about the “Select Color” dialog box, see page 237.
[Back Color] Button
Sets the object color. Click to display the Select Color dialog box.
Ethernet Port
Tur ns Ethernet port rendering on or off. Ethernet port display will appear when the checkbox is ON.
The radio buttons can be used to specify whether the display is on the left or right side.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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SP2060
SP2060 objects can be placed in the zone window.
When clicked an SP2060 in the zone window will be selected, and when double-clicked the
configuration window will open. A contextual menu will appear if the object is right-clicked.
Scene Info and [On-line] Button
SP2060 objects include an object that provides scene info and an [On-line] button.
The scene info area displays the current scene number and name. Click the scene info area to open
the “Scene Manager” window.
The [On-Line] button has the same function as the [On-Line] button in the main panel window.
“[On-Line] Button” (page 50).
The SP2060 Object Context Menu
[Open Configuration Window]
Opens the Configuration window.
“Configuration Window” (page 277).
[Configuration Manager]
Not available for SP2060 objects.
[Device Group Manager]
Opens the Device Group Manager window
See "Device Group Manager" on page 268
[Cut]
Cuts the selected object and places it on the clipboard.
Scene Info [On-Line] Button
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[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the SP2060 object currently on the clipboard.
[Delete]
Deletes an object.
[Duplicate]
Creates a duplicate of an object.
[Display Order]
Changes the display order according to the selected submenu command.
[Recall Scene]
Selects and recalls a scene from the submenu.
[Flash Unit LEDs]
Select to flash all indicators on the SP2060 panel. Flashing will continue until this command is de-
selected.
[Output Level]
Not available for SP2060 objects.
[Properties]
Opens the “SP2060 Device Properties” window.
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SP2060 Properties
Select an SP2060 object and click [Properties] in the [Edit] menu to open the “Speaker Processor
Device Properties” window. The SP2060 properties can be edited here.
[Label] Box
Up to 100 single-byte characters or 50 two-byte characters can be entered for display on the
object. One two-byte character is equivalent to two single-byte characters. Single-byte and two-
byte characters can be mixed.
[Width] Box
Specifies the object width in pixels.
[Height] Box
Specifies the object height in pixels.
[Style]
Specifies the object style: select [Plain], [Raised], or [Sunken] from the list.
Show Scene Display and On-line Indicator
When checked the current scene number and name and on-line indicator are displayed in the zone
window.
[Label Font] Button
Specifies the label font. The “Select Font” window will appear when this button is clicked.
See “The Select Font Window” on page 236 for details on using the Select Font window.
[Label Color] Button
Specifies the color of the label characters. The “Select Color” window will appear when this button
is clicked.
NOTE
The label specified in the [Label] box will appear in the Toolkit window, the [Import] and [Export] menu commands, and
window lists. When multiple SP2060 units are used they can be given different labels for easy identification and
differentiation.
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[Port Label Color] Button
Species the color of the I/O port label characters. The “Select Color” window will appear when this
button is clicked.
[Color] Button
Specifies the color of the object. The “Select Color” window will appear when this button is clicked.
Port Style on Zone Window
Species how ports will be displayed on SP2060 objects in the zone window.
[Audio Port (Classic Style)]
Displays all audio ports. This command grayed out and cannot be selected for SP2060 objects.
[Custom Port Style]
Customizes the port display. This setting is always used for SP2060 objects.
[Left]
Specifies the number of ports to be displayed on the left side of the object.
[Right]
Specifies the number of ports to be displayed on the right side of the object.
[Edit Port Label and Type]
Edits the label and type for each port.
The “Edit Port Label and Type” window opens when clicked.
“Edit Port Label and Type” window (page 197).
[OK] Button
Applies the setting changes and closes the window.
[Cancel] Button
Closes the window without changing any settings.
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External Device
Arranges external device objects in the Zone window. These objects can be added by plug-in
functions. External applications can be linked to the devices arranged in the window. These links to
external applications are set using the “External Device Properties” dialog box.
To start the application linked to an external device object arranged in the Zone window, first click on
the object to select it, then double-click it. If you right-click on the object, a context menu will be
displayed.
AD824/AD8HR
The AD824 is an eight-channel analog-to-digital converter. The AD8HR is an eight-channel analog-
to-digital converter that features a head amp with high quality sound.
You can connect Yamaha AD824 and AD8HR A/D converters to a DME unit and control them
remotely from DME Designer. DME Designer has a component editor for controlling [AD824] and
[AD8HR] units.
If you arrange an [AD824] or [AD8HR] from [External Device] in the Zone window, select the
connected DME unit in the properties dialog box, and double-click on an [AD824] or [AD8HR]
block, the component editor is displayed.
NOTE
If no external application is linked to the an object, no application will start when the object is double-clicked.
NOTE
If a DME is not selected in the properties dialog box, the component editor will not be displayed even if you double-click.
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External Device Object Context Menu
[Open Component Editor]
Starts the application assigned to the object.
For the [AD824] and [AD8HR], it opens the component editor.
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the object that is on the clipboard.
[Delete]
Deletes the object you clicked on.
[Duplicate]
Duplicates the object you clicked on.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Properties]
Displays the “External Device Properties” dialog box.
At the lowest position below [External Device], [AD824] and [AD8HR] display the “Serial Controlled
Device Properties” dialog box. The other objects display the “External Device Properties” dialog
box.
External Device Properties
To display the “External Device Properties” dialog box, select any external device object besides
AD824 or AD8HR, then click the [Properties] command on the [Edit] menu.
[Label] Box
You can enter up to 100 English characters to display over the object.
[Width] Box
Specifies the object width in pixels.
[Height] Box
Specifies the object height in pixels.
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[Style]
Sets the object style. Select [Plain], [Raised], or [Sunken] from the list.
[Label Font] Button
Sets the font for the label. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see page 236.
[Label Color] Button
This sets the color of the label text. Clicking here displays the “Select Color” dialog box.
[Port Label Color] Button
Sets the color of the I/O port label. Click to display the Select Color dialog box.
[Back Color] Button
Sets the object color. Click to display the Select Color dialog box.
Launch Application
The radio buttons determines whether an application or file will be linked to an external device.
[Application] Box
The linked application will be displayed. Click the [Browse] button to locate and select an
application. Specifies the path to an application to be launched when an External Device
object is double-clicked.
[File] Box
The linked file will be displayed. Click the [Browse] button to locate and select a file. Specifies
the path to a file to be launched when an External Device object is double-clicked.
Port
Specifies the number of ports displayed for an External Device object.
[Left]
Sets the number of ports to be displayed on the left.
[Right]
Sets the number of ports to be displayed to the right.
[Edit Port Label] Button
Sets the label and type for each port. Click to display the [Edit Port Label] dialog.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
NOTE
For information about the “Select Color” dialog box, see page 237.
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External Device Properties (AD824, AD8HR “Serial Controlled Device
Properties” Dialog Box)
To display the “Serial Controlled Device Properties” dialog box, select AD824 or AD8HR, then click
the [Properties] command on the [Edit] menu.
This dialog box is the same as the “External Device Properties” dialog box, except for [Remote].
Remote
Select the DME you will control remotely from AD824 and AD8HR.
[DME Unit]
The DMEs in the current configuration will be displayed in a list. Select the DME you will
control remotely.
[ID]
Selects an ID from 1 to 8. The default is 1.
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Component
Components are arranged in the Configuration window and the User Module window. They include
audio processors like mixers and compressors, and control parts like switches and sliders. They can
be added by plug-in functions. Component objects arranged in a configuration are displayed in block
form.
To open the component editor for an arranged component, first select it by clicking on it, then double-
click on it. If you right-click on the object, a context menu will be displayed.
Component Object Context Menu
[Open Component Editor]
Opens the component editor.
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the object that is on the clipboard.
[Delete]
Deletes the object you clicked on.
[Duplicate]
Duplicates the object you clicked on.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Recall Component Library]
Recalls libraries with component parameters saved in them. Clicking here displays the submenu.
When a library is selected from the submenu, the library is read and the component parameters are
changed.
For more information about libraries, see “Library” (page 337).
NOTE
The amount of DSP memory used is not displayed for SP2060 units.
NOTE
Libraries can be recalled only by users for whom [Control Component Editor] in security is turned ON. The command is
grayed out for users for whom [Control Component Editor] is turned OFF.
Label
ID
Input Port
Output Port
Amount of DSP memory used
in the DME
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[Store Component Library]
Saves the component parameters. Click to display the Store dialog. If you then save without
changing the folder, the parameters will be added to the library.
Refer to “Library” on page 337 for more information.
[Add Component to Component Link]
Creates component link.
Refer to "Creating Component Links" on page 342 for more iformation.
[Properties]
Displays the “Component Properties” dialog box.
Component Properties
Here you can set properties for each component. If multiple examples of the same component type
are arranged on a single sheet, changing the properties of a single component does not change
the others.
To display the “Component Properties” dialog box, select a component object, then click the
[Properties] command on the [Edit] menu.
[Label] Box
You can enter up to 100 English characters to display over the object.
[Width] Box
Specifies the width of the object in pixels.
[Height] Box
Specifies the height of the object in pixels.
[Style]
Sets the style of the object. From the list, select [Plain], [Raised], or [Sunken].
[Label Font] Button
Sets the font for the label. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see page 236.
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[Label Color] Button
This sets the color of the label text. Clicking here displays the “Select Color” dialog box.
[Inputs/Outputs Label Color] Button
Sets the color for the I/O port label text. Clicking here displays the “Select Color” dialog box.
[Color] Button
Sets the color of the object. Clicking here displays the “Select Color” dialog box.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
SPX Component
SPX components are arranged in the Configuration window and the User Module window. Component
objects arranged in a configuration are displayed in block form.
Clicking on a positioned SPX component will select it, and right-clicking will display a contextual
menu.
Unlike normal components, SPX components use SPX-specific resources and therefore the usage
percentage display that appears to the lower right of normal components will not appear. Check the
SPX resource usage percentage via the SPX meter in the Resource Meter window.
Context Menu for SPX Component Objects
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the object that is on the clipboard.
[Delete]
Deletes the object you clicked on.
[Duplicate]
Duplicates the object you clicked on.
NOTE
For information about the “Select Color” dialog box, see page 237.
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[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Recall Component Library]
Recalls libraries with component parameters saved in them. Clicking here displays the submenu.
When a library is selected from the submenu, the library is read and the component parameters are
changed.
For more information about libraries, see “Library” (page 337).
When you will change the effect type for the SPX component, select the desired type from the
[Effect Type] displayed in the submenu.
[Store Component Library]
Saves the component parameters. Click to display the Store dialog. If you then save without
changing the folder, the parameters will be added to the library.
Refer to “Library” on page 337 for more information.
[Add Component to Component Link]
Creates component link.
Refer to "Creating Component Links" on page 342 for more iformation.
[Properties]
Displays the “SPX Component Properties” dialog box.
SPX Component Properties
SPX component properties are set for each component. If multiple examples of the same
component type are arranged on a single sheet, changing the properties of a single component
does not change the others.
To display the “SPX Component Properties” dialog box, select a component object, then click the
[Properties] command on the [Edit] menu.
[Label] Box
You can enter up to 100 characters to display over the object.
[Width] Box
Specifies the width of the object in pixels.
[Height] Box
Specifies the height of the object in pixels.
[Style]
Sets the style of the object. From the list, select [Plain], [Raised], or [Sunken].
NOTE
Libraries can be recalled only by users for whom [Control Component Editor] in security is turned ON. The command is
grayed out for users for whom [Control Component Editor] is turned OFF.
NOTE
SPX components components do not support component linking.
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[Label Font] button
Sets the font for the label. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see “Select Font” dialog box (page 236).
[Label Color] Button
Sets the color for the label text. Clicking here displays the “Select Color” dialog box.
[Inputs/Outputs Label Color] Button
Sets the color for the I/O port label text. Clicking here displays the “Select Color” dialog box.
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[Color] Button
Sets the color of the object. Clicking here displays the “Select Color” dialog box.
[OK] Button
Updates the settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
Slot Component
If an inserted I/O card is selected in the DME properties settings, it will be displayed in the
Configuration window as a Slot component.
Slot component objects arranged in a configuration are displayed in block form.
If you select an arranged component by clicking on it, then double-click it, the component editor
opens. If you right click on the object, a context menu will be displayed.
Slot Component Object Context Menu
[Open MY-Card Editor]/[Open HA Editor]/[Open CobraNet Editor]
Opens the editor for Slot components.
[Open Slot In Component Editor]/ [Open Slot Out Component Editor]/[Open Input
Component Editor]/[Open Output Component Editor]
Opens the component editor.
[Cut]/[Copy]/[Paste]/[Delete]/[Duplicate]
The functions cannot be used with Slot components.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Properties]
Displays the “Component Properties” dialog box.
NOTE
For information about the “Select Color” dialog box, see “'Select Color' Dialog Box” (page 237).
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Slot Component Properties
To display the “Slot Component Properties” dialog box, select a Slot component object, then click
the [Properties] command on the [Edit] menu.
[Label] Box
You can enter up to 100 characters to display over the object.
[Width] Box
Specifies the width of the object in pixels.
[Height] Box
Specifies the height of the object in pixels.
[Style]
Sets the style of the object. From the list, select [Plain], [Raised], or [Sunken].
[Label Font] button
Sets the font for the label. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see “'Select Font' Dialog Box” (page 236).
[Label Color] Button
This sets the color of the label text. Clicking here displays the “Select Color” dialog box.
[Inputs/Outputs Label Color] Button
Sets the color for the I/O port label text. Clicking here displays the “Select Color” dialog box.
[Color] Button
Sets the color of the object. Clicking here displays the “Select Color” dialog box.
[Edit I/O Port Label] Button
Specifies the I/O port label. The “Edit Port Label” window opens when this button is clicked.
[OK] Button
Updates the settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
NOTE
For information about the “Select Color” dialog box, see “'Select Color' Dialog Box” (page 237).
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“Edit Port Label” Dialog Box
When you click the [Edit I/O Port Label] button, the “Edit Port Label” dialog box is displayed. Here
you can set the port labels displayed for components. Enter a [Short Name] and [Long Name] for
[Inputs] and [Outputs]. You can enter up to 100 English characters for each name.
You can switch between long and short port names displayed in the configuration window with the
[Port Long Name] command in the [View] menu. When you select this command, a checkmark
appears next to it and long names are displayed. If you select this command while a checkmark is
next to it, the checkmark disappears and short names are displayed.
Labels specified here are always displayed in the Configuration Window.
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User Module
A user module combines a number of other components into a module that is treated as a single
component. It can be arranged in the Configuration window. A user object arranged in a window is
displayed as a single block. The User Module Design Window or User Module Window will open,
according to the “Double Click Action” setting of “User Module Properties” dialog box when you
double click the user module (page 290).
If you right-click on the object, a context menu will be displayed.
User Module Object Context Menu
[Open User Module Design Window]
Opens the User Module Design Window.
[Open User Module Editor]
Opens the User Module Editor.
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the object that is on the clipboard.
[Delete]
Deletes the object you clicked on.
[Duplicate]
Duplicates the object you clicked on.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Recall Component Library]
Recalls a library into which component parameters have been saved. Click to display a sub-menu.
Select a library from the sub-menu to load the parameters into the component.
Refer to “Library” on page 337 for more information.
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[Open File Dialog]
Displays the file select dialog box. You can recall libraries saved in folders other than the user
module “Library” folder.
[Store Component Library]
Saves the component parameters. Click to display the Store dialog. If you then save without
changing the folder, the parameters will be added to the library.
Refer to “Library” on page 337 for more information.
[Save User Module]
Saves the selected user module. See “Saving User Modules” on page 287.
[Properties]
Displays the “User Module Properties” dialog box.
User Module Properties
To display the “User Module Properties” dialog box, select a user module object, then click the
[Properties] command on the [Edit] menu.
NOTE
Libraries can be recalled only by users for whom [Control Component Editor] in security is turned ON. The command is
grayed out for users for whom [Control Component Editor] is turned OFF.
NOTE
The “User Module Properties” dialog box is also displayed when a [Blank User Module] is arranged in the configuration
window.
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[Label] Box
You can enter up to 100 English characters to display over the object.
[Width] Box
Specifies the width of the object in pixels.
[Height] Box
Specifies the height of the object in pixels.
[Style]
Sets the style of the object. From the list, select [Plain], [Raised], [Sunken], or [Image]. When
[Image] is selected the Open dialog will appear. Select an image file and click [Open] to place the
selected image as an object.
[Label Font] Button
Sets the font for the label. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see page 236.
[Label Color] Button
This sets the color of the label text. Clicking here displays the “Select Color” dialog box.
[Inputs/Outputs Labels Color] Button
Sets the color for the I/O port label text. Clicking here displays the “Select Color” dialog box.
[Color] Button
Sets the color of the object. Clicking here displays the “Select Color” dialog box.
Inputs/Outputs Sets
Sets the number of input/output ports. Enter a number into the [Inputs] box and [Outputs] box, or
set a value using the [] and [] buttons at the right of each box. The maximum of both input and
output ports is 64.
Edit I/O Port Label
Input and output port names up to 100 characters in length can be entered.
Double-Click Action
Sets the action that occurs when you double-click on a user module object arranged in the
Configuration window.
[Open User Module Design Window]
Opens the User Module window.
[Open User Module Editor]
Opens the User Module editor.
NOTE
For information about the “Select Color” dialog box, see page 237.
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Security Settings
Tur ns user module security ON or OFF, and sets a password.
[Enable Security]
Enables user module security. If you turn this function ON when no password is currently set,
the “Set Password” dialog box appears. Enter a password, then click the [OK] button.
If you change the setting from OFF to ON, the “Input Password” dialog box appears. You
cannot turn Security OFF until you enter the correct password.
[Set Password] Button
Changes the password for user modules. Clicking this button displays the “Input Password”
dialog box. Enter the current password and click the [OK] button. The “Set Password” dialog
box will be displayed, and you can set a new password.
This button will be grayed out when [Enable Security] is turned OFF.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
NOTE
When security is active the editor cannot be opened unless the appropriate password is entered. Once the
password has been entered security is temporarily disabled until the DME Designer is quit, or a different file is
opened.
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Picture
An image can be arranged as an object on a sheet. This specifies a file for this purpose. You can use
image files in the following formats: BMP (.bmp), PNG (.png), XBM (.xbm), XPM (.xpm), and JPEG
(.jpg).
Before placing a picture object, prepare an image file. Copy the image file to the folder specified in the
“Preferences” dialog box [Application] tab [ContentsFolder] in the Main Panel window.
In the project file, the location and name of the image file are registered in an relative path below the
[ContentsFolder] and the linked image file is read and displayed. If the image file is moved, renamed,
or the [ContentsFolder] is changed, the image cannot be displayed.
Placing Pictures
There are three picture placement methods:
•You can drop the [Picture] item from the Toolkit window into each design window.
•You can double-click [Picture] on the Toolkit window.
•You can click [Picture] in the [Area Parts]/[Device List]/[Component List] on the [Tools] menu,
then click each design window.
When you place a picture object, the “Open” dialog box is displayed. Select the image file and
click the [Open] button. The picture will be placed in the design window.
NOTE
The default for the “Preferences” dialog box [Application] tab [ContentsFolder] in the Main Panel window is
“C:\Program Files\YAMAHA\OPT Tools\DME Designer.” The [Designer] folder is located in the [DME Designer] folder. Within
that folder, there is an [Images] folder prepared for saving image files.
NOTE
Background images for sheets are specified in the “Sheet” dialog box. Pictures are arranged as objects on the sheets.
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Picture Object
When you click a picture object that is located in each design window, handles (small squares)
appear at the corners and sides of the object. You can expand or reduce the picture’s size by
dragging a handle.
If you double-click on the object, the “Open” dialog opens. There you can change the image file.
If you right-click on a picture object, a context menu will be displayed.
Picture Module Object Context Menu
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the object that is on the clipboard.
[Delete]
Deletes the object you clicked on.
[Duplicate]
Duplicates the object you clicked on.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Properties]
Displays the “Picture Properties” dialog box.
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Picture Object Properties
To display the “Picture Properties” dialog box, select a picture object, then click the [Properties]
command on the [Edit] menu.
[Label] Box
You can enter up to 100 English characters to display over the object.
If the box is left blank, the label will disappear.
[Draw Picture Border]
Displays a border around picture objects.
[Label Font] Button
Sets the font for the label. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see page 236.
[Label Color] Button
This sets the color of the label text. Clicking here displays the “Select Color” dialog box.
For information about the “Select Color” dialog box, see page 237.
[Port Label Color] Button
Sets the color of the I/O port label. Click to display the Select Color dialog box.
[File Name] Box
Displays the path to the graphic file.
[Browse] Button
Selects a graphic file.
[Link Component Editor]
When On a Picture object can be double clicked to open the component editor specified by the
[Select Component] button.
[Select Component] Button
Specifies the component editor to be opened when a Picture object is double clicked. Only
effective when [Link Component editor] is On.
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Port
Specifies the number of ports to be displayed for a picture object.
[Left]
Sets the number of ports to be displayed on the left.
[Right]
Sets the number of ports to be displayed to the right.
[Edit Port Label] Button
Sets the label and type for each port. Click to display the [Edit Port Label] dialog.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
Text Box
Text objects can be arranged in all design windows. Text is entered into the “Text Properties” dialog
box. When first placed in the design window, the word “Text” is entered into the box.
If you click the text object, handles (small squares) appear at the corners and sides of the object. You
can adjust the size by dragging the handles. You can open the “Text Properties” dialog box by double-
clicking the box. If you right-click on the object, a context menu will be displayed.
Text Object Context Menu
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the object that is on the clipboard.
[Delete]
Deletes the object you clicked on.
[Duplicate]
Duplicates the object you clicked on.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Properties]
Displays the “Text Properties” dialog box.
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Text Object Properties
To display the “Text Properties” dialog box, double-click on a text object, or select a text object,
then click the [Properties] command on the [Edit] menu.
[Text] Box
You can enter up to 10,000 English characters to display in the text object box.
[Text Font] Button
Sets the font. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see page 236.
[Text Color] Button
Sets the color of the text. Clicking here displays the “Select Color” dialog box.
[Background Color] Button
Sets the color of the background. Clicking here displays the “Select Color” dialog box.
[Draw Text Border]
Displays a frame around the text object. If this is not checked, only the text will be displayed on the
sheet.
[Text Border Style] Box
Sets the style of the object. From the list, select [Plain], [Raised], or [Sunken].
[Link Component Editor]
When On a Text object can be double clicked to open the component editor specified by the
[Select Component] button.
[Select Component] Button
Specifies the component editor to be opened when a Text object is double clicked. Only effective
when [Link Component editor] is On.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
NOTE
For information about the “Select Color” dialog box, see page 237.
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Box (Rectangle)
You can arrange rectangles on the sheet.
If you click the box, handles (small squares) appear at the corners and sides of the object. You can
adjust the size by dragging the handles. You can open the “Box Properties” dialog box by double-
clicking the box. If you right-click on the object, a context menu will be displayed.
Box Object Context Menu
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the object that is on the clipboard.
[Delete]
Deletes the object you clicked on.
[Duplicate]
Duplicates the object you clicked on.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Properties]
Displays the “Box Properties” dialog box.
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Box Object Properties
To display the “Box Properties” dialog box, double-click on a box object or select a box object,
then click the [Properties] command on the [Edit] menu.
[Width] Box
Specifies the width of the object in pixels. The default is 50 pixels.
[Height] Box
Specifies the height of the object in pixels. The default is 50 pixels.
[Style]
Sets the style of the object. From the list, select [Plain], [Raised], or [Sunken].
[Round Corner]
Creates a rectangular box with rounded corners.
[Color] Button
Sets the color of the box. Clicking here displays the “Select Color” dialog box.
For information about the “Select Color” dialog box, see page 237.
Line
Sets the line that frames the box.
•[Type]
Displays a list where you can select the type of line to frame the box. The following types are
available: [Solid], [Dash], [Dot], [DashDot], and [DashDotDot].
[Size] Box
Sets the width of the line that frames the box. This setting can range from 1 to 100 pixels.
[Color] Button
Sets the color of the line that frames the box. Clicking here displays the “Select Color” dialog
box.
For information about the “Select Color” dialog box, see page 237.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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Ellipse
[Ellipse] in the Toolkit window places a elliptical shape on the sheet.
When you click an Ellipse object that is located in the sheet, handles (small squares) appear at the
corners and sides of the object. You can adjust the size by dragging the handles. You can open the
“Ellipse Properties” dialog box by double-clicking the ellipse. If you right-click on the object, a context
menu will be displayed.
Ellipse Object Context Menu
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the object that is on the clipboard.
[Delete]
Deletes the object you clicked on.
[Duplicate]
Duplicates the object you clicked on.
[Display Order]
Changes the display order of the objects, according to a command in the submenu.
[Properties]
Displays the “Ellipse Properties” dialog box.
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Ellipse Object Properties
To display the “Ellipse Properties” dialog box, double-click on an ellipse object, or select an ellipse
object, then click the [Properties] command on the [Edit] menu.
[Width] Box
Specifies the width of the object in pixels. The default is 50 pixels.
[Height] Box
Specifies the height of the object in pixels. The default is 50 pixels.
[Color] Button
Sets the color of the ellipse. Clicking here displays the “Select Color” dialog box.
For information about the “Select Color” dialog box, see page 237.
Line
Sets the line that frames the ellipse.
•[Type]
Displays a list where you can select the type of line to frame the ellipse. The following types
are available: [Solid], [Dash], [Dot], [DashDot], and [DashDotDot].
[Size] Box
Sets the width of the line that frames the ellipse. This setting can range from 1 to 100 pixels.
[Color] Button
Sets the color of the line that frames the ellipse. Clicking here displays the “Select Color”
dialog box.
For information about the “Select Color” dialog box, see page 237.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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Wire
Draws lines (wires) for connecting components and creating shapes. For instructions on drawing
wires, see “Drawing and Editing Wires” on page 253.
First click on an wire object arranged on the sheet to select it, then double-click the object. This opens
a “Wire Properties” window.
If you right-click on a wire object, one of three types of context menus will be displayed, depending
where you clicked.
Wire Object Context Menu (Line Segment)
[Start Wire]
Begins drawing a line segment from the location where you clicked.
[Delete Wire]
Deletes the entire wire.
[Cut]
Cuts the selected object and moves it to the clipboard.
[Copy]
Copies the selected object to the clipboard.
[Paste]
Pastes the object that is on the clipboard.
[Delete]
Deletes the line segment where you right-clicked.
[Duplicate]
Duplicates the wire object.
Line SegmentNode
Ter mination
Line Segment Context Menu
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[Wire Color]
Specifies the wire color.
[Properties]
Displays the “Wire Properties” dialog box.
Wire Object Context Menu (Node)
[Start Wire]
Begins drawing a wire segment from the location where you right-clicked.
[Delete Wire]
Deletes the entire wire.
[Delete]
Deletes the node. The nodes before and after will become directly connected.
[Properties]
Displays the “Wire Properties” dialog box.
Wire Object Context Menu (Termination)
[Continue Wire]
Begins drawing wire from a termination node.
[Start Wire]
Begins drawing a wire from the location where you right-clicked.
[Delete Wire]
Deletes the entire wire.
[Properties]
Displays the “Wire Properties” dialog box.
Node Context Menu
Ter mination Context Menu
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Wire Object Properties
To display the “Wire Properties” dialog box, double-click on a wire object. You can also select a
wire object, then click the [Properties] command on the [Edit] menu.
[Line Width] Box
Set the line width. This setting can range from 1 to 10 pixels.
[Line Type]
Displays a list where you can select the type of line. The following types are available: [Solid],
[Dash], [Dot], [DashDot], and [DashDotDot].
[Line Color] Button
Sets the color of the line. Clicking here displays the “Select Color” dialog box.
[Selected Color] Button
Sets the color of the selected line. Clicking here displays the “Select Color” dialog box.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
NOTE
For information about the “Select Color” dialog box, see page 237.
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Legend (Descriptive Fields)
Displays a legend for all sheets except the User Module window.
When you click the [Edit Legend] command on the [Edit] menu or double-click on one of the Legend
fields displayed on the sheet, the “Edit Legend” dialog box is displayed. If you right-click on the
Legend, the displayed context menu will have the [Edit Legend] command only. If you click there it will
display the “Edit Legend” dialog box.
The “Edit Legend” dialog box is used to enable/disable Legend display and to set the contents
displayed there. You can display the [Edit Legend] command from the [Edit] menu.
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“Edit Legend” Dialog Box
[Project] Box, [Title] Box, [No.] Box, [Author] Box, [Company] Box, [Address1] Box, and
[Address2] Box
Used to enter the Project, Title, Number, Author, Company, Address1, and Address2. You can enter
up to 100 English characters for each field.
[Date] Box and [Revisions] Box
You can enter up to five dates and five revisions. You can enter up to 100 English characters for
each field.
[Legend Base Font Style]
Displays a list where you can select the font.
[Show Legend]
Place a checkmark here to display the legend on the sheet.
[Save as Default Legend]
Saves this legend as the default legend used when a new sheet is created. When a new
configuration is created, it will have a legend with the same contents as this one.
[Change for All Legends In Area]
Place a checkmark here to have the changes made here reflected in sheets in all design windows
included in the area.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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Sheet
There is one sheet in each design window for arranging objects. The size of the sheet and its
background image are specified with the “Sheet” dialog box. This dialog box is displayed using the
[Sheet] command from the [Tools] menu.
Make the window where you are going to change sheet settings active, then click [Tools] menu
[Sheet].
“Sheet” Dialog Box
[Preset Size]
Displays a list where you can select preset paper sizes.
When you select a paper size, numerical values are set for [Horizontal] and [Vertical].
[Custom Sizes]
Set a custom size by specifying the vertical and horizontal sizes of the sheet.
[Horizontal] Box
Sets the horizontal width of the sheet.
•[Vertical] Box
Sets the vertical height of the sheet.
[Fixed Aspect Ratio]
When this is checked the relationship between horizontal and vertical is fixed. When the value
for [Horizontal] or [Vertical] changed, the size of the other direction changes so that the
proportions of the paper remain the same.
[Save As Default Sheet Size]
When turned ON, the current values will become the default for creating sheets. New sheets
will be created at the same size.
NOTE
The upper left is the starting point for measuring sheet size. Therefore, in the [Horizontal] box set the number of
pixels to the right edge, and in the [Vertical] box, set the number of pixels to the lower edge. The boundaries in
which items are already arranged on the sheet will form the minimum sheet size.
Because any objects that are moved, cut, or deleted will return to the same location if the [Undo] command is
used, the minimum sheet size will be determined by the boundaries in which any objects were located, now or in
the past.
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Background Effect
Sets the background for the sheet.
[Color] Button
Sets the color of the background. Clicking here displays the “Select Color” dialog box.
For information about the “Select Color” dialog box, see page 237.
[Image] Button
Displays an image as the sheet background. You can use image files in the following formats:
BMP (.bmp), PNG (.png), XPM (.xpm), and JPEG (.jpg). Clicking here displays the “Select
Image” dialog box.
For information about the “Select Image” dialog box, see page 239.
[Change for All Sheets]
Changes all sheets so that they are the same.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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“Select Font” Dialog Box
When you click the [Font] or [Label Font] button in an object’s properties dialog box, the “Select Font”
dialog box is displayed. Sets the font.
Font
Selects the font. The currently selected font name is displayed in this box. Select a font by clicking
its name on the list.
Font Style
Sets the style of the text. The currently selected style is displayed in the box. Select a style by
clicking its name on the list below.
Normal ..........Standard style
Italic ..............Italic or slanted text
Bold ..............Bold text
Bold Italic......Bold italic text
Size
Sets the text size. The currently selected size is displayed in the box. Select a size by clicking it in
the list below.
Effects
Sets effects for the text. Check the effects you wish to set.
Strikeout........Adds a strikeout line through the center of the text.
Underline ......Adds an underline to the text.
Script
From the list, select the script (language) for the text. There is no need to change the language
setting unless you want to specify a specific language.
Sample
Displays an example of the current settings.
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“Select Color” Dialog Box
When you click the [Color] or [Label Color] button in an object’s properties dialog box, the “Select
color” dialog box is displayed. Sets the color of objects and text.
Setting Basic Colors
There are 48 basic colors provided in the [Basic colors] section. When you select a basic color by
clicking on it, the position of that color in the color palette to the right is indicated by a cross (+).
Information about the selected color is displayed below the color palette.
Click the [OK] button to set the color you selected.
Setting Colors That Are Not in the [Basic colors] Section.
You can select any color in the color palette displayed at the upper-right of the dialog box by
clicking on it in the palette. Color information is displayed below the color palette. If you like the
color you selected, click the [OK] button. If you don’t like the color, you can select a new color by
clicking in another location in the color palette, or by dragging the cross symbol to another location
there.
Grey colors can be selected on the tall, thin chart to the right of the palette.
Click the [OK] button to set the color you selected.
Saving Colors You Have Created
In the custom color section, you can save up to 16 colors you have created. When you save a
custom color, it can be selected by clicking on its color button, in the same way as for the [Basic
colors].
Even if you open the “Select color” dialog box from the Properties of another object, any custom
color you save will be displayed and you can use that same color for the other object.
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1 Click the [Custom colors] box where you will save the color you create.
The box you clicked will be selected and a frame will appear around it.
2 Set the color on the color palette.
3 Click the [Add to Custom Colors] button.
The selected color will be added to [Custom colors].
NOTE
You can save another color in a box that already has an original color saved in it. Just click on the box to select it.
The new color will overwrite the previous color, which will be lost.
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“Select Image” Dialog Box
You can display an image for the background of sheets or objects. You can use image files in the
following formats: BMP (.bmp), PNG (.png), XPM (.xpm), and JPEG (.jpg).
In the project file, the location and name of the image file are registered in an relative path below the
[ContentsFolder] and the linked image file is read and displayed. If the image file is moved, renamed,
or the [ContentsFolder] is changed, the image cannot be displayed.
If you click the [Image] button in the properties dialog box for an object that can display a background
image or in the “Sheet” dialog box, the “Select Image” dialog box will be displayed. Specify an image
file and set its display method.
Image Layout
Selects the manner in which the image file will be displayed.
[Center]
Centers the image in the object or sheet.
[Tile]
Displays multiple copies of the image side-by-side until the available space is filled. If the
image file is smaller than the sheet, it will be displayed repeatedly like tiles on a wall.
[Fit]
Expands or reduces the size of the image to match the size of the sheet where it will be
displayed.
[File] Box
Specifies a path for the image file. A path can be directly entered in the box. You can also click the
[Browse] button and select the image file. It will be entered automatically.
To stop display of an image, delete all characters in the box, leaving the field blank.
NOTE
The default for the “Preferences” dialog box [Application] tab [ContentsFolder] in the Main Panel window is
“C:\Program Files\YAMAHA\OPT Tools\DME Designer.” The [Designer] folder is located in the [DME Designer] folder. Within
that folder, there is an [Images] folder prepared for saving image files.
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[Browse] Button
Specifies a path for the image file. Clicking here displays the “Open” dialog box. Select a file with
one of the following extensions: “.bmp,” “.png,” “.xpm,” or “.jpg,” then click the [Open] button.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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Design Window Shared Settings and Operations
Preferences
You can set the operating environment for the Designer window in the “Preferences” dialog box. This
dialog box is opened using the [Preferences] command in the Designer window [Tools] menu.
Graphics
Ports & Wires
Specifies wire color, thickness, and type for each port type.
[Color]
Sets the default color for the port and wire.
[Width]
Sets the default wire width from a range of 1 to 5.
•[Type]
Sets the port type.
NOTE
The initial color and thickness of the wires produced when drawing connections are specified here. The color and
thickness of drawn wires can be changed via the Wire Properties dialog box.
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Crosshairs
[Show Crosshairs While Dragging]
Place a checkmark here to have crosshairs displayed for guidance when dragging the wire
endpoint.
[Select Crosshair Length]
Specifies the length of the crosshair lines.
Enter a number into the [Arbitrary Crosshair Length] box to specify the length in pixels.
[Infinite Crosshairs] causes the lines to go all the way to the edge of the window.
Offset Paste/Duplicate from Original By
Sets the position when pasting or duplicating objects.
•[Auto-size (based on original object)]
If you place a checkmark here, the paste/duplicate position will be automatically adjusted so
that the object does not overlap the original object.
[Horizontal Pixels] Box
Sets the horizontal distance.
•[Vertical Pixels] Box
Sets the vertical distance.
Auto Suffix Number
Tur ns automatic appending of sequentially-numbered suffixes to the names of placed objects on or
off.
[DME/Speaker Processor]
When ON numbered suffixes will automatically be appended to added DME, SP2060 and ICP
objects.
[Component]
When ON numbered suffixes will automatically be appended to added SPX and user module
objects.
[Other Objects]
When ON numbered suffixes will automatically be appended to added objects not covered by
the above two categories.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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Grid
Displays a grid on the sheet in each design window to guide the placement of objects. You can also
have the objects “snap to” (automatically align with) the grid when dragging them. When you click the
[Grid] command on the [Tools] menu, the “Grid” dialog box is displayed. Here you can enable or
disable display of the grid and set the grid interval and form.
[Snap to Grid]
Makes objects align the grid when dragging them.
Spacing
This sets the spacing of the grid. This setting can range from 2 to 99 pixels.
[X:] Box
This sets the spacing of the grid in the horizontal direction.
•[Y:] Box
This sets the spacing of the grid in the vertical direction.
[Show Grid]
Displays the grid. Place a checkmark here to enable display and select the type of grid.
[Line]
Displays the grid using lines.
[Dot]
Displays the grid using dots.
[Save As Default Setting]
Place a checkmark here to make the current grid settings the default when a new sheet is created.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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Exporting Each Design Window
Instead of saving projects in their entirety, you can output the information contained in the active
window using the Designer Window [Print] [Export DXF] command and save it in a DXF format file.
These files have “.dxf” as their filename extension.
Because the DXF format uses the standard CAD file format, it can be opened using CAD software.
DXF format files can also be opened by graphics software that support vector graphics, such as
Adobe Illustrator
®
.
Symbols are substituted for external devices in the following three types of folders.
Microphone mike symbol
Power Amp amp symbol
Speaker speaker symbol
•Text decoration except for size will be eliminated.
Picture objects and background images for the sheet or objects will all be eliminated.
[Style] attributes for boxes will be eliminated.
When you select this command, the “Export DXF” dialog box will be displayed.
NOTE
Configurations are saved in project files. This is done using the [File] menu [Save] and [Save As] commands in the Main
Panel window. For information about saving project files see “Project Files” on page 27.
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“Export DXF” dialog box
DXF File Name
Enter a filename for the DXF file. The default file name entered here will vary according to the
currently active window.
If you click the [...] button at the right of the box, the “DXF File Name” dialog box is displayed.
Specify the DXF file filename and the folder where the file will be saved.
Enter the filename, specify the folder where the file will be saved, then click the [Save] button.
When you return to the “Export DXF” dialog box, the specified filename will be displayed in the
[DXF File Name] box.
Scale
Sets the reduction ratio. When the size of the sheet is large, you can reduce it before exporting it.
Text Style
Specifies the text font for output in DXF format. The default is the “TXT” (drawing font used in CAD).
NOTE
When you click on the [Save] button in the “DXF File Name” dialog box, the DXF file is not saved. Only when you click on
the [OK] button in the “Export DXF” dialog box, does the DXF file become saved.
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Block
Sets the block form used in the sheet. Displays a list where you can select the form.
[Block]
Makes the blocks rectangular and groups the text in the port icons and port names.
[Explode]
Makes the blocks into sets of four lines, and does not group the text in the port icons and port
names.
[Paper Size]
Sets the size of the paper.
[Preset Size]
Displays a list where you can select preset paper sizes. When you select a paper size, numerical
values are set for [Horizontal] and [Vertical].
[Custom Sizes]
Set a custom size by specifying the vertical and horizontal sizes of the sheet.
[Horizontal] Box
Sets the horizontal width of the sheet.
•[Vertical] Box
Sets the vertical height of the sheet.
[Unit]
Selects the unit used for setting the sheet size.
[OK] Button
Saves the DXF file according to the settings in the dialog box.
[Cancel] Button
Cancels the DXF file export process.
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Printing Each Design Window
You can print out the content of each design window just as it appears on the screen. The content in
the window will be expanded or reduced in size as necessary to match the size and orientation of the
paper, and printed onto a single sheet of paper. Commands related to printing are found on the
Designer Window [Print] menu.
[Print Setup]
When you select this command, the “Print Setup” dialog box will be displayed. Sets the paper size
and orientation.
[Paper Size]
Displays a list where you can select the paper size.
Orientation
Sets the orientation of the paper.
•[Portrait]
Prints on the paper with its long sides vertical.
[Landscape]
Prints on the paper with its long sides horizontal.
[OK] Button
Accepts the changed settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
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[“Print Preview” window]
Displays a print preview of the active design window. You can check the appearance of the page
before printing it.
[Print]
Displays the “Print” dialog box.
[Close]
Closes the print preview window.
Arranging Objects
Multiple object placement methods are available.
Dragging from the Toolkit Window
You can drag items from the Toolkit window to the location where you want to place them in each
design window.
Double-Clicking an Object in the Toolkit Window
You can double-click an object in the Toolkit window to place it in each design window.
Selecting from the [Tools] Menu
Available objects are displayed on the [Area Parts List]/[Device List]/[Component List] submenus
which are accessed from the [Tools] menu. When you click an object name, the mouse pointer
changes shape. Click the location on the sheet where you want to place the object.
Selecting from the Context Menu
If you right-click on the sheet, you will see the [Area Parts List]/[Device List]/[Component List]
commands displayed on the context menu that appears. When you click an object name on the
submenu, the mouse pointer changes shape. Click the location on the sheet where you want to
place the object.
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Device Group Selection
When laying out DME, SP2060, and ICP1 objects the “Select Group and Sampling Frequency” will be
showing.
“Device Group and Sampling Frequency Settings” Window
Select Group
Selects a device group.
Existent Group
Allows an existing group to be selected from a list. If a group does not exist it will be grayed out
in the list and cannot be selected.
•New Group
Creates a new group. The initial color of the new group's name and added devices can be
edited as required.
Select Sampling Frequency
Specifies the sampling frequency.
NOTE
The sampling frequency can be changed from that specified in the “Word Clock” window. Refer to “Word Clock” on
page 125 for information on the “Word Clock” window.
NOTE
A sampling frequency cannot be set for ICP1 units.
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Selecting Objects
Objects can be selected when the mouse cursor appears as crosshairs.
Selecting with a Click
You can select an object by clicking on it. If you click another object or an empty location on the
sheet, it will cancel selection of the object you previously clicked.
Selecting with Click + <Ctrl> Key
When you want to select multiple objects, hold down the <Ctrl> key as you click each new object
you want to select. If you hold down the <Ctrl> key and click again on one of the objects that is part
of the multiple selection, it will cancel selection of that single object.
Selecting by Dragging
If you position the mouse in an empty location on the sheet and start dragging from there, a frame
will be displayed as the pointer moves.
Any objects within this frame will be selected.
Changing the Selected Object Using the <Tab> Key
When a single object is selected, you can change the selection to the next object by pressing the
<Tab> key. If you press <Shift> + <Tab>, the selection moves to the previous object. The selection
order moves from left to right.
NOTE
Wires cannot be selected with the <Tab> key.
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Editing Objects
Objects that have been arranged on the sheet can be edited using the [Cut], [Copy], [Paste],
[Duplicate], and similar commands in the [Edit] menu. These edit commands will also appear in the
context menu displayed when you right-click an object in the design window. Buttons for [Cut],
[Copy], and [Paste] are also available on the Designer window toolbar.
Undoing and Redoing Operations
You can undo operations using the [Undo] command on the [Edit] menu. You can use the [Redo]
command to redo operations that have been undone.
Deleting Objects
Objects can be deleted by selecting them and pressing the <Delete> key.
Moving Objects
You can move objects by dragging them with the mouse. If [Snap to Grid] is ON in the “Grid” dialog
box, the dragged objects will automatically align with the grid.
You can also move a selected object using the arrow keys. If [Snap to Grid] is ON in the “Grid”
dialog box, the selected object will move from grid line to grid line. If [Snap to Grid] is OFF, the
object will move pixel to pixel.
NOTE
Some objects cannot be edited.
NOTE
Some objects cannot be deleted. With some other objects, you must first make appropriate settings in a dialog box
before you can delete them.
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Changing the Order
Objects newly placed on the sheet will be displayed above any previously placed objects they
overlap. You can change this behavior using the [Display Order] command on the [Edit] menu. Select
the object for which you want to change the display order, then select the appropriate command from
the [Display Order] submenu on the [Edit] menu.
[Top]
Moves the selected object to the top of the stack.
[Bottom]
Moves the selected object to the bottom of the stack.
[Front]
Moves the selected object up one level in the stack.
[Back]
Moves the selected object down one level in the stack.
Uppermost Object
BackBottom
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Drawing and Editing Wires
Wire
Objects that are arranged on sheets in the Configuration or User Module windows can be connected
to each other by wires. Not only does this let you logically connect signal sources (output side) and
destinations (input side), it also lets you draw connections and independent lines on the display. Each
wire has at least two wire nodes. Between the nodes are line segments.
Selecting Wires and Canceling Selection
You can select a line segment by clicking on it.
If you hold down the <Alt> key while clicking, you will select the entire wire.
NOTE
The color used when a wire object is selected can be set with [Selected Color] in the “Wire Properties” dialog box.
Line Segment
Wire Node
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Line Segment
The line width default value is set from one to five pixels in the Designer window “Preferences”
dialog box. In the “Wire Properties” dialog box, the line thickness and color can be adjusted as
required for the various wires arranged on the sheet.
Line Segment Selection
When you select a line segment by clicking on it, only that line segment is selected. If you hold
down the <Ctrl> key while clicking, you can select multiple line segments. Furthermore, if you drag
the mouse from an empty location on the sheet so that nodes are enclosed by a box, line segments
between those nodes will be selected.
Canceling Line Segment Selection
If you select another object or an empty location on the sheet, it will cancel selection of the object
you previously clicked.
You can also cancel selections by holding the <Ctrl> key while clicking.
<Ctrl> + Click
Canceling Selection of a Line Segment
Selected with <Ctrl> + Click
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Wire Nodes
Both ends of a wire, the location where wires bend, and the location where wires diverge are called
Nodes.” When a wire object is not selected, its nodes are not displayed. When a wire is selected,
the nodes are displayed with a red circle.
Node Selection
When you click on a node, only that node itself is selected. You can select multiple nodes by
holding down the <Ctrl> key while clicking. Furthermore, if you drag the mouse from an empty
location on the sheet so that nodes are enclosed by a box, the enclosed nodes will be selected.
Canceling Node Selection
If you select another object or an empty location on the sheet, it will cancel selection of the object
you previously clicked.
You can also cancel node selections by holding the <Ctrl> key while clicking. With this technique,
you can cancel only the node you clicked on when multiple nodes are selected.
<Ctrl> + Click
Canceling Selection of a Node Selected with
<Ctrl> + Click
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Hotspot
The small white rectangles at the edge of objects are called “Hotspots.” Wires usually connect to
hotspots.
Some hotspots do not have a connection to a logical signal within the hardware.
Component and user module hotspots normally include logical connections.
External device hotspots do not include logical connections.
Selecting Hotspots
If you click a hotspot, drawing will start. To select, press <Shift> + click.
You can select multiple hotspots as follows: Select a hotspot with <Shift> + click, then select
additional hotspots using <Ctrl> + <Shift> + click.
Hotspots
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Drawing Settings
Several functions are available to help ensure accurate wire drawing.
Grid
To accurately draw in relation to the grid, turn ON [Snap to Grid] in the “Grid” dialog box.
Draw Exact Vertical and Horizontal Lines
When [Prohibit Diagonal Connections] in the [Tools] menu is turned ON, wires will be drawn using
horizontal and vertical lines only. Diagonal wires cannot be drawn. To activate this function, select it
from the menu so that a checkmark appears next to the command name in the menu. Selected the
command again to remove the checkmark and deactivate the function.
You can also limit wire drawing to horizontal and vertical lines by holding the <Shift> key while
drawing the wires.
NOTE
You can change the positions of existing components or nodes while converting the existing wires to wires composed only of
horizontal and vertical lines by activating the [Prohibit Diagonal Connections] function. You can draw diagonal lines holding
the <Shift> key while dropping the objects.
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Wire Drawing
Wire drawing starts at the positions shown in the following table:
Connecting Hotspots with Hotspots
Method 1 Clicking
Click the hotspot where the connection originates to begin drawing, then click the destination
hotspot. The two hotspots will be connected by a wire.
Method 2 Dragging
Drag from the origin hotspot to the destination hotspot.
Drawing Start Location Start Method
Hotspot Click
Wire End Terminal Right-click click [Continue Wire] on the menu
Node Right-click click [Start Wire] on the menu
Line Segment Right-click click [Start Wire] on the menu
Anywhere on the Sheet Right-click click [Start Wire] on the menu
NOTE
When creating diagrams the keyboard cursor keys can be used to move the mouse cursor, and the <Enter. Key can be used
to create nodes.
NOTE
A termination cannot be connected to a terminal that will be shorted. Multiple connections cannot be made to a DME
object's Cascade port.
NOTE
When creating diagrams horizontally aligned hot spots can be automatically connected by pressing the <Shift> + <>
keys or <Shift> + <> keys.
NOTE
A termination cannot be connected to a terminal that will be shorted. Multiple connections cannot be made to a DME
object's Cascade port.
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Connect with Bent Line
Method 1 From Hotspot to Hotspot
Click the hotspot where the connection originates to begin drawing, then click the location (which
will become a node) where you want the line to bend. Finally, click the destination hotspot to
complete the connection.
Method 2 From Hotspot to Node or Line Segment
Click the hotspot where the connection originates to begin drawing, then click the location (node)
where you want the line to bend. Click an already drawn wire node or line segment to complete the
connection. If you connect to a line segment, a node will be created there.
NOTE
A termination cannot be connected to a terminal that will be shorted. Multiple connections cannot be made to a DME
object's Cascade port.
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Connect Multiple Hotspots in a Single Operation
Method 1 <Ctrl> Key Combinations
If you hold down the <Ctrl> key when finishing dragging, a wire will be drawn at all origin hotspots.
The wire will be connected to the destination hotspot you dragged and those that come after.
Begin dragging from the connection origin hotspot, then press the <Ctrl> key after aligning the
mouse pointer with the hotspot you will connect too. A wire will be displayed below the destination
hotspot. Finish dragging while holding the <Ctrl> key down.
Method 2 Connect Multiple Selected Hotspots
Select multiple hotspots using <Shift> + <Ctrl> + click or <Shift> + drag, then drag from one of the
selected hotspots to the destination hotspot. The selected multiple origin hotspots will all be
connected.
Method 3 Using Shortcuts
Press the [F2] key to select the uppermost open hot spot to the right of the selected object and
begin drawing a wire.
Press <Shift> + [F2] to select the uppermost open hot spot to the left of the selected object and
begin drawing a wire.
Press <Ctrl> Key
Multiple Hotspots Selected
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Press the [F4] key to connect the uppermost open hot spot to the right of the selected object and
the uppermost open hot spot to the left of the object on the right.
Press <Shift> + [F4] to connect the uppermost open hot spot to the left of the selected object and
the uppermost open hot spot to the right of the object on the left.
Press the [F5] key to connect the uppermost open hot spot to the right of the selected object and
the uppermost open hot spot to the left of the object on the right, and continue automatically
making sequential connections until no more open ports are available on either object. Automatic
connections will not be made over other objects.
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Press <Shift> + [F5] to connect the uppermost open hot spot to the left of the selected object and
the uppermost open hot spot to the right of the object on the left, and continue automatically
making sequential connections until no more open ports are available on either object. Automatic
connections will not be made over other objects.
Press the [F8] key to clear all wires connected to the selected object.
NOTE
When multiple objects are selected these operations apply to the first object selected.
NOTE
These shortcuts can be changed as required.
See Chapter 3 Main Panel Window, “Shortcut Keys” on page 136.
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Starting Drawing from the End Point/Node/Line Segment of an Existing Wire
You can draw from the end or midway point of an existing wire. If you start from a node or line
segment, a branch line will be created.
Method 1 Continue Drawing from a Wire End Point
When continuing an existing wire, right-click on the wire end point, then click [Continue Wire] on
the displayed context menu.
Method 2 Start Drawing from a Node
Right-click on a wire node, then click [Start Wire] on the displayed menu. You can start a branch
wire from the node you clicked on.
Method 3 Start Drawing from a Line Segment
Right-click on a wire line segment, then click [Start Wire] on the displayed menu. A node will be
created at the point you right-clicked, and you can start a branch wire from that node.
Drawing from Anywhere on the Sheet
Right-click the start position for drawing, the click [Start Wire] on the context menu that is
displayed. Click the location where the line should bend, then double-click at the end location to
finish drawing.
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Finishing Drawing
When the hotspots or already drawn wires are connected, drawing is finished.
To finish drawing without connecting to a hotspot, use one of the following methods:
Right-click the mouse
Double-click
•Press the <Esc> key
Drawing also finishes if another window is made active.
Wire Editing
You can delete wires, change node positions, connect to other wires, and perform other wire edit
operations.
Delete
Deleting an Entire Wire
Right-click the wire then click [Delete Wire] in the context menu
Deleting Nodes
Nodes can be deleted by selecting them and pressing the <Delete> key. Nodes on both sides of
the deleted node will become directly connected.
Selected Node
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Editing by Dragging
Moving Nodes
You can move nodes by dragging them with the mouse.
When multiple nodes are selected and dragged with the mouse, you can move all selected nodes
simultaneously.
Moving Line Segments
To move a line segment, select the nodes on both sides of the segment, and drag one of the
nodes.
Connecting to Other Wires
If you drag a node and lay it over another wire, the two will be connected at that position. If you
drag it to a line segment, a node will be created.
Created Node
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Logical connection
A connection from a source (output side) signal to a destination (input side) signal is called a “logical
connection.” If a logical connection is present in a configuration, the actual hardware signal will be
connected. A single wire can make a single logical connection.
Logical connections are possible only in the Configuration window and the User Module window.
Wires in the Area window or Zone window can be drawn for display only. Even in the Configuration
window and User Module window, you can also draw wires for display only.
Situations Where No Logical Connection Is Created
Both sides are source (output side) signals
Both sides are destination (input side) signals
•Two source (output side) signals are connected to a destination
There are two destination (input side) signals, and the wire is not connected to a source (output
side) signal.
Window Wire
Area Window Drawing for display only
Zone Window Drawing for display only
Configuration Window Logical connection and drawing for display only
User Module Window Logical connection and drawing for display only
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Adding, Deleting, and Renaming a Zone
At least one zone is included within an area. In the default Area window that zone will be named
[Zone1]. Multiple zones can be arranged in an Area.
When you click the [Zone Manager] command on the [Tools] menu, the “Zone Manager” dialog box is
displayed. Here you can add, delete, or rename a zone.
“Zone Manager” dialog box
Zone List
Lists the zones included in the project. To change settings for a zone, select it by clicking it in the
list.
[Add] Button
Adds a zone. Clicking here displays the “Please enter new name” dialog box. Enter a new name,
then click [OK]. A zone will be added.
[Delete] Button
Deletes the zone selected on the list. Clicking here displays the “Are you sure?” dialog box. Click
the [OK] button, and the zone will be deleted. Click the [Cancel] button, and the deletion will be
cancelled.
NOTE
A minimum of one zone is required. When only one zone remains, deletion is impossible.
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[Rename] Button
Changes the name of the zone selected on the list. Clicking here displays the “Enter new name for
the current zone name” dialog box. Enter a zone name, then click the [OK] button.
[Close] Button
Closes the “Zone Manager” dialog box.
Changing Device Groups
A zone can include up to 32 device groups, and all devices will belong to one of those groups.
Click [Device Group Manager] in the [Tools] menu to open the “Device Group Manager” window, via
which device groups can be changed as required.
“Device Group Manager” Window
Device Group
All device groups in the zone being edited appear in the list. Click the Slick a device group to
select it for editing.
Name
The name of the device group.
Attribute
The type of device group.
Default Color
The default color for devices that are added to the group.
NOTE
The current name of the zone you will be renaming is displayed in the “Current Zone Name” box of the “Enter new name
for current zone name” message.
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[Delete] Button
Deletes the device group currently selected in the list. An “Are you sure” confirmation box will
appear when this button is clicked. The selected device group will be deleted when the [OK]
button is clicked. Click the [Cancel] button to abort the delete operation.
[Rename] Button
Renames the device group currently selected in the list. The “Enter new name for current device
group” window will appear when this button is clicked. Enter a new name for the device group and
click the [OK] button.
[Color] Button
Species the default color for new devices added to the currently selected device group. The
“Select Color” window will appear when this button is clicked.
Refer to “The Select Color Window” on page 237 for information on the “Select Color” window.
Apply Default Color to All Existing Devices
When checked the color of all existing devices will change accordingly when the initial default
device color is edited.
[OK] Button
Closes the “Device Group Manager” window.
NOTE
Device groups cannot be deleted when they include assigned devices.
NOTE
The current name of the selected device group will appear in the name entry window, in place of “current device group”
in the window name: “Enter new name for current device group”.
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Adding, Deleting, and Renaming a Configuration
A device group will include at least one configuration, and others can be added as required.
When you click the [Configuration Manager] command on the [Tools] menu, the “Configuration
Manager” dialog box is displayed. Here you can add, delete, or rename a configuration.
“Configuration Manager” dialog box
Device Group
Select the device group to be edited from the list.
Configurations
Lists the configurations included in the device group being edited. To change settings for a
configuration, select it by clicking it in the list.
[Add] Button
Adds a configuration. Clicking here displays the “Please enter new name” dialog box. Enter a
configuration name, then click [OK]. A configuration will be added.
[Delete] Button
Deletes the configuration selected on the list. Clicking here displays the “Are you sure?” dialog
box. Click the [OK] button, and the configuration will be deleted. Click the [Cancel] button, and the
deletion will be cancelled.
NOTE
A minimum of one configuration is required. When only one configuration remains, deletion is impossible.
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[Rename] Button
Changes the name of the configuration selected on the list. Clicking here displays the “Enter new
name for the current configuration” dialog box. Enter a configuration name, then click the [OK]
button.
[Close] Button
Closes the “Configuration Manager” dialog box.
NOTE
The current name of the configuration you will be renaming is displayed in the “Current Configuration Name” box of the
“Enter new name for current configuration name” message.
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Area Window
In the Area window, the area is designed by arranging objects on a design sheet, When you click
“Area” in the Navigator window, the Area window becomes active. You can also open the Area window
using the [Area] command in the [View] menu.
The following objects can be arranged in the Area window:
Zone
External Device
Picture
•Text
Box
Ellipse
Wire
Legend
Title Bar
You can move windows by dragging the title bar.
Zone
Zones are added and deleted using the “Zone” dialog box. You cannot perform operations such as
deletion, cut, or copy. You can change the position and design of zone objects in the Area window.
Double-click to open a Zone window.
Objects
You can perform edit operations such as arrange, cut, copy, paste, delete, and move on all objects
except zones.
Title Bar
Menu Bar
Tool Bar
Toolkit Window
Zones
Picture
(Image)
Sheet
Text (Text Object)
Box
(Rectangle)
Ellipse (Circle)
Legend
Wire (Line)
Wire
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Arranging Objects
Objects other than zones can be placed in the window by dragging them from the Toolkit window. You
can also place objects by double-clicking them in the Toolkit window. You can also display the [Area
Parts List] from the [Tools] menu or from the context menu that appears when you right-click on the
sheet.
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Zone Window
In the Zone window, the zone configuration is designed by arranging zone devices on a design sheet,
A zone configuration can be created that is the same as the actual hardware arrangement.
To display the Zone window, double-click in the Area window. When you click a configuration in the
Navigator window, it becomes active.
The following objects can be arranged in the Zone window:
DME
ICP
SP2060
External Device
Picture
•Text
Box
Ellipse (Circle)
Legend
Title Bar
Displays the zone name you have in the “Zone” dialog box. There is always one zone named
[Zone 1] in a newly created project.
Configuration
You can create multiple configurations within a zone, but they cannot be arranged within the Zone
window. There is a Zone window for each configuration where devices can be arranged. To switch
configurations, click the desired configuration in the Navigator window.
You can add, delete, and rename configurations in the “Configuration” dialog box.
Title Bar
Menu Bar
Tool Bar
Toolkit Window
Sheet
DME
ICP
External Device
Legendv
Picture (Image)
Box (Rectangle)
Ellipse (Circle)
Text
(Text Object)
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Objects
You can perform edit operations such as place, cut, copy, paste, delete, and move to devices and
shapes. If you double-click on a device arranged in the window, a Configuration window or dialog
box will open.
Arranging Objects
You can place objects by dragging them from the Toolkit window. You can also place objects by
double-clicking them in the Toolkit window. The same objects are displayed in the [Device List]
submenu on the context menu that appears when you right-click the [Tools] menu or on the sheet.
For information about the “Device List,” see page 173.
Device Action When Double-Clicked
DME/SP2060 Displays Configuration Window.
ICP Displays “Control Panel Properties” dialog box.
(Double-click the label)
External Device Opens external application linked to the device.
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Placing DME or SP2060
In the Toolkit window [DME24N], [DME64N], [DME8i-C], [DME8o-C], and [DME4io-C] icons are
located in the [DME] folder, and an [SP2060] icon is located in the [Speaker Processor] folder.
These icons can be dragged to the zone window.
ICP Placement
Just like for a DME or SP2060, placing an ICP is to drag the icon from the Toolkit window. If there
are multiple ICPs in a hardware configuration, create an equivalent number of ICP objects.
In the Toolkit window [ICP1] icons are located in the [ICP1] folder. This icons can be dragged to the
zone window.
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Configuration Window
The Configuration window is used for arranging components on the sheet and making logical
connections. It is displayed when you double-click on a DME or SP2060.
Title Bar
Displays “Device Name (Zone Name).” The configuration window for a DME64N placed in [Zone1]
will be “DME64N (Zone1).” The device name is set in the properties for the device placed in the
Zone window.
Objects
Objects such components, user modules, and shapes are arranged in the Configuration window.
When you double-click a component placed in the window, the editor set in “Double Click Action”
in “User Module Properties” will open.
I/O Component
Depending on the settings for the DME placed in the Zone window, I/O components will be
automatically placed or added.
I/O components can be arranged in the DME24N/DME8i-C/DME8o-C/DME4io-C and SP2060
configuration window.
When “Show Cascade Port” is ON in the DME64N “DME Device Properties” dialog, Cascade I/O
is added automatically.
When you set a slot in the properties for a DME placed in the Zone window, Slot I/O will be
automatically added.
You cannot apply edit operations like cut/copy/paste/duplicate to I/O components, Slot I/O, and
Cascade I/O.
NOTE
SP2060 configurations cannot be edited.
Tool Bar
Sheet
Legend
User Module
Component
Wire
I/O Component
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Placing Components
You can place objects by dragging them from the Toolkit window. You can also place objects by
double-clicking them in the Toolkit window. The same objects are displayed in the [Component List]
submenu on the [Tools] menu or on the context menu that appears when you right-click on the sheet.
For information about the [Component List] in the Configuration window, see page 173.
Arranging a Number of Components of the Same Type
You can arrange a number of components of the same type. If there are two or more of the same
component, numbers will be attached to their names as follows: “Compressor (2),” “Compressor
(3)” and so on. Multiple components placed in the configuration are independent, and you can set
different parameters for each of them.
NOTE
If the [Matrix Mixer 64 input 64 output] or the [Matrix Mixer 64 input 32 output] components are placed in the DME64N
configuration window, you will not be able to use other components, even though the window does not reach 100 percent.
The [Matrix Mixer 64 input 64 output] or [Matrix Mixer 64 input 32 output] components cannot be used in the DME24N.
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SP2060 Configuration Window
[Input A/B Link] Button
Although SP2060 configurations cannot be edited, the [Input A/B Link] status can be changed.
Clicking this button alternately turns INPUT A/B linking ON and OFF. When switched ON the input
level, EQ, and Delay component parameters are copied from Input A to Input B, and are thereafter
linked.
Probe Monitor
Probe monitor is a function that lets you monitor output ports in your configuration with headphones.
You can turn it ON or OFF using [Probe Monitor] in the [Tools] menu or the [Probe Monitor] button on
the toolbar. The probe monitor can be set to ON or OFF for each DME64N/24N.
The probe monitor can be used only when online with the DME64N/24N and Configuration window or
user module active. When the probe monitor is ON, no editing is possible except in the Component
Editor.
Probe Monitor Procedure
1 Turn the probe monitor ON.
Click [Probe Monitor] in the [Tools] menu or the [Probe Monitor] button on the toolbar.
The shape of the mouse pointer changes.
2 Click the output port you want to monitor.
The output port you clicked will be selected and monitoring will begin.
NOTE
DME8i-C/DME8o-C/DME4io-C and SP2060 do not support the probe monitor.
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If you click another output port, the location being monitored will change.
L/R Selection
To monitor the left channel and right channel simultaneously, <Shift> + click on the left channel,
then do the some for the right channel.
Exiting the Probe Monitor
Click [Probe Monitor] in the [Tools] menu or the [Probe Monitor] button on the toolbar to turn OFF
the probe monitor. When probe monitor is turned off, the mouse pointer returns to its normal shape.
Monitoring the Second or Later Time
The software remembers the location being monitored even when probe monitoring is turned OFF.
The next time probe monitoring is turned ON, the location that was being monitored previously will
be selected.
NOTE
If the configuration is edited after turning monitoring OFF, the monitor location will not be selected.
Monitor object
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Show Signal Delay (Delay Display Value)
The signal delays according to the processing time in the audio processor. The [Show Signal Delay]
command from the [Tools] menu calculates a delay value and displays it for the component. Selecting
this command switches delay value display between ON and OFF. A checkmark appears when
display is turned ON.
When turned ON, the settings are compiled to obtain a delay value, which is displayed for
components and lines. The delay value obtained through compilation remains valid until the
configuration is edited. Sample units are used to display the delay value.
This corresponds to the [Show Signal Delay] button on the toolbar.
ON and OFF settings for [Show Signal Display] are saved for each configuration window. Switching
the setting between ON and OFF in another configuration window has no effect on the current window.
You can edit the configuration while [Show Signal Delay] is turned ON.
Delay values for components and I/O components are displayed at the lower center of the object.
Delay values for wires are displayed beside the input port of the connected object.
NOTE
Delay values for SPX components vary depending on the Bypass ON/OFF status, because SPX components add the effect
signal to the original signal. When [Show Signal Delay] is turned ON, the delay value for the Bypass ON status will be
displayed.
NOTE
Delay values for Wav File Player components are displayed for external inputs. Delay values for local Wave files cannot be
displayed.
When you turn ON [Show Signal Delay], the delay value appears
above the object.
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Monitoring Point List
When you click [Monitoring Point List] in the [Tools] menu, the “Monitoring Point List” dialog box is
displayed. Here you can register or edit points for monitoring with headphones.
[Cut] Button
Cuts the selected monitoring point information. When monitoring point information is cut,
information below that point moves up.
[Copy] Button
Copies the selected monitoring point information.
[Paste] Button
Pastes the copied monitoring point information at the selected line.
[Insert] Button
The copied monitoring point information is inserted at the selected point.
[Clear] Button
Deletes the selected monitoring point information.
NOTE
Monitoring points can be edited only by users for whom the [Edit] security checkbox has been turned ON.
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Monitoring Point List
Displays and allows editing of monitoring point information.
[No.]
Displays the numbers for monitor link points. Numbers are assigned in order from the top.
[Label]
Displays and allows editing of monitoring point names. Clicking here selects the text. You can then
enter a new name.
[Component L]
Sets the monitoring point L channel component. Clicking here displays a list of components
arranged in the active configuration window. You can then select components for monitoring.
[Port L]
Sets the monitoring point L channel port. Clicking here displays a list of ports for the component
selected in the [Component L] field. Click the port you want to monitor.
[Component R]
Sets the monitoring point R channel component. Clicking here displays a list of components
arranged in the active configuration window. You can then select components for monitoring.
[Port R]
Sets the monitoring point R channel port. Clicking here displays a list of ports for the component
selected in the [Component R] field. Click the port you want to monitor.
[OK] Button
Updates the settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
NOTE
Components arranged in user modules are also displayed in the list. However, components for user modules for which
security is set will not be displayed.
NOTE
If you click a port in the designer window while the “Monitoring Point List” dialog box is displayed, the port will be
registered to the monitoring point of current selected row. If you will register the monitoring points as stereo, click a port
while holding down the <Shift> key to register Component L and Port L, then click a port again while holding down the
<Shift> key to register Component R and Port R.
NOTE
Components arranged in user modules are also displayed in the list. However, components for user modules for which
security is set will not be displayed.
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Analyze (Configuration Analysis)
When you click the [Analyze] command on the [Tools] menu or the [Analyze] button on the toolbar, the
“Analyze” dialog box is displayed. The wire connections in the currently active configuration window
are analyzed, and the results are displayed in the “Analyze” dialog box.
Because this function allows you to make sure there are no problems with component arrangement
and wires without connecting to the DME unit, it is useful for eliminating complier errors before
executing Synchronization.
Message Box
Displays the progress of the analysis operation. When the analysis finishes, the results are
displayed.
If errors are detected during analysis, they will display as shown below.
[Close] Button
Closes the dialog box.
NOTE
The [Analyze] command on the [Tools] menu can be selected only when a configuration window is active.
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User Module
User Modules
A module treated as a single component that combines a number of other components is called a
user module.” A user module can be arranged in the Configuration window just like any other
component. User module editing consists of placing the component and making logical connections
with wires, the same as for configurations.
Saved user modules are displayed in the Toolkit window and can be used as templates. User modules
are saved in project files, but user module templates can also be exported as files and used in other
projects.
A “User Modules” folder will be created in the folder specified in [Contents Folder] in the “Preferences”
dialog box in the Main Panel window. User modules will be saved there. If you do not change the
setting in the “Preferences” dialog box, the location will be “C:\Program Files\YAMAHA\OPT Tools\DME
Designer\User Modules.”
Refer to “The User Module Editor” on page 173 for information on editing user modules.
NOTE
The Main Panel Menu “Preferences” dialog box is displayed using [Preference] in the [File] menu.
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Creating User Modules
When you place a blank user module in the Configuration window, a new user module is created.
1 Make the Configuration window active.
2 Click the [+] next to [User Module] in the Toolkit window.
The items in the level below the [User Module] folder will be displayed.
3 Drag the [Blank User Module] to the Configuration window.
When you release the mouse button at the location where you will place the user module, the “User
Module Properties” dialog box is displayed.
4 Here you can set object properties.
[Inputs/Outputs Sets] is set to 1. Set the required number of ports.
5 Click the [OK] button.
A user module will be created, and placed in the Configuration Design window.
The user module properties can also be changed later. For information about the “User Module
Properties” dialog box, see “User Module” on page 216.
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Saving User Modules
Saved user modules are displayed under [User Module] in the Toolkit window, and can be used as
templates.
Save the User Module using the [Save User Module] command on the [Tools] menu. The [Save User
Module] command can be used only when a user module is selected in the Configuration window.
When you select the command, the “Save User Module” dialog box will be displayed. Enter a name for
the User Module, then click the [OK] button.
Set [Double Click Action] and [Security Settings] at the lower part of the “Save User Module” dialog
box.
They correspond to the same items in the “User Module Manager” dialog box. When saved with
different settings than the “User Module Manager” dialog box, the saved settings are immediately
applied.
Double Click Action
Initial setting of the window that opens when you double-click on a user module placed in the
component editor.
[Open User Module Design Window]
Opens the User Module Design window.
[Open User Module Editor]
Opens the User Module editor.
NOTE
User modules placed in the component editor are saved in the project file. When you want to use a user module in another
configuration in the same project, save it using the “Save User Module” command.
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Security Settings
Initial settings of user module security.
[Enable Security]
Enables user module security.
If you place a checkmark here, the “Set Password” dialog box appears. Enter the same password
into the [Password] box and [Confirm Password] box, and click the [OK] button.
[Set Password] Button
Changes the password. Clicking here displays the “Input Password” dialog box. Enter the current
password and click the [OK] button. The “Set Password” dialog box will be displayed. Enter the
same password into the [Password] box and [Confirm Password] box, and click the [OK] button.
If you try to save a user module with the same name as an already saved user module, a message
asking “This file already exists. Overwrite?” will be displayed. To overwrite, click the [Yes] button. To
change the name, click the [No] button, and change the file name in the “Save User Module”
dialog box.
NOTE
When the “Save User Module” dialog box is displayed, the name set in the user module’s “User Module Properties”
dialog box will be entered into the [File name] box. If you change the name of a user module and save it using the “Save
User Module” dialog box, the filename in the user module and the user module name displayed in the Toolkit window will
also change.
The [Label] box displayed in the “User Module Properties” dialog box will not change.
NOTE
If characters not usable in file names are used in the file name set in the “User Module Properties” dialog box, an error
message will be displayed at the same time as the “Save User Module” dialog box. Delete the unusable characters
before saving.
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Editing User Modules
User modules can be edited in the User Module window. Components layout and logical connections
are set up in the design worksheet. The design worksheet can be opened by selecting [Open User
Module Design Window] from the contextual menu of user modules in the configuration window. If
[Open User Module Design Window] is selected as the [Double Click Action] in the “User Module
Properties” window, the design worksheet can also be opened by double-clicking a user module.
“User Module Properties” (page 217).
Title Bar
The user module names are displayed on the title bar. User module names are set in the “User
Module Properties” dialog box.
Objects
You can place, cut, copy, paste, delete, and move component and shape objects. When you
double-click an object placed in the window, the component editor will open.
Placing Components
Components are placed the same as in the Configuration window.
You can place objects by dragging them from the Toolkit window to the User Module window. You
can also place objects by double-clicking them in the Toolkit window. The same objects are
displayed in the [Component List] submenu on the [Tools] menu or on the context menu that
appears when you right-click on the sheet.
For information about the User Module window [Component List], see page 174.
Title Bar
Menu Bar
Tool Bar
Component
Wire
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Placing a Number of Components of the Same Type
You can arrange a number of components of the same type. If there are two or more of the same
component, numbers will be attached to their names as follows: “Compressor (2),” “Compressor
(3)” and so on. Multiple components placed in the configuration are independent, and you can set
different parameters for each of them.
User Module Manager
When you click [User Module Manager] on the [Tools] menu, the “User Module Manager” dialog box is
displayed. Edits, renames and deletes user module templates.
User Modules
User modes saved as templates are displayed in the list. Select the target user module by clicking
on it.
NOTE
Only user modules saved can be displayed. User modules placed in the component editor are saved in project files, and
can be used without being saved as files. However, they will not be displayed in the “User Module Manager” dialog box
list.
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Double Click Action
Specifies the default action when user modules in the configuration window are double-clicked.
[Open User Module Design Window]
Opens the User Module Design window.
[Open User Module Editor]
Opens the User Module editor. The user module editor is a window where controls for components
that are placed in a user module can be laid out and their parameters changed. For more
information about the user module editor, see “User Control Editor”/User Module Editor” on
page 301.
Security Settings
Makes security initial settings for the user module selected on the list.
[Enable Security]
Enables user module security. If security is enabled, a password is requested when attempting to
open the User Module window. If the correct password is not entered, the window will stay closed.
When you place a checkmark here, the “Set Password” dialog box appears. Enter the same
password into the [Password] box and [Confirm Password] box, and click the [OK] button.
To disable user module security, turn OFF the checkbox. If you click the checkbox when it already
has a checkmark, the “Input Password” dialog box appears. Enter the password set for this user
module, and click the [OK] button. You can disable security in this way. If you do not enter the
correct password, you will not be able to disable security.
[Set Password] Button
Changes the password. Clicking here displays the “Input Password” dialog box. Enter the current
password and click the [OK] button. The “Set Password” dialog box will be displayed. Enter the
same password into the [Password] box and [Confirm Password] box, and click the [OK] button.
Default Library
Specifies the default library file for newly-created user modules.
Refer to “Library” on page 70 for information.
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[Rename] Button
Changes the name of the user module selected on the list. Clicking here displays the “Rename
User Module” dialog box. Enter a name into the user module name box, and click the [OK] button.
[Delete] Button
Deletes the user module selected on the list.
[Import] Button
Imports the user module settings and library from the user module export file.
[Export] Button
Saves the user module settings and library to the user module export file.
Click to display the Export dialog, All features of this dialog window are the same as the standard
Windows file save dialog, except for the [Export Library] option.
[Export Library] can be sued to select the library to be saved.
[Import Library] Button
Loads a file from the specified folder into the library.
NOTE
The user module name also becomes the file name. When naming a user module, do not use characters that cannot be
used for filenames.
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[Export Library] Button
Saves the library to a file.
[OK] Button
Accepts the changed initial settings and closes the dialog box.
[Cancel] Button
Closes the dialog box without changing the settings.
NOTE
Settings in the “User Module Manager” dialog box are changed when you click the [OK] button. If you mistakenly set
security, change the password, or delete a user module, you can click the [Cancel] button to close the dialog box and
return to the original unchanged settings.
Please note that [Import], [Export], [Import Library], and [Export Library] will be applied even if the [Cancel] button is
clicked.
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Chapter 5 Editor Window
Component Editor Window
Component parameters are edited in the component editor. The same component can be placed
multiple times on the same sheet in a Configuration or User Module window. If there are multiple
examples of the same component in a configuration window or user module window, each component
is independent and its parameters are set individually in a separate Component Editor window.
When you double-click on a component located in a Configuration window, the Component Editor
window will open. There is not just one window that is called the component editor. The contents of the
editor and the name on the title bar will differ according to type of component for which the window
was opened.
Names and Functions
The contents of the Component Editor window vary according to the component.
Title Bar
Displays the label. Label settings are made in the “Component Properties” dialog box. For
information about component labels see “Component” (page 208) in “Objects.”.
Back Button
This button appears in the child window of windows that have a parent-child relationship, and can
be clicked to return the parent window.
Title Bar
Library
[ON] Button
Graph
Knob
Meter
Slider
Edit Box
Snap
Back Button
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Status Bar
Component Name
Displays the component name.
Component ID
Displays the component ID.
Parameter ID
Displays the parameter ID for controls that are being operated.
Snap
Up to four component editor parameter sets can be recorded temporarily. You can switch between
parameter sets using buttons.
Parameter sets can be copied by dragging and dropping a button onto any other button. Copy can
also be carried out from the contextual menu that appears when a button is right-clicked.
See "Snap"on page 335
Library
Saves and recalls component editor parameter sets as files.
See “Library” on page 337.
The operation of component editor knobs and sliders, etc., can be specified the [Component Editor]
tab of the “Preferences” window in the main panel window. Refer to “Preferences” on page 62
NOTE
When controlling the DME64N/24N by connecting an RS-232C compatible controller to the [REMOTE] terminal, a
component ID is required for distinguishing the same components in the DME64N/24N. The component ID is included in
the signal that controls the component parameters. For details about control methods, contact your nearest Yamaha
representative or the authorized distributor at the end of the DME64N/24N Owner’s Manual.
Component Name
Component ID
Parameter ID
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Knob
Drag to adjust the parameter.
You can change the way knobs operate, using the [Component Editor] tab [Knob Mode] setting
in the “Preferences” dialog box.
“Preferences” dialog box
"Component Editor" tab (page 63)
Slider
You can change the parameter by dragging the slider.
You can set the action that results from using the mouse on the scale area with [Component Editor]
tab [Slider Mode] in the “Preferences” dialog box.
“Preferences” dialog box “Component Editor” tab (page 63)
NOTE
To make a finer setting, press the <Shift> key while dragging the knob when [Knob Mode] is "Linear".
If you click a knob while pressing the <Ctrl> key, the setting will return to its default value.
NOTE
To make a finer setting, press the <Shift> key while dragging the slider.
If you click a slider while pressing the <Ctrl> key, the setting will return to its default value.
Scale
Slider
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Buttons
There are several types of buttons.
• Switches between ON/OFF. When turned on, the button lights up. The color depends on the button’s
function.
• In button sets of this type, you can select one of several buttons. When you do all other buttons in the
set turn off.
• Click here to execute a command.
• Displays a menu.
When turned ON When turned OFF
Click this button
to switch all channels
in the block.
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• Displays another window.
Edit Box
Displays current values for settings. You can modify values by typing from the keyboard or using
the mouse. When a value is changed, the knob or slider moves.
Mouse-over
When [Edit Box Zoom] in the [Component Editor] tab of the “Preferences” dialog box is checked,
the edit box will zoom when the mouse is positioned over it (mouse-over).
“Preferences” dialog box
"Component Editor" tab (page 63)
Click
Text in the selected edit box will turn red. Values can be entered and edited via the keyboard. It is
not necessary to enter the unit. Press the <ENTER> key to confirm the entry and display the unit.
Changing Values Using Spin Boxes
When the mouse pointer is placed over an edit box, a spin box appears. Clicking the up arrow
button [] increases the value, while clicking the down arrow [] decreases it.
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Double-click
Selects a number. You can change the selected number using the keyboard. There is no need to
enter units. When you press the <Enter> key, the numbers you entered will be set and the units
displayed.
Moving with the <Tab> Key
If you press <Tab> key while an edit box is selected, the selection will move to the next edit box.
If you press <Shift> + <Tab>, the selection moves to the previous edit box.
Changing Selections with the Key/Mouse Wheel
You can modify values in selected edit boxes using the direction keys or the mouse wheel.
Up and Down Arrow Keys
Increases or decreases number settings.
•<PageUp> Key/<PageDown> Key
Increases or decreases number settings in large increments. The <PageUp> key increases
and the <PageDown> key decreases the setting.
<Enter> Key
When you press the <Enter> key, the numbers you entered will be confirmed.
<Ctrl> Key + <Enter> Key
When you press the <Ctrl> + <Enter> key, the setting will return to its default value.
Mouse Wheel
Rolling the mouse wheel upward (away from you) increases the value. Rolling it down
(towards you) decreases the value.
•Dragging
Dragging upward increases the value, while dragging downward decreases it.
<ESC> Key
The <ESC> key can be used to cancel a value being entered.
Enter a number from
the keyboard.
Set the value with
the <Enter> key.
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Graph
Displays parameters graphically. When parameters are changed, the graph also changes.
In graphs that have control points, you can adjust parameters by dragging the points. On graphs
with control points that are limited to movement in one direction only, aligning the mouse pointer
with the control point and pressing the mouse button causes the mouse pointer to change to a
double-headed arrow pointing in both directions of movement. Change the parameter by dragging
in the directions of the arrow.
Control points that can be dragged in any direction usually have their position determined by
multiple parameters in the component editor. These multiple parameters can be adjusted by
dragging the point.
When there are multiple control points in the graph, they are identified by their colors. A bar with the
same color as each control point can be found below the corresponding knob or edit box.
NOTE
When a graph that has control points is copied to the User Control Editor or User Module Editor, the controls points will
not be displayed. The controllers assigned to the corresponding parameters must also be copied to display the control
points.
Control Point
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User Control Editor/User Module Editor
User Control Editor
The user control function lets you lay out a set of component controls in the Configuration window or
User Module window, and create a control window with them. The controls in the user control editor
are linked to the controls for the original component. If the parameters are changed in the user control
editor, the parameters will change in the same way in the component editor. If parameters are
changed in the component editor, the controls in the user control window will also change in the same
way.
You can create a compact control window by only including controls for parameters that are used
frequently.
You can also lay out controls for multiple components, so that you can adjust parameters for them from
a single window.
There is also a [Library] button in the user control editor, which you can use to save parameters to the
library.
User controls are created by selecting [View] menu [User Control] [New User Control] in the
Main Panel window. Created user controls are displayed in the [View] menu [User Control]
submenu. If you select one, a window will open for it. The controls which can be opened by the user
control editor are automatically set according to the user security settings of the currently logged in
user.
User Control Editor
Laid Out Controls
Edit Palette
Component Editor
Controls Laid Out
in the User Control
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[User Control] Menu
User controls are displayed in the [View] [User Control] submenu of the Main Panel window. If
you click the [User Control] button in the Main Panel window, you will display the same menu as the
[View] menu [User Control] submenu.
User Control Name
Displays a menu of user controls included in the current configuration of the current zone. Clicking
one of the user controls opens the user control editor. A checkmark appears next to already open
windows.
New User Control
When you select the “New User Control” command, the “User Control Manager” dialog box will be
displayed. Here you can create, delete, rename, and otherwise manage user controls. For
information about the “User Control Manager” dialog box, see page 78.
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Creating New User Controls
New user controls are added in the “User Control Manager” dialog box.
1 Click [User Control Manager] on the Main Panel window [Tools] menu.
The “User Control Manager” dialog box will be displayed.
2 Click the [New] button.
The “New User Control” dialog box will be displayed.
3 Enter the name for the new user control into the [Name] box.
4 Sets security for User Control.
Different settings are provided for individual security levels and users.
Security cannot be set higher than the user security level.
Click the [User Level] [] button to select a security level.
NOTE
You can also display the “User Control Manager” dialog box by clicking the [View] menu [User Control] [New User
Control] command.
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Use [User Name] to select a user.
5 Click the [OK] button.
The user control will be created and displayed on the list in the “User Control Manager” dialog box.
6 Click the [OK] button in the “User Control Manager” dialog box.
When a new user control is created, it will be displayed in the [View] menu [User Control]
submenu in the Main Panel window. If you click the control, it will be displayed in a user control
editor window.
[Snap] and [Library] appear appears in a new user control.
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User Control Security
Security can be set independently for each User Control. User Control levels higher than the user
security level will not be displayed in the menu or the User Control Manager dialog box.
The security level settings for both the user control and the user affect editing and display of user
controls.
User Control Security Level
Security 1 ~ 10 can be set for each level or user. Level 1 is the highest level and 10 is the lowest.
If the security level for a user control is set to 2, only users at level 1 or level 2 can display or edit it
Security levels for user controls can be changed in the “User Control Manager” dialog box by a
user who has logged on at a security level equal to or higher than the user control.
1 Click [User Control Manager] on the Main Panel window [Tools] menu.
The “User Control Manager” dialog box will be displayed.
2 Changing User Control Security
•To Change the Security level
Click the [Security Level] box of the User Control to be changed.
The security level list will appear.
Click the level to be set for the User Control.
The selected level will be displayed in the [Security Level] box.
NOTE
The levels displayed on the list will differ according to the security level of the user.
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Setting Security for Individual Users
Click the [User] box of the User Control to be changed.
The user list will appear.
Click the user to be set for the User Control.
The selected user name will be displayed in the [User] box.
3 Click the [OK] button.
User Security Settings
In the “Security” dialog box in the Main Panel window, you can set the user control levels at which
to allow or disallow editing and display.
A user can edit user controls if a check has been placed for that user in the [Operation Security]
[Edit] checkbox. User controls at a level equal to or lower than the level set in [Operation Security]
[User Control Level] will be displayed in the menu.
Using user security, you can set whether user controls will open at logon or when a file is opened.
If [Startup User Control] is turned ON, the user control editor will be automatically displayed when
files that include user controls are opened.
For information about the “Security” dialog box, see “Security (Creating Users and Making User
Settings)” on page 70.
NOTE
The users that can be selected will depend on the user security level.
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User Module Editor
The user module editor lets you make a layout of controls for components arranged in the user module
window. For each user module there is one user module editor. The name of the user module is
displayed in the title bar. Only components that are arranged in a particular user module can be laid
out in the specific control window that is associated with that user module. Both the user module and
the control window will have the same name.
Refer to “User Modules” on page 285 for more information about user modules.
Opening a User Module Editor Window
In the designer window, the user module editor can be opened by selecting [Open User Module
Editor] from a user module contextual menu. User modules for which [Open User Module Editor] is
selected as the [Double Click Action] in the “User Module Properties” window can be opened by
double clicking. For information about the “User Module Manager” dialog box, see page 290. For
information about the “User Module Properties” dialog box, see page 216.
NOTE
You can copy controls from a user module to the user control editor.
User Module Editor
Laid Out Controls
Edit Palette
Component Editor
Controls Laid Out
in the User Control
Status Bar
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Names and Functions
Status Bar
The lock icon will appear in the User Module when security is active.
User Module properties (page 216).
User Module (page 285).
The lock icon will appear locked when the password has not been entered, and layouts edited in the
Design Mode cannot be saved.
When the password is entered it becomes temporarily possible to save the layout.
The lock icon will not appear if the [Enable Security] checkbox in the “Properties” dialog box is not
checked.
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Edit Palette
The edit palette is automatically displayed whenever the user control editor/user module editor is
active in design mode. Whenever you move the user control editor/user module editor, the edit palette
moves together with it. When you turn OFF design mode, the palette disappears.
Commands for editing in the user control editor/user module editor are provided on the edit palette.
[Design Mode Off] Button
Tur ns OFF the design mode.
[Undo] Button/[Redo] Button
Used to undo/redo operations.
[Cut] Button/[Copy] Button
Cuts or copies the selected controls.
See “Cut/Copy/Paste Controls” on page 321.
[Paste] Button
Pastes cut or copied controls.
See “Cut/Copy/Paste Controls” on page 321.
[Design Mode Off] Button
[Undo] Button
[Redo] Button
[Cut] Button
[Copy] Button
[Paste] Button
Control Alignment
Grid Setting
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Alignment of Controls
Aligns the positions of multiple controls.
[Align Left] Button
Aligns all selected controls with the left edge of the leftmost selected control.
[Align Right] Button
Aligns all selected controls with the right edge of the rightmost selected control.
[Align To Top] Button
Aligns all selected controls with the top edge of the uppermost selected control.
[Align To Bottom] Button
Aligns all selected controls with the bottom edge of the lowermost selected control.
[Align Horizontally] Button
This button can be used only when three or more controls are selected.
It arranges the controls in a uniform horizontal line. Without changing the position of the leftmost
and rightmost control, this button arranges the controls between them at uniform intervals. It puts
the same amount of space between each control and its neighbor.
[Align Vertically] Button
This button can be used only when three or more controls are selected.
It arranges the controls in a uniform vertical line. Without changing the position of the uppermost
and lowermost control, this button arranges the controls between them at uniform intervals. It puts
the same amount of space between each control and its neighbor.
[Horizontal/Center Align] Button
Aligns the selected controls horizontally with the center position.
[Vertical/Center Align] Button
Aligns the selected controls vertically with the center position.
[Align Left] Button
[Align Right] Button
[Align To Top] Button
[Align To Bottom] Button
[Align Horizontally] Button
[Align Vertically] Button
[Horizontal/Center Align] Button
[Vertical/Center Align] Button
[Picture] Button
[TEXT] Button
[Box] Button
[Ellipse] Button
[Frame] Button
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[Picture] Button
Places a graphic file.
[TEXT] Button
Places a text box.
[Box] Button
Places a square.
[Ellipse] Button
Places an ellipse.
[Frame] Button
Places a frame.
Grid Setting
When arranging controls, you can align them along the grid. This menu sets the spacing of the
grid.
Clicking the [] button displays a menu. Click the menu to set the grid spacing. Select [OFF] to
turn OFF the grid.
NOTE
When the grid is turned ON (when any grid item besides OFF is selected), clicking any control that is not aligned with the
grid position, will cause it to align with the nearest grid.
Please note that after copying multiple controls in one operation from the component editor and adjusting their positions
manually, their positions could become disarranged when you select them by clicking on them, if they do not already
align with the grid interval.
Furthermore, if you change the grid spacing after aligning the positions of controls in the user control editor/user module
editor, the controls will be placed into positions that do not align with the grid even if they are arranged using the align
buttons. When there are controls that do not align with the grid, turn the grid OFF.
Grid=10
Grid=20
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Changing the Window Size
In design mode, you can change the window size of the user control editor. If you align the mouse
pointer with a side or corner of the window, its shape will change into a double-headed arrow. When
the arrow is shaped like this, dragging it will change the size of the window.
Even if you change the width of the window, the library button will remain where it is, in the upper right
corner.
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Setting Background Images for Windows
The default color for the user control editor/user module editor window background is black, the same
as for the component editor window. However, you can change the color or display an image in the
background. These settings are made in the “Background Image” dialog box. To display this dialog
box, right-click in the user control editor window while in design mode, then click [Set Background
Image] on the displayed context menu.
[Default]
Sets the background color to black, the same as the component editor. Select this if you have set
the background with [Color] or [Image], and you want to return to the original background.
[Color]
Sets the color of the background. Use the [Select Color] button to select a color.
[Select Color] Button
Clicking here displays the “Select color” dialog box. This sets the color of the background. For
information about the “Select color” dialog box, see page 237.
NOTE
If you select a light color, it may be difficult to see the grid.
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[Image]
Displays an image for the background. You can use image files in the following formats: BMP
(.bmp), PNG (.png), XPM (.xpm), and JPEG (.jpg). Use the [Select Image] button to select an
image file.
[Select Image] Button
Clicking here displays the “Select Image” dialog box. Here you can select an image file to be
displayed as the window background.
[Layout] Box
This box displays a list where you can select how the image file will be displayed.
[Center]
Centers the image in the window.
[Tile]
Displays multiple copies of the image side-by-side until the available space is filled. If the
image file is smaller than the window, it will be displayed repeatedly like tiles on a wall.
[Fit]
Expands or reduces the size of the image to match the size of the window where it will be
displayed.
[File] Box
Specifies a path for the image file.
Click the [Select Image] button and select an image file. The path will be automatically entered.
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Placing Controls
Controls can be placed when you are in the design mode. You can turn the design mode ON and OFF
by right-clicking in the user control editor/user module editor, or component editor, then clicking the
[Design Mode] command in the context menu that is displayed.
You can place controls by dragging them from the component editor or by using the copy and paste
commands.
Selecting Controls
If you click a control in the component editor while in design mode, the control will be selected and
a red frame will be displayed around it. Controls like knobs, sliders, edit boxes, and labels are all
separate objects. Only the item clicked will be selected.
If you hold down the <Ctrl> key while clicking, you can select multiple controls and labels. If you
use <Ctrl> + click on a selected control, it will cancel that control’s selection.
If you position the mouse in an empty location on the sheet and start dragging from there, a frame
will be displayed as the pointer moves. All controls enclosed by that frame will be selected.
[Library]
Edit Palette
Knob
Slider
Edit Box
Buttons
Text
Graph
Solid Frame
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Placing Controls by Dragging Them (User Control Editor)
You can drag the controls you want to copy from the component editor to the user control editor.
1 Open the component edit window that has the controls you will be placing in the user
control box.
2 Open the user control editor.
User control names are displayed in the [View] [User Control] submenu in the Main Panel
window Click a user control name to open its window.
3 Right-click in the component editor or the user control editor.
The context menu will be displayed.
4 Click [Design Mode] on the menu.
Design mode will be turned ON.
5 Drag the controls from the component editor to the user control editor.
NOTE
If you drag controls like knobs and sliders, edit boxes and labels that show parameter types, and place them one-by-one
in the user control editor, they must be arranged in the user control editor. If you select multiple items and drag them, you
can copy them as a group into the user control editor, keeping their original arrangement.
When copying multiple controls from a single component editor, if you select all the controls you want copy and drag
them together as a unit, their original positional relationship and tab order will be maintained.
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Arrange the controls in the user control editor.
Placing Controls by Dragging Them (User Module Editor)
You can drag the controls you want to copy from the component editor window in the user module
to the user module editor.
1 Create a user module, then arrange and connect the components for it.
2 Store the user module by checking [Double Click Action] [Open User Module Editor]
in the Store dialog box (see “Saving User Modules” on page 285 for details about
storing user modules).
3 Double-click a user module in the Configuration window.
The user module editor and edit windows for the components arranged in the user module will
be displayed.
4 Right-click in the component editor or user module editor, then click the [Design Mode]
command in the context menu.
Design mode will be turned ON.
5 Drag the controls from the component editor to the user module editor.
Arrange the controls in the user control editor.
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Placing Controls Using Copy and Paste
Copy the controls in the component editor and paste in the user control editor or user module
editor.
To copy controls in the component editor, press the [Copy] command shortcut keys, <Ctrl> + <C>.
To paste in the user control editor or user module editor, press the [Paste] command shortcut key,
<Ctrl> + <V>, or the [Paste] button on the edit palette.
1 Click on the source component editor window to make it active, then select the control
or controls you want to copy.
2 Press the <C> key while holding down the <Ctrl> key.
The selected controls will be copied to the clipboard.
3 With the target user control editor or user module editor active, press the <V> key while
holding down the <Ctrl> key.
You can also paste by clicking the [Paste] button on the edit palette.
The controls will be copied.
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When You Cannot Copy
Regardless of whether you drag or use copy and paste, you cannot create multiple copies from the
same single component. If you drag controls that are already copied into the user control editor or
user module editor, the mouse pointer will change into the “unavailable” mark (a circle with a
diagonal slash), indicating that you cannot copy.
You can copy more than one component of the same type into the user control editor, as long as
they come from different components located in the configuration or user module.
Controls for components arranged in the configuration can be copied only to the user control
editor.
Controls for components arranged in a user module can be copied to both the user control editor
and the user module.
Order of Controls
Controls newly pasted in the user control editor will be displayed above any previously pasted
controls they overlap. The tab order for edit boxes will be the order in which they were pasted.
NOTE
In the component editor, you can select multiple controls using <Ctrl> + click or by dragging. Once controls are copied,
they will be pasted in the order in which they were copied.
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Moving and Aligning Controls
In the user control editor or user module editor, you can move or align copied controls.
Selecting Controls
In the user control editor or user module editor, controls are selected in the same way as in the
component editor. Click a control to select it, or press <Ctrl> + click to select multiple controls. If
you use <Ctrl> + click on a selected control, it will cancel that control's selection. If you position the
mouse in an empty location in the user control editor or user module editor and start dragging from
there, a frame will be displayed as the pointer moves. All controls enclosed by that frame will be
selected.
A red frame will be drawn around the selected controls.
Moving Controls
Move selected controls by dragging them or by pressing the arrow keys on your keyboard. When
you select multiple controls using <Shift> + click, you can move all of them at the same time.
Dragging
When grid is ON, the upper left of the dragged controls will automatically align with the grid. When
dragging, the coordinates displayed here refer to the upper left corner of the object being
dragged. The “Distance to Right” and “Distance to Bottom” are displayed in pixel units, using the
upper-left of the window as a reference point.
When multiple controls are selected and dragged, the coordinates are those of the upper-left
corner of the control where the mouse is aligned.
Arrow Keys
When the grid is ON, the arrow keys move controls a grid unit at a time. When the grid is OFF,
controls are moved one pixel at a time.
Alignment
You can align controls using the following alignment buttons on the edit palette: [Align Left], [Align
Right], [Align To Top], [Align To Bottom], [Align Horizontally], [Align Vertically], [Horizontal/Center
Align], and [Vertical/Center Align].
You can only use the [Align Horizontally] or [Align Vertically] buttons when three or more controls
are selected.
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Cut/Copy/Paste Controls
You can edit controls arranged in the user control editor or user module editor using the [Cut], [Copy],
and [Paste] commands in the edit palette.
Cut
Cuts controls arranged in the user control editor. Select one or more controls, then press the [Cut]
button on the edit palette
Copy
Copies controls arranged in the user control editor or user module editor. Select one or more
controls, then press the [Copy] button on the edit palette.
Paste
Pastes cut or copied controls. Click the [Paste] button on the edit palette. If you cannot paste, the
button color turns pale.
Delete
Controls can be deleted by selecting them and pressing the <Delete> key.
Undo and Redo Commands During Editing
The [Undo] and [Redo] commands in the main panel window [Edit] menu, and the [Undo] and [Redo]
commands in the editing palette, can be used to undo or redo controller move, size change, or delete
operations.
Control Properties
A properties dialog box will open when you either double click a controller in the User Control Editor or
User Module Editor, or right-click the controller and select [Properties] from the contextual menu. Here
you can specify a design for the controller.
Multiple properties of the same type can be set at the same time by clicking the controllers while
holding the <Ctrl> key and then opening the properties dialog box.
Edited items are shown in bold text until you either click [OK] or [Cancel].
NOTE
If you close an editor window, you will no longer be able to undo and redo operations performed there.
NOTE
Sliders have no property settings.
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“Knob Properties” Dialog Box
When you right-click on a knob, then select [Properties] from the context menu, the “Knob
Properties” dialog box will be displayed. This dialog box sets the size of the knob.
[Size]
Displays a list where you can select the knob size. Select [Large], [Medium], [Small], or [Very
Small].
[Color]
Select a color from the list: [White], [Red], [Yellow], [Green], [Blue], or [Violet].
“Toggle Button Properties” Dialog Box
The Toggle Button Properties dialog box will appear when you either double click the ON/OFF
button or right-click it and select [Properties] from the contextual menu. This sets the text displayed
by the button, along with the color of the button.
[Text] box
Enter the text to be displayed by the button. You can set different text for when the button is ON and
for when it is OFF.
[Size]
Select a button size from the list: [Small (37x11)], [Small (51x11], [Medium (74x11)], [Medium
(74x22)], or [Large (111x33)].
NOTE
You can change the size of a knob by dragging one of the marks at the four corners (top, bottom, left, right) of the knob
in the user control editor.
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[Color]
Displays a list where you can select the color of the button. If you click the [], a list of button
colors will be displayed.
[Text Font] Button
Sets the font, size and style. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see page 236.
“Radio Button Properties” Dialog Box
The Radio Button Properties dialog box will appear when you either double click a radio button or
right-click it and select [Properties] from the contextual menu. You can set the button's color, size,
and font.
[Color]
Select a color from the list: [White], [Red], [Yellow], [Green], [Blue], or [Violet].
[Size]
Select a button size from the list: [Small (37x11)], [Small (44x11], [Medium (75x11)], [Medium
(74x22)], or [Large (111x33)].
[Text] Box
Enter the text to be displayed by the button.
[Text Font] Button
Sets the font, size and style. Clicking here displays the “Select Font” dialog box.
For information about the “Select Font” dialog box, see page 236.
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“Edit Box Properties” Dialog Box
The Edit Box Properties dialog box will appear when you either double click an edit box or right-
click it and select [Properties] from the contextual menu. Here you can set the edit box size.
[Size]
Select an edit box size from the list: [Large], [Medium], or [Small].
“Level Meter Properties” Dialog Box
The Level Meter Properties dialog box will appear when you either double click a level meter or
right-click it and select [Properties] from the contextual menu. Here you can specify the number of
meter segments and scale.
[Segment]
Select a number of meter segments from the list: [2], [6], or [60].
[Scale]
Select the type of scale to be displayed beside the meter from the list. This option is only available
when [Segment] is set to 60.
“Solid Frame Properties” Dialog Box
The Solid Frame Properties dialog box will appear when you right-click a solid frame and select
[Properties] from the contextual menu. Here you can enter the text to be displayed. Here you can
set the frame size and divider location.
Frame Size
The width is set using the [Width] and the height is set using [Height]. The units are pixels.
NOTE
You can change the size of a frame by dragging one of the marks at the four corners (top, bottom, left, right) of the frame
in the user control editor.
Partition Line
Sub-Partition Line
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Partition Line/Sub-Partition Line
Sets partition lines within the frame. [Partition Line] is a long partition line displayed from end to
end, and [Sub-Partition Line] is a short partition line.
[Direction]
Select the direction of a partition line from the list. [Vertical] inserts a vertical partition line and
[Horizontal] inserts a horizontal partition line. When [None] is select, partition lines are not
displayed.
•[Position]
Displays the currently set line position. Displays the number of pixels from the top of the solid
frame when [Vertical] is selected for the [Direction], and the number of pixels from the left of
the solid frame when [Horizontal] is selected.
[Add] Button
If you set the position of the partition line in the box on the right and click the [Add] button, the
partition line will be added and displayed in the [Position] list.
[Delete] Button
Deletes the partition line selected in the [Position] list.
“Color Frame Properties” Dialog Box
The Color Frame Properties dialog box will appear when you right-click a solid frame and select
[Properties] from the contextual menu. Here you can enter the text to be displayed. Here you can
set the frame size and divider location.
Frame Size
The width is set using the [Width] and the height is set using [Height]. The units are pixels and the
minimum value is 3.
NOTE
You can change the position of a partition line by dragging one of the marks on the line in the user control editor.
NOTE
You can change the size of a frame by dragging one of the marks at the four corners (top, bottom, left, right) of the frame
in the user control editor.
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Line Width
Sets the thickness of the lines at [Top]/[Left]/[Right]/[Bottom]. Set “0” to display no lines.
Frame Color
Sets the color of the color frame.
Click this button to display the “Select color” dialog box. For information about the “Select color”
dialog box, see page 237.
Fill Color
Sets the frame fill color.
Click the [Select Color] button to display the “Select color” dialog box. Refer to “Select Color”
Dialog Box in the Object section on page 237 for information on this dialog box.
Arrows
Specifies the shape of line endpoints (terminals).
The [Left] and [Right] endpoints of [Top Line] and [Bottom Line] lines, and the [Top] and [Bottom]
endpoints of [Left Line] and [Right Line] lines, can be set independently.
None: No endpoint shape.
Arrow: Arrow-shaped endpoint.
Circle: Circle-shaped endpoint.
User Picture Properties Dialog Box
Right-click the image and select [Properties] from the contextual menu to display the User Picture
Properties dialog box.
[File Path] Box
Displays the path to the graphic file.
[Select File] Button
Selects a graphic file.
Size
[Width]
Specifies the width in pixels.
[Height]
Specifies the height in pixels.
[Reset] Button
Click to display the graphic at it's original size.
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[Stretch]
When ON, the graphic will be enlarged when a size that is bigger than it's original size is
specified.
[Link Component Editor]
When ON, clicking the [Select Component] button selects the editor that is opened when the
graphic is clicked.
Text Properties Dialog Box
Right-click the text box and select [Properties] from the contextual menu to display the Text
Properties dialog box.
[Text] Box
Displays and edits the text to be displayed.
[Text Font]
Selects the font. Click to display the Select Font dialog box.
Refer to “Select Font” Dialog Box on page 236 for more information on the Select Font dialog box.
[Text Color] Button
Sets the text color. Click to display the Select Color dialog box. For information about the “Select
color” dialog box, see page 237
[Alignment]
Selects [Left], [Center], or [Right] text alignment.
[Rotate]
Rotates the text box.
[Link Component Editor]
When ON, clicking the [Select Component] button selects the editor that is opened when the text
box is clicked.
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Box Properties Dialog Box
Right-click the box and select [Properties] from the contextual menu to display the Box Properties
dialog box.
Box Size
[Width]
Specifies the width in pixels.
[Height]
Specifies the height in pixels.
Box Style
[Style]
Sets the style of the object. Select [Plain], [Raised], or [Sunken] from the list.
[Round Corner]
Turn ON to produce a round-cornered box. Use [Curve] to select the degree of roundness.
Line
•[Type]
Select a type of frame line from the list: [Solid], [Dash], [Dot], [Dash Dot]. Or [Dash Dot Dot].
[Size]
Sets the thickness of the frame line in pixels. The range is from 1 to 100.
[Select Color] Button
Sets the color of the frame line. Click to display the “Select color” dialog box.
Refer to “Select Color” Dialog Box on page 237 for more information on the Select Color
dialog box.
Fill Color
[Select Color] Button
Sets the frame fill color. Click to display the “Select color” dialog box.
Refer to “Select Color” Dialog Box on page 237 for more information on the Select Color
dialog box.
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Ellipse Properties Dialog Box
Right-click the ellipse and select [Properties] from the contextual menu to display the Ellipse
Properties dialog box.
Ellipse Size
[Width]
Specifies the width in pixels.
[Height]
Specifies the height in pixels.
Line
•[Type]
Select a type of frame line from the list: [Solid], [Dash], [Dot], [Dash Dot]. Or [Dash Dot Dot].
[Size]
Sets the thickness of the frame line in pixels. The range is from 1 to 100.
[Select Color] Button
Sets the color of the frame line. Click to display the “Select color” dialog box.
Refer to “Select Color” Dialog Box on page 237 for more information on the Select color dialog
box.
Fill Color
Sets the ellipse fill color when ON.
[Select Color] Button
Sets the ellipse fill color. Click to display the “Select color” dialog box.
Refer to “Select Color” Dialog Box on page 237 for more information on the Select color dialog
box.
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Changing the Tab Order
The tab order for controls is determined by the order in which they were pasted into the user control
editor or user module editor. If you right-click the user control editor or user module editor, you can
check or change the tab order using the [Tab Order] command on the context menu.
If you select the [Tab Order] command, tab order numbers will be displayed at the upper-left of each
edit box. Clicking the displayed numbers changes the order.
1 Right-click in the user control editor or user module editor.
The context menu will be displayed.
2 Click [Tab Order] in the context menu.
Numbers for the current tab order are displayed to the upper-left of each edit box.
3 Click the tab order numbers in the order in which you want to set the tab order.
Even if you do not want to change tab order number 1, click all the numbers in the order you desire,
starting from number 1. When you click on each number, it will change to the number that reflects
the order in which it was clicked.
4 Once you have finished specifying the order, click somewhere within the window
where there is no tab number.
The tab order numbers will disappear.
The changed tab order will apply the next time DME Designer is started.
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Operation Mode and Design Mode
There are two modes for the user control editor/user module editor and the component editor:
operation mode” and “design mode.” In operation mode you adjust parameters, while in design
mode you lay out controls.
You can switch between operation mode and design mode using the context menu that is displayed
when you right-click in the user control editor/user module editor or component editor.
The [Design Mode] command switches the design mode between ON and OFF. A checkmark
appears when the design mode is turned ON. If you click in the context menu when the checkmark is
present, design mode will turn OFF, and the edit window will return to operation mode.
NOTE
Only users for whom the [Operation Security] [Edit] checkbox in the “Security” dialog box has been checked can turn the
design mode ON.
NOTE
You can select controls in the component editor so that you can copy them into the user control editor/user module editor.
When you want to select multiple objects, hold down the <Ctrl> key as you click each new object you want to select.
Switches
between
operation mode
and design
mode
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Context Menu
The context menus that appear when you right-click in a window will differ in operation mode and in
design mode. In design mode, other commands will be added, depending on where you click.
Operation Mode Context Menu
Some commands that are displayed in the context menus for operation mode will also be
displayed in design mode.
[Design Mode]
Switches between design mode and operation mode. When you are in design mode, a checkmark
will appear to the left of the command name.
[Peak Hold]
Tur ns the peak hold meter ON or OFF and performs a reset. The ON or OFF setting for peak hold
applies to the whole zone.
[On]
When you select this, peak hold is turned ON, and a checkmark appears next to it. If you
select this item while it is checked, peak hold is turned OFF.
[Reset]
Resets peak hold.
NOTE
Peak hold is a function that makes it easy to see the maximum signal value by lighting up at the level of the
maximum value as the signal peak comes in.
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[Level Meter Enable]
Specifies whether the level meters will be enabled or disabled.
[Close All Editor Windows]
Closes all component editor windows.
[Open Parameter Link]
Opens the “Parameter Link” window. For information about the Parameter Link window, see
“Parameter Link” (page 81).
The Context Menu Displayed in Design Mode When You Right-Click an Empty
Location
[Tab Order] (User Control Editor and User Module Editor only)
When using user control editors or user module editors, this function displays the order in which
you move through them by pressing the <Tab> key. When you select this command, numbers are
displayed next to the edit boxes. A checkmark appears next to [Tab Order] in the context menu. To
exit tab order settings, click [Tab Order] the context menu or click anywhere besides a tab order
number in the user control editor.
Clicking the displayed numbers changes the order. The numbers are changed in the order that
they are clicked. To exit tab order settings, click [Tab Order] the context menu or click anywhere
besides a tab order number in the user control editor.
See “Changing the Tab Order” on page 330.
[Set Background Image] (User Control Editor and User Module Editor only)
Sets a background image for a window. Clicking here displays the “Background Image” dialog
box.
See “Setting Background Images for Windows” on page 313.
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The Context Menu Displayed in Design Mode When You Right-Click a Control
[Open Original Component Editor] (User Control Editor and User Module Editor only)
It opens the component editor for the control you clicked.
[Display Order]
Specifies the vertical display order of the controllers.
It opens the component editor for the control you clicked.
[Properties]
Opens the properties dialog box for the control.
See “Control Properties” on page 321.
The contextual menu that appears in when a controller is right-clicked in the
design mode.
[Properties] (User Control Editor & User Module Editor only)
Opens the controller properties window. Refer to “Control Properties” on page 321.
NOTE
There some controls, such as sliders, that do not display the [Properties] command.
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Snap
The Snap function records parameters for the component editor, user control editor, and user module
editor temporarily. Clicking a button switches the parameter set, setting all parameters in the editor to
the status that existed when the parameters were recorded in the memory. You can record the current
values for parameters. Furthermore, when you recall a library, it is recorded to the Snap button that is
on at that time. For more information about libraries, see “Library” (page 337).
Snap Buttons ([A] through [D])
The Snap buttons allow you to switch between parameter sets. The buttons change in appearance
according to their ON/OFF status and to whether or not there were changes to the parameter set
from when the editor was started.
When there has been no change to the parameter set since the editor was started
When a button is selected it lights up.
When a parameter set that is different than when the editor was started has been recorded
to a button
The color of the button name changes on buttons for which the parameter set has changed. When
a button is selected it lights up.
Snap Buttons
ON OFF
ON OFF
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Recording Parameter Sets
Recording parameters from the current window
The parameters present when the snap button is switched are recorded to the snap button before
the switch.
1 Click the snap button ([A] through [D]) that will record the parameter set. This turns it
ON.
2 Set the parameters in the editor to the settings you want to record.
3 Click another snap button.
Recalling a Library
1 Click the snap button that has recorded the parameter set. This turns it ON.
2 The library is recalled.
Switching Parameter Set
If you click a snap button that has a parameter set recorded, the system switches to the parameter
set recorded there.
Copying Parameter Sets
Parameter sets can be copied between snap buttons [A]~[D].
Select from the contextual menu.
Drag and drop.
Drag-and-drop copy will also work between components of the same type.
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Library
Component editor, user control editor, and user module editor parameters can be saved as library
files. By reading back a saved library file, you can reset all the editor parameters to the status they had
when the file was saved. Saving in a library file is called “storing,” while bringing back the settings is
called “recalling” them.
Library files have the following file name extensions: “.cel” for component editors, “.ucl” for user
control editors, and “.uml” for user module editors.
If you store library files in folders that conform to the following path, they will be automatically
displayed in the component editor [Recall Library] menu: “C:\Program Files\YAMAHA\OPT Tools\DME
Designer\Editor\Library\Component Group Name\Component Name.”
The dialog box used for storing items in the library opens with the library folder displayed.
If you save like this without changing the folder, the item you saved will be displayed on the [Recall
Library] menu. When a library is saved, it can be displayed in the component editor for other project
files besides the currently open one, and also in new project files.
[Store Library] Button
[Recall Library] Button
[Recall Library]
Menu
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Library Filenames
Because the library filenames are displayed in the [Recall Library] menu, use a filename that helps
you understand the contents of the parameter set in the file. When saving in the default folder, there
is no need to include the component name in the filename.
For example, when you are storing a parameter set in the stereo compressor library, the “Save
Library File” dialog will be displayed with the “C:\Program Files\YAMAHA\OPT Tools\DME
Designer\Editor\Library\Compressor\Compressor Stereo” folder selected. If you save in that folder,
the file you save will be displayed only in the [Recall Library” menu for stereo compressor
components only. It will not be displayed in any other library.
If you use a filename that makes it easy to understand the parameter contents or the conditions
under which they are used, you can select them without confusion when recalling.
Storing in the Library
The library is the place to store component editor parameters.
Editor Window
1 Set the parameters to be stored in the library.
2 Click the [Store Library] button in the component editor.
The “Save Library File” dialog box will be displayed.
3 Enter the filename.
Select a filename that makes it easy to understand the contents of the parameter set.
4 Specify the folder for saving the file.
If you want the saved file displayed on the [Recall Library] menu, do not change the folder for
saving.
5 Click the [Save] button.
Designer Window
Right-click a component or user module in the Designer window to show the contextual menu. Use
the [Store Component Library] command to store the library.
The menu that appears when the contextual menu [Store Component Library] command is clicked
is the same as the menu that appears when the Edit window [Store Library] button is clicked.
Specify a file name and save the file.
NOTE
If you change the [Contents Folder] in the “Preferences” dialog box in the Main Panel window, a “Library” folder will be
created in the specified folder, and a folder for each component will be created there.
NOTE
In the “Save Library File” dialog box, you can specify another folder for saving library files, and save them there. Library files
that are saved in another folder also can be recalled by specifying the folder.
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Recalling a Library
The recall function reads stored parameters into the component editor.
Editor Windows
You can recall libraries in the component editor, user control editor, and user module editor
windows by clicking the [Recall Library] button. When a library is recalled in an editor window, the
parameter set is recorded to the selected snap button.
1 Click the snap button ([A] through [D]) that will record the parameter set.
2 Click the [Recall Library] button in the component editor.
The [Recall Library] menu will be displayed.
3 Click the library name (filename) in the [Recall Library] menu.
The parameters in the library will be recalled.
Designer Window
If you right-click on a component or user module in the design window, a context menu will be
displayed. You can recall a library using the [Recall Component Library] command.
If you click [Recall Component Library] in the context menu, the same menu is displayed as when
you click the [Recall Library] button in the editor window. If you select a library that is displayed in
the submenu, that library is recalled.
Not only the library name, but also the effect type is displayed in the submenu that appears when
you right-click on an SPX component.
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Recalling a Library Stored in a Folder Other Than the Default
Libraries not stored in the default folder do not appear on the [Recall Library] menu. You must
specify the file you want in order to recall it.
1 Click the [Recall Library] button in the component editor.
The [Recall Library] menu will be displayed.
2 Click the [Recall Library] menu [Open File Dialog].
The “Open” dialog box will be displayed.
3 Move to the correct folder and select a library file.
4 Click the [Open] button.
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Creating Parameter Links
You can group controls (parameters) and link their parameters. You can create parameter link groups
and add controls to them in the component editor. Parameter link settings are made in the Parameter
Link window. For information about parameter links and the Parameter Link window, see “Parameter
Link” (page 81).
Creating Parameter Links
If you right-click on a control, a context menu will be displayed.
The [Add Parameter to Parameter Link] [Global Link]/[Local Link] [Add Group] commands
create new groups. Controls can be added by right-clicking.
Adding Controls to a Group
If you right-click a control in the component editor, a context menu will be displayed. You can
create groups or add controls using commands in the [Add Parameter to Parameter Link]
submenu. Groups that do not have the same type of parameters will be grayed out and cannot be
selected.
Global Link
The group names for global link groups are displayed in the [Global Link] submenu. When you
click a group name, a control is added to the group.
NOTE
A parameter can belong to one group only. Furthermore, only parameters of the same type can be grouped.
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Local Link
The group names for local like groups are displayed in the [Local Link] submenu. When you click a
group name, a control is added to the group.
Adding Multiple Controls
You can select multiple controls in Design Mode. When multiple controls are selected, multiple
parameters can be added to a group simultaneously.
Creating Component Links
The same types of parameters can be linked between the same types of component included in a
group. Component groups can be created using the component editor, and components can be
added to the group as required. Parameter linking is set up via the Parameter Link window. Refer to
“Parameter Link” on page 81 for information on the Component Link/Parameter Link window.
Creating a New Group
Right-click a component in the component editor to display the contextual menu. [Add Component to
Component Link] [Add Group] creates a new group.
NOTE
SPX components and SP2060 units do not support component linking.
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Add Components to a Group
Right-click a component in the component editor to display the contextual menu. [Add Component to
Component Link] [group name] adds to an existing group. Groups that are not of the same type will
be grayed out and cannot be selected.
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Chapter 6 Component Guide
Types of Components
Component Groups
When the Configuration window and User Module window are made active, a component list is
displayed in the Toolkit window, and you can use the [Component List] on the [Tools] menu.
Components can be separated into groups based on types. In the Toolkit window, component groups
are displayed as folders. Some of the groups in the Toolkit window are further divided into subgroups.
Click the [+]/[-] buttons to the left of the folders to display the components.
NOTE
When the User Module window is active, [User Module] is not present on the menu.
Group
Component
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In the Designer window [Tools] menu [Component List] menu, component groups are displayed as
submenu items.
The items with small rightward-facing triangles are groups. Those without triangles are components.
Component List
NOTE
When the User Module window is active, [User Module] is not present in the menu.
Group
Component
Variations
DME64N DME24N
DME8i-C/
DME8o-C/
DEM4io
SP2060
Crossover 2 Way
✓✓✓
3 Way
✓✓✓
4 Way
✓✓✓
5 Way
✓✓✓
6 Way
✓✓✓
Crossover Processor 2 Way
✓✓✓
3 Way
✓✓✓
4 Way
✓✓✓
5 Way
✓✓✓
6 Way
✓✓✓
Crossover Processor II 2 Way
✓✓✓
3 Way
✓✓✓
4 Way
✓✓✓
5 Way
✓✓✓
6 Way
✓✓✓
Delay Long 1 Output
✓✓✓(*)
2 Output
✓✓✓
3 Output
✓✓✓
4 Output
✓✓✓
Group
Component
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Delay Long 5 Output
✓✓✓
6 Output
✓✓✓
7 Output
✓✓✓
8 Output
✓✓✓
Short 1 Output
✓✓✓
2 Output
✓✓✓
3 Output
✓✓✓
4 Output
✓✓✓
5 Output
✓✓✓
6 Output
✓✓✓
7 Output
✓✓✓
8 Output
✓✓✓
Dynamics Compander CompanderH Mono
✓✓✓
Stereo
✓✓✓
CompanderS Mono
✓✓✓
Stereo
✓✓✓
Compressor Mono
✓✓✓
Stereo
✓✓✓
De-Esser Mono
✓✓✓
Stereo
✓✓✓
Ducking Mono
✓✓✓
Stereo
✓✓✓
Expander Mono
✓✓✓
Stereo
✓✓✓
Gate Mono
✓✓✓
Stereo
✓✓✓
Limiter Mono
✓✓✓
Stereo
✓✓✓
EQ GEQ Mono 7 Band
✓✓✓
15 Band
✓✓✓
31 Band
✓✓✓
Stereo 7 Band
✓✓✓
15 Band
✓✓✓
31 Band
✓✓✓
PEQ Mono 2 Band
✓✓✓
3 Band
✓✓✓
4 Band
✓✓✓
6 Band
✓✓✓
8 Band
✓✓✓
(*)
Stereo 2 Band
✓✓✓
3 Band
✓✓✓
Group
Component
Variations
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EQ PEQ Stereo 4 Band
✓✓✓
6 Band
✓✓✓
8 Band
✓✓✓
Fader 1 Channel
✓✓✓
2 Channel
✓✓✓
4 Channel
✓✓✓
8 Channel
✓✓✓
12 Channel
✓✓✓
16 Channel
✓✓✓
Feedback Suppressor
✓✓
Filter BPF Mono
✓✓✓
Stereo
✓✓✓
HPF Mono
✓✓✓
Stereo
✓✓✓
LPF Mono
✓✓✓
Stereo
✓✓✓
Notch Mono
✓✓✓
Stereo
✓✓✓
Programmable BPF Mono
✓✓✓
Stereo
✓✓✓
Programmable HPF Mono
✓✓✓
Stereo
✓✓✓
Programmable LPF Mono
✓✓✓
Stereo
✓✓✓
Meter 1 Channel
✓✓✓
2 Channel
✓✓✓
4 Channel
✓✓✓
8 Channel
✓✓✓
12 Channel
✓✓✓
16 Channel
✓✓✓
Miscellaneous Oscillator Mono
✓✓✓
Wav File Player
✓✓✓
Mixer Auto Mixer 2 Channel
✓✓✓
4 Channel
✓✓✓
8 Channel
✓✓✓
12 Channel
✓✓✓
16 Channel
✓✓✓
Delay Matrix 2 Input 2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
Group
Component
Variations
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Mixer Delay Matrix 2 Input 16 Output
✓✓✓
4 Input 2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
16 Output
✓✓✓
8 Input 2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
16 Output
✓✓✓
Matrix Mixer 2 Input 1 Output
✓✓✓
2 Output
✓✓✓
4 Input 1 Output
✓✓✓
2 Output
✓✓✓
4 Output
✓✓✓
8 Input 1 Output
✓✓✓
2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Input 1 Output
✓✓✓
2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
16 Input 1 Output
✓✓✓
2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
16 Output
✓✓✓
32 Input 16 Output
✓✓✓
32 Output
✓✓✓
64 Input 32 Output
64 Output
Pan LCR 1 Channel
✓✓✓
2 Channel
✓✓✓
4 Channel
✓✓✓
8 Channel
✓✓✓
12 Channel
✓✓✓
16 Channel
✓✓✓
Group
Component
Variations
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Pan LR 1 Channel
✓✓✓
2 Channel
✓✓✓
4 Channel
✓✓✓
8 Channel
✓✓✓
12 Channel
✓✓✓
16 Channel
✓✓✓
Surround 3-1
✓✓✓
5.1
✓✓✓
6.1
✓✓✓
Router 1 Input 2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
16 Output
✓✓✓
2 Input 2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
16 Output
✓✓✓
4 Input 2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
16 Output
✓✓✓
8 Input 2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
16 Output
✓✓✓
12 Input 2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
16 Output
✓✓✓
16 Input 2 Output
✓✓✓
4 Output
✓✓✓
8 Output
✓✓✓
12 Output
✓✓✓
16 Output
✓✓✓
Source Selector 3 Position 1 Channel
✓✓✓
(*)
4 Position 1 Channel
✓✓✓
Group
Component
Variations
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(*) Parameter edit only
Source Selector 4 Position 2 Channel
✓✓✓
6 Channel
✓✓✓
8 Position 1 Channel
✓✓✓
2 Channel
✓✓✓
6 Channel
✓✓✓
16 Position 1 Channel
✓✓✓
Speaker Processor 1 Way
✓✓✓
(*)
2 Way
✓✓✓
(*)
3 Way
✓✓✓
(*)
4 Way
✓✓✓
(*)
5 Way
✓✓✓
(*)
6 Way
✓✓✓
(*)
SPX
✓✓
Slot Slot In Component
Editor
✓✓✓
Slot Out
Component Editor
✓✓✓
Cascade Cascade In
Component Editor
(*)
Cascade Out
Component Editor
(*)
Analog Input/Output Analog Input
Component Editor
(*) (*)
Analog Output
Component Editor
(*) (*)
SP2060 Input/Output SP2060 Input
Component Editor
(*)
SP2060 Output
Component Editor
(*)
CobraNet Input/Output CobraNet Input
Component Editor
(*)
CobraNet Output
Component Editor
(*)
MY-Card Component Editor
of each card
✓✓
Remote Controlled Head Amp Component Editor
of each device
✓✓✓
Group
Component
Variations
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Crossover
Separates input signals into multiple frequency channels and outputs them. The following five types of
components are available in the Crossover group: 2 Way, 3 Way, 4 Way, 5 Way, and 6 Way.
Crossover components have a single input and multiple outputs.
Double-click a component to display the component editor for it.
1
2
3
6
4
7
5
8 9
)
! @
Crossover component
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Name Function
1 Crossover Curve Displays the level of each frequency band,
distinguished by color.
Section Parameter Setting Range Function
2 Input Level - to +10 dB Sets the input signal level.
3 Output Level - to ±0 dB Sets the output signal level for each
frequency band.
4 Mute ON/OFF Mutes the output signal level for each
frequency band.
5 Phase ON/OFF Reverses the phase of the output signal for
each frequency band.
6 Frequency 20 Hz to 20 kHz Sets the cross frequency between each
frequency band.
7 LPF Type Thru
6 dB/Oct
12 dB/Oct AdjustGc
12 dB/Oct Butrwrth
12 dB/Oct Bessel
12 dB/Oct Linkwitz
18 dB/Oct AdjustGc
18 dB/Oct Butrwrth
18 dB/Oct Bessel
24 dB/Oct AdjustGc
24 dB/Oct Butrwrth
24 dB/Oct Bessel
24 dB/Oct Linkwitz
36 dB/Oct AdjustGc
36 dB/Oct Butrwrth
36 dB/Oct Bessel
48 dB/Oct AdjustGc
48 dB/Oct Butrwrth
48 dB/Oct Bessel
48 dB/Oct Linkwitz
Sets the attenuation for each octave and the
filter type.
[THRU] turns off the filter.
8 Frequency 20 Hz to 20 kHz Sets the LPF cutoff frequency.
9 Gc -6 dB to +6 dB When [AdjustGc] (Adjustable Gc) is selected
for [Type], this sets the gain for the cutoff
frequency.
) HPF Type Thru
6 dB/Oct
12 dB/Oct AdjustGc
12 dB/Oct Butrwrth
12 dB/Oct Bessel
12 dB/Oct Linkwitz
18 dB/Oct AdjustGc
18 dB/Oct Butrwrth
18 dB/Oct Bessel
24 dB/Oct AdjustGc
24 dB/Oct Butrwrth
24 dB/Oct Bessel
24 dB/Oct Linkwitz
36 dB/Oct AdjustGc
36 dB/Oct Butrwrth
36 dB/Oct Bessel
48 dB/Oct AdjustGc
48 dB/Oct Butrwrth
48 dB/Oct Bessel
48 dB/Oct Linkwitz
Sets the attenuation for each octave and the
filter type.
[THRU] turns off the filter.
! Frequency 20 Hz to 20 kHz Sets the HPF cutoff frequency.
@ Gc -6 dB to +6 dB When [AdjustGc] (Adjustable Gc) is selected
for [Type], this sets the gain for the cutoff
frequency.
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The number of output channels varies according to the component variation.
Set the attenuation curve for the lowest band and the middle bands with the Low Pass Filter (LPF) and
High Pass Filter (HPF), and the highest band with HPF. Each frequency band has its own color, with
Low being red, Mid being green, and so on. These correspond to the colors of the lines on the graph.
Graphic Control Points
The graph control points show [Output Level] and [Frequency]. As you modify the parameters
using the knobs and edit boxes, the control points move. Also, as you drag the points, the [Output
Level] and [Frequency] parameters reflect the changes you make.
You can adjust the [Output Level] parameter by vertically dragging the control point in the center of
each curve.
You can adjust the [Frequency] parameter by horizontally dragging the control point at the
intersection of the curves for each frequency band.
2 Way Low/High
3 Way Low/Mid/High
4 Way Low/Low-Mid/High-Mid/High
5 Way Sub-Low/Low/Low-Mid/High-Mid/High
6 Way Sub-Low/Low/Low-Mid/Mid/High-Mid/High
Changing the [Output Level] Parameter
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LFP/HPF
[Type] sets the attenuation slope and the filter type for the LPF and HPF. The selected items are
displayed on the buttons. Clicking these buttons displays a menu. Combinations of six slope types
and four filter types are available. [6dB/Oct], [12dB/Oct], [18dB/Oct], [24dB/Oct], [36dB/Oct], and
[48dB/Oct] set the attenuation per octave. A low value produces gentle attenuation. A large value
produces sudden attenuation.
THRU
No filter is applied. There is no attenuation, which produces a level line at all frequencies.
AdjustGc (Adjustable Gc)
With this setting, you can adjust Gc (gain on the cutoff frequency) between -6 dB and +6 dB.
If you set -3 dB it becomes a Butterworth filter. If you set -6 dB, it becomes Linkwitz-Riley filter.
When you select Adjustable Gc, the Gc knob is displayed.
Butrwrth (Butterworth)
This filter has the most general characteristics. The pass band is flat and the gain for the
cutoff frequency is -3 dB.
Changing the [Frequency] Parameter
Type
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Bessel
For curves where phase characteristics are important, Bessel has gentler attenuation than
Butterworth, and there is little distortion of the waveform when square waves are passed
through.
Linkwitz (Linkwitz-Riley)
As second-order filters, the sum of the output voltages for LPF and HPF have a gain of 0 dB
across the entire band. The pass band is flat, but the cutoff frequency gain is -6 dB.
Linkwitz-Riley
Butterworth
Bessel
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Crossover Processor
A crossover processor consists of a crossover, delay, parametric equalizer, and compressor. After the
input signal is processed by the crossover, effects of the delay, parametric equalizer, and compressor
are applied to each frequency band. The following two types are available in the Crossover Processor
group: Crossover Processor and Crossover Processor II.
Crossover Processor
The following five types of components are available in the Crossover Processor group: 2 Way, 3 Way,
4 Way, 5 Way, and 6 Way. Crossover processors have a single input and 2 to 6 outputs.
Double-click a component to display the component editor for it. Band numbers may vary depending
on the component, but they share a common configuration in the component editor.
If you click the [Crossover], [Compressor], [PEQ], or [Delay] button in the [Navigator] section, an
editor for the crossover, compressor, parametric equalizer, or delay will be displayed in a separate
window. A separate component editor will open for each output channel (such as Low or Mid) when
you click on the compressor, parametric equalizer, or delay.
Section Parameter Setting Range Function
1 Navigator Crossover -- This opens the crossover editor window.
2 Delay -- This opens the delay editor window.
3 PEQ -- This opens the parametric equalizer editor
window.
4 Compressor -- This opens the compressor editor window.
5 Input Level - to +10 dB Sets the input signal level.
6 Output Level - to +10 dB Sets the output signal level for each
frequency band.
7 Mute ON/OFF Mutes the signal for each frequency band.
8 Phase ON/OFF Reverses the phase of the output signal for
each frequency band.
1
2 3 4
5
6
7
8
Component editor for Crossover Processor
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The output number varies according to the component variation.
Set the attenuation curve for the lowest band and the middle bands with the Low Pass Filter (LPF) and
High Pass Filter (HPF), and the highest band with HPF. Each frequency band has its own color, with
Low being red, Mid being green, and so on. These correspond to the colors of the lines on the graph.
Crossover
When you click the [Crossover] button for the crossover processor, it opens the crossover editor
window.
2 Way Low/High
3 Way Low/Mid/High
4 Way Low/Low-Mid/High-Mid/High
5 Way Sub-Low/Low/Low-Mid/High-Mid/High
6 Way Sub-Low/Low/Low-Mid/Mid/High-Mid/High
1
2
36
7 8 4 5
[Crossover Processor-Crossover] editor window
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Name Function
1 Crossover Curve Displays the level of each frequency channel,
distinguished by color.
Section Parameter Setting Range Function
2 Frequency 20 Hz to 20 kHz Sets the cross frequency between each
frequency band.
3 LPF Type Thru
6 dB/Oct
12 dB/Oct AdjustGc
12 dB/Oct Butrwrth
12 dB/Oct Bessel
12 dB/Oct Linkwitz
18 dB/Oct AdjustGc
18 dB/Oct Butrwrth
18 dB/Oct Bessel
24 dB/Oct AdjustGc
24 dB/Oct Butrwrth
24 dB/Oct Bessel
24 dB/Oct Linkwitz
36 dB/Oct AdjustGc
36 dB/Oct Butrwrth
36 dB/Oct Bessel
48 dB/Oct AdjustGc
48 dB/Oct Butrwrth
48 dB/Oct Bessel
48 dB/Oct Linkwitz
Sets the attenuation for each octave and the
filter type.
[THRU] turns off the filter.
4 Frequency 20 Hz to 20 kHz Sets the LPF cutoff frequency.
5 Gc -6 dB to +6 dB When [AdjustGc] (Adjustable Gc) is selected
for [Type], this sets the gain for the cutoff
frequency.
6 HPF Type Thru
6 dB/Oct
12 dB/Oct AdjustGc
12 dB/Oct Butrwrth
12 dB/Oct Bessel
12 dB/Oct Linkwitz
18 dB/Oct AdjustGc
18 dB/Oct Butrwrth
18 dB/Oct Bessel
24 dB/Oct AdjustGc
24 dB/Oct Butrwrth
24 dB/Oct Bessel
24 dB/Oct Linkwitz
36 dB/Oct AdjustGc
36 dB/Oct Butrwrth
36 dB/Oct Bessel
48 dB/Oct AdjustGc
48 dB/Oct Butrwrth
48 dB/Oct Bessel
48 dB/Oct Linkwitz
Sets the attenuation for each octave and the
filter type.
[THRU] turns off the filter.
7 Frequency 20 Hz to 20 kHz Sets the HPF cutoff frequency.
8 Gc -6 dB to +6 dB When [AdjustGc] (Adjustable Gc) is selected
for [Type], this sets the gain for the cutoff
frequency.
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Delay
When you click the [Delay] button for the crossover processor, it opens the delay editor window.
Here you can set the delay for each frequency band.
Parameter Setting Range Function
1 Delay ms: 0 to 500
Sample: the range
depends on the Fs value.
Meter: 0 to 171.8
Feet: 0 to 563.6
Frame: the range depends
on the Frame value.
Beat: the range depends
on the Beat value.
Sets the delay time.
2 Level - to ±0 dB Sets the output signal level for each channel
3 On ON/OFF Turns delay ON.
4 Mute ON/OFF Mutes the signal for each frequency band.
5 Delay Scale ms
Sample
Meter
Feet
Frame
Beat
Selects the units for setting the delay time. The
selected button will light up, and the units in the [Delay]
edit box will change.
If [Beat] is selected, use the knob to set the BPM
(beats/minute).
NOTE
Delay Scale does not support the parameter link feature. Refer to “Parameter Link” on page 81 for information on parameter
linking.
1
2
3
5
4
[C
rossover
P
rocessor -
D
e
l
ay
]
e
di
tor w
i
n
d
ow
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Parametric Equalizer
When you click [PEQ] button for the crossover processor, it opens the parametric equalizer editor
window. Here you can make parametric equalizer settings for each frequency band.
Name Function
1 PEQ Curve Displays the PEQ curve.
Parameter Setting Range Function
2 Type PEQ
L.SHELF 6 dB/Oct
L.SHELF 12 dB/Oct
H.SHELF 6 dB/Oct
H.SHELF 12 dB/Oct
HPF
LPF
Select the filter type from a menu.
3 Q: 0.1 to 16.0 Sets the frequency band width for each band.
4 Frequency 20 Hz to 20 kHz Sets the frequency for each band.
5 Gain -18 dB to +18 dB Sets the gain for each band.
6 Bypass ON/OFF Turns ON bypass for each band.
7 PEQ On ON/OFF Turns the PEQ ON.
1
2
3
4
5
6
7
[Crossover Processor-PEQ] editor window
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Compressor
When you click the [Compressor] button for the crossover processor, it opens the compressor
editor window. Here you can make compressor settings for each frequency band.
Name Function
1 Compressor Curve Displays results graphically. The horizontal axis is the
input signal level, and the vertical axis is the output
level.
2 Gain Reduction Meter Displays the gain reduction attenuation.
3 Output Meter Displays the output signal level.
Parameter Setting Range Function
4 Threshold -54 dB to ±0 dB Sets the threshold value.
5 Ratio 1:1 to :1 Sets the compression ratio.
6 Knee HARD, 1, 2, 3, 4, 5 Sets the way compression is applied.
7 Attack 0 to 120 ms Sets the attack time.
8 Release 44.1 kHz: 6 ms to 46 s
48 kHz: 5 ms to 42.3 s
88.2 kHz: 3 ms to 23 s
96 kHz: 3 ms to 21.1 s
Sets the release time.
The setting range may very, depending on the
operating frequency.
9 Gain ±0 dB to +18 dB Sets the output gain.
) On ON/OFF Turns the compressor ON. When you turn this button
OFF, the compressor is bypassed.
1
2 )3
4 5 6
7 8 9
[Crossover Processor-Compressor] editor window
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Crossover Processor II
The following five types of components are available in the Crossover Processor II group: 2 Way, 3
Way, 4 Way, 5 Way, and 6 Way. Crossover processor II components have a single input and 2 to 6
outputs.
Double-click a component to display the component editor for it. The number of bands may vary
depending on the component, but they share a common configuration in the component editor.
There are input and output level meters in the upper part of the window. If you click the [Crossover],
[Delay], [PEQ], or [Compressor] button in the [Navigator] section, an editor for the crossover, delay,
parametric equalizer, or compressor will be displayed in a separate window. A separate component
editor will open for each output channel (such as Low or Mid) when you click on the delay, parametric
equalizer, or compressor.
21
3
4
56 )987
Crossover Processor II
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Crossover
When you click the [Crossover] button for the crossover processor, it opens the crossover editor
window.
Name Function
1 Input Meter Displays the input signal level.
2 Output Meter Displays the output signal level.
Section Parameter Setting Range Function
3 Input Gain - to +10 dB Sets the input signal level.
4 Mute ON/OFF Mutes the input signal.
5 Output Gain - to +10 dB Sets the output signal level for each
frequency band.
6 Mute ON/OFF Mutes the output signal for each frequency
band.
7 Navigator Crossover -- This opens the crossover editor window.
8 Delay -- This opens the delay editor window.
9 PEQ -- This opens the parametric equalizer editor
window.
) Compressor -- This opens the compressor editor window.
1
2
3
4
5
679)
8
Crossover Processor II component editor
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Name Function
1 Crossover Curve Displays the level of each frequency band,
distinguished by color.
Section Parameter Setting Range Function
2 Frequency 20 Hz to 20 kHz Sets the cross frequency between each
frequency band.
3 Polarity Normal/Inverted Reverses the output signal phase for each
frequency band.
4 Mute ON/OFF Mutes the signal for each frequency band.
This is linked to the Mute setting in the
original window. The display appears as a
dotted line when muted.
5 LPF Type Thru
6 dB/Oct
12 dB/Oct AdjustGc
12 dB/Oct Butrwrth
12 dB/Oct Bessel
12 dB/Oct Linkwitz
18 dB/Oct AdjustGc
18 dB/Oct Butrwrth
18 dB/Oct Bessel
24 dB/Oct AdjustGc
24 dB/Oct Butrwrth
24 dB/Oct Bessel
24 dB/Oct Linkwitz
36 dB/Oct AdjustGc
36 dB/Oct Butrwrth
36 dB/Oct Bessel
48 dB/Oct AdjustGc
48 dB/Oct Butrwrth
48 dB/Oct Bessel
48 dB/Oct Linkwitz
Sets the attenuation for each octave and the
filter type.
[THRU] turns off the filter.
6 Frequency 20 Hz to 20 kHz Sets the LPF cutoff frequency.
7 Gc -6 dB to 6 dB When [Adjustable Gc] is selected for [Type],
this sets the gain for the cutoff frequency.
8 HPF Type Thru
6 dB/Oct
12 dB/Oct AdjustGc
12 dB/Oct Butrwrth
12 dB/Oct Bessel
12 dB/Oct Linkwitz
18 dB/Oct AdjustGc
18 dB/Oct Butrwrth
18 dB/Oct Bessel
24 dB/Oct AdjustGc
24 dB/Oct Butrwrth
24 dB/Oct Bessel
24 dB/Oct Linkwitz
36 dB/Oct AdjustGc
36 dB/Oct Butrwrth
36 dB/Oct Bessel
48 dB/Oct AdjustGc
48 dB/Oct Butrwrth
48 dB/Oct Bessel
48 dB/Oct Linkwitz
Sets the attenuation for each octave and the
filter type.
[THRU] turns off the filter.
9 Frequency 20 Hz to 20 kHz Sets the HPF cutoff frequency.
) Gc -6 dB to 6 dB When [Adjustable Gc] is selected for [Type],
this sets the gain for the cutoff frequency.
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Delay
When you click the [Delay] button for the crossover processor, it opens the delay editor window.
Here you can set the delay for each frequency band.
Parameter Setting Range Function
1 Delay ms: 0 to 500
Sample: the range depends on the Fs value.
Meter: 0 to 171.8
Feet: 0 to 563.6
Frame: the range depends on the Frame value.
Beat: the range depends on the Beat value.
Sets the delay time.
2 Level - to ±0 dB Sets the output signal level for each
channel.
3 On ON/OFF Turns delay ON.
4 Delay Scale ms
Sample
Meter
Feet
Frame
Beat
Selects the units for setting the delay
time. The selected button will light up,
and the units in the [Delay] edit box
will change.
If [Beat] is selected, use the knob to
set the BPM (beats/minute).
NOTE
Delay Scale does not support the parameter link feature. Refer to “Parameter Link” on page 81 for information on parameter
linking.
1
2
3
4
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Parametric Equalizer
When you click the [PEQ] button for the crossover processor, it opens the parametric equalizer
editor window. Here you can make parametric equalizer settings for each frequency band.
Name Function
1 PEQ Curve Displays the PEQ curve.
Parameter Setting Range Function
2 Type PEQ
L.SHELF 6 dB/Oct
L.SHELF 12 dB/Oct
H.SHELF 6 dB/Oct
H.SHELF 12 dB/Oct
HPF
LPF
Select the filter type from the menu.
3 Q 0.1 to 16.0 Sets the band width of each band.
4 Frequency 20 Hz to 20 kHz Sets the frequency of each band.
5 Gain -18 dB to +18 dB Sets the frequency gain for each band.
6 Bypass ON/OFF Turns ON bypass for each band.
7 PEQ On ON/OFF Turn the PEQ ON.
1
2
3
4
5
6
7
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Compressor
When you click the [Compressor] button for the crossover processor, it opens the compressor
editor window. Here you can make compressor settings for each frequency band.
Name
Function
1 Compressor Curve Displays results graphically. The horizontal axis is the
input signal level, and the vertical axis is the output
level.
2 Gain Reduction Meter Displays the gain reduction attenuation.
3 Output Meter Displays the output signal level.
Parameter Setting Range Function
4 Threshold -54 dB to ±0 dB Sets the threshold value.
5 Ratio 1:1 to :1 Sets the compression ratio.
6 Knee HARD, 1, 2, 3, 4, 5 Sets the way compression is applied.
7 Attack 0 to 120 ms Sets the attack time.
8 Release 44.1 kHz: 6 ms to 46 s
48 kHz: 5 ms to 42.3 s
88.2 kHz: 3 ms to 23 s
96 kHz: 3 ms to 21.1 s
Sets the release time.
The setting range may vary, depending on the
operating frequency.
9 Gain ±0 dB to +18 dB Sets the output gain.
) On ON/OFF Turns the compressor ON. When you turn this button
OFF, the compressor is bypassed.
1
23 )
4 5 6
7 8 9
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Delay
This is a multi-tap delay that provides independent delay and level control for each output. You can
specify the delay time in milliseconds, samples, meters, feet, time code frames, or number of beats.
Within the delay group, there are two subgroups called Long and Short. Each has a different setting
range for the delay.
Delay Long
Delay long components are available with from one to eight outputs. Each has a single input and from
one to eight outputs.
Double-click a component to display the component editor for it. Only the number of outputs in each
component is different. The other parts are the same.
Section Parameter Setting Range Function
1 Delay All Bypass ON/OFF Bypasses from input to output.
2 Input Level - to ±0 dB Sets the input signal level.
3 Mute ON/OFF Mute the input signal.
4 Delay Tap Delay ms: 0 to 1300
Sample: the range depends
on the Fs value.
Meter: 0 to 446.7
Feet: 0 to 1465.4
Frame: the range depends on
the Frame value.
Beat: the range depends on
the Beat value.
Sets the delay time.
There are two edit boxes, displaying
milliseconds and the units selected for [Delay
Scale].
5 Level - to ±0 dB Sets the output signal level for each channel.
6 On ON/OFF Turns ON each channel’s delay.
7 Mute ON/OFF Turns ON muting for each channel’s output.
8 Delay Scale ms
Sample
Meter
Feet
Frame
Beat
Selects the units for setting the delay time.
The selected button will light up, and the
units in the [Delay] edit box will change.
If [Beat] is selected, use the knob to set the
BPM (beats/minute).
1
8
2
3
6
5
4
7
Delay Long Component Editor
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Delay Short
Delay short components are available with from one to eight outputs. Each has a single input and from
one to eight outputs.
Double-click a component to display the component editor for it. Only the number of outputs in each
component is different. The other parts are the same.
NOTE
Delay Scale does not support the parameter link feature. Refer to “Parameter Link” on page 81 for information on parameter
linking.
Section Parameter Setting Range Function
1 Delay All Bypass ON/OFF Bypasses from input to output.
2 Input Level - to ±0 dB Sets the input signal level.
3 Mute ON/OFF Mute the input signal.
4 Delay Tap Delay ms: 0 to 130
Sample: the range depends
on the Fs value.
Meter: 0 to 44.7
Feet: 0 to 146.5
Frame: the range depends on
the Frame value.
Beat: the range depends on
the Beat value.
Sets the delay time.
There are two edit boxes, displaying
milliseconds and the units selected for [Delay
Scale].
5 Level - to ±0 dB Sets the output signal level for each channel.
6 On ON/OFF Turns ON each channel’s delay.
7 Mute ON/OFF Turns ON muting for each channel’s output.
8 Delay Scale ms
Sample
Meter
Feet
Frame
Beat
Selects the units for setting the delay time.
The selected button will light up, and the
units in the [Delay] edit box will change.
If [Beat] is selected, use the knob to set the
BPM (beats/minute).
1
8
2
3
6
5
4
7
Delay-Short component editor
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Dynamics
Components in the dynamic group adjust the dynamic range of the sound. There are eight types of
components, each of which is available in mono channel and stereo channel versions. The eight types
are: compander hard, compander soft, compressor, de-esser, ducking, expander, gate, and limiter.
KeyIn
All components in the dynamic group, except the de-esser, have KeyIn input. This is used as a
trigger source that activates the effects of the component.
The trigger source is set in the [KeyIn] section of the component editor.
The currently selected trigger source is displayed on the button. Click the button and select the
trigger source from the menu.
[SELF]
Sets the input signal as the trigger source for mono channel components.
[L]/[R]
Sets the left or right input signal as the trigger source for stereo channel components.
[LR BOTH]
Sets both the left and right input signals as the trigger source for stereo channel components.
The strongest input signal will be the trigger source, whether from the left or right channel.
[KEYIN]
The KeyIn input will be the trigger source.
NOTE
Delay Scale does not support the parameter link feature. Refer to “Parameter Link” on page 81 for information on parameter
linking.
[KeyIn] Section
Mono channel
Stereo channel
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Compander
The compander combines the effects of a compressor and an expander. A compressor compresses
signals that exceed the threshold, while the expander reduces signals that fall below the threshold.
There are two compander groups, CompanderH (compander hard) and CompanderS (compander
soft). Within each group, there are mono channel and stereo channel companders.
Mono channel companders have one input, one output, and one KeyIn input. Stereo channel
companders have two inputs, two outputs, and one KeyIn input.
Double-click a component to display the component editor for it. The parameters are the same for
mono channel and stereo channel components.
The compander hard and compander soft differ in the compression ratio of their fixed expander. The
expander compression is expressed by the straight portion of the lower-left part of the compander
curve. The compression ratio of the compander hard is large. The slope is also large. The
compression ratio of the compander soft is small, with a gentle compression. The parameters in the
component editor are the same.
CompanderH
Mono channel
Stereo channel
CompanderS
Mono channel
Stereo channel
1
2 ) !3
4 5 6
7 8 9
1
2 ) !3
4 5 6
7 8 9
CompanderH Mono component editor CompanderS Stereo component editor
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Name Function
1 Compander Curve Displays results graphically. The horizontal axis is
the input signal level, and the vertical axis is the
output level.
2 Gain Reduction Meter Displays the gain reduction attenuation.
3 Output Meter Displays the output signal level.
Parameter Setting Range Function
4 Threshold -54 dB to ±0 dB Sets the threshold value.
5 Ratio 1:1 to :1 Sets the compression ratio.
6 Width +1 dB to +90 dB Sets the width of the expander.
7 Attack 0 to 120 ms Sets the attack time.
8 Release 44.1 kHz: 6 ms to 46 s
48 kHz: 5 ms to 42.3 s
88.2 kHz: 3 ms to 23 s
96 kHz: 3 ms to 21.1 s
Sets the release time.
The setting range may very, depending on the
operating frequency.
9 Gain -18 dB to ±0 dB Sets the output gain.
) KeyIn Mono SELF
KEYIN
Selects the trigger source from a menu. The
currently selected trigger source is displayed on the
button.
Stereo L
R
LR BOTH
KEYIN
! On ON/OFF Turns the compander ON.
–70
–60
–50
–40
–30
–20
–10
0
+10
+20
–70 –60 –50 –40 –30 –20 –10 0 +10 +20
Input Level (dB)
Output Level (dB)
Width=25
Ratio=4:1
Threshold=–25dB
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Compressor
Compresses signals that exceed a threshold. Narrows the dynamic range of the signal, making it
easier to mix or record signals with a wide dynamic range such as vocals or piano music. Both mono
channel and stereo channel compressors are provided.
Mono channel compressors have one input, one output, and one KeyIn input. Stereo channel
compressors have two inputs, two outputs, and one KeyIn input.
Double-click a component to open the component editor for it. The parameters are the same for mono
channel and stereo channel components.
1
2 ) !3
4 5 6
7 8 9
Compressor component editor
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Name Function
1 Compressor Curve Displays results graphically. The horizontal axis is
the input signal level, and the vertical axis is the
output level.
2 Gain Reduction Meter Displays the gain reduction attenuation.
3 Output Meter Displays the output signal level.
Parameter Setting Range Function
4 Threshold -54 dB to ±0 dB Sets the threshold value.
5 Ratio 1:1 to :1 Sets the compression ratio.
6 Knee HARD, 1, 2, 3, 4, 5 Sets the way compression is applied.
7 Attack 0 to 120 ms Sets the attack time.
8 Release 44.1 kHz: 6 ms to 46 s
48 kHz: 5ms to 42.3 s
88.2 kHz: 3 ms to 23 s
96 kHz: 3 ms to 21.1 s
Sets the release time.
The setting range may very, depending on the
operating frequency.
9 Gain ±0 dB to +18 dB Sets the output gain.
) KeyIn Mono SELF
KEYIN
Selects the trigger source from a menu. The
currently selected trigger source is displayed on the
button.
Stereo L
R
LR BOTH
KEYIN
! On ON/OFF Turns the compressor ON.
–70
–60
–50
–40
–30
–20
–10
0
+10
+20
–70 –60 –50 –40 –30 –20 –10 0 +10 +20
Input Level (dB)
Output Level (dB)
Ratio=2:1
Knee=Hard
Threshold=–20dB
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De-Esser
Compresses the signal above a specified frequency. The de-esser controls sibilant (hissing) sounds
included in speech that are produced by the letter “S.” Both mono channel and stereo channel de-
essers are provided.
Mono channel de-essers have one input and one output each. Stereo channel de-essers have two
inputs and two outputs each.
Double-click a component to open the component editor for it. The parameters are the same for mono
channel and stereo channel components.
Name Function
1 De-Esser Curve Displays results graphically. The horizontal axis is the
input signal level, and the vertical axis is the output
level.
2 Gain Reduction Meter Displays the gain reduction attenuation.
3 Output Meter Displays the output signal level.
Parameter Setting Range Function
4 Threshold -54 dB to ±0 dB Sets the threshold value.
5 Ratio 1:1 to :1 Sets the compression ratio.
6 Knee HARD, 1, 2, 3, 4, 5 Sets the way the de-esser effect is applied.
7 Attack 0 to 120 ms Sets the attack time.
8 Release 44.1 kHz: 6 ms to 46 s
48 kHz: 5 ms to 42.3 s
88.2 kHz: 3 ms to 23 s
96 kHz: 3 ms to 21.1 s
Sets the release time.
The setting range may very, depending on the
operating frequency.
9 Gain ±0 dB to +18 dB Sets the output gain.
) Frequency 80 Hz to 10 kHz Sets the minimum signal frequency for compression.
! On ON/OFF Turns the de-esser ON.
1
2 93
4 5 6
7 8 9 )
De-Esser component editor
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Ducking
Attenuates the output a particular amount, when an input signal exceeds its threshold. Both mono
channel and stereo channel duckers are provided.
Mono channel duckers have one input, one output, and one KeyIn input. Stereo channel duckers have
two inputs, two outputs, and one KeyIn input.
Double-click a component to open the component editor for it. The parameters are the same for mono
channel and stereo channel components.
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–50
–40
–30
–20
–10
0
+10
+20
–70 –60 –50 –40 –30 –20 –10 0 +10 +20
Input Level (dB)
Output Level (dB)
Ratio=2:1
Knee=Hard
Threshold=20dB
1
2 9 )3
4 5 6
7 8
Ducking component editor
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Name Function
1 Ducking Curve Displays results graphically. The horizontal axis is
the input signal level, and the vertical axis is the
output level.
2 Gain Reduction Meter Displays the gain reduction attenuation.
3 Output Meter Displays the output signal level.
Parameter Setting Range Function
4 Threshold -54 dB to ±0 dB Sets the threshold value.
5 Range -70 dB to ±0 dB Sets the amount by which the level is reduced.
6 Attack 0 to 120 ms Sets the attack time.
7 Hold 44.1 kHz: 0.02 ms to 2.13 s
48 kHz: 0.02 ms to 1.96 s
88.2 kHz: 0.01 ms to 1.06 s
96 kHz: 0.01 ms to 981 ms
Sets the hold time.
The setting range may very, depending on the
operating frequency.
8 Decay 44.1 kHz: 6 ms to 46 s
48 kHz: 5 ms to 42.3 s
88.2 kHz: 3 ms to 23 s
96 kHz: 3 ms to 21.1 s
Sets the decay time.
The setting range may very, depending on the
operating frequency.
9 KeyIn Mono SELF
KEYIN
Selects the trigger source from a menu.
The currently selected trigger source is displayed
on the button.
Stereo L
R
LR BOTH
KEYIN
) On ON/OFF Turns the ducking ON.
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–50
–40
–30
–20
–10
0
+10
+20
–70 –60 –50 –40 –30 –20 –10 0 +10 +20
Input Level (dB)
Output Level (dB)
Range=25dB
Threshold=20dB
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Expander
Widens the dynamic range of the signal. Low-level signals such as noise are diminished. Both mono
channel and stereo channel expanders are provided.
Mono channel expanders have one input, one output, and one KeyIn input. Stereo channel expanders
have two inputs, two outputs, and one KeyIn input.
Double-click a component to open the component editor for it. The parameters are the same for mono
channel and stereo channel components.
Name Function
1 Expander Curve Displays results graphically. The horizontal axis is
the input signal level, and the vertical axis is the
output level.
2 Gain Reduction Meter Displays the gain reduction attenuation.
3 Output Meter Displays the output signal level.
Parameter Setting Range Function
4 Threshold -54 dB to ±0 dB Sets the threshold value.
5 Ratio 1:1 to :1 Sets the compression ratio.
6 Knee HARD, 1, 2, 3, 4, 5 Sets the way the expander is applied.
8 Attack 0 to 120 ms Sets the attack time.
8 Release 44.1 kHz: 6 ms to 46 s
48 kHz: 5 ms to 42.3 s
88.2 kHz: 3 ms to 23 s
96 kHz: 3 ms to 21.1 s
Sets the release time.
The setting range may very, depending on the
operating frequency.
9 Gain ±0 dB to +18 dB Sets the output gain.
) KeyIn Mono SELF
KEYIN
Selects the trigger source from a menu. The
currently selected trigger source is displayed on the
button.
Stereo L
R
LR BOTH
KEYIN
! On ON/OFF Turns the expander ON.
1
2 3
4 5 6
) !
7 8 9
Expander component editor
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Gate
Attenuates signals that are lower than the threshold level. Both mono channel and stereo channel
gates are provided.
Mono channel gates have one input, one output, and one KeyIn input. Stereo channel gates have two
inputs, two outputs, and one KeyIn input.
Double-click a component to open the component editor for it. The parameters are the same for mono
channel and stereo channel components.
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–60
–50
–40
–30
–20
–10
0
+10
+20
–70 –60 –50 –40 –30 –20 –10 0 +10 +20
Input Level (dB)
Output Level (dB)
Ratio=2:1
Threshold=–10dB
Knee=Hard
1
2 9 )3
4 5 6
7 8
Gate component editor
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Name Function
1 Gate Curve Displays results graphically. The horizontal axis is
the input signal level, and the vertical axis is the
output level.
2 Gain Reduction Meter Displays the gain reduction attenuation.
3 Output Meter Displays the output signal level.
Parameter Setting Range Function
4 Threshold -54 dB to ±0 dB Sets the threshold value.
5 Range -70 dB to ±0 dB Sets the amount by which the level is reduced.
6 Attack 0 to 120 ms Sets the attack time.
7 Hold 44.1 kHz: 0.02 ms to 2.13 s
48 kHz: 0.02 ms to 1.96 s
88.2 kHz: 0.01 ms to 1.06 s
96 kHz: 0.01 ms to 981 ms
Sets the hold time.
8 Decay 44.1 kHz: 6 ms to 46 s
48 kHz: 5 ms to 42.3 s
88.2 kHz: 3 ms to 23 s
96 kHz: 3 ms to 21.1 s
Sets the decay time.
The setting range may very, depending on the
operating frequency.
9 KeyIn Mono SELF
KEYIN
Selects the trigger source from a menu. The
currently selected trigger source is displayed on the
button.
Stereo L
R
LR BOTH
KEYIN
) On ON/OFF Turns the gate ON.
–70
–60
–50
–40
–30
–20
–10
0
+10
+20
–70 –60 –50 –40 –30 –20 –10 0 +10 +20
Input Level (dB)
Output Level (dB)
Threshold=20dB
Range=25dB
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Limiter
Signals above the threshold are compressed at an :1 ratio, preventing output of signals that exceed
the threshold level. Mono channel and stereo channel components are provided.
Mono channel components have a single input and output plus a key input, while stereo channel
components have two inputs and outputs and a key input.
Double click the component to open the component editor. Mono channel and stereo channel
components have the same parameters.
Name Function
1 Limiter Curve Displays the limiter response in graph form. The
horizontal axis represents input signal level and the
vertical axis represents output level.
2 Gain Reduction Meter Displays the amount of gain reduction.
3 Output Meter Displays the output signal level.
Parameter Setting Range Function
4 Threshold -54 dB to ±0 dB Sets the threshold value.
5 Attack 0 to 120 ms Sets the attack time.
6 Release 44.1 kHz: 6 ms to 46 s
48 kHz: 5 ms to 42.3 s
88.2 kHz: 3 ms to 23 s
96 kHz: 3 ms to 21.1 s
Sets the release time. The range varies according
to the operating frequency.
9 KeyIn Mono SELF
KEYIN
The trigger source can be selected from this menu.
The currently selected source is displayed in the
button.
Stereo L
R
LR BOTH
KEYIN
) On ON/OFF Turns the limiter ON.
1
Limiter component editor
4
5 6
2
3 7 8
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Equalizer (EQ)
The equalizer boosts or cuts the levels of specified frequencies. The EQ group contains graphic
equalizers (GEQ) and parametric equalizers (PEQ).
The frequency bands in the graphic equalizer are fixed. The graphical interface lets you visually check
the gain of each frequency. There are three different types of equalizers, each with a different number
of frequency bands. Mono channel and stereo channel equalizers are available for each type.
With the parametric equalizer, you can freely adjust the frequency bands, their amplitudes, and
bandwidths. There are six different types of parametric equalizers, each with a different number of
frequency bands. Mono channel and stereo channel equalizers are available for each type.
Graphic Equalizer (GEQ)
Boosts or cuts signals within the specified frequencies. The mono group contains 7 band, 15 band,
and 31 band mono channel components. The stereo group contains 7 band, 15 band, and 31 band
stereo channel components.
Mono channel GEQs have one input and one output each. Stereo channel GEQs have two inputs and
two outputs each.
Double-click a component to display the component editor for it. The number of bands varies
depending on the component, but all share a common configuration in the component editor.
Threshold=20dB
RATIO=20:1
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–60
–50
–40
–30
–20
–10
0
+10
+20
–70 –60 –50 –40 –30 –20 –10 0 +10 +20
Input Level (dB)
Output Level (dB)
Mono channel
Stereo channel
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Name Function
1 Input Meter Displays the input signal level.
2 EQ Curve Displays the equalizer effect.
3 Output Meter Displays the output signal level.
Section Parameter Setting Range Function
4 Equalizer Bypass ON/OFF Bypasses each bands in the GEQ equalizer
section.
5 Gain Set by [Range]. Sets the output gain for its band.
6 GEQ ON ON/OFF Turns the GEQ ON.
7 Range ±15
±12
±6
-24
Selects the gain adjust width.
8 EQ Flat -- Returns the faders of all bands to 0dB.
9 Input Level - to +10 dB Sets the input signal level.
) Phase ON/OFF Reverses the phase of the input signal.
! HPF Frequency 20 Hz to 20 kHz Sets the HPF cutoff frequency.
@ Bypass ON/OFF Turns bypass ON.
# LPF Frequency 20 Hz to 20 kHz Sets the LPF cutoff frequency.
$ Bypass ON/OFF Turns bypass ON.
% Notch Frequency 20 Hz to 20 kHz Sets the notch filter frequency.
^ Q: 0.1 to 63.0 Sets the width of the frequency band that will
be changed by the filter.
& Bypass ON/OFF Turns bypass ON.
* Output Level - to ±0 dB Sets the signal level.
( On ON/OFF Turns output ON.
1
5
4
2
3
7
)
9
(
*
@
!
$
#
&
% ^
&
% ^
&
% ^
&
% ^
8
6
Component editor for GEQ
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EQ Graph [Bypass] Button
A number for each frequency band is displayed on these buttons. When you click the button, it
lights up and the bypass turns ON. When you turn this ON, bypassed sound (unchanged sound) is
output. When you turn this OFF, the sound is output with effects applied.
Parametric Equalizer (PEQ)
Boosts or cuts signals within specified frequencies. In both the Mono group and Stereo group there
are 2 band, 3 band, 4 band, 6 band, and 8 band components available.
Mono channel PEQs have one input and one output each. Stereo channel PEQs have two inputs and
two outputs each. The number of bands varies depending on the component, but all share a common
configuration in the component editor.
Double-click a component to display the component editor for it. The number of bands varies
depending on the component, but all share a common configuration in the component editor.
Bypass ON
Bypass OFF
1
8
5
6
7
3
2
!
)
9
4
PEQ component editor
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Filter Type
Various types of curves are available for changing the level. Click the [Type] button and select the
type from the menu.
PEQ
This is a general parametric equalizer.
•L. SHELF (Low Shelving)
There is no sound attenuation at low frequencies. The sound is attenuated at a constant rate
from the cutoff frequency towards the higher frequencies. The attenuation rate per octave can
be set to [6 dB/Oct] or [12 dB/Oct].
H.SHELF (High Shelving)
There is no sound attenuation at high frequencies. The sound is attenuated at a constant rate
from the cutoff frequency towards the lower frequencies. The attenuation rate per octave can
be set to [6 dB/Oct] or [12 dB/Oct].
HPF
This is a high-pass filter (Q=0.7). Attenuates the low frequencies with a gentle curve (12 dB/
Oct).
LPF
This is a low-pass filter (Q=0.7). Attenuates the high frequencies with a gentle curve (12 dB/
Oct).
Name Function
1 EQ Curve Displays the equalizer effect.
You can change the parameter by dragging
the control point with the mouse.
Section Parameter Setting Range Function
2 Input Level - to +10 dB Sets the input signal level.
3 Phase ON/OFF Reverses the phase of the input signal.
4 Equalizer Type PEQ
L.SHELF 6 dB/Oct
L.SHELF 12 dB/Oct
H.SHELF 6 dB/Oct
H.SHELF 12 dB/Oct
HPF
LPF
Select the filter type from the menu.
5 Q 0.1 to 16.0 Sets the band width for each frequency
band.
6 Frequency 20 Hz to 20 kHz Sets the frequency for each band.
7 Gain -18 dB to +18 dB Sets the level of the frequency that will be
changed.
8 Bypass ON/OFF Turns ON bypass for each band.
9 Equalizer PEQ ON ON/OFF Turns the PEQ ON
) Output Level - to ±0 dB Sets the output signal level.
! On ON/OFF Turns output ON.
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Fader
Controls the output level for each channel. Fader components are available for 1, 2, 4, 8, 12, and 16
channels.
Double-click a component to display the component editor for it. The number of channels varies, but
all components share a common configuration in the component editor.
[Fade]
Sets the action of the fader when there is a large change in its position during scene recall. When
you turn this ON, the fader moves gradually to the position after the jump. If you turn this OFF, it
immediately jumps to the parameters saved in the recalled scene.
See “The ‘Scene Manager’ Dialog Box” (page 70) for details about settings for the components to
be faded and the time period when the [Fade] is On.
Parameter Setting Range Function
1 Phase ON/OFF Reverses the phase of the output signal for each
channel.
2 On ON/OFF Turns ON each channel’s output.
3 Fader - to +10 dB Sets the output signal level for each channel.
4 Fade ON/OFF Sets fade during scene recall ON or OFF.
1
2
3
4
Fader component editor
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Feedback Suppressor
The Feedback Suppressor reduces feedback components of the signal.
Parameter
1 Mode Speech
Select this mode when the
input source is speech.
Music
Select this mode when the
input source is music.
Selects the type of input signal to be processed.
2 Suppression Lebel 0 ~ 9 Specifies the amount of feedback reduction. Higher
values produce greater feedback reduction.
Further, the amount of pitch changed produced by the
effect is displayed in cents.
3 Bypass ON/OFF Turns bypass on.
1
2
3
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Filters
A filter passes specific frequencies and attenuates all others.
There are seven types of filters available in the filter group: band pass filter (BPF), high pass filter
(HPF), low pass filter (LPF), notch filter (Notch), programmable BPF, programmable HPF, and
programmable LPF.
Band Pass Filter (BPF)
The band pass filter passes the signal from a specified frequency band, while attenuating frequencies
outside that band. There are two types of BPF components: mono channel and stereo channel. Mono
channel BPFs have one input and one output. Stereo channel BPFs have two of each.
Double-click a component to display the component editor for it. The parameters are the same for
mono channel and stereo channel components.
Section Parameter Setting Range Function
1 Input Level - to +10 dB Sets the input signal level.
2 Phase ON/OFF Reverses the phase of the input signal.
3 BPF Frequency 20 Hz to 20 kHz Sets the center frequency.
4 Q: 0.1 to 16.0 Sets the band width of a frequency band.
5 Bypass ON/OFF Turns bypass ON.
6 Output Level - to ±0 dB Sets the output signal level.
2
1
5
3 4 6
BPF component editor
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High Pass Filter (HPF)
The high pass filter passes frequencies in the signal that are higher than a specified frequency, while
attenuating lower frequencies in the signal. There are two types of HPF components: mono channel
and stereo channel. Mono channel HPFs have one input and one output. Stereo channel HPFs have
two of each.
Double-click a component to display the component editor for it. The parameters are the same for
mono channel and stereo channel components.
Section Parameter Setting Range Function
1 Input Level - to +10 dB Sets the input signal level.
2 Phase ON/OFF Reverses the phase of the input signal.
3 HPF Frequency 20 Hz to 20 kHz Sets the cutoff frequency.
4 Slope 6 dB/Oct
12 dB/Oct
Sets the attenuation for each octave.
5 Bypass ON/OFF Turns bypass ON.
6 Output Level - to ±0 dB Sets the output signal level.
2
1
5
3 4 6
HPF component editor
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Low Pass Filter (LPF)
The low pass filter passes frequencies in the signal that are lower than a specified frequency, while
attenuating higher frequencies in the signal. There are two types of LPF components: mono channel
and stereo channel. Mono channel LPFs have one input and one output. Stereo channel LPFs have
two of each.
Double-click a component to display the component editor for it. The parameters are the same for
mono channel and stereo channel components.
Section Parameter Setting Range Function
1 Input Level - to +10 dB Sets the input signal level.
2 Phase ON/OFF Reverses the phase of the input signal.
3 LPF Frequency 20 Hz to 20 kHz Sets the cutoff frequency.
4 Slope 6 dB/Oct
12 dB/Oct
Sets the attenuation for each octave.
5 Bypass ON/OFF Turns bypass ON.
6 Output Level - to ±0 dB Sets the output signal level.
2
1
5
3 4 6
LPF component editor
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Notch Filter (Notch)
The notch filter attenuates the signal within a specified frequency band, while passing frequencies
outside that band. There are two types of notch filter components: mono channel and stereo channel.
Mono channel notch filters have one input and one output. Stereo channel notch filters have two of
each.
Double-click a component to display the component editor for it. The parameters are the same for
mono channel and stereo channel components.
Section Parameter Setting Range Function
1 Input Level - to +10 dB Sets the input signal level.
2 Phase ON/OFF Reverses the phase of the input signal.
3 Notch Frequency 20 Hz to 20 kHz Sets the center frequency.
4 Q: 0.1 to 63.0 Sets the band width of the frequency band
that will be changed
5 Bypass ON/OFF Turns bypass ON.
6 Output Level - to ±0 dB Sets the output signal level.
2
1
5
3
4
6
Notch component editor
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Programmable BPF
The band pass filter passes the signal from a specified frequency band, while attenuating frequencies
outside that band. With the programmable band pass filter you can set the filter type and the slope
between the frequency band that is passed and the band that is cutoff.
There are two types of programmable BPF components: mono channel and stereo channel. Mono
channel programmable BPFs have one input and one output. Stereo channel programmable BPFs
have two of each.
Double-click a component to display the component editor for it. The parameters are the same for
mono channel and stereo channel components.
Section Parameter Setting Range Function
1 Input Level - to +10 dB Sets the input signal level.
2 Phase ON/OFF Reverses the phase of the input signal.
3 HPF Frequency 20 Hz to 20 kHz Sets the HPF cutoff frequency.
4 Type Thru
6 dB/Oct
12 dB/Oct AdjustGc
12 dB/Oct Butrwrth
12 dB/Oct Bessel
12 dB/Oct Linkwitz
18 dB/Oct AdjustGc
18 dB/Oct Butrwrth
18 dB/Oct Bessel
24 dB/Oct AdjustGc
24 dB/Oct Butrwrth
24 dB/Oct Bessel
24 dB/Oct Linkwitz
36 dB/Oct AdjustGc
36 dB/Oct Butrwrth
36 dB/Oct Bessel
48 dB/Oct AdjustGc
48 dB/Oct Butrwrth
48 dB/Oct Bessel
48 dB/Oct Linkwitz
Sets the attenuation for each octave and the
filter type.
[THRU] turns off the filter.
5 Gc -6 dB to +6 dB When [AdjustGc] (Adjustable Gc) is selected
for [Type], this sets the gain for the cutoff
frequency.
6 Bypass ON/OFF Turns bypass ON.
2 6 )
1 !
3 7
4
5
8
9
Programmable BPF component editor
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7 LPF Frequency 20 Hz to 20 kHz Sets the LPF cutoff frequency.
8 Type Thru
6 dB/Oct
12 dB/Oct AdjustGc
12 dB/Oct Butrwrth
12 dB/Oct Bessel
12 dB/Oct Linkwitz
18 dB/Oct AdjustGc
18 dB/Oct Butrwrth
18 dB/Oct Bessel
24 dB/Oct AdjustGc
24 dB/Oct Butrwrth
24 dB/Oct Bessel
24 dB/Oct Linkwitz
36 dB/Oct AdjustGc
36 dB/Oct Butrwrth
36 dB/Oct Bessel
48 dB/Oct AdjustGc
48 dB/Oct Butrwrth
48 dB/Oct Bessel
48 dB/Oct Linkwitz
Sets the attenuation for each octave and the
filter type.
[THRU] turns off the filter.
9 Gc -6 dB to +6 dB When [AdjustGc] (Adjustable Gc) is selected
for [Type], this sets the gain for the cutoff
frequency.
) Bypass ON/OFF Turns bypass ON.
! Output Level - to ±0 dB Sets the output signal level.
Section Parameter Setting Range Function
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Programmable HPF
The high pass filter passes frequencies in the signal that are higher the specified frequency, while
attenuating lower frequencies in the signal. With the programmable high pass filter you can set the
filter type and the slope between the frequency band that is passed and the band that is cutoff.
There are two types of programmable HPF components: mono channel and stereo channel. Mono
channel programmable HPFs have one input and one output. Stereo channel programmable HPFs
have two of each.
Double-click a component to display the component editor for it. The parameters are the same for
mono channel and stereo channel components.
Section Parameter Setting Range Function
1 Input Level - to +10 dB Sets the input signal level.
2 Phase ON/OFF Reverses the phase of the input signal.
3 HPF Frequency 20 Hz to 20 kHz Sets the HPF cutoff frequency.
5 Type Thru
6 dB/Oct
12 dB/Oct AdjustGc
12 dB/Oct Butrwrth
12 dB/Oct Bessel
12 dB/Oct Linkwitz
18 dB/Oct AdjustGc
18 dB/Oct Butrwrth
18 dB/Oct Bessel
24 dB/Oct AdjustGc
24 dB/Oct Butrwrth
24 dB/Oct Bessel
24 dB/Oct Linkwitz
36 dB/Oct AdjustGc
36 dB/Oct Butrwrth
36 dB/Oct Bessel
48 dB/Oct AdjustGc
48 dB/Oct Butrwrth
48 dB/Oct Bessel
48 dB/Oct Linkwitz
Sets the attenuation for each octave and the
filter type.
[THRU] turns off the filter.
6 Gc -6 dB to +6 dB When [AdjustGc] (Adjustable Gc) is selected
for [Type], this sets the gain for the cutoff
frequency.
7 Bypass ON/OFF Turns bypass ON.
8 Output Level - to ±0 dB Sets the output signal level.
2 6
1
3
7
4
5
Programmable HPF component editors
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Programmable LPF
The low pass filter passes frequencies in the signal that are lower than the specified frequency, while
attenuating higher frequencies in the signal. With the programmable low pass filter you can set the
filter type and the slope between the frequency band that is passed and the band that is cutoff.
There are two types of programmable LPF components: mono channel and stereo channel. Mono
channel programmable LPFs have one input and one output. Stereo channel programmable LPFs
have two of each.
Double-click a component to display the component editor for it. The parameters are the same for
mono channel and stereo channel components.
Section Parameter Setting Range Function
1 Input Level - to +10 dB Sets the input signal level.
2 Phase ON/OFF Reverses the phase of the input signal.
3 LPF Frequency 20 Hz to 20 kHz Sets the LPF cutoff frequency.
5 Type Thru
6 dB/Oct
12 dB/Oct AdjustGc
12 dB/Oct Butrwrth
12 dB/Oct Bessel
12 dB/Oct Linkwitz
18 dB/Oct AdjustGc
18 dB/Oct Butrwrth
18 dB/Oct Bessel
24 dB/Oct AdjustGc
24 dB/Oct Butrwrth
24 dB/Oct Bessel
24 dB/Oct Linkwitz
36 dB/Oct AdjustGc
36 dB/Oct Butrwrth
36 dB/Oct Bessel
48 dB/Oct AdjustGc
48 dB/Oct Butrwrth
48 dB/Oct Bessel
48 dB/Oct Linkwitz
Sets the attenuation for each octave and the
filter type.
[THRU] turns off the filter.
6 Gc -6 dB to +6 dB When [AdjustGc] (Adjustable Gc) is selected
for [Type], this sets the gain for the cutoff
frequency.
7 Bypass ON/OFF Turns bypass ON.
8 Output Level - to ±0 dB Sets the output signal level.
2
6
1
3
7
4
5
Programmable LPF component editor
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Meter
Displays signal levels. Meter components are available with 1, 2, 4, 8, 12, and 16 channels.
Double-click a component to display the component editor for it. The number of channels varies
depending on the component, but all share a common configuration in the component editor.
Name Function
1 Meter Displays signal levels for each channel.
1
Meter component editor
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Miscellaneous
In the Miscellaneous group, there are the Oscillator subgroup and the Wav File Player.
Oscillator
The Oscillator subgroup contains a monochannel oscillator component. The oscillator generates sine
waves at fixed frequencies of 100 Hz, 1 kHz, and 10 kHz, a variable frequency sine wave, pink noise,
and burst noise.
Double-click a component to display the component editor for it.
Pink Noise
A standard signal used for sound measurement.
This sound covers a frequency range of 20 Hz to 20 kHz. As the frequency doubles, the energy of
the sound is cut in half. The sound level is equal at all frequencies.
Burst
Outputs pink noise continuously.
Section Parameter Setting Range Function
1 Wave Form Sine 100 Hz
1 kHz
10 kHz
Vari
Selects the frequency and waveform that will
be generated. Only one of the six [Sine] and
[Noise] buttons can be selected.
2 Noise Pink
Burst
3 Frequency 20 Hz to 20 kHz When [Vari] is selected for [Sine], this sets
the frequency of the generated sine wave.
4 Output Level - to +6 dB Displays the signal level.
5 On ON/OFF Turns ON the oscillator.
6 Meter -- Displays the output signal level.
1
6
4
3
5
2
Oscillator component editor
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Wav File Player
The Wav File Player is a component for playing Wave files. Only one Wav File Player component can
be arranged for each single DME unit.
Double-click the component to display the component editor for it.
NOTE
If you switch the effect type for SPX components while playing Wave file by Wav File Player, drop-outs in the sound played in
the Wav File Player may occur.
NOTE
When a Wave file is played back while the DME is set to operate at 88.2 kHz or 96 kHz, only the OUT1 output of the Wav File
Player will be delivered via the Left channel. There will be no output from OUT2.
Section Parameter Setting Range Function
1 Ex. Input Level - to 0 dB Sets the input level from an input port. Only effective
when “External Input” is selected as the playback file.
2 Wav File Player Play 001 to 100 Selects and displays the playback file.
Only files set in the DME unit in which this component
is placed by the Wav File Manager can be selected.
3 List -- Open the Wav File Manager to display a list of files set
in the DME unit in which this component is located.
This list functions as a play list.
4 IG -- Selects the previous file in the play list.
5 HI -- Selects the next file in the playsuit.
6 F -- Plays the selected Wave file. Mute is turned OFF
when “External Input” is selected.
7 J -- Stops playback of the Wave file. Muted when
“External Input” is selected.
NOTE
Playback will be stopped if synchronization is carried out during playback.
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Mixer
The Mixer group contains the Auto Mixer, Delay Matrix, and Matrix Mixer.
Auto Mixer
There is a noise gate for each input channel, which passes only signals that exceed a specified
threshold. There are five mixer types, each with a different number of inputs.
Double-click a component to display the component editor for it. The number of channels varies
depending on the component, but all share a common configuration in the component editor. The auto
mixer component editor consists of two sections: input channels and master output.
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Section Parameter Setting Range Function
1 Input Channels Phase ON/OFF Reverses the phase of each channel’s
input signal.
2 Gate Indicator -- When the gate is open, the light turns
green. When the gate is closed, the light
turns yellow.
3 Threshold -54 dB to ±0 dB Sets the threshold value for each gate.
4 Hold 44.1 kHz: 110 m to 2.13 s
48 kHz: 101 m to 1.96 s
88.2 kHz: 55.1 m to 1.06 s
96 kHz: 50. 6m to 981 m
Sets the gate hold time.
The setting range may vary, depending
on the operating frequency.
5 Decay 44.1 kHz: 110 m to 46 s
48 kHz: 101 m to 42.3 s
88.2 kHz: 55 m to 23 s
96 kHz: 51 m to 21.1 s
Sets the speed for closing the gate.
The setting range may vary, depending
on the operating frequency.
6 Solo ON/OFF Turns solo ON. If Solo is engaged for
even one channel, all non-Solo channels
will be muted.
7 On ON/OFF Turns ON each channel’s input.
8 Fader - to +10 dB Sets the input signal level for each
channel.
9 Master Output Gain Correct ON/OFF The output gain will be adjusted
according to the number of channels
being mixed.
) On ON/OFF Turns ON each channel’s output.
! Master - to +10 dB Sets the output signal level.
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Delay Matrix
This is a matrix mixer that allows you to set an independent delay time and level adjustment for each
output. There are three groups of delay matrix, based on the number of inputs: 2 Input, 4 Input, and 8
Input. In each of the three groups there are five mixers available with 2, 4, 8, 12, or 16 outputs, for a
total of 15 components.
Double-click a component to display the component editor for it. The number of input and output
channels varies depending on the component, but all share a common configuration in the
component editor.
The delay matrix component editor consists of four sections: input, output, matrix, and block. The
[Master] buttons in the [Input] and [Output] sections display windows where you can make master
input and output settings. Delay and level for each channel are set in separate windows that display
four channels each.
2 Input
4 Input
8 Input
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Matrix (Delay Meter/Output Level Meter)
The upper row has delay meters, while the middle row has output level meters. You can view
parameters for all output channels at once.
When you click the output channel number on the matrix, the [Delay Matrix - All Inputs to One
Output] editor window opens. When you click the input channel number on the left side of the
matrix, the [Delay Matrix - One Input to All Outputs] editor window opens.
The matrix is divided into groups. For the 2 Input matrix, each group has two input channels and
four output channels. For the 4 Input matrix, each group has four input channels and four output
channels. Groups in matrixes with more than four inputs are the same as for the 4 Input matrix.
When you place the mouse pointer over a group, its channel numbers are highlighted. Click to
open the [Delay Matrix - Crosspoint] editor window.
Section Name Function
1 Input Master Opens the Input Master window.
2 Output Master Opens the Output Master window.
3 Matrix Delay meters
Output level meters
Displays output level and delay time for each output
channel. Clicking here displays the Crosspoint window.
4 Block On Turns ON output for all channels in the Crosspoint
window. Lights the [ON] button (does not change the
delay matrix component editor).
5 Off Turns OFF output for all channels in the Crosspoint
window (does not change the delay matrix component
editor).
6 Nominal Resets all output levels in the Crosspoint window,
making them 0 dB. The delay settings are not changed.
7 Minimum Resets all output levels in the Crosspoint window,
making them - dB. The delay settings are not
changed.
Output Level Meter
Delay Meter
Click to open the [Delay Matrix - All Inputs
to One Output] editor window.
Click to open the [Delay Matrix - One Input
to All Outputs] editor window.
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Input Master
If you click the [Input Master] button in the delay matrix component editor, it will open the [Delay
Matrix - InputMaster] editor window. Here you can turn the master input for each channel ON and
OFF and set the level.
Section Parameter Setting Range Function
1 Input Phase ON/OFF Reverses the phase of each channel’s signal.
2 Level - to +10 dB Sets the level of the signal from each channel’s
input.
3 Solo ON/OFF Turns ON solo for each channel. If Solo is engaged
for even one channel, all non-Solo channels will be
muted.
4 On ON/OFF Turns ON each channel’s input.
5 Block On -- Turns ON input for all channels in the Input Master
window. When turned ON, the [On] button lights up.
6 Off -- Turns OFF input for all channels in the Input Master
window.
7 Nominal -- Resets all input signal levels in the Input Master
window, making them 0 dB.
8 Minimum -- Resets all input signal levels in the Input Master
windows, making them - dB.
Click to open the “In 1-4 x
Out 1-4” Crosspoint window.
Click to open the “In 5-8 x Out
5-8” Crosspoint window.
For 2 input matrix, click to
open the “In 1-2 x Out 1-4”
Crosspoint window.
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Output Master
If you click the [Output Master] button in the delay matrix component editor, it will open the [Delay
Matrix - OutputMaster] editor window. Here you can turn the master output for each channel ON
and OFF and set the level.
Section Parameter Setting Range Function
1 Output Meter -- Displays the output signal level for each channel.
2 Level - to +10 dB Sets the output signal level for each channel.
3 On ON/OFF Turns ON each channel’s output.
4 Block On -- Turns ON output for all channels in the Output
Master window. When turned ON, the [On] button
lights up.
5 Off -- Turns OFF output for all channels in the Output
Master window.
6 Nominal -- Resets all output signal levels in the Output Master
window, making them 0 dB.
7 Minimum -- Resets all output signal levels in the Output Master
window, making them - dB.
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All Inputs to One Output
When you click the output channel number on the matrix, the [Delay Matrix - All Inputs to One
Output] editor window opens. All input channels and one output channel are displayed. The output
channel is the one you have clicked on in the delay mixer component editor.
Output Channel Switching
The [Delay Matrix - All Inputs to One Output] editor window displays the output channel clicked on
in the delay matrix component editor. The [Channel] buttons in the [Output] section of the [Delay
Matrix - All Inputs to One Output] editor window switch the channel group that is displayed in the
window.
If you make the delay matrix component editor active while the [Delay Matrix - All Inputs to One
Output] editor window is displayed, and then click another output channel, that channel group will
be displayed in the [Delay Matrix - All Inputs to One Output] editor window.
One [Delay Matrix - All Inputs to One Output] editor window is displayed for each delay matrix
component editor.
Section Parameter Setting Range Function
1 Bus Send Level Delay 0 to 500ms Sets the delay time for each input channel.
2 Level - to +10 dB Sets the output signal level for each input channel.
3 On ON/OFF Turns ON the output for each input channel.
4 Output Channel -- Displays the selected output channel. Select
another channel from a menu.
5 On ON/OFF Turns ON the output for the channel displayed in
the window.
6 Meter -- Displays the output signal level of the channel
displayed in the window.
7 Block On -- Turns ON all channel inputs. When turned ON, the
[On] button lights up.
8 Off -- Turns OFF all channel inputs.
9 Nominal -- Resets all of input signal levels, making them 0 dB.
) Minimum -- Resets all of input signal levels, making them - dB.
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One Input to All Outputs
When you click the input channel number on the left side of matrix, the [Delay Matrix - One Input to
All Outputs] editor window opens. One input channel and all output channels are displayed. The
input channel is the one you have clicked on in the delay mixer component editor.
Input Channel Switching
The [Delay Matrix - One Input to All Outputs] editor window displays the input channel for the
channel number clicked on in the delay matrix component editor.
The [Channel] buttons in the [Input] section of the [Delay Matrix - All Inputs to One Output] editor
window switch the channel group that is displayed in the window.
Section Parameter Setting Range Function
1 Input Channel -- Displays the selected input channel. Select another
channel from a menu.
2 Phase ON/OFF Reverses the phase of the input signal.
3 Level - to +10 dB Sets the input signal level.
4 Solo ON/OFF Turns solo ON. If Solo is engaged for even one
channel, all non-Solo channels will be muted.
5 On ON/OFF Turns input ON.
6 Bus Send Level Delay 0 to 500 ms Sets the delay time for each output channel.
7 Level - to +10 dB Sets the signal level for each output channel.
8 On ON/OFF Turns ON the output for each output channel.
9 Block On -- Turns ON all channel outputs. When turned ON, the
[On] button lights up.
) Off -- Turns OFF all channel outputs.
! Nominal -- Resets all output signal levels, making them 0 dB.
@ Minimum -- Resets all output signal levels, making them - dB.
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If you make the delay matrix component editor active while the [Delay Matrix - One Input to All
Outputs] editor window is displayed, and then click another input channel, that channel will be
displayed in the [Delay Matrix - One Input to All Outputs] editor window.
One [Delay Matrix - One Input to All Outputs] editor window is displayed for each delay matrix
component editor.
Crosspoint
If you click a level meter in the delay
matrix component editor, that group's
[Delay Matrix - Crosspoint] editor
window will be displayed. Turns the
input channels ON and OFF and sets
their levels. Just like the delay matrix
component editor, the input channels
are arranged vertically while the output
channels are arranged horizontally.
Section Parameter Setting Range Function
1 Input Channel -- Switches to another channel group.
2 Output Channel -- Switches to another channel group.
3 Bus Send Level Delay 0 to 500 ms Sets the delay time for each crosspoint.
4 Level - to +10 dB Sets the output signal level for each crosspoint.
5 On ON/OFF Turns ON output for each crosspoint.
6 Block On -- Turns ON output for all channels in the Crosspoint
window. The [On] button lights up.
7 Off -- Turns OFF output for all channels in the Crosspoint
window.
8 Nominal -- Resets all output signal levels in the Crosspoint
window, making them 0 dB.
9 Minimum -- Resets all output signal levels in the Crosspoint
window, making them - dB.
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Channel Group Switching
The [Delay Matrix - Crosspoint] editor window displays four channels each for Input and Output.
It displays the channel group you click on in the delay matrix component editor. The [Channel]
buttons in the [Input] and [Output] sections of the [Delay Matrix - Crosspoint] editor window switch
the channel group that is displayed in the window.
If you click another channel group when the delay matrix component editor is active and an [Delay
Matrix - Crosspoint] editor window is displayed, that channel group will be displayed in the open
[Delay Matrix - Crosspoint] editor window.
Only one [Delay Matrix - Crosspoint] matrix window is displayed for each delay matrix component
editor.
Matrix Mixer
In the matrix mixer, the input channels and output buses are arranged in a checkerboard
configuration. You can adjust the group balance for each output bus. There are 24 components in the
in the Matrix Mixer group, each with different numbers of input and output channels. There are seven
groups based on the number of inputs, as follows: 2 Input, 4 Input, 8 Input, 12 Input, 16 Input, 32
Input, and 64 Input.
NOTE
If a 64 input 64 output Matrix Mixer component or a 64 input 32 output Matrix Mixer component is placed in the DME64N
configuration window, no other components can be used even though the resource meter does not reach 100%.
[Input] section
[Channel] menu
[Output] section
[Channel] menu
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Double-click a component to display the component editor for it. The number of input and output
channels varies depending on the component, but all share a common configuration in the
component editor.
The matrix mixer component editor consists of four sections: input, output, matrix, and block. The
[Master] buttons in the [Input] and [Output] sections display windows where you can make master
input and output settings. The level for each channel is set in separate windows that display four
channels each.
Section Name Function
1 Input Master Opens the Input Master window.
2 Output Master Opens the Output Master window.
3 Matrix Output level These meters display the output level for each channel.
Clicking here displays the Crosspoint window.
4 Block On Turns ON output for all channels in the Crosspoint window.
Lights the [ON] button (does not change the matrix mixer
component editor).
5 Off Turns OFF output for all channels in the Crosspoint window
(does not change the matrix mixer component editor).
6 Nominal Resets all output levels in the Crosspoint window, making
them 0 dB.
7 Minimum Resets all output levels in the Crosspoint window, making
them - dB.
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Matrix (Output Level)
In the matrix, you can view levels for all output channels at once. The level will be grayed out when
the corresponding channel is set to Off.
When you click an output channel number on the matrix, the [Matrix Mixer - All Inputs to One
Output] editor window opens. When you click the input channel number on the left side of the
matrix, the [Matrix Mixer - One Input to All Outputs] editor window opens.
The matrix is divided into groups, each with four input channels and four output channels. When
you place the mouse pointer over a group, its channel numbers are highlighted. Click to open the
[Matrix Mixer - Crosspoint] editor window.
Output level
Click to open the [Matrix Mixer - All
Inputs to One Output] editor window.
Click to open the [Matrix Mixer - One
Input to All Outputs] editor window.
Click to open the “In 1-4 x Out 5-8”
[Matrix Mixer - Crosspoint] editor window
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Input Master
If you click the [Input Master] button in the matrix mixer component editor, it will open the [Matrix
Mixer - InputMaster] editor window. Here you can turn the master input for each channel ON and
OFF and set the level.
Section Parameter Setting Range Function
1 Input Phase ON/OFF Reverses the phase of each channel’s signal.
2 Level - to +10 dB Sets the signal level from each channel input to the
output bus.
3 Solo ON/OFF Turns ON solo for each channel. If Solo is engaged
for even one channel, all non-Solo channels will be
muted.
4 On ON/OFF Turns ON each channel’s input.
5 Block On -- Turns ON input for all channels in the Input Master
window. When turned ON, the [On] button lights up.
6 Off -- Turns OFF input for all channels in the Input Master
window.
7 Nominal -- Resets all output signal levels in the Input Master
window, making them 0 dB.
8 Minimum -- Resets all output signal levels in the Input master
window, making them - dB.
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Output Master Window
If you click the [Output Master] button in the matrix mixer component editor, it will open the Output
Master window. Her you can turn the master output for each channel ON and OFF and set the level.
Section Parameter Setting Range Function
1 Output Meter -- Displays the output signal level for each channel.
2 Level - to +10 dB Sets the output signal level for each channel.
3 On ON/OFF Turns ON each channel’s output.
4 Block On -- Turns ON output for all channels in the Output
Master window. When turned ON, the [On] button
lights up.
5 Off -- Turns OFF output for all channels in the Output
Master window.
6 Nominal -- Resets all output signal levels in the Output Master
window, making them 0 dB.
7 Minimum -- Resets all output signal levels in the Output Master
window, making them - dB.
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5
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All Inputs to One Output
When you click the output channel number on the matrix, the [Matrix Mixer - All Inputs to One
Output] editor window opens. All input channels and one output channel are displayed. The output
channel is the one you have clicked on in the matrix mixer component editor.
Output Channel Switching
[Matrix Mixer - All Inputs to One Output] editor window displays the output channel clicked in the
matrix mixer component editor. The [Channel] buttons in the [Output] section of the [Matrix Mixer -
All Inputs to One Output] editor window switch the channel group that is displayed in the window.
If you make the matrix mixer component editor active while the [Matrix Mixer - All Inputs to One
Output] editor window is displayed, and then click another output channel, that channel group will
be displayed in the [Matrix Mixer - All Inputs to One Output] editor window.
One [Matrix Mixer - All Inputs to One Output] editor window is displayed for each matrix mixer
component editor.
Section Parameter Setting Range Function
1 Bus Send Level Level - to +10 dB Sets the output signal level for each input channel.
2 On ON/OFF Turns ON the output for each input channel.
3 Output Channel -- Displays the selected output channel. Select
another channel from a menu.
4 On ON/OFF Turns ON the output for the channel displayed in
the window.
5 Meter -- Displays the output signal level of the channel
displayed in the window.
6 Block On -- Turns ON all channel inputs. When turned ON, the
[On] button lights up.
7 Off -- Turns OFF all channel inputs.
8 Nominal -- Resets all input signal levels, making them 0 dB.
9 Minimum -- Reset all input signal levels, making them - dB.
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One Input to All Outputs
When you click the input channel number on the left side of the matrix, the [Matrix Mixer - One Input
to All Outputs] editor window opens. One input channel and all output channels are displayed. The
input channel is the one you have clicked on in the delay mixer component editor.
Input Channel Switching
The [Matrix Mixer - One Input to All Outputs] editor window displays the input channel for the
channel number clicked on in the matrix mixer component editor.
The [Channel] buttons in the [Input] section of the [Matrix Mixer - All Inputs to One Output] editor
window switch the channel group that is displayed in the window.
If you make the matrix mixer component editor active while the [Matrix Mixer- One Input to All
Outputs] editor window is displayed, and then click another input channel, that channel will be
displayed in the [Matrix Mixer - One Input to All Outputs] editor window.
One [Matrix Mixer - One Input to All Outputs] editor window is displayed for each matrix mixer
component editor.
Section Parameter Setting Range Function
1 Input Channel -- Displays the selected input channel. Select
another channel from a menu.
2 Phase ON/OFF Reverses the phase of the input signal.
3 Level - to +10 dB Sets the input signal level.
4 Solo ON/OFF Turns solo ON. If Solo is engaged for even
one channel, all non-Solo channels will be
muted.
5 On ON/OFF Turns input ON.
6 Bus Send Level Level - to +10 dB Sets the signal level for each output channel.
7 On ON/OFF Turns ON the output for each output channel.
8 Block On -- Turns ON all channel outputs. When turned
ON, the [On] button lights up.
9 Off -- Turns OFF all channel outputs.
) Nominal -- Resets all output signal levels, making them
0 dB.
! Minimum -- Resets all output signal levels, making them
- dB.
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Crosspoint
If you click a level meter in the matrix mixer component editor, the output crosspoint window for the
group will be displayed. Turns the input channels ON and OFF and sets their levels. Just like the
matrix mixture component editor, the input channels are arranged vertically while the output
channels are arranged horizontally.
Section Parameter Setting Range Function
1 Input Channel -- Switches to another channel group.
2 Output Channel -- Switches to another channel group.
3 Bus Send Level Level - to +10 dB Sets the output signal level for each crosspoint.
4 On ON/OFF Turns ON output for each crosspoint.
5 Block On -- Turns ON output for all channels in the Crosspoint
window. When turned ON, the [On] button lights up.
6 Off -- Turns OFF output for all channels in the Crosspoint
window.
7 Nominal -- Resets all output signal levels in the Crosspoint
window, making them 0 dB.
8 Minimum -- Resets all output signal levels in the Crosspoint
window, making them - dB.
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Channel Group Switching
The [Matrix Mixer - Crosspoint] editor window displays four channels each for Input and Output.
It displays the channel group that was clicked on in the matrix mixer component editor. The
[Channel] buttons in the [Input] and [Output] sections of the [Matrix Mixer - Crosspoint] editor
window switch the channel group that is displayed.
If you click another channel group when the matrix mixer component editor is active and an [Matrix
Mixer - Crosspoint] editor window is displayed, that channel group will be displayed in the open
[Matrix Mixer - Crosspoint] editor window.
Only one [Matrix Mixer - Crosspoint] matrix window is displayed for each matrix mixer component
editor.
[Input] section
[Channel] menu
[Output] section
[Channel] menu
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Pan
The Pan group contains the following subgroups: LCR, LR, and Surround.
Pan Nominal Position
Component editors contain the “Pan Nominal Position” parameter.
The button for that parameter displays its current setting. Clicking the button displays a menu with
[Center] and [LR], which are used to set the pan 0 dB reference.
Center (Center Nominal)
Uses the center volume as a reference, setting it as 0 dB. The LR speakers are -3 dB.
LR (LR Nominal)
Uses the LR speaker volumes as a reference, setting them as 0 dB. The center volume is +3 dB.
LCR
In the LCR component, one input is divided into left, center, and right outputs. The number of outputs
is triple the inputs. Components are available with 1, 2, 4, 8, 12, and 16 channels.
Double-click a component to display the component editor for it. The number of channels varies
depending on the component, but all share a common configuration in the component editor.
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LR
Separates a single input into left and right outputs. Components are available with 1, 2, 4, 8, 12, and
16 channels.
Double-click a component to display the component editor for it. The number of channels varies
depending on the component, but all share a common configuration in the component editor.
Parameter Setting Range Function
1 CSR 0 to 100% Sets the ratio for sending the center signal to LR.
2 Pan L63 - Center - R63 Sets LR orientation.
3 Pan Nominal Position Center
LR
Selects the nominal position from a menu.
Parameter Setting Range Function
1 Pan L63 - R63 Sets the LR orientation.
2 Pan Nominal Position Center
LR
Selects the nominal position from a menu.
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Surround
There are three types of surround pan components in the Surround subgroup: 3-1, 5.1, and 6.1.
The surround pan component editor has a two-dimensional surround pan graph where you can set the
location of the sound image.
You can set the sound location using the mouse in the two-dimensional surround pan graph.
The sound image location is displayed at the bottom of the two-dimensional surround pan graph, but
numbers cannot be entered there.
Name
Location,
Setting Range
Function
1 2D Surround Pan Graph -- Sets the sound image orientation. You can
move the sound image by clicking and
dragging.
2 Speaker
Button
L Left L63 F63 Clicking here moves the sound image to the
button location.
3 C Center C F63
4 R Right R63 F63
5 Ls Left Surround L63 R63
6 Bs Back Surround C R63
7 Rs Right Surround R63 R63
8 LFE Low Frequency
Effect (Sub Woofer)
-- Indicates that there is a sub woofer. Clicking
makes the LFE level 0 dB. The sound image
does not move by clicking.
9 Left-Right Position L63 - C - R63 Displays the LR sound image.
) Front-Back Position L63 - C - R63 Displays the front-back sound image.
1
2
8
3 4
5 6 7
9 )
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Dragging
You can move the control by dragging it with the mouse.
Click
If you click within the graph, the control point will move to that position.
Speaker Button
If you click any speaker button besides the [LFE] button, the control point will jump to that
speaker’s position.
Click
Click
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Surround 3-1
Surround 3-1 has four channel surround pan, with three channels in front, and one in the rear. There
is one input and four outputs.
Double-click a component to display the component editor for it.
Section Name/Parameter Setting Range Function
1 2D Surround
Pan Graph
2D Surround
Pan Graph
-- Sets the sound image orientation. You can
move the sound image by clicking and
dragging.
2 Speaker Button -- Clicking here moves the sound image to the
button location.
3 Position Left-Right Position L63 - C - R63 Displays the LR surround location.
4 Front-Back Position F63 - C - R63 Displays the front-back surround location.
5 Divergence Front 0 to 100% Sets the ratio for sending the front-center
signal to front L and front R.
6 Pan Nominal Position Center
LR
Selects the nominal position from a menu.
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2
3 4
5
6
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Surround 5.1
Surround 5.1 has surround pan with three channels in front, two in the rear, and one sub woofer
channel. There is one input and six outputs.
Double-click a component to display the component editor for it.
Section Name/Parameter Setting Range Function
1 2D Surround
Pan Graph
2D Surround
Pan Graph
-- Sets the sound image orientation. You can
move the sound image by clicking and
dragging.
2 Speaker Button -- Clicking here moves the sound image to the
button location.
3 Position Left-Right Position L63 - C - R63 Displays the LR surround location.
4 Front-Back Position F63 - C - R63 Displays the front-back surround location.
5 Divergence Front 0 to 100% Sets the ratio for sending the front-center
signal to front L and front R.
6 LFE Level - to +10 dB Sets output level to the sub woofer.
7 Pan Nominal Position Center
LR
Selects the nominal position from a menu.
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3 4
5
6
7
2
2
Surround 5.1 component editor
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Surround 6.1
Surround 6.1 has surround pan with three channels in front, three in the rear, and one sub woofer
channel. There is one input and seven outputs.
Double-click a component to display the component editor for it.
Section Name/Parameter Setting Range Function
1 2D Surround
Pan Graph
2D Surround
Pan Graph
-- Sets the sound image orientation. You can
move the sound image by clicking and
dragging.
2 Speaker Button -- Clicking here moves the sound image to the
button location.
3 Position Left-Right Position L63 - C - R63 Displays the LR surround location.
4 Front-Back Position F63 - C - R63 Displays the front-back surround location.
5 Divergence Front 0 to 100% Sets the ratio for sending the front-center
signal to front L and front R.
6 Rear 0 to 100% Sets the ratio for sending the rear-center
signal to rear L and rear R.
7 LFE Level - to +10 dB Sets output level to the sub woofer.
8 Pan Nominal Position Center
LR
Selects the nominal position from a menu.
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5
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Router
The router assigns inputs to outputs. Each of the six router groups has a different number of inputs.
The groups are 1 input, 2 input, 4 input, 8 input, 12 input and 16 input. Each group has five
components, with 2, 4, 8, 12, and 16 outputs.
Double-click a component to display the component editor for it. The number of channels varies
depending on the component, but all share a common configuration in the component editor.
Routers let you route signals from various [Input] locations by connecting them to various [Output]
locations.
One output can be connected to one input only. A single input can be output to multiple channels, but
multiple inputs cannot be output over a single channel. In other words, you can distribute the inputs,
but you cannot mix them. You cannot setup routing for more signals than the number of output
channels.
1 Input
2 Input
8 Input
12 Input
16 Input
4 Input
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Routing Settings
To change an assignment, click at the position where the desired input and output channels
intersect. When the mouse pointer is moved over a cell, the input and output channels are
highlighted, and a red line is displayed connecting them. Click to set routing for that position. If
another output channel has been assigned to the clicked input channel, the original assignment
will not be cleared. If another input channel has been assigned to the clicked output channel, the
original assignment will be cleared.
Clearing Routing Settings
If you click the dot that indicates routing, the routing indicated by that dot will be cleared and the
dot will be erased.
Click
Not Cleared
Cleared
Click
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Source Selector
This component selects a single input source from multiple input sources.
“Position” is the number of input sources, and “Channel” is the number of channels included in the
source. For example, a “4 Position 2 Channel” component allows you to select a single 2-channel
source from four 2-channel input sources.
3 Position and 16 Position components are all 1 Channel types, while 1, 2, and 6 Channel versions of 4
Position and 8 Position components are provided.
Double-click a component to open the component editor. The component editor is the same for all
types, the only difference being the number of sources.
The Source Selector connects the selected input to the output. For example, if you select [1] for a 4
Position 2 Channel component, IN1-1 will be connected to OUT-1 and IN1-2 will be connected to
OUT2. If you select [2] IN2-1 will be connected to OUT-1 and IN2-2 will be connected to OUT2.
Source Selector Component
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Speaker Processor
The Speaker Processor is a crossover processor that includes APF (All Pass Filter), horn EQ, and
limiter functions. Six component types are available: 1 Way, 2 Way, 3 Way, 4 Way, 5 Way, and 6 Way.
Speaker Processor components have one input and one or multiple outputs.
Double-click a component to open the component editor.
2
4
1
5
3
Speaker processor Component
9 ) ! @ # $ %
756 8
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Different numbers of channels are provided by each component variation.
Each frequency band has its own color, with Low being red, Mid being green, and so on.
Name Function
1 Library name Displays library name.
2 Crossover response (phase) Crossover phase response, color coded for
output channel.
3 Crossover response (level) Crossover level response, color coded for
each output channel.
4 Input meter Displays the input signal level.
5 Output meter Displays the output level for each band.
6 Crossover Curve Display Button Turns crossover curve display for each
output channel on or off.
Section Parameter Range Function
7 Delay Delay ON/OFF Applies delay to the crossover response.
8 PEQ PEQ ON/OFF Applies PEQ to the crossover response.
9 Navigator Input Level - to +10 dB Specifies the input signal level.
) Crossover Opens the crossover editor window.
! Delay Opens the delay editor window.
@ PEQ Opens the parametric equalizer editor
window.
# Output Level - to +10 dB Sets the output level from each output
channel.
$ Mute ON/OFF Mutes the output of each output channel.
% Limiter Opens the limiter editor window.
1 Way ALL
2 Way Low/High
3 Way Low/Mid/High
4 Way Low/Low-Mid/High-Mid/High
5 Way Sub-Low/Low/Low-Mid/High-Mid/High
6 Way Sub-Low/Low/Low-Mid/Mid/High-Mid/High
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Graph Control Points
The crossover level control points indicate [Output Level] and [Frequency]. The control points will
move in response to [Output Level] changes made via the knobs or edit boxes. The [Output Level]
and [Frequency] parameters can also be changed by directly dragging the control points.
Changes to the [Frequency] parameter are shown on the crossover phase response graph.
The control point in the center of the graph can be dragged vertically to change the [Output Level]
parameter.
Control points at the intersections between the frequency bands can be dragged horizontally to
change the [Frequency].
The [Output Level] parameter changes.
The crossover phase response will change.
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Crossover
Click the Speaker Processor [Crossover] button to open the crossover editor window.
Section Parameter Range Function
1 Polarity Normal/Inverted Inverts the polarity of each output channel.
2 Mute ON/OFF Mutes the output of each output channel.
This parameter is linked to the Mute setting in
the original window.
3 Frequency 20 Hz to 20 kHz Sets the crossover frequency between output
channels.
The display appears as a dotted line when
muted.
4 LPF Type Thru
6dB/Oct
12dB/Oct AdjustGc
12dB/Oct Butrwrth
12dB/Oct Bessel
12dB/Oct Linkwitz
18dB/Oct AdjustGc
18dB/Oct Butrwrth
18dB/Oct Bessel
24dB/Oct AdjustGc
24dB/Oct Butrwrth
24dB/Oct Bessel
24dB/Oct Linkwitz
36dB/Oct AdjustGc
36dB/Oct Butrwrth
36dB/Oct Bessel
48dB/Oct AdjustGc
48dB/Oct Butrwrth
48dB/Oct Bessel
48dB/Oct Linkwitz
Sets the roll-off slope and filter type for each
octave.
The filter is bypassed when [Thru] is
selected.
5 Frequency 20 Hz to 20 kHz Sets the LPF cutoff frequency.
6 Gc -6 dB to +6 dB Sets the cutoff frequency gain when the
[Type] setting is [AdjustGc] (Adjustable Gc).
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[Speaker Processor - Crossover] editor window
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Delay
Click the Speaker Processor [Delay] button to open the window. Delay can be set independently
for each output channel.
7 HPF Type Thru
6dB/Oct
12dB/Oct AdjustGc
12dB/Oct Butrwrth
12dB/Oct Bessel
12dB/Oct Linkwitz
18dB/Oct AdjustGc
18dB/Oct Butrwrth
18dB/Oct Bessel
24dB/Oct AdjustGc
24dB/Oct Butrwrth
24dB/Oct Bessel
24dB/Oct Linkwitz
36dB/Oct AdjustGc
36dB/Oct Butrwrth
36dB/Oct Bessel
48dB/Oct AdjustGc
48dB/Oct Butrwrth
48dB/Oct Bessel
48dB/Oct Linkwitz
Sets the roll-off slope and filter type for each
octave.
The filter is bypassed when [Thru] is
selected.
8 Frequency 20 Hz to 20 kHz Sets the HPF cutoff frequency.
9 Gc -6 dB to +6 dB Sets the cutoff frequency gain when the
[Type] setting is [AdjustGc] (Adjustable Gc).
Parameter Range Function
1 Delay ms: 0 to 500
Sample: the range
depends on the Fs value.
Meter: 0 to 171.8
Feet: 0 to 563.6
Frame: the range depends
on the Frame value.
Beat: the range depends
on the Beat value.
Sets the delay time.
Two edit boxes show milliseconds and the unit
specified in the [Delay Scale] section.
Sets the output level for each band.
2 On ON/OFF Turns delay ON.
3 Delay Scale ms
Sample
Meter
Feet
Frame
Beat
Selects the delay time units. The selected button will
light and the [Delay] edit box will change accordingly.
When [Beat] is selected the knobs can be used to
adjust BPM.
Section Parameter Range Function
3
2
1
[Speaker Processor - Delay] editor window
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Parametric Equalizer
Click the Crossover Processor [PEQ] button to open the window. Parametric equalization is
provided for each crossover band.
NOTE
Delay Scale does not support the parameter link feature. Refer to “Parameter Link” on page 81 for information on parameter
linking.
[Speaker Processor - PEQ] edit window
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*1 APF: The APF (All Pass Filter) is a filter that passes all frequency bands while affecting only the phase. Used to match the
phase of the crossover bands.
APF 1st shifts the phase from 0° to 180°, while APF 2nd shifts the phase from 0° to 360°. APF 2nd also allows Q adjustment.
*2 Horn EQ: CD (Constant Directivity) horn speakers exhibit a roll-off in high-frequency level.
Horn EQ is provided to compensate for this roll-off. For this reason the gain can only be set to higher than 0dB, and the
frequency higher than 500Hz.
Name Function
1 Crossover response (phase) Shows crossover phase response.
2 Crossover response (level) Shows crossover level response.
Parameter Range Function
3 Type PEQ
L.SHELF 6dB/Oct
L.SHELF 12dB/Oct
H.SHELF 6dB/Oct
H.SHELF 12dB/Oct
HPF
LPF
APF
*1
1st
APF
*1
2nd
Horn EQ
*2
Select a filter type from the menu.
4 B/W 0.023 ~ 6.672 Sets the octave bandwidth for each band.
5 Q 63.0 ~ 0.10 Sets the Q for each band.
6 Frequency 20 Hz to 20 kHz Sets the frequency for each band.
7 Gain -18 dB to +18 dB Sets the gain for each band.
8 Bypass ON/OFF Bypasses the PEQ for each band.
9 PEQ On ON/OFF Turns PEQ ON.
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Limiter
Click the Speaker Processor [Limiter] button to open the window. Limiter settings are provided for
each output channel.
Name Function
1 Limiter Curve A graphic representation of limiter response. The
horizontal axis represents input level, and the vertical
axis represents output level.
2 Gain Reduction Meter Displays the amount of gain reduction.
3 Output Meter Displays the output level.
Parameter Range Function
4 Threshold -54 dB to ±0 dB Sets the threshold level.
5 Attack Fast
Mid
Slow
Manual (0 to 120ms)
Sets the attack time.
6 Release Fast
Mid
Slow
Manual
(44.1kHz: 6ms to46s
48kHz: 5ms to 42.3s
88.2kHz: 3ms to 23s
96kHz: 3ms to 21.1s)
Sets the release time.
With the [Fast], [Mid], or [Slow] settings the optimum
value is automatically set based on the longest
wavelength audio signal received by the limiter.
7 On ON/OFF Turns the limiter ON. The limiter is bypassed when the
button is turned OFF.
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3 7
[Speaker Processor - Limiter] Editor Window
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SPX
SPX is an effect component that supports many different effect applications, such as reverb, delay,
and modulation effects, along with complex combinations of multiple effects. Although the SPX
component is a single component, it encompasses 43 effect types.
When you change the effect type, right-click the SPX component to display the context menu, click
[Recall Component Library], then select the effect type from the [Effect Type] submenu.
Double-click this component to display the component editor for it.
Name/Parameter Function
1 Input Meter Displays the input signal level.
2 [Mix Balance] Control Adjusts the balance between the fundamental tone and the effect tone.
3 [Bypass] button When turned ON, the input signal is output without change.
4 Output Meter Displays the output signal level.
5 Other Parameters Other parameters vary according to the effect type.
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SPX component editor
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Other effect parameters vary according to the selected effect type, as shown below.
Effect Type Parameter Setting Range Function
Reverb Hall
Reverb Room
Reverb Stage
Reverb Plate
One input, two
output hall, room,
stage, and plate
reverb simulations,
all with gates.
Rev Time 0.3 to 99.0 s Reverb time
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Hi.Ratio 0.1 to 1.0 High-frequency reverb time ratio
Lo.Ratio 0.1 to 2.4 Low-frequency reverb time ratio
Diff. 0 to 10 Reverb diffusion (left-right reverb spread)
Density 0 to 100% Reverb density
E/R Dly 0.0 to 100.0 ms Delay between early reflections and reverb
E/R Bal. 0 to 100% Balance of early reflections and reverb (0% = all
reverb, 100% = all early reflections)
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Gate Lvl OFF, -60 to 0 dB Level at which gate kicks in
Attack 0 to 120 ms Gate opening speed
Hold 44.1kHz: 0.02ms to 2.13s
48kHz: 0.02 ms to 1.96s
88.2kHz: 0.01ms to 1.06s
96kHz: 0.01ms to 981ms
Gate open time
Decay 44.1kHz: 6.0ms to 46.0s
48kHz: 5.0ms to 42.3s
88.2kHz: 3ms to 23.0s
96kHz: 3ms to 21.1s
Gate closing speed
Early Ref.
One input, two
output early
reflections.
Type S-Hall, L-Hall, Random, Revers,
Plate, Spring
Type of early reflection simulation
RoomSize 0.1 to 20.0 Reflection spacing
Liveness 0 to 10 Early reflections decay characteristics (0 = dead,
10 = live)
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Diff. 0 to 10 Reflection diffusion (left-right reflection spread)
Density 0 to 100% Reflection density
ER Num. 1 to 19 Number of early reflections
FB.Gain -99 to +99% Feedback gain
Hi.Ratio 0.1 to 1.0 High-frequency feedback ratio
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Gate Reverb
Reverse Gate
One input, two
output early
reflections with
gate, and early
reflections with
reverse gate.
Type Type-A, Type-B Type of early reflection simulation
RoomSize 0.1 to 20.0 Reflection spacing
Liveness 0 to 10 Early reflections decay characteristics (0 = dead,
10 = live)
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Diff. 0 to 10 Reflection diffusion (left-right reflection spread)
Density 0 to 100% Reflection density
ER Num. 1 to 19 Number of early reflections
FB.Gain -99 to +99% Feedback gain
Hi.Ratio 0.1 to 1.0 High-frequency feedback ratio
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Mono Delay
One input, one
output basic repeat
delay.
Delay 0.0 to 2730.0 ms Delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Hi.Ratio 0.1 to 1.0 High-frequency feedback ratio
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
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Stereo Delay
Two input, two
output basic stereo
delay.
Delay L 0.0 to 1350.0 ms Left channel delay time
Delay R 0.0 to 1350.0 ms Right channel delay time
FB.Gain L -99 to +99% Left channel feedback (plus values for normal-
phase feedback, minus values for reverse-phase
feedback)
FB.Gain R -99 to +99% Right channel feedback (plus values for normal-
phase feedback, minus values for reverse-phase
feedback)
Hi.Ratio 0.1 to 1.0 High-frequency feedback ratio
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Mod.Delay
One input, two
output basic repeat
delay with
modulation.
Delay 0.0 to 2725.0 ms Delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Hi.Ratio 0.1 to 1.0 High-frequency feedback ratio
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Wave Sine, Tri Modulation waveform
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Delay LCR
One input, two
output 3-tap delay
(left, center, right).
Delay L 0.0 to 2730.0 ms Left channel delay time
Delay C 0.0 to 2730.0 ms Center channel delay time
Delay R 0.0 to 2730.0 ms Right channel delay time
Delay FB 0.0 to 2730.0 ms Feedback delay time
Level L -100 to +100% Left channel delay level
Level C -100 to +100% Center channel delay level
Level R -100 to +100% Right channel delay level
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Hi.Ratio 0.1 to 1.0 High-frequency feedback ratio
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Echo
Two input, two
output stereo delay
with crossed
feedback loop.
Delay L 0.0 to 1350.0 ms Left channel delay time
Delay R 0.0 to 1350.0 ms Right channel delay time
FB.Dly L 0.0 to 1350.0 ms Left channel feedback delay time
FB.Dly R 0.0 to 1350.0 ms Right channel feedback delay time
FB.Gain L -99 to +99% Left channel feedback gain (plus values for normal-
phase feedback, minus values for reverse-phase
feedback)
FB.Gain R -99 to +99% Right channel feedback gain (plus values for
normal-phase feedback, minus values for reverse-
phase feedback)
L->R FBG -99 to +99% Left to right channel feedback gain (plus values for
normal-phase feedback, minus values for reverse-
phase feedback)
R->L FBG -99 to +99% Right to left channel feedback gain (plus values for
normal-phase feedback, minus values for reverse-
phase feedback)
Hi.Ratio 0.1 to 1.0 High-frequency feedback ratio
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Chorus
Two input, two
output chorus
effect.
Freq. 0.05 to 40.00 Hz Modulation speed
AM.Depth 0 to 100% Amplitude modulation depth
PM.Depth 0 to 100% Pitch modulation depth
Mod.Dly 0.0 to 500.0 ms Modulation delay time
Wave Sine, Tri Modulation waveform
LSH F 21.2 Hz to 8.00 kHz Low shelving filter frequency
LSH G -12 to +12 dB Low shelving filter gain
EQ F 100 Hz to 8.00 kHz EQ (peaking type) frequency
EQ G -12 to +12 dB EQ (peaking type) gain
EQ Q 10.0 to 0.10 EQ (peaking type) bandwidth
HSH F 50.0 Hz to 16.0 kHz High shelving filter frequency
HSH G -12 to +12 dB High shelving filter gain
Effect Type Parameter Setting Range Function
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Flange
Two input, two
output flange effect.
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Mod.Dly 0.0 to 500.0 ms Modulation delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Wave Sine, Tri Modulation waveform
LSH F 21.2 Hz to 8.00 kHz Low shelving filter frequency
LSH G -12 to +12 dB Low shelving filter gain
EQ F 100 Hz to 8.00 kHz EQ (peaking type) frequency
EQ G -12 to +12 dB EQ (peaking type) gain
EQ Q 10.0 to 0.10 EQ (peaking type) bandwidth
HSH F 50.0 Hz to 16.0 kHz High shelving filter frequency
HSH G -12 to +12 dB High shelving filter gain
Symphonic
Two input, two
output symphonic
effect.
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Mod.Dly 0.0 to 500.0 ms Modulation delay time
Wave Sine, Tri Modulation waveform
LSH F 21.2 Hz to 8.00 kHz Low shelving filter frequency
LSH G -12 to +12 dB Low shelving filter gain
EQ F 100 Hz to 8.00 kHz EQ (peaking type) frequency
EQ G -12 to +12 dB EQ (peaking type) gain
EQ Q 10.0 to 0.10 EQ (peaking type) bandwidth
HSH F 50.0 Hz to 16.0 kHz High shelving filter frequency
HSH G -12 to +12 dB High shelving filter gain
Phaser
Two input, two
output 16-stage
phaser.
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Offset 0 to 100 Lowest phase-shifted frequency offset
PHASE 0.00 to 354.38 degrees Left and right modulation phase balance
Stage 2, 4, 6, 8, 10, 12, 14, 16 Number of phase shift stages
LSH F 21.2 Hz to 8.00 kHz Low shelving filter frequency
LSH G -12 to +12 dB Low shelving filter gain
HSH F 50.0 Hz to 16.0 kHz High shelving filter frequency
HSH G -12 to +12 dB High shelving filter gain
Auto Pan
Two input, two
output autopanner.
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Direction L<->R, L->R, L<-R, Turn L, Turn
R
Panning direction
Wave Sine, Tri, Square Modulation waveform
LSH F 21.2 Hz to 8.00 kHz Low shelving filter frequency
LSH G -12 to +12 dB Low shelving filter gain
EQ F 100 Hz to 8.00 kHz EQ (peaking type) frequency
EQ G -12 to +12 dB EQ (peaking type) gain
EQ Q 10.0 to 0.10 EQ (peaking type) bandwidth
HSH F 50.0 Hz to 16.0 kHz High shelving filter frequency
HSH G -12 to +12 dB High shelving filter gain
Tremolo
Two input, two
output tremolo
effect.
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Wave Sine, Tri, Square Modulation waveform
LSH F 21.2 Hz to 8.00 kHz Low shelving filter frequency
LSH G -12 to +12 dB Low shelving filter gain
EQ F 100 Hz to 8.00 kHz EQ (peaking type) frequency
EQ G -12 to +12 dB EQ (peaking type) gain
EQ Q 10.0 to 0.10 EQ (peaking type) bandwidth
HSH F 50.0 Hz to 16.0 kHz High shelving filter frequency
HSH G -12 to +12 dB High shelving filter gain
Effect Type Parameter Setting Range Function
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HQ.Pitch
One input, two
output high-quality
pitch shifter.
Pitch -12 to +12 semitones Pitch shift
Fine -50 to +50 cents Pitch shift fine
Delay 0.0 to 1000.0 ms Delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Mode 1 to 10 Pitch shift precision
Dual Pitch
Two input, two
output pitch shifter.
Pitch 1 -24 to +24 semitones Channel #1 pitch shift
Fine 1 -50 to +50 cents Channel #1 pitch shift fine
Pitch 2 -24 to +24 semitones Channel #2 pitch shift
Fine 2 -50 to +50 cents Channel #2 pitch shift fine
Level 1 -100 to +100% Channel #1 level (plus values for normal phase,
minus values for reverse phase)
Pan 1 L63 to R63 Channel #1 pan
Level 2 -100 to +100% Channel #2 level (plus values for normal phase,
minus values for reverse phase)
Pan 2 L63 to R63 Channel #2 pan
Delay 1 0.0 to 1000.0 ms Channel #1 delay time
FB.Gain 1 -99 to +99% Channel #1 feedback gain (plus values for normal-
phase feedback, minus values for reverse-phase
feedback)
Delay 2 0.0 to 1000.0 ms Channel #2 delay time
FB.Gain 2 -99 to +99% Channel #2 feedback gain (plus values for normal-
phase feedback, minus values for reverse-phase
feedback)
Mode 1 to 10 Pitch shift precision
Rotary
One input, two
output rotary
speaker simulator.
Rotate STOP, START Rotation stop, start
Speed SLOW, FAST Rotation speed (see SLOW and FAST parameters)
Slow 0.05 to 10.00 Hz SLOW rotation speed
Fast 0.05 to 10.00 Hz FAST rotation speed
Drive 0 to 100 Overdrive level
Accel 0 to 10 Acceleration at speed changes
Low 0 to 100 Low-frequency filter
High 0 to 100 High-frequency filter
Ring Mod.
Two input, two
output ring
modulator.
Source OSC, SELF Modulation source: oscillator or input signal
Osc.Freq. 0.0 to 5000.0 Hz Oscillator frequency
FM Freq. 0.05 to 40.00 Hz Oscillator frequency modulation speed
FM Depth 0 to 100% Oscillator frequency modulation depth
Mod.Filter
Two input, two
output modulation
filter.
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Phase 0.00 to 354.38 degrees Left-channel modulation and right-channel
modulation phase difference
Type LPF, HPF, BPF Filter type: low pass, high pass, band pass
Offset 0 to 100 Filter frequency offset
Reso. 0 to 20 Filter resonance
Level 0 to 100 Output level
Distortion
One input, two
output distortion
effect.
DST.Type DST1, DST2, OVD1, OVD2,
CRUNCH
Distortion type (DST = distortion, OVD = overdrive)
Drive 0 to 100 Distortion drive
Master 0 to 100 Master volume
Tone -10 to +10 Tone
N.Gate 0 to 20 Noise reduction
Effect Type Parameter Setting Range Function
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Amp Simulate
One input, two
output guitar amp
simulator.
AMP.Type STK-M1, STK-M2, THRASH,
MIDBST, CMB-PG, CMB-VR,
CMB-DX, CMB-TW, MINI, FLAT
Guitar amp simulation type
DST.Type DST1, DST2, OVD1, OVD2,
CRUNCH
Distortion type (DST = distortion, OVD = overdrive)
Drive 0 to 100 Distortion drive
Master 0 to 100 Master volume
Bass 0 to 100 Bass tone control
Middle 0 to 100 Middle tone control
Treble 0 to 100 High tone control
Cab Dep 0 to 100% Speaker cabinet simulation depth
EQ F 100 to 8.0 kHz EQ (peaking type) frequency
EQ G -12 to +12 dB EQ (peaking type) gain
EQ Q 10.0 to 0.10 EQ (peaking type) bandwidth
N.Gate 0 to 20 Noise reduction
Dyna.Filter
Two input, two
output dynamically
controlled filter.
Sense 0 to 100 Sensitivity
Direction UP, DOWN Upward or downward frequency change
Decay 44.1kHz: 6.0ms to 46.0s
48kHz: 5.0ms to 42.3s
88.2kHz: 3ms to 23.0s
96kHz: 3ms to 21.1s
Filter frequency change decay speed
Type LPF, HPF, BPF Filter type
Offset 0 to 100 Filter frequency offset
Reso. 0 to 20 Filter resonance
Level 0 to 100 Output Level
Dyna.Flange
Two input, two
output dynamically
controlled flanger.
Sense 0 to 100 Sensitivity
Direction UP, DOWN Upward or downward frequency change
Decay 44.1kHz: 6.0ms to 46.0s
48kHz: 5.0ms to 42.3s
88.2kHz: 3ms to 23.0s
96kHz: 3ms to 21.1s
Decay speed
Offset 0 to 100 Delay time offset
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
LSH F 21.2 Hz to 8.00 kHz Low shelving filter frequency
LSH G -12 to +12 dB Low shelving filter gain
EQ F 100 Hz to 8.00 kHz EQ (peaking type) frequency
EQ G -12 to +12 dB EQ (peaking type) gain
EQ Q 10.0 to 0.10 EQ (peaking type) bandwidth
HSH F 50.0 Hz to 16.0 kHz High shelving filter frequency
HSH G -12 to +12 dB High shelving filter gain
Dyna.Phaser
Two input, two
output dynamically
controlled phaser.
Sense 0 to 100 Sensitivity
Direction UP, DOWN Upward or downward frequency change
Decay 44.1kHz: 6.0ms to 46.0s
48kHz: 5.0ms to 42.3s
88.2kHz: 3ms to 23.0s
96kHz: 3ms to 21.1s
Decay speed
Offset 0 to 100 Lowest phase-shifted frequency offset
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Stage 2, 4, 6, 8, 10, 12, 14, 16 Number of phase shift stages
LSH F 21.2 Hz to 8.00 kHz Low shelving filter frequency
LSH G -12 to +12 dB Low shelving filter gain
HSH F 50.0 Hz to 16.0 kHz High shelving filter frequency
HSH G -12 to +12 dB High shelving filter gain
Effect Type Parameter Setting Range Function
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Rev+Chorus
One input, two
output reverb and
chorus effects in
parallel.
Rev Time 0.3 to 99.0 s Reverb time
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Hi.Ratio 0.1 to 1.0 High-frequency reverb time ratio
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Rev/Cho 0 to 100% Reverb and chorus balance (0% = all reverb, 100%
= all chorus)
Freq. 0.05 to 40.00 Hz Modulation speed
AM.Depth 0 to 100% Amplitude modulation depth
PM.Depth 0 to 100% Pitch modulation depth
Mod.Dly 0.0 to 500.0 ms Modulation delay time
Wave Sine, Tri Modulation waveform
Rev->Chorus
One input, two
output reverb and
chorus effects in
series.
Rev Time 0.3 to 99.0 s Reverb time
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Hi.Ratio 0.1 to 1.0 High-frequency reverb time ratio
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Rev Bal. 0 to 100% Reverb and chorused reverb balance (0% = all
chorused reverb, 100% = all reverb)
Freq. 0.05 to 40.00 Hz Modulation speed
AM.Depth 0 to 100% Amplitude modulation depth
PM.Depth 0 to 100% Pitch modulation depth
Mod.Dly 0.0 to 500.0 ms Modulation delay time
Wave Sine, Tri Modulation waveform
Rev+Flange
One input, two
output reverb and
flanger effects in
parallel.
Rev Time 0.3 to 99.0 s Reverb time
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Hi.Ratio 0.1 to 1.0 High-frequency reverb time ratio
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Rev/Flg 0 to 100% Reverb and flange balance (0% = all reverb, 100%
= all flange)
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Mod.Dly 0.0 to 500.0 ms Modulation delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Wave Sine, Tri Modulation waveform
Rev->Flange
One input, two
output reverb and
flanger effects in
series.
Rev Time 0.3 to 99.0 s Reverb time
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Hi.Ratio 0.1 to 1.0 High-frequency reverb time ratio
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Rev Bal. 0 to 100% Reverb and flanged reverb balance (0% = all
flanged reverb, 100% = all reverb)
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Mod.Dly 0.0 to 500.0 ms Modulation delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Wave Sine, Tri Modulation waveform
Effect Type Parameter Setting Range Function
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Rev+Sympho.
One input, two
output reverb and
symphonic effects
in parallel.
Rev Time 0.3 to 99.0 s Reverb time
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Hi.Ratio 0.1 to 1.0 High-frequency reverb time ratio
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Rev/Sym 0 to 100% Reverb and symphonic balance (0% = all reverb,
100% = all symphonic)
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Mod.Dly 0.0 to 500.0 ms Modulation delay time
Wave Sine, Tri Modulation waveform
Rev->Sympho.
One input, two
output reverb and
symphonic effects
in series.
Rev Time 0.3 to 99.0 s Reverb time
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Hi.Ratio 0.1 to 1.0 High-frequency reverb time ratio
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Rev Bal. 0 to 100% Reverb and symphonic reverb balance (0% = all
symphonic reverb, 100% = all reverb)
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Mod.Dly 0.0 to 500.0 ms Modulation delay time
Wave Sine, Tri Modulation waveform
Rev->Pan
One input, two
output reverb and
autopan effects in
parallel.
Rev Time 0.3 to 99.0 s Reverb time
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Hi.Ratio 0.1 to 1.0 High-frequency reverb time ratio
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Rev Bal. 0 to 100% Reverb and panned reverb balance (0% = all
panned reverb, 100% = all reverb)
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Direction L<->R, L->R, L<-R, Turn L, Turn
R
Panning direction
Wave Sine, Tri, Square Modulation waveform
Delay+ER.
One input, two
output delay and
early reflections
effects in parallel.
Delay L 0.0 to 1000.0 ms Left channel delay time
Delay R 0.0 to 1000.0 ms Right channel delay time
FB.Dly 0.0 to 1000.0 ms Feedback delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Hi.Ratio 0.1 to 1.0 High-frequency feedback ratio
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Dly/ER 0 to 100% Delay and early reflections balance (0% = all delay,
100% = all early reflections)
Type S-Hall, L-Hall, Random, Revers,
Plate, Spring
Type of early reflection simulation
RoomSize 0.1 to 20.0 Reflection spacing
Liveness 0 to 10 Early reflections decay characteristics (0 = dead,
10 = live)
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
ER Num. 1 to 19 Number of early reflections
Effect Type Parameter Setting Range Function
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Delay->ER.
One input, two
output delay and
early reflections
effects in series.
Delay L 0.0 to 1000.0 ms Left channel delay time
Delay R 0.0 to 1000.0 ms Right channel delay time
FB.Dly 0.0 to 1000.0 ms Feedback delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Hi.Ratio 0.1 to 1.0 High-frequency feedback ratio
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
DLY.BAL 0 to 100% Delay and early reflected delay balance (0% = all
early reflected delay, 100% = all delay)
Type S-Hall, L-Hall, Random, Revers,
Plate, Spring
Type of early reflection simulation
RoomSize 0.1 to 20.0 Reflection spacing
Liveness 0 to 10 Early reflections decay characteristics (0 = dead,
10 = live)
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
ER Num. 1 to 19 Number of early reflections
Delay+Reverb
One input, two
output delay and
reverb effects in
parallel.
Delay L 0.0 to 1000.0 ms Left channel delay time
Delay R 0.0 to 1000.0 ms Right channel delay time
FB.Dly 0.0 to 1000.0 ms Feedback delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Delay Hi 0.1 to 1.0 Delay high-frequency feedback ratio
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Dly/Rev 0 to 100% Delay and reverb balance (0% = all delay, 100% =
all reverb)
Rev Time 0.3 to 99.0 s Reverb time
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Rev Hi 0.1 to 1.0 High-frequency reverb time ratio
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
Delay->Reverb
One input, two
output delay and
reverb effects in
series.
Delay L 0.0 to 1000.0 ms Left channel delay time
Delay R 0.0 to 1000.0 ms Right channel delay time
FB.Dly 0.0 to 1000.0 ms Feedback delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Delay Hi 0.1 to 1.0 Delay high-frequency feedback ratio
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Dly.Bal 0 to 100% Delay and delayed reverb balance (0% = all
delayed reverb, 100% = all delay)
Rev Time 0.3 to 99.0 s Reverb time
Ini.Dly 0.0 to 500.0 ms Initial delay before reverb begins
Rev Hi 0.1 to 1.0 High-frequency reverb time ratio
Diff. 0 to 10 Spread
Density 0 to 100% Reverb density
Effect Type Parameter Setting Range Function
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Dist->Delay
One input, two
output distortion
and delay effects in
series.
DST.Type DST1, DST2, OVD1, OVD2,
CRUNCH
Distortion type (DST = distortion, OVD = overdrive)
Drive 0 to 100 Distortion drive
Master 0 to 100 Master volume
Tone -10 to +10 Tone control
N.Gate 0 to 20 Noise reduction
Delay 0.0 to 2725.0 ms Delay time
FB.Gain -99 to +99% Feedback gain (plus values for normal-phase
feedback, minus values for reverse-phase
feedback)
Hi.Ratio 0.1 to 1.0 High-frequency feedback ratio
Freq. 0.05 to 40.00 Hz Modulation speed
Depth 0 to 100% Modulation depth
Dly.Bal 0 to 100% Distortion and delay balance (0% = all distortion,
100% = all delayed distortion)
Multi.Filter
Two input, two
output 3-band
multi-filter (24 dB/
octave).
Type 1 HPF, LPF, BPF Filter 1 type: high pass, low pass, band pass
Type 2 HPF, LPF, BPF Filter 2 type: high pass, low pass, band pass
Type 3 HPF, LPF, BPF Filter 3 type: high pass, low pass, band pass
Freq. 1 28.0 Hz to 16.0 kHz Filter 1 frequency
Freq. 2 28.0 Hz to 16.0 kHz Filter 2 frequency
Freq. 3 28.0 Hz to 16.0 kHz Filter 3 frequency
Level 1 0 to 100 Filter 1 level
Level 2 0 to 100 Filter 2 level
Level 3 0 to 100 Filter 3 level
Reso. 1 0 to 20 Filter 1 resonance
Reso. 2 0 to 20 Filter 2 resonance
Reso. 3 0 to 20 Filter 3 resonance
Stereo Reverb
Two input, two
output stereo
reverb.
Rev Time 0.3 to 99.0 s Reverb time
Rev Type Hall, Room, Stage, Plate Reverb type
Ini.Dly 0.0 to 100.0 ms Initial delay before reverb begins
Hi.Ratio 0.1 to 1.0 High-frequency reverb time ratio
Lo.Ratio 0.1 to 2.4 Low-frequency reverb time ratio
Diff. 0 to 10 Reverb diffusion (left-right reverb spread)
Density 0 to 100% Reverb density
E/R Bal. 0 to 100% Balance of early reflections and reverb (0% = all
reverb, 100% = all early reflections)
HPF THRU, 21.2 Hz to 8.00 kHz High-pass filter cutoff frequency
LPF 50.0 Hz to 16.0 kHz, THRU Low-pass filter cutoff frequency
Effect Type Parameter Setting Range Function
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M.Band Dyna.
Two input, two
output 3-band
dynamics
processor, with
individual solo and
gain reduction
metering for each
band.
Low Gain -96.0 to +12.0 dB Low band level
Mid Gain -96.0 to +12.0 dB Mid band level
Hi. Gain -96.0 to +12.0 dB High band level
Presence -10 to +10 For positive values, the threshold of the high band is
lowered and the threshold of the low band is
increased. For negative values, the opposite will
occur. When set to 0, all three bands are affected
the same.
Cmp.Thre -24.0 dB to 0.0 dB Compressor threshold
Cmp.Rat 1:1 to 20:1 Compressor ratio
Cmp.Atk 0 to 120 ms Compressor attack
Cmp.Rel 44.1kHz: 6.0ms to 46.0s
48kHz: 5.0ms to 42.3s
88.2kHz: 3ms to 23.0s
96kHz: 3ms to 21.1s
Compressor release time
Cmp.Knee 0 to 5 Compressor knee
Lookup 0.0 to 100.0 ms Lookup delay
Cmp.Byp ON/OFF Compressor bypass
L-M XOver 21.2 Hz to 8.00 kHz Low/mid crossover frequency
M-H XOver 21.2 Hz to 8.00 kHz Mid/high crossover frequency
Slope -6 dB, -12 dB Filter slope
Ceiling -6.0 dB to 0.0 dB, OFF Specifies the maximum output level
Exp.Thre -54.0 dB to -24.0 dB Expander threshold
Exp.Rat 1:1 to :1 Expander ratio
Exp.Rel 44.1kHz: 6.0ms to 46.0s
48kHz: 5.0ms to 42.3s
88.2kHz: 3ms to 23.0s
96kHz: 3ms to 21.1s
Expander release time
Exp.Byp ON/OFF Expander bypass
Lim.Thre -12.0 dB to 0.0 dB Limiter threshold
Lim.Atk 0 to 120 ms Limiter attack
Lim.Rel 44.1kHz: 6.0ms to 46.0s
48kHz: 5.0ms to 42.3s
88.2kHz: 3ms to 23.0s
96kHz: 3ms to 21.1s
Limiter release time
Lim.Byp ON/OFF Limiter bypass
Lim.Knee 0 to 5 Limiter knee
Low ON/OFF Low band solo
Mid ON/OFF Mid band solo
High ON/OFF High band solo
Effect Type Parameter Setting Range Function
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Slot
Slot In
The Slot In Component only has outputs. 4, 8, and 16 channel types are provided.
Right-click the component and select [Open Slot In Component] from the contextual menu to open the
component editor. The component editor is the same for all types.
Name Function
1 Meter Shows the signal level for each channel.
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Slot Out
The Slot Out component has only an input. There are three types of Slot In components: four-
channel, eight-channel, and 16 channel types.
The component editor can be displayed by right-clicking the component, then clicking [Open Slot Out
Component Editor] on the displayed context menu.
Parameter Setting Range Function
1 Phase ON/OFF Reverses the phase of the output signal for each
channel.
2 On ON/OFF Turns ON each channel's output.
3 Delay 0 to 24 Samples Sets the delay time.
4 Level - to ±0 dB Sets the output level.
5 Dither Off
16
20
24
Sets the quantization bit rate for conversion.
1
2
3
4
5
Slot Out component editor
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Cascade
Cascade In
The Cascade In Component only has outputs.
Only the DME64N has a Cascade In component, which can be displayed by checking [Show
Cascade Port] in the DME Device Properties dialog box.
Right-click the component and select [Open Component Editor] from the contextual menu to open the
component editor. The component editor is the same for all types.
Name Function
1 Meter Shows the signal level for each channel.
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Cascade Out
The Cascade Out Component only has inputs.
Right-click the component and select [Open Component Editor] from the contextual menu to open the
component editor. The component editor is the same for all types.
Name Function
1 Meter Shows the signal level for each channel.
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Analog Input and Output
In the DME24N/DME8i-C/DME8o-C/DME4io-C configuration window, there are [Analog Input] and
[Analog Output] blocks.
Analog Input
Double-click [Analog Input] to display the component editor for it.
Right-click the component and select [Open Input Component
Editor] from the contextual menu to open the component editor.
Analog Output
Double-click [Analog Output] to display the component editor for it. The displayed parameters are
the same as for Slot Out component editor.
NOTE
The DME24N, DME8i-C and DME4io-C have analog inputs. The DME24N and DME8i-C have eight analog inputs, while the
DME4io-C has four.
Parameter Setting Range Function
1 +48 ON/OFF Turns ON phantom power (+48V).
2 Gain +10 to -60 dB Sets the head amp gain.
1
2
Internal Head Amp component editor
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The DME24N, DME8o-C and DME4io-C have analog outputs. The DME24N and DME8i-C have eight
analog outputs, while the DME4io-C has four.
SP2060 Input and Output
The SP2060 configuration window includes [SP2060 Input] and [SP2060 Output] blocks.
SP2060 Input
Either double-click [SP2060 Input] or select [Open Component Editor] from the contextual menu that
appears when the component is right-clicked to open the editor.
Name/Parameter Range Function
1 Input Select Analog IN A/B
Selects analog input channels A and B
as the input signal sources.
Analog IN A/A
Selects analog input channel A as the
source for both input signals.
Digital IN L/R
Selects digital input channels L and R
as the input signal sources.
Digital IN L/L
Selects the digital L input channel as the
source for both signals.
Selects the input signal(s).
2 Input Level -~ +10 dB Set the input signal level for the
corresponding input channel.
3 Meter - Display the input signal level for the
corresponding input channel.
4 Mute ON/OFF Mute the input of the corresponding input
channel.
1
23
4
SP2060 Input Component Editor
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CobraNet Input and Output
The DME8i-C/DME8o-C/DME4io-C configuration window includes [CobraNet Input] and [CobraNet
Output] blocks.
CobraNet
Either double-click [CobraNet Input]/[CobraNet Output] or select [Open CobraNet Editor] from the
contextual menu that appears when a component is right-clicked to open the editor.
CobraNet Input/Output Component Editor
* Select “Disable” if you intend to make settings via the CobraNet network using the CobraNet Manager, for example. In such
cases selecting “Enable” may result in incorrect settings.
Section Name/Parameter Range Function
1 Setting from this Window Disable/Enable When “Disable” is selected settings made via
the CobraNet network take priority. When
“Enable” is selected settings made from the
DME Designer take priority.*
2 High Sampling
Mode
Input Format Double Channel
Single
Selects the format for 88.2/96 kHz sampling
rates.
Linked to Output Format.
Output Format Double Channel
Single
Selects the format for 88.2/96 kHz sampling
rates.
Linked to Input Format.
3 Bundle
Number
Input 0 ~ 65279 Specifies the input bundle number.
Output 0 ~ 65279 Specifies the output bundle number.
4 Serial
Channel
Rx OFF, 1 ~ 15 Specifies the serial receive channel.
Tx OFF, 1 ~ 15 Specifies the serial transmit channel.
5 Properties Bit Length Bit Off
16bit
20bit
24bit
Specifies the output bit rate.
Output is muted when “Bit Off” is selected.
6 Latency 5.33ms
2.67ms
1.33ms
Specifies the latency.
7 Advanced - Opens the “Advanced Settings” window.
1
2
3
4
5
6
7
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“Advanced Settings” Window
(*1) Fewer channels may be available, depending on the settings. Refer to the “MY16-CII Owner's Manual” or “DME8i-C/
DME8o-C/DME4io-C Owner's Manual” for details.
(*2) All internal parameters will be set to factory presets as well as parameters that can be set via editor.
NOTE
Refer to “DME8i-C/DME8o-C/DME4io-C Owner's Manual” for mote information on CobraNet.
Section Name/Parameter Range Function
1
Channel per Bundle Input 1, 2, 4, 8 Specifies the number of channels per
input bundle (*1).
Output 1, 2, 4, 8 Specifies the number of channels per
output bundle (*1).
2
Conductor Priority Auto
0 ~ 255
Sets the conductor priority.[255] is the
highest priority.[Auto] means [32] on
DME8i-C/DME8o-C/DME4io-C
3
Initialization of All
Parameters
Execute - Resets all settings to their default values.
A confirmation dialog box will appear.
Only available when online.(*2)
3
2
1
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MY-Card
This shows the input and output for the card inserted into the DME expansion slot. The following
components are available, depending on the card types:
Input Format/Output Format
This is the I/O mode for high sample rate operation (88.2/96 kHz).
In the Double Channel Mode, high sampling rate data (88.2/96 kHz) is transmitted and received by
two channels, each channel handling the digital audio data at half the sampling rate. For this reason
the total number of available channels is halved, and even-numbered channels are unavailable.
In the Double Speed Mode digital audio data is transmitted and received at the current high sampling
rate (88.2/96 kHz).
In the Single Mode digital audio data is transmitted and received at half the current high sampling rate
(88.2/96 kHz).
Setting Examples
When the MY card word clock is used as the master word clock, Double FS determines whether the
speed of that word clock is to be doubled and used as the DME clock. The Double Fs setting is only
available the word clock from an MY Card is used.
Operation clock of related equipment The DME operation clock Input Format/Output Format
88.2/96 kHz (Double Channel) 88.2/96 kHz Double Channel
88.2/96 kHz (Double Speed) Double Speed
44.1k/48k Single
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MY-Others
Double-click the block to display the component editor for it.This editor can be used for generic MY
card editing, but some parameters are not available. Use a card specific editor when available.
MY8-AE96S
Double-click the block to display the component editor for it.
Parameter Setting Range Function
1 Input Format Double Channel
Double Speed
Single
Selects the format for 88.2/96 kHz.
2 Double Fs ON/OFF When ON the speed of the word clock from the MY
Card is doubled. Only displayed when this card is
functioning as the word clock master.
3 Output Format Double Channel
Double Speed
Single
Selects the format for 88.2/96 kHz.
Parameter Setting Range Function
1 Input Format Double Channel
Double Speed
Selects the format for 88.2/96 kHz.
2 Double Fs ON/OFF When ON the speed of the word clock from the MY
Card is doubled. Only displayed when this card is
functioning as the word clock master.
3 Output Format Double Channel
Double Speed
Selects the format for 88.2/96 kHz.
4 Sampling Rate
Converter
ON/OFF Turns the sampling rate converter ON.
1
3
2
1
3
4
2
MY8-AE96S component editor
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MY16-AE/MY8-AE96/MY8-AE/MY8-AT/MY8-TD/MY16-TD/MY16-AT
Double-click the block to display the component editor for it.
Parameter Setting Range Function
1 Input Format Double Speed
Double Channel
Single
Selects the format for 88.2/96 kHz. For MY8-AE96, the
setting range is Double Speed/Double Channel. For
other cards, it is Double Channel/Single.
2 Double Fs ON/OFF When ON the speed of the word clock from the MY
Card is doubled. Only for MY16-AE/MY8-AE96/MY16-
TD. When On is set for the MY8-AE96, the Input Format
is Double Channel. When Off is set, the input format is
Double Speed. Only displayed when this card is
functioning as the word clock master.
3 Output Format Double Speed
Double Channel
Single
Selects the format for 88.2/96 kHz. For MY8-AE96, the
setting range is Double Speed/Double Channel. For
other cards, it is Double Channel/Single.
1
3
2
Example: MY16-AE component editor
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MY16-C
Double-click the block to display the component editor for it.
Section Parameter Setting Range Function
1 Setting Priority Setting Priority Hardware/
Software
The MY16-C switch settings take priority when
“Hardware” is selected, and the DME Designer
settings take priority when “Software” is
selected.
2 High Sampling
Mode
Input Format Double Channel
Single
Selects the format for 88.2/96 kHz sampling
rates.
Linked to Output Format.
Double FS ON/OFF When turned ON the speed of the MY card word
clock output is doubled. Only available when
the card is set as the word clock master.
Output Format Double Channel
Single
Selects the format for 88.2/96 kHz sampling
rates.
Linked to Input Format.
3 Bundle Number Input 0 to 65279 Sets the input bundle number.
Output 0 to 65279 Sets the output bundle number.
4 Serial Channel Rx OFF, 1 - 16 Sets the serial channel for the receive side.
Tx OFF, 1 - 16 Sets the serial channel for the send side.
5 Properties Bit Length Bit Off
16 bit
20 bit
24 bit
Sets the bit rate for output. Mutes the signal if
[Bit Off] is set.
6 Latency 5.33 ms
2.67 ms
1.33 ms
Sets the delay.
NOTE
The parameters will not link immediately when Setting Priority is switched.
Please edit another parameter after switching Setting Priority.
1
2
3
4
5
6
MY16-C component editor
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MY16-CII
Double click to open the component editor.
* Select “Disable” if you intend to make settings via the CobraNet network using the CobraNet Manager, for example. In such
cases selecting “Enable” may result in incorrect settings.
Section Name/Parameter Range Function
1 Setting from this Window Disable/Enable When “Disable” is selected settings
made via the CobraNet network take
priority. When “Enable” is selected
settings made from the DME Designer
take priority.*
2 High Sampling
Mode
Input Format Double Channel
Single
Selects the format for 88.2/96 kHz
sampling rates.
Linked to Output Format.
Double FS ON/OFF When turned ON the speed of the MY
card word clock output is doubled. Only
available when the card is set as the
word clock master.
Output Format Double Channel
Single
Selects the format for 88.2/96 kHz
sampling rates.
Linked to Input Format.
3 Bundle
Number
Input 0 ~ 65279 Specifies the input bundle number.
Output 0 ~ 65279 Specifies the output bundle number.
4 Serial
Channel
Rx OFF, 1 ~ 15 Specifies the serial receive channel.
Tx OFF, 1 ~ 5 Specifies the serial transmit channel.
5 Properties Bit Length Bit Off
16bit
20bit
24bit
Specifies the output bit rate.
Output is muted when “Bit Off” is
selected.
6 Latency 5.33ms
2.67ms
1.33ms
Specifies the latency.
7 Advanced - Opens the “Advanced Settings”
Window. Refer to “Advanced Settings”
Window on
page 453 for details.
NOTE
Refer to the “MY16-CII Owner's Manual” or “CobraNet Manager Lite for YAMAHA Owner's Manual” for mote information on
CobraNet.
1
2
3
4
5
6
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Remote Controlled Head Amp
There are AD824 and AD8HR components arranged in the zone window.
AD824
Controls the Yamaha A/D converter AD824. The AD824 is an eight channel analog to digital
converter.
Double-click the component to display the component editor for it.
NOTE
If a DME is not selected in the properties dialog box, the component editor will not be displayed even if you double-click
(page 204).
Section Parameter Setting Range Function
1 Gain +48 ON/OFF Turns ON phantom power (+48V).
2 Gain +10 to -62 dBu Sets the head amp gain.
3 Word Clock 48 kHz
44.1 kHz
BNC
Slot
Sets the operating frequency for the Word Clock.
1
2
3
AD824 component editor
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AD8HR
Controls the Yamaha A/D converter AD8HR. The AD8HR is an eight channel analog to digital
converter.
Double-click this component to display the component editor for it.
NOTE
If a DME is not selected in the properties dialog box, the component editor will not be displayed even if you double-click
(page 204).
Section Parameter Setting Range Function
1 Gain +48 ON/OFF Turns ON phantom power (+48V).
2 HPF ON/OFF Turns output ON.
3 Frequency 20 to 600Hz Sets the cutoff frequency.
4 Gain +10 to -62 dBu Sets the head amp gain.
5 Word Clock 96 kHz
88.2 kHz
48 kHz
44.1 kHz
Word Clock In
Digital Out A
Sets the operating frequency for the Word
Clock.
Double Speed
Double Channel
Selects the operation for 88.2/96 kHz.
1
2
4
3
5
AD8HR component editor
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Component Glossary
Adjustable Gc (AdjustGc)
One type of filter characteristic. With this setting, you can adjust Gc (gain on the cutoff frequency)
between -6 dB and +6 dB. If you set -3 dB it becomes a Butterworth filter. If you set -6 dB, it becomes
Linkwitz-Riley filter.
Components: Crossover, Crossover Processor, Crossover Processor II, Programmable BPF,
Programmable HPF, Programmable LPF, Speaker Processor
Attack (Attack Time)
In dynamic components, sets the time period for compressing or expanding the signal after the
component operates. As the attack time is made faster, compression or expansion becomes more
instantaneous. As it is made slower, the initial attack part of the sound will not be compressed or
expanded.
Components: Crossover Processor, Compander, Crossover Processor II, Compressor, De-
Esser, Ducking, Expander, Gate, Limiter, Speaker Processor
Bessel
One type of filter characteristic. For curves where phase characteristics are important, Bessel has
gentler attenuation then Butterworth, and there is little distortion of the waveform when square waves
are passed through.
Components: Crossover, Crossover Processor, Crossover Processor II, Programmable BPF,
Programmable HPF, Programmable LPF, Speaker Processor
Butterworth (Butrwrth)
One type of filter characteristics. This filter has the most general characteristics. The pass band is flat
and the gain for the cutoff frequency is -3 dB.
Components: Crossover, Crossover Processor, Crossover Processor II, Programmable BPF,
Programmable HPF, Programmable LPF, Speaker Processor
Bypass
Passes the signal without changing it. When you turn this ON, bypassed sound (unchanged sound) is
output. When you turn this OFF, the sound is output with effects applied.
Components: Crossover Processor, Crossover Processor II, GEQ, PEQ, BPF, HPF, LPF, Notch,
Programmable BPF, Programmable HPF, Programmable LPF, Speaker Processor, SPX
Decay (Decay Time)
Sets the time period until gain returns to normal after a trigger signal level falls below the threshold
value.
Components: Ducking, Gate, Auto Mixer
Delay
Sets the time period by which a signal is delayed.
Components: Crossover Processor, Crossover Processor II, Delay Long, Delay Short, Delay
Matrix, Speaker Processor, SPX, Slot Output, Unit Output
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Delay Scale
Sets the units used for specifying the delay time.
Components: Crossover Processor, Crossover Processor II, Delay Long, Delay Short, Speaker
Processor
Divergence
Sets the ratio for sending the center signal to LR. When 100 percent is set, the signal will be sent to LR
only. When zero percent is set, the signal is sent to center only.
Components: LCR, Surround 3-1, Surround 5.1, Surround 6.1
Fade
Sets the action of the fader when there is a large change in its position during scene recall.
When you turn this ON, the fader moves gradually to the position after the jump. If you turn this OFF, it
immediately jumps to the parameters saved in the recalled scene.
Component: Fader
Frequency
Sets a frequency. In the de-esser, this sets the lowest frequency of the signal to be compressed when
the component is operating. In the BPF, HPF, and LPF filters, this sets the cutoff frequency. In the
graphic equalizer, it is also used as the frequency band button.
Components: Crossover, Crossover Processor, Crossover Processor II, De-Esser, GEQ, PEQ,
BPF, HPF, LPF, Notch, Programmable BPF, Programmable HPF, Programmable LPF, Oscillator,
Speaker Processor, SPX, Remote HA
Gain
Sets the amplification factor for the entire signal level.
Components: Crossover Processor, Crossover Processor II, Compander, Compressor,
De-Esser, Expander, GEQ, PEQ, Auto Mixer, Speaker Processor, Remote HA, Analog Input
Gain Correct
In the Auto-Mixer, automatically controls the output level for the number of open channels. In
situations, where multiple microphones are used, feedback may occur because many channels are
open at the same time. Feedback can be avoided by using gain correct.
Component: Auto Mixer
Hold (Hold Time)
Sets how long the gate stays open or the ducking remains active once the trigger signal has fallen
below the threshold level.
Components: Ducking, Gate, Auto Mixer, SPX
KeyIn
Tur ns an input signal connected to a component's KeyIn port into a trigger that activates the
component. You can select the trigger source in components that have KeyIn ports.
Components: Compander, Compressor, Ducking, Expander, Gate, Limiter
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Knee
In compressors, de-essers, and expanders, sets the way in which compression or expansion will be
applied after the signal exceeds the threshold. The following range of settings is available: HARD, 1,
2, 3, 4, 5.
If Hard is set, the signal level changes to a straight line following the specified slope when the trigger
signal exceeds the threshold.
If a value between 1 and 5 (5 = softest) is specified, the curve gradually changes when the threshold
is exceeded, producing a more natural sound.
Components: Compander, Compressor, Ducking, Expander, Gate, Limiter
LFE (Sub Woofer Speaker)
This is a special speaker for playing back low frequency sounds.
Component: Surround 5.1, Surround 6.1
Linkwitz-Riley (Linkwitz)
One type of filter characteristics. As second-order filters, the sum of the output voltages for LPF and
HPF have a gain of 0bB across the entire band. The pass band is flat, but the cutoff frequency gain is
-6 dB.
Components: Crossover, Crossover Processor, Crossover Processor II, Programmable BPF,
Programmable HPF, Programmable LPF, Speaker Processor
Pan
Sets the distribution ratio of the input signal between right and left.
Components: LCR, LR, SPX
Pan Nominal Position
Sets the 0 dB reference for pan. There are two selections available, [Center] and [LR] (LR Nominal).
Center nominal uses the center volume as a reference. The means the center volume is 0 dB, and the
LR speakers are -3 dB.
LR nominal uses the LR speaker volume as the reference. The means the LR speaker volume is 0 dB,
and the center is +3 dB.
Components: LCR, LR, Surround 3-1, Surround 5.1, Surround 6.1
Phase
Reverses the phase of the signal. If you turn this ON, signal is inverted. If you turn this OFF, the signal
is not inverted.
Components: Crossover, Crossover Processor, GEQ, PEQ, BPF, HPF, LPF, Notch,
Programmable BPF, Programmable HPF, Programmable LPF, Fader, Auto Mixer, Delay Matrix,
Matrix Mixer, Slot Output, Unit Output
Q
Sets the frequency bandwidth that will change the sound. As the value gets larger, the width gets
narrower and the curve becomes steeper.
In the parametric equalizer, this sets the frequency width where the gain will be cut or boosted. When
Q is widened, the gain is boosted or cut along a wide range centering on the frequency set by the
frequency setting, resulting in a large change in the tone quality. When Q is narrowed, only a specific
frequency is boosted or cut.
Components: Crossover Processor, Crossover Processor II, GEQ, PEQ, BPF, Notch, Speaker
Processor, SPX
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Range
Set for Ducking and Gate. Sets the amount by which the level is reduced when signal is ducked/
gated. It can be set within the range of -70 to 0 dB. At -70 dB the entire signal above the threshold
value is cut. At 0 dB, there is no effect.
Components: Ducking, Gate
Ratio
Sets the ratio of change in the output signal level with respect to the input signal level.
At 1:1, there is no compression.
At 2:1, when a trigger signal level that exceeds the threshold changes by 10 dB, the output level will
change by 5 dB.
Components: Crossover Processor, Crossover Processor II, Compander, Compressor,
De-Esser, Expander, SPX
Release (Release Time)
Sets the time period until gain returns to normal after a trigger signal level falls below the threshold
value and operation of a component ceases.
If the release time is short, the sound will seem like it is jumping (the ear will notice the change)
because the gain suddenly returns to normal. If the release is set too long, compression might not be
applied properly because the next high level signal will be input before the gain returns to normal from
the previous high. It’s a good ideal to try an initial release time setting in the range of 0.11 to 0.5
milliseconds.
Components: Crossover Processor, Crossover Processor II, Compander, Compressor,
De-Esser, Expander, Limiter, Speaker Processor, SPX
Slope
In a high pass filter (HPF) or low pass filter (LPF), this sets the attenuation amount for each octave.
A large value results in rapid attenuation. Clicking the [Slope] button displays a menu.
You can select [6 dB/Oct] or [12 dB/Oct] in the HPF or LPF.
In the crossover that is part of the crossover processor, in the stand-alone crossover, the
programmable BPF, the programmable LPF, and the programmable HPF, you can select from [6 dB/
Oct], [12 dB/Oct], [18 dB/Oct], [24 dB/Oct], [36 dB/Oct], and [48 dB/Oct].
Component: HPF, LPF
Threshold
Sets the signal level that causes the component to operate.
Components: Crossover, Crossover Processor, Crossover Processor II, Compander,
Compressor, De-Esser, Ducking, Expander, Gate, Limiter, Auto Mixer, Speaker Processor, SPX
Width
Sets how much lower the level must be than the threshold level for the expansion effect to begin.
When the trigger signal level changes by 2 dB with the expansion ratio of the expander set at 5:1, the
output level will change by 10 dB.
In the compander, if the width is set at 90 dB, the expander effect will be essentially be turned OFF.
Component: Compander
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Appendix
Options
The ICP1, CP4SW, CP1SF, and CP4SF controllers are optionally available for remote external control of
the DME The ICP1 connects via Ethernet, while the CP4SW, CP1SF, and CP4SF connect via the GPI
interface.
ICP1 settings and operation
This controller connects to the DME series via Ethernet. Like the DME series, each ICP1 unit has it’s
own IP address. With a display that replicates the display on the DME series, the ICP1 allows
comprehensive, familiar control from remote locations.
ICP1 Controls
1 [F1] Key
When the Main display is showing this button calls the Parameter Edit display for the User Defined
Button in the upper left corner of the display.
When the Utility display is showing it has the same function as the Left button.
2 [F2] Key
When the Main display is showing this button calls the Parameter Edit display for the middle User
Defined Button in the upper part of the display.
When the Utility display is showing it has the same function as the Up button.
3 [F3] Key
When the Main display is showing this button calls the Parameter Edit display for the User Defined
Button in the upper right corner of the display.
When the Utility display is showing it has the same function as the right button.
4 [F4/UTILITY] Key
When the Main display is showing this button calls the Parameter Edit display for the User Defined
Button in the lower left corner of the display. If this button is pressed and held for longer than
2 seconds when the Main display is showing the Utility display will appear. Pressing the [F4] button
while the Utility display is showing sequentially steps through the various Utility pages.
123
78
9)
@!
456
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5 [F5] Key
When the Main display is showing this button calls the Parameter Edit display for the middle User
Defined Button in the lower part of the display.
When the Utility display is showing it has the same function as the Down button.
6 [F6/MUTE] Key
When the Main display is showing this button calls the Parameter Edit display for the User Defined
Button in the lower right corner of the display.
If this button is pressed and held for more that 2 seconds the Mute display will appear.
7 [HOME] Key
Directly recalls the home (main) display. If pressed while the main display is showing the [HOME]
button steps through the User Defined Button display pages (page 470).
8 [SCENE] Key
Calls the scene recall display (page 471). Calls the scene store confirmation display if pressed and
held from longer than 2 seconds (page 471). The indicator will light green while the scene recall/
store display is showing.
9 [CANCEL] Key
Closes the window on the display.
) [ENTER] Key
Confirms and enters a value or setting.
! Display
Displays scene information and device parameters.
@ Dial
Adjusts the value of selected parameters. The ICP1 dial functions in the same way as the DME64N/
24N dial.
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Main Display
The Main display will appear in a few seconds after
the power is turned on. The Main display shows
information about the current scene.
1 Scene Information
The current scene number and name. Scene names
can be entered by using the DME Designer
application.
A maximum of 12 one-byte (Roman) characters can
be displayed in a scene name. When “two-byte”
characters are to be used for languages such as
Japanese, the total number of displayable characters
is reduced accordingly.
When the power is turned on the last scene selected
before the power was turned off is automatically
recalled.
2 User Defined Button Names
Displays the User Defined Button. The User Defined
Button is specified by using the DME Designer
application.
A maximum of 24 buttons can be made available for
user control, but only six buttons can be shown in any
one display page. Press the [HOME] key to switch to
other available button pages. A maximum of 8 one-
byte (Roman) characters can be displayed in a
parameter name. When “two-byte” characters are to
be used for languages such as Japanese, the total
number of displayable characters is reduced
accordingly.
Parameters are selected for editing by using [F1]/[F2/
[F3]/[F5] keys to select the parameter, and then
pressing [ENTER].
3 Page Scroll Bar
The scroll bar provides an indication of which
parameter page is currently being displayed. 4 pages
are available, and the scroll bar moves one position to
the right each time the [HOME] key is pressed and a
new page of parameters is selected, and then back to
the leftmost position after the rightmost position has
been reached.
4 Edit Indicator
If a parameter is changed after recalling a scene,
“EDIT” will appear in the display.
5 Mute Indicator
Shows the current mute ON/OFF status.
: Mute ON
: Mute OFF
6 Output Level Indicator
Displays the current output level in 10 increments.
The longer the “bar,” the higher the output level.
7 Panel Lock Icon
This icon appears when the panel lock function is
turned ON.
: Panel Lock ON (Panel controls locked)
NOTE
Nothing will appear on the display if no scene data is stored in
the DME series scene memory (this is the case when the unit is
initially shipped, for example).
3
5
4
6
1
2
2
Panel Lock
The panel controls can be “locked” to prevent
accidental mis-operation.
To activate the panel lock function simultaneously
press and hold the [HOME] and [ENTER] keys for
longer than 2 seconds.
The panel lock icon will appear on the Main display
when the panel is locked.
Panel Lock can be disengaged by pressing the
[CANCEL] key for longer than 2 seconds.
NOTE
You can select whether or not the panel lock function is
automatically engaged when the unit is initially turned
on. This selection can be made via the Utility display
“Lock” page (refer to the page 474).
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Parameter Edit Displays
Parameter Edit displays will appear when the
[SCENE], [F6/MUTE] or other key is pressed to allow
scene changes, level adjustment, and other settings
to be edited as required. Parameter Edit displays are
also used to edit utility parameters.
In most cases the desired parameter edit page can
be accessed by selecting the item you want to edit in
the appropriate display by using the [F1]/[F2/[F3]/[F5]
keys and then pressing the [ENTER] button.
There are basically three types of parameters that can
be accessed via a Parameter Edit display:
Numeric values
Lists
ON/OFF switches
Numeric Parameters
Numeric parameters can be edited in a number of
ways, and depending on the parameter a fader, knob,
or minimum and maximum values may appear to the
left of the numeric value.
A Numeric Value with a fader
A Numeric Value with a Knob
1 Name of parameter selected for editing
2 Fader
3 Knob
4 Minimum and maximum values
5 Current value
Some Parameter Edit displays have just one numeric
parameter, while other may have two or more.
1. Numeric values can be changed by
rotating the dial. Dial rotation produces an
immediate, corresponding change in the
selected value.
2. Press the [ENTER] key to close the
Parameter Edit display after the value(s) have
been edited as required.
1. Use the [F1]/[F2/[F3]/[F5] keys to select the
value to be edited
.
1
2
5
4
1
3
5
4
Parameter Edit Display with One Numeric
Parameter
Parameter Edit Display with Multiple
Numeric Parameters
!
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2. Rotate the dial to edit the value as
required.
3. Repeat step 1 to select the next value to
be edited, use the dial to edit as required, and
repeat until all values have been edited as
required.
4. When all values have been edited, press
the [ENTER] key. A confirmation window will
appear: press [ENTER] one more time to
confirm the edits and close the window.
List Parameters
List parameters allow you to make one selection from
a list of possibilities.
Rotate the dial to scroll up or down the list. In some
cases the centermost item on the display will be
always highlighted as the list is scrolled, and in others
the same item will remain highlight as the list is
scrolled up or down.
1. Use the dial to scroll up or down the list.
As you scroll the highlighted selection will
remain highlighted, and will scroll up or down
with the list.
2. Press the [ENTER] key to highlight the
centermost item on the display.
3. Press the [ENTER] key to select the
highlighted item and close the window.
NOTE
You can close the window without changing any values by
pressing the [CANCEL] key rather than the [ENTER] key.
ENTERENTER
ENTERENTER
List Parameter with Scrolling Highlight
NOTE
In some cases a confirmation dialog will appear when the
[ENTER] key is pressed. If this occurs press the [ENTER] key
a second time to continue.
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ON/OFF Parameters
Parameters that are either ON or OFF are edited via
this type of display (e.g., Mute Parameter Edit display
in “Mute Switching” on page 470).
1. Rotate the dial clockwise to select ON, or
counterclockwise to select OFF.
2. Press enter to confirm the selection and
close the window.
Parameter Edit displays will also appear when the
[SCENE], [F6/MUTE] or other key is pressed.
These allow scene changes and other settings to be
edited as required.
Editing User Defined Button
1.
If the Main display is not showing, press
the [HOME] key to recall it.
2. Press the [HOME] key until the page
containing the parameter to be edited
appears.
3. Use the [F1]/[F2/[F3]/[F5] keys select the
parameter to be edited.
The Parameter Edit display for the selected User
Defined Button will appear.
4. User Defined Button as required.
Refer to “Parameter Edit Displays” on page 468 for
editing procedures.
Mute Switching
Tur ns the DME series output mute function ON or OFF.
1. Press the [F6/MUTE] key for longer than 2
seconds.
The Mute Parameter Edit display will appear.
2. Select Mute ON or OFF.
The mute function is turned on or off as described in
“ON/OFF Parameters” on page 470.
NOTE
User Defined Button can be of all three types: numeric, list,
and ON/OFF.
NOTE
Any changed User Defined Button values will be lost if the
power is turned off or if scenes are changed. To preserve the
changed values, store the scene data.
NOTE
All outputs in the device group, including the [PHONES] jack,
are muted.
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Scene Recall
This procedure recalls a new scene (refer to
page 468).
1. Press the [SCENE] button.
The Scene Recall display will appear.
2. Select a new scene.
Scenes are selected as described in the “List
Parameters” section on page 469.
3.Press the [ENTER] button.
A confirmation window will appear.
4. Press the [ENTER] button again.
The new scene will be selected.
Scene Store
Stores the current scene data for later recall.
1. Press the [SCENE] button for longer than
2 seconds.
A confirmation window will appear on the display.
2. Press the [ENTER] key.
This stores the scene data in the current scene
memory.
NOTE
If head amplifier parameters are included in the recalled
scene data, the head amplifier settings will be changed
accordingly.
NOTE
Press the [CANCEL] key if you want to abort the scene store
operation.
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Utility Displays
Most basic ICP1 functions can be accessed via the Utility Display.
Items accessible via the Utility display
Page Item Description Manual Page
Info Current status and settings for the devices basic parameters. page 473
Label Name display.
Version The device’s current version number.
Net Current status and settings for the Ethernet network. page 473
Device Group Displays current status whether the device is device group master or not.
IP Adr. Current status and setup for the device’s IP address.
Master ID Displays and sets the device group master host address.
Link Mode Current status and setup for the [NETWORK] connector.
MAC Adr. Displays the device’s MAC address.
Disp Current status and setup for the display mode, etc. page 474
LCD Contrast Current status and setup for display panel contrast.
LCD Backlight Current status and setup for the display panel backlight.
Lock Current status and setup for panel lock and related functions. page 474
Utility Current status and setup for the Utility display settings.
Panel Lock
Boot
Current status and setup for the ICP1's power-on panel lock status.
Panel Lock
Target
Current status and setup for the panel lock target.
User Defined
Lock
Panel lock and setup for each page of user-defined parameters.
Misc Current status and setup for settings not included in other pages. page 475
Scene Store Current status and setup for scene store accessibility.
Last Mem.
Resume
Indicates whether the previous memory contents will be retained when the
unit is restarted.
Event
Scheduler
Current status whether an event schedule setup in the DME Designer will be
executed or not.
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Utility Display Operation
The general procedure for operating the Utility
displays is outlined below.
1. Press the [F4/UTILITY] Key for longer than
2 seconds from the Main display to go to the
Utility display.
2. Press the [F4/UTILITY] Key as many times
as necessary until the desired parameter
page appears.
3. Use the [F1]/[F2/[F3]/[F5] keys to select
the parameter you want to edit.
4. Press the [ENTER] key.
This either confirms a selection or edit, or calls the
appropriate parameter edit page.
Info Page
1 Label
Shows the user ID. The user ID can be changed via
the DME Designer application running on a computer
connected to the unit.
2 Program Version
This is the current firmware version number.
Network Settings (Net) Page
Shows the Ethernet network address and other
parameters.
1 Device Group
Indicates whether or not the device is functioning as
the device group master.
Device Group status of ICP1 is fix to “Slave.”
2 IP Adr.
This is the device’s IP address.
Edit using the “Numeric Parameters” editing
procedure described on page 468.
3 Master ID
Displays and sets the device group master host
address.
4 Link Mode
Shows the status of the [NETWORK] connector. The
[NETWORK] connector can be set to operate in
“10Base-T” or “100Base-TX” mode.
10Base-T: The [NETWORK] connector is
compatible with 10Base-T operation.
100Base-TX: The [NETWORK] connector is
compatible with 100Base-TX operation.
Edit using the “List Parameters” editing procedure
described on page 469.
5 MAC Adr.
This is the device’s MAC (Media Access Control)
address.
NOTE
The date and time (3) and the internal battery status (4) are
not shown on the ICP1 control panel display.
NOTE
The label can not be changed from the ICP1 controls.
1
2
NOTE
The network addresses of devices in the same device group
must be the same.
1
2
3
4
5
Network Address
Host Address
Chapter 6 Component Guide
DME Designer Owner’s Manual
474
Display Setup (Disp) Page
Provides access to a number of display parameters.
1 LCD Contrast
The current LCD contrast setting. This parameter can
be adjusted from 0% through 100%.
Edit using the “Numeric Parameters” editing
procedure described on page 468.
2 LCD Backlight
Specifies LCD backlight operation. Two settings are
available: “ON,” and “OFF.”
ON: The display is continuously lit.
OFF: The display lights when a control is operated,
and will go out 10 seconds after panel operation
ceases.
Edit using the “List Parameters” editing procedure
described on page 469.
Security Setup (Lock) Page
Panel lock and related settings.
1 Utility
The lock status for the Utility display settings. This
parameter can be set to “Unlock” or “Lock.”
Unlock: The Utility display can be accessed without
a password.
Lock: A password must be entered to access the
Utility display.
When “Lock” is selected a password entry window will
appear when the [F4/UTILITY] key is pressed to
access the utility pages.
Use the [F1] and [F3] buttons to position the cursor,
and the dial to enter the desired character at the
cursor location. When all of the password’s characters
have been entered as required press the [ENTER]
key.
The password will also be required when switching
from the “Unlock” mode to the “Lock” mode.
NOTE
The MAC address is also known as the Ethernet address,
and is an independent address assigned to all Ethernet
devices. No two devices anywhere in the world can have
the same address.
1
2
NOTE
Password security and management is very important!
If you forget your password the unit cannot be operated!
If you forget your password contact the system
administrator.
If the password become unrecoverable for some reason
and you need to unlock the system, please contact your
Yamaha representative.
1
2
3
4
Chapter 6 Component Guide
DME Designer Owner’s Manual
475
2 Panel Lock Boot
Determines whether or not panel lock will be on when
power to the device is turned on. This parameter can
be set to “Unlock” or “Lock.”
Unlock: Panel lock is OFF when power to the
device is turned on.
Lock: Panel lock is ON when power to the device is
turned on.
3 Panel Lock Target
Displays the controls (control functions) to be affected
by panel lock. Panel Lock Target status of ICP1 is fix
to “Key Only.”
4 User Defined Lock
Sets the lock status individually for each of the four
User Defined Button pages.
ON: The corresponding User Defined Button will
not appear on the display.
OFF: The corresponding User Defined Button will
appear on the display.
To change the settings use the [F1] and [F3] keys to
move the cursor to the setting for the desired page,
the press the [ENTER] button to alternately turn the
setting “ON” and “OFF.”
Miscellaneous Setup (Misc)
Page
This page includes parameters not available in any
other page.
1 Scene Store
Determines whether or not scene store operations are
allowed. This parameter can be set to “Enable” or
“Disable.”
Enable: Scene store operations are allowed.
Disable: Scene store operations are prohibited.
Edit using the “List Parameters” editing procedure
described on page 469.
2 Last Mem. Resume
This parameter displays whether the ICP1 will recall
the current scene when started up, or whether the
memory contents at the time the unit was turned off
will be recalled.
ON: The memory contents at the time the unit was
turned off will be recalled at startup.
OFF: The current scene will be recalled at startup.
The Last Men. Resume status can not be changed
from ICP1 controls.
3 Event Scheduler
Displays the current status of an event schedule setup
in the DME Designer will be executed or not.
ON: The event will be executed.
OFF: The event schedule will not be executed.
Edit using the “List Parameters” editing procedure
described on page 469.
NOTE
See page 467 for details on how to use the Panel lock
feature.
NOTE
The User Defined Button are accessed as described in
the “Parameter Edit Display” section on page 468.
NOTE
See page 471 for scene store procedure.
NOTE
This setting applies to individual devices only. Even if one
ICP1 unit is set to “Disable,” scene store operations will be
possible via another DME series in the same device group
that is set to “Enable.”
NOTE
The event schedule status can not be changed from the ICP1
controls.
1
2
3
Chapter 6 Component Guide
DME Designer Owner’s Manual
476
Initializing the ICP1
Follow the steps below to initialize the internal
memory: You can select one of the following
initialization types:
* Initializing the current scene backup [CURRENT
BACKUP]
* Initializing all user settings (excluding the libraries)
to the factory settings [WITHOUT LIB.]
* Initializing all settings to the factory settings
[FACTORY SETUP]
1. Tu rn off the power to the ICP1.
2. Plug the PA-300 AC adaptor while holding
down the [SCENE] and [ENTER] buttons.
Release keys after YAHAMA logo disappears.
The Initialization display appears.
3. Press the [F2]/[F5] keys to select a type of
initialization.
Initialize DME:
Deletes all user settings except component data.The
Utility settings will be set to default values.
Delete All Data:
Component data will be deleted. The Utility settings
will be set to default. After initialization, transfer
necessary components from DME Designer.
==> Exit Diag Mode:
Leaves this screen and restarts.
4. Press the [ENTER] key.
Do not turn off the power during initialization. Doing so
can damage the device.
When the internal memory is initialized, all data
stored in the memory will be lost. Use caution when
you execute this function.
NOTE
To cancel the initialization operation, select “==> Exit Diag
Mode” and confirm the cancellation. Alternatively, simply turn
off the power to the ICP1.
CAUTION
DME Designer Owner’s Manual
477
Troubleshooting
For the latest information about DME Designer, visit the Yamaha pro audio site at
http://www.yamahaproaudio.com.
Symptom Possible Causes Corrective Actions
A compile error occurs during
synchronization.
DSP total resource consumption has
exceeded the upper limit.
Delete unneeded components.
The wiring between components is
connected from multiple output terminals
to a single input.
Change the connections so that a single
output is connected to a single input
terminal. Using a matrix mixer or similar
component, gather multiple outputs into
one signal.
Cannot place component. Cannot place
wiring.
You are in online status. Execute [Go Off-line] on the
synchronization screen to go into offline
status.
The Designer window in not in edit mode. Place a checkmark next to [Edit] on the
[Tool] menu.
The currently logged on user is restricted
from editing.
Logoff, then log in again as a new user,
or as the Administrator. If edit restrictions
are required for a user, place a check in
the [Security] [Edit] checkbox
A user module is not displayed on the
list.
The [File] menu [Preference]
[ContentsFolder] has been changed, or
the “User Module” folder has been
moved.
Check that there are user module files
(.umf) in the “ContentsFolder” and “User
Module” folders.
Cannot switch configurations in the
Navigator Window.
While online, you cannot not switch to a
configuration different from the current
scene.
If you can switch between scenes, you
will be able to switch configurations.
The user module window does not open,
even when a user module is double-
clicked.
This is a user module saved by selecting
[Open] [User Module Design
Window].
Open the save dialog, select [Open]
[User Module Editor], and resave the
user module.
No editor displays after right-clicking on
a card component, and selecting [Open]
from the context menu.
Some cards do not have editors. No special corrective action.
The message “Reset Config…” is
displayed for a long time in the message
area of the “Synchronization” dialog box.
This is not abnormal. If many scenes are
entered into the DME, processing takes
time.
Wait until processing finishes.
Cannot set the monitor output. This is because channels connected with
wiring cannot be used as monitor output.
Select an unconnected channel.
Poor meter response. A large number of DME units displaying
meters in the same device group.
• Close or minimize the component
editor window to reduce the dumber of
DME displays.
• Divide the device group containing
DME units displaying meters.
The MIDI Setup toolbar will not be
displayed.
Stored in the minimized task tray. Right-click the MIDI Setup icon in the
task tray then click [Show].
DME Designer Owner’s Manual
478
Index
A
AD824 .................................................................................204, 459
AD8HR ................................................................................204, 460
"Add Event" dialog box .................................................................. 89
“Add User” dialog box ................................................................142
Adjustable Gc (AdjustGc) ........................................................... 461
[Administrator] User .................................................................... 137
Analog Input ................................................................................450
Analog Output ............................................................................. 450
Analyze ........................................................................................284
Area .................................................................................................3
[Area Parts List] ........................................................................... 172
Area window .......................................................................... 21, 272
Attack (Attack Time) ....................................................................461
Auto Log On .................................................................................. 26
Auto-Logon User ................................................................. 139
[Enable Auto-Log On] ......................................................... 139
Auto Mixer ................................................................................... 399
B
Background Images
setting .................................................................................313
Backup ........................................................................................137
Band Pass Filter (BPF) ................................................................388
Bessel ..........................................................................................461
Box (rectangle) ............................................................................ 225
Butterworth (Butrwrth) .................................................................461
Bypass ........................................................................................461
C
[CANCEL] Button (ICP1) ............................................................. 466
“Cascade Setting” dialog box .....................................................196
“Change User Information” dialog box .......................................142
Changing Order ..........................................................................252
“Clock” dialog box ......................................................................157
Close .............................................................................................34
CobraNet Input ............................................................................ 452
CobraNet Output .........................................................................452
Communication Status .................................................................. 50
Compander .................................................................................371
Component ............................................................................23, 208
placing ................................................................................278
Component Editor .........................................................................23
Component Group ......................................................................344
Component List ........................................................................... 345
[Component List] (Configuration window) ..................................173
[Component List] (User Module window) ...................................174
Component Lock .........................................................................129
Compressor .................................................................................373
Configuration ...............................................................................163
adding .................................................................................270
analysis ...............................................................................284
creating new .......................................................................163
creation procedure ................................................................39
deleting ...............................................................................270
editing .................................................................................163
renaming .............................................................................270
Configuration window ............................................................ 22, 277
[Component List] .................................................................173
Control
aligning ................................................................................320
copy ....................................................................................321
cut .......................................................................................321
moving .................................................................................320
paste ...................................................................................321
placing ................................................................................315
properties ............................................................................ 321
[Control Change] tab .................................................................. 110
Crossover .................................................................................... 351
Crossover Processor ...................................................................356
Crossover Processor II ................................................................362
Current Scene ............................................................................... 48
Current Zone ................................................................................. 48
D
DAW Control ................................................................................ 137
Decay (Decay Time) ................................................................... 461
De-Esser ...................................................................................... 375
Delay ................................................................................... 368, 461
delay long ...........................................................................368
delay short ..........................................................................369
Delay Matrix ................................................................................ 401
Delay Scale ................................................................................. 462
Delay value .................................................................................. 281
Design Mode ............................................................................... 331
Design window ............................................................................ 175
exporting ............................................................................. 244
printing ................................................................................ 247
shared settings and operations .......................................... 241
Designer window ........................................................................... 21
Device Group .................................................................................. 3
Device Group Manager ............................................................... 268
[Device List] ................................................................................ 173
Disp Page .................................................................................... 474
Display Order .............................................................................. 252
Display Setup (Disp) Page ..........................................................474
Divergence .................................................................................. 462
DME ............................................................................................. 187
DME Data File
export .................................................................................... 37
import .................................................................................... 35
Drawing Setting ...........................................................................257
Ducker ......................................................................................... 376
Dynamics .................................................................................... 370
E
"Edit Event" dialog box .................................................................. 89
[Edit] menu ............................................................................53, 177
Edit Mode .................................................................................... 163
Edit Palette .................................................................................. 309
Ellipse .......................................................................................... 227
[Enable Auto-Log On] ................................................................. 139
[ENTER] Button (ICP1) ................................................................ 466
Equalizer
Graphic Equalizer (GEQ) .................................................... 382
Parametric Equalizer (PEQ) ................................................ 384
Equalizer (EQ) ............................................................................. 382
error message ............................................................................. 467
“Event Log List” dialog box ........................................................... 69
Event Logger ............................................................................... 154
“Event Scheduler” dialog box ....................................................... 87
Expander ..................................................................................... 378
Export
Design window .................................................................... 244
DME ...................................................................................... 37
External Device ........................................................................... 204
F
[F1] Button (ICP1) ....................................................................... 465
[F2] Button (ICPI) ........................................................................ 465
[F3] Button (ICP1) ....................................................................... 465
Index
DME Designer Owner’s Manual
479
[F4/UTILITY] Button (ICP1) .......................................................... 465
[F5] Button (ICP1) .......................................................................466
[F6/MUTE] Button (ICP1) ............................................................. 466
Fade ............................................................................................462
Fader ...........................................................................................386
Feedback Suppressor ................................................................. 387
[File] menu ....................................................................................51
Filter
Band Pass Filter (BPF) ........................................................ 388
High Pass Filter (HPF) ......................................................... 389
Low Pass Filter (LPF) ...........................................................390
Notch Filter (Notch) ............................................................. 391
Programmable BPF ............................................................. 392
Programmable HPF ............................................................. 394
Programmable LPF .............................................................395
Filters ...........................................................................................387
Firmware Update
DME unit firmware ............................................................... 160
Frequency ...................................................................................462
G
Gain .............................................................................................462
Gain Correct ................................................................................462
Gate .............................................................................................379
General Purpose Interface (GPI) ................................................... 97
“Get Log” dialog box ..................................................................... 68
GPI (General Purpose Interface) ................................................... 97
“GPI” dialog box ............................................................................ 98
Graphic Equalizer (GEQ) ............................................................382
Grid .............................................................................................243
H
[Help] menu ..................................................................................60
High Pass Filter (HPF) ................................................................. 389
Hold (Hold Time) ......................................................................... 462
[HOME] Button (ICP1) .................................................................466
Hotspot ........................................................................................256
I
ICP ...............................................................................................198
placement ...........................................................................276
ICP1 .............................................................................................465
Import
DME .......................................................................................35
Info Page ..................................................................................... 473
IP Adr. .........................................................................................473
K
KeyIn ...................................................................................370, 462
Knee ............................................................................................463
L
Language
setting .................................................................................158
“Language” dialog box ............................................................... 158
LCD Backlight ............................................................................. 474
LCD Contrast ............................................................................... 474
LCR .............................................................................................417
Legend (Descriptive Fields) ........................................................232
LFE (Sub Woofer Speaker) .......................................................... 463
Library
recalling ...............................................................................339
storing .................................................................................338
Link Mode .................................................................................... 473
Linkwitz-Riley (Linkwitz) ..............................................................463
List Parameter .............................................................................469
Lock Page ................................................................................... 474
Log Off ..........................................................................................26
Log On ..........................................................................................25
“Log Setup” dialog box ................................................................. 67
Logical connection ...................................................................... 266
situations where no logical connection is created .............. 266
Low Pass Filter (LPF) ................................................................... 390
LR ................................................................................................ 418
M
MAC Adr. ..................................................................................... 473
Main display ................................................................................ 467
Main Panel window ................................................................. 20, 45
Matrix Mixer .................................................................................408
Menu bar ............................................................................... 45, 165
Meter ........................................................................................... 396
MIDI ............................................................................................. 110
[Control Change] tab .......................................................... 110
[Parameter Change] tab ..................................................... 115
[Program Change] tab ........................................................ 114
“MIDI” dialog box ........................................................................ 110
Misc Page ................................................................................... 475
Miscellaneous ............................................................................. 397
Miscellaneous Setup (Misc) Page ............................................... 475
Mixer ............................................................................................ 399
Auto Mixer ........................................................................... 399
Delay Matrix ........................................................................ 401
Matrix Mixer ......................................................................... 408
“Monitor” dialog box .................................................................... 156
Monitoring Point List .................................................................... 282
[Mute] button ................................................................................. 49
Mute Indicator ............................................................................. 467
Mute Switching ............................................................................ 470
MY-Card ...................................................................................... 454
N
Name ........................................................................................... 473
Navigator window .................................................................. 23, 168
Net Page ..................................................................................... 473
Network Settings (Net) Page .......................................................473
Notch Filter (Notch) ..................................................................... 391
Numeric Parameter ..................................................................... 468
O
Object ............................................................................................ 23
arranging ............................................................. 248, 273, 275
editing ................................................................................. 251
selecting .............................................................................. 250
types ................................................................................... 183
Offline ............................................................................................ 83
switching between online and offfline ................................... 83
ON/OFF Parameter ...................................................................... 470
Online ...................................................................................... 40, 83
switching between online and offfline ................................... 83
Open ............................................................................................. 32
opening a project file from the “Recently Used Files” list ..... 33
opening a project file that has security set ........................... 33
Operation Mode .......................................................................... 331
Oscillator ..................................................................................... 397
Output Level Indicator ................................................................. 467
P
Page Scroll Bar ........................................................................... 467
Pan ...................................................................................... 417, 463
LCR ..................................................................................... 417
LR ........................................................................................ 418
Surround ............................................................................. 419
Pan Nominal Position .......................................................... 417, 463
Panel Lock ................................................................................... 467
Panel Lock Boot .......................................................................... 475
Panel Lock Icon ........................................................................... 467
Panel Lock Target ....................................................................... 475
Index
DME Designer Owner’s Manual
480
[Parameter Change] tab .............................................................115
Parameter Link ......................................................................81, 341
Parameter List .............................................................................126
Parametric Equalizer (PEQ) ........................................................384
Phase ..........................................................................................463
Picture .........................................................................................220
placing ................................................................................220
“Port” Dialog Box ......................................................................... 135
Preferences ...........................................................................62, 241
Preset list .......................................................................................77
Print
Design window .................................................................... 247
[Print] menu .................................................................................176
Probe Monitor ..............................................................................279
[Program Change] tab ................................................................114
Programmable BPF ..................................................................... 392
Programmable HPF .....................................................................394
Programmable LPF .....................................................................395
Project file ...................................................................................... 27
closing ...................................................................................34
creating new .........................................................................27
opening .................................................................................32
saving ..............................................................................28, 30
Q
Q ..................................................................................................463
R
Range ..........................................................................................464
Ratio ............................................................................................464
Release (Release Time) .............................................................. 464
Remote Control Setup List ..........................................................125
Resource Meter .............................................................................23
Resource Meter window .............................................................. 167
Router ..........................................................................................435
S
Save ........................................................................................28, 30
saving a file with a new name ............................................... 30
Save As ................................................................................... 28, 30
Scene
current ...................................................................................48
[SCENE] Button (ICP1) ................................................................ 466
Scene Information ....................................................................... 467
Scene Link Manager ................................................................... 130
“Scene Manager” dialog box ........................................................ 70
Scene Recall ............................................................................... 471
Scene Store (Misc Page) ............................................................475
Scene Store (Operation) .............................................................471
Security .......................................................................................163
[Administrator] User ............................................................ 137
creating users and making user settings .............................. 70
security for the Logged On User ...........................................78
user security level ............................................................... 137
user setting restrictions ....................................................... 137
Security Level ..............................................................................137
“Select Color” Dialog Box ...........................................................237
“Select Font” dialog box .............................................................. 236
“Select Image” dialog box ..........................................................239
Sheet ...........................................................................................234
Show Signal Delay ......................................................................281
Slope ...........................................................................................464
Slot Component ................................................................... 213, 446
Snap ............................................................................................335
SP2060 Input ...............................................................................451
SP2060 Output ............................................................................ 451
Speaker Processor component ................................................... 427
SPX Component .................................................................. 210, 435
Status bar .................................................................................... 166
Surround 3-1 ...............................................................................421
Surround 5.1 ................................................................................ 422
Surround 6.1 ................................................................................ 423
Synchronization
DME Designer and DME unit synchronization ...................... 83
“Synchronization” dialog box ................................................ 84
T
Tab Order
changing ............................................................................. 330
Text box ....................................................................................... 223
Threshold .................................................................................... 464
Title bar ................................................................................. 45, 164
Tool button
large ...................................................................................... 47
small ...................................................................................... 45
Toolbar ........................................................................................ 165
Toolkit window ....................................................................... 22, 170
displaying ............................................................................ 171
moving ................................................................................ 171
types ................................................................................... 172
[Tools] menu ......................................................................... 56, 180
U
[User]
logged on user ...................................................................... 49
User ............................................................................................... 24
creatng new ........................................................................ 143
list ........................................................................................ 140
User Control .................................................................................. 78
creating new .......................................................................303
security ................................................................................ 305
“User Control Manager” dialog box .............................................. 78
[User Control] menu ....................................................................302
User Defined Button
User Defined Parameters .................................................... 118
“User Defined Button” dialog box ............................................... 118
User Defined Lock ...................................................................... 475
User Defined Parameters ............................................................118
setting ................................................................................. 121
User Module ........................................................................ 216, 285
creating ............................................................................... 286
saving .................................................................................. 287
User Module Editor ..................................................................... 307
User Module Manager ................................................................ 290
User Module window ..................................................................... 22
[Component List] ................................................................174
User Setting Restrictions ............................................................. 137
User-defined parameter (Edit) .................................................... 470
User-defined Parameter Names ................................................. 467
Utility ............................................................................................ 146
Utility (Lock Page) ....................................................................... 474
Utility display (Operation) ............................................................ 473
V
Version ........................................................................................ 473
[View] menu .......................................................................... 55, 178
W
Wav File Manager ....................................................................... 130
Wav File Player ............................................................................ 398
Width ........................................................................................... 464
[Window] menu ..................................................................... 60, 182
Window size
changing ............................................................................. 312
Wire ..................................................................................... 229, 253
drawing ............................................................................... 258
drawing settings .................................................................. 257
editing ................................................................................. 264
line segment ........................................................................ 254
Index
DME Designer Owner’s Manual
481
nodes ..................................................................................255
Word Clock .................................................................................. 154
Z
Zone ............................................................................................184
adding .................................................................................267
current ...................................................................................48
deleting ...............................................................................267
renaming .............................................................................267
Zone (Net Page) ..........................................................................473
Zone window ......................................................................... 22, 274
U.R.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation
© 2004 Yamaha Corporation
MW D0
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Yamaha V2 El manual del propietario

Categoría
Mezcladores de audio
Tipo
El manual del propietario
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