Yamaha M6 Manual de usuario

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Manual de usuario

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EN
MUSIC SYNTHESIZER
Operation Manual
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In this document, MONTAGE M6, MONTAGE M7, and MONTAGE M8x are collectively called
“MONTAGE M.”
Indication Description
Indicates that malfunction, failure, or data loss may occur.
Indicates supplemental information.
About this manual
Information
The illustrations and LCD screens as shown in this Operation Manual are for instructional
purposes only.
Unless indicated otherwise, the illustrations and displays as shown in this Operation Manual
are based on the MONTAGE M6 (in English).
Lightning is the trademark of Apple Inc., registered in the U.S. and other countries.
The company names and product names in this manual are the trademarks or registered
trademarks of their respective companies.
Indications in this document
Model name
Others
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Enter the keyword in the search box on the upper right corner to search within the Operation
Manual.
To add to the Bookmarks, click the star icon on the right of the heading title.
To remove a bookmark, click the “ ” on the right of the heading title.
Click or tap the icon at the bottom of the page and select the printer.
Select the “Save As” function (Ctrl + S) of your web browser to save the page as a “complete”
web page.
Using the MONTAGE M Operation Manual
Searching
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Printing out
Saving the page as a PDF file
Downloading the HTML file for offline use
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Fixed problems;
New features;
Fixed problems;
Firmware versions
v1.10 to v1.11
Fixed a problem in which Keyboard AT Mode also affects MONTAGE M6/7.
Fixed other minor problems.
v1.00 to v1.10
New Performances have been added.
Improvements have been made to the user interface.
Fixed other minor problems.
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This chapter explains the basic structure of MONTAGE M and how to use it.
Contents
Using the MONTAGE M
Basic structure
Setting up for Live Performance
Recording and playing back
Managing backup files of your Performances
Using microphones and audio devices
Connecting external MIDI instruments
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Contents
Basic structure
Block diagram and data flow
Tone generator block
Internal memory
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This instrument consists of eight main functional blocks: Controller, Motion Sequencer, Tone
Generator, Effects, Sequencer, Arpeggio, Envelope Follower, and A/D Input.
(Click or tap the text in the functional block to jump to the corresponding page.)
(1) Control message
Block diagram and data flow
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(2) Audio signal
(3) Controller
(4) Motion Sequencer
(5) Tone Generator
(6) Effects
(7) Sequencer
(8) Arpeggio
(9) Envelope Follower
(10) A/D Input
(11) Control Matrix
(12) Computer
(13) External MIDI equipment
(14) Microphone, audio equipment, etc.
(15) Powered speakers, etc.
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The tone generator block is equipped with a hybrid sound engine combining three synthesis
systems.
The AWM2 sound engine features waveforms containing sampled wave data you can assign to
each element, and then modify the sound by using Filters and EGs (envelope generators). Each
Normal Part uses up to 128 elements to generate a wide range of rich sounds that help you
create expressive sounds. Since the “raw” waveforms sampled from the actual acoustic
instruments have been processed to enable each note to be used for various music, this sound
engine produces the realistic sound of musical instruments such as piano and wind instruments,
for example. You can use this sound engine not just for reproducing realistic instrument sounds
but also for creating completely new sounds by using filters and the EG. For the Drum Part, you
can use up to 73 drum keys to assign the waveforms of percussion sounds to each key on the
keyboard to create a desired drum kit.
Tone generator block
AWM2 sound engine
Normal Part
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The Drum Part has a maximum of 73 drum keys you can use for creating desired drum kits by
assigning the waveforms of percussion sounds to each key on the keyboard.
The FM-X sound engine uses eight oscillators (Operators) to modulate the frequency of the
waves generated by each Operator to create rich harmonic overtones.
The Operators are grouped into two roles: Carrier and Modulator. The Modulators modulate the
next Operator while the Carriers generate the resulting sounds. The function in which the
Operator modulates itself is called “feedback.” The FM-X sound engine features pre-
programmed Algorithms that have 88 different patterns for connecting the Operators. With this
sound engine, you can use the parameters to control the harmonic overtones of the Operator
waves and apply the same high-quality filters, effects, and EQ available in the AWM2 sound
engine to create more complex sounds than possible with conventional FM sound engines.
Drum Part
Individual drum sounds (different for each key) (C0 to C6)
FM-X sound engine
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(1) Feedback
(2) Modulator
(3) Carrier
(4) Operator
(5) Frequency Modulation
(6) Algorithm
(7) Example of FM (Frequency Modulation)
(8) Modulator wave
(9) Carrier wave
(10) Modulated wave
The AN-X is a virtual analog sound engine that digitally reproduces the behavior of analog
synthesizers in great detail.
With their traditional and innovative features, the oscillators of this next-generation AN sound
engine provide more flexibility in modulation and wave-shaping functions so that you can create
a wide variety of sounds—from “real” vintage to edgy and extreme.
AN-X sound engine
Features three Oscillators and one Noise generator.
OSC3 modulates OSC1 and OSC2 (either with frequency modulation or ring modulation)
Each OSC controls the shape of the waves by using Pulse Width, OSC Self Sync, or Wave
Shaper.
You can set each OSC to output before or after Filter 1 and Filter 2.
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The internal memory of this instrument holds the saved Performances, Live Sets, Songs, and
other settings.
This chart shows the data flow between the internal memory and the external device.
(Click or tap to enlarge the image.)
Contains the Preset Performances, Preset Arpeggios, Preset Audition Phrases, and other
settings.
You cannot overwrite the data in the Preset memory since it is read-only.
Internal memory
Preset memory
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The Edit buffer is the work area for editing Performances, Live Sets, Songs, and other settings.
This work area allows both reading and writing, and the contents within this work area are
erased when the instrument is turned off.
The edited Performances and Motion Sequences should be saved to the User Memory before
selecting a different Performance or turning off the instrument.
(Other settings are saved automatically.)
The User memory has two areas: User and Library.
The User area holds the stored Performances and Motion Sequences, and other settings for the
entire instrument, such as Utility settings and other User data edited in the Edit buffer.
When a User Performance is edited, you can store it as a new Performance or overwrite the
existing Performance.
The Library area allows up to 16 library files (.Y2L) to be loaded from the USB flash drive. The
settings saved in the Library area cannot be edited. To edit the settings in the Library area, send
the data to the Edit buffer by selecting a Performance stored in the Library area or loading a
Motion Sequence from the Library area. After editing, the data will be saved to the User area.
The User memory is used for reading and writing, and the data within this area will be retained
after the instrument is turned off.
The Recall buffer and Compare buffer are areas used for temporarily saving the settings you
are editing.
The Recall buffer is used as a backup for the Edit buffer.
If you accidentally changed to a different Performance without first storing the setting, you can
use the Recall function to restore the temporarily saved settings from the Recall buffer to the
Edit buffer.
The Compare buffer is the area for keeping settings before making edits. By using the Compare
function, you can bring the settings temporarily saved in the Compare buffer to compare the
edited and unedited sounds.
Edit buffer
User memory
Recall buffer and Compare buffer
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These buffers are for reading and writing data, but the settings will be lost when the instrument
is turned off.
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Shown below is a general workflow guide for the MONTAGE M.
1Selecting a Performance
Select from the Live set screen or from the Category Search screen.
2Editing the settings
3Saving edited settings
4Creating a Live Set
5Selecting a Live Set
6Playing the keyboard
Setting up for Live Performance
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1Press the [LIVE SET] button.
The Live Set screen appears.
2If necessary, press the [BANK] button and the [PAGE] button to select a
different screen. Find a Performance you would like to use, and tap the
Performance name on the screen to select it.
Selecting a Performance from the Live Set screen
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The Category Search function allows you to search through Performances, Parts, Rhythm
Patterns, Arpeggios, and Waveforms to find ones you would like to use.
To search for a desired Performance, open the Performance screen, and press the
[CATEGORY] button to open the Performance Category Search screen.
NOTE
You can also select a Performance by placing the cursor on the Performance Name on the Home screen and
using the data dial, [INC/YES] button, and [DEC/NO] button.
1Press the [CATEGORY] button.
The Performance Category screen appears.
You can also open the Performance Category Search screen by selecting Category
Search from the context menu for the Performance Name.
(1) Filter
You can use the filter to search through the list of Performances.
Selecting a Performance from the Category Search screen
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NOTE
Select one from Main and Sub.
Select an attribute or combinations of attributes. Depending on the combination,
the filter uses the conditions AND or OR.
You can use the OR condition for categories by pressing the appropriate Category name
selection buttons.
You can also set the OR condition by tapping the category name while holding the [SHIFT]
button.
You can select a Sub category also by simultaneously holding down the [SHIFT] button and
pressing one of the Slot number and Category name selection buttons.
Category
Attribute
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Filter:
Exact match · AWM2, FM-X, and AN-X
AND condition · MC, SSS, and Smart Morph
OR condition · Single, and Multi
· MOTIF XF, MONTAGE, and MONTAGE M
(2) Bank
(3) Search by keyword
(4) Job
(5) The list of the Performances that correspond to the selected Category and Attribute
The current Performance is shown in white; the Single-Part Performances are
shown in green; and the Multi-Part Performances are shown in blue.
(6) Changing the sort order
(7) Audition
2Change the filter, bank, and sort order, as needed.
3Select one from the list shown on the right.
Move the cursor by using the Data dial, up and down buttons, [INC] button, or [DEC]
button.
By using the PAGE buttons or the Display knobs on the top panel, you can scroll down
without changing the Performance.
NOTE
Simultaneously hold down the [SHIFT] button and use the slot number buttons 9 to 16 to select a
specific Performance.
4To close the Performance Category Search screen, press the [ENTER]
button or [EXIT] button or [PERFORMANCE] button on the top panel, or
tap the (Home) icon or the (Exit) icon on the screen.
NOTE
You can use the Part Category Search function if you wish to change one of the Parts in a Multi-Part
Performance (a Performance that has more than one Part).
To open the Part Category Search screen, select a Part you wish to change, and then press one of the
[CATEGORY] buttons while holding down the [SHIFT] button.
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By using the Audition Phrase, you can listen to the sound of the Performance and hear how the
sound will change by operating the controllers, before the selection is finalized.
1Press the [AUDITION] button on the top panel or tap the Audition button
on the Category Search screen.
The Audition phrase of the current Performance will be played back.
If you select a new Performance in the middle of the audition phrase playback, the
audition phrase of the new Performance will be played back.
If the [AUDITION] button is turned off, the audition function is not available for the
selected Performance, and nothing happens when you press it.
2To stop the playback of the audition phrase, press the [AUDITION] button
on the top panel once more, or tap the Audition button on the screen.
Selecting an Initialized Performance or a Single-Part Performance using a
filter
Select an Initialized Performance from the list shown by setting Bank/Favorite to All or Preset
and the Category filter to Init.
Select a single-part Performance from the list shown by setting the Attribute filter to Single.
Listening to the Audition phrases
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There are other functions for adjusting the balance between Parts within the Performance or for
quickly switching to different groups of settings that have been registered to the buttons in
advance.
Contents
The Mixing function allows you to adjust the balance between Parts.
The Pan, Volume, and other settings for all Parts are shown on one screen for ease in adjusting
the Mixing parameters for the Performance.
1Tap to open the screen from the [PERFORMANCE] → Mixing.
The Mixing screen appears.
Using overall functions for the entire Performance
Adjusting the balance between Parts (Mixing)
Procedure for mixing
Using Scenes
Procedure for registering a Scene
Registering Scenes from the Scene screen
Registering the Scenes from other screens
Adjusting the balance between Parts (Mixing)
Procedure for mixing
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(1) Main category for each Part
(2) Switching views for Solo, Mute, and Keyboard Control
(3) Switching between 3-band EQ and 2-band EQ views
(4) EQ for each Part
(5) Parameters for each Part
(6) Switching to 16-part view
(7) Audio part view (16-part view not shown)
With the Audio part, you can set the parameters for the audio input from the A/D INPUT jacks
and the [USB TO HOST] terminal (Digital* Part).
* Refers to the audio set to Digital L/R in audio channels.
2Select a parameter by using the PART buttons or cursor buttons on the
top panel, or tap the icons and buttons on the screen.
3Change the value by using the Data dial or relevant Display knob.
If you need to fine-adjust the value, press the [EDIT/ ] button while the Mixing screen
is shown on the display to open the Edit screen.
The Scene is a “snapshot” of various settings, such as Arpeggio type, Motion sequence type,
and Part parameters. By registering different Scenes to each of the eight SCENE buttons, you
can use the SCENE buttons to recall different settings instantly.
This would be convenient, for example, when you wish to change only the Arpeggio and Motion
Using Scenes
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Sequence types, without changing the Performance, to follow the progression of a song, or to
bring out a different aspect of a Performance.
1Open the screen from the [PERFORMANCE] → Scene.
The Scene screen appears.
(1) Scene tab
(2) Memorize switch
(3) Settings for the tab
When the Memorize switch is On, the parameters for the function appear on the
screen.
2Setup Scenes 1 to 8.
The functions to which Memory (Memorize Switch) has been set to On will be registered
to the selected SCENE button.
The newly set Scene now becomes active when you press the appropriate SCENE
button.
3Press the [STORE] button to save the Scene settings to the Performance.
Procedure for registering a Scene
Registering Scenes from the Scene screen
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NOTICE
Make sure to save (store) the Scene settings you have just edited before changing to a
different Performance or turning off the instrument. Without performing the Store operation,
the Scene settings will be lost.
If a parameter that can be registered to a Scene is already assigned to a knob or a control
slider, move the knob or the control slider. Then, simultaneously hold down the [SHIFT] button
and press the SCENE button. After that, press the [STORE] button to save the Scene settings to
the Performance.
Registering the Scenes from other screens
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Contents
Editing the settings
Using Split and Layer
Procedure for editing
Procedure for Full Edit
Using the Navigation screen
Procedure for Quick Edit
Creating tonal changes
Effect connections and settings
Changing the Effect settings
Using Arpeggio
Turning Arpeggio on and off
Changing Arpeggio by using the knobs
Changing the way Arpeggio playback is turned on or off
Using Motion Control
Basics for Motion Control
Customizing the Super Knob settings
Controlling the Super Knob from the pedals
An example of a Super Knob setting
Using Motion Sequencer
Turning Motion Sequencer on or off
Changing Motion Sequencer by using the knobs
Changing the way Motion Sequence is triggered
Editing the Motion Sequence
Using the Envelope Follower
An example of setting the Envelope Follower from the Rhythm Pattern screen
Using Smart Morph
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Split allows you to divide the keyboard into sections to play each section with a different sound,
while Layer allows you to combine multiple sounds on top of each other on a Split section or
across the entire keyboard.
To set up splits and layers on the MONTAGE M, use the Split Points to make the groups of
keyboard sections and assign a Part to each group.
To open the Split setting screen, press the [SPLIT] button.
The Split Job screen for the Performance appears, allowing you to change the Split settings.
By tapping the items on the screen to specify the number and position for the Split Point, you
can set the key range and select a sound for each Part.
By tapping the group button (A, B, C, D) on the screen while holding down the [SHIFT] button,
you can set the Part for more than one group.
When the setup is finished, press the [EXIT] button on the top panel or tap Done on the screen.
Tapping on the upper left cancels the setup and closes the screen.
To change the note range, simultaneously hold down the [SHIFT] button and press the [SPLIT]
button.
This calls up the Part―Note view of the Performance screen, allowing you to change the note
range of each Part.
Set the value by using the built-in keyboard or Data dial.
Using Split and Layer
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Editing refers to the Full Edit functions using the Main display and Quick Edit functions using the
Sub display.
You can use Full Edit to access all editing functions and use Quick Edit to instantly access some
frequently used parameters.
By using the [PAGE JUMP] button, you can edit the same parameter from Full Edit and the
Quick Edit.
Also, you can use different screens for the Main display and the Sub display to monitor multiple
parameters at once while switching between Full Edit and Quick Edit.
(1) Quick Edit (View the Sub display)
(2) Full Edit (View the Main display)
1Select a Performance.
2On the Performance screen, move the cursor to the desired Performance
Name or Part.
3Press the [EDIT/ ] button or tap Edit in the context menu.
The Common Edit screen will appear when the cursor is on the Performance Name.
The Part Edit screen for the sound engine will appear when the cursor is on the Part.
4Select a tab on the first and the second rows to open the screen.
For selecting a tab, you can simultaneously hold down the [SHIFT] button and use the
appropriate Slot number and Category name selection buttons, or simply tap the tab on
the screen. (Refer to the Quick Guide.)
Procedure for editing
Procedure for Full Edit
Example: Normal Part (AWM2)
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Changing the settings in each tab from the top to the bottom is recommended.
5Edit the settings by changing the parameters shown on the right of the
tabs.
6Continue editing the parameters on different tabs if necessary.
The target for editing will be shown on the navigation bar.
Select Common for editing the settings for the entire Performance.
Select Part Common for editing the settings for the entire Part.
If you wish to go into detailed settings, select one of the following: Element 1 to 128,
Operator 1 to 8, Oscillator 1 to 3, Noise, and C0 to C6 keys of the Part.
7When you’ve finished editing, press the [STORE] button to save the
Performance.
You can change the parameter to be edited by opening the Edit screen from:
[PERFORMANCE] → [EDIT/ ] and selecting the desired item from the Navigation
bar.
1Press the [NAVIGATION] button.
The NAVIGATION screen appears.
Using the Navigation screen
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When you press the [NAVIGATION] button during editing, you can easily find where you
are on the map.
2Select the desired parameter for editing.
Select Part Common for editing the settings for the entire Part.
If you wish to go into detailed settings, select one of the following: Element 1 to 128,
Operator 1 to 8, Oscillator 1 to 3, Noise, and C0 to C6 keys of the Part.
3Select the icon for the setting you wish to change.
Use the Cursor buttons to move the cursor and then press the [ENTER] button. Or, tap
the icon on the screen.
4Change the parameters shown on the screen.
5Save the Performance.
1Use the [QUICK EDIT] button, Tab PAGE buttons, and Tab selection
buttons to change pages and tabs on the Sub display.
Procedure for Quick Edit
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2Use Knobs 1 to 8 to change settings.
3To fine-adjust the settings, press the [PAGE JUMP] button to call up the
corresponding parameter on the Main display.
NOTE
If you have changed to a different tab on the Main display, you can call up the corresponding
parameter on the Sub display by simultaneously holding down the [SHIFT] button and pressing the
[PAGE JUMP] button.
(The parameter may not appear in some cases.)
For creating tonal changes, you can use Oscillators, filters, EGs (or Envelope Generators),
LFOs (or Low-Frequency Oscillators), and effects. By changing those parameters, you can
change the brightness, resonance, or other timbral qualities of the sound.
The available settings are different depending on the sound engine type. Some parameters
(below) are commonly used for all sound engine types.
Creating tonal changes
Oscillator (Osc): Creates the basic sound waves
Pitch: Controls the pitch
Filter: Controls the cutoff frequency
EG: Determines how the sound changes over time
LFO: Determines the cyclical change of the sound
Motion Sequencer: Creates complex changes to the sound over time
Effects: Processes the sound
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The effects available on the MONTAGE M include System effects which are applied to all Parts
in the Performance, Insertion effects which are applied to each Part, Master effects which are
applied to the final output, and Equalizers such as Part EQ and Master EQ. The signal flow
diagram for the effects is shown below.
Effect connections and settings
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(1) Setting the Part EQ and Insertion effects
[PERFORMANCE] → Part selection → [EDIT/ ] → Effect
(2) Setting the Variation and Reverb effects
[PERFORMANCE] → Part selection → [EDIT/ ] → EffectRouting
[PERFORMANCE] → Common selection → [EDIT/ ] → EffectVariation
[PERFORMANCE] → Common selection → [EDIT/ ] → EffectReverb
(3) Setting the Master effect
[PERFORMANCE] → Common selection → [EDIT/ ] → EffectMaster FX
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(4) Setting the Master EQ
[PERFORMANCE] → Common selection → [EDIT/ ] → EffectMaster EQ
NOTE
The effects for the audio input from the A/D INPUT jack can be set from: [PERFORMANCE] → Common
selection → [EDIT/ ] → Audio In.
For information on the effect category and effect types, see the Effect types.
For information on the Preset program for each effect type, refer to the Data List.
You can change the effects using Full Edit and Quick Edit.
By pressing the [NAVIGATION] button while holding down the [SHIFT] button, the FX Overview
screen will appear, and you can see an overview of the effect settings.
Tap the buttons on the effect names such as Ins A and Var to open the Edit screen.
The Arpeggio function on the MONTAGE M allows you to play typical Arpeggios, as well as add
more complicated rhythm patterns and backing tracks to your keyboard performance. It not only
provides inspiration and full rhythmic passages in your live performances, but it gives you fully
formed instrumental backing parts of various music genres for ease in creating songs.
You can assign the desired eight Arpeggio Types to each Part and simultaneously play back
Arpeggios of up to eight Parts.
Also, you can set the note range (Note Limit) or the strength of the key pressure (Velocity Limit)
for Arpeggio playback.
Changing the Effect settings
Using Arpeggio
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The Arpeggio function lets you play Accent Phrases (the sequence phrase played only when the
keyboard is played at a higher velocity than the specified value) or effect sounds such as guitar
fret noises using the Random SFX function. Some Preset Arpeggio Types are set to play back
Accent Phrases and Random SFX sounds. You can find the Accent Phrases and Random SFX
sounds by using the Arpeggio Category Search screen and checking Accent (Accent Phrase) or
Random SFX for Attribute.
To turn the Arpeggio function on or off, press the [ARP ON/OFF] button on the top panel.
By pressing the [QUICK EDIT] button to select SELECTED PART and then using the Tab
selection buttons to select the ARP/MS tab, you can then use Knobs 1 to 7 to change the
Arpeggios.
Modify the Arpeggios by turning the knobs and listening to the Arpeggio playback. Check the
names of the parameters assigned to Knobs 1 to 7 on the Sub display.
If you wish to fine-tune the settings, press the [PAGE JUMP] button to switch to the Main display
to continue editing.
Normally the Arpeggio is played back while a key is being pressed. However, you can change
the settings so that the Arpeggio continues to be played back after the finger is lifted off from the
key.
The way the Arpeggio playback is turned on or off can be set with Hold and Trigger Mode.
Turning Arpeggio on and off
Changing Arpeggio by using the knobs
Changing the way Arpeggio playback is turned on or off
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[EDIT/ ] → Part selection → CommonArpeggioCommon
[EDIT/ ] → Part selection → CommonArpeggioAdvanced
Played back only while a key is being pressed Hold: Off
Trigger Mode: Gate
Playback continues after the finger is lifted off from the key Hold: On
Trigger Mode: Gate
Playback is turned on or off each time the key is pressed Trigger Mode: Toggle
(regardless of the Hold settings)
NOTE
When Arp Master and Arp Part are set to ON, you can turn on the [KEYBOARD HOLD] button on the top
panel to achieve the same effect as setting Hold to ON.
The Motion Control function lets you create Motion (rhythmic and dynamic sound changes) in
real-time, so you can find completely new ways of expression. This function allows you to make
the settings in advance so that you can change the parameters without actually operating the
pedals or wheels. This lets you create dramatic and powerful expressive changes that follow the
beat of your music.
Hold
Trigger Mode
Using Motion Control
36
(1) Continuous control of Motion changes
(2) Switch between Motions
(3) Trigger
(4) Control the Motion Sequencer in real time
(5) Rhythmic change
(6) Automation
(7) Multi-dimensional sonic change
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Motion Control can be set by setting the Source for the Controller as well as the control target
(Destination and Parameter) from the Control Assign screen.
For Super Knob, set the Display Filter to SuperKnob and then set the Source (AsgnKnob 1–8)
and Destination.
For Motion Sequence, set the Source to a Motion Sequence Lane from 1 to 4.
For Envelope Follower, set the Source to EnvFollow.
[PERFORMANCE] → Common selection → [EDIT/ ] → ControlControl Assign
[PERFORMANCE] → Part selection → [EDIT/ ] → Mod/ControlControl Assign
By using the Super Knob, you can simultaneously control the Assign 1 to 8 values that are
assigned to Knobs 1 to 8 that are common to all Parts.
Moving the Super Knob while playing the keyboard lets you modify sounds, and you can see
the parameter values on the Sub display.
If the [ASSIGN] button is turned on (and the button is lit), you will see the changes to the Knobs
1 to 8 on the indicator and the Sub display.
By combining the Super Knob and the Motion Sequencer, you can achieve more complex
sound changes.
Basics for Motion Control
Customizing the Super Knob settings
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You can control the Super Knob from the separately sold Foot controller (FC7) connected to the
MONTAGE M.
Follow the procedure shown below.
1Connect the Foot Controller (FC7) to the FOOT CONTROLLER jack on the
rear panel.
2Open the screen from: [PERFORMANCE] → [EDIT/ ] → Control
Control Number.
3Select SuperKnob for Foot Ctrl1 or Foot Ctrl2, depending on the jack you
have connected the foot Controller to.
4Close the screen to finish the setup.
The Super Knob settings can be customized.
You can set two or three fixed values for using the Super Knob for morphing sounds. For setting
three fixed values, you need to first enable the Mid setting.
Here, we will explain how to add morphing effects to the layered sound made with three Preset
Performances (acoustic piano, pad sound, and electric piano) while keeping the original settings
Controlling the Super Knob from the pedals
An example of a Super Knob setting
An example of morphing using three fixed values:
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for these Performances.
1Select sounds for Parts 1 to 3
1-1. Press the [CATEGORY] button and select CFX PopStudioGrand.
1-2. From the Home screen, tap the [+] icon Part 2 to open the Part Category
Search screen and select AN-X Sine Pad PAT.
1-3. From the Home screen, tap the [+] icon on Part 3 to open the Part Category
Search screen and select TV Show FM EP.
2Set the parameters for Part 1.
2-1. Select Part 1.
2-2. Press the [CONTROL ASSIGN] button while holding down the [SHIFT] button.
The Control View screen appears.
2-3. Turn the Super Knob.
The Control Assign screen appears.
2-4. By tapping the [+] icon, Destination 10 will be added.
Workflow
Select sound for Parts 1 to 3 (Step 1)
Set up the Super Knob to allow the control of the parameters for Parts 1 to 3 (Steps 2 to 4)
Check the settings (Step 5)
Set the parameters for the Super Knob for the leftmost, mid, and rightmost positions. (Steps 6
to 8)
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2-5. Tap the Destination 10 tab and select Volume from Part Param.
2-6. Set Polarity (Curve Polarity) to Bi and set Ratio (Curve Ratio) to +127.
41
3Set the parameters for Part 2.
3-1. Select Part 2.
3-2. Press the [CONTROL ASSIGN] button while holding down the [SHIFT] button
and then turn the Super Knob.
The Control Assign screen for Part 2 appears.
3-3. Tapping the [+] icon adds Destination 7.
3-4. Tap the Destination 7 tab and select Volume from Part Param.
3-5. Set Polarity (Curve Polarity) to Bi and set Ratio (Curve Ratio) to +127.
4Set the parameters for Part 3.
4-1. Select Part 3.
4-2. Press the [CONTROL ASSIGN] button while holding down the [SHIFT] button
and then turn the Super Knob.
The Control Assign screen for Part 3 appears.
4-3. Tapping the [+] icon adds Destination 8.
4-4. Tap the Destination 8 tab and select Volume from Part Param.
4-5. Set Polarity (Curve Polarity) to Bi and set Ratio (Curve Ratio) to +127.
5Check to make sure that the parameters for Parts 1 to 3 are set to
Common Assignable Knob.
5-1. Press the COMMON button for Part select.
5-2. Press the [CONTROL ASSIGN] button while holding down the [SHIFT] button
and then turn the Super Knob.
The Control Assign screen for the common part appears.
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5-3. Tap each of the Destination 6 to 8 tabs to check that the Source is set to
AsgnKnob 6 to 8 respectively, and the Destination Parameter is set to Part 1
to 3 Volume.
6Set the LEFT position on the Super Knob.
This makes the settings for the Super Knob when turned all the way to the left.
6-1. Press the KNOB POSITION [LEFT] button.
6-2. Make sure that the COMMON is selected for Part select and then press the
[ASSIGN] button.
6-3. To set only the CFX PopStudioGrand on Part 1 to sound, turn Knob 6
(Assign6) all the way to the right (to the maximum value) and Knob 7
(Assign7) and Knob 8 (Assign8) all the way to the left (to the minimum
value).
6-4. Save the settings by simultaneously holding down the [SHIFT] button and
pressing the KNOB POSITION [LEFT] button.
7Set the RIGHT position on the Super Knob.
This makes the settings for the Super Knob when turned all the way to the right.
7-1. Press the KNOB POSITION [RIGHT] button.
7-2. To set only the TV Show FM EP on Part 3 to sound, turn Knob 8 (Assign8) all
the way to the right (to the maximum value) and Knob 6 (Assign6) and Knob
7 (Assign7) all the way to the left (to the minimum value).
7-3. Save the settings by simultaneously holding down the [SHIFT] button and
pressing the KNOB POSITION [RIGHT] button.
43
8Set the Mid position on the Super Knob.
Enable the Mid position and then turn the Super Knob to set the value for the middle
position.
8-1. Hold down the [NAVIGATION] button.
The NAVIGATION screen appears.
8-2. Tap on SUPER KNOB and open the screen for the Super Knob settings.
8-3. Set the value 512 for the Mid position.
8-4. Press the KNOB POSITION [MID] button.
8-5. To set only the AN-X Sine Pad PAT on Part 2 to sound, turn Knob 7 (Assign7)
all the way to the right (maximum value), and Knob 6 (Assign6) and Knob 8
(Assign8) all the way to the left (minimum value).
8-6. Save the settings by simultaneously holding down the [SHIFT] button and
pressing the KNOB POSITION [MID] button.
The main setting is now complete.
Adjust the Curve type, Ratio, and Param for each Part, LEFT, RIGHT, and MID for the KNOB
POSITION if desired.
The Motion Sequencer function lets you create sound changes by controlling parameter times
according to a sequence you create in advance.
Tweaking the settings
Using Motion Sequencer
44
It allows you to set up rhythmical changes that are in sync with the Performance tempo,
Arpeggio, or the rhythms input from the connecting device and to control such changes
interactively and in real-time according to the progression of the song.
With the Motion Sequencer, you can use up to four lanes per Part, or eight lanes for a
Performance. You can use up to eight sequence patterns per lane.
You can also set the velocity range for playing the sequence, the way the sequence is played,
or the number of Steps to play the same way you would with the Arpeggio.
The parameters for each lane can be set in the procedure shown below.
[PERFORMANCE] → Part selection → [EDIT/ ] → Motion SeqLane
To turn Motion Sequencer on or off, press the [MSEQ ON/OFF] button on the top panel.
By pressing the [QUICK EDIT] button to select SELECTED PART and then using the Tab
selection buttons to select the ARP/MS tab and using the Tab PAGE buttons to select Motion
Turning Motion Sequencer on or off
Changing Motion Sequencer by using the knobs
45
Sequence, you can then use Knobs 1 to 8 to change the Motion Sequencer.
Modify the Motion Sequencer settings by turning the knobs and listening to the Motion
Sequencer playback. Check the names of the parameters assigned to Knobs 1 to 8 on the Sub
display.
The way Motion Sequence is triggered can be set with the LaneSw and Trigger parameters.
[PERFORMANCE] → Part selection → [EDIT/ ] → Motion SeqLane
Plays back the Motion Sequence when you press a key LaneSw: On
Trigger: Off
Plays back the Motion Sequence when you press the [MSEQ TRIGGER] button
LaneSw: On
Trigger: On
Sync: Other than Arp
Motion Sequence is comprised of up to 16 steps.
Edit each Step from the Edit Sequence screen.
Changing the way Motion Sequence is triggered
LaneSw, Trigger
Editing the Motion Sequence
46
Envelope Follower is the function that extracts the envelope of the waveform from the audio
input and is used as a controller for creating changes in the sound. It allows the output of Parts
and the output from the external device connected to the A/D INPUT jack.
For example, you can set the Envelope Follower of the Part you have assigned a Rhythm
Pattern as a Source to create changes in other Parts. It is useful, for example, when you wish to
lower the volume of a Part while a certain other Part is being played (i.e., ducking).
Each Envelope Follower has its own input source, such as EnvFollow 1 for Part 1, EnvFollow 2
for Part 2, and EnvFollow AD for the Audio Part. The output from each Envelope Follower can
be changed by selecting a different Source from the Control Assign screen.
For example, you can set up the Envelope Follower for Part 1 (EnvFollow 1) to create changes
in Part 2. How the sound is modified by the output from each Envelope follower can be set from
the Control Assign screen.
Using the Envelope Follower
47
(1) Input signal to Envelope Follower (Fixed)
(2) Output signal from Envelope Follower (The Destination can be changed)
Settings for the Envelope Follower:
[PERFORMANCE] →Common selection → [EDIT/ ] → EffectRoutingEnvelope
Follower (EnvFollow MST)
[PERFORMANCE] →Common selection → [EDIT/ ] → Audio InRouting
Envelope Follower (EnvFollow AD)
[PERFORMANCE] → Part selection → [EDIT/ ] → EffectRoutingEnvelope
Follower (EnvFollow 1–16)
48
You can set the Envelope Follower from the Rhythm Pattern screen. This way, you can quickly
access the Envelope Follower parameters often used for the Rhythm Patterns.
1Press the [SONG/PATTERN] button while holding down the [SHIFT] button
to open the Rhythm Pattern screen.
2Select a drum sound from the list shown on the left of the screen.
3Tap the Envelope Follower.
4Turn on the Envelope Follower switch.
You can play the keyboard to hear the effect of the Envelope Follower.
5Change the settings as needed.
Here, set Polarity (Curve Polarity) to Bi, Ratio (Curve Ratio) to −63, Gain (Envelope
Follower Gain) to −12dB.
6If you wish to further edit the settings, tap Edit to open the screen for the
Envelope Follower settings.
You can select a new kit or Arpeggio type for the Rhythm Pattern by simultaneously
holding down the [SHIFT] button and pressing the [SONG/PATTERN] button to go back to
An example of setting the Envelope Follower from the Rhythm Pattern
screen
49
the Rhythm Pattern screen. The Envelope Follower settings are retained after selecting a
new kit or arpeggio for the Rhythm Pattern.
Smart Morph is a function that morphs FM-X Parts using machine learning.
By using Smart Morph, you can create a new sound for Part 1 from multiple FM-X Parts to play
on the keyboard.
The Smart Morph function analyzes each sound assigned to Parts 9 to 16 and plots one dot per
Part on the map. Each dot on the map represents a sound, and the distance between dots
shows the similarities of these sounds.
Pressing the Learn button automatically generates a dot for the new FM-X sound between the
existing dots on the map.
When you tap the dot on the map, the sound for that dot will be selected for Part 1.
You can find a new place you like from the map and save its settings to create a new FM-X part.
Also, by dragging the dot on the map while playing the keyboard, or by moving the Super Knob
with the movements of two to eight dots assigned beforehand, you can create completely new
sounds.
Using Smart Morph
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om01basicoperation0110
After editing, save the Performance you have created in the internal memory.
Saving the settings to internal memory is referred to as the “Store” operation.
NOTICE
1Press the [STORE] button.
When saving a new Performance, you will see the Store As New Performance message.
If a Performance with the same name is already stored, you will see the Overwrite
Current Perf. and Store As New Performance options.
2To save it as a new Performance, tap Store As New Performance.
To overwrite the Performance already stored, tap Overwrite Current Perf., and then tap
Store (YES).
3Type in the Performance name on the Keyboard screen.
Use the keyboard shown on the Main display. Up to 20 alphanumeric characters can be
used for the name.
Saving edited settings
Saving a Performance
When you select a different Performance or turn off the instrument without first storing the
Performance, you will lose the settings you are editing.
The existing Performances on the User bank will be lost when you overwrite them. When
you save Performances you have edited, make sure not to overwrite existing Performances.
Important settings you’ve made should be saved to a USB flash drive (Save). For the save
operation, see “Saving settings to a USB flash drive as a backup file (Save).”
51
4Tap Done when you have finished entering the name.
When the Store operation is complete, the Performance screen will be shown on the
display.
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om01basicoperation0120
Contents
The Live Set function is a convenient way to change among different Performances as you play
songs on a setlist, for example.
On the MONTAGE M, you can create a Live Set simply by registering your favorite Performance
to each slot.
You can register a Performance to the Live Set by following the procedure below.
NOTICE
1Select a Performance from the Performance screen.
Here, the [LIVE SET] button needs to be fully lit or dimly lit.
2Simultaneously hold down the [SHIFT] button and press the [LIVE SET]
button.
The Live Set Register screen appears.
Creating a Live Set
Registering a Performance on the Live Set slot
Exchanging Performances registered to the Live Set Slots
Registering a Pattern, Song, or Audio file to the Live Set slot
Setting up a footswitch for changing the Live set slot
Registering a Performance on the Live Set slot
Store the Performance you have just edited before registering the Performance to the Live
Set. However, when you register to the Live Set and select Store As New Perf. and Register
or Overwrite Current Perf. and Register, you do not need to store the Performance in
advance.
When you select a different Performance or turn off the instrument without first storing the
Performance, you will lose the edited settings you have made.
53
3Select a slot for registering the Performance.
Move the cursor using the Slot number and Category name selection buttons, or tap the
slot shown on the screen.
4Select one of the available store operations and press the [ENTER]
button, or simply tap your selection on the screen.
The selected Performance is registered to the slot.
You can exchange the contents of two slots.
1Open the screen from: [LIVE SET] (or Live Set icon) → User Bank
selection → [EDIT/ ].
The Live Set Edit screen appears.
When the Live set page on the Preset bank or the Library bank is open, the Live Set Edit
screen will not appear.
2Tap the JOB button on the screen.
The JOB screen appears.
Store As New Perf. and Register: Store as a New Performance and register to the slot
Overwrite Current Perf. and Register: Overwrite the current Performance and register
to the slot
Register without Storing: Register without storing the Performance first
Exchanging Performances registered to the Live Set Slots
54
3Tap the slot you wish to move the Performance from, and then tap the
Exchange button on the screen.
4Tap the slot you wish to move the Performance to.
The Performances of the two slots will be exchanged.
5When the exchange is complete, tap Done to end the operation.
NOTE
If you wish the copy or exchange the entire bank or the entire Live set page, simultaneously hold down
the [SHIFT] button and press the [EDIT/ ] button. Then the dialog box will appear.
You can also add Patterns, Songs, or Audio files to Live Set slots. This way, you can select a
slot for playing back a desired Pattern, Song, or Audio file, and then play the Performance on
the keyboard along with it.
1Open the screen from: [LIVE SET] (or Live Set icon) → User Bank
selection → [EDIT/ ].
The Live Set Edit screen appears.
Registering a Pattern, Song, or Audio file to the Live Set slot
55
2Select a slot or tap [+] on the screen.
3Select one of the Slot Types.
Slot Type Type
Perform Performance
Song Song
Audio Audio file
Pattern Pattern
4Tap the Pattern Name or Audio Name to open the Load screen.
5Select the desired pattern or file to register to the slot.
6Tap Done to finish the setting.
NOTE
You can also register a Pattern or Song to the Live Set slot by pressing the [SHIFT] and [LIVE SET]
buttons if the recorded file is selected on the Pattern screen or Song screen.
You can select a different Live Set slot by using a separately sold footswitch, such as the FC4 or
FC5.
Follow the procedure below.
Setting up a footswitch for changing the Live set slot
56
1Connect a foot switch (FC4 or FC5) to the ASSIGNABLE FOOT SWITCH
jack.
2Open the screen from: [UTILITY] → SettingsMIDI I/O.
The MIDI I/O screen appears.
3Set FS Assign to Live Set + or Live Set −.
With Live Set +, you can select the next Live set slot in forward order, and with Live Set −,
you can select the next Live set slot in reverse order.
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om01basicoperation0130
For ease and convenience in live performance situations, you can either use the Live Set
screen or the Home screen while playing the keyboard. When using the Home screen, make
sure to select a slot on the Live Set screen.
1Press the [LIVE SET] button to open the screen.
2If necessary, change the bank and page.
3Select a slot.
On the Live Set screen, tap to select a slot on the page.
Selecting Performances for a setlist from the Live Set screen
58
NOTE
Slot number and Category name selection buttons can be used for selecting items for the Live Set
screen or the Category Search screen (or whichever screen was last called up).
This allows you to select a different Live Set slot while viewing the Home screen on the Main display.
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om01basicoperation0140
Make sure to select a Performance before playing the keyboard.
If desired, you can also play back a specific Pattern, Song, or Audio file (registered to a Live Set
slot) along with your keyboard performance.
You can play the keyboard along with the Pattern, Song, or Audio file registered to the slot.
NOTE
While the Song or Pattern is being played back, you cannot change the Performance or select a different slot.
If you try to do so, an error message will be shown on the screen.
1Select a slot on the Live Set screen.
2Press the [ ] (Play) button.
The Pattern, Song, or Audio file registered to the selected slot will then play back.
NOTE
While the Pattern, Song, or Audio file is played back, pressing the [ ] (Play) button shows the same
screen as the Pattern screen, Song screen, or Audio screen.
3To stop playback, press the [ ] (Stop) button.
Playing the keyboard
Playing back a Pattern, Song, or Audio file registered to a Live Set slot
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om01basicoperation0150
You can use the MONTAGE M to record and play back Patterns, Songs, and Audio files.
Patterns and Songs are recorded in the storage area within the instrument, while Audio files are
recorded to a connected USB flash drive.
Contents
Recording and playing back
Terms for recording and playing back
Recording a Pattern
Cancels the last recording action (Undo and Redo)
Playing back the Pattern
Recording a Song
Recording some parts again (Punch-in Punch-out recording)
Canceling the last recording action (Undo and Redo)
Playing back the Song
Recording the Audio
Playing an audio file
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om01basicoperation0160
Patterns are comprised of MIDI sequence data, containing short phrases recorded as MIDI
events.
They can be played back in a loop or used with the Scene function.
The MONTAGE M can hold up to 128 Patterns within the memory area.
Songs are comprised of MIDI sequence data, containing information on the operation of the
keyboard and other controllers recorded as MIDI events.
The MONTAGE M can hold up to 128 Songs within the memory area.
Tracks are separate storage locations for recording the keyboard performance. A track holds
the information for one Part.
A maximum of 16 tracks are available on the MONTAGE M, so you can use up to 16 Parts for
recording and playing back.
Terms for recording and playing back
Patterns
Songs
Tracks
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om01basicoperation0170
1Select the desired sound for recording on Track 1.
2Open the screen from: [SONG/PATTERN] → Pattern.
The Pattern screen appears.
NOTE
You can open the same screen from: [PERFORMANCE] → Play/RecPattern.
3Change the Length (of the Scene), Tempo, and other settings as needed.
4Press one of the [SCENE] buttons to select the desired Scene for
recording.
5Press the [ ] (Record) button.
Recording will be set to standby.
(1) Pattern Name
(2) Name of currently selected Performance
(3) Measure
Recording a Pattern
63
(4) Position for recording and playback
(5) Tempo
(6) Quantize
(7) Switching recording types (not shown when recording a new pattern)
(8) Scene
(9) Length of the pattern
(10) Turning on or off the function to start recording at key-on
(11) Turning the loop setting on or off
6Press the [ ] (Play) button to start recording.
7Play the keyboard.
When Loop is on, the recorded phrase is played back in a loop while on the recording
screen. This way, you can continue to record new phrases to other tracks without having
to stop and start the recorder each time.
NOTE
When you press the REC button during recording, the REC button will flash and Rehearsal mode is
enabled. In Rehearsal mode, the Pattern will be played back but recording will be temporarily disabled,
making it useful for practicing. During recording, you can switch between the Recording and Rehearsal
modes by pressing the REC button.
8Select the desired sound for recording on Track 2.
9Play the keyboard along with the phrase you recorded on Track 1.
10 Record other tracks as needed.
Songs and Patterns are stored automatically when recorded.
If you wish to change the tempo or sound of the recorded Song or Pattern before storing
it, select StorePattern&Perf Settings (or Store Song&Perf Settings for a Song).
NOTE
If you have edited any parameters for the Performance, you will need to store the Performance.
Undo cancels the last recording action and deletes what has been just recorded.
Redo restore the recording that has been canceled by Undo.
Canceling the last recording action (Undo and Redo)
64
Undo cancels the last recording action and restores the recording to its original state.
By selecting Redo, the state before performing Undo will be restored.
Undo (does not appear when there are no recordings.)
Redo (does not appear until Undo has been performed.)
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om01basicoperation0180
To play back the recorded Pattern, use the Sequencer Transport buttons.
You can use the SCENE buttons to select a Scene for playback.
Playing back the Pattern
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om01basicoperation0190
In Song recording, the operations of the controllers and knobs as well as the keyboard
performance are recorded to a track as MIDI data. For the keyboard performance, only Parts
having the Keyboard Control switch set to On will be recorded.
For the knob operations, Control Change and Parameter Change messages will also be
recorded.
For more information on Control Change, refer to the Data List.
NOTE
When Arp Rec is On, only the result of the Arpeggio playback is recorded.
When Arp Rec is Off, data of the entire keyboard performance is recorded, enabling you to change the
Arpeggio patterns later.
1Select a Performance.
2Press the [SONG/PATTERN] button to open the Play/Rec screen and
select the Song tab, and then press the [ ] (Record) button.
The [ ] (Record) button flashes, and recording is set to standby.
NOTE
Recording can also be set to standby from: [PERFORMANCE] → Play/RecSong and by pressing
the [ ] (Record).
3Change the Time Signature and Rec Quantize as needed.
Recording a Song
67
(1) Song Name
(2) Name of the Performance currently selected
(3) Beat
(4) Position for starting playback and recording
(5) Quantize
(6) Shows the total length of the sequence and the current position for playback
(7) Time for the entire sequence
(8) Setting the track on or off for playback
(9) Turning Arpeggio recording on or off (only for a new recording)
4When the preparation is complete, press the [ ] (Play) button to start
recording.
If the Click Settings is set, the precount starts when you press the [ ] (Play) button.
Start playing the keyboard after the precount.
5When the keyboard performance is finished, press the [ ] (Stop) button
to stop recording.
There are three types of recording (Record Type) available on the MONTAGE M; Replace,
Overdub, and Punch.
Recording some parts again (Punch-in Punch-out recording)
Replace: overwrites the existing data.
Overdub: adds a layer to the existing sound on the track.
68
If you wish to rerecord a specified section, you can set up the Punch-in and Punch-out
parameters for the Punch recording.
When you start the Punch recording, the recorded Song will be played back from the beginning.
When the playback reaches the measure set for Punch-in, the recording starts automatically.
The recording ends automatically when it reaches the measure set for Punch-out, and the rest
of the recorded Song will be played back to the end. For example, if you wish to rerecord
measures 3 to 5 of an eight-measure Song, follow the instructions shown below.
Before re-recording
After re-recording
(1) Start recording
(2) Stop recording
(3) Newly recorded data
For Punch-in Punch-out recording, set up the following parameters in the Record Setup screen.
Punch: overwrites the specified section of the existing data.
69
(1) Record Type = Punch
(2) Punch in (measures and beats to start rerecording) = 003:01
Starting from the measure and beat specified here, the sound of the corresponding track
will be turned off and your keyboard performance will be recorded.
(3) Punch out (measures and beats to end rerecording) = 005:01
Starting from the measure and beat specified here, the track will be played back.
Undo cancels the last recording action and deletes what has been just recorded.
Redo restore the recording that has been canceled by Undo.
Tap to see the confirmation screen. Continue cancels the last recording action and restores
the recorder to its original state.
Canceling the last recording action (Undo and Redo)
Undo (does not appear when there are no recordings.)
70
Tap to see the confirmation screen. By selecting Continue, the state before performing Undo
will be restored.
Redo (does not appear until Undo has been done.)
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om01basicoperation0200
To check the recorded Song, use the Sequencer Transport buttons.
Playing back the Song
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om01basicoperation0210
You can use the MONTAGE M to record and playback Audio files in stereo (44.1 kHz, 24-bit
wav).
The recording level is fixed, and it is possible to record continuously for up to 74 minutes
(assuming that the USB storage device has sufficient free memory).
1Connect a USB flash drive to the USB TO DEVICE terminal ([1] or [2]) of
the instrument.
2Open the screen from: [PERFORMANCE] → Play/RecAudio.
The audio recording screen appears.
3Press the [ ] (Record) button.
The [ ] (Record) button flashes, and recording is set to standby.
(1) Position for recording
(2) Shows the total length of the audio file and the current position for recording
(3) Available recording time
(4) Level meter
(5) Trigger level
Recording the Audio
73
4Set the Trigger Level (5).
If you set the Trigger Level to manual, recording will begin whenever you press the [ ]
(Play) button.
Alternatively, if you set Trigger Level to a value between 1 and 127, recording will begin
automatically after you have pressed the [ ] (Play) button and then whenever playback
volume exceeds that level.
The level set here will be indicated by blue triangles in the level meter (4). For best
results, set this parameter as low as possible to capture the entire signal, but not so low
as to record unwanted noise.
5Press the [ ] (Play) button.
If you have set the Trigger Level to manual, recording will begin immediately right after
you press the [ ] (Play) button. While recording, the [ ] (Record) button will light in
red, and the [ ] (Play) button will light in green.
If you have set a value between 1 and 127 as the trigger level, the recording will begin
automatically whenever the playback volume exceeds that level.
6Play the keyboard.
If you set the Trigger Level to a value between 1 and 127, recording will begin
automatically whenever the playback volume exceeds that level.
7When you have finished playing, press the [ ] (Stop) button.
The recorded audio file will be saved to the USB flash drive.
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om01basicoperation0220
As described below, the MONTAGE M can play audio files (44.1 kHz, 24-bit or 16-bit .wav in
stereo) from a USB flash drive.
You can also play a Performance on the keyboard while playing back the audio file.
1Connect a USB flash drive to the USB TO DEVICE terminal ([1] or [2]) of
the instrument.
2Select Load from the context menu from: [PERFORMANCE] → Play/Rec
Audio, and tap Audio Name.
3Select the USB flash drive and the desired folder for loading the audio
data.
4Select the desired wav file on the USB flash drive to load.
(1) Audio name
(2) Volume for playback
(3) Audio length
5Press the [ ] (Play) button.
Playing an audio file
75
The audio file will play back.
6Move the cursor to Audio Volume (2), and then adjust the playback
volume by using the Data dial.
7Press the [ ] (Stop) button to stop playback.
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om01basicoperation0230
You can save backups of the Performances, Live sets, and the Utility settings you have created
and saved (stored) on the instrument to a USB flash drive, as well as load settings from backup
files from the USB flash drive to the instrument.
This section covers how to save all settings in the User memory to a USB flash drive and how to
load your settings back to the instrument.
Contents
Managing backup files of your Performances
Available file formats
Saving settings to a USB flash drive as a backup file (Save)
Restoring settings from the backup file saved to the USB flash drive (Load)
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om01basicoperation0240
Select the appropriate file format for the settings you wish to back up.
Everything in User memory (including the User area, Library area, Songs, and Patterns)
Everything in the User area of User memory (including the Utility settings and Quick
Setups)
User area in User memory, excluding the Utility settings and Quick Setups (one bank for
Live Sets)
If the file size is larger than approximately 2 GB, the file will be divided in two. The second file
will have a different file extension, as shown below.
Patterns and Songs saved to User memory
Files used as User Waveforms
Available file formats
Saving to USB flash drive (Save)
MONTAGE M formats
Backup file (.Y2A)
User files (.Y2U)
Library files (.Y2L)
Backup file (.Y2B)
User files (.Y2W)
Library files (.Y2M)
Generic file format
Patterns and Songs (.MID)
Loading settings from a USB flash drive (Load)
Files saved on the MONTAGE M (.Y2A, .Y2U, .Y2L, .MID)
Generic file formats
Audio file (.WAV and .AIF)
MIDI file (.MID)
78
Files used as Patterns and Songs
File formats used for older models
MOTIF XS (.X0A, .X0V, .X0G, .X0W)
MOTIF XF (.X3A, .X3V, .X3G, .X3W)
MOXF (.X6A, .X6V, .X6G, .X6W)
MONTAGE (.X7A, .X7U, .X7L)
MODX, MODX+ (.X8A, .X8U, .X8L)
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om01basicoperation0250
1Connect a USB flash drive to the USB TO DEVICE terminal ([1] or [2]) of
the instrument.
2Open the screen from: the [UTILITY] → ContentsSave.
You can open the same screen by simultaneously holding down the [SHIFT] button and
pressing the [STORE] button, and then selecting the Save tab.
3In the Content Type, select Backup File.
4Select the USB flash drive and desired folder for saving the file.
Saving settings to a USB flash drive as a backup file (Save)
80
(1) Parent folder name
(2) Name of the destination folder currently selected in the USB flash drive
(3) Save to
(4) Files saved in the folder
5Tap [+] for Save As New File.
This calls up the screen for entering names.
NOTE
To overwrite the existing file, confirm the process by tapping the file name on the screen. Tap YES to
save the file.
6Enter the file name you wish to use.
For specific information on how to enter file names, refer to the Quick Guide.
7Tap Done to finish entering the name.
The backup file will then be saved to the USB flash drive (Save).
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NOTICE
When settings are loaded, the existing settings on the instrument will be overwritten and lost.
Important settings you want to keep should be saved to a USB flash drive (Save) before
loading the settings.
1Connect a USB flash drive to the USB TO DEVICE terminal ([1] or [2]) of
the instrument.
2Open the screen from: [UTILITY] → ContentsLoad.
You can open the same screen by simultaneously holding down the [SHIFT] button and
pressing the [STORE] button.
3In the Content Type, select Backup File.
4Select the desired source USB flash drive and folder that contains the
settings.
5Select the desired file on the USB flash drive for loading.
Restoring settings from the backup file saved to the USB flash drive
(Load)
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(1) Parent folder name
(2) Name of desired folder currently selected in the USB flash drive
(3) Files saved in the folder
Performance settings can be backed up or shared using Soundmondo (sound management
and sharing service)
https://www.yamaha.com/2/soundmondo
Soundmondo
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You can connect a microphone, audio equipment (such as a CD player), and an electronic
musical instrument (such as a synthesizer) to the A/D INPUT jacks to play an audio input part
(A/D INPUT Part).
Changes to the volume, pan, effects, and other settings for the audio input Part are applied and
then mixed in with other Parts for the final output of this instrument.
Contents
Using microphones and audio devices
Connecting microphones and audio devices
Using the Vocoder
Example: Vocoder
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1Make sure to turn off the instrument and set the A/D INPUT [GAIN] knob to
the minimum value.
2Connect the external device to the A/D INPUT jack(s) on the rear panel.
NOTE
Make sure to use a dynamic microphone. Condenser microphones cannot be used.
(1) Stereo audio equipment (CD player, etc.)
Connecting microphones and audio devices
Connecting a microphone
Connecting audio equipment or an electronic instrument
85
3Turn on the connected device, and then turn on the MONTAGE M.
4Open the screen from: [UTILITY] → SettingsAudio I/O.
5Select the A/D Input setting for the device connected to the A/D INPUT
jack(s).
When a microphone or other equipment with a low output level is connected, set this
parameter to Mic. When a synthesizer or a CD player or other equipment with a high
output level is connected, set this parameter to Line.
6Press the A/D INPUT [ON/OFF] button.
The button lights up and the input from the audio equipment connected to the MONTAGE
M is enabled.
7Listen to the sound from the external device connected to the MONTAGE
M and turn the [GAIN] knob to adjust the gain.
Adjust the knob so that the SIG/PEAK lamp lights up briefly in red only at the loudest
input sounds.
8Press the [PERFORMANCE] button and select the Performance you wish
to use with the external device connected to the MONTAGE M.
9Play the keyboard while singing into the microphone or playing sounds
with the audio equipment.
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Adjust the A/D INPUT volume on the Control sliders.
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This instrument is equipped with a Vocoder. The Vocoder is a powerful and popular effect
processor that extracts the characteristics of the voice sung or spoken into the microphone to
modify the keyboard sounds. For example, you can play the keyboard while talking into the
microphone to make the instrument sound robotic.
The Vocoder modifies sound in a way that is similar to the mechanism for the generation of the
human voice. The human voice consists of sounds generated from the vocal cords, which are
then filtered by the throat, nose, and mouth. These resonant sections have specific frequency
characteristics and they function effectively as a filter, creating many formants (harmonic
content).
The Vocoder effect extracts the filter characteristics of the voice from the microphone input and
recreates the vocal formants by the use of multiple bandpass filters. The machine-like ‘robot’
voice is created by passing the pitched sounds of musical instruments (such as a synthesizer
sound) through the filters.
(1) Mic Input or Part Output
(2) Part Output (Keyboard Performance)
(3) Extracting the characteristic of the input sound
(4) Creating formants
(5) Robot-like voice
To use the Vocoder, connect the microphone, set the A/D Input settings in the Utility screen, and
adjust the gain. Finally, select a Performance that uses the Vocoder effect, as shown below.
1While the Performance screen is shown, press the [CATEGORY SEARCH]
button.
2Tap the button(s) on the screen to select the Pad/Choir category.
Using the Vocoder
Example: Vocoder
88
3Tap the search box on the Category Search screen and enter “Vocoder.”
4Set the Filter to Attribute and select Single.
A list of Performances for Vocoder effects will be shown.
5Select the desired Performance and press the [ENTER] button to confirm.
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The USB and MIDI terminals on the rear panel are used for connecting to a computer and
external MIDI devices. You can use these terminals to send Program Change messages to
external MIDI devices when you change the Performance.
The Zone function is useful for setting up external MIDI devices.
Contents
Connecting external MIDI instruments
Setting up the Zone function
Connecting and setting up a computer
Connecting a computer and setting up
Installing the Yamaha Steinberg USB driver
Setting up for sending and receiving audio and MIDI
About audio channels
MIDI channels and MIDI ports
About music production using the computer
MIDI recording of your keyboard performance on the DAW
Using the tone generator block to play back Songs on the DAW
Using the Expanded Softsynth Plugin for MONTAGE M
Using the DAW Remote function
Connecting a smart device
Connecting External MIDI Instruments
Connecting a USB MIDI keyboard to the [USB TO DEVICE] terminal
Compatible MIDI devices
Special notes concerning MIDI communication
Connecting an external MIDI device to MIDI terminals
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The Zone function enables control of multiple external devices from the built-in keyboard on this
instrument.
On the MONTAGE M, you can use up to eight Zones per Performance.
For example, you can use this function to switch between the internal tone generator (tone
generator block) and connected external sound modules by velocity or note range.
1Press the [PERFORMANCE] button to open the Performance screen.
2Select a Part and open the screen from [EDIT/ ] → General/Pitch
Zone Settings.
The Zone Settings screen appears.
3Check the Part Mode setting.
Select Internal to play the sound from the tone generator block, and External to play the
sound from the external sound module.
NOTE
You can also use a shortcut for changing the Part Mode setting. When [PART SELECT] is on, quickly
pressing the corresponding PART button twice (double-clicking) switches between Internal and
External settings.
4If necessary, set the parameters for Tx/Rx Ch (Transmit-Receive Channel)
and Note Limit.
Setting up the Zone function
91
5Press the [STORE] button to save the Performance.
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By connecting your computer to the MONTAGE M, you can use a DAW or sequencer software
on the computer to create your own music.
The acronym DAW (digital audio workstation) refers to music software for recording, editing,
and mixing audio and MIDI. The notable DAW applications include Cubase, Logic, Pro Tools,
and Live.
By connecting a computer to the [USB TO HOST] terminal, you can send and receive audio
signals and MIDI messages.
An AB-type USB cable and the driver for sending and receiving audio and MIDI are required for
the connection.
You can install the Yamaha Steinberg USB driver or use a generic driver included in your
computer’s operating system.
1Download the latest driver from the URL shown below.
https://www.steinberg.net/
NOTE
2Extract the downloaded file and install the Yamaha Steinberg USB driver
on your computer.
For instructions on how to install the driver, refer to the Installation Guide included in the
downloaded file.
When connecting this instrument to a computer, connect the USB cable to the [USB TO
HOST] terminal of this instrument and the USB terminal of the computer as shown below.
Connecting and setting up a computer
Connecting a computer and setting up
Installing the Yamaha Steinberg USB driver
Information on the system requirements is also available at the above URL.
The Yamaha Steinberg USB driver may be updated without prior notice.
93
(1) USB terminal
(2) USB cable
(3) [USB TO HOST] terminal
(4) MONTAGE M (Rear panel)
Connect the computer with a USB cable, and then set the parameters for handling audio and
MIDI through the USB connection.
For audio, you only need to connect the cable. And, if necessary, change settings such as
sampling frequency and gain.
For MIDI, connect the cable and then set the parameters for transmitting and receiving MIDI.
For the output of audio signals, you can use the [USB TO HOST] terminal and the OUTPUT
jacks.
If you wish to connect a computer directly to the instrument, use the [USB TO HOST] terminal.
This allows you to use up to 32 channels (or 16 stereo channels) at a sampling frequency of
44.1 kHz, or up to 8 channels (or 4 stereo channels) at a sampling frequency of 44.1 kHz to 192
Setting up for sending and receiving audio and MIDI
Transmission and reception of MIDI messages
Open the screen from the [UTILITY] → SettingsMIDI I/OMIDI IN/OUT and select USB.
Set the instrument to enable the transmission and reception of MIDI through the [USB TO
HOST] terminal.
Open the screen from the [UTILITY] → SettingsAdvancedUSB Driver Mode.
Select Vendor for using the Yamaha Steinberg USB driver, and select Generic for using the
generic driver.
About audio channels
94
kHz. To select which signal to output to a specific channel, open the screen from the
[PERFORMANCE] → Part selection → [EDIT/ ] → General/PitchPart Settings, and
select the appropriate Part Output.
For the input of audio signals, you can use the [USB TO HOST] terminal and A/D INPUT jacks.
Audio signals coming in through the [USB TO HOST] terminal can contain up to 6 channels (or
3 stereo channels), and Digital In L/R, Main L/R, and Assign L/R are used. These channels are
used exclusively for monitoring when the instrument is connected to the DAW software, for
example.
The signals received at Main L/R are output from the OUTPUT L/R jacks, while the signals
received at the Assign L/R are output from the ASSIGNABLE OUT jacks.
The audio signals received at Digital In L/R can be changed as to volume, effect send, or output
destination settings.
These settings are available also for the audio signals handled through the A/D INPUT jacks.
Audio channel (input) Output destination
Main L/R or 1/2 OUTPUT L/R jacks
Digital L/R or 3/4 Digital In section
Assign L/R or 5/6 ASSIGNABLE OUT L/R jacks
There are 16 MIDI channels for playing 16 Parts on this instrument. When you wish to use more
than 16 channels, you can use MIDI ports, which allow 16 channels per port. While a single
MIDI cable is capable of handling MIDI data for one port (or 16 channels), a single USB cable is
capable of handling MIDI data for up to 8 ports (or 128 channels) simultaneously.
On the MONTAGE M, the determined ports are provided for the USB terminals, as shown
below.
Dedicated for using the tone generator block of this instrument.
Make sure to set to Port 1 on the external MIDI device or the computer, if you wish the tone
generator block to be played on the external MIDI device or the computer.
Dedicated for using the DAW remote control.
MIDI channels and MIDI ports
Port 1
Port 2
Port 3
95
Dedicated for receiving MIDI messages from a MIDI device and sending them to another MIDI
device (for MIDI Thru).
On Port 3, the MIDI messages received through the [USB TO HOST] terminal are treated as
Thru” on the MIDI [OUT] terminal, while the MIDI messages received through the MIDI [IN]
terminal are treated as “Thru” on the [USB TO HOST] terminal.
For sending MIDI messages between the MONTAGE M and the computer through the USB
cable, you need to select the appropriate MIDI Port as well as the MIDI channel. Set the Port
settings on the external device suitable for the situation.
By connecting the MONTAGE M and the computer, you can use the DAW software as in the
examples shown below.
These instructions assume that the instrument and the computer are already connected. Shown
below are some examples of using the DAW software and this instrument.
This shows how to record your keyboard performance on the DAW as MIDI data.
1Open the screen from: [UTILITY] → SettingsQuick Setup.
2Select MIDI Rec on DAW.
NOTE
Alternately, you can simultaneously press the [QUICK SETUP] button and one of the Slot number and
Category name selection buttons to select MIDI Rec on DAW.
About music production using the computer
Using the DAW software on the computer to record your keyboard performance in MIDI or
audio
Using the tone generator block to play back the Song recorded on the DAW software
MIDI recording of your keyboard performance on the DAW
Settings on the MONTAGE M
96
3Press the [EXIT] button to close the Quick Setup screen or press the
[PERFORMANCE] button to open the Performance screen and select the
desired Performance for recording.
1Enable MIDI Thru.
MIDI Thru is a setting used for sending MIDI messages from the built-in keyboard to the
computer and back to the Tone generator block of the instrument according to the
settings on the recording tracks.
As shown below, for example, the MIDI data entered from the MONTAGE M are sent to
Channel 1. If MIDI Thru is set to ON on the computer, then the MIDI data is sent to
Channel 3 from the computer to play the tone generator block at Channel 3. By using this
setup, you can record the keyboard performance while listening to the same sound as the
final output.
Settings on the DAW software
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(1) Tone generator block
(recognizing data over MIDI Channel 3)
(2) Keyboard
(output via MIDI Channel 1)
(3) Local Control off
(4) Computer (Cubase, etc.)
2Record the keyboard performance on the DAW.
This shows how to use the DAW software as a Multi-timbral sound generator.
It allows you to use the high-quality MIDI sound generator without placing too much load on
your computer’s CPU.
1Select a Performance.
After selecting a Performance, you may find it helpful to use the Mixing screen from: the
[PERFORMANCE] → Mixing to mix Part 1 to 16.
Also, set Kbd Ctrl Lock On from the [UTILITY] → Effect Switch screen to set Tx/Rx Ch. of
each Part to enable the reception of messages.
Using the tone generator block to play back Songs on the DAW
Settings on the MONTAGE M
The setting on the DAW software
98
1With the tracks you wish to use for playing the tone generator block, set
the MIDI output to Port 1 on the MONTAGE M.
2Enter the MIDI data for each track.
The sound engine that corresponds to each track on the MIDI channel should be
controlled on the Mixing screen on the MONTAGE M.
The Expanded Softsynth Plugin for MONTAGE M features the same sound engine as the
hardware MONTAGE M.
Since this software plugin works in sync with the hardware MONTAGE M, the same MONTAGE
M sounds can be integrated seamlessly into your music production (where software is most
convenient for a DAW), and into your live performance (where the actual instrument is used
onstage). This lets you use either version of the MONTAGE M, depending on your personal
preferences and specific application.
The DAW Remote function allows you to control the DAW software from the controllers on the
top panel of the MONTAGE M.
This function is available only when the instrument is connected to the computer with a USB
cable. It cannot be used when connected with a MIDI cable.
1Use an AB-type USB cable to connect a computer to the [USB TO HOST]
terminal of the instrument.
2Select the DAW software from: [DAW REMOTE] → SettingsDAW.
This section explains how to set up the DAW software.
Depending on the version of your DAW software, the setup procedure may be different or the
setup itself may not be possible. For details, please refer to the relevant owner’s manual for the
DAW software you are using.
Using the Expanded Softsynth Plugin for MONTAGE M
Using the DAW Remote function
Settings on the MONTAGE M
Settings on the DAW software
99
NOTE
Once the connection between the computer and MONTAGE M is lost, the DAW software may not recognize
MONTAGE M even after reconnection. If this happens, restart the DAW after the reconnection.
1Device/StudioDevice Settings.../Studio Setup... to call up the dialog.
2Select MIDIMIDI Port Setup and uncheck the In All MIDI Inputs field of
MONTAGE M-2 or MONTAGE M Port 2.
3Press the [+] button on the upper left corner of the dialog, and then select
Mackie Control from the list.
4Select Remote DevicesMackie Control.
5Set the MIDI Input and the MIDI Output to MONTAGE M-2 or MONTAGE M
Port2.
6(Optional) Assign desired functions to F1–F8 of User Commands.
1Select Logic Pro XPreferencesAdvanced and check Show
Advanced Tools.
2Logic Pro XControl SurfacesSetup… to call up the dialog.
3From NewInstall…, select Mackie Control of Mackie Designs.
4Set the Output Port and the Input Port of Mackie Control to MONTAGE M
Port2.
5(Optional) Logic Pro XControl SurfacesController Assignments... to
set Zone to Control Surface: Mackie Control and assign functions to
Control F1–F8.
Cubase
Logic Pro
100
1SetupPeripherals… to open the dialog.
2Select the MIDI Controllers tab.
3Set the Type to HUI and set Receive From and Send To to MONTAGE M-2
or MONTAGE M, Port2 of Predefined.
1LivePreferences… to open the dialog.
2Select the Link/MIDI tab.
3Select MackieControl for the Control Surface.
4Set the Input and the Output to MONTAGE M-2 or MONTAGE M Port2.
5(Optional) Assign desired functions to F1–F8 by setting the operation of
MIDI notes F#2–C#3 in the Edit MIDI Map of the Options menu.
Pro Tools
Live
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You connect a smart device such as a smartphone and a tablet to the MONTAGE M.
Smart device apps that are compatible with the MONTAGE M provide many more convenient
and enjoyable ways to use this musical instrument.
For more information on the apps and supported devices, refer to the Yamaha website.
For details on how to connect the devices, refer to the “Smart Device Connection Manual,”
which is available on the Yamaha website. For audio signal transfer using iOS, refer to the
connection instructions in the document that use a Lightning to USB Camera Adapter.
To connect a smart device, open the [UTILITY] → Settings screen to set the USB Driver Mode
to Generic.
Connecting a smart device
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Using USB cables and standard MIDI cables (that are commercially available), you can connect
an external MIDI instrument to the MONTAGE M.
You can play an external MIDI instrument from the built-in keyboard, or play the tone generator
block from an external MIDI keyboard or sequencer.
Make sure to match the MIDI Transmit Channel of the external MIDI instrument with the MIDI
Receive Channel of the MONTAGE M.
To set the MIDI Receive Channel of the MONTAGE M, use MIDI I/O Ch. for Parts having
Keyboard Control is set to On, and Tx/Rx Ch. for Parts having Keyboard Control set to Off. If the
Part Mode is set to External, the Part will not receive MIDI messages from the external device.
For more information on MIDI Transmit Channel of the external MIDI keyboard, refer to the
owner’s manual of the MIDI Keyboard you are using.
Use the Zone function if you would like to play sounds from both the internal tone generator
block and the external sound module.
When you wish to play the sound only from the external sound module, lower the volume on the
MONTAGE M, or set Local Control to OFF from: [UTILITY] → Settings → MIDI I/O.
To set the receive channel on the external MIDI device, refer to the owner’s manual of the MIDI
Keyboard you are using.
The MIDI output channel on this instrument should be set to a different value, depending on
whether there are any Parts with Part Mode set to External.
When there are no Parts with Part Mode set to External, MIDI I/O Ch. is used for Part Common
or a Part with Keyboard Control set to On. Tx/Rx Ch. is used for a Part with Keyboard Control
set to Off.
When there are any Parts with Part Mode set to External, Tx Ch. is used for Part Common or a
Part with Keyboard Control set to On. Tx Ch. is used for the Part with the Keyboard Control set
to Off. Any Parts with Part Mode set to Internal will not transmit MIDI messages.
NOTE
You can use either the [USB TO DEVICE] or MIDI terminals to connect the external MIDI instrument.
By connecting a USB MIDI keyboard to the [USB TO DEVICE] terminal, you can use the
connected keyboard just like the built-in keyboard, depending on the specifications of that
Connecting External MIDI Instruments
Connecting a USB MIDI keyboard to the [USB TO DEVICE] terminal
103
keyboard.
NOTICE
MIDI communication with a device connected via the [USB TO DEVICE] terminal follows special
rules for allowing the device to behave like a built-in keyboard.
For using MIDI terminals, connect a device with MIDI cables, and then select MIDI from the
[UTILITY] → SettingsMIDI I/O.
The rating of the USB TO DEVICE terminal is a maximum of 5 V/500 mA for each terminal.
Do not connect USB devices having a rating above this, since this can cause damage to the
instrument itself.
Use an AB-type USB cable of less than 3 meters.
Compatible MIDI devices
USB class-compliant MIDI devices
USB MIDI keyboards
Compatible Yamaha MIDI devices
CP1, CP4 STAGE, CP40 STAGE, CP88, CP73, MODX, MODX+, MONTAGE, MOTIF XF,
MOXF, MX, reface, YC
Special notes concerning MIDI communication
MIDI communication is one-way only (sent from the external MIDI device and received by the
MONTAGE M).
All MIDI data is received regardless of the MIDI IN/OUT and MIDI I/O Ch. settings.
For Parts with Keyboard Control set to on, data received on all corresponding channels is
shared.
(For example, when Keyboard Control for Parts 1 to 3 is set to on, data received from any of
channels 1 to 3 will be delivered to all Parts 1 to 3.)
Each Part with Keyboard Control set to off receives the data of only the corresponding
channel for the Part.
Connecting an external MIDI device to MIDI terminals
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Screens and parameters
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Refer to the Quick Guide for the information shown on the Main display.
The information shown on the Sub display varies depending on what you are editing or what
you selected with the [QUICK EDIT] button.
Indicators Description
1What you are
editing
Shows what you are editing with Quick Edit (such as a Performance or Part) on the
Sub display.
2Tabs Shows the parameters for what you are editing.
Use the Tab selection buttons to change tabs.
3Page Shows the pages on the tab.
Use the Tab PAGE buttons to change pages.
4Parameter area Shows the values, switches, and parameter names.
Use Knobs 1-8 to change the settings.
The RingFM parameter for AN-X Part Edit shown on the Sub display corresponds to the
Ring Level and FM Level parameters shown on the Main display.
By moving the knob, you can change the ratio of these modulations.
Viewing the screens
Information on the Main display
Information on the Sub display
About the RingFM parameter
106
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The Performance screen lets you select a Performance for playing on the keyboard or modify
the Performance settings to customize the Performance.
Contents
Performance screen
Home
Motion Control
Super Knob
Knob Auto
Super Knob Motion Sequencer Edit
User Curve Edit
Mixing
Scene
Play/Rec
Pattern
Pattern Edit screen
Overview
Note
Quantize
Velocity
Gate Time
Cresc.
Transpose
Roll
Track
Copy/Exchange
Mix
Append
Split
Clear
Divide Drum Tr
108
Operation
Song/Event
Get Phrase
Put Phrase
Erase Event
User Arp
Play FX
Chain
Song
Put Track to Arpeggio
Audio
Smart Morph
Play
Edit
Analyze
Super Knob
Job
Home
Press the [PERFORMANCE] button.
Tap the (Home) icon
109
(1) Performance Name
Shows the name of the selected Performance.
Tapping on the name calls up the context menu for Category Search, Edit, and Property.
You can check the status of the Performance with the following flags.
A star will be shown when you turn on the Favorite switch. The same star will be shown
on the Performance Category Search screen.
The blue flag will be shown when you change a parameter in the Performance. The Edit
flag will be turned off when you save the settings with the [STORE] button.
(2) Performance Attribute
The Performance attributes will be shown.
Attribute Description
Performances using the AWM2 sound engine.
(in one color) Performances using the FM-X sound engine.
(in two colors) Performances using an FM-X Part containing the Smart Morph information
Performances using the AN-X sound engine
Performances featuring Motion Control
Favorite Flag ( )
Edit Flag ( )
110
Attribute Description
Performances that support Seamless Sound Switching
* Performances that combine multiple sound engine types are indicated with the “+” sign.
(3) Oscilloscope
Shows the waveform of the Main L&R output.
(4) Part Indicator
When the cursor is on the Performance Name or on Parts 1 to 8, the status for Parts 9 to
16 will be shown.
When the cursor is on Parts 9 to 16, the status for Parts 1 to 8 will be shown.
Nothing will be shown when Parts 9 to 16 are not used.
(5) View area for various parameters
Different parameters will be shown in this view area depending on the Display Mode.
(6) Part Name
Part Type and Category, or Part Name will be shown.
You will see the context menu for Category Search, Edit, Copy, and Property when you
tap on the Part Name.
When a Part other than Part 1 is selected and the sound is already set for that Part, the
context menu for Category Search, Edit, Copy, and Delete is shown.
Tap [+] to add a Part.
(7) Keyboard Control Switch
Keyboard Control is used for selecting Parts to play on the keyboard.
When Keyboard Control is set to On, Parts with Keyboard Control set to On can
simultaneously be played, if the Part is set to Common or Keyboard Control for the Part is
set to On.
When Keyboard Control is set to Off, you can play the Part on the keyboard only when
that Part is selected.
Settings: Off, On
(8) Part Mute
Switches Part Mute on or off.
Settings: Off, On
(9) Part Solo
Switches Part Solo on or off.
Settings: Off, On
(10) Part Volume
Sets the volume for the Part.
Settings: 0–127
(11) Part Level Meter
Shows the audio output level for the Part.
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(12) [+] (Add)
When you tap [+], the Part Category Search screen or the Performance Merge screen
opens, allowing you to add a Part to the Performance.
(13) Switching the Display Mode
(14) Changing the View Mode
When you change the Display Mode, different parameters will be shown in the view area of the
Home screen.
You can select a different Display Mode by moving the corresponding display knob.
Opens the Navigation screen.
Opens the Fx Overview screen.
Opens the Control View screen.
Turns the Favorite switch on or off.
Settings: Off, On
Switching the Display Mode
Range
Navigation
Fx Overview
Control View
Favorite
Note Limit
112
Sets the note range (the lowest and the highest notes) for the Part.
When the first note specified is lower than the second (for example, C5 to C4), the notes in the
ranges C−2 to C4 and C5 to G8 will be played.
Settings: C−2–G8
Sets the velocity range for the Part.
Settings: 1–127
Sets the output level (Return Level) of the signals processed by the Variation Effect.
Settings: 0–127
Sets the output level (Return Level) of the signals processed by the Reverb Effect.
Settings: 0–127
Sets the Pan of the selected Performance.
Settings: L63–C–R63
Sets the volume of the selected Performance.
Settings: 0–127
Velocity Limit
FX/Pan
Var Return
Rev Return
Pan
Volume
Var (Part Variation Send)
113
Sets the level of the signals sent to the Part Variation Effect.
Settings: 0–127
Sets the level of the signals sent to the Part Reverb Effect.
Settings: 0–127
Sets the dry level (or the level of the signals not processed by the System Effect) of the Part.
Settings: 0–127
Sets the Pan position (in the stereo field) for the Part.
Settings: L63–C–R63
Changes the Arpeggio selection.
Settings: 1–8
Changes the Motion Sequence selection.
Settings: 1–8
Sets Portamento on or off for Parts having the Portamento Part Sw set to On.
This switch is linked to the [PORTAMENTO] button on the top panel.
Rev (Part Reverb Send)
Dry (Part Dry Level)
Pan (Part Pan)
Arp/MS/Porta
Arp Select
MS Select
Portamento Switch
114
Settings: Off, On
Sets the time length (or speed) for the pitch transition of Portamento.
This is specified as an offset value to the Part Portamento time.
Settings: −64–+63
Sets the Arpeggio on or off for the Part.
When both Arpeggio and Arpeggio Hold are set to On, this is shown as “Arp Hold On.” When
the Arpeggio is set to on, you can switch Arp Hold On or Off by simultaneously holding down the
[SHIFT] button and tapping the Arp On/Off button on the screen.
Settings: Off, On
Sets Motion Sequencer for the Part on or off.
Settings: Off, On
Sets Portamento for the Part on or off.
Settings: Off, On
Sets the time length of the pitch transition for Portamento of the Part.
Settings: 0–127
Portamento Time
Arp On/Off (Arpeggio Part Switch)
MS On/Off (Motion Sequencer Part Switch)
Prt On/Off (Portamento Part Switch)
Time (Portamento Part Time)
Mode/Transpose
115
Sets the MIDI channel for input and output of the Part Common and the Part having the
Keyboard Control Switch set to ON.
Settings: Ch1–Ch16
Shifts the pitch of the keys in octaves.
This is linked to the OCTAVE buttons on the top panel.
Settings: −3–+3
Shifts the pitch of the keys in semitones.
Settings: −11semi–+11semi
NOTE
For any notes outside the pitch range between C−2 and G8 (the range that can be played on this instrument),
the resulting notes will sound one octave higher (or lower.)
Sets the Internal tone generator (Int) or the external sound module (Ext) for playing on the
keyboard.
Settings: Int, Ext
Sets the channel for transmitting and receiving MIDI messages for the Zone when Part Mode is
set to Internal and the Keyboard Control Switch is set to Off.
Settings: Ch1–Ch16, Off
Sets the channel for transmitting and receiving MIDI messages for the Zone when Part Mode is
set to External.
Settings: Ch1–Ch16
Shifts the pitch of the zone in octaves.
Settings: −3–+0 (standard)–+3 (in octaves)
Shifts the pitch of the zone in semitones.
Settings: −11–+0 (standard)–+11
MIDI I/O Ch.
Octave Shift (Keyboard Octave Shift)
Transpose (Keyboard Transpose)
Int/Ext (Part Mode)
Ch (Tx/Rx Ch)
Ch (Transmit Ch)
Oct (Zone Octave)
Trans (Zone Transpose)
116
Changes the sound by setting the cutoff frequency of the filter.
When the Low Pass Filter is selected, you can make the sound brighter by setting larger values
here, or darker by setting smaller values.
This is specified as an offset value to the filter cutoff frequency for the Part.
Settings: −64–+63
Adds characteristics to the sound by adjusting the signal level near the cutoff frequency.
This is specified as an offset value to the filter resonance for the Part.
Settings: −64–+63
Sets the range of the cutoff frequency change by the FEG.
This is specified as an offset value to the Part FEG Depth.
Settings: −64–+63
Changes the sound by setting the cutoff frequency of the filter. When the Low Pass Filter is
selected, you can make a brighter sound by setting a larger value to this parameter, and a
darker sound by setting a smaller value.
This is specified as an offset value to the filter cutoff frequency set on the Filter Type screen.
Settings: −64–+63
Filter
Cutoff (Cutoff Frequency)
Resonance
FEG Depth
Cut (Part Cutoff Frequency)
Res (Part Resonance)
117
Adds special tonal variation in the sound by adjusting the signal level near the cutoff frequency.
This is specified as an offset value to the filter resonance set on the Filter Type screen.
Settings: −64–+63
Sets the range of the cutoff frequency change controlled by the Filter EG setting in the Filter
Type screen.
When it is set to 0, the settings in the Filter Type screen will be used as is.
Settings: −64–+63
You can access more detailed information from the Home screen by using View Mode.
You can select a different View Mode by moving the corresponding display knob.
When the cursor is on the Performance Name, pressing the [PERFORMANCE] button also
changes the view.
Shown when the View Mode is set to Part Info and the current Part is a Normal Part (AWM2).
(1) Element Sw (Element Switch)
(2) Element Level
Switches the Element On or Off.
Settings: Off, On
FEG (Part FEG Depth)
Changing the View Mode
Element Sw/Level
Element Sw (Element Switch)
118
Sets the output level for the Element.
Settings: 0–127
Shown when the View Mode is set to Part Info and the current Part is a Drum Part.
Sets the output level for the Drum Key.
Settings: 0–127
Shown when the View Mode is set to Part Info and the current Part is a Normal Part (FM-X).
Element Level
Drum Key
Drum Key Level
Algorithm
Algorithm (Algorithm Number)
119
Changes the Algorithm.
Tapping the Algorithm image calls up the Algorithm Search screen.
Settings: Refer to the Data List.
Sets the feedback level.
Settings: 0–7
Shown when the View Mode is set to Part Info and the current Part is a Normal Part (AN-X).
(1) 1–3 (Oscillator 1–3)
(2) N (Noise)
(3) Oscillator Level
(4) Noise Level
(5) Filter 1, 2
(6) Amplifier
Sets the output level for the Oscillator.
Settings: 0–511
Sets the noise level.
Settings: 0–511
Feedback (Feedback Level)
Virtual Analog
Oscillator Level
Noise Level
120
Opens the OSC/Tune screen for Part Edit (AN-X).
Opens the Noise screen for Part Edit (AN-X).
Opens the Filter Type screen for Part Edit (AN-X).
Opens the Amp EG screen for Part Edit (AN-X).
Shown when the View Mode is set to Smart Morph.
The map will not be shown when there is no Smart Morph information.
Shown when the View Mode is set to Motion Seq.
Shows the lane set in the View Lane of the current Part.
1–3 (Oscillator 1–3)
N (Noise)
Filter 1, 2
Amplifier
Smart Morph
Motion Seq
121
Shown when the View Mode is set to VelocityNote.
This is convenient for setting velocity splits when using multiple Parts.
Shown when the View Mode is set to PartNote or Part Info and the current Part is
Common.
VelocityNote
PartNote
122
On the Motion Control screen, you can set the Motion Control settings applied to the entire
Performance.
In the Super Knob screen, you can set the values for controlling the Super Knob.
You can set a link between the Super knob and each of the assignable knobs.
Operation
[PERFORMANCE] → Motion ControlSuper Knob
(1) Super Knob Link
(2) Assignable Knob 1–8 Value
Motion Control
Super Knob
123
(3) Assignable Knob 1–8 Value Left
(4) Assignable Knob 1–8 Value Mid
(5) Assignable Knob 1–8 Value Right
Sets the Motion Sequencer for the entire Performance on or off.
This switch is linked to the [MSEQ ON/OFF] button on the top panel.
Settings: Off, On
Sets the Motion Sequencer used for the Super Knob on or off.
Settings: Off, On
Sets the lighting pattern of the Super knob.
Settings: Off, Type 1, Type 2-1, Type 2-2, Type 3-1, Type 3-2, Type 4-1, Type 4-2, Type 5-1,
Type 5-2, Type 6, Type 7-1, Type 7-2, Type 8-1, Type 8-2, Type 9, Type 10, Type 11,
Type 1B, Type 2-1B, Type 2-2B, Type 3-1B, Type 3-2B, Type 4-1B, Type 4-2B, Type
5-1B, Type 5-2B, Type 6B, Type 7-1B, Type 7-2B, Type 8-1B, Type 8-2B, Type 9B,
Type 10B, Type 11B, Rotary 1, Rotary 2, Rotary 3, Rotary 4, Rotary 5, Rotary 6,
Rotary 7, Rotary 8, Rotary 9, Rotary 10
Sets the Super Knob value.
Settings: 0–1023
Set the Mid value for the Super Knob.
Settings: Off, 1–1022
Opens the Common Edit Control Assign screen for setting the parameters controlled by the
Super Knob.
Sets the corresponding knob to link to the Super Knob.
When these switches are set to Off, the operation of the Super Knob will not affect the
parameter of the knob.
Settings: Off, On
MS Master (Motion Sequencer Master Switch)
Super Knob MS (Super Knob Motion Sequencer Switch)
LED Pattern
Super Knob (Super Knob Value)
Mid Position
Edit Super Knob
Super Knob Link
124
Shows the current values for the Assignable knobs (Knobs 1 to 8).
Settings: 0–1023
Shows the value of the assignable knobs (Knobs 1–8) when the Super Knob Value is set to 0
(or the Super Knob is turned all the way to the left).
Settings: 0–1023
Shows the value of the assignable knobs (Knobs 1–8) when the Super Knob Value is set to Mid
Position.
This parameter is not available when the Mid Position is Off.
Settings: 0–1023
Shows the value of the assignable knobs (Knobs 1–8) when the Super Knob Value is set to
1023 (or the Super Knob is turned all the way to the right).
Settings: 0–1023
NOTE
When you set Value Left to a smaller value and Value Right to a larger value, Knobs 1–8 will move in the
same direction as the Super Knob.
When you set Value Right to a smaller value and Value Left to a larger value, Knobs 1–8 will move in the
opposite direction to the Super Knob.
In the Knob Auto screen, you can set the Motion Sequencer for the Super Knob (Super Knob
Motion Sequencer).
You can set the Motion Sequencer to automatically control the Super Knob value.
Only one Lane can be used by the Super Knob.
NOTE
Up to eight Lanes can be used at the same time for the entire Performance. However, the Lane set for the
Super Knob is not included in the eight referred to here.
Operation
[PERFORMANCE] → Motion ControlKnob Auto
Assignable Knob 1–8 Value
Assignable Knob 1–8 Value Left
Assignable Knob 1–8 Value Mid
Assignable Knob 1–8 Value Right
Knob Auto
125
Sets the Motion Sequencer for the entire Performance on or off.
This switch is linked to the [MSEQ ON/OFF] button on the top panel.
Settings: Off, On
Sets the Super Knob Motion Sequencer on or off.
Settings: Off, On
Sets Knobs to be affected by the operation of the Super Knob.
Settings: Off, On
Sets to receive the signals from the [MSEQ TRIGGER] button.
When set to On, the Motion Sequence will not be played back unless you press the [MSEQ
TRIGGER] button.
Settings: Off, On
Changes the Motion Sequence type selection.
Settings: 1–8
Sets randomness of the changes in the Step value of the sequence.
Settings: 0–127
Motion Seq Master Sw (Motion Sequencer Master Switch)
Super Knob MS Sw (Super Knob Motion Sequencer Switch)
MS FX (Super Knob Motion Sequencer FX Receive)
Trigger (Super Knob Motion Sequencer Trigger Receive)
Sequence Select (Motion Sequence Select)
SK MS Random (Super Knob Motion Sequencer Randomness)
126
Opens the Motion Sequence screen.
Selects the speed and the timing for the playback of the Super Knob Motion Sequence.
Settings: Off, Tempo, Beat
Off: Plays back the Super Knob Motion Sequencer alone.
Tempo: Plays back at the Performance tempo.
Beat: Plays back in sync with the beat.
Sets the playback speed for the Motion Sequence.
This parameter is available when Super Knob Motion Sequencer Sync is set to Off.
Settings: 0–127
Sets the delay time for starting playback of the Motion Sequence when Sync is set to Off.
Settings: 0–127
Sets the time to reach the maximum amplitude for the Motion Sequence when Sync is set to
Off.
Settings: 0–127
Sets the percentage for stretching or compressing the Super Knob Motion Sequencer
playback time.
This parameter is available when Super Knob Motion Sequencer Sync is set to something
other than Off.
Settings: 50%–6400%, Common
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Common: The Unit Multiply value set in the Common Edit is applied.
Edit Sequence
Sync/Speed tab
Sync (Super Knob Motion Sequencer Sync)
When Sync is set to Off
Speed (Super Knob Motion Sequencer Speed)
Delay Time (Super Knob Motion Seq Lane Key On Delay Time Length)
Fade In Time (Super Knob Motion Seq Lane Fade In Time Length)
When Sync is set to something other than Off
Unit (Super Knob Motion Sequencer Unit Multiply)
Delay Steps (Super Knob Motion Seq Lane Key On Delay Step Length)
127
Sets the delay time for starting the playback of the Motion Sequence when Sync is set to
something other than Off.
Settings: 0–32
Sets the time to reach the maximum amplitude for the Motion Sequence when Sync is set to
something other than Off.
Settings: 0–32
Sets the velocity range (lowest and highest values) for playing back the Motion Sequence.
Settings: 1–127
Resets the Motion Sequence playback when you press any key on the keyboard.
This parameter is not available when the Trigger is On.
Settings: Off, Each-On, 1st-On
Each-On: Each time you play any note, playback starts from the beginning.
1st-On: When you play a note, the sequence will be reset at the first note, and
playback starts from the beginning. When second or subsequent notes are played
while the first note is held, the sequence is not reset until another first note is
played.
Sets the Motion Sequence to loop playback (in repeats) or one-shot playback.
Settings: Off, On
Specifies the starting point for loop playback of the Motion Sequence.
Settings: 1–16 (should be below the Length setting)
Sets the Motion Sequence length.
Settings: 1–16 (should be above the Loop Start setting)
Sets the length of a step in the Motion Sequence (as a note value).
Settings: 60, 80, 120, 160, 240, 320, 480
Fade In Steps (Super Knob Motion Seq Lane Fade In Step Length)
Vel Limit (Super Knob Motion Sequencer Velocity Limit)
Loop/Length tab
Key On Reset (Super Knob Motion Sequencer Key On Reset)
Loop (Super Knob Motion Sequencer Loop)
Loop Start (Super Knob Motion Sequencer Loop Start)
Length (Super Knob Motion Sequence Length)
MS Grid (Super Knob Motion Sequence Grid)
128
The setting screen for the Super Knob Motion Sequencer.
You can create a sequence of up to 16 steps.
Specifies the starting point for the loop playback of the Motion Sequence.
Settings: 1–16 (should be below the Length setting)
Sets the Motion Sequence length.
Settings: 1–16 (should be above the Loop Start setting)
Sets the length of a step in the Motion Sequence (as a note value).
Settings: 60, 80, 120, 160, 240, 320, 480
Changes the Motion Sequence type selection.
Settings: 1–8
Sets the polarity of the Motion Sequence.
Settings: Unipolar, Bipolar
Unipolar: Only positive values are used for the parameter change.
Bipolar: Both positive and negative values are used for the parameter change.
Super Knob Motion Sequence Edit
Loop Start (Super Knob Motion Sequencer Loop Start)
Length (Super Knob Motion Sequence Length)
MS Grid (Super Knob Motion Sequence Grid)
Sequence Select (Motion Sequence Select)
Polarity (Super Knob Motion Sequence Polarity)
Amplitude (Super Knob Motion Sequence Amplitude)
129
Sets the degree of changes in the Motion Sequence.
Settings: 0–127
Sets the smoothness of the changes in the Motion Sequence over time.
Settings: 0–127
Shows various Jobs.
Sets the value for each step in the Motion Sequence.
You can use Control sliders 1 to 8 to change the values for Steps 1 to 8 and Steps 9 to 16.
Settings: 0–127
Sets the type and direction of each step in the Motion Sequence.
Settings: A, B, Reverse A, Reverse B
Selects a parameter change curve for Pulse A and Pulse B.
Use the Super Knob Motion Sequence Step Type to select which of the curve types to use for
each step.
The vertical axis represents the time while the horizontal axis represents the step value.
Settings: (When a preset bank is selected) Standard, Sigmoid, Threshold, Bell, Dogleg, FM,
AM, M, Discrete Saw, Smooth Saw, Triangle, Square, Trapezoid, Tilt Sine, Bounce,
Resonance, Sequence, Hold, Harmonic, Steps
(When a user bank is selected) User 1–32
(When a library file is loaded) Curves used in Library 1–16
Adjusts the shape of the step curve in the Motion Sequence.
This setting may not be available depending on the curve type. Also, the range for the
parameter value differs depending on the curve type.
Enables or disables the use of the knobs for controlling the step curve shape of the Motion
Sequence.
Smooth (Super Knob Motion Sequence Smoothness)
Job
Super Knob Motion Sequence Step Value
Super Knob Motion Sequence Step Type
Pulse A (Super Knob Motion Sequence Step Curve Type A)
Pulse B (Super Knob Motion Sequence Step Curve Type B)
Prm 1 (Super Knob Motion Sequence Step Curve Parameter 1)
Prm 2 (Super Knob Motion Sequence Step Curve Parameter 2)
Control (Super Knob Motion Sequence Step Curve Shape Control Switch)
130
Shown only when MS FX is set to On. This setting may not be available depending on the curve
type.
Settings: Off, On
Saves (stores) the edited Motion Sequence.
Loads the Motion Sequence.
Copies the Motion Sequence.
This is the setting screen for the User Curve.
You can create either an 8-point linear curve or an 8-step curve.
Indicates the current curve number.
Settings: 1–32
You can save the curve you are editing under a new name.
Tapping on the name calls up the onscreen keyboard, allowing you to enter a name.
Store Sequence
Load Sequence
Copy Sequence
User Curve Edit
Curve No. (Curve Number)
Curve Name
Curve Type
131
Sets the Curve type.
Settings: Linear, Step
Sets the input level for the curve.
Input 1 is fixed to the value 0.
Input 8 is fixed to the value 1023 when the Curve Type is set to Linear.
Settings: 0–1023
Sets the output level for the curve.
Settings: 0–1023
On the Mixing screen, you can change the mix by adjusting the volume of each Part and make
effect settings.
The settings in the Mixing screen are saved (stored) in the Performance.
Operation
[PERFORMANCE] → Mixing
Changes the view.
Settings: Part 1–16, Audio (Part 1–8, Audio part, Master)
Input
Output
Mixing
Part 1–16 (Part 1–16 Switch)
Audio (Audio Switch)
132
Sets the mix for Parts 1 to16.
(1) Part Category
(2) Keyboard Control
(3) Volume
(4) Part Level Meter
The Main category of the selected Part is shown.
Tapping on the name calls up the context menu for Category Search, Edit, and Property.
When a Part other than Part 1 is selected and the sound is already set for that Part, the context
menu for Category Search, Edit, Copy, and Delete appears.
Tap [+] to add a Part.
Settings: Refer to the Data List.
Switches between Mute/Solo view and Keyboard Control view.
Switches Mute and Solo for the Part on or off.
Settings: Off, On
When the Part 1–16 view is selected
Part Category
Mute/Solo Switch
Kbd Ctrl Switch
Mute (Part Mute)
Solo (Part Solo)
Keyboard Control
133
Switches Keyboard Control on or off.
For Parts 9 to 16, the buttons will not be shown since Keyboard Control cannot be set to On for
those Parts.
Settings: Off, On
Switches between the 2-band EQ view and 3-band EQ view of Parts 1 to 16.
Settings: 3-band, 2-band
Shows the EQ setting either in 3-band or 2-band views.
Tapping on the area calls up the context menu of Part EQ.
Sets the level of the signals sent from Parts 1 to 16 to the Reverb Effect.
Settings: 0–127
Sets the level of the signals sent from Parts 1 to 16 to the Variation Effect.
Settings: 0–127
Sets the dry level (or the level of the signals not processed by the System Effect) of Parts 1 to
16.
Settings: 0–127
Sets the Pan position (in the stereo field) for Parts 1 to 16.
Settings: L63–C–R63
Sets the volume for Parts 1 to 16.
Settings: 0–127
Shows the level for Parts 1 to 16.
3-band (3-band EQ Switch)
2-band (2-band EQ Switch)
EQ (Equalizer)
Rev Send (Reverb Send)
Var Send (Variation Send)
Dry Level
Pan
Volume
Part Level Meter
When the Audio view is selected
134
Sets the mix for the Audio Part.
(1) Part Category
(2) Digi (Digital Part)
(3) Main (USB Main Part)
(4) Asgn (USB Assign Part)
(5) AD (A/D Part)
(6) Mst (Master)
(7) A/D Part EQ
(8) Master EQ
(9) Digital Part Volume
(10) Part Level Meter
(11) Digi (Digital Part Level Meter)
(12) USB Main Monitor Volume
(13) Main (Main L&R Level Meter)
(14) USB Assign Monitor Volume
(15) Asgn (Assign L&R Level Meter)
(16) A/D Part Volume
(17) AD (A/D Part Level Meter)
(18) Performance Volume
The Main category of the selected Part is shown.
Tapping on the name calls up the context menu for Category Search, Edit, and Property.
When a Part other than Part 1 is selected and the sound is already set for that Part, the context
menu for Category Search, Edit, Copy, and Delete appears.
Tap [+] to add a Part.
Part Category
135
Settings: Refer to the Data List.
Tapping on the name calls up the context menu for Edit.
Switches between the Mute/Solo view and Keyboard Control view.
Switches Mute and Solo for the Part on or off.
Settings: Off, On
Tapping on the area calls up the context menu of Part EQ.
Sets the level of the signals sent from the Digital Part or A/D Part to the Reverb Effect.
Settings: 0–127
Sets the level of the signals sent from the Digital Part or A/D Part to the Variation Effect.
Settings: 0–127
Sets the dry level (or the level of the signals without the System Effect) of the Digital Part or A/D
Part.
Settings: 0–127
Sets the Pan (location in the sound field) of the Digital Part or A/D Part.
Digi (Digital Part)
Main (USB Main Part)
Asgn (USB Assign Part)
AD (A/D Part)
Mst (Master)
Mute/Solo Switch
Kbd Ctrl Switch
Mute (Part Mute)
Solo (Part Solo)
A/D Part EQ
Digital Part Reverb Send
A/D Part Reverb Send
Digital Part Variation Send
A/D Part Variation Send
Digital Part Dry Level
A/D Part Dry Level
Digital Part Pan
A/D Part Pan
136
Settings: L63–C–R63
Sets the volume for the Audio Part.
Settings: 0–127
Shows the 5-band parametric EQ.
Tapping on the name calls up the context menu for Master EQ Edit.
Sets the output level (Return Level) of the signals processed by the Reverb or Variation Effect.
Settings: 0–127
Sets the level of the signals sent to the Reverb Effect.
Settings: 0–127
Sets the level of the signals sent to the Variation Effect.
Settings: 0–127
Sets the Pan (location in the sound field) of the Performance.
This parameter value offsets the pan setting for each Part.
Settings: L63–C–R63
Sets the volume for the Performance.
Settings: 0–127
Digital Part Volume
A/D Part Volume
USB Main Monitor Volume
USB Assign Monitor Volume
Master EQ
Rev Return (Reverb Return)
Var Return (Variation Return)
Rev Send (Reverb Send)
Var Send (Variation Send)
Pan (Performance Pan)
Performance Volume
Part Level Meter
Digi (Digital Part Level Meter)
Main (Main L&R Level Meter)
Asgn (Assign L&R Level Meter)
AD (A/D Part Level Meter)
137
Shows the level of Parts 1 to 8 and Audio Part.
On the Scene screen, you can register the settings for the Arpeggio type, Motion Sequence
type, and Part parameters to each of the SCENE buttons.
On this screen, set the appropriate Memory (Memory Switch) On, and edit the desired
parameter values so that you can save the settings to the Scene.
NOTE
The Scene function can be set from a screen other than Scene. You can change the assigned Scene
parameters by moving the corresponding knobs and sliders and registering the settings by simultaneously
holding down the [SHIFT] button and pressing the desired SCENE button.
Operation
[PERFORMANCE] → Scene
(1) Scene Select
Select a Scene tab to register the settings.
The Scene1 to Scene8 tabs are linked to the SCENE buttons on the top panel.
Settings: 1–8
Selects each of the parameter values such as Arpeggio, Motion Sequencer, Super knob, Super
knob link, Mixing, Keyboard Control, Amplitude EG, and Arp/MS FX to register to the Scene.
When these switches are set to Off, the parameter values will not be shown on the display even
when the corresponding tabs are selected.
Scene
Scene Select
Memory (Memory Switch)
138
Settings: Off, On
Changes the view between Part 1–16 and Common.
The views are available in the Mixing 1, Mixing 2, Kbd Ctrl, AEG, Arp/MS FX1, and Arp/MS FX2
tabs.
By setting Offset to Off, you can use smaller increments to set some of the Scene parameters.
Shown on the Mixing 1, Mixing 2, and AEG tabs.
Settings: Off (Absolute), On (Offset)
Sets the Motion Sequencer on or off for the entire Performance.
Settings: Off, On
Changes the Motion Sequence Selection.
Settings: 1–8
Sets the Arpeggio on or off for the entire Performance.
Settings: Off, On
Changes the Arpeggio selection.
Settings: 1–8
Part 1–16 / Common
Offset (Scene Mixing / AEG Value Mode Switch)
When the Memory Switches for Arp and Motion Seq are set to On
Motion Seq Master (Motion Sequencer Master Switch)
Motion Seq Select (Motion Sequence Select)
Arp Master (Arpeggio Master Switch)
Arp Select (Arpeggio Select)
When the Memory Switches for Super Knob and Link are set to On
139
Sets the Super Knob value.
Settings: 0–1023
Sets the link between the Super Knob and Assignable Knobs 1–8.
When this switch is set to Off, operation of the Super knob will not affect the parameters of the
Assignable knobs.
Settings: Off, On
Part 1–16 view: Scene parameters for Parts 1–16 are shown.
Common view: Scene parameters for Parts 1–8 and Common are shown.
Common parameters are applied to the entire Performance.
Super Knob (Super Knob Value)
Super Knob Link
When the Memory Switches for Mixing 1 and Mixing 2 are set to On
Mixing 1
140
Sets the Reverb Send for each Part.
Settings: 0–127
Sets the Variation Send for each Part.
Settings: 0–127
Sets the Dry Level of each Part.
Settings: 0–127
Sets the Pan for each Part.
Settings: L63 –C–R63
Sets the Volume for each Part.
Settings: 0–127
Sets the Reverb Return.
Settings: 0–127
Sets the Variation Return.
Settings: 0–127
Sets the Pan for the Performance.
Settings: L63 –C–R63
Part 1–16 view
Rev Send (Reverb Send)
Var Send (Variation Send)
Dry Level
Pan
Volume (Part Volume)
Common view
Rev Return (Reverb Return)
Var Return (Variation Return)
Pan (Performance Pan)
Mixing 2
Part 1–16 view
When Offset is set to On
Cutoff (Cutoff Frequency)
141
Sets the cutoff frequency for each Part.
Settings: −64–+63
Sets the filter resonance or filter width for each Part.
Settings: −64–+63
Sets the FEG depth for each Part.
Settings: −64–+63
By setting Offset to Off, some Scene parameters can be finely-adjusted.
Settings: (FM-X, AN-X): 0–1023
Settings: (FM-X): 0–127
Settings: (AN-X): 0–255
Settings: (AN-X): −9600–+9600
NOTE
It is recommended to set Offset to On when you wish to use both Smart Morph and Scene.
Switches Mute for the Part on or off.
Settings: Off, On
Sets the volume for the Part.
Settings: 0–127
Sets the offset value for the cutoff frequency of the Part.
Settings: −64–+63
Res (Filter Resonance/Width)
FEG Depth
When Offset is set to Off
Cutoff
Resonance
FEG
Mute (Part Mute)
Volume (Part Volume)
Common view
Cutoff (Cutoff Frequency)
142
Sets the offset value for the filter resonance or filter width of the Part.
Settings: −64–+63
This is specified as an offset value to the Part FEG Depth.
Settings: −64–+63
Switches Keyboard Control for the Part on or off.
When Keyboard Control for the Part is set to Off, no sound will be produced when you play the
keyboard.
Settings: Off (gray), On (green)
Res (Filter Resonance/Width)
FEG Depth
When the Memory Switch for Kbd Ctrl is set to On
Kbd Ctrl (Part Keyboard Control Switch)
When the Memory Switch for AEG is set to On
143
Sets the AEG attack time for the Part.
Settings: −64–+63
Sets the AEG decay time for the Part.
Settings: −64–+63
Sets the AEG sustain level for the Part.
Settings: −64–+63
Sets the AEG release time for the Part.
Settings: −64–+63
By setting Offset to Off, some Scene parameters can be finely-adjusted.
Settings: (AN-X): 0–255
Settings: (AN-X): 0–255
Part 1–16 view
When Offset is set to On
Attack (AEG Attack Time)
Decay (AEG Decay Time)
Sustain (AEG Sustain Level)
Release (AEG Release Time)
When Offset is set to Off
Attack
Decay
144
Settings: (AN-X): 0–511
Settings: (AN-X): 0–255
Sets the offset value to Attack for the Part.
Settings: −64–+63
Sets the offset value to Decay for the Part.
Settings: −64–+63
Sets the offset value to Sustain for the Part.
Settings: −64–+63
Sets the offset value to Release for the Part.
Settings: −64–+63
Sustain
Release
Common view
Attack
Decay
Sustain
Release
When the Memory Switches for Arp/MS FX 1 and Arp/MS FX 2 are set to On
Arp/MS FX 1
Part 1–16 view
Swing
145
Sets the swing value of the Arpeggio or Motion Sequencer for each Part.
Settings: −120–+120
Sets the Unit Multiply value of the Arpeggio or Motion Sequencer for each Part.
Settings: 50%–400%, Common
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Common: The value set in the Unit Multiply common to all Parts is applied.
Sets the Arpeggio gate time rate for each Part.
Settings: 0%–200%
Sets the Arpeggio velocity rate for each Part.
Settings: 0%–200%
Sets the offset value to Swing for each Part.
Settings: −120–+120
Sets the Unit Multiply for all Parts.
Settings: 50%–400%
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Sets the offset value to Arpeggio Gate Time Rate for each Part.
Settings: −100–+100
Sets the offset value to Arpeggio Velocity Rate for each Part.
Settings: −100–+100
Unit (Part Unit Multiply)
Gate Time (Arp Gate Time Rate)
Velocity (Arp Velocity Rate)
Common view
Swing
Unit (Common Unit Multiply)
Gate Time (Arp Gate Time Rate)
Velocity (Arp Velocity Rate)
146
Sets the Motion Sequencer Amplitude for each Part.
Settings: −127–+127
Sets the Motion Sequencer Pulse Shape for each Part.
Settings: −100–+100
Sets the Motion Sequencer Smoothness for each Part.
Settings: −127–+127
Sets the Motion Sequencer Randomness for each Part.
Settings: 0–127
Sets the offset value to Motion Sequencer Amplitude for each Part.
Settings: −127–+127
Sets the offset value to Motion Sequencer Pulse Shape for each Part.
Settings: −100–+100
Sets the offset value to Motion Sequencer Smoothness for each Part.
Settings: −127–+127
Sets the offset value to Motion Sequencer Randomness for each Part.
Settings: −127–+127
Arp/MS FX 2
Part 1–16 view
Amp (Motion Sequencer Amplitude)
Shape (Motion Sequencer Pulse Shape)
Smooth (Motion Sequencer Smoothness)
Random (Motion Sequencer Randomness)
Common view
Amp (Motion Sequencer Amplitude)
Shape (Motion Sequencer Pulse Shape)
Smooth (Motion Sequencer Smoothness)
Random (Motion Sequencer Randomness)
147
On the Play/Rec screen, you can record Patterns and Songs to the Internal memory of this
instrument, and Audio to a USB flash drive, and play back your recordings.
Operation
(1) Link Icon
Shows the name of the selected Pattern.
By tapping on the name, you will see the context menu for Load, Rename, and New Pattern.
You can select a Pattern by using the [INC/YES] and [DEC/NO] buttons when the cursor is on
the Pattern Name.
The link icon is shown if the Performance used for recording the Pattern and the selected
Performance are the same. If not, the broken link icon will be shown.
Play/Rec
Pattern
Playback and playback standby
[SONG/PATTERN] button → Pattern
[PERFORMANCE] → Play/RecPattern
[] (Play) button → Pattern
Pattern Name
Link Icon
Performance Name
148
Shows the name of the selected Performance.
NOTE
The blue flag will be shown when you change a parameter in the Performance.
The Tempo Settings screen appears.
Shows the meter for the Pattern.
Sets the position for starting playback and recording, as well as the current position of the
playback.
The number shown on the left is the measure, and the numbers shown on the right are the
beats and clicks.
Sets the tempo for Pattern playback.
Settings: 5–300
Saves the link between the edited Patterns and the Performance used.
NOTE
If you have edited the Performance parameters, you will also need to store the Performance.
Opens the screen for Pattern edit and jobs.
Shows the name of the selected Scene.
This switch is linked to the SCENE buttons on the top panel.
Sets the sequence length of the selected Scene.
Settings: 1–256
Sets the Pattern to start recording or playback the moment you press a key on the keyboard.
Click Settings
Time Signature
Position
Tempo
Store Pattern & Perf Settings (Store Pattern and Performance Settings)
Edit/Job
Scene
Length
Key On Start
149
Settings: Off, On
Enables/disables chain playback.
Settings: Off, On
Undo cancels the last recording action and deletes what has been just recorded.
This button is active when you change any settings to a sequence.
Redo restores the recording that has been canceled by Undo. This button is active only after
Undo has been used.
Switches between Part views.
Operation
Sets the meter of the Scene.
Settings: 1/16–16/16, 1/8–16/8, 1/4–8/4
Chain
Undo
Redo
Part 1–8
Part 9–16
Recording standby
[SONG/PATTERN] button → Pattern → [ ] (Record) button
[PERFORMANCE] → Play/RecPattern → [ ] (Record) button
Time Signature
150
Quantize is a function that corrects the recorded notes to be on the exact fraction of the beat (in
note values).
Settings: Off, 60 (thirty-second note), 80 (sixteenth note triplet), 120 (sixteenth note), 160
(eighth note triplet), 240 (eighth note), 320 (quarter note triplet), 480 (quarter note)
When Loop is set to On, Pattern recording continues in a loop.
Settings: Off, On
NOTE
Pressing the [ ] (Record) button during Song recording sets the recorder to Rehearsal mode and makes
the [ ] (Record) button flash. In Rehearsal mode, playback of the Pattern continues but recording is
temporarily paused, making it useful for practicing. During Song recording, you can press the [ ] (Record)
button to switch between the Recording mode and Rehearsal mode.
Operation
You can delete specific note events by holding down the [SHIFT] button and pressing the key
corresponding to the note you wish to delete.
Alternately, you can tap on the Erase button on the screen to turn on the function, and then
press the corresponding key on the keyboard to delete the note event.
Rec Quantize (Record Quantize)
Loop
Recording
[SONG/PATTERN] button → Pattern → [ ] (Record) button → [ ] (Play) button
[PERFORMANCE] → Play/RecPattern → [ ] (Record) button → [ ] (Play) button
Hold [SHIFT] + key to erase
Erase
151
When you operate a controller during overdub recording, you can delete the existing events of
that controller and record the operation as new events.
Operation
[PERFORMANCE] → Play/RecPattern → (with the Song already recorded) → [ ]
(Record) button → Tap Record Type → Select Overdub from the menu → [ ] (Play) button
Selects from Replace or Overdub recording.
Settings: Replace, Overdub
The Pattern function can be used to record sequences for each Scene.
Cancels the previous action and returns to the previous state.
This is enabled when the action is performed while a sequence exists.
Restores the action canceled using Undo. This is enabled when Undo was used.
Executes the job to the MIDI sequence data.
Overdub recording
Record Type
Pattern Edit screen
Operations common to all tabs of the Pattern Edit screen
Undo
Redo
Execute
152
Operation
Tap to display the main category and subcategories of the Part.
This is linked and also switches display on the Play/Rec screen.
Tap to display the part name.
This is linked and also switches display on the Play/Rec screen.
Displays the mute and solo status for the Part.
Displays the currently selected Scene number.
Transitions to the Save screen. The sequence for the currently selected Scene can be saved as
a file.
Overview
[] (Play) button → Pattern → [EDIT/ ] → Overview
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Overview
Type
Name
Part Mute Icon
Part Solo Icon
Scene
Save As .mid File
Load .mid File
153
Opens the Load screen for loading MIDI files.
You can select the Pattern and Scene to load after you have selected a MIDI file.
Specifies the length of the sequence for the currently selected Scene.
Displays the current position in Scene playback. Specifies the playback location.
Settings: 001–256
Quantization is the process of adjusting the timing of note events by moving them closer to the
nearest exact beat.
You can use this feature, for example, to improve the timing of a performance recorded in real
time.
Operation
Sets the target track for the job.
Settings: All, 1–16
Length
Position
Note
Quantize
[] (Play) button → Pattern → [EDIT/ ] → Note → Quantize
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Note → Quantize
Track
154
Sets the target Scene for the job.
Settings: 1–8
Sets the starting measure position for the job.
Settings: 001–257
Sets the starting beat position for the job.
Settings: Depends on the time signature setting.
Sets the starting Clock position for the job.
Settings: Depends on the time signature setting.
Sets the ending measure position for the job.
Settings: 001–257
Sets the ending beat position for the job.
Settings: Depends on the time signature setting.
Sets the ending Clock position for the job.
Settings: Depends on the time signature setting.
Sets the quantize resolution (the note on which the quantization is based).
Settings: 32nd note, 16th note triplet, 16th note, 8th note triplet, 8th note, 4th note triplet, 4th
note, 16th note + 16th note triplet, 8th note + 8th note triplet
Sets the degree or “magnetic strength” to which Quantize is applied.
A setting of 100% produces exact timing. A setting of 0% results in no quantization.
Settings: 0%–100%
Scene
Start Measure
Start Beat
Start Clock
End Measure
End Beat
End Clock
Quantize
Strength
Swing Rate
155
This selectively delays the notes on even-numbered beats (backbeats) to produce a swing feel.
For example, if the meter is 4/4 and the Quantize value is quarter notes, the 2nd and 4th beats
of the measure will be delayed.
Settings: Depends on the Quantize (Quantize Resolution) setting.
If the quantization resolution is quarter note, 8th note, 16th note, or 32nd note: 0
to half of grid
If the quantization resolution is quarter note triplet, 8th note triplet, 16th note
triplet, or 32nd note triplet: 0 to half of grid
If the quantization resolution is 8th note triplet, 16th note + 16th note triplet: 0 to
half of grid for triplet
Determines the gate time (the length of time a note sounds) of the even-numbered backbeat
notes for enhancing the swing feel.
Settings: 0%–200%
This Job alters the velocity values of a specified range of notes, letting you selectively boost or
cut the volume of those notes.
NOTE
Velocity changes are calculated as follows
Adjusted Velocity = (Original Velocity × Rate) + Offset
If the result is 0 or less, the value is set to 1. If the result is higher than 127, the value is set to 127.
Operation
Gate Time
Velocity
[] (Play) button → Pattern → [EDIT/ ] → Note → Velocity
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Note → Velocity
156
The velocity of all notes in the specified range will be set to the same value.
If set to Off, Set All is disabled.
If set to anything other than Off, Rate and Offset settings will be disabled.
Settings: Off, 001–127
Determines the percentage by which the target notes will be shifted from their original velocities.
Range below 100% reduce the velocities, and Range above 100% increase the velocities
proportionately. When the Set All parameter is set to something other than “Off,” this parameter
cannot be changed.
Settings: 0%–200%
Adds a fixed value to the Rate-adjusted velocity values. A setting of 0 produces no change.
Range below 0 reduce the velocities, and Range above 0 increase the velocities. When the Set
All parameter is set to something other than “Off,” this parameter cannot be changed.
Settings: −127–+127
This Job alters the gate times of a specified range of notes.
NOTE
Gate time changes are calculated as follows:
Adjusted Gate Time = (Original Gate Time × Rate) + Offset
If the result is 0 or less, the value is rounded off to 1.
Set All
Rate
Offset
Gate Time
157
Operation
This is the same as the Note → Velocity screen in Pattern Edit, except that the Set All setting
values are different.
Settings: Off, 001–9999
This Job lets you create a crescendo or decrescendo over a specified range of notes.
(Crescendo is a gradual increase in volume, and decrescendo is a gradual decrease.)
Operation
[] (Play) button → Pattern → [EDIT/ ] → Note → Gate Time
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Note → Gate Time
Set All
Cresc. (Crescendo)
[ ] (Play) button → Pattern → [EDIT/ ] → Note → Cresc.
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Note → Cresc.
158
Determines the intensity of the crescendo or decrescendo. The velocity values of the notes in
the specified range are gradually increased or decreased starting at the first note in the range.
The velocity of the last note in the range becomes the original velocity of the note plus the
Velocity Range value. If the resultant velocity is outside the 1–127 range, it is set to 1 or 127
accordingly. Range greater than 0 produce a crescendo, and Range less than 0 produce a
decrescendo. A setting of 0 produces no effect.
Settings: −127–+127
Raises or lowers the pitch of all note events in the specified range in semitones.
NOTE
When transposed, notes set in the range beyond C−2 to G8 are automatically moved to fit within C−2 to G8.
Operation
Velocity Range
Transpose
[] (Play) button → Pattern → [EDIT/ ] → Note → Transpose
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Note → Transpose
159
Much of this is the same as the Pattern Edit Note → Quantize screen.
Determines the range of notes over which the Job is applied. You can set the Note directly from
the Keyboard by touching the [Keyboard] button.
Settings: C−2–G8
Transposes notes in the specified range (in semitones). A setting of +12 transposes up one
octave, while a setting of −12 transposes down an octave.
A setting of 0 produces no change.
Settings: −127–+127
This Job creates a series of repeated notes (like a drum roll) over the specified range.
Operation
Note
Transpose
Roll
[] (Play) button → Pattern → [EDIT/ ] → Note → Roll
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Note → Roll
160
Much of this is the same as the Pattern Edit Note → Quantize screen, however the Track
settings are different.
Settings: 1–16
Determines the size of the step (i.e., the number of clocks) between each note in the roll. You
can create subdivided rolls by setting small values between Start Step and End Step. This
corresponds to the first clock value in the range that you specified.
Settings: 015–999
Determines the size of the step (i.e. the number of clocks) between each note in the roll. You
can create subdivided rolls by setting small values between Start Step and End Step. This
corresponds to the last clock value in the range that you specified.
Settings: 015–999
Determines the note pitches over which the Job is applied. You can set the Note directly from
the Keyboard by touching the [Keyboard] button.
Settings: C−2–G8
Determines the velocity of the notes in the roll. This is the first Velocity value in the range that
you specified.
Settings: 001–127
Track
Start Step
End Step
Note
Start Velocity
161
Determines the velocity of the notes in the roll. This is the last Velocity value in the range that
you specified.
Settings: 001–127
NOTE
Determining the Start Velocity and End Velocity lets you create rolls that gradually increase or decrease in
volume (crescendo/decrescendo).
Copies or exchanges data from a specified track to another track.
Operation
Copies data from a specified track to another track.
NOTE
Please note that when copying is performed, the original data in the destination track will be overwritten and
disappear.
Exchanges data between two tracks.
End Velocity
Track
Copy/Exchange
[] (Play) button → Pattern → [EDIT/ ] → Track → Copy/Exchange
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Track → Copy/Exchange
Copy
Exchange
162
Sets the Pattern to copy from.
Sets the track to copy from.
Settings: All, 1–16
Sets the Scene to copy from.
Settings: All, 1–8
Sets the Pattern to copy into.
Sets the track to copy into.
Cannot be determined when the source is set to All.
Settings: 1–16
Sets the Scene to copy into.
Cannot be determined when the source is set to All.
Settings: 1–8
Executes a copy action.
NOTE
When track and Scene are set to All and a copy track action is performed, the chain data is also copied.
Executes an exchange.
NOTE
When track and Scene are set to All and an exchange track action is performed, the chain data is also
exchanged.
Pattern Name *1 Source
Track *1 Source
Scene *1 Source
Pattern Name *2 Destination
Track *2 Destination
Scene *2 Destination
Copy Track
Exchange Track
163
Mixes the data from the specified Track A and the separately specified Track B and writes it to
Track B.
Operation
Sets the Pattern to mix from.
Sets the target track for the job.
Settings: 1–16
Sets the target Scene for the job.
Settings: All, 1–8
Sets the Pattern to mix from.
Sets the target track for the job.
Settings: 1–16
Mix
[] (Play) button → Pattern → [EDIT/ ] → Track → Mix
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Track → Mix
Pattern Name *1 Source A
Track *1 Source A
Scene *1 Source A
Pattern Name *2 Source B
Track *2 Source B
164
Sets the target Scene for the job.
Cannot be determined when the Source A is set to All.
Settings: 1–8
Displays the name of the Pattern to mix into.
Displays the target track number for the job.
Displays the target Scene number for the job.
This is not available when Source A is set to All.
Executes a mix action.
Appends the data of the specified track to the end of the data of another track.
Operation
Scene *2 Source B
Pattern Name *3 Destination B
Track *3 Destination B
Scene *3 Destination B
Mix Track
Append
[] (Play) button → Pattern → [EDIT/ ] → Track → Append
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Track → Append
165
Sets the Pattern to append from.
Sets the target track for the job.
Settings: All, 1–16
Sets the target Scene for the job.
Settings: 1–8
Sets the Pattern to append to.
Sets the target track for the job.
Cannot be determined when the source is set to All.
Settings: 1–16
Sets the target Scene for the job.
Settings: 1–8
Executes an append action.
Splits the data of the specified track before and after the specified measure, and moves the
second half to the specified track.
Operation
Pattern Name *1 Source
Track *1 Source
Scene *1 Source
Pattern Name *2 Destination
Track *2 Destination
Scene *2 Destination
Append Track
Split
[] (Play) button → Pattern → [EDIT/ ] → Track → Split
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Track → Split
166
Sets the Pattern to split from.
Sets the target track for the job.
Settings: All, 1–16
Sets the target Scene for the job.
Settings: 1–8
Sets the standard measure into which the data will be divided.
Settings: 2–256
Displays the name of the Pattern to split into.
Displays the target track for the job.
Displays the target Scene for the job.
Sets the Pattern to split into.
Pattern Name *1 Source
Track *1 Source
Scene *1 Source
Measure *1 Source
Pattern Name
Track
Scene
Pattern Name *2 Destination
167
Sets the target track for the job.
Cannot be determined when the source is set to All.
Settings: 1–16
Sets the target Scene for the job.
Settings: 1–8
Executes a split action.
Deletes data from a specified track.
Operation
Sets the Pattern to delete.
Sets the target track for the job.
Settings: All, 1–16
Track *2 Destination
Scene *2 Destination
Spilt Track
Clear
[] (Play) button → Pattern → [EDIT/ ] → Track → Clear
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Track → Clear
Pattern Name
Track
168
Sets the target Scene for the job.
Settings: All, 1–8
Executes a clear action.
NOTE
When Track and Scene are set to All and a Clear Track is carried out, the chain data is also cleared.
This Job allows you to separate drum note data from a specified track.
This separates the note events in a drum track assigned to a specified track, and places the
notes corresponding to different drum instruments in separate tracks (Tracks 9–16).
NOTE
The data previously existing on Tracks 9–16 and Parts 9–16 are replaced when you execute Divide Drum Tr.
You cannot Undo this edit.
Operation
Sets the target Pattern for the job.
Scene
Clear Track
Divide Drum Tr (Divide Drum Track)
[] (Play) button → Pattern → [EDIT/ ] → Track → Divide Drum Tr
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Track → Divide Drum Tr
Pattern Name
169
Sets the target track for the job.
Settings: 1–16
Executes a drum track divide action.
Copies a portion of the data for a specified song to a specified track.
NOTE
Any data at the copy destination will be overwritten and disappear.
Operation
Sets the song that is the copy source.
Sets the target track for the job.
Settings: All, 1–16
Track
Divide Drum Track
Song/Event
Get Phrase
[] (Play) button → Pattern → [EDIT/ ] → Song/Event → Get Phrase
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Song/Event → Get Phrase
Song Name
Track *1 Source
170
Sets the target starting measure for the job.
Settings: 001–998
Sets the target ending measure for the job.
Settings: 002–999
Sets the pattern to copy into.
Sets the track to copy into.
Cannot be determined when the execute source is set to All.
Settings: 1–16
Sets the Scene to copy into.
Settings: 1–8
Copies a phrase.
Copies the specified pattern’s track into the specified song’s track as a specified phrase.
NOTE
The copied data and the data that existed at the destination are merged.
Operation
Start Measure
End Measure
Pattern Name
Track *2 Destination
Scene
Get Phrase from Song
Put Phrase
[] (Play) button → Pattern → [EDIT/ ] → Song/Event → Put Phrase
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Song/Event → Put Phrase
171
Sets the pattern to copy from.
Sets the target track for the job.
Settings: 1–16
Sets the target Scene for the job.
Settings: 1–8
Sets the song that is the copy destination.
Sets the target track for the job.
Settings: 1–16
Sets the measure that is the copy destination.
Settings: 001–999
Copies a phrase.
Pattern Name
Track *1 Source
Scene
Song Name
Track *2 Destination
Measure
Put Phrase to Song
172
Deletes an event.
Operation
Much of this is the same as the Pattern Edit Note → Quantize screen.
Switches the Event Type auto select setting on and off.
When it is on, the controller to be erased is automatically set to Event Type when operated.
Settings: Off, On
Sets the type of event to be deleted.
Settings: Note, Poly, CC, NRPN, RPN, PC, AfterTouch, PitchBend, SysEx, All
Displayed when the Event Type is set to CC. Sets the control change number to be erased.
Settings: All, 1–127
Executes the event deletion.
Erase Event
[] (Play) button → Pattern → [EDIT/ ] → Song/Event → Erase Event
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Song/Event → Erase Event
Auto Select
Event Type
CC Number
Erase Event
173
Registers the data between measures of the specified Scene as a user arpeggio.
Caution
Any data at the registration destination will be overwritten and disappear.
Operation
Sets the target Scene for the job.
Settings: 1–8
Sets the target starting measure for the job.
Settings: 1–256
Sets the target ending measure for the job.
Settings: 2–257
Sets the arpeggio number of the user arpeggio to be converted.
By default, a number that has not yet been used is set.
User Arp (User Arpeggio)
[] (Play) button → Pattern → [EDIT/ ] → Song/Event → User Arp
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Song/Event → User Arp
Scene
Start Measure
End Measure
Arp (Arp Number)
174
If this is set to a number that is already in use, the original arpeggio will disappear when
converted.
Settings: 1–256
Set the category of the converted arpeggio with a main category and a subcategory.
Settings: Refer to Data List
Inputs the name of the arpeggio type. Up to 20 characters using alphanumeric characters can
be used.
Sets the track number of the conversion source for each arpeggio track.
Settings: 1–16
Select the method for converting MIDI sequence data recorded in the track into an arpeggio.
Can be set for each arpeggio track.
Settings: Normal, Fixed, Org Notes
Normal: When playing on the keyboard, MIDI sequence data using only the notes
played (octaves) produces sound
Fixed: Regardless of how the keyboard is played, the recorded MIDI sequence data
produces sound as-is.
Org Notes: Same as Fixed, but the playback sound of MIDI sequence data is
converted to match the chords played on the keyboard
Sets the root note of the original Performance when there is a track whose Convert Type is set
to Org Notes.
This is disabled when there is no track set in Org Notes.
Settings: C−2–G8
Convert the pattern to a user arpeggio using the settings in the screen.
This button is disabled when all tracks are Off because conversion is not possible.
Category (Arpeggio Category)
Sub Category (Arpeggio Sub Category)
Name (Arpeggio Name)
Track
Convert Type
Org Notes Root
Store As User Arp (Store As User Arpeggio)
175
Adds effects to MIDI sequence data during Pattern playback. Sets the scope and intensity of the
effect for each parameter of the specified track.
Operation
Specifies the track to be normalized.
Settings: All, 1–16
Specifies the Scene to be normalized.
Settings: All, 1–8
Applies the effects set in Play FX to the MIDI data.
Specifies the length of the sequence for the currently selected Scene.
Displays the current position in Scene playback. Specifies the playback location.
Settings: 001–256
Play FX (Play Effects)
[] (Play) button → Pattern → [EDIT/ ] → Play FX
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Play FX
Track
Scene
Normalize Play FX
Length
Position
176
Controls the Qntz Value, Qntz Str, Swing Vel, Swing Gate, and Swing Rate.
Determines to what beats the note data in the sequence data will be aligned.
Settings: Off, 60 (32nd note), 80 (16th note triplet), 120 (16th note), 160 (8th note triplet), 240
(8th note), 320 (4th note triplet), 480 (4th note)
Sets the degree or “magnetic strength” to which Quantize is applied. A setting of 100%
produces exact timing. A setting of 0% results in no quantization.
Settings: 0%–100%
Adjusts the velocity of the corresponding notes to accentuate the swing rhythmic feel.
Disabled when the Quantize Value is set to Off.
Settings: 0%–200%
Adjusts the gate time of the corresponding notes to accentuate the swing rhythmic feel.
Disabled when the Quantize Value is set to Off.
Settings: 0%–200%
This selectively delays the notes on even-numbered beats (backbeats) to produce a swing feel.
Disabled when the Quantize Value is set to Off.
Settings: 0–Half of quantize resolution
Play FX1
Qntz Value (Quantize Value)
Qntz Str (Quantize Strength)
Swing Vel (Swing Velocity Rate)
Swing Gate (Swing Gate Time Rate)
Swing Rate (Swing Offset)
177
Controls Note Shift, Clock Shift, Gate Time, Velocity Rate and Velocity Offset.
Adjusts pitch in semitones.
Settings: −99–+99
Shifts the timing of all notes in the selected track forward or backward in clock increments.
Settings: −120–+120
Raises the gate time of all notes in the selected track.
Settings: 0%–200%
Changes the velocity by multiplying it with the specified percentage.
Settings: 0%–200%
Increases or decreases velocity by the specified value.
Settings: −99–+99
This function connects and plays back multiple Scenes.
Operation
Play FX2
Note Shift
Clock Shift
Gate Time
Velocity Rate
Velocity Offset
Chain
[] (Play) button → Pattern → [EDIT/ ] → Chain
[PERFORMANCE] → Play/Rec → Pattern → Edit/Job → Chain
178
Sets whether chain playback is enabled.
Settings: Off, On
Specifies the measure at which Scene playback starts.
Settings: 001–999
Sets the Scene to be played back at the specified measure timing.
Settings: 1–8, End
If the measure and Scene display exceeds 8 rows, the up/down icon will be displayed.
Save the chain as a Song.
The overall length of the sequence is displayed.
Displays the current position in the chain playback. Specifies the playback location.
Settings: 001–999
Chain
Measure
Scene
Page
Convert to Song
Length
Position
179
In the Song screen, you can record your keyboard performance in MIDI Song, and play back
the Song.
The data of both the keyboard performance and the operation of controllers and knobs is
recorded to the MIDI track.
You can also select Arpeggio playback to be recorded to the Song.
Operation
(1) Link Icon
(2) Song Length
(3) Track Play Switch
Shows the name of the selected Song.
Tapping on the name calls up the context menu for Load, Rename, New Song, and User Arp.
You can select a Song by using the [INC/YES] and [DEC/NO] buttons when the cursor is on the
Song Name.
Song
Playback and playback standby
[SONG/PATTERN] button → Song
[PERFORMANCE] → Play/RecSong
[] (Play) button → Song
Song Name
180
Shows the name of the selected Performance.
NOTE
The blue flag will be shown when you change a parameter in the Performance.
The link icon is shown if the Performance used for recording the Song and the selected
Performance are the same. If not, a broken link icon will be shown.
This calls up the Tempo Settings screen.
Shows the meter for the Pattern.
Sets the position for starting playback and recording, as well as the current playback position.
The number shown on the left is the measure, and the numbers shown on the right are the
beats and ticks.
Sets the tempo for Song playback.
Settings: 5–300
Sets Loop playback on or off.
When set to On, the playback of a section between the Loop Start and Loop End points will be
repeated.
Settings: Off, On
Sets the section for Loop playback. The number shown on the left is the measure, and the
number shown on the right is the beat. This parameter is not available when Loop is set to Off.
Saves the link between the edited Songs and the Performance used.
NOTE
If you have edited the Performance parameters, you will also need to store the Performance.
Performance Name
Link Icon
Click Settings
Time Signature
Position
Tempo
Loop
Loop Start / End
Store Song & Perf Settings (Store Song and Performance Settings)
181
Pressing this button calls up the Save screen, allowing you to save the Song as a file.
Save As .mid File is not available in the following situations.
Shows the length of the entire sequence.
Turns playback of each track on or off.
Settings: Off, On
Operation
New recording
When something has already been recorded
Save As .mid File
For a new recording (when there is no Song)
During playback
When recording standby is enabled
During recording
Song Length
Track Play Switch
Recording and recording standby
[SONG/PATTERN] button → Song → [ ] (Record) button
[PERFORMANCE] → Play/RecSong → [ ] (Record) button
182
Shows the meter for the Song.
Settings: 1/16–16/16, 1/8–16/8, 1/4–8/4
Quantize is a function that corrects the recorded notes to be on the exact fraction of the beat (in
note values).
Settings: Off, 60 (thirty-second note), 80 (sixteenth note triplet), 120 (sixteenth note), 160
(eighth note triplet), 240 (eighth note), 320 (quarter note triplet), 480 (quarter note)
Selects a record type for the tracks already recorded. This parameter is not available for a new
recording.
Settings: Replace, Overdub, Punch
Replace: Overwrite and record in real-time. The existing data will be lost.
Overdub: Overdub and record in real-time. The existing data will not be lost.
Punch: Re-record a section and record in real-time. This overwrites the existing data
of a specified section.
Sets the Punch in point (specific measure and beat at which to start re-recording).
This parameter is available only when Record Type is set to Punch.
Sets the Punch out point (specific measure and beat at which to end re-recording).
This parameter is available only when Record Type is set to Punch.
Time Signature
Rec Quantize
Record Type
Punch In
Punch Out
Arp Rec
183
When Arp Rec is On, the results of Arpeggio playback are recorded. When set to Off, only the
keyboard performance is recorded.
This parameter can be set for recording a new Song. The setting cannot be changed after the
recording.
To add something to the Song recorded with Arp Rec set to Off, only Replace can be used for
Record Type.
Settings: Off, On
NOTE
With the Song with Arp Rec set to Off, you can select a different Arpeggio for playback by changing the
Arpeggio selection in the Performance.
Undo cancels the last recording action and deletes what has been just recorded.
This button is active when you change any settings to a sequence.
Redo restores the recording that has been canceled by Undo. This button is only active after
Undo has been used.
Converts the selected Song to a User Arpeggio.
Up to 16 different notes can be converted. (All notes with the same Note Number are counted
as one.)
Make sure to use only up to 16 notes for a Song if you wish to convert it to a User Arpeggio,
especially when you use multiple tracks.
Operation
Open the screen from the [PERFORMANCE] → Play/RecSong → Tap on the Song Name to
open the context menu → User Arp
Undo
Redo
Put Track to Arpeggio
184
Sets the Arpeggio Number of the User Arpeggio for conversion.
Initially, the next unused number will be set.
Keep in mind that if you change this to a number already being used, the Arpeggio will be
overwritten, meaning that you will lose the existing User Arpeggio for that number.
Settings: 1–256
Sets the Main and Sub categories of the converted Arpeggio.
Settings: Refer to the Data List.
Sets the Arpeggio Name. You can use up to 20 alphanumeric characters.
Sets the track number of the Song to convert from for each Arpeggio track.
Settings: 1–16
Selects how to convert the MIDI sequence recorded in the Song to the Arpeggio from three
different settings.
You can use a different Convert Type for each Arpeggio track.
Settings: Normal, Fixed, Org Notes
Normal: The Arpeggio is played back at the same octave as the recorded MIDI
Sequence.
Fixed: The recorded MIDI sequence is played back the same way no matter how you
play the keyboard.
Arp (Arpeggio Number)
Category (Arpeggio Category)
Sub Category (Arpeggio Sub Category)
Name (Arpeggio Name)
Song Track
Convert Type
185
Org Notes: Basically, the same as Fixed; however, the playback of the MIDI
sequence changes according to the chords you play on the keyboard.
Sets the root note when the Convert Type of any track is set to Org Notes.
This parameter is not available when no track is set to Org Notes.
Settings: C−2–G8
Sets the starting measure for the conversion.
Settings: 1–998
Sets the ending measure for the conversion.
Settings: 2–999
Converts the Song to a User Arpeggio with the settings specified on this screen.
This button is not available when all tracks are set to Off.
On the Audio screen, you can record your keyboard performance as an audio file in WAV (44.1-
kHz, 24-bit stereo) to the USB flash drive. You can record up to 74 minutes or longer, to the
maximum capacity of the USB flash drive.
Operation
Org Notes Root (Original Notes Root)
Start Measure
End Measure
Store As User Arp
Audio
Playback and playback standby
[SONG/PATTERN] button → Audio
[PERFORMANCE] → Play/RecAudio
[] (Play) button → Audio
186
Shows the name of the selected Audio file.
Tapping on the name calls up the context menu for Load.
Sets the position for starting playback, as well as the current playback position.
Sets the position for starting playback. This parameter is not available during recording.
Settings: 0–255
Shows the total length of the audio file.
Shows the audio input and output level.
Operation
[PERFORMANCE] → Play/RecAudio → [ ] (Record) button
Audio Name
Position
Audio Volume
Audio Length
Level meter
Recording and recording standby
187
Shows the recordable time for audio. This parameter is shown only while recording standby is
enabled.
Selects how to start recording. This parameter is shown only while recording standby is
enabled.
When Trigger Level is set to manual, you can start recording by pressing the [ ] (Play) button.
When Trigger Level is set to a value between 1 to 127, you can start recording after you press
the [ ] (Play) button and the signal level exceeds the specified value. The level set here will
be indicated by blue triangles in the level meter.
For best results, set this parameter as low as possible to capture the entire signal, but not so
low as to record unwanted noise.
Settings: manual, 1–127
Tap on the Smart Morph map, and create changes in the FM-X sound on Part 1.
Operation
[PERFORMANCE] → Smart MorphPlay
Recordable (Audio Recordable Time)
Trigger Level
Smart Morph
Play
188
Operation
[PERFORMANCE] → Smart MorphEdit
Tap to open the Part Category Search screen for selecting an FM-X sound.
Tapping on the name calls up the context menu for Category Search, Edit, and Property.
Selects the Part Main Category view or Part Name view for Parts.
Edit
Unused Part
Part being used
Display
189
Tap the button to start machine learning (map creation).
This button will not be shown when there is no FM-X sound on Parts 9 to 16.
After the Learn operation, the Undo button will be shown on the upper right.
Use the Undo button to restore the original map before using machine learning.
After the Undo operation, the Redo button will appear, and you can use it to restore the map
before the Undo operation.
Operation
[PERFORMANCE] → Smart MorphAnalyze
Learn
Undo
Redo
Analyze
190
Each dot on the map represents the parameter value indicating a degree or level as a shade of
red.
For the list of available parameters, see “Parameters that can be set for Red, Green, and Blue.
Each dot on the map represents the parameter value indicating a degree or level as a shade of
green.
For the list of available parameters, see “Parameters that can be set for Red, Green, and Blue.
Each dot on the map represents the parameter value indicating a degree or level as a shade of
blue.
For the list of available parameters, see “Parameters that can be set for Red, Green, and Blue.
When set to Auto, the Red, Green, and Blue are automatically reset for the Learn process.
When set to Manual, the Red, Green, and Blue are not reset automatically for the Learn
process.
Settings: Auto, Manual
Tap the button to start machine learning (map creation).
After the Learn operation, the Undo button will be shown on the upper right.
Use the Undo button to restore the original map before using machine learning.
Red
Green
Blue
Coloring
Learn
Undo
Redo
191
After the Undo operation, the Redo button will appear, and you can use it to restore the map
before the Undo operation.
Parameter Name Display Name
Random Pan Depth Random Pan Depth
Alternate Pan Depth Alternate Pan
Scaling Pan Depth Scaling Pan Depth
Key On Delay Time Length KeyOnDly Time
Key On Delay Tempo Sync Switch KeyOnDly Sync
Key On Delay Note Length KeyOnDly Note
Pitch Velocity Sensitivity Pitch/Vel
Random Pitch Depth Random Pitch Depth
Pitch Key Follow Sensitivity Pitch/Key
Pitch Key Follow Sensitivity Center Note Pitch/Key Center
PEG Initial Level PEG Initial Lvl
PEG Attack Level PEG Attack Lvl
PEG Decay 1 Level PEG Decay 1 Lvl
PEG Decay 2 Level PEG Decay 2 Lvl
PEG Release Level PEG Release Lvl
PEG Attack Time PEG Attack Tm
PEG Decay 1 Time PEG Decay 1 Tm
PEG Decay 2 Time PEG Decay 2 Tm
PEG Release Time PEG Release Tm
PEG Depth Vel Sensitivity PEG Depth/Vel
PEG Depth PEG Depth
PEG Time Key Follow PEG Time/Key
2nd LFO Wave 2nd LFO Wave
2nd LFO Speed LFO Speed
2nd LFO Phase LFO Phase
2nd LFO Delay Time LFO Delay
Parameters that can be set for Red, Green, and Blue
FM Common
192
Parameter Name Display Name
2nd LFO Key On Reset LFO Key On Reset
2nd LFO Pitch Mod Depth LFO Pitch Mod
2nd LFO Amp Mod Depth LFO Amp Mod
2nd LFO Filter Mod Depth LFO Filter Mod
Algorithm Number Algorithm Number
Feedback Level Feedback Level
LFO Speed Range LFO Speed Range
LFO Extended Speed LFO Ex Speed
Filter Type Filter Type
Filter Cutoff Frequency Cutoff
Filter Cutoff Vel Sensitivity Cutoff/Vel
Filter Resonance/Width Resonance / Width
Resonance Vel Sensitivity Res/Vel
HPF Cutoff Frequency HPF Cutoff
Distance Distance
Filter Gain Filter Gain
FEG Hold Time FEG Hold Tm
FEG Attack Time FEG Attack Tm
FEG Decay 1 Time FEG Decay 1 Tm
FEG Decay 2 Time FEG Decay 2 Tm
FEG Release Time FEG Release Tm
FEG Hold Level FEG Hold Lvl
FEG Attack Level FEG Attack Lvl
FEG Decay 1 Level FEG Decay 1 Lvl
FEG Decay 2 Level FEG Decay 2 Lvl
FEG Release Level FEG Release Lvl
FEG Depth FEG Depth
FEG Time Velocity Sensitivity Segment FEG Segment
FEG Time Vel Sensitivity FEG Time/Vel
FEG Depth Vel Sensitivity FEG Depth/Vel
193
Parameter Name Display Name
FEG Depth / Vel Curve FEG Curve
FEG Time Key Follow FEG Time/Key
FEG Time Key Follow Sensitivity Center Note FEG Center
Filter Cutoff Key Follow Flt Cutoff/Key
Filter Cutoff Scaling Break Point 1 Flt Break Point 1
Filter Cutoff Scaling Break Point 2 Flt Break Point 2
Filter Cutoff Scaling Break Point 3 Flt Break Point 3
Filter Cutoff Scaling Break Point 4 Flt Break Point 4
Cutoff Scaling Offset 1 Flt Cutoff Offset 1
Cutoff Scaling Offset 2 Flt Cutoff Offset 2
Cutoff Scaling Offset 3 Flt Cutoff Offset 3
Cutoff Scaling Offset 4 Flt Cutoff Offset 4
HPF Cutoff Key Follow HPF Cutoff/Key
Parameter Name Display Name
Key On Reset Key On Reset
Freq Mode Freq Mode
Coarse Coarse
Fine Fine
Detune Detune
Pitch/Key Pitch/Key
Pitch/Vel Pitch/Vel
Spectral Spectral
Skirt Skirt
Resonance Resonance
Initial PEG Initial Lvl
Attack PEG Attack Lvl
Attack PEG Attack Tm
Decay PEG Decay Tm
Operator
194
Parameter Name Display Name
Attack AEG Attack Lvl
Decay 1 AEG Decay 1 Lvl
Decay 2 AEG Decay 2 Lvl
Rel(Hold) AEG Release Lvl
Attack AEG Attack Tm
Decay 1 AEG Decay 1 Tm
Decay 2 AEG Decay 2 Tm
Release AEG Release Tm
Hold AEG Hold Tm
Time/Key AEG Time/Key
Level Level
Break Point Lvl Break Point
Lvl/Key Lo Lvl/Key Lo
Lvl/Key Hi Lvl/Key Hi
Curve Lo Curve Lo
Curve Hi Curve Hi
Level/Vel Level/Vel
Depth Offset LFO PM Depth
Depth Offset LFO AM Depth
Pitch/Ctrl Pitch/Ctrl
Level/Ctrl Level/Ctrl
Operation
[PERFORMANCE] → Smart MorphSuper Knob
Super Knob
195
When set to On, you can use the Super Knob for following the path on the map from start to
end, instead of running your finger across the touchscreen.
Settings: Off, On
Sets the position of the smallest Super Knob value on the map.
When the cursor is on Start, tap on the map to set the value for the Starting point.
Sets the position of the largest Super Knob value on the map.
When the cursor is on End, tap on the map to set the value of the ending point.
Sets the number of interspersed points (waypoints) between the start and end.
Settings: 0–6
Sets the position on the map.
Operation
[PERFORMANCE] → Smart MorphJob
Super Knob Link
Start
End
Waypoints
Waypoint 1–Waypoint 6
Job
196
Opens the Load screen.
On the Load screen, you can select another Performance and import the Smart Morph settings
from that Performance to the current Performance.
Deletes the Smart Morph settings from the selected Performance.
Deletes all Parts 9 to 16 at once to make these Parts unused.
When Parts 9 to 16 are set to unused, the SSS will be enabled.
Parts 9 to 16 are used for creating a Smart Morph map.
When you are finished adjusting the parameters and you no longer need to use the map, you
can delete Parts 9 to 16.
Load Smart Morph
Delete Smart Morph
Delete Part 9–16
197
om02screenparameters0060
On the Common Edit screen, you can edit the parameters for the entire Performance as well as
the parameters for the Audio Part.
Contents
Common Edit screen
General/Pitch
Perf Settings
USB Monitor
Pitch
Edit User Tuning
Filter/Amp
Filter EG
Amp EG
Effect
Routing
Variation
Reverb
Master FX
Master EQ
Envelope Follower Edit
Audio In
Mixing
Routing
Ins A
Ins B
2-band EQ
Arp/MS
Arp Common
Arp Overview (Arpeggio Overview)
MS Common (Motion Sequencer Common)
MS Overview (Motion Sequencer Overview)
198
On the Perf Settings screen, you can set general parameters for the Performance.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → General/PitchPerf Settings
Sets the Main category and Sub category of the selected Performance.
Settings: Refer to the Data List.
Lane
Motion Sequence Edit
Control
Control Assign
After Touch
Ribbon Settings
Control Number
Control Settings
General/Pitch
Perf Settings
Main Category
Sub Category
Performance Name
199
You can save the Performance you are editing under a new name, using up to 20 alphanumeric
characters.
Tapping on the name calls up the onscreen keyboard, allowing you to enter a name.
Sets an MC flag to the selected Performance.
When set to On, the MC flag appears on the Performance screen. Also, on the Performance
Category Search screen, the Performance will be filtered by the MC attribute.
Settings: Off, On
Sets the volume of the selected Performance.
Settings: 0–127
Sets the Pan of the selected Performance.
Settings: L63–C–R63
Sets the output level (Return Level) of the signals processed by the Variation Effect.
Settings: 0–127
Sets the output level (Return Level) of the signals processed by the Reverb Effect.
Settings: 0–127
Sets Portamento on or off for Parts having the Portamento Part Sw set to On.
This switch is linked to the [PORTAMENTO] button on the top panel.
Settings: Off, On
Sets the time length (or speed) for the pitch transition of Portamento.
This is specified as an offset value to the Part Portamento time.
Settings: −64–+63
Converts all Songs saved to internal memory into User Auditions.
If any User Auditions already exist, all previous User Auditions will be overwritten.
MC Flag (Motion Control Flag)
Volume (Performance Volume)
Pan (Performance Pan)
Var Return (Variation Return)
Rev Return (Reverb Return)
Portamento Master Sw (Portamento Master Switch)
Portamento Time
Update User Auditions
200
Selects the bank for the audition phrases.
Selects the audition phrase.
The preset Performances already have suitable audition phrases assigned.
By playing back the audition phrase, you can listen to the selected Performance in an
appropriate musical context.
Settings: Refer to the Data List.
Shows the name of the audition phrase.
Adjusts the pitch of the notes in the audition phrase in semitones.
Settings: −24–+24
Adjusts the velocity of the notes in the audition phrase.
Settings: −63–+63
On the USB Monitor screen, you can adjust the volume of the audio signals input from the [USB
TO HOST] terminals.
When you tap on the USB Volume in the Audio Signal Flow, the cursor moves to the USB
Volume on the Audio I/O screen.
NOTE
USB Main Monitor Volume and USB Assign Monitor Volume are saved (stored) in the Performance.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → General/PitchUSB Monitor
Audition Bank
Audition Phrase Number
Audition Phrase Name
Note Shift (Audition Note Shift)
Velocity Shift (Audition Velocity Shift)
USB Monitor
201
Adjusts the volume of the audio signals input from the [USB TO HOST] terminal and output to
the OUTPUT jacks.
Settings: 0–127
Adjusts the volume of the audio signals input from the [USB TO HOST] terminal and output to
the ASSIGNABLE OUTPUT (BALANCED) jacks.
Settings: 0–127
Opens the UTILITY Audio I/O screen.
The same screen can be opened from [UTILITY]→SettingsAudio I/O.
On the Pitch screen, you can make pitch settings.
Operation
Monitor Volume Main
Monitor Volume Assign
Audio Settings
Pitch
[PERFORMANCE] → Common selection → [EDIT/ ] → General/PitchPitch
[SHIFT] + [PORTAMENTO]
Portamento View
202
Sw, Mode, Time, and Time Mode will not be shown for the Drum Part.
Switches the view between Parts 1 to 8 and Parts 9 to 16.
Sets Portamento to be applied to Parts having the Portamento Part Switch set to On.
This switch is linked to the [PORTAMENTO] button on the top panel.
Settings: Off, On
Sets the time length (or speed) for the pitch transition of Portamento.
This is specified as an offset value to the Part Portamento time.
Settings: −64–+63
The Parts in the same group are given the same pitch.
This is convenient when you wish to apply Portamento to a layered sound or have the same
micro-tuning settings for multiple Parts at once.
Sets Portamento on or off for the Part.
Settings: Off, On
Sets how Portamento is applied by the way you play the keyboard.
Part
Master Sw (Portamento Master Switch)
Time (Portamento Time)
Group (Pitch Control Group)
Sw (Portamento Part Switch)
Portamento Mode
203
Settings: Fingered, Full-time
Fingered: Portamento is applied only when you play legato (playing the next note
before releasing the previous one).
Full-time: Portamento is applied to all notes.
Sets the time length (or speed) for the pitch transition of Portamento for the Part.
Settings: 0–127
Sets how the pitch changes over time.
Settings: Rate 1, Time 1, Rate 2, Time 2
Rate 1: Pitch changes at a specific rate.
Time 1: Pitch changes at a specific time.
Rate 2: Pitch changes at a specific rate within an octave.
Time 2: Pitch changes at a specific time within an octave.
Mono / Poly will not be shown for the Drum Part.
Sets the range of the changes created with the Pitch Bend wheel in semitones.
Settings: −48–+0–+24
Time (Portamento Part Time)
Time Mode (Portamento Time Mode)
Pitch Bend / Mono View
Lower (Pitch Bend Lower)
Upper (Pitch Bend Upper)
Mono / Poly
204
Sets the tone generation mode for the keyboard.
Mono is for playing single notes, and Poly is for playing multiple simultaneous notes.
Settings: Mono, Poly
Opens the Control Assign screen for Common Edit.
Micro Tuning Name and Root will not be shown for the Drum Part.
Sets the micro tuning (temperament) for the Part.
Settings: Equal Temperament, Pure Major, Pure Minor, Werckmeister, Kirnberger, Vallotti &
Young, 1/4 shift, 1/4 tone, 1/8 tone, Indian, Arabic 1, Arabic 2, Arabic 3, User 1–8
(when a User bank is selected), Library 1-1–16-8 (when a library file is loaded)
Sets the root note for the micro tuning.
This parameter is not shown when the selected type in Micro Tuning Name does not require a
root note.
Settings: C–B
Opens the Global Tuning setting screen.
Opens the User Tuning setting screen.
Edit Control Assign
Micro Tuning view
Micro Tuning Name
Root (Micro Tuning Root)
Edit Global Tuning
Edit User Tuning
205
Adjusts the pitch in semitones.
Settings: −24–+0–+24
Adjusts the pitch of the Part in 0.1 Hz increments.
By slightly shifting the pitch, you can detune the sound.
Settings: −12.8Hz–+0.0Hz–+12.7Hz
This is the setting screen for User Micro Tuning.
Note Shift / Detune View
Shift (Note Shift)
Detune
Edit User Tuning
Tuning No. (Micro Tuning Number)
206
Indicates the selected User Micro Tuning Number.
Settings: 1–8
You can save the User Micro Tuning you are editing under a new name.
Tapping on the name calls up the onscreen keyboard, allowing you to enter a name.
You can adjust the pitch of each note in cents to set the micro tuning.
Settings: −99–+99
Initializes the selected User Micro Tuning.
On the Filter EG screen, you can set the Filter Envelope Generator (FEG).
This lets you set the degree (or level) of changes to the cutoff frequency and how those
changes evolve over time, starting from the moment you press a key on the keyboard to the
moment the sound decays.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → Filter/AmpFilter EG
Tuning Name (Micro Tuning Name)
C, C♯, D, D♯, E, F, F♯, G, G♯, A, A♯, B
Initialize
Filter/Amp
Filter EG
FEG Atk (FEG Attack Time)
207
Sets the length of time it takes for the sound to change from the moment you press a key until
when the Cutoff Frequency reaches the value set at Attack Level.
This is specified as an offset value to the Part FEG.
Settings: −64–+63
Sets the length of time it takes for the Cutoff Frequency to change from the attack level. You can
control the crispness or the decay speed of the sound.
This is specified as an offset value to the Part FEG.
Settings: −64–+63
Sets the length of time it takes for the Cutoff Frequency to fall to the Release level when you
release the key.
This is specified as an offset value to the Part FEG.
Settings: −64–+63
Changes the sound by setting the cutoff frequency of the filter.
When the Low Pass Filter is selected, you can make the sound brighter by setting this to a
larger value, and darker by setting it to a smaller value.
This is specified as an offset value to the filter cutoff frequency for the Part.
Settings: −64–+63
Adds special characteristics to the sound by adjusting the signal level near the cutoff frequency.
This is specified as an offset value to the filter resonance for the Part.
Settings: −64–+63
Sets the depth range of the cutoff frequency change controlled by the FEG.
This is specified as an offset value to the Part FEG Depth.
Settings: −64–+63
On the Amp EG screen, you can set the AEG (Amplitude Envelope Generator) time. By setting
the Amp EG, you can set how the volume changes from the moment you press a key on the
keyboard to when the sound decays.
FEG Decay (FEG Decay Time)
FEG Rel (FEG Release Time)
Cutoff (Cutoff Frequency)
Resonance
FEG Depth
Amp EG
208
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → Filter/AmpAmp EG
The settings on the Amp EG screen are offset values to the AEG for all Parts.
Sets the length of time it takes for the volume to change from the moment you press a key on
the keyboard to when it reaches the maximum.
Settings: −64–+63
Sets the length of time it takes for the volume to change after it has reached the maximum.
Settings: −64–+63
Sets the volume that is maintained while the key is held down.
Settings: −64–+63
Sets the length of time it takes for the sound to decay after you have released the key.
Settings: −64–+63
Attack (AEG Attack Time)
Decay (AEG Decay Time)
Sustain (AEG Sustain Level)
Release (AEG Release Time)
209
On this screen, you can set the System Effects applied to all Parts and view the signal flow of
the Master Effects.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → EffectRouting
Sets the Variation, Reverb, and Master Effects on or off.
Settings: Off, On
Sets the type for the Variation, Reverb, and Master Effects.
Settings: See the Effect types.
Selects a Preset from the Variation, Reverb, and Master Effects parameters.
Settings: Refer to the Data List.
Effect
Routing
Var (Variation Switch)
Rev (Reverb Switch)
MFX (Master Effect Switch)
Var Type (Variation Type)
Rev Type (Reverb Type)
MFX Type (Master Effect Type)
Var Preset (Variation Preset Number)
Rev Preset (Reverb Preset Number)
MFX Preset (Master Effect Preset Number)
210
Sets the Side Chain Part (or the Modulator depending on the effect type) for the Variation and
Master Effects.
This parameter is not available when Master is set to the Modulator Part. In that case, the
parameter value will be shown in parenthesis as in “(Master).”
Settings: Part 1–16, A/D, Master, Off
Sets the output level (Return Level) of the signals processed by the Variation or Reverb Effect.
Settings: 0–127
Sets the stereo location of the signals processed by the Variation or the Reverb Effect.
Settings: L63 (left)–C (center)–R63 (right)
Sets the send level of the signals processed by the Variation Effect.
Settings: 0–127
Sets the Master EQ on or off.
Settings: Off, On
Opens the settings screen for Envelope Follower.
Sets the Variation Effect.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → EffectVariation
Side Chain (Variation Side Chain Part)
Side Chain (Master Effect Side Chain Part)
Modulator (Variation Modulator Part)
Modulator (Master Effect Modulator Part)
Var Return (Variation Return)
Rev Return (Reverb Return)
Var Pan (Variation Pan)
Rev Pan (Reverb Pan)
Var to Rev (Variation To Reverb)
Master EQ (Master EQ Switch)
Envelope Follower
Variation
211
(1) Variation Switch
Sets the Variation Effect on or off.
Settings: Off, On
Sets the category and type of the Variation Effect.
Settings: See the Effect types.
Selects one of the Preset effect parameters for each Effect Type.
Settings: Refer to the Data List.
Sets the Part for the Side Chain (or the Modulator depending on the effect type) for the Variation
Effect.
This parameter is not available when Master is set to the Modulator Part. In that case, the
parameter value will be shown in parenthesis as in “(Master).”
Settings: Part 1–16, A/D, Master, Off
The Effect Parameters differ depending on the effect type.
Settings: See the Effect parameters.
Variation Switch
Category (Variation Category)
Type (Variation Type)
Preset (Variation Preset Number)
Side Chain (Variation Side Chain Part)
Modulator (Variation Modulator Part)
Effect Parameter
212
Sets the Reverb Effect.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → EffectReverb
(1) Reverb Switch
Sets the Reverb Effect on or off.
Settings: Off, On
Sets the category and type of the Reverb Effect.
Settings: See the Effect types.
Selects one of the Preset effect parameters for each Effect Type.
Settings: Refer to the Data List.
The Effect Parameters differ depending on the effect type.
Settings: See the Effect parameters.
Reverb
Reverb Switch
Category (Reverb Category)
Type (Reverb Type)
Preset (Reverb Preset Number)
Effect Parameter
213
Sets the Master Effect.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → EffectMaster FX
(1) Master Effect Switch
Sets the Master Effect on or off.
Settings: Off, On
Sets the category and type of the Master Effect.
Settings: See the Effect types.
Selects one of the Preset effect parameters for each Effect Type.
Settings: Refer to the Data List.
Sets the Side Chain (or the Modulator depending on the effect type) for the Master Effects.
This parameter is not available when Master is set to the Modulator Part. In that case, the
Master FX
Master Effect Switch
Category (Master Effect Category)
Type (Master Effect Type)
Preset (Master Effect Preset Number)
Side Chain (Master Effect Side Chain Part)
Modulator (Master Effect Modulator Part)
214
parameter value will be shown in parenthesis as in “(Master).”
Settings: Part 1–16, A/D, Master, Off
The Effect Parameters differ depending on the effect type.
Settings: See the Effect parameters.
Sets the Master EQ.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → EffectMaster EQ
Sets the Master EQ on or off.
Settings: Off, On
Sets the signal level of the Low band.
Settings: −12–+12 (dB)
Sets the signal level of the Lo Mid band.
Settings: −12–+12 (dB)
Effect Parameter
Master EQ
Master EQ (Master EQ Switch)
Low Gain (Master EQ Low Gain)
Lo Mid Gain (Master EQ Low Mid Gain)
215
Sets the signal level of the Mid band.
Settings: −12–+12 (dB)
Sets the signal level of the Hi Mid band.
Settings: −12–+12 (dB)
Sets the signal level of the High band.
Settings: −12–+12 (dB)
Sets the frequency of the Low band.
Settings: 32 (Hz)–2.0 (kHz)
Sets the frequency of the Lo Mid band.
Settings: 100 (Hz)–10 (kHz)
Sets the frequency of the Mid band.
Settings: 100 (Hz)–10 (kHz)
Sets the frequency of the Hi Mid band.
Settings: 100 (Hz)–10 (kHz)
Sets the frequency of the High band.
Settings: 500 (Hz)–16 (kHz)
Sets the bandwidth of the Low band.
This parameter is available only when Low Shape (Master EQ Low Shape) is set to Peak.
Settings: 0.1–12.0
Sets the bandwidth of the Lo Mid band.
Mid Gain (Master EQ Mid Gain)
Hi Mid Gain (Master EQ High Mid Gain)
High Gain (Master EQ High Gain)
Low Freq (Master EQ Low Frequency)
Lo Mid Freq (Master EQ Low Mid Frequency)
Mid Freq (Master EQ Mid Frequency)
Hi Mid Freq (Master EQ High Mid Frequency)
High Freq (Master EQ High Frequency)
Low Q (Master EQ Low Q)
Lo Mid Q (Master EQ Low Mid Q)
216
Settings: 0.1–12.0
Sets the bandwidth of the Mid band.
Settings: 0.1–12.0
Sets the bandwidth of the Hi Mid band.
Settings: 0.1–12.0
Sets the bandwidth of the High band.
This parameter is available only when High Shape (Master EQ High Shape) is set to Peak.
Settings: 0.1–12.0
Determines whether the EQ is set to a shelving type (that cuts or boosts the signals above or
below a specified frequency setting) or a peaking type (that cuts or boosts the signals at a
specified frequency) for the EQ.
Settings: Shelf, Peak
Opens the settings screen for Envelope Follower.
Shows the input source for the selected Envelope Follower.
Mid Q (Master EQ Mid Q)
Hi Mid Q (Master EQ High Mid Q)
High Q (Master EQ High Q)
Low Shape (Master EQ Low Shape)
High Shape (Master EQ High Shape)
Envelope Follower Edit
Part (Input Source)
217
Settings: Master, AD, Part 1–16
Sets the input gain on the input source set for the Part.
Settings: −24.0dB–0.0dB–+24.0dB
Sets the attack time for the envelope follower.
Settings: 1ms–40ms
Sets the release time for the envelope follower.
Settings: 10ms–680ms
Shows the Input level for the signals input from the Input source of the Part you have selected.
Shows the output level of the Envelope Follower.
Opens the Control Assign screen for the selected Part.
On the Mixing screen, you can mix the A/D Part (signals from the A/D INPUT jacks) and the
Digital Part (signals from the [USB TO HOST] terminal*).
* Refers only to the audio for the Digital L/R of the device port.
Operation
Gain (Envelope Follower Gain)
Attack (Envelope Follower Attack)
Release (Envelope Follower Release)
Input Level
Envelope Follower Output
Edit
Audio In
Mixing
[PERFORMANCE] → Common selection → [EDIT/ ] → Audio InMixing
[SHIFT] + [A/D INPUT ON/OFF]
218
Determines the processing method for the input signals at the left and right channels.
Settings: L Mono, R Mono, L+R Mono, Stereo
L Mono: Uses only the left channel.
R Mono: Uses only the right channel.
L+R Mono: Mixes the left and right channels and processes in mono.
Stereo: Processes the stereo input in stereo.
NOTE
If the sound is input only from the [L/MONO] jack, it is processed in mono.
Sets the volume of the A/D Part or Digital Part.
Settings: 0–127
Sets the Pan position (in the stereo field) for the A/D Part or Digital Part.
Settings: L63–C–R63
Sets the dry level (or the level of the signals not processed by the System Effect) of the A/D Part
or Digital Part.
This parameter is available only when Output Select is set to MainL&R.
Settings: 0–127
Input Mode (A/D Part Input Mode)
Input Mode (Digital Part Input Mode)
Volume (A/D Part Volume)
Volume (Digital Part Volume)
Pan (A/D Part Pan)
Pan (Digital Part Pan)
Dry Level (A/D Part Dry Level)
Dry Level (Digital Part Dry Level)
219
Sets the level of the signals sent from the A/D Part or Digital Part to the Variation Effect.
This parameter is available only when Output Select is set to MainL&R.
Settings: 0–127
Sets the level of the signals sent from the A/D Part or Digital Part to the Reverb Effect.
This parameter is available only when Output Select is set to MainL&R.
Settings: 0–127
Sets the output destination for the audio signals from the A/D Part or Digital Part.
Settings: MainL&R, AsgnL&R, USB1&2–USB29&30, AsgnL, AsgnR, USB1–30, Off
MainL&R: Outputs in stereo (two channels) to the OUTPUT [L/MONO] and [R] jacks.
AsgnL&R: Outputs in stereo (two channels) to the ASSIGNABLE OUTPUT [L] and
[R] jacks.
USB1&2–USB29&30: Outputs in stereo (channels 1 and 2, to channels 29 and 30) to
the [USB TO HOST] terminal.
AsgnL: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [L] jack.
AsgnR: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [R] jack.
USB1–30: Outputs in mono (channels 1 to 30) to the [USB TO HOST] terminal.
Off: No output of the audio signal for the Part.
On the Routing screen, you can set the effect routing of the A/D Part.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → Audio InRouting
Var Send (A/D Part Variation Send)
Var Send (Digital Part Variation Send)
Rev Send (A/D Part Reverb Send)
Rev Send (Digital Part Reverb Send)
Output Select (A/D Part Output Select)
Output Select (Digital Part Output Select)
Routing
220
(1) A/D Part Insertion FX A Switch
(2) A/D Part Insertion FX B Switch
Switches the view for A/D In and Digital In.
When Digital In is selected, only the Digital Part Reverb Send, Digital Part Variation Send, and
Digital Part Output Select are available.
Turns Insertion Effect A and Insertion Effect B on or off.
Settings: Off, On
Sets the Effect Type.
Settings: See the Effect types.
Selects one of the Preset effect parameters for each Effect Type.
By selecting a Preset, you can change the way effects are applied.
Settings: Refer to the Data List.
A/D In
Digital In
A/D Part Insertion FX A Switch
A/D Part Insertion FX B Switch
Type (A/D Part Insertion Effect A Type)
Type (A/D Part Insertion Effect B Type)
Preset (A/D Part Insertion Effect A Preset)
Preset (A/D Part Insertion Effect B Preset)
221
Sets the Side Chain Part (or the Modulator depending on the effect type) for the Insertion Effect
A or Insertion Effect B.
This parameter is not available when the Part itself or Master is set to the Modulator. In those
cases, the parameter value will be shown in parenthesis as in “(Master).”
Settings: Part 1–16, A/D, Master, Off
Sets the effect routing for Insertion Effect A and Insertion Effect B.
The diagram changes accordingly when the settings are changed.
Settings: Ins A→B, Ins B→A
Opens the 2-band EQ for the A/D Part.
Sets the level of the signals (or bypass signals) sent from Insertion Effect A or Insertion Effect B
to the Reverb Effect.
This parameter is available only when Output Select is set to MainL&R.
Settings: 0–127
Sets the level of the signals (or bypass signals) sent from Insertion Effect A or Insertion Effect B
to the Variation Effect.
This parameter is available only when Output Select is set to MainL&R.
Settings: 0–127
Opens the settings screen for Envelope Follower.
Sets the output destination for the audio signals.
Settings: MainL&R, AsgnL&R, USB1&2–USB29&30, AsgnL, AsgnR, USB1–30, Off
MainL&R: Outputs in stereo (two channels) to the OUTPUT [L/MONO] and OUTPUT
Side Chain (A/D Part Insertion Effect A Side Chain)
Side Chain (A/D Part Insertion Effect B Side Chain)
Modulator (A/D Part Insertion Effect A Modulator)
Modulator (A/D Part Insertion Effect B Modulator)
Ins Connect (A/D Part Insertion Effect Connect Type)
2-band EQ
Rev Send (A/D Part Reverb Send)
Rev Send (Digital Part Reverb Send)
Var Send (A/D Part Variation Send)
Var Send (Digital Part Variation Send)
Envelope Follower
Output Select (A/D Part Output Select)
Output Select (Digital Part Output Select)
222
[R] jacks.
AsgnL&R: Outputs in stereo (two channels) to the ASSIGNABLE OUTPUT [L] and
ASSIGNABLE OUTPUT [R] jacks.
USB1&2–USB29&30: Outputs in stereo (channels 1 and 2, to channels 29 and 30) to
the [USB TO HOST] terminal.
AsgnL: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [L] jack.
AsgnR: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [R] jack.
USB1–30: Outputs in mono (channels 1 to 30) to the [USB TO HOST] terminal.
Off: No output of the audio signal for the Part.
On the Ins A and Ins B screens, you can set the Insertion Effects.
Operation
(1) Insertion FX Switch
Enables the Insertion Effect.
Settings: Off, On
Ins A
Ins B
[PERFORMANCE] → Common selection → [EDIT/ ] → Audio InIns A
[PERFORMANCE] → Common selection → [EDIT/ ] → Audio InIns B
Insertion FX Switch
223
Sets the category and type of the Insertion Effect.
Settings: See the Effect types.
Selects one of the Preset effect parameters for each Effect Type.
By selecting a Preset, you can change the way effects are applied.
Settings: Refer to the Data List.
Sets the Side Chain Part (or the Modulator depending on the effect type) for the Insertion Effect
A or Insertion Effect B.
This parameter is not available when the Part itself or Master is set to the Modulator. In those
cases, the parameter value will be shown in parenthesis as in “(Master).”
Settings: Part 1–16, A/D, Master, Off
The Effect Parameters differ depending on the effect type.
Settings: See the Effect parameters.
On the 2-band EQ screen, you can set the Part EQ.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → CommonAudio In2-band EQ
Category (Insertion Effect A Category)
Category (Insertion Effect B Category)
Type (Insertion Effect A Type)
Type (Insertion Effect B Type)
Preset (Insertion Effect A Preset)
Preset (Insertion Effect B Preset)
Side Chain (Insertion Effect A Side Chain Part)
Side Chain (Insertion Effect B Side Chain Part)
Modulator (Insertion Effect A Modulator Part)
Modulator (Insertion Effect B Modulator Part)
Effect Parameter
2-band EQ
224
Selects the desired EQ type.
Settings: Thru, LPF, HPF, Low Shelf, Hi Shelf, Peak/Dip
Thru: Bypasses the equalizer leaving the entire signal unaffected.
LPF: Passes the signals above the cutoff frequency.
HPF: Passes the signals below the cutoff frequency.
Low Shelf: Cuts or boosts the signals below the specified frequency setting.
Hi Shelf: Cuts or boosts the signals above the specified frequency setting.
Peak/Dip: Cuts or boosts the signals at the specified frequency setting.
Sets the frequency to be cut or boosted.
This parameter is not available when the EQ Type is set to Thru.
Settings: 63.0Hz–18.0kHz
Sets the signal level of the frequency band set in EQ1 Freq or EQ2 Freq.
This parameter is not available when the EQ Type is set to Thru, LPF, or HPF.
Settings: −12.0dB–+12.0dB
Sets the bandwidth for cutting or boosting the volume of the frequencies set with EQ1 Freq or
EQ2 Freq.
This parameter is available only when the EQ Type is set to Peak/Dip.
EQ1 Type (A/D Part 2-band EQ 1 Type)
EQ2 Type (A/D Part 2-band EQ 2 Type)
EQ 1 Freq (A/D Part 2-band EQ 1 Frequency)
EQ 2 Freq (A/D Part 2-band EQ 2 Frequency)
EQ 1 Gain (A/D Part 2-band EQ 1 Gain)
EQ 2 Gain (A/D Part 2-band EQ 2 Gain)
EQ 1 Q (A/D Part 2-band EQ 1 Q)
EQ 2 Q (A/D Part 2-band EQ 2 Q)
225
Settings: 0.1–12.0
Sets the output gain of the 2-band EQ.
Settings: −12.0dB–+12.0dB
On the Arp Common screen, you can set the Arpeggio parameters for the entire Performance.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → Arp/MSArp Common
Sets the Arpeggio for the Performance on or off.
This switch is linked to the [ARP ON/OFF] button on the top panel.
Settings: Off, On
Adjusts the timing for starting the next Arpeggio phrase while the first Arpeggio is being played
back, when playing back Arpeggio phrases in multiple Parts. When set to Off, the Arpeggio is
played back when the Part is played on the keyboard.
Settings: Off, 60 (thirty-second note), 80 (sixteenth note triplet), 120 (sixteenth note), 160
(eighth note triplet), 240 (eighth note), 320 (quarter note triplet), 480 (quarter note)
(Numbers indicated here are clock values.)
Output Level (A/D Part 2-band EQ Output Level)
Arp/MS
Arp Common
Arp Master (Arpeggio Master Switch)
Sync Quantize (Arpeggio Sync Quantize Value)
226
Sets the swing value of the Arpeggio and Motion Sequencer for the Performance.
This is specified as an offset value to Part Swing.
Settings: −120–+120
Sets the percentage for stretching or compressing the Arpeggio playback time for the entire
Performance.
This parameter affects Parts for which Unit (Arpeggio Unit Multiply) is set to Common.
The subdivision of the beat and the tempo will change when you stretch or compress the
playback time, so you can create a completely new feel for the originally selected Arpeggio.
Settings: 50%–400%
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Sets the strength of the quantize setting that is applied to the Arpeggio for the Performance.
This is specified as an offset value to Part Qntz Strength (Arpeggio Quantize Strength).
Settings: −100–+100
Shifts the pitch of the Arpeggio for the Performance in octaves.
This is specified as an offset value to Part Octave Shift (Arpeggio Octave Shift).
Settings: −20–+20
Shifts the range of the Arpeggio for the Performance in octaves.
This is specified as an offset value to Part Octave Range (Arpeggio Octave Range).
Settings: −6–+6
Sets the Arpeggio Gate Time Rate for the Performance.
This is specified as an offset value to Part Gate Time (Arpeggio Gate Time Rate).
Settings: −100–+100
Sets the Arpeggio Velocity Rate for the Performance.
This is specified as an offset value to Part Velocity (Arpeggio Velocity Rate).
Settings: −100–+100
Swing (Swing Offset)
Unit (Common Unit Multiply)
Qntz Strength (Arpeggio Quantize Strength Offset)
Octave Shift (Arpeggio Octave Shift Offset)
Octave Range (Arpeggio Octave Range Offset)
Gate Time (Arpeggio Gate Time Rate Offset)
Velocity (Arpeggio Velocity Rate Offset)
227
Changes the Arpeggio selection.
Settings: 1–8
On the Arp Overview screen, you can set the Arpeggio types from the list of all Parts.
Operation
Switches the view for Parts.
Settings: Part 1–8, Part 9–16
Sets the Arpeggio for the Performance on or off.
This switch is linked to the [ARP ON/OFF] button on the top panel.
Settings: Off, On
Sets the Arpeggio Group for using the same Arpeggio with multiple Parts.
The Parts assigned to the same Group will have the same Arpeggio settings.
Arp Select (Arpeggio Select)
Arp Overview (Arpeggio Overview)
[PERFORMANCE] → Common selection → [EDIT/ ] → Arp/MSArp Overview
(When a selected Part is Common) [SHIFT] + [ARP ON/OFF]
Part 1–8
Part 9–16
Arp Master (Arpeggio Master Switch)
Group (Arpeggio Group)
Arp Select (Arpeggio Select)
228
Changes the Arpeggio selection.
Settings: 1–8
Sets the Arpeggio of each Part on or off.
Settings: Off, On
Settings: Refer to the Data List.
Settings: Refer to the Data List.
Settings: Refer to the Data List.
Sets the velocity range (lowest and highest values) for playing back the Arpeggio.
When this is set so that the higher value is first and the lower value is second (for example,
93 to 34), the Arpeggio is played only for velocities of 1 to 34 and 93 to 127.
Settings: 1–127
Sets the note range (the lowest and the highest notes) for playing back the Arpeggio.
When the first note specified is lower than the second (for example, C5 to C4), the Arpeggio
is played for notes in the ranges of C−2 to C4 and C5 to G8.
Settings: C−2–G8
On the MS Common screen, you can set the Motion Sequencer parameters used for the entire
Performance.
Sw (Part Arpeggio Switch)
When View is set to Category
Category (Arpeggio Category)
Sub (Arpeggio Sub Category)
Name (Arpeggio Name)
When View is set to Number
Bank (Arpeggio Bank)
Number (Arpeggio Number)
Name (Arpeggio Name)
When View is set to Range
Name (Arpeggio Name)
Velocity Limit (Arpeggio Velocity Limit)
Note Limit (Arpeggio Note Limit)
MS Common (Motion Sequencer Common)
229
Operation
Sets the swing value of the Arpeggio and Motion Sequencer for the Performance.
This is specified as an offset value to the Part Swing.
Settings: −120–+120
Sets the percentage for stretching or compressing the Motion Sequencer playback time for the
entire Performance.
This parameter affects Lanes for which Unit Multiply is set to Common.
The subdivision of the beat and the tempo will change when you stretch or compress the
playback time, so you can create a completely new feel for the originally selected Motion
Sequencer.
Settings: 50%–400%
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Sets the Motion Sequencer Amplitude (or how much the Sequence changes) for the entire
Performance.
This is specified as an offset value to the Part Amplitude (Part Motion Sequencer Amplitude).
This parameter value offsets the Amplitude of the Lanes within the Performance if MS FX is set
to On for the Lane.
Settings: −127–+127
[PERFORMANCE] → Common selection → [EDIT/ ] → Arp/MSMS Common
(When a selected Part is Common) [SHIFT] + [MSEQ ON/OFF]
Common Swing (Swing Offset)
Common Unit (Common Unit Multiply)
Common Amplitude (Motion Sequencer Amplitude Performance Offset)
230
Sets the Motion Sequencer Pulse Shape (or the shape of the step curve) for the Performance.
This is specified as an offset value to the Part Shape (Part Motion Sequencer Pulse Shape).
This parameter value offsets the parameters for the Lanes within the Performance if the MS FX
is set to On for the lane and Control is set to On.
Settings: −100–+100
Sets the Motion Sequence Smoothness (or the smoothness of the changes in the sequence
over time) for the entire Performance.
This is specified as an offset value to the Part Motion Seq Smooth (Part Motion Sequencer
Smoothness).
This parameter value offsets the Smoothness of the Lanes within the Performance if MS FX is
set to On for the Lane.
Settings: −127–+127
Sets the Motion Sequencer Randomness (or the randomness of the changes in the step value
of the sequence) for the entire Performance.
This is specified as an offset value to the Part Motion Seq Random (Part Motion Sequencer
Randomness).
This parameter value offsets the Randomness of the Lanes within the Performance if MS FX is
set to On for the Lane.
Settings: −127–+127
Sets the Motion Seq Lane that is shown when the View Mode of the Home screen is set to
Motion Seq.
Settings: Super Knob, 1–4
Sets the randomness of the changes in A/D Part Motion Sequencer Step Value.
Settings: 0–127
Changes the Motion Sequence selection.
Settings: 1–8
Common Shape (Motion Sequencer Pulse Shape Performance Offset)
Common Smooth (Motion Sequencer Smoothness Performance Offset)
Common Random (Motion Sequencer Randomness Performance Offset)
View Lane (Motion Seq View Lane)
AD MS Random (A/D Part Motion Sequencer Randomness)
MS Select (Motion Sequence Select)
231
On the MS Overview screen, you can set the Motion Sequencer from the list of all Parts.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → Arp/MSMS Overview
Sets the Motion Sequencer for the entire Performance on or off.
This switch is linked to the [MSEQ ON/OFF] button on the top panel.
Settings: Off, On
Shows the number of Lane switches set to On.
The number shown on the right side of the slash (/) indicates the maximum number of Lanes
you can simultaneously set to On.
Changes the Motion Sequence selection.
Settings: 1–8
Sets the Motion Sequencer on or off for each Part.
Settings: Off, On
MS Overview (Motion Sequencer Overview)
MS Master (Motion Seq Master Switch)
Active (Active Motion Sequencer)
MS Select (Motion Sequence Select)
PartSw (Motion Sequencer Part Switch)
Lane Switch
232
Sets each Lane on or off.
You can use up to four Motion Sequencer Lanes in one Part, or up to eight Lanes in an entire
Performance.
Settings: Off, On
On the Lane screen, you can set the Motion Sequencer parameters for each Lane.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → Arp/MSLane
Sets the Motion Sequencer for the entire Performance on or off.
Settings: Off, On
Sets the Motion Sequencer of the Part on or off.
Settings: Off, On
Shows the parameters for the selected Lane.
Settings: 1–4
Sets each Lane on or off.
You can use up to four Motion Sequencer Lanes in one Part, or up to eight Lanes in an entire
Lane
Motion Seq Master Sw (Motion Sequencer Master Switch)
Motion Seq Part Sw (Motion Sequencer Part Switch)
Lane (Lane Select)
LaneSw (Lane Switch)
233
Performance.
When set to Off, the parameters for that Lane will not be shown.
Settings: Off, On
Sets Knobs to be affected by the operation of the Super Knob.
Settings: Off, On
Sets whether the selected Lane receives signals from the [MSEQ TRIGGER] button or not.
When set to On, the Motion Sequence will not be played back unless you press the [MSEQ
TRIGGER] button.
Settings: Off, On
Changes the Motion Sequence selection.
Settings: 1–8
Shows the selected Lanes and sequences.
Opens the Motion Sequence screen.
You can create a sequence of up to 16 steps.
Shows the step curve for the selected sequence.
Sets the playback of the Motion Sequence set to the Destination in the Control Assign screen to
synchronize to the Performance tempo or beat.
Settings: Off, Tempo, Beat, Lane1 (when Lanes 2–4 are selected)
Off: Plays back the Lane Motion Sequencer alone.
Tempo: Plays back the Lane Motion Sequencer in sync with the Performance tempo.
Beat: Plays back in sync with the beat.
Lane1: Plays back the Lane Motion Sequencer in sync with Lane 1.
MS FX (Lane FX Receive)
Trigger (Lane Trigger Receive)
Sequence Select (Motion Sequence Select)
Target Sequence
Edit Sequence
Motion Seq Step n Value
Sync/Speed tab
Sync (Lane Sync)
When Sync is set to Off
234
Sets the playback speed for the Motion Sequence.
This parameter is available when Sync (Lane Sync) is set to Off.
Settings: 0–127
Sets the delay time for starting playback of the Motion Sequence when Sync is set to Off.
Settings: 0–127
Sets the time for the Motion Sequence to reach maximum amplitude when Sync is set to Off.
Settings: 0–127
Sets the percentage for stretching or compressing the Motion Sequencer playback time for
the current Lane.
This parameter is available when Sync (Lane Sync) is set to Off or something other than
Lane 1.
Settings: 50%–6400%, Common
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Common: The value set in the Unit Multiply common to all Parts is applied.
Sets the delay time for starting the playback of the Motion Sequence when Sync is set to
something other than Off or Lane1.
Settings: 0–32
Sets the time to reach the maximum amplitude for the Motion Sequence when Sync is set to
something other than Off.
Settings: 0–32
Sets the velocity range (lowest and highest values) for playing back the Motion Sequence of the
selected Lane.
This parameter is available when Sync (Lane Sync) is set to something other than Lane 1.
When this is set to a range from the highest value to the lowest value, the Motion Sequence will
Speed (Lane Speed)
Delay Time (A/D Part Motion Seq Lane Key On Delay Time Length)
Fade In Time (A/D Part Motion Seq Lane Fade In Time Length)
When Sync is set to something other than Off
Unit (A/D Part Motion Seq Lane Unit Multiply)
Delay Steps (A/D Part Motion Seq Lane Key On Delay Step Length)
Fade In Steps (A/D Part Motion Seq Lane Fade In Step Length)
Lane Vel Limit (Lane Velocity Limit)
235
only be played back from two velocity ranges: from the maximum to the highest value, and from
the lowest value to the minimum.
Settings: 1–127
Resets the Motion Sequence playback when you press any key on the keyboard.
This parameter is available when Sync (Lane Sync) is set to something other than Lane 1.
This parameter is not available when Trigger is set to On.
Settings: Off, Each-On, 1st-On
Each-On: The sequence will be reset each time you play any note, and playback
starts from the beginning.
1st-On: The sequence will be reset at the first note, and playback starts from the
beginning. The sequence will not be reset when a second note is played while the first
note is being played.
Sets the Motion Sequence to loop (repeat) playback or one-shot playback.
This parameter is available when Sync (Lane Sync) is set to something other than Lane 1.
Settings: Off, On
Specifies the starting point for loop playback of the Motion Sequence.
Settings: 1–16 (should be below the Length setting)
Sets the number of steps in the Motion Sequence.
Settings: 1–16 (should be above the Loop Start setting)
Sets the length of a step in the Motion Sequence.
Settings: 60, 80, 120, 160, 240, 320, 480
Opens the setting screen for the Motion Sequence.
You can create a sequence of up to 16 steps.
Loop/Length tab
Key On Reset (Lane Key On Reset)
Loop (Lane Loop)
Loop Start (Lane Loop Start)
Length (Motion Seq Length)
MS Grid (Motion Sequencer Grid)
Motion Sequence Edit
236
Specifies the starting point for loop playback of the Motion Sequence.
Settings: 1–16 (should be below the Length setting)
Sets the Motion Sequence length.
Settings: 1–16 (should be above the Loop Start setting)
Sets the length of a step in the Motion Sequence.
Settings: 60, 80, 120, 160, 240, 320, 480
Changes the Motion Sequence type selection.
Settings: 1–8
Changes the Lane selection.
Settings: 1–4
Sets the polarity of the Motion Sequence.
Settings: Unipolar, Bipolar
Unipolar: Only positive values are used for the parameter change.
Bipolar: Both positive and negative values are used for the parameter change.
Loop Start (Lane Loop Start)
Length (Motion Sequence Length)
MS Grid (Motion Sequencer Grid)
Sequence Select (Motion Sequence Select)
Lane Select
Polarity (Motion Sequence Polarity)
Amplitude (Motion Sequence Amplitude)
237
Sets the degree of changes in the Motion Sequence.
Settings: 0–127
Sets the smoothness of the changes in the Motion Sequence over time.
Settings: 0–127
Shows various Jobs.
Sets the value for each step in the Motion Sequence.
You can use Control sliders 1 to 8 to change the values for Steps 1 to 8 and Steps 9 to 16,
depending on the cursor position.
Settings: 0–127
Sets the type and direction of each step in the Motion Sequence.
Settings: A, B, Reverse A, Reverse B
Selects a parameter change curve for Pulse A and Pulse B.
Use the Motion Sequence Step Type to select which of the curve types to use for each step.
The vertical axis represents the time while the horizontal axis represents the step value.
Settings: (When a preset bank is selected) Standard, Sigmoid, Threshold, Bell, Dogleg, FM,
AM, M, Discrete Saw, Smooth Saw, Triangle, Square, Trapezoid, Tilt Sine, Bounce,
Resonance, Sequence, Hold, Harmonic, Steps
(When a user bank is selected) User 1–32
(When a library file is loaded) Curves used in Library 1–16
Adjusts the shape of the step curve in the Motion Sequence.
This setting is not available depending on the curve type. The range of the parameter value
differs depending on the curve type.
Enables or disables the use of the knobs for controlling the step curve shape of the Motion
Sequence.
Smooth (Motion Sequence Smoothness)
Job
Motion Sequence Step Value
Motion Sequence Step Type
Pulse A (Motion Sequence Step Curve Type A)
Pulse B (Motion Sequence Step Curve Type B)
Prm 1 (Motion Sequence Step Curve Parameter 1)
Prm 2 (Motion Sequence Step Curve Parameter 2)
Control (Motion Sequence Step Curve Shape Control Switch)
238
Shown only when MS FX is set to On. This setting may not be available depending on the curve
type.
Settings: Off, On
Saves (stores) the edited Motion Sequence.
Loads the Motion Sequence.
Copies the Motion Sequence.
The Control Assign screen lets you set the Controllers for all Parts.
By assigning a parameter (Destination) to a controller (Source), you can control the sound in a
large variety of ways. You can use physical controllers such as the Pitch Bend wheel and knobs
as well as the Motion Sequencer and Envelope Follower.
Up to 32 controllers can be assigned simultaneously to a Part.
Operation
Store Sequence
Load Sequence
Copy Sequence
Control
Control Assign
[PERFORMANCE] → Common selection → [EDIT/ ] → ControlControl Assign
Tap Edit Super Knob on the Super Knob screen
239
Sets the auto select of the Display Filter on or off.
When set to On, moving the controller you wish to set to Source automatically sets the controller
to the Display Filter.
Settings: Off, On
Selects the controller for showing the settings on the screen.
When you select Super Knob, all settings for Knobs 1 to 8 having the Super Knob Link set to On
will be shown.
Settings: PitchBend, ModWheel, Ch. AT, FootCtrl 1, FootCtrl 2, FootSwitch, Ribbon, Breath,
AsgnKnob 1–8, Super Knob, AsgnSw 1, AsgnSw 2, MS Lane 1–4, EnvFollow 1–16,
EnvFollowAD, EnvFollowMst, All
This allows you to enter a new name for Knobs 1 to 8 to show on the Sub display.
This parameter is not shown when Source is set to something other than AsgnKnob 1–8.
Opens the General/PitchPitch screen.
This parameter is not available when Source is set to something other than PitchBend.
Opens the setting screen for the Motion Sequence.
This parameter is not available when Source is set to something other than MS Lane 1–4.
Auto Select
Display Filter
Display Name (Assignable Knob Name)
Edit Pitch Bend
Edit Motion Sequencer
Edit Envelope Follower
240
Opens the settings screen for Envelope Follower.
This parameter is not available when Source is set to something other than EnvFollow 1–16,
EnvFollowAD, or EnvFollowMst.
Sets the parameter to the Destination. Tapping the [+] icon allows you to add a new Destination.
When Source is set to AsgnKnob 1–8, Part1–16 Assign1–8 is added to the settings. In that
case, Curve Type and Curve Ratio are not available.
Sets the controller for controlling the parameters set to the Destination.
When Destination is set to Part1–16 Assign1–8, only AsgnKnob 1–8 will be available. Other
controllers cannot be used.
Settings: PitchBend, ModWheel, Ch. AT, FootCtrl 1, FootCtrl 2, FootSwitch, Ribbon, Breath,
AsgnKnob 1–8, AsgnSw 1, AsgnSw 2, MS Lane 1–4, EnvFollow 1–16, EnvFollowAD,
EnvFollowMst
Copies the parameters set to Destination to Display Name.
This parameter is not shown when Source is set to something other than AsgnKnob 1–8.
Deletes the selected Destination.
Sets the parameter to show when you try to set Part1–16 Assign1–8 to the Destination and
multiple Destinations are already assigned to Part Assign.
Sets the Part parameter to the Destination.
Settings: Refer to the Data List.
The parameters shown below appear only when Destination 1–32 is set to Part1–16 Assign1–8.
Also, only the shortcut buttons are available on the screens when Part Knobs 1–8 cannot be
found in Destination.
Opens the Control Assign screen for the selected Part.
Destination
Source
Destination to Name
Delete
Destination (Part Assignable Knob Destination)
Parameter (Part Assignable Knob Parameter)
Edit (Part) Control Assign
241
Sets the change curve of the parameter set to Destination.
The horizontal axis represents the controller value set in Source while the vertical axis
represents the parameter value.
Settings: Standard, Sigmoid, Threshold, Bell, Dogleg, FM, AM, M, Discrete Saw, Smooth Saw,
Triangle, Square, Trapezoid, Tilt Sine, Bounce, Resonance, Sequence, Hold,
Harmonic, Steps, User 1–32 (when a User bank is selected), Library 1–16 (when a
Library file is loaded)
Sets the polarity of the curve set in Curve Type.
Settings: Uni, Bi
Uni: Parameter changes occur only within the positive range or the negative range
according to the curve shape.
Bi: Parameter changes occur both in positive and negative ranges according to the
curve shape.
Sets the ratio of the parameter values.
Settings: −128–+127
Adjusts the curve shape.
This setting is not available depending on the curve type.
Opens the setting screen for User Curve.
You can create either an 8-point linear curve or an 8-step curve.
Selects the keyboard Aftertouch settings sent from the Performance to the internal tone
generator on MONTAGE M8x.
Settings: The output of Aftertouch to an external device should be set from [UTILITY] →
SettingsMIDI I/OAT MIDI Out.
The MONTAGE M8x has a built-in keyboard that supports polyphonic aftertouch.
The built-in keyboards on the MONTAGE M6 and MONTAGE M7 support only Channel
Curve Type
Polarity (Curve Polarity)
Ratio (Curve Ratio)
Param 1 (Curve Parameter 1)
Param 2 (Curve Parameter 2)
Edit User Curve
After Touch
242
Aftertouch; however, their internal tone generator supports polyphonic aftertouch, allowing you
to use polyphonic aftertouch for playing back Songs and Patterns, as well as for receiving MIDI
messages from an external device compatible with polyphonic aftertouch.
To set Aftertouch reception with the internal tone generator, set the parameter on the Tx/Rx
Switch screen.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → ControlAfter Touch
Selects the mode for sending Aftertouch messages from the keyboard to the internal tone
generator.
MONTAGE M8x
MONTAGE M7 and MONTAGE M6
Keyboard AT Mode (After Touch Mode)
243
This parameter is set to Channel on MONTAGE M6 and MONTAGE M7, regardless of the
setting here.
Settings: Poly (polyphonic aftertouch), Channel (channel aftertouch)
Sets the Ribbon controller.
Operation
Sets the grid mode for the Ribbon controller.
Settings: Continuous, 5 step, 3 step
NOTE
Set to Continuous if you wish to use the Ribbon Controller setting you have set on the Control Assign screen.
Sets the way the Ribbon Controller functions.
Settings: Hold, Reset
Hold: Retains the value of the position at which you release your finger from the
Ribbon Controller.
Reset: Automatically resets the value to the mid position when you release your finger
from the Ribbon Controller.
Ribbon Settings
[PERFORMANCE] → Common selection → [EDIT/ ] → ControlRibbon Settings
[SHIFT] + [HOLD]
Ribbon Grid Mode
Continuous mode
Ribbon Mode (Ribbon Controller Mode)
244
Selects the Part to be controlled with the Ribbon Controller.
Settings: 1–16, Common
Settings: Refer to the Control Box Destination section on the Data List.
Settings: Depends on the Destination
Sets the Control Change number for the entire Performance.
You can assign specific MIDI Control Change numbers to the Knobs on the top panel and
controllers on the external device.
NOTE
As for controllers not included on this instrument, you can use an external sequencer or external MIDI
controllers.
Operation
[PERFORMANCE] → Common selection → [EDIT/ ] → ControlControl Number
5-step mode
3-step mode
Control Part
Control Destination
Step Value 1–5
Control Number
Ribbon Ctrl (Ribbon Controller Control Number)
245
Sets the Control Change number generated by the operation of the Ribbon Controller.
When this instrument receives a MIDI Control Change message of the number set with this
parameter from the external device, the message is treated the same as the operation of the
built-in Ribbon Controller.
Settings: Off, 1–95
Sets the Control Change number for the Breath Controller to be received from the external
device.
When this instrument receives a MIDI Control Change message of the number set with this
parameter from the external device, the message is treated the same as the operation of the
Breath Controller.
Settings: Off, 1–95
Sets the Control Change number generated by the operation of the Foot Controller connected
to the FOOT CONTROLLER jack.
When this instrument receives a MIDI Control Change message of the number set with this
parameter from the external device, the message is treated the same as the operation of the
Foot Controller.
Settings: Off, 1–95, Super Knob
Sets the Control Change number generated by the operation of the [ASSIGN 1] and [ASSIGN 2]
buttons.
When this instrument receives a MIDI Control Change message of the number set with this
parameter from the external device, the message is treated the same as the operation of the
[ASSIGN 1] and [ASSIGN 2] buttons.
Settings: Off, 1–95
Sets the Control Change number generated by the operation of the [MSEQ TRIGGER] button.
When this instrument receives a MIDI Control Change message of the number set with this
parameter from the external device, the message is treated the same as the operation of the
[MSEQ TRIGGER] button.
Settings: Off, 1–95
Breath Ctrl (Breath Controller Control Number)
Foot Ctrl 1 (Foot Controller 1 Control Number)
Foot Ctrl 2 (Foot Controller 2 Control Number)
Assign Sw 1 (Assignable Switch 1 Control Number)
Assign Sw 2 (Assignable Switch 2 Control Number)
MS Triger (Motion Sequencer Trigger Switch Control Number)
Assign Knob (Assignable Knob Control Number)
246
Sets the Control Change number generated by the operation of Knobs 1 to 8.
When this instrument receives a MIDI Control Change message of the number set with this
parameter from the external device, the message is treated the same as the operation of Knobs
1 to 8.
Settings: Off, 1–95
Opens the MIDI settings screen.
The same screen can be opened from the [UTILITY] → SettingsMIDI I/O.
Shows the Control Change number generated by the operation of the footswitch connected to
the FOOT SWITCH [ASSIGNABLE] jack. When this instrument receives a MIDI Control Change
message of the number set with this parameter from the external device, the message is treated
the same as the operation of the footswitch.
Shows the Control Change number generated by the operation of the SCENE buttons. When
this instrument receives a MIDI Control Change message of the number set with this parameter
from the external device, the message is treated the same as the operation of the SCENE
buttons.
Shows the Control Change number generated by the operation of the Super Knob. When this
instrument receives a MIDI Control Change message of the number set with this parameter
from the external device, the message is treated the same as the operation of the Super Knob.
NOTE
Sets the controller mode.
Operation
MIDI Settings
FS Assign (Foot Switch Assign Control Number)
Scene CC (Scene Control Change Number)
Super Knob CC (Super Knob Control Change Number)
When Scene CC and Super Knob CC are set to Off, System Exclusive (SysEx) is used for handling MIDI
messages.
FS Assign, Scene CC, and Super Knob CC are used for the entire instrument. If desired, change these
settings from the Utility MIDI Settings screen.
Control Settings
[PERFORMANCE] → Common selection → [EDIT/ ] → ControlControl Settings
[SHIFT] + [ASSIGN 1]
247
Sets the direction of the Control sliders 1 to 8 when the slider mode is set to PART.
Settings: Normal (up from the bottom), Reverse (down from the top)
Sets the [ASSIGN 1] and [ASSIGN 2] buttons for Latch or Momentary setting.
Settings: Latch, Momentary
Latch: Sets to On when you press the button and sets to Off when you press the
button again.
Momentary: Sets to On while you are holding down the button and sets to Off when
you release the button.
[SHIFT] + [ASSIGN 2]
Slider Direction Part 1–8
Assignable Switch 1 Mode
Assignable Switch 2 Mode
248
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A Normal Part (AWM2) consists of up to 128 elements.
Part Edit (AWM2) includes Part Common Edit (for setting parameters for the entire Part) and
Element Edit (for setting parameters for each Element in the Part).
Part Edit (AWM2) screen
249
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Contents
Part Common Edit
General/Pitch
Part Settings
Zone Settings
Element Settings
Pitch
Filter/Amp
Filter EG
Amp EG
Effect
Routing
Ins A
Ins B
3-band EQ
2-band EQ
Arpeggio
Common
Individual
Advanced
Motion Seq
Common
Lane
Mod/Control
Control Assign
After Touch
Tx/Rx Switch
Control Settings
Part LFO
User LFO Edit
250
On the Perf Settings screen, you can set general parameters (such as the Part names and tone
generation system) for the Part.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchPart Settings
Sets the Main category and Sub category of the selected Part.
Settings: Refer to the Data List.
You can save the Part you are editing under a new name, using up to 20 alphanumeric
characters.
Tapping on the name calls up the onscreen keyboard, allowing you to enter a name.
Sets the volume of the selected Part.
Settings: 0–127
Sets the Pan for the selected Part.
Settings: L63–C (center)–R63
General/Pitch
Part Settings
Main Category (Part Main Category)
Sub Category (Part Sub Category)
Part Name
Volume
Pan
251
Sets the Dry Level of the selected Part.
This parameter is available only when Part Output is set to MainL&R.
Settings: 0–127
Sets the Variation Send of the selected Part.
This parameter is available only when Part Output is set to MainL&R.
Settings: 0–127
Sets the Reverb Send of the selected Part.
This parameter is available only when Part Output is set to MainL&R.
Settings: 0–127
Sets the output destination for the audio signals of the selected Part.
Settings: MainL&R, AsgnL&R, USB1&2–USB29&30, AsgnL, AsgnR, USB1–30, Off
MainL&R: Outputs in stereo (two channels) to the OUTPUT [L/MONO] and [R] jacks.
AsgnL&R: Outputs in stereo (two channels) to the ASSIGNABLE OUTPUT [L] and
ASSIGNABLE OUTPUT [R] jacks.
USB1&2–USB29&30: Outputs in stereo (channels 1 and 2, to channels 29 and 30) to
the [USB TO HOST] terminal.
AsgnL: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [L] jack.
AsgnR: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [R] jack.
USB1–30: Outputs in mono (channels 1 to 30) to the [USB TO HOST] terminal.
Off: No output of the audio signal for the Part.
Sets the tone generation mode of the current Part. Mono is for playing single notes, and Poly is
for playing multiple simultaneous notes.
When using the Mono setting for playing the keyboard in Legato, you can create a smooth
transition of sounds from one note to another.
Settings: Mono, Poly
Determines the method for producing the sound when the internal tone generator receives a
Note On message of the same sound twice in a row.
The Multi setting is recommended for most cases. However, the Multi setting uses up many
Dry Level
Var Send (Variation Send)
Rev Send (Reverb Send)
Part Output (Part Output Select)
Mono/Poly
Key Assign (Key Assign Mode)
252
notes in the maximum polyphony, so it is recommended to change to Single if sounds in other
Parts are dropped or not played properly.
Settings: Single, Multi
Single: Stops the first note and then plays the same note again. This is convenient for
repeating the same note on the same channel.
Multi: Plays the second note over the first note. This setting makes rolls and repeated
notes sound natural, with crash cymbals or other percussion instruments having a
long decay.
Sets the Part to play only in response to the Arpeggio.
Any Part set to On will be played by the Note On messages sent from the Arpeggio.
Settings: Off, On
Sets the Pan to On or Off from the Element Edit ([EDIT/ ]→Part selection→Element
selection→AmplitudeLevel/PanPan).
When set to Off, the Pan in the Element Edit will be set to C (center).
Settings: Off, On
Sets the note range (lowest and highest notes) for the Part.
When the first note of Note Limit is set lower than the second (for example, C5 to C4), the notes
in the ranges C−2 to C4 and C5 to G8 will be played.
Settings: C−2–G8
Sets the velocity range (lowest and highest values) for the Part.
When this is set so that the higher value is first and the lower value is second (for example, 93
to 34), the notes are played only for velocities of 1 to 34 and 93 to 127.
Settings: 1–127
Increases or decreases the velocity value that is sent to the internal tone generator.
Settings: 0–127
When Depth (above) = 64
and Offset = 32
When Depth (above) = 64
and Offset = 64
When Depth (above) = 64
and Offset = 96
Arp Play Only (Arpeggio Play Only)
Element Pan (Element Pan Switch)
TG Note Limit (Note Limit)
TG Vel Limit (Velocity Limit)
Velocity Offset (Velocity Sensitivity Offset)
253
(1) Actual resulting velocity (affecting the tone generator)
(2) Velocity with which you play a note
Sets how the level of the velocity value that is sent to the internal tone generator responds to
Velocity or the strength of the keystroke.
Settings: 0–127
(1) Actual resulting velocity (affecting the
tone generator)
(2) Velocity with which you play a note
On the Zone Settings screen, you can set the parameters for the Zone function.
This function allows you to divide the entire keyboard into a maximum of eight sections (Zones)
and independently assign a separate channel to each Zone. This way, you only need one
keyboard to play the sounds of multiple keyboards. You can play multiple Parts on an external
multi-timbral sound module or play both the internal tone generator and any connected external
sound modules.
Velocity Depth (Velocity Sensitivity Depth)
When Offset (below) is set to 64:
Zone Settings
254
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchZone
Settings
Keyboard Control is used for selecting Parts to be played from the keyboard.
When this switch is set to On, you can simultaneously play all Parts having Keyboard Control
set to On, if the Part is set to Common or Keyboard Control for the Part is set to On.
When Keyboard Control is set to Off, you can play the Part on the keyboard only when that Part
is selected.
Settings: Off, On
Sets the velocity range (lowest and highest values) for the Zone.
When this is set so that the higher value is first and the lower value is second (for example, 93
to 34), the notes are played only for velocities of 1 to 34 and 93 to 127.
Settings: 1–127
Sets the note range (lowest and highest notes) for the Zone.
When the first note of Note Limit is set lower than the second (for example, C5 to C4), the notes
in the ranges C−2 to C4 and C5 to G8 will be played.
Settings: C−2–G8
Shifts the pitch of the zone in octaves.
Settings: −3–+0 (standard)–+3 (in octaves)
Keyboard Sw (Keyboard Control Switch)
Zone Vel Limit (Zone Velocity Limit)
Zone Note Limit
Octave Shift
255
Shifts the pitch of the zone in semitones.
Settings: −11–+0 (standard)–+11
Switches the Part Mode.
Settings: Internal, External
Internal: Uses the internal tone generator.
External: Uses the external sound generator. Any Part set to External does not
receive MIDI messages from the external device.
Sets the channel for transmitting and receiving MIDI messages when the Part Mode is set to
Internal.
Settings: Ch1–Ch16, Off
Sets the channel for transmitting and receiving MIDI messages when the Part Mode is set to
External.
Settings: Ch1–Ch16
Shows the channel for controlling the Part set to Common and the Part with the Keyboard Sw
set to On.
This setting is common to the entire instrument. The setting can be changed on the Utility MIDI
Settings screen.
When using Tx/Rx Ch and Transmit Ch, do not use the same channel specified in MIDI I/O Ch.
If the same channel is set to Tx/Rx Ch and Transmit Ch, the setting in MIDI I/O Ch will take
priority.
Settings: Ch1–Ch16
Opens the same screen as the UtilitySettingsMIDI I/O.
When this parameter is set to On, the MIDI Bank, MIDI Pgm Number, MIDI Volume, and MIDI
Pan settings are transmitted to the external device by following the transmit switch settings.
This parameter is not available when all four transmit switches are set to Off.
This parameter is available only when Part Mode is set to External.
Settings: Off, On
Transpose
Part Mode
Tx/Rx Ch (Transmit/Receive Channel)
Transmit Ch
MIDI I/O Ch (MIDI Input/Output Channel)
MIDI Settings
MIDI Send
256
The transmit switch for sending MIDI Bank MSB and MIDI Bank LSB to the external device.
This parameter is available only when Part Mode is set to External.
Settings: Off, On
Selects the bank for transmitting the Performance selection. You can specify the MSB and LSB
messages.
This parameter is not available when the Transmit Bank Select is set to Off, and is available
only when Part Mode is set to External.
Settings: MSB and LSB: 000–127
This is the transmit switch for sending Program Change messages to the external device.
This parameter is available only when Part Mode is set to External.
Settings: Off, On
Selects the Program Change number for transmitting the Performance selection.
This parameter is not available when the Transmit Program Change is set to Off, and is
available only when Part Mode is set to External.
Settings: 001–128
This is the transmit switch for sending the volume setting to the external device.
This parameter is available only when Part Mode is set to External.
Settings: Off, On
Sets the volume for transmitting the Performance selection.
This parameter is available only when Part Mode is set to External.
Settings: 0–127
This is the transmit switch for sending the pan setting to the external device.
This parameter is available only when Part Mode is set to External.
Settings: Off, On
Bank Select (Transmit Bank Select)
MIDI Bank MSB
MIDI Bank LSB
Pgm Change (Transmit Program Change)
MIDI Pgm Num (MIDI Program Number)
Vol/Exp (Transmit Volume/Expression)
MIDI Volume
Pan (Transmit Pan)
MIDI Pan
257
Sets the pan for transmitting the Performance selection.
This parameter is not available when the Transmit Pan is set to Off.
Settings: L64–C–R63
Opens the Tx/Rx Switch screen.
Sets the maximum number of Elements to use.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchElement
Settings
Enables the extension of Element capacity.
When set to Off, only up to eight elements are available.
Settings: Off, On
Sets the maximum number of elements to use.
Settings: 8–128
NOTE
Even when Element Sw is set to Off, the number set in Element Count is saved.
Edit Tx/Rx Switch
Element Settings
Ex Elem Sw (Extended Element Switch)
Element Count
258
On the Pitch screen, you can set the pitch for the Part.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchPitch
Portamento is a function for creating a smooth transition between two notes.
By setting this parameter to On, you can apply Portamento to Parts having the Portamento Part
Switch set to On.
This switch is linked to the [PORTAMENTO] button on the top panel.
Settings: Off, On
Adjusts the pitch in semitones.
Settings: −24–+0–+24
Adjusts the pitch of the Part in 0.1 Hz increments.
By slightly shifting the pitch, you can detune the sound.
Settings: −12.8Hz–+0.0Hz–+12.7Hz
Parts assigned to the same group are given the same pitch.
Pitch
Master Sw (Portamento Master Switch)
Note Shift
Detune
Pitch Control Group
Mono/Poly
259
Sets the tone generation mode of the current Part. Mono is for playing single notes, and Poly is
for playing multiple simultaneous notes.
When using the Mono setting for playing the keyboard in Legato, you can create a smooth
transition of sounds from one note to another.
Settings: Mono, Poly
Sets the range of the changes created with the pitch bend wheel in semitones.
Settings: −48–+0–+24
Opens the Control Assign screen with the DisplayFilter set to PitchBend.
Sets Portamento on or off for the Part.
Settings: Off, On
Sets the way Portamento is applied according to your keyboard performance.
Settings: Fingered, Full-time
Fingered: Portamento is applied only when you play legato (playing the next note
before releasing the previous one).
Full-time: Portamento is applied at all times.
Sets the time length (or speed) for the pitch transition of Portamento.
Settings: 0–127
Sets how the pitch changes over time.
Settings: Rate 1, Time 1, Rate 2, Time 2
Rate 1: Pitch changes at a specific rate.
Time 1: Pitch changes at a specific time.
Rate 2: Pitch changes at a specific rate within an octave.
Time 2: Pitch changes at a specific time within an octave.
Sets the attack of the legato notes when Mono/Poly is set to Mono.
Pitch Bend↓ (Pitch Bend Range Lower)
Pitch Bend↑ (Pitch Bend Range Upper)
Edit Control Assign
Portamento (Portamento Part Switch)
Mode (Portamento Mode)
Time (Portamento Time)
Time Mode (Portamento Time Mode)
Legato Slope (Portamento Legato Slope)
260
When set to Mono, the attack of the note may sound unnatural depending on the attack speed
of the waveform assigned to the Part. If this is the case, use this parameter to adjust the attack.
In most cases, it is recommended to set this parameter to a smaller value for waveforms having
a short attack, and a larger value for waveforms having a long attack.
Settings: 0–7
Sets the micro tuning (temperament) for the Part.
Settings: Equal Temperament, Pure Major, Pure Minor, Werckmeister, Kirnberger, Vallotti &
Young, 1/4 shift, 1/4 tone, 1/8 tone, Indian, Arabic 1, Arabic 2, Arabic 3, User 1–8
(when a User bank is selected), Library 1-1–16-8 (when a library file is loaded)
Equal
Temperament
Each octave is divided into 12 intervals of equal size.
This is the most commonly used tuning in music today.
Pure Major
Pure Minor
These tunings preserve the pure mathematical intervals of each scale, especially for triad
chords (root, third, fifth).
You can hear this best in actual vocal harmonies, such as choirs and a cappella singing.
Werckmeister
Kirnberger
Valloti & Young
Each of the scales combines the mean-tone and Pythagorean scales.
The main feature of these scales is that each key has its unique character.
These scales were used extensively during the time of Bach and Beethoven, and even
now they are often used when performing period music on the harpsichord.
1/4 shift The equal-tempered scale shifted up 50 cents.
You can create tension in your music by mixing this setting with Equal Temperament.
1/4 tone Twenty-four equally spaced notes per octave.
Playing twenty-four consecutive keys on the keyboard makes up an octave.
1/8 tone Forty-eight equally spaced notes per octave.
Playing forty-eight consecutive keys on the keyboard makes up an octave.
Indian Usually observed in Indian music.
Play white keys only.
Arabic Usually observed in Arabic music.
Sets the root note for the micro tuning.
This parameter is shown only when micro tuning that requires a root note is selected.
Settings: C–B
Opens the setting screen for User Micro Tuning.
Micro Tuning Name
Root (Micro Tuning Root)
Edit User Tuning
261
On the Filter EG screen, you can set the Filter Envelope Generator (FEG) for the Part.
The FEG lets you set the degree (or level) of changes to the cutoff frequency and how those
changes evolve over time, starting from the moment you press a key on the keyboard to the
moment the sound decays.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Filter/AmpFilter EG
Sets the length of time it takes for the sound to change from the moment you press a key to
when the Cutoff Frequency reaches the value set at Attack Level.
This is specified as an offset value to the Element FEG.
Settings: −64–+63
Sets the length of time it takes for the Cutoff Frequency to change from the attack level. You can
control the crispness or the decay speed of the sound.
This is specified as an offset value to the Element FEG.
Settings: −64–+63
Sets the Cutoff Frequency level that follows the end of the decay segment (or the level that is
maintained while the key is held down).
Filter/Amp
Filter EG
FEG Atk (FEG Attack Time)
FEG Decay (FEG Decay Time)
FEG Sus (FEG Sustain Level)
262
This is specified as an offset value to the Element FEG.
Settings: −64–+63
Sets the length of time it takes for the Cutoff Frequency to fall to the Release level when you lift
your finger from the key.
This is specified as an offset value to the Element FEG.
Settings: −64–+63
Changes the sound by setting the cutoff frequency of the filter. When the Low Pass Filter is
selected, you can make the sound brighter by setting this to a larger value, and darker by
setting it to a smaller value.
This is specified as an offset value to the cutoff frequency for the Element.
Settings: −64–+63
Adds special characteristics to the sound by adjusting the signal level near the cutoff frequency.
This is specified as an offset value to the filter resonance or filter width for the Element.
Settings: −64–+63
Sets the depth range of the cutoff frequency controlled by the FEG for the Element.
When it is set to 0, the settings in the Element will be used with no change.
Settings: −64–+63
On the Amp EG screen, you can set the AEG (Amplitude Envelope Generator) for the Part. This
lets you determine how the volume changes from the moment you press a key on the keyboard
to when the sound decays.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Filter/AmpAmp EG
FEG Rel (FEG Release Time)
Cutoff (Filter Cutoff Frequency)
Resonance (Filter Resonance)
FEG Depth
Amp EG
263
Sets the length of time it takes for the volume to change from the moment you press a key on
the keyboard to when it reaches the maximum.
This is specified as an offset value to the Element AEG.
Settings: −64–+63
Sets the length of time it takes for the volume to change after it has reached the maximum.
This is specified as an offset value to the Element AEG.
Settings: −64–+63
Sets the volume that is maintained after the decay time.
Settings: −64–+63
Sets the length of time it takes after you have released the key to when the sound decays.
This is specified as an offset value to the Element AEG.
Settings: −64–+63
On the Routing screen, you can set the effect routing for the Part.
Operation
AEG Attack (AEG Attack Time)
AEG Decay (AEG Decay Time)
AEG Sustain (AEG Sustain Level)
AEG Release (AEG Release Time)
Effect
Routing
264
[PERFORMANCE] → Part Common selection → [EDIT/ ] → EffectRouting
(1) VCM Rotary Speaker Switch
Shows the name of the selected Element.
When Ex Elem Sw (General/PitchElement Settings) is set to Off, or when there are less than
eight elements, the numbers 1 to 8 are shown.
Settings: 1–128 (up to the Element Count setting)
Sets the Element to be output to Insertion Effect A or Insertion Effect B.
Setting it to Thru bypasses the Insertion Effects.
Settings: Thru, InsA, InsB
Opens the setting screen for the 3-band EQ.
Opens the setting screen for the 2-band EQ.
Sets the position in the signal flow when using the Expression pedal.
Settings: Normal, Pre FX
Normal: Applied after the 2-band EQ
Pre FX: Applied before the Insertion Effects. This setting is effective when used with
non-linear effects such as Distortion. Example of using it with Distortion: When set to
Element (Element Select)
Connect (Element Connection Switch)
3-band EQ
2-band EQ
Expression (Expression Type)
265
Normal, the output of Distortion changes. While the distortion level stays the same
and only the volume will change. When set to Pre FX, the input of Distortion changes,
so both the distortion level and the volume will change.
Sets the way the expression effect is applied when Expression Type is set to Pre FX.
Settings: Normal: Volume curve of normal characteristics
Organ: Volume curve of the characteristics simulating a vintage organ
Sets the VCM Rotary Speaker effect, which simulates the characteristics of a rotary speaker by
utilizing VCM technology.
This parameter is available only for Part 1.
Settings: Off, On
Sets the effect routing for Insertion Effect A and Insertion Effect B. The diagram changes
accordingly when the settings are changed.
Settings: Parallel, Ins A→B, Ins B→A
Parallel: (for Normal Part (AWM2) and Drum Part): The output from Insertion Effect A
and Insertion Effect B are individually sent to the Master Effect, Master EQ, Reverb,
Variation, and Envelope Follower.
Ins A→B: The output from Insertion Effect A is sent to Insertion Effect B, and the output
from Insertion Effect B is sent to the Master Effect, Master EQ, Reverb, Variation, and
Envelope Follower.
Exp. Curve (Expression Curve)
VCM Rotary Speaker Switch
Ins Connect (Insertion Connection Type)
266
Ins B→A: The output from Insertion Effect B is sent to Insertion Effect A, and the output
from Insertion Effect A is sent to the Master Effect, Master EQ, Reverb, Variation, and
Envelope Follower.
Turns Insertion Effect A and Insertion Effect B on or off.
Settings: Off, On
Sets the Effect Type.
Settings: See the Effect types.
Selects one of the Preset effect parameters for each Effect Type.
By selecting a Preset, you can change the way effects are applied.
Settings: Refer to the Data List.
Sets the Side Chain Part (or the Modulator depending on the effect type) for the Insertion Effect
A or Insertion Effect B.
This parameter is not available when the Part itself or Master is set to the Modulator. In that
case, the parameter value will be shown in parenthesis as in “(Master).”
Settings: Part 1–16, A/D, Master, Off
Sets the level of the signals (or bypass signals) sent from Insertion Effect A or Insertion Effect B
to the Reverb Effect. This parameter is available only when Part Output is set to MainL&R.
Settings: 0–127
Sets the level of the signals (or bypass signals) sent from Insertion Effect A or Insertion Effect B
to the Variation Effect. This parameter is available only when Part Output is set to MainL&R.
A (Insertion Effect A Switch)
B (Insertion Effect B Switch)
Type (Insertion Effect Type)
Preset (Insertion Effect Preset)
Side Chain (Insertion Side Chain Part)
Modulator (Insertion Modulator Part)
Rev Send (Reverb Send)
Var Send (Variation Send)
267
Settings: 0–127
Sets the output destination for the audio signals.
Settings: MainL&R, AsgnL&R, USB1&2–USB29&30, AsgnL, AsgnR, USB1–30, Off
MainL&R: Outputs in stereo (two channels) to the OUTPUT [L/MONO] and OUTPUT
[R] jacks.
AsgnL&R: Outputs in stereo (two channels) to the ASSIGNABLE OUTPUT [L] and
[R] jacks.
USB1&2–USB29&30: Outputs in stereo (channels 1 and 2, to channels 29 and 30) to
the [USB TO HOST] terminal.
AsgnL: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [L] jack.
AsgnR: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [R] jack.
USB1–30: Outputs in mono (channels 1 to 30) to the [USB TO HOST] terminal.
Off: No output of the audio signal for the Part.
Opens the settings screen for the Envelope Follower.
On the Ins A and Ins B screens, you can set the Insertion Effects.
Operation
Part Output (Part Output Select)
Envelope Follower
Ins A
Ins B
[PERFORMANCE] → Part Common selection → [EDIT/ ] → EffectIns A
[PERFORMANCE] → Part Common selection → [EDIT/ ] → EffectIns B
268
The same as Audio InIns A or Ins B in Common Edit.
On the 3-band EQ screen, you can set the Part EQ. The 3-band EQ can be applied before the
Insertion Effect.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Effect3-band EQ
Shown below is the setting screen for 3-band EQ.
3-band EQ
269
Sets the frequency of the Low band.
Settings: 50.1Hz–2.00kHz
Sets the signal level of the Low band.
Settings: −12.00dB–+12.00dB
Sets the frequency of the Mid band.
Settings: 139.7Hz–10.1kHz
Sets the signal level of the Mid band.
Settings: −12.00dB–+12.00dB
Sets the bandwidth of the Mid band.
Settings: 0.7–10.3
Sets the frequency of the High band.
Settings: 503.8Hz–14.0kHz
Sets the signal level of the High band.
Settings: −12.00dB–+12.00dB
EQ Low Freq (3band EQ Low Frequency)
EQ Low Gain (3band EQ Low Gain)
EQ Mid Freq (3band EQ Mid Frequency)
EQ Mid Gain (3band EQ Mid Gain)
EQ Mid Q (3band EQ Mid Q)
EQ Hi Freq (3band EQ High Frequency)
EQ Hi Gain (3band EQ High Gain)
270
On the 2-band EQ screen, you can set the Part EQ.
The 2-band EQ can be applied after the Insertion Effect.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Effect2-band EQ
Shown below is the setting screen for 2-band EQ.
Selects the desired EQ type.
Settings: Thru, LPF, HPF, Low Shelf, Hi Shelf, Peak/Dip
Thru: Passes the signals with no effects being applied.
LPF: Cuts the signals above the cutoff frequency.
HPF: Cuts the signals below the cutoff frequency.
Low Shelf: Cuts or boosts the signals below the specified frequency setting.
Hi Shelf: Cuts or boosts the signals above the specified frequency setting.
Peak/Dip: Cuts or boosts the signals at the specified frequency setting.
2-band EQ
EQ1 Type (2band EQ 1 Type)
EQ2 Type (2band EQ 2 Type)
271
Sets the frequency to be cut or boosted.
This parameter is not available when the EQ Type is set to Thru.
Settings: 63.0Hz–18.0Hz
Sets the signal level of the frequency band set in EQ1 Freq or EQ2 Freq.
This parameter is not available when the EQ Type is set to Thru, LPF, or HPF.
Settings: −12.0dB–+12.0dB
Sets the bandwidth for cutting or boosting the volume of the frequencies set with EQ1 Freq or
EQ2 Freq.
This parameter is available only when the EQ Type is set to Peak/Dip.
Settings: 0.1–12.0
Sets the output gain of the 2-band EQ.
Settings: −12.0dB–+12.0dB
On the Common screen, you can set the Arpeggio for the entire Part.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → ArpeggioCommon
EQ 1 Freq (2band EQ 1 Frequency)
EQ 2 Freq (2band EQ 2 Frequency)
EQ 1 Gain (2band EQ 1 Gain)
EQ 2 Gain (2band EQ 2 Gain)
EQ 1 Q (2band EQ 1 Q)
EQ 2 Q (2band EQ 2 Q)
Output Level (2band EQ Output Level)
Arpeggio
Common
272
Sets the Arpeggio for the Part on or off.
Settings: Off, On
Sets the Arpeggio for the Performance on or off.
Settings: Off, On
Adjusts the timing for starting the next Arpeggio phrase when playing back Arpeggio phrases in
multiple Parts.
When set to Off, Arpeggio playback starts when the Part is played on the keyboard.
The value shown here is in clocks.
Settings: Off, 60 (thirty-second note), 80 (sixteenth note triplet), 120 (sixteenth note), 160
(eighth note triplet), 240 (eighth note), 320 (quarter note triplet), 480 (quarter note)
Sets the Arpeggio Group for using the same Arpeggio on multiple Parts.
The Parts set in the same Group will have the same Arpeggio settings.
This Indicator is set to On for the Part that is in the same Group as the selected Part.
Enables or disables the Hold function which continues to repeatedly play back the Arpeggio
even after you release the key on the keyboard.
Settings: Sync-Off, Off, On
Sync-Off: Repeats Arpeggio playback in the background while your fingers release
Arp Part (Part Arpeggio Switch)
Arp Master (Arpeggio Master Switch)
Sync Quantize (Arpeggio Sync Quantize Value)
Arpeggio Group
Indicator
Hold (Arpeggio Hold)
273
the keys and resumes playback when you press any key on the keyboard.
Off: Plays back the Arpeggio only while any key is being held.
On: Repeats Arpeggio playback even after you release the key on the keyboard.
Sets the timing for changing the Arpeggio type while another Arpeggio phrase is still being
played back. You can select Real-time for switching to a new Arpeggio phrase immediately or
Measure for switching to a new Arpeggio phrase at the top of the next measure.
Settings: Real-time, Measure
Sets the way Arpeggio is played back.
Settings: Sort, Thru, Direct, Sort+Drct, Thru+Drct
Sort: Plays back the same Arpeggio regardless of the order of keys played.
Thru: Plays back the Arpeggio differently depending on the order of keys played.
Direct: Does not play back the Arpeggio. Only your keyboard performance will be
played. However, this setting allows you to create sound changes through Control
Change messages such as pan and brightness, depending on the Arpeggio. As such,
it is useful for Arpeggio types that use Control Change or for Arpeggio types included
in the Control category.
Sort+Drct: Plays back the Arpeggio according to the Sort setting, as well as the notes
played on the keyboard.
Thru+Drct: Plays back the Arpeggio according to the Thru setting, as well as the
notes played on the keyboard.
Selects loop (repeat) playback while holding the key on the keyboard, or one-shot playback for
the Arpeggio every time you press a key.
Settings: Off, On
Sets the Part to play only with the Arpeggio.
Parts set to On will be played by the Note On messages sent for the Arpeggio.
Settings: Off, On
Changes the timing of even-numbered beats (backbeats) counted from the value specified in
Quantize Value to add a swing feel to the Arpeggio playback.
Change Timing (Arpeggio Change Timing)
Key Mode (Arpeggio Key Mode)
Loop (Arpeggio Loop)
Arp Play Only (Arpeggio Play Only)
Swing
+1 and higher: Moved behind the beat.
-1 and lower: Moved ahead of the beat.
274
Settings: −120–+120
Sets the percentage for stretching or compressing the Arpeggio playback time.
The subdivision of the beat and the tempo will change when you stretch or compress the
playback time, so you can create a completely new feel for the originally selected Arpeggio.
Settings: 50%, 66%, 75%, 100%, 133%, 150%, 200%, 266%, 300%, 400%, Common
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Common: The value set in the Unit Multiply common to all Parts is applied.
Sets the reference note for using quantize and swing.
The value shown here is in clocks.
Settings: Off, 60 (thirty-second note), 80 (sixteenth note triplet), 120 (sixteenth note), 160
(eighth note triplet), 240 (eighth note), 320 (quarter note triplet), 480 (quarter note)
Sets the strength of the quantize setting (or how close the notes are to the reference note set in
Quantize Value). A setting of 100% shifts the timing completely to that set in Quantize Value,
while a setting of 0% results in no quantization.
Settings: 0%–100%
Sets the rate for the Gate Time (or time length for playing the notes) of Arpeggio playback. If the
Gate Time is set to the value 0 as a result, the setting will be changed to the value 1.
Settings: 0%–200%
Sets the velocity rate of Arpeggio playback. If the Velocity is set to the value 0 as a result, the
setting will be changed to a value of 1. When it is set to a value larger than 128, the setting will
be changed to a value of 127.
Settings: 0%–200%
0: Does not change the even-numbered beats or add any swing feel.
This setting is useful for creating desired rhythms for playing in swing, shuffle, and bounce
feels.
Unit (Arpeggio Unit Multiply)
Quantize Value (Arpeggio Quantize Value)
Qntz Strength (Arpeggio Quantize Strength)
Gate Time (Arpeggio Gate Time Rate)
Velocity Rate (Arpeggio Velocity Rate)
Arp Vel Limit (Arpeggio Velocity Limit)
275
Sets the velocity range (lowest and highest values) for Arpeggio playback.
When this is set so that the higher value is first and the lower value is second (for example, 93
to 34), the Arpeggio is played only for velocities of 1 to 34 and 93 to 127.
Settings: 1–127
Sets the note range (the lowest and the highest notes) for Arpeggio playback.
When the first note specified is lower than the second (for example, C5 to C4), the notes in the
ranges C−2 to C4 and C5 to G8 will be played.
Settings: C−2–G8
Shifts the pitch of the Arpeggio in octaves.
Settings: −10–+0–+10
Shifts the range of the Arpeggio in octaves.
Settings: −3–+0–+3
Selects the Arpeggio.
Settings: 1–8
On the Individual screen, you can set the Arpeggio type parameters for Arpeggio Select 1 to 8.
Tapping the Arpeggio Type setting calls up the menu. Selecting Search opens the Arpeggio
Category Search screen. Selecting Number allows you to specify the Arpeggio Type by number.
Operation
Arp Note Limit (Arpeggio Note Limit)
Octave Shift (Arpeggio Output Octave Shift)
Octave Range (Arpeggio Octave Range)
Arp Select (Arpeggio Select)
Individual
[PERFORMANCE] → Part Common selection → [EDIT/ ] → ArpeggioIndividual
(When a selected Part is something other than Common) [SHIFT] + [ARP ON/OFF]
276
The same as the Common screen.
Selects the Arpeggio.
Settings: 1–8
Shows the Category of the selected Arpeggio.
Settings: Refer to the Data List.
Shows the Sub category of the selected Arpeggio.
Settings: Refer to the Data List.
Shows the name of the selected Arpeggio.
Settings: Refer to the Data List.
Sets the velocity rate of the Arpeggio playback.
If the Velocity is set to the value of 0 as a result, the setting will be changed to a value of 1.
When it is set to a value larger than 128, the setting will be changed to a value of 127.
Settings: −100%–+100%
Arp Part (Part Arpeggio Switch)
Arp Master (Arpeggio Master Switch)
Sync Quantize (Arpeggio Sync Quantize Value)
Arp Group
Indicator
Arp (Arpeggio Select)
Category (Arpeggio Category)
Sub (Arpeggio Sub Category)
Name (Arpeggio Name)
Velocity (Arpeggio Velocity Rate)
277
Sets the Gate Time (or time length for playing the notes) for Arpeggio playback.
If the Gate Time is set to a value of 0 as a result, the setting will be changed to a value of 1.
Settings: −100%–+100%
On the Advanced screen, you can set the Arpeggio parameters.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → ArpeggioAdvanced
The same as the Common screen.
Sets the velocity level for triggering an Accent Phrase.
Accent Phrases are sequence phrases that have been programmed to certain types of Arpeggio
patterns to be played back only when the keys are played at a fast velocity. Accent Phrases are
triggered when the velocity is faster than Accent Vel Threshold (Arpeggio Accent Velocity
Threshold).
If the Accent Phrase is not triggered properly, try lowering the Accent Vel Threshold (Arpeggio
Accent Velocity Threshold) value.
Gate Time (Arpeggio Gate Time Rate)
Advanced
Arp Part (Part Arpeggio Switch)
Arp Master (Arpeggio Master Switch)
Sync Quantize (Arpeggio Sync Quantize Value)
Arp Group
Indicator
Accent Vel Threshold (Arpeggio Accent Velocity Threshold)
278
NOTE
For more information on the Arpeggio types that support this function, refer to the Data List.
Settings: Off, 1–127
Sets the Accent Phrase to be triggered when a key is pressed at the velocity value larger than
the Accent Vel Threshold (Arpeggio Accent Velocity Threshold) (set to On) or triggered at the
timing set in the selected Arpeggio type (set to Off).
Settings: Off, On
Enables the Random SFX function.
The Random SFX function triggers special sounds included in some Arpeggio types. There are
various types of special sounds you can use. For example, you can use this function to add
guitar fret noises when you release your finger from the key.
Settings: Off, On
NOTE
For more information on the Arpeggio types that support this function, refer to the Data List.
Sets the velocity value for triggering special sounds for the Random SFX function.
Settings: −64–+0–+63
Sets special sounds to be triggered by the velocity level for pressing keys or by the velocity
level automatically set.
Settings: Off, On
Sets the velocity for playing back the Arpeggio.
Settings: Original, Thru
Original: Follows the velocity level set in the Arpeggio Type.
Thru: Follows the velocity level of the keystroke.
Sets the Trigger Mode to the Gate setting that starts and stops the Arpeggio playback by
pressing a key, or to the Toggle setting that alternates start and stop by pressing a key.
Settings: Gate, Toggle
Accent Start Quantize (Arpeggio Accent Start Quantize)
Random SFX (Arpeggio Random SFX)
Random SFX Velocity Offset (Arpeggio Random SFX Velocity Offset)
Random SFX Key On Ctrl (Arpeggio Random SFX Key On Control)
Velocity Mode (Arpeggio Velocity Mode)
Trigger Mode (Arpeggio Trigger Mode)
279
Changes the Arpeggio selection.
Settings: 1–8
On the Common screen, you can set the Motion Sequencer parameters for the entire Part.
Operation
Sets the swing value of the Arpeggio and Motion Sequencer for the Performance.
This is specified as an offset value to the Part Swing.
Settings: −120–+120
Sets the percentage for stretching or compressing the Arpeggio and Motion Sequencer
playback time for the entire Performance.
This parameter is effective on the Lane for which Unit Multiply is set to Common.
The subdivision of the beat and the tempo will change when you stretch or compress playback
time, so you can create a completely new feel for the Motion Sequence you have originally
selected.
Arp Select (Arpeggio Select)
Motion Seq
Common
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Motion SeqCommon
(When a selected Part is something other than Common) [SHIFT] + [MSEQ ON/OFF]
Common Swing (Common Swing Offset)
Common Unit (Common Unit Multiply)
280
Settings: 50%–400%
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Sets the Motion Sequencer Amplitude for the entire Performance.
This is specified as an offset value to the Motion Sequencer Amplitude for the Part.
Amplitude here is the degree of changes to the Motion Sequence.
This parameter value offsets the Amplitude of the Lanes within the Performance if MS FX is set
to On for the lane.
Settings: −127–+127
Sets the Motion Sequencer Pulse Shape for the Performance.
This is specified as an offset value to the Motion Sequencer Pulse Shape for the Part.
This parameter changes the shape of the step curve that makes up the sequence.
This parameter value offsets the parameters for the Lanes within the Performance if the MS FX
is set to On for the lane and Control is set to On.
Settings: −100–+100
Sets the Motion Sequencer Smoothness for the Performance.
This is specified as an offset value to the Motion Sequencer Smoothness for the Part.
Smoothness here is the smoothness of the changes in the sequence over time.
This parameter value offsets the Smoothness of the Lanes within the Performance if the MS FX
is set to On for the lane.
Settings: −127–+127
Sets the Motion Sequencer Randomness for the Performance.
This is specified as an offset value to the Motion Sequencer Randomness for the Part.
This parameter indicates the randomness of changes in the step value of the sequence.
This parameter value offsets the Randomness of the Lanes within the Performance if the MS FX
is set to On for the lane.
Settings: −127–+127
Changes the timing of the even-numbered beats (backbeats) counted from the value specified
in MS Grid to add a swing feel to the Motion Sequencer playback.
Common Amplitude (Common Motion Sequencer Amplitude Performance Offset)
Common Shape (Common Motion Sequencer Pulse Shape Performance Offset)
Common Smooth (Common Motion Sequencer Smoothness Performance Offset)
Common Random (Common Motion Sequencer Randomness Performance Offset)
Part Swing (Part Swing)
281
Settings: −120–+120
Sets the percentage for stretching or compressing the Arpeggio playback time for the Part.
The parameter setting is effective when the Unit Multiply of each Lane is set to Arp.
Settings: 50%–400%, Common
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The playback time is halved, and the tempo is doubled as a result.
Common: The value set in the Unit Multiply common to all Parts is applied.
Sets the Motion Sequencer Amplitude for the Part.
This is specified as an offset value to the Motion Sequencer Amplitude for each Lane.
This parameter value offsets the Amplitude of the Lanes within the Part if the MS FX is set to On
for the lane.
Settings: −127–+127
Sets the Motion Sequencer Pulse Shape for the Part.
This is specified as an offset value to the Motion Sequencer Step Curve parameter for each
Lane.
This parameter value offsets the parameters for the Lanes within the Part if the MS FX is set to
On for the lane and Control is set to On.
Settings: −100–+100
Sets the Motion Sequencer Smoothness for the Part.
This is specified as an offset value to the Motion Sequencer Smoothness for each Lane.
This parameter value offsets the Smoothness of the Lanes within the Part if MS FX is set to On
for the Lane.
Settings: −127–+127
Sets the Motion Sequencer Randomness for the Part.
Sets randomness of the changes in the Step value of the sequence.
+1 and higher: Moved behind the beat.
-1 and lower: Moved ahead of the beat.
0: Does not change the even-numbered beats or add any swing feel.
This setting is useful for creating desired rhythms for playing swing, shuffle, and bounce feels.
Part Unit (Arpeggio Unit Multiply)
Part Amplitude (Part Motion Sequencer Amplitude)
Part Shape (Part Motion Sequencer Pulse Shape)
Part Motion Seq Smooth (Part Motion Sequencer Smoothness)
Part Motion Seq Random (Part Motion Sequencer Randomness)
282
Settings: 0–127
Sets the Motion Seq Lane to show when the View Mode of the Home screen is set to Motion
Seq.
Selects the Motion Sequence to playback.
Settings: 1–8
On the Lane screen, you can set the parameters for each Motion Sequencer Lane.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Motion SeqLane
Sets the Motion Sequencer for the entire Performance on or off.
Settings: Off, On
Sets the Motion Sequencer of the Part on or off.
Settings: Off, On
Motion Seq View Lane
MS Select (Motion Sequence Select)
Lane
Motion Seq Master Sw (Motion Sequencer Master Switch)
Motion Seq Part Sw (Motion Sequencer Part Switch)
Lane Select
283
Selects a Lane.
Settings: 1–4
Indicates the Lane and the Sequence.
Opens the Motion Sequence screen.
You can create a sequence of up to 16 steps.
Sets the value for each step in the Motion Sequence.
You can use Control sliders 1 to 8 to change the values for Steps 1 to 8 and Steps 9 to 16,
depending on the cursor position.
Settings: 0–127
Sets each Lane on or off.
You can use up to four Motion Sequencer lanes in one Part, or up to eight lanes in an entire
Performance. When set to Off, the parameters for that lane will not be shown.
Settings: Off, On
Sets the selected Lane to receive the signals from the knobs for changing the Motion
Sequencer parameters such as Swing and Smoothness.
Settings: Off, On
Sets the selected Lane to receive the signals from the [MSEQ TRIGGER] button.
When set to On, the Motion Sequence will not be played back unless you press the [MSEQ
TRIGGER] button.
Settings: Off, On
Changes the Motion Sequence selection.
Settings: 1–8
Target Sequence
Edit Sequence
Motion Seq Step Value
LaneSw (Lane Switch)
MS FX (Lane FX Receive)
Trigger (Lane Trigger Receive)
Sequence Select (Motion Sequence Select)
Sync/Speed tab
Sync (Lane Sync)
284
Sets the speed and the timing of the playback of the Motion Sequence set for the Destination in
the Control Assign screen.
Settings: Off, Tempo, Beat, Arp, Lane1 (when Lanes 2–4 are selected)
Off: Plays back the Lane Motion Sequencer alone.
Tempo: Plays back the Lane Motion Sequencer at the Performance tempo.
Beat: Plays back in sync with the beat.
Arp: Plays back the Lane Motion Sequencer in sync with the top of the Arpeggio
playback.
Lane1: Plays back the Lane Motion Sequencer in sync with Lane 1.
Sets the playback speed for the Motion Sequence.
This parameter is available when Lane Motion Sequencer is set to Off.
Settings: 0–127
Sets the delay time for starting the playback of the Motion Sequence when Sync is set to Off.
Settings: 0–127
Sets the time to reach the maximum amplitude for the Motion Sequence when Sync is set to
Off.
Settings: 0–127
Sets the percentage for stretching or compressing the Motion Sequencer playback time for
the current Lane.
This parameter is available when Lane Motion Sequencer is set to Off or something other
than Lane 1.
Settings: 50%–6400%, Common, Arp
200%: The playback time is doubled, and the tempo is halved as a result.
100%: The playback time is kept unchanged.
50%: The time length is halved, and the tempo is doubled as a result.
Common: The value set in the Unit Multiply common to all Parts is applied.
Arp: The value set in the Unit Multiply of the Part Arpeggio is applied.
When Sync is set to Off
Speed (Lane Speed)
Delay Time (Lane Key On Delay Time Length)
Fade In Time (Lane Fade In Time Length)
When Sync is set to something other than Off
Unit Multiply (Lane Unit Multiply)
Lane Key On Delay (Lane Key On Delay Time Length)
285
Sets the delay time for starting the playback of the Motion Sequence when Sync is set to
something other than Off or Lane1.
Settings: 0–32
Sets the time to reach the maximum amplitude for the Motion Sequence when Sync is set to
something other than Off.
Settings: 0–32
Sets the velocity range (lowest and highest values) for playing back the Motion Sequence of the
selected Lane.
This parameter is available when Lane Motion Sequencer is set to something other than Lane
1.
When the Velocity Limit is set to a range from the highest value to the lowest value, the Motion
Sequence will be played back in two velocity ranges: from the maximum to the highest value,
and from the lowest value to the minimum.
Settings: 1–127
Resets the Motion Sequence playback when you press any key on the keyboard.
This parameter is available when Lane Motion Sequencer is set to Arp or something other than
Lane 1.
This parameter is not available when Trigger is set to On.
Settings: Off, Each-On, 1st-On
Each-On: Each time you play any note, the sequence will be reset and the playback
starts from the beginning.
1st-On: Playback starts from the beginning at the first note you play. If the first note is
held while a second note is played, the sequence is not reset at the second or any
subsequent notes.
Sets the Motion Sequence to loop (repeat) playback or one-shot playback.
This parameter is available when Lane Motion Sequencer is set to something other than Lane
1.
Settings: Off, On
Lane Fade In (Lane Fade In Time Length)
Lane Vel Limit (Lane Velocity Limit)
Loop/Length tab
Key On Reset (Lane Key On Reset)
Loop (Lane Loop)
Loop Start
286
Sets the step for starting playback the second time or later when repeating Motion Sequence
playback.
Settings: 1–Length (Loop Length)
Sets the number of steps in the Motion Sequence.
Settings: Loop Start (Lane Loop Start) –16
Sets the length of a step in the Motion Sequence.
Settings: 60, 80, 120, 160, 240, 320, 480
The Control Assign screen lets you set the Controllers for the Part.
By assigning a parameter (Destination) to a controller (Source), you can control the sound in a
large variety of ways. You can use physical controllers such as the Pitch Bend wheel and knobs
as well as the Motion Sequencer and Envelope Follower.
Up to 32 controllers can be assigned simultaneously to a Part.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Mod/ControlControl Assign
When Display Filter is set to Super Knob, tapping [+] shows the message in the upper area of
the display and automatically adds the Control Assign settings for the Common Edit.
Length (Motion Sequence Length)
MS Grid (Motion Sequencer Grid)
Mod/Control
Control Assign
287
NOTE
When there are no assignable knobs available, [+] will not be shown.
Sets the auto select of the Display Filter on or off.
When set to On, moving the controller you wish to set to Source automatically sets the controller
to the Display Filter.
Settings: Off, On
Selects the controller for showing the settings on the screen.
When you select Super Knob, all settings having the Super Knob Link set to On will be shown.
Settings: PitchBend, ModWheel, AfterTouch, FootCtrl 1, FootCtrl 2, FootSwitch, Ribbon,
Breath, AsgnKnob 1–8, Super Knob, AsgnSw 1, AsgnSw 2, MS Lane 1–4, EnvFollow
1–16, EnvFollowAD, EnvFollowMst, All
NOTE
If the controller set to Display Filter is used by other Parts, the corresponding PART buttons will flash.
This calls up the Pitch settings screen.
The screen shown here is the same as the one opened from [EDIT/ ] → General/Pitch
Pitch.
This parameter is not available when Source is set to something other than PitchBend.
This allows you to enter a new name for Knobs 1 to 8 to show on the Sub display.
This parameter is not shown when Source is set to something other than AsgnKnob 1–8.
Opens the Motion Sequence screen.
You can create a sequence of up to 16 steps.
This parameter is not available when Source is set to something other than MS Lane 1–4.
Opens the settings screen for the Envelope Follower.
This parameter is not available when Source is set to something other than EnvFollow 1–16,
EnvFollowAD, or EnvFollowMst.
Auto Select
Display Filter
Edit Pitch Bend
Display Name (Assignable Knob Name)
Edit Motion Sequencer
Edit Envelope Follower
Page
288
Selects the next page when there are more than four Destinations. The next page does not
appear when the Destinations are four or fewer.
Settings: 1–8
Sets the parameter to the Destination. Tapping the [+] icon allows you to add a new Destination.
Sets the controller for controlling the parameters set to the Destination.
Settings: PitchBend, ModWheel, Ch. AT, FootCtrl 1, FootCtrl 2, FootSwitch, Ribbon, Breath,
AsgnKnob 1–8, AsgnSw 1, AsgnSw 2, MS Lane 1–4, EnvFollow 1–16, EnvFollowAD,
EnvFollowMst
You can set the controller setting for each Element on or off.
This parameter is shown only when the selected Destination is related to Elements.
When the ExElemSw on the General/Pitch - ElementSettings screen is set to On, you can
change the switch number by changing the Display Element.
The actual range of numbers you can use in the switch depends on the value set in
ElementCount on the General/Pitch - ElementSettings screen.
Settings: Off, On
Shown only when ExElemSw on the General/Pitch - ElementSettings screen is set to On.
You can select a different group of eight elements corresponding to ElementSw.
Settings: 1–8, 9–16, ..., 121–128 (up to the Element Count setting)
Sets the change curve of the parameter set to Destination.
The horizontal axis represents the controller value set in Source while the vertical axis
represents the parameter value set in Destination.
Settings: Standard, Sigmoid, Threshold, Bell, Dogleg, FM, AM, M, Discrete Saw, Smooth Saw,
Triangle, Square, Trapezoid, Tilt Sine, Bounce, Resonance, Sequence, Hold,
Harmonic, Steps, User 1–32 (when a User bank is selected), Library 1–16 (when a
Library file is loaded)
Destination
Source
Element Sw (Element Switch) 1–128
Display Element
Curve Type
289
Param 1 (Curve Parameter 1)
Param 2 (Curve Parameter 2)
290
Adjusts the curve shape.
This setting may not be available depending on the curve type.
Copies the parameters set to Destination to Display Name.
This parameter is not shown when Source is set to something other than AsgnKnob 1–8.
Opens the setting screen for User Curve.
You can create either an 8-point linear curve or an 8-step curve.
Opens the Control Assign screen for Common Edit.
Deletes the selected Destination.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Mod/ControlAfter Touch
Selects the mode for sending Aftertouch messages from the keyboard to the internal tone
generator.
This parameter is set to Channel on the MONTAGE M6 and MONTAGE M7, regardless of the
setting here.
Destination to Name
Edit User Curve
Edit Common Control Assign
Delete
After Touch
Keyboard AT Mode (After Touch Mode)
291
Settings: Poly (polyphonic aftertouch), Channel (channel aftertouch)
Sets the parameter for the Destination. Tapping the [+] icon lets you add a new Destination.
Cannot be changed from this screen.
This parameter is fixed to Poly AT.
You can set the controller setting for each Element on or off.
This parameter is shown only when the selected Destination is related to Elements.
When the ExElemSw on the General/Pitch - ElementSettings screen is set to On, you can
change the switch number by changing the Display Element.
The actual range of numbers you can use in the switch depends on the value set in the
ElementCount on the General/Pitch - ElementSettings screen.
Settings: Off, On
Shown only when ExElemSw on the General/Pitch - ElementSettings screen is set to On.
You can select a different group of eight elements corresponding to ElementSw.
Settings: 1–8, 9–16, ..., 121–128 (up to the Element Count setting)
Sets the change curve of the parameter set to Destination.
The horizontal axis represents the controller value set in Source while the vertical axis
represents the parameter value set in Destination.
Settings: Standard, Sigmoid, Threshold, Bell, Dogleg, FM, AM, M, Discrete Saw, Smooth Saw,
Triangle, Square, Trapezoid, Tilt Sine, Bounce, Resonance, Sequence, Hold,
Harmonic, Steps, User 1–32 (when a User bank is selected), Library 1–8 (when a
Library file is loaded)
Destination
Source
Element Sw (Element Switch) 1–128
Display Element
Curve Type
292
Sets the polarity of the curve set in Curve Type.
Polarity (Curve Polarity)
293
Settings: Uni, Bi
Uni: Parameter changes occur only within the positive range or the negative range
according to the curve shape.
Bi: Parameter changes occur both in positive and negative ranges according to the
curve shape.
Sets the ratio of the parameter values.
Settings: −64–+63
Opens the setting screen for User Curve.
You can create an 8-point linear curve or an 8-step curve.
Deletes the current Destination.
On the Tx/Rx Switch screen, you can set the switch for transmitting or receiving MIDI messages
(such as Control Change) on or off.
NOTE
When CC (Control Change) is set to Off, the parameters related to Control Change messages cannot be set.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Mod/ControlTx/Rx Switch
Ratio (Curve Ratio)
Edit User Curve
Delete
Tx/Rx Switch
294
Shows the transmit switch.
This parameter is available only when Part Mode is set to External or when Keyboard Sw is set
to Off.
This parameter is available only when Part Mode is set to Internal.
Keyboard Control is used for selecting Parts to be played on the keyboard.
When Keyboard Control is set to On, you can simultaneously play Parts having Keyboard
Control set to On, if the Part is set to Common or Keyboard Control for the Part is set to On.
When Keyboard Control is set to Off, you can play the Part on the keyboard only when that Part
is selected.
Settings: Off, On
Sets the channel for transmitting and receiving MIDI messages when Part Mode is set to
Internal.
Settings: Ch1–Ch16, Off
Shows the channel for transmitting and receiving MIDI messages.
Sets the channel for receiving MIDI messages when Part Mode is set to External.
Transmit Sw (Transmit Switch)
Receive Sw (Receive Switch)
Keyboard Sw (Keyboard Control Switch)
Tx/Rx Channel (Transmit/Receive Channel)
MIDI I/O Ch. (MIDI In-Out Channel)
Transmit Ch.
295
This calls up the Zone settings screen.
The screen shown here is the same as the one opened from [EDIT/ ] → General/Pitch
Zone Settings.
Sets the transmission and reception of Program Change messages on or off.
Settings: Off, On
Sets the transmission and reception of Bank Select MSB and LSB messages on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of MIDI Pitch Bend messages on or off.
Settings: Off, On
Sets the transmission and reception of Channel Aftertouch on or off.
Settings: Off, On
Sets the transmission and reception of Polyphonic Aftertouch on or off.
Settings: Off, On
Sets the transmission and reception of Control Change messages on or off.
Settings: Off, On
Sets the transmission and reception of the Volume setting on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of the Pan setting on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Zone Settings
PC (Program Change)
BankSelect (Bank Select)
Pitch Bend
CAT (Channel After Touch)
PAT (Polyphonic After Touch)
CC (Control Change)
Vol/Exp (Volume/Expression)
Pan
296
Sets the transmission and reception of MIDI Modulation wheel messages on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of MIDI Sustain and Sostenuto messages on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of MIDI messages for the separately sold foot controllers
on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of MIDI messages for the separately sold foot switch on or
off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of MIDI messages for the [ASSIGN 1] and [ASSIGN 2]
buttons on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of MIDI messages for the [MSEQ TRIGGER] button on or
off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of MIDI Ribbon Controller messages on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
MW (Modulation Wheel)
Sustain
FC1 (Foot Controller 1)
FC2 (Foot Controller 2)
FS (Foot Switch)
A. Sw 1 (Assignable Function Switch 1)
A. Sw 2 (Assignable Function Switch 2)
MS Trigger (Motion Sequencer Trigger)
RB (Ribbon Controller)
297
Sets the transmission and reception of MIDI Breath Controller messages on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of MIDI messages for the [PORTAMENTO] button on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of MIDI messages for the PORTAMENTO [TIME] knob on
or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Sets the transmission and reception of MIDI messages for Knobs 1 to 8 on or off.
This parameter is not available when CC (Control Change) is set to Off.
Settings: Off, On
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Mod/ControlControl
Settings
BC (Breath Controller)
Porta Sw (Portamento Switch)
Porta Time (Portamento Time)
A. Knob 1–8 (Assignable Knob)
Control Settings
298
Sets the direction of the Control sliders 1 to 8 for this Part when the slider mode is set to
ELEM/OP/OSC.
Settings: Normal (up from the bottom), Reverse (down from the top)
The Part LFO screen lets you make settings for the Part LFO.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Mod/ControlPart LFO
Selects the LFO Wave and sets the type of cyclical changes to the LFOs.
Settings: Triangle, Triangle+, Saw Up, Saw Down, Squ1/4, Squ1/3, Square, Squ2/3, Squ3/4,
Trapezoid, S/H1, S/H2, User
Opens the setting screen for the User LFO.
You can create an LFO waveform of up to 16 steps.
Sets the speed of the LFO Wave changes to synchronize to Arpeggio or Song playback.
Settings: Off (not synchronized), On (synchronized)
Slider Direction
Part LFO
LFO Wave
Edit User LFO
Tempo Sync (LFO Tempo Sync)
When Tempo Sync is set to Off
299
Sets the speed of LFO Wave changes.
This parameter is not available when Tempo Sync is set to On.
Settings: 0–63
Changes the LFO Speed randomly.
This parameter is not available when Tempo Sync is set to On.
Settings: 0–127
This parameter is available when Tempo Sync is set to On. You can sync the speed of
changes in LFO Wave by using musical note values.
Settings: 1/16 (sixteenth notes), 1/8 Tri. (eighth-note triplets), 1/16 Dot. (dotted sixteenth
notes), 1/8 (eighth notes), 1/4 Tri. (quarter-note triplets), 1/8 Dot. (dotted eighth
notes), 1/4 (quarter notes), 1/2 Tri. (half-note triplets), 1/4 Dot. (dotted quarter
notes), 1/2 (half notes), Whole Tri. (whole-note triplets), 1/2 Dot. (dotted half notes),
1/4 × 4 (quarter-note quadruplets; four quarter notes to the beat), 1/4 × 5 quarter-
note quintuplets; five quarter notes to the beat), 1/4 × 6 (quarter-note sextuplets;
six quarter notes to the beat), 1/4 × 7 (quarter-note septuplets; seven quarter notes
to the beat), 1/4 × 8 (quarter-note octuplets; eight quarter notes to the beat), 1/4 ×
16 (sixteen quarter-notes to the beat), 1/4 × 32 (32 quarter notes to the beat), 1/4 ×
64 (64 quarter notes to the beat)
Sets the delay time between the moment you press a key on the keyboard and the moment the
LFO comes into effect.
The larger the value, the longer the delay time, or the time that elapses before the LFO comes
into effect.
Settings: 0–127
Sets the amount of time for the LFO effect to fade in after the delay time set in Delay (LFO
Delay Time) has elapsed.
Settings: 0–127
The larger the value, the longer it takes for the LFO effect to reach the maximum.
0: LFO changes to the maximum value without any fade-in.
Speed (LFO Speed)
Random Speed (Part LFO Random Speed Depth)
When Tempo Sync is set to On
Tempo Speed (LFO Tempo Speed)
Delay (LFO Delay Time)
Fade In (LFO Fade In Time)
300
Low value: Fast fade-in
High value: Slow fade-in
Sets the time for maintaining the LFO effect after the maximum level had been reached.
Settings: 0–126, Hold
Hold: Does not fade out
Sets the amount of time for the LFO effect to fade out after the hold time set in Hold (LFO Hold
Time) has elapsed.
The larger the value, the longer it takes for the LFO effect to fade out.
Hold (LFO Hold Time)
Fade Out (LFO Fade Out time)
301
Settings: 0–127
Low value: Fast fade-out
High value: Slow fade-out
Resets the oscillation of the LFO when a key is pressed.
Settings: Off, Each-on, 1st-on
Does not reset the oscillation of the LFO.
Pressing a key starts the LFO wave at
whatever phase the LFO happens to be
at that moment.
Key On Reset (LFO Key On Reset)
Off
302
Resets the oscillation of the LFO every
time a key is pressed and starts the
waveform at the phase specified by the
Phase parameter.
Resets the oscillation of the LFO every
time a key is pressed and starts the
waveform at the phase specified by the
Phase parameter.
When a second note is played while the
first note is held, playback will not be
reset.
Sets the LFO Wave to loop (repeat) playback or one-shot playback.
Settings: Off, On
You can set the initial phase for the time LFO Wave is reset.
Settings: 0°, 90°, 120°, 180°, 240°, 270°
Each-on
1st-on
Loop (LFO Loop Switch)
Phase (LFO Phase)
303
Sets the offset value to Phase for each Element.
Settings: 0°, 90°, 120°, 180°, 240°, 270°
Shown only when ExElemSw on the General/Pitch - ElementSettings screen is set to On.
You can select a different number for the group of four elements corresponding to the
ElementPhaseOffset and ElementDepthRatio.
Settings: 1–8, 9–16, ..., 121–128 (up to the Element Count setting)
This is specified as an offset value to the Phase (LFO Phase) for each Element.
You can set the initial phase for each Element when LFO Wave is reset.
When the ExElemSw on the General/Pitch - ElementSettings screen is set to On, you can
change the element number by changing the Display Element.
The actual range of numbers you can use for Element Phase Offset depends on the value set in
ElementCount on the General/Pitch - ElementSettings screen.
Sets the function to be controlled by the LFO Wave.
Settings: Insertion Effect A Parameter 1–24, Insertion Effect B Parameter 1–24, Level, Pitch,
Cutoff, Resonance, Pan, E.LFO Speed
Sets the depth of the LFO Wave control for each Destination.
Settings: 0–127
Element Phase Offset (LFO Element Phrase Offset)
Display Element
Element Phase Offset (LFO Element Phase Offset)
Destination (LFO Destination)
Depth (LFO Depth)
Element Depth Ratio (LFO Element Depth Ratio)
304
Adjusts the Depth for each Element.
Set this parameter to Off to turn off the LFO.
This parameter is shown only when the selected Destination is related to Elements.
When the ExElemSw on the General/Pitch - ElementSettings screen is set to On, you can
change the element number set to Depth by changing the Display Element.
The actual range of numbers you can use for the Depth depends on the value set in
ElementCount on the General/Pitch - ElementSettings screen.
Settings: Off, 0–127
Opens the setting screen for User LFO.
You can create an LFO waveform of up to 16 steps.
Sets the number of LFO steps.
Settings: 2 steps, 3 steps, 4 steps, 6 steps, 8 steps, 12 steps, 16 steps
Sets the changes to the slope of the waveform currently shown on the screen.
Settings: Off (no slope), Up, Down, Up&Down
Sets the value for each step.
Settings: −64–+63
Selects the template for the LFO waveform.
User LFO Edit
Cycle
Slope
User LFO Step Value
Template
305
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On the Osc/Tune screen, you can set the Oscillator for the Element.
Here, you can select the Waveform used as the basis for the sound and set the key range and
velocity range of the Element.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Element selection → Osc/Tune
Element Edit
Osc/Tune
Waveform Edit
Pitch EG
Filter
Type
Filter EG
Scale
Amplitude
Level/Pan
Amp EG
Scale
Element EQ
Element LFO
Osc/Tune (Oscillator/Tune)
306
Sets the selected Element on or off.
Settings: Off, On
Shows the name of the Waveform selected for the Element.
Bank indicates the type of Waveform (Preset, User, and Library) assigned to the Element.
Settings: Refer to the Data List.
XA (Expanded Articulation) is a function for creating realistic sounds like those on acoustic
instruments as well as creating new synth sounds.
You can create such sounds by setting the XA Control to specify the way the Element is played.
Element Switch
Waveform Select
Bank (Waveform Bank)
Number (Waveform Number)
Category (Waveform Category)
Sub Category (Waveform Sub Category)
Name (Waveform Name)
XA Control
Example of XA Control setting
Creating smooth legato
Make the Element alternate between one element with XA Control set to Normal and another
element with the XA Control set to Legato.
Producing sounds when releasing fingers from the keys.
Create an Element with XA Control set to Key Off.
Creating randomness for the same note
Make the Element with XA Control set to Cycle and another one with XA Control set to
307
NOTE
The [ASSIGN 1] and [ASSIGN 2] buttons can be set to On or Off by sending the Control Change number set
in the Control → Control Number of the Common Audio Edit screen from an external device.
Settings: Normal, Legato, Key Off, Cycle, Random, A.Sw1 On, A.Sw2 On, A.Sw Off
Normal: Played as a normal Element.
Legato: Played when Mono/Poly is set to Mono. When you play in Legato, the
Element set to Legato will be played instead of the Element set to Normal.
Key Off: Played when a finger is lifted off from the key.
Cycle: Played when there are a series of Elements set in Cycle.
Random: Plays the Elements randomly when multiple Elements are set to Random.
A.Sw Off: Played when both [ASSIGN 1] and [ASSIGN 2] buttons are set to Off.
A.Sw1 On: Played when the [ASSIGN 1] button is set to On.
A.Sw2 On: Played when the [ASSIGN 2] button is set to On.
This parameter is for sorting Elements having the same XA Control setting into groups.
When XA Control of all Elements is set to Normal, this setting is not effective.
Settings: 1–8
Sets the output of the Element to Insertion Effect A or Insertion Effect B.
Setting it to Thru bypasses the Insertion Effects.
Settings: Thru, InsA, InsB
Loads the audio file saved on the USB flash drive as a Waveform.
Edit Waveform appears when a Waveform is loaded.
Opens the Waveform Edit screen.
Shifts the pitch of the Element in semitones.
Random.
Producing sounds unique to acoustic instruments
Some examples of sound unique to acoustic instruments include harmonics and palm mute
on the guitar, flutter-tonguing on the flute, and growl on the saxophone.
Set up an Element with XA Control set to A.Sw1 On or A.Sw2 On, or A.Sw Off, and control
from the [ASSIGN 1] and [ASSIGN 2] buttons on the top panel.
Elem Group (Element Group Number)
Elem Connect (Element Connection Switch)
New Waveform
Edit Waveform
Coarse (Course Tune)
308
Settings: −48–+48
Finely adjusts the pitch of the Element.
Settings: −64–63
Sets how the pitch change responds to Velocity or the strength of the keystroke.
Settings: −64–63
Positive value: Faster Velocity values produce a higher pitch.
Negative value: Faster Velocity values produce a lower pitch.
0: No change in pitch.
Sets how the pitch change in the Fine Tuning responds to the position of the key.
Settings: −64–63
Positive values: The pitch goes down when you press a key in the bass section, and
the pitch goes up when you press a key in the treble section.
Negative values: The pitch goes up when you press a key in the bass section, and
the pitch goes down when you press a key in the treble section.
Changes the pitch of the Element randomly each time a key is pressed.
Set the parameter to a larger value to create more pitch changes. When the value is set to 0,
the pitch is kept unchanged.
Settings: 0–127
Sets the output level of the Oscillator to become lower as keystroke Velocity values become
further from the value set in Velocity Limit.
When set to 0, no sound is produced if the velocity is outside the Velocity Limit. The larger the
value, the more gradually the way the output level of the Oscillator decreases.
Settings: 0–127
Fine (Fine Tune)
Pitch/Vel (Pitch Velocity Sensitivity)
Fine/Key (Fine Tune Key Follow Sensitivity)
Random (Random Pitch Depth)
Vel Cross Fade (Velocity Cross Fade)
When Level/Vel is set to +0
309
(1) When a larger value is used, the slope will be shifted to
the left.
(2) When Vel Cross Fade is set to 0, no sound is produced
outside the Velocity Limit.
Sets the timing of the Key On Delay to synchronize with the tempo.
Settings: Off, On
Sets the delay time from when the key is pressed to when sound is produced.
This parameter is not available when Tempo Sync is set to On.
Settings: 0–127
This parameter is available when Tempo Sync is set to On. You can set the timing for Key On
Delay by using musical notes.
Settings: 1/16 (sixteenth notes), 1/8 Tri. (eighth-note triplets), 1/16 Dot. (dotted sixteenth
notes), 1/8 (eighth notes), 1/4 Tri. (half-note triplets), 1/4 Dot. (dotted quarter notes),
1/2 (half notes), Whole Tri. (whole-note triplets), 1/2 Dot. (dotted half notes), 1/4 × 4
(quarter-note quadruplets; four quarter notes to the beat), 1/4 × 5 quarter-note
quintuplets; five quarter notes to the beat), 1/4 × 6 (quarter-note sextuplets; six
quarter notes to the beat), 1/4 × 7 (quarter-note septuplets; seven quarter notes to the
beat), 1/4 × 8 (quarter-note octuplets; eight quarter notes to the beat), 1/4 × 16
(sixteen quarter-notes to the beat),
Sets the velocity range (lowest and highest values) for playing the Element wave.
When this is set so that the higher value is first and the lower value is second (for example, 93
to 34), the Element sounds only for velocities of 1 to 34 and 93 to 127.
Tempo Sync (Key On Delay Tempo Sync Switch)
Length (Key On Delay Time Length)
Length (Key On Delay Note Length)
Velocity Limit
310
Settings: 1–127
Sets the note range (lowest and highest notes) for the Element.
When the first note specified is lower than the second (for example, C5 to C4), the Element is
played in the ranges C−2 to C4 and C5 to G8.
Settings: C−2–G8
Sets the reference note for Pitch/Key (Pitch Key Follow Sensitivity).
The key set with the note number here is played at the normal pitch regardless of the Pitch/Key
setting.
Settings: C−2–G8
Sets the difference in pitch between two adjacent keys. The reference point is the key specified
in Center Key.
This parameter is useful for playing unpitched sounds, such as special effects, or for playing a
percussion instrument as a Normal Part, or for any other cases where the pitch difference does
not have to be in semitones.
Settings: −200%–+0%–+200%
+100% (normal setting): Pitch difference between the two keys next to each other is
set to a semitone.
0%: No pitch difference between the two keys, and all keys are played at the pitch set
in Center Key.
Negative value: Sets an opposite pitch response such that lower notes result in
higher pitch, and higher notes result in lower pitch.
Note Limit
Center Key (Pitch Key Follow Sensitivity Center Key)
Pitch/Key (Pitch Key Follow Sensitivity)
Pitch/Key and Center Key
311
A: Lower notes
B: Center Key
C: Higher notes
D: Difference in pitch
E: When Pitch/Key (Pitch Key Follow Sensitivity) is set to
+100%.
F: Larger
G: Smaller
Opens the Waveform Edit screen.
Here, you can set the various Key Banks that make up a Waveform.
A Key Bank is digital data comprised of a short audio segment, such as vocals or other
sounds, loaded into the instrument. It has the same characteristics as a wav file; however, to
avoid confusion a different name is used to distinguish it from the Waveform.
Key Banks are always saved as a part of a Waveform.
One Waveform is capable of holding multiple Key Banks. You can save even a few dozen Key
Banks, for example, in one Waveform. If you are saving multiple Key Banks in one waveform,
you can assign a key range and velocity range for each Key Bank by specifying the Note Limit
Waveform Edit
Key Banks
Key Banks and Waveforms
312
and Velocity Limit. By setting up multiple Key Banks, you can play various Key Bank sounds
depending on the section of the keyboard you use and the strength of your keystroke.
Example of Key Bank and Waveform setup
A Waveform must be loaded into a Part before it can be played.
You can assign a Waveform to an AWM2 Part from Element Edit in Part Edit (AWM2), or to a
Drum Part from Key Edit in Drum Part Edit (AWM2).
Shows the name of the selected Waveform.
Parts and waveforms
Waveform
Category (Waveform Category)
Sub Category (Waveform Sub Category)
313
Sets the Main category and Sub category of the selected Waveform.
Settings: Refer to the Data List.
You can save the Waveform you are editing under a new name, using up to 20 alphanumeric
characters. Tapping on the name calls up the onscreen keyboard, allowing you to enter a name.
Shows the number of Key Banks in the waveform and the total size of the data capacity.
Shows the Key Bank number.
Shows the total size of data capacity.
Shows whether the Key Bank is stereo or mono.
Sets the velocity range (lowest and highest values) for playing the Key Bank.
Settings: 1–127
Sets the note range (lowest and highest notes) for playing the Key Bank.
Settings: 1–127
Sets the key (pitch) of the original waveform data.
Settings: C−2–G8
Sets the volume of the Key Bank.
Settings: 0–255
Sets the Pan position (in the stereo field) of the Key Bank.
Settings: L63 (left)–C (center)–R63 (right)
Name (Waveform Name)
Total
Keybank (Keybank Number)
Size (Keybank Size)
Channel (Keybank Channel)
Velocity Limit
Note Limit
Center Note
Volume
Pan
314
Shifts the pitch of the Key Bank in semitones.
Settings: −64–+63
For fine pitch adjustment of the Key Bank.
Settings: −64–+63
Deletes the Key Bank.
Adds a Key Bank to the waveform.
The Pitch EG screen lets you set the Envelope Generator for the Oscillator.
By setting the PEG (Pitch Envelope Generator) time and level (the amount of pitch change), you
can set how the sound changes from the moment you press a key on the keyboard to when the
sound decays to silence.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Element selection → Pitch EG
Sets the length of time it takes for keeping the pitch at Hold Level starting from the moment you
press a key on the keyboard.
Tune Coarse (Coarse Tune)
Tune Fine (Fine Tune)
Delete Keybank
Add Keybank
Pitch EG
Hold Time (PEG Hold Time)
315
Settings: 0–127
Sets the length of time it takes for the pitch to change from the end of the Hold Time to the
Attack Level.
Settings: 0–127
Sets the length of time it takes for the pitch to change from the Attack Level to the Decay 1
Level.
Settings: 0–127
Sets the length of time it takes for the pitch to change from the Decay 1 Level to the Decay 2
Level.
Settings: 0–127
Sets the length of time it takes for the pitch to change from the moment you release the key until
it reaches the Release Level.
Settings: 0–127
Sets the pitch level for the moment you press the key.
Settings: −128–+127
Sets the pitch to change from the Hold Level or the moment you press a key.
Settings: −128–+127
Sets the next pitch value to change from the Attack Level.
Settings: −128–+127
Sets the next pitch value to change from the Decay 1 Level.
Settings: −128–+127
Attack Time (PEG Attack Time)
Decay1 Time (PEG Decay 1 Time)
Decay2 Time (PEG Decay 2 Time)
Release Time (PEG Release Time)
Hold Level (PEG Hold Level)
Attack Level (PEG Attack Level)
Decay1 Level (PEG Decay 1 Level)
Decay2 Level (PEG Decay 2 Level)
Release Level (PEG Release Level)
316
Sets the final pitch to reach after you have released the key.
Settings: −128–+127
Sets the reference note (or a key to press) for Time/Key.
With the note (key) set here, the resulting sound of the pitch change set in PEG is played.
Settings: C−2–G8
Sets how the pitch change speed of the PEG responds to the position of the key.
The change speed in PEG is used for the specified key in Center Key.
Settings: −64–+63
Positive value: The higher the key pressed, the faster the pitch changes of the PEG.
Negative value: The higher the key pressed, the slower the pitch changes of the
PEG.
0: No PEG changes regardless of the key position.
A: Center Note
B: Slow
Center Note (PEG Time Key Follow Sensitivity Center Note)
Time/Key (PEG Time Key Follow Sensitivity)
Time/Key and Center Note
317
C: Fast
D: Low key
E: High key
F: Positive value
G: Negative value
Sets how the pitch change speed of the PEG responds to Velocity or the strength of the
keystroke.
First, set the time value in Segment and then set the velocity sensitivity value in Time/Vel.
Settings: Time/Vel: −64–+63
Positive value: The faster the velocity, the faster the changes in the PEG.
Negative value: The faster the velocity, the slower the changes in the PEG; slow
velocities result in faster PEG changes.
0: No PEG changes regardless of the velocity setting.
Fast velocity (pitch change is fast) Slow velocity (pitch change is slow)
Settings: Segment: Attack, Atk+Dcy, Decay, Atk+Rls, All
Attack: Time/Vel value affects the Attack Time
Atk+Dcy: The Time/Vel value affects the Attack Time and Decay 1 Time.
Decay: The Time/Vel value affects the Decay Time.
Atk+Rls: The Time/Vel value affects the Attack Time and Release Time.
All: The Time/Vel value affects the time-related settings in PEG.
Sets the depth range of pitch changes controlled by the PEG.
Settings: −64–+63
0: No pitch change.
The further the depth is from a value of 0, the wider the pitch change becomes.
Negative value: Pitch change is inverted.
Time/Vel (PEG Time Velocity Sensitivity)
Segment (PEG Time Velocity Sensitivity Segment)
PEG Depth
Depth/Vel (PEG Depth Velocity Sensitivity)
Curve (PEG Depth Velocity Sensitivity Curve)
318
Sets how the depth range of the pitch change controlled by the PEG responds to Velocity or the
strength of the keystroke.
Also, with the Curve setting, you can set how the PEG Depth responds to the velocity. The
vertical axis represents velocity while the horizontal axis represents the depth range of the pitch
changes.
Settings: Depth/Vel: −64–+63
Positive value: Fast velocity widens the depth range of the PEG, while slow velocity
narrows the depth range.
Negative value: Fast velocity narrows the depth range of the PEG, while slow
velocity widens the depth range.
0: No PEG changes regardless of the velocity setting.
Fast velocity
(the depth range in pitch change is wider)
Slow velocity
(the depth range in pitch change is narrower)
Settings: Curve: 0–4
On the Type screen, you can select a filter type for the Element.
The available parameters differ depending on the filter type you have selected here.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Element selection → Filter → Type
Filter
Type
319
Sets the filter for the Element.
The filters available on this instrument are grouped into four types: LPF, HPF, BPF, and BEF.
Settings: LPF24D, LPF24A, LPF18, LPF18s, LPF12+HPF12, LPF6+HPF12,
HPF24D, HPF12, BPF12D, BPFw, BPF6, BEF12, BEF6, DualLPF, DualHPF,
DualBPF, DualBEF, LPF12+BPF6, Thru
This Filter Type cuts the signals above the value set in Cutoff Frequency.
The sound becomes brighter as you raise the Cutoff Frequency, because more high-
frequency signals are passed by the filter; conversely, it becomes darker as you lower the
Cutoff Frequency, because more high-frequency signals are cut or blocked by the filter. You
can produce a distinctive “peaky” sound by raising the Resonance or boosting the signal level
near the Cutoff Frequency.
This Filter Type is very popular and useful for producing classic synthesizer sounds.
Filter Type
LPF
320
LPF24D: A dynamic −24 dB/oct Low-Pass Filter with a characteristic digital sound. Compared to
the LPF24A type, this filter can produce a more pronounced Resonance effect.
LPF24A: A digital dynamic Low-Pass Filter with characteristics similar to a 4-pole analog
synthesizer filter.
LPF18: 3-pole −18 dB/oct Low-Pass Filter.
LPF18s: 3-pole −18 dB/oct Low-Pass Filter. This filter has a smoother cutoff slope than the
LPF18 type.
This Filter Type only passes signals above the Cutoff Frequency.
You can produce a distinctive “peaky” sound by raising the Resonance or boosting the signal
level near the Cutoff Frequency.
LPF12+HPF12: A combination of a −12 dB/oct Low-Pass Filter and a −12 dB/oct High-Pass
Filter connected in serial. When this Filter Type is selected, HPF Cutoff and HPF Key Follow
Sensitivity can be set.
LPF6+HPF12: A combination of a −6 dB/oct Low-Pass Filter and a −12 dB/oct High-Pass Filter
connected in serial. When this Filter Type is selected, HPF Cutoff and HPF Key Follow
Sensitivity can be set.
HPF24D: A dynamic −24 dB/oct High-Pass Filter with a characteristic digital sound. This filter
can produce a pronounced Resonance effect.
HPF
321
HPF12: −12 dB/oct dynamic High-Pass Filter.
This Filter Type that only passes signals for a specific frequency band (Cutoff Frequency) and
cuts all other signals.
BPF12D: The combination of a −12 dB/oct HPF and LPF with a characteristic digital sound.
BPFw: A −12 dB/oct BPF that combines HPF and LPF filters to allow wider bandwidth settings.
BPF
322
BPF6: The combination of a −6 dB/oct HPF and LPF.
The Band-Eliminate Filter has an opposite effect on the sound compared to the Band-Pass
Filter.
When this Filter Type is selected, you can set the Cutoff Frequency around which the audio
signal is muted or eliminated.
BEF12: −12 dB/oct Band-Eliminate Filter.
BEF6: −6 dB/oct Band-Eliminate Filter.
DualLPF: Two −12 dB/oct Low-Pass Filters connected in parallel. You can edit the distance
between the two Cutoff Frequencies. The result of the filter is shown on the screen.
BEF
323
Lower Cutoff Frequency is set directly on the display
(and Higher Cutoff Frequency is automatically set)
DualHPF: Two −12 dB/oct High-Pass Filters connected in parallel.
DualBPF: Two −6 dB/oct Band-Pass Filters connected in parallel.
DualBEF: Two −6 dB/oct Band-Eliminate Filters connected in serial.
Lower Cutoff Frequency is set directly on the display
(and Higher Cutoff Frequency is automatically set)
LPF12+BPF6: A combination of a −12 dB/oct Low-Pass Filter and a −6 dB/oct Band-Pass Filter
connected in parallel. You can edit the distance between the two Cutoff Frequencies.
Lower Cutoff Frequency is set directly on the display
(and Higher Cutoff Frequency is automatically set)
Cutoff (Filter Cutoff Frequency)
324
Sets the Cutoff Frequency.
The frequency set here is used by the filter set in Type.
Settings: 0–1023
Sets how the Cutoff Frequency responds to Velocity or the strength of the keystroke.
Settings: −64–+63
Positive values: The faster the Velocity, the higher the Cutoff Frequency value
becomes.
Negative values: The slower the Velocity, the higher the Cutoff Frequency value
becomes.
0: No changes for the Cutoff Frequency by Velocity.
The parameter shown here varies depending on the Filter Type setting. Resonance is shown for
LPF, HPF, BPF (excluding BPFw), or BEF, and Width is shown for BPFw.
For Resonance, this parameter indicates the strength of resonance. This can be used in
combination with the Cutoff parameter to add further character to the sound.
For the BPFw, this parameter is used for adjusting the width of the frequencies passed by the
filter.
This parameter may not be available depending on the Filter Type.
Settings: 0–127
Sets how the resonance level responds to Velocity or the strength of the keystroke.
This parameter may not be available depending on the Filter Type.
Settings: −64–+63
Positive value: The higher the Velocity, the greater the Resonance becomes.
Negative value: The lower the Velocity, the greater the Resonance becomes.
0: Resonance value does not change.
Sets how the Cutoff Frequency level of the filter responds to key position.
The reference point is the Cutoff Frequency for the key set in Center Key.
Settings: −200%–+200%
Positive values: The lower the key played, the lower the Cutoff Frequency becomes;
the higher the key played, the higher the Cutoff Frequency becomes.
Cutoff/Vel (Filter Cutoff Velocity Sensitivity)
Resonance (Filter Resonance)
Width (Filter Width)
Res/Vel (Filter Resonance Velocity Sensitivity)
Cutoff/Key (Filter Cutoff Key Follow Sensitivity)
325
Negative values: The lower the key played, the higher the Cutoff Frequency
becomes; the higher the key played, the lower the Cutoff Frequency becomes.
Sets the distance between the Cutoff Frequencies for the Dual Filter types and the
LPF12+BPF6 filter.
This parameter may not be available depending on the Filter Type.
Settings: −128–+127
Sets the center frequency for the functions that control the filter cutoff and how fast the FEG
changes according to the key follow setting of HPF.
Increasing the value results in a higher Cutoff Frequency, and the low frequency signals are cut
or blocked to make the sound brighter. Decreasing the value results in a higher Cutoff
Frequency, and the low frequency signals are passed to make the sound deeper.
This parameter is not available when the Filter Type is set to LPF12+HPF12 or LPF6+HPF12.
Settings: 0–1023
Sets the level of the Cutoff Frequency of the high-pass filter according to the position of the key.
This parameter is not available when the Filter Type is set to LPF12+HPF12 or LPF6+HPF12.
Settings: −200%–+200%
Positive values: The lower the key played, the lower the Cutoff Frequency becomes;
the higher the key played, the higher the Cutoff Frequency becomes.
Negative values: The lower the key played, the higher the Cutoff Frequency
becomes; the higher the key played, the lower the Cutoff Frequency becomes.
Sets the Gain (signals sent to the Filter unit).
Lowering the value decreases the volume of the Element.
Settings: 0–255
On the Filter EG screen, you can set the Filter Envelope Generator (FEG) for the Element.
The FEG lets you set the degree (or level) of changes to the Cutoff Frequency and how those
changes evolve over time, starting from the moment you press a key on the keyboard to the
moment the sound decays.
Operation
Distance
HPF Cutoff (HPF Cutoff Frequency)
HPF Cutoff/Key (HPF Cutoff Key Follow Sensitivity)
Gain (Filter Gain)
Filter EG
326
[PERFORMANCE] → [EDIT/ ] → Part selection → Element selection → FilterFilter EG
Sets the length of time it takes for maintaining the Cutoff Frequency at Hold Level starting from
the moment you press a key on the keyboard.
Settings: 0–127
Sets the length of time it takes for the Cutoff Frequency to change from the end of Hold Time to
the Attack Level.
Settings: 0–127
Sets the length of time it takes for the Cutoff Frequency to change from the Attack Level to the
Decay 1 Level.
Settings: 0–127
Sets the length of time it takes for the Cutoff Frequency to change from the Decay 1 Level to the
Decay 2 Level.
Settings: 0–127
Sets the length of time it takes for the Cutoff Frequency to change from the moment you release
your finger from the key until it reaches the Release Level.
Settings: 0–127
Hold Time (FEG Hold Time)
Attack Time (FEG Attack Time)
Decay1 Time (FEG Decay 1 Time)
Decay2 Time (FEG Decay 2 Time)
Release Time (FEG Release Time)
327
Sets the Cutoff Frequency at the moment you press the key.
Settings: −128–+127
Sets the Cutoff Frequency value to change after you press the key.
Settings: −128–+127
Sets the next Cutoff Frequency value to change from the Attack Level.
Settings: −128–+127
Sets the Cutoff Frequency that is maintained while the key is held down.
Settings: −128–+127
Sets the next Cutoff Frequency value after you release your finger from the key.
Settings: −128–+127
Sets the reference note (or a key to press) for Time/Key.
With the note (key) set here, the change speed of the cutoff frequency set in Filter EG is used
as is.
Sets how the speed of the frequency change in FEG responds to the position of the key.
The change speed in FEG is used for the specified key in Center Key.
Settings: −64–+63
Positive values: The lower the key played, the slower the FEG change becomes; the
higher the key played, the faster the FEG change becomes.
Negative values: The lower the key played, the faster the FEG change becomes; the
higher the key played, the slower the FEG change becomes.
0: No changes to the FEG regardless of the key position.
Hold Level (FEG Hold Level)
Attack Level (FEG Attack Level)
Decay1 Level (FEG Decay 1 Level)
Decay2 Level (FEG Decay 2 Level)
Release Level (FEG Release Level)
Center Key (FEG Time Key Follow Sensitivity Center Key)
Time/Key (FEG Time Key Follow Sensitivity)
Time/Key and Center Key
328
A: Center Key
B: Slow
C: Fast
D: Low key
E: High key
F: Positive value
G: Negative value
Settings: C−2–G8
Sets how the Cutoff Frequency responds to Velocity or the strength of the keystroke.
First, set the time value in Segment, and then the velocity sensitivity value in Time/Vel.
Settings: Time/Vel: −64–+63
Positive value: The faster the velocity, the faster the FEG changes.
Negative value: The faster the velocity, the slower the FEG changes, while slow
velocity makes the FEG change faster.
0: No changes regardless of the velocity setting.
Time/Vel (FEG Time Velocity Sensitivity)
Segment (FEG Time Velocity Sensitivity Segment)
329
Fast velocity
(fast changes in Cutoff Frequency)
Slow velocity
(slow changes in Cutoff Frequency)
Settings: Segment: Attack, Atk+Dcy, Decay, Atk+Rls, All
Attack: Time/Vel value affects the Attack Time.
Atk+Dcy: The Time/Vel value affects the Attack Time and Decay 1 Time.
Decay: The Time/Vel value affects the Decay Time.
Atk+Rls: The Time/Vel value affects the Attack Time and Release Time.
All: The Time/Vel value affects the time-related settings in FEG.
Sets the depth range for the Cutoff Frequency change controlled by the FEG.
Settings: −64–+63
0: No changes for the Cutoff Frequency by the Filter EG.
The depth range of the Cutoff Frequency change becomes wider when the setting is
far from the value 0.
For negative values, Cutoff Frequency changes are reversed.
Sets how the depth range of the Cutoff Frequency change controlled by the FEG responds to
Velocity (strength of the keystroke).
Also, with the Curve setting, you can set how the FEG Depth responds to the velocity.
The vertical axis represents the velocity while the horizontal axis represents the depth range of
the Cutoff Frequency change.
Settings: Depth/Vel: −64–+63
Positive values: Fast velocity widens the depth range of the Filter EG changes, while
slow velocity narrows the depth range.
Negative values: Fast velocity narrows the depth range of the Filter EG changes,
while slow velocity widens the depth range.
0: Cutoff Frequency does not respond to Velocity.
FEG Depth
Depth/Vel (FEG Depth Velocity Sensitivity)
Curve (FEG Depth Velocity Sensitivity Curve)
330
Fast velocity
(the depth range in Cutoff Frequency change
is wider)
Slow velocity
(the depth range in Cutoff Frequency change
is narrower)
Settings: Curve: 0–4
On the Scale screen, you can set the filter scale for the Element.
The Filter Scale function allows you to change the Cutoff Frequency of the filter depending on
the pitch.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Element selection → FilterScale
Sets the note numbers of four points to be set to Cutoff Offset.
Settings: C−2–G8
Scale
Break Point (Filter Cutoff Scaling Break Point) 1–4
331
NOTE
The note numbers for Break Points 1 to 4 will be automatically arranged in ascending order.
Sets the value that increases or decreases the Cutoff on all four Break Points.
Settings: −128–+127
NOTE
On the Level/Pan screen, you can set Level and Pan (position in the stereo field) for each
Element.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Element selection → Amplitude
Level/Pan
Sets how the volume of each Element responds to key position. The reference point is the
volume specified in Center Key.
Cutoff Offset (Filter Cutoff Scaling Offset) 1–4
When the offset value is set above or below the Cutoff value, the Cutoff Frequency never goes beyond
the settings.
For any notes below Break Point 1, the value will be set to the Cutoff Frequency of Break Point 1. For any
notes above Break Point 4, the value will be set to the Cutoff Frequency of Break Point 4.
Amplitude
Level/Pan
Level/Key (Level Key Follow Sensitivity)
332
Settings: −64–+0–+63
Positive values: The lower the key played, the softer the volume becomes; the
higher the played, the louder the volume becomes.
Negative values: The lower the key played, the louder the volume becomes; the
higher the key played, the softer the volume becomes.
Sets the output level (volume) for each Element.
Settings: 0–127
Sets how the Level (Volume) responds to Velocity or the strength of the keystroke. Offset
adjusts all settings specified in Level/Vel. When the value exceeds 127, the velocity is set to
127. Also, with the Curve setting, you can set how the volume responds to the velocity. The
vertical axis represents the velocity while the horizontal axis represents the range for the
volume changes.
Settings: Level/Vel: −64–+63
Positive value: The faster the Velocity, the louder the volume becomes.
Negative value: The slower the Velocity, the louder the volume becomes.
0: No changes regardless of the Velocity setting.
Settings: Offset: 0–127
Offset (Level Velocity Offset)
= 0
Offset (Level Velocity Offset)
= 64
Offset (Level Velocity Offset)
= 96
A: Level/Vel (Level Velocity Sensitivity) = 0
B: Level/Vel (Level Velocity Sensitivity) = 32
C: Level/Vel (Level Velocity Sensitivity) = 64
X: Velocity of the moment the key is pressed
Y: Velocity value sent to the internal tone generator
Level (Element Level)
Level/Vel (Level Velocity Sensitivity)
Offset (Level Velocity Offset)
Curve (Level Sensitivity Key Curve)
333
Settings: Curve: 0–4
Sets the Pan position (in the stereo field) for the Element.
When there are right and left Pan settings for the Elements within a Part, it may be difficult to
hear the result of the pan setting.
Settings: L63–C–R63
Sets the amount by which the sound is panned alternately left and right for each key you press.
The value set in Pan is the center position for the right and left movement of the Pan.
Settings: L64–C–R63
Sets the amount by which the sound is panned randomly left and right for each key you press.
The value set in Pan is the center position in the stereo field.
Settings: 0–127
Sets how the position of the key you press affects the position of the Pan setting.
The value set in Pan is the position for C3.
Settings: −64–+0–+63
Positive values: Pan position is scaled to the left for lower keys and to the right for
higher keys.
Negative values: Pan position is scaled to the right for lower keys and to the left for
higher keys.
On the Amp EG screen, you can set the AEG (Amplitude Envelope Generator) Time for the
Element. This lets you determine how the volume changes from the moment you press a key on
the keyboard to when the sound decays.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Element selection → AmplitudeAmp
Pan (Element Pan)
Alternate Pan (Alternate Pan Depth)
Random Pan (Random Pan Depth)
Scaling Pan (Scaling Pan Depth)
Amp EG
334
EG
Sets the length of time it takes for the volume to change from the moment you press a key on
the keyboard until when it reaches the Attack Level value.
Settings: 0–127
Sets the length of time it takes for the volume to change from the Attack Level to the Decay 1
Level.
Settings: 0–127
Sets the length of time it takes for the volume to change from the Decay 1 Level to the Decay 2
Level.
Settings: 0–127
Sets the length of time it takes for the sound to decay after you have released the key.
Settings: 0–127
Sets the volume for the moment you press the key.
Settings: 0–127
Sets the volume for changing after you have pressed a key.
Attack Time (AEG Attack Time)
Decay 1 Time (AEG Decay 1 Time)
Decay 2 Time (AEG Decay 2 Time)
Release Time (AEG Release Time)
AEG Initial Level
AEG Attack Level
335
Settings: 0–127
Sets the next volume value to change from the Attack Level.
Settings: 0–127
Sets the volume that is maintained while the key is held down.
Settings: 0–127
Sets the reference note (or a key to press) for Time/Key. According to the note (key) set here,
the resulting sound of the pitch change set in PEG is played.
Settings: C−2–G8
Sets how the speed of the volume changes in AEG responds to key position. The speed change
in AEG is used for the specified key in Center Note.
Settings: −64–+63
Positive values: The lower the key played, the slower the AEG volume changes; the
higher the key played, the faster the AEG volume changes.
Negative values: The lower the key played, the faster the AEG volume changes; the
higher the key played, the slower the AEG volume changes.
0: No AEG volume changes regardless of the key position.
AEG Decay 1 Level
AEG Decay 2 Level
Center Note (AEG Time Key Follow Center Note)
Time/Key (AEG Time Key Follow Sensitivity)
Time/Key (AEG Time Key Follow Sensitivity) and Center
Note (AEG Time Key Follow Center Note)
336
A: Center Note
B: Slow
C: Fast
D: Low keys
E: High keys
F: Positive values
G: Negative values
Adjusts the sensitivity of the AEG Time Key Follow Sensitivity to AEG Release.
The lower the value, the lesser the sensitivity.
Settings: 0–127
127: AEG Time Key Follow Sensitivity is the same as Decay 1 and Decay 2.
0: AEG Time Key Follow Sensitivity does not affect the AEG Release.
Sets how the time for volume changes in AEG responds to Velocity or the strength of the
keystroke.
First, set the time value in Segment, and then the velocity sensitivity value in Time/Vel.
Release Adj (AEG Time Key Follow Sensitivity Release Adjustment)
Time/Vel (AEG Time Velocity Sensitivity)
Segment (AEG Time Velocity Segment)
337
Settings: Time/Vel: −64–+63
Positive value: The faster the velocity, the faster the AEG volume changes.
Negative value: The faster the velocity, the slower the AEG volume changes; the
slower the velocity, the faster the AEG volume changes.
0: No changes regardless of the velocity setting.
Fast velocity (fast volume change) Slow velocity (slow volume change)
Settings: Segment: Attack, Atk+Dcy, Decay, Atk+Rls, All
Attack: Time/Vel value affects the Attack Time
Atk+Dcy: The Time/Vel value affects the Attack Time and Decay 1 Time.
Decay: The Time/Vel value affects the Decay Time.
Atk+Rls: The Time/Vel value affects the Attack Time and Release Time.
All: The Time/Vel value affects the time-related settings in AEG.
By setting this switch On, you can connect a separately sold foot controller FC3A to the
[SUSTAIN] jack on the rear panel and use the half-damper function for your keyboard
performance.
The Half-damper function gives you greater expressive control over sound decay, letting you
use damper pedal operation just as you would on an acoustic piano—continuously and not just
as an on/off switch.
Settings: Off, On
Sets the time from the moment you have released a key while you are pressing the foot
controller FC3A fully down to when the sound decays when the Half Damper (Half Damper
Switch) is set to On. This parameter is not shown when Half Damper (Half Damper Switch) is
set to Off.
You can adjust the decay time from the Half Damper Time to the Release Time by changing the
amount you press on the pedal.
When you release the pedal, the Release Time is used for decaying sound. By setting the
Release Time to a small value, and Half Damper Time to a large value, you can play a natural
decaying sound, like on an acoustic piano.
Settings: 0–127
Half Damper (Half Damper Switch)
Time (Half Damper Time)
338
On the Scale screen, you can set the Amplitude Scale for the Element.
This changes the volume according to the key position on the keyboard.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Element selection → AmplitudeScale
Sets the note number for Level Offset.
Settings: C−2–G8
NOTE
The note numbers for Break Points 1 to 4 will be automatically arranged in ascending order.
Sets the values of four Break Points for controlling Level.
Settings: −128–+127
On the Element EQ screen, you can set the equalizer for the Element.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Element selection → Element EQ
Scale
Break Point (Level Scaling Break Point) 1–4
Level Offset (Level Scaling Offset) 1–4
Element EQ
339
Selects the desired EQ type.
Settings: 2-band, P.EQ, Boost6, Boost12, Boost18, Thru
2-band: Shelving EQ that boosts or cuts the band of signals above or below a certain
frequency (Low Freq or High Freq).
P.EQ: Parametric EQ that boosts or cuts the signal level (Gain) around the Center
Frequency (Freq).
Boost6: Boosts the level by 6 dB.
Boost12: Boosts the level by 12 dB.
Boost18: Boosts the level by 18 dB.
Thru: Bypasses the equalizer leaving the entire signal unaffected.
Sets the signal level of the Low band.
Settings: −12.00dB–+12.00dB
EQ Type (Element EQ Type)
When EQ Type is set to 2-band
EQ Low Gain (Element EQ Low Gain)
340
Sets the frequency of the Low band.
Settings: 50.1Hz–2.00kHz
Sets the signal level of the High band.
Settings: −12.00dB–+12.00dB
Sets the frequency of the High band.
Settings: 503.8Hz–10.1kHz
Sets the signal level for the frequency range set in EQ Freq.
Settings: −12.00dB–+12.00dB
Sets the frequency to be cut or boosted.
Settings: 139.7Hz–12.9kHz
By boosting or cutting the signal level of the frequency set in EQ Freq, you can create various
frequency response curves.
Settings: 0.7–10.3
EQ Low Freq (Element EQ Low Frequency)
EQ Hi Gain (Element EQ High Gain)
EQ Hi Freq (Element EQ High Frequency)
When EQ Type is set to P.EQ
EQ Gain (Element EQ Gain)
EQ Freq (Element EQ Frequency)
EQ Q (Element EQ Q)
341
On the Element LFO screen, you can set the LFO (Low Frequency Oscillator) for the Element.
The LFO (Low Frequency Oscillator) for the Element generates signals in the low band, and you
can use it for modulation (cyclical variation) of the pitch, filter, and amplitude.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Element selection → Element LFO
Selects an LFO wave, for creating various distinct types of modulation.
Settings: Saw, Triangle, Square
Saw (Sawtooth wave) Triangle (Triangle wave) Square (Square wave)
Switches between the old set of settings (Off: 0–63) and a new set of settings with higher
resolution (On: 0–415) for Speed (LFO Speed).
To maintain compatibility of data created with the old settings, set this parameter to Off.
Settings: Off, On
Element LFO
LFO Wave
Extended LFO
Speed (LFO Speed)
342
Sets the speed of LFO Wave changes. The larger the value of this parameter, the faster the
speed becomes.
Settings: 0–63 (ExtendedLFO set to Off), 0–415 (ExtendedLFO is set to On)
Sets the delay time between the moment you press a key on the keyboard and the moment the
LFO comes into effect.
Settings: 0–127
Sets the time length for the LFO effect to fade in after you have released the key and the delay
time set in Delay has elapsed.
Settings: 0–127
The larger the value, the longer it takes for the LFO effect to reach the maximum.
0: LFO changes to the maximum value without any fade-ins.
Low value: Fast fade-in
High value: Slow fade-in
Delay (LFO Delay Time)
Fade In (LFO Fade In Time)
Key On Reset (LFO Key On Reset)
343
Resets the oscillation of the LFO when a key is pressed.
Settings: Off, On
This parameter creates a vibrato effect (cyclical changes to the pitch) by using LFO waves.
Setting the parameter to larger values results in greater change to the volume.
Settings: 0–127
This parameter creates a wah effect (cyclical changes to the filter cutoff frequency) by using
LFO waves.
Larger values result in greater range for cutoff frequency changes.
Settings: 0–127
This parameter creates a tremolo effect (cyclical changes in the volume) by using LFO waves.
Setting the parameter to larger values results in greater change to the volume.
Settings: 0–127
Pitch Mod (LFO Pitch Modulation Depth)
Filter Mod (LFO Filter Modulation Depth)
Amp Mod (LFO Amplitude Modulation Depth)
344
om02screenparameters0100
The Drum Part (AWM2) consists of 73 drum keys.
Drum Part Edit (AWM2) includes Part Common Edit for setting parameters for the entire Part
and Key Edit for setting parameters for individual drum keys.
Drum Part Edit (AWM2) screen
345
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Contents
Part Common Edit
General/Pitch
Part Settings
Zone Settings
Pitch
Filter/Amp
Filter EG
Amp EG
Effect
Routing
Ins A
Ins B
3-band EQ
2-band EQ
Arpeggio
Common
Individual
Advanced
Motion Seq
Common
Lane
Mod/Control
Control Assign
Tx/Rx Switch
Control Settings
346
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchPart Settings
Sets the Main category and Sub category of the selected Part.
Settings: Refer to the Data List.
You can save the Part you are editing under a new name, using up to 20 alphanumeric
characters.
Tapping on the name calls up the onscreen keyboard, allowing you to enter a name.
Sets the volume of the selected Part.
Settings: 0–127
Sets the Pan for the selected Part.
Settings: L63–C (center)–R63
General/Pitch
Part Settings
Main Category (Part Main Category)
Sub Category (Part Sub Category)
Part Name
Volume
Pan
Dry Level
347
Sets the Dry Level of the selected Part.
This parameter is available only when Part Output is set to MainL&R or Drum.
Settings: 0–127
Sets the Variation Send of the selected Part.
This parameter is available only when Part Output is set to MainL&R or Drum.
Settings: 0–127
Sets the Reverb Send of the selected Part.
This parameter is available only when Part Output is set to MainL&R or Drum.
Settings: 0–127
Sets the output destination for the audio signals of the selected Part.
Settings: MainL&R, AsgnL&R, USB1&2–USB29&30, AsgnL, AsgnR, USB1–30, Off, Drum
MainL&R: Outputs in stereo (two channels) to the OUTPUT [L/MONO] and OUTPUT
[R] jacks.
AsgnL&R: Outputs in stereo (two channels) to the ASSIGNABLE OUTPUT [L] and
ASSIGNABLE OUTPUT [R] jacks.
USB1&2–USB29&30: Outputs in stereo (channels 1 and 2, to channels 29 and 30) to
the [USB TO HOST] terminal.
AsgnL: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [L] jack.
AsgnR: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [R] jack.
USB1–30: Outputs in mono (channels 1 to 30) to the [USB TO HOST] terminal.
Off: No output of the audio signal for the Part.
Drum: You can set the output for each drum key.
Sets the Part to be played only with the Arpeggio.
The Part set to On will be played by Note On messages sent for the Arpeggio.
Settings: Off, On
Sets Pan to On or Off from the Key Edit ([EDIT/ ]→Part selection→Key
selection→Level/PanPan).
When this parameter is set to Off, the Pan position in Key Edit will be set to C (center).
Settings: Off, On
Var Send (Variation Send)
Rev Send (Reverb Send)
Part Output (Part Output Select)
Arp Play Only (Arpeggio Play Only)
Element Pan (Element Pan Switch)
348
Sets the velocity range (lowest and highest values) for the Part.
Settings: 1–127
Sets the note range (lowest and highest notes) for the Part.
Settings: C−2–G8
Increases or decreases the velocity value that is sent to the internal tone generator.
Settings: 0–127
When Depth (above) = 64
and Offset = 32
When Depth (above) = 64
and Offset = 64
When Depth (above) = 64
and Offset = 96
(1) Actual resulting velocity (affecting the tone generator)
(2) Velocity with which you play a note
Sets how the level of the velocity value (sent to the internal tone generator) responds to Velocity
or the strength of the keystroke.
Settings: 0–127
Velocity Limit
Note Limit
Velocity Offset (Velocity Sensitivity Offset)
Velocity Depth (Velocity Sensitivity Depth)
When Offset (below) is set to 64:
349
(1) Actual resulting velocity (affecting the
tone generator)
(2) Velocity with which you play a note
The screen shown here is the same as the one opened from General/PitchZone Settings on
the Part Edit (AWM2).
On the Pitch screen, you can set the pitch for the Part.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchPitch
Zone Settings
Pitch
350
Adjusts the pitch in semitones.
Settings: −24–+0–+24
Adjusts the pitch of the Part in 0.1 Hz increments.
By slightly shifting the pitch, you can detune the sound.
Settings: −12.8Hz–+0.0Hz–+12.7Hz
Parts assigned to the same group are given the same pitch.
However, Portamento, Mono/Poly, and Micro Tuning are not available for the Drum Part.
Sets the range of the changes created with the Pitch Bend wheel in semitones.
Settings: −48–+0–+24
The screen here is the same as the one opened from Filter/AmpFilter EG on the Part Edit
(AWM2).
The screen here is the same as the one opened from Filter/AmpAmp EG on the Part Edit
(AWM2).
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → EffectRouting
Note Shift
Detune
Pitch Control Group
Pitch Bend↓(Pitch Bend Range Lower)
Pitch Bend↑(Pitch Bend Range Upper)
Filter/Amp
Filter EG
Amp EG
Effect
Routing
351
Basically, this is the same screen as EffectRouting in Part Edit (AWM2.)
The parameters added to Drum Part Edit (AWM2) are shown below.
Shows the name of the selected Drum Key.
Settings: C0–C6
Sets the key to be output to Insertion Effect A or Insertion Effect B.
Setting this to Thru bypasses the Insertion Effects.
Settings: Thru, InsA, InsB
You can use the keyboard to directly select a Drum Key by setting this parameter On.
Settings: Off, On
Sets the level of the Drum Key signals sent to Insertion Effect A or Insertion Effect B to the
Reverb or Variation Effect.
This setting is applied to the entire Drum Part (all Drum Keys).
This parameter is available only when Connect (Drum Key Connection Switch) is set to InsA or
InsB, and Part Output is set to MainL&R or Drum.
Settings: 0–127
Drum Key (Drum Key Select)
Connect (Drum Key Connection Switch)
Keyboard Select
InsRev (Insertion to Reverb Send Level)
InsVar (Insertion to Variation Send Level)
KeyRev (Drum Key Reverb Send Level)
KeyVar (Drum Key Variation Send Level)
352
Sets the level of the drum key signals sent to Insertion Effect A or Insertion Effect B to the
Reverb or Variation Effect.
This parameter can be set for each Drum Key.
This parameter is available when Connect (Drum Key Connection Switch) is set to Thru, and
either when Part Output is set to Main, or when Part Output is set to Drum and Drum Key Out is
set to MainL&R.
Settings: 0–127
Sets the output destination for each Drum Key.
This parameter is shown only when Part Output is set to Drum.
Settings: MainL&R, AsgnL&R, USB1&2–USB29&30, AsgnL, AsgnR, USB1–30
MainL&R: Outputs in stereo (two channels) to the OUTPUT [L/MONO] and OUTPUT
[R] jacks.
AsgnL&R: Outputs in stereo (two channels) to the ASSIGNABLE OUTPUT [L] and
ASSIGNABLE OUTPUT [R] jacks.
USB1&2–USB29&30: Outputs in stereo (channels 1 and 2, to channels 29 and 30) to
the [USB TO HOST] terminal.
AsgnL: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [L] jack.
AsgnR: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [R] jack.
USB1–30: Outputs in mono (channels 1 to 30) to the [USB TO HOST] terminal.
NOTE
When Connect (Drum Key Connection Switch) is set to InsA or InsB, and this parameter is fixed to the
MainL&R setting.
The screen here is the same as the one opened from EffectInsA or InsB on the Part Edit
(AWM2).
The screen here is the same as the one opened from Effect3-band EQ on the Part Edit
(AWM2).
Drum Key Out (Drum Key Output Select)
Ins A
Ins B
3-band EQ
353
The screen here is the same as the one opened from Effect2-band EQ on the Part Edit
(AWM2).
The screen here is the same as the one opened from ArpeggioCommon on the Part Edit
(AWM2).
The screen here is the same as the one opened from ArpeggioIndividual on the Part Edit
(AWM2).
The screen here is basically the same as the one opened from ArpeggioAdvanced on the
Part Edit (AWM2); however, the parameter shown below has been added.
When this parameter is set to On, Arpeggio playback uses C1 for the bass drum and D1 for the
snare drum.
Most drum kits have the bass drum assigned to C1 and the snare drum assigned to D1.
However, some drum kits have the bass drum and snare drum assigned to some other keys. In
that case, the Arpeggio would use those assigned keys for playback instead.
For this reason, the Arpeggio may not be played back properly depending on the particular
combination of drum kit and Arpeggio type. When such problems occur, setting Fixed SD/BD
(Arpeggio Fixed SD/BD) to On may be able to solve the problem.
Settings: Off, On
The screen here is the same as the one opened from Motion SeqCommon on the Part Edit
(AWM2).
2-band EQ
Arpeggio
Common
Individual
Advanced
Fixed SD/BD (Arpeggio Fixed SD/BD)
Motion Seq
Common
354
The screen here is the same as the one opened from Motion SeqLane on the Part Edit
(AWM2).
The screen here is basically the same as the one opened from Mod/ControlControl Assign
on the Part Edit (AWM2), except that the available Destination settings are different.
For the list of Destination settings, refer to the Control List on Data List.
The screen here is the same as the one opened from Mod/ControlTx/Rx Switch on the Part
Edit (AWM2).
The screen here is the same as the one opened from Mod/ControlControl Settings on the
Part Edit (AWM2).
Lane
Mod/Control
Control Assign
Tx/Rx Switch
Control Settings
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om02screenparameters0120
Contents
On the Osc/Tune screen, you can set the Oscillator for each key within the Drum Part.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Key selection → Osc/Tune
Sets the selected Drum Key to use.
Settings: Off, On
Key Edit
Osc/Tune
Filter
Level/Pan
Element EQ
Osc/Tune
Drum Key Switch
Bank (Waveform Bank)
Number (Waveform Number)
Category (Waveform Category)
356
Shows the name of the Waveform selected for the Drum Key.
Bank indicates the type of Waveform (Preset, User, and Library) assigned to the Element.
Settings: Refer to the Data List.
Sets how sound is produced when the internal tone generator receives Note On messages of
the same sound twice (or more) in a row.
Settings: Single, Multi
Single: Stops the first note and then plays the same note again.
Multi: Plays the second note over the first note. This setting makes rolls sound
natural, especially crash cymbals or other percussion instruments having a long
decay.
Sets the Key to be output to Insertion Effect A (InsA) or Insertion Effect B (Ins B), or bypasses
the Insertion Effect (Thru).
This parameter is basically the same as Connect (Drum Key Connection Switch) on Effect
Routing on the Drum Part Edit (AWM2.)
Settings: Thru, InsA, InsB
Loads an audio file saved to USB flash drive as a Waveform.
Edit Waveform appears when a Waveform is loaded.
Opens the Waveform Edit screen.
Shifts the pitch of the waveform assigned to the Drum Key.
Settings: −48–+48
Finely adjusts the pitch of the wave assigned to the Drum Key.
Settings: −64–+63
Sets how the pitch responds to Velocity or the strength of the keystroke.
Sub Category (Waveform Sub Category)
Name (Waveform Name)
Assign Mode (Key Assign Mode)
Connect (Drum Key Connection)
New Waveform
Edit Waveform
Coarse (Coarse Tune)
Fine (Fine Tune)
Pitch/Vel (Pitch Velocity Sensitivity)
357
Settings: −64–+63
Positive value: The faster the Velocity, the higher the pitch becomes.
Negative value: The faster the Velocity, the lower the pitch becomes.
0: Remains unchanged
Sets the drum key to receive MIDI note-off messages.
Settings: Off, On
On: The sound stops when release the key. Use this setting for percussion instrument
sounds to make them last without decay.
Off: The sound decays after you release the key.
This setting helps you to prevent improper or unnatural combinations of drum keys to be played
together.
For example, you can assign open and closed hi-hats to the same Group so that you can avoid
them being played together.
For drum keys that can be played naturally with any combination, set this parameter to Off.
Settings: Off, 1–127
Sets the level of the drum key signals sent through Insertion Effect A or Insertion Effect B to the
Reverb or Variation Effect.
This parameter can be set to each drum key.
This parameter is not available depending on the Connect (Drum Key Connection), Part Output,
and Drum Key Output settings.
Settings: 0–127
Sets the output destination for the Drum Key.
This parameter is not available depending on the Connect (Drum Key Connection) and Part
Output settings.
Settings: MainL&R, AsgnL&R, USB1&2–USB29&30, AsgnL, AsgnR, USB1–30
MainL&R: Outputs in stereo (two channels) to the OUTPUT [L/MONO] and OUTPUT
[R] jacks.
AsgnL&R: Outputs in stereo (two channels) to the ASSIGNABLE OUTPUT [L] and
ASSIGNABLE OUTPUT [R] jacks.
USB1&2–USB29&30: Outputs in stereo (channels 1 and 2, to channels 29 and 30) to
the [USB TO HOST] terminal.
AsgnL: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [L] jack.
Rcv Note Off (Receive Note Off)
Group (Alternate Group)
KeyRev (Drum Key Reverb Send Level)
KeyVar (Drum Key Variation Send Level)
Drum Key Out (Drum Key Output Select)
358
AsgnR: Outputs in mono (one channel) to the ASSIGNABLE OUTPUT [R] jack.
USB1–30: Outputs in mono (channels 1 to 30) to the [USB TO HOST] terminal.
Sets the Keyboard select setting on or off.
When this parameter is set to On, you can select the desired drum key for editing by pressing a
key on the keyboard.
Settings: Off, On
Sets the filter for the Drum Part.
You can change the tone quality by using a low pass filter and high pass filter on each drum key.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Key selection → Filter
Sets the cutoff frequency for the low pass filter.
Settings: 0–1023
Sets the velocity sensitivity to the cutoff frequency of the low pass filter.
For positive values of this parameter, the stronger (higher velocity) you play the key, the higher
the cutoff frequency becomes.
For negative values of this parameter, the stronger you play the key, the lower the cutoff
frequency becomes.
Keyboard Select
Filter
Cutoff (LPF Cutoff Frequency)
Cutoff/Vel (LPF Cutoff Velocity Sensitivity)
359
Settings: −64–+63
Sets the level of the resonance effect on the low pass filter.
Settings: 0–127
Sets the cutoff frequency of the high pass filter.
Settings: 0–1023
Sets the Level and Pan (position in the stereo field) for each Drum Key.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Key selection → Level/Pan
Sets the length of time it takes for the volume to change from the moment you press a key on
the keyboard until the time the volume reaches the value set at the Attack Level.
Settings: 0–127
Sets the length of time it takes for the volume to change from the Attack Level to the Decay 1
Level.
Settings: 0–127
Resonance (LPF Resonance)
HPF Cutoff (HPF Cutoff Frequency)
Level/Pan
Attack Time (AEG Attack Time)
Decay 1 Time (AEG Decay 1 Time)
360
Sets the length of time it takes for the volume to change from the Decay 1 Level to the Decay 2
Level.
Settings: 0–126, Hold
Sets the next volume value to change from the Attack Level.
Settings: 0–127
Decay2 Time = 0 – 126 Decay2 Time = Hold
Sets the output level for the Drum Key.
This parameter lets you adjust the level balance among the drum keys.
Settings: 0–127
Sets how Level (Volume) responds to Velocity or the strength of the keystroke.
Settings: −64–+63
Positive values: The faster the Velocity, the louder the volume becomes.
Negative values: The slower the Velocity, the louder the volume becomes.
0: No changes regardless of the velocity setting.
Sets the pan for the drum key.
You can adjust the position in the stereo field for the Drum Part (Drum Kit).
Settings: L63 (left)–C (center)–R63 (right)
Sets the amount by which the sound is panned alternately left and right for each key you press.
The value set in Pan is the center position for the right and left movement of the Pan.
Settings: L64–C–R63
Decay 2 Time (AEG Decay 2 Time)
Decay 1 Level (AEG Decay 1 Level)
Level (Drum Key Level)
Level/Vel (Level Velocity Sensitivity)
Pan
Alternate Pan (Alternate Pan Depth)
361
Sets the amount by which the sound is panned randomly left and right for each key you press.
The value set in Pan is the center position in the stereo field.
Settings: 0–127
The screen here is the same as the one opened from EffectElement EQ on the Part Edit
(AWM2) Element Edit.
Random Pan (Random Pan Depth)
Element EQ
362
om02screenparameters0130
The Normal Part (FM-X) consists of eight Operators.
Part Edit (FM-X) includes Part Common Edit for setting parameters for the entire Part and
Operator Edit for setting parameters for each Operator.
Part Edit (FM-X) screen
363
om02screenparameters0140
Contents
Part Common Edit
General/Pitch
Part Settings
Zone Settings
FM-X Settings
Pitch
PEG/Scale
Filter/Amp
Filter Type
Filter EG
Filter Scale
Amp EG
Effect
Routing
Ins A
Ins B
3-band EQ
2-band EQ
Arpeggio
Common
Individual
Advanced
Motion Seq
Common
Lane
Mod/Control
Control Assign
After Touch
Tx/Rx Switch
Control Settings
364
On the Perf Settings screen, you can set the general parameters (such as Part names and tone
generation) for the Part.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchPart Settings
The screen here is basically the same as the one opened from General/PitchPart Settings
on the Part Edit (AWM2) for the most part; however, the parameters shown below are added.
Sets how the sound is panned randomly left and right for each key played.
The value set in Pan is the center position in the stereo field.
Settings: 0–127
Sets how the sound is panned alternately left and right for each key played.
The value set in Pan is the center position for the right and left movement of the Pan.
Settings: L64–C–R63
Part LFO
2nd LFO
General / Pitch
Part Settings
Random Pan (Random Pan Depth)
Alternate Pan (Alternate Pan Depth)
365
Sets how the position of the key you press affects the position of the Pan setting.
The Pan for the Note Number C3 is the stereo field set in Pan.
By setting this parameter to a positive value, Pan is set to the left for lower keys, and to the right
for higher keys.
When this parameter is set to a value of 0, there will be no changes to the Pan setting. When
the parameter is set to a negative value, the pan is set to the left for lower keys, and to the right
for higher keys.
Settings: −64–+0–+63
Sets the timing of the Key On Delay to synchronize with the tempo.
Settings: Off, On
Sets the delay time from when the moment the key is pressed to when sound is produced.
This parameter is not available when KeyOnDly Sync is set to On.
Settings: 0–127
This parameter is available when KeyOnDly Sync is set to On. You can set the timing for Key
On Delay by using musical note values.
Settings: 1/16 (sixteenth notes), 1/8 Tri. (eighth-note triplets), 1/16 Dot. (dotted sixteenth
notes), 1/8 (eighth notes), 1/4 Tri. (quarter-note triplets), 1/8 Dot. (dotted eighth
notes), 1/4 (quarter notes), 1/2 Tri. (half-note triplets), 1/4 Dot. (dotted quarter notes),
1/2 (half notes), Whole Tri. (whole-note triplets), 1/2 Dot. (dotted half notes), 1/4 × 4
(quarter-note quadruplets; four quarter notes to the beat), 1/4 × 5 quarter-note
quintuplets; five quarter notes to the beat), 1/4 × 6 (quarter-note sextuplets; six
quarter notes to the beat), 1/4 × 7 (quarter-note septuplets; seven quarter notes to the
beat), 1/4 × 8 (quarter-note octuplets; eight quarter notes to the beat)
The screen here is the same as the one opened from General/PitchZone Settings on the
Part Edit (AWM2).
On the FM-X Settings screen, you can set the FM Color parameters provided as a convenient
editing tool for the FM-X sounds as well as the Algorithm (or how the Operators are arranged).
Scaling Pan (Scaling Pan Depth)
KeyOnDly Sync (Key On Delay Tempo Sync)
Delay Length (Key On Delay Time Length)
Delay Length (Key On Delay Note Length)
Zone Settings
FM-X Settings
366
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchFM-X
Settings
Controls the Attack Time of the EG that changes the depth of the frequency modulation over
time.
Settings: −99–+99
Controls the Decay Time of the EG that changes the depth of the frequency modulation over
time.
Settings: −99–+99
Controls the Sustain Level of the EG that changes the depth of the frequency modulation over
time.
Settings: −99–+99
Controls the Release Time of the EG that changes the depth of the frequency modulation over
time.
Settings: −99–+99
Changes the Algorithm.
Settings: Refer to the Data List.
FM Attack
FM Decay
FM Sustain
FM Release
Algorithm (Algorithm Number)
367
Feedback causes the Operator to modulate itself by sending some of the output signals back.
Here with this parameter, you can set the degree of such modulation.
Settings: 0–7
Changes the depth of the frequency modulation.
Settings: −99–+99
Changes the frequency of the harmonic overtones of FM synthesis.
Settings: −99–+99
Changes the texture of FM synthesis.
Settings: −99–+99
Opens the Algorithm Search screen.
Sets the range of the cutoff frequency change by the FEG.
Settings: −64–+63
Changes the sound by setting the cutoff frequency of the filter. When the Low Pass Filter is
selected, larger values here result in a brighter sound, and smaller values result in a darker
sound.
This parameter is specified as an offset value to the filter cutoff frequency.
Settings: −64–+63
Adds special characteristics to the sound by adjusting the signal level near the cutoff frequency.
This is specified as an offset value to the filter resonance.
Settings: −64–+63
Opens the setting screen for Filter Type.
Feedback (Feedback Level)
FM Depth
FM Harmonics
FM Texture
Algorithm Search
Filter Offset FEG Depth
Filter Offset Cutoff (Filter Cutoff Frequency)
Filter Offset Resonance (Filter Offset Resonance/Width)
Filter Type
368
Opens the Filter EG screen.
The screen here is basically the same as the one opened from General/PitchPitch on the
Part Edit (AWM2), except that Legato Slope (Portamento Legato Slope) is invalid.
On the PEG/Scale screen, you can set the pitch envelope generator and scale for the Part.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchPEG/Scale
Sets the length of time it takes for the pitch to change from the moment you press a key on the
keyboard until the time the pitch reaches the value set at Attack Level.
Settings: 0–99
Sets the length of time it takes for the pitch to change from the Attack Level to the Decay 1
Level.
Settings: 0–99
Filter EG
Pitch
PEG/Scale
Attack Time (PEG Attack Time)
Decay1 Time (PEG Decay 1 Time)
Decay2 Time (PEG Decay 2 Time)
369
Sets the length of time it takes for the pitch to change from the Decay 1 Level to the Decay 2
Level.
Settings: 0–99
Sets the length of time it takes for the pitch to change from the moment you have released the
key until it reaches the Release Level.
Settings: 0–99
Sets the pitch for the moment you press the key.
Settings: −50–+50
Sets the pitch to change from Initial Level after you have pressed a key.
Settings: −50–+50
Sets the next pitch value to change from the Attack Level.
Settings: −50–+50
Sets the next pitch value to change from the Decay 1 Level.
Settings: −50–+50
Sets the final pitch to reach after you have released the key.
Settings: −50–+50
Sets the amount of pitch change controlled by the PEG.
Settings: 8 oct, 2 oct, 1 oct, 0.5 oct
For example, when this parameter is set to 8 oct, you can specify the smallest value
to the Pitch EG level to create a pitch change of −4 octaves by sending the pitch
value 0 to the internal tone generator, and by specifying the largest value to create a
pitch change of +4 octaves.
Sets how the time of the pitch change in PEG responds to Velocity or the strength of the
keystroke.
Release Time (PEG Release Time)
Initial Level (PEG Initial Level)
Attack Level (PEG Attack Level)
Decay1 Level (PEG Decay 1 Level)
Decay2 Level (PEG Decay 2 Level)
Release Level (PEG Release Level)
PEG Depth
Depth/Vel (PEG Depth Velocity Sensitivity)
370
Settings: 0–7
Sets how the speed of the pitch change in PEG responds to key position.
The speed change in PEG is used for the specified key in Center Key (fixed to C3).
Settings: 0–7
Positive values: The lower the key played, the slower the change in the PEG; the
higher the key played, the faster the change in the PEG.
0: No PEG changes regardless of the key position.
Changes the pitch of the Element randomly each time the key is pressed.
Settings: 0–127
Sets how the pitch responds to Velocity or the strength of the keystroke.
Settings: −64–+63
Positive value: The faster the Velocity, the higher the pitch becomes.
Negative value: The faster the Velocity, the lower the pitch becomes.
0: No pitch change
The screen here is the same as the one opened from FilterType on the Part Edit (AWM2)
Element Edit.
The screen here is the same as the one opened from FilterFilter EG on the Part Edit
(AWM2) Element Edit.
The screen here is the same as the one opened from FilterScale on the Part Edit (AWM2)
Element Edit.
Time/Key (PEG Time Key Follow Sensitivity)
Random Pitch (Random Pitch Depth)
Pitch/Vel (Pitch Velocity Sensitivity)
Filter / Amp
Filter Type
Filter EG
Filter Scale
371
The screen here is the same as the one opened from Filter/AmpAmp EG on the Part Edit
(AWM2).
The screen here is basically the same as the one opened from EffectRouting on the Part
Edit (AWM2); however, there are a few differences as shown below.
The screen here is the same as the one opened from EffectInsA or InsB on the Part Edit
(AWM2).
The screen here is the same as the one opened from Effect3-band EQ on the Part Edit
(AWM2).
The screen here is the same as the one opened from Effect2-band EQ on the Part Edit
(AWM2).
The screen here is the same as the one opened from ArpeggioCommon on the Part Edit
(AWM2).
Amp EG
Effect
Routing
No output setting for each Element
Cannot select Parallel for Ins Connect
Ins A
Ins B
3-band EQ
2-band EQ
Arpeggio
Common
372
The screen here is the same as the one opened from ArpeggioIndividual on the Part Edit
(AWM2).
The screen here is the same as the one opened from ArpeggioAdvanced on the Part Edit
(AWM2).
The screen here is the same as the one opened from Motion SeqCommon on the Part Edit
(AWM2).
The screen here is the same as the one opened from Motion SeqLane on the Part Edit
(AWM2).
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Mod/ControlControl Assign
Individual
Advanced
Motion Seq
Common
Lane
Mod/Control
Control Assign
373
The screen here is basically the same as the one opened from Mod/ControlControl Assign
on the Part Edit (AWM2), except that the available Destination settings are different.
For a list of settings, refer to the Data List.
Also, the parameters shown below are the ones available, instead of ElementSw.
You can set the controller setting for each Operator on or off. This parameter is shown only
when the selected Destination is related to Operators.
Settings: Off, On
Sets the sensitivity of the controller selected for the Destination.
This parameter is shown only when the Destination is set to OP Freq or OP AEG Offset.
Settings: −7–+7
Switches between the Operator Sw and Operator Rate.
This parameter is shown only when the Destination is set to OP Freq or OP AEG Offset.
Settings: Off, On
The screen here is basically the same as the one opened from Mod/ControlAfter Touch on
the Part Edit (AWM2), except that the available Destination settings are different.
Operator Sw (Operator Switch)
Operator Rate
Sw/Rate
After Touch
374
The screen here is the same as the one opened from Mod/ControlTx/Rx Switch on the Part
Edit (AWM2).
The screen here is the same as the one opened from Mod/ControlControl Settings on the
Part Edit (AWM2).
On the Part LFO screen, you can set the Part LFO.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Mod/ControlPart LFO
Selects the LFO Wave and sets the type of cyclical changes for the LFOs.
Settings: Triangle, Triangle+, Saw Up, Saw Down, Squ1/4, Squ1/3, Square, Squ2/3, Squ3/4,
Trapezoid, S/H1, S/H2, User
Opens the setting screen for the User LFO.
You can create an LFO waveform of up to 16 steps.
Tx/Rx Switch
Control Settings
Part LFO
LFO Wave
Edit User LFO
375
Sets the speed of the LFO Wave changes to synchronize to Arpeggio or Song playback.
Settings: Off (not synchronized), On (synchronized)
Sets the speed of LFO Wave changes.
This parameter is not available when Tempo Sync is set to On.
Settings: 0–63
Changes the LFO Speed randomly.
This parameter is not available when Tempo Sync is set to On.
Settings: 0–127
This parameter is available when Tempo Sync is set to On. You can set the speed of changes
in LFO Wave by using musical note values.
Settings: 1/16 (sixteenth notes), 1/8 Tri. (eighth-note triplets), 1/16 Dot. (dotted sixteenth
notes), 1/8 (eighth notes), 1/4 Tri. (quarter-note triplets), 1/8 Dot. (dotted eighth
notes), 1/4 (quarter notes), 1/2 Tri. (half-note triplets), 1/4 Dot. (dotted quarter
notes), 1/2 (half notes), Whole Tri. (whole-note triplets), 1/2 Dot. (dotted half notes),
1/4 × 4 (quarter-note quadruplets; four quarter notes to the beat), 1/4 × 5 quarter-
note quintuplets; five quarter notes to the beat), 1/4 × 6 (quarter-note sextuplets;
six quarter notes to the beat), 1/4 × 7 (quarter-note septuplets; seven quarter notes
to the beat), 1/4 × 8 (quarter-note octuplets; eight quarter notes to the beat), 1/4 ×
16 (sixteen quarter-notes to the beat), 1/4 × 32 (thirty-two quarter-notes to the
beat), 1/4 × 64 (sixty-four quarter-notes to the beat)
Sets the delay time between the moment you press a key on the keyboard and the moment the
LFO comes into effect.
The larger the value, the longer the delay time before the LFO comes into effect.
Settings: 0–127
Sets the amount of time for the LFO effect to fade in after the delay time set in Delay (LFO
Delay Time) has elapsed.
Tempo Sync (LFO Tempo Sync)
When Tempo Sync is set to Off
Speed (LFO Speed)
Random Speed (Part LFO Random Speed Depth)
When Tempo Sync is set to On
Tempo Speed (LFO Tempo Speed)
Delay (LFO Delay Time)
Fade In (LFO Fade In Time)
376
Settings: 0–127
The larger the value, the longer it takes for the LFO effect to reach the maximum.
0: LFO changes to the maximum value without any fade-in.
Low value: Fast fade-in
High value: Slow fade-in
Sets the time for maintaining the LFO effect after the maximum level has been reached.
Settings: 0–126, Hold
Hold: Does not fade out
Hold (LFO Hold Time)
377
Sets the amount of time for the LFO effect to fade out after the hold time set in Hold (LFO Hold
Time) has elapsed.
The larger the value, the longer it takes for the LFO effect to fade out.
Settings: 0–127
Low value: Fast fade-out
High value: Slow fade-out
Resets the oscillation of the LFO when a key is pressed.
Settings: Off, Each-on, 1st-on
Fade Out (LFO Fade Out time)
Key On Reset (LFO Key On Reset)
378
Does not reset the oscillation of the LFO.
Pressing a key starts the LFO wave at
whatever phase the LFO happens to be
at that moment.
Resets the oscillation of LFO every time a
key is pressed and starts the waveform at
the phase specified by the Phase
parameter.
Resets the oscillation of LFO every time a
key is pressed and starts the waveform at
the phase specified by the Phase
parameter.
When the second note is played while the
first note is held, playback will not be
reset.
Sets the LFO Wave to loop (repeat) playback or one-shot playback.
Settings: Off, On
Sets the initial phase for when LFO Wave is reset.
Settings: 0°, 90°, 120°, 180°, 240°, 270°
Off
Each-on
1st-on
Loop (LFO Loop Switch)
Phase (LFO Phase)
379
Sets the function to be controlled by the LFO Wave.
Settings: Insertion Effect A Parameter1–24, Insertion Effect B Parameter1–24 (depending on
the Insertion Effect)
Sets the depth of LFO Wave control for each Destination.
Settings: 0–127
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Mod/Control2nd LFO
Destination (LFO Destination)
Depth (LFO Depth)
2nd LFO
LFO Wave (2nd LFO Wave)
380
Selects the 2nd LFO Wave.
Settings: Triangle, Saw Down, Saw Up, Square, Sine, S/H
NOTE
The amplitude modulation phrase is shifted with Sine.
Switches between the old set of settings (Off: 0–63) and a new set of settings with higher
resolution (On: 0–415) for Speed (2nd LFO Speed).
To maintain compatibility of data created with the old settings, set this parameter to Off.
Settings: Off, On
Sets the speed of LFO Wave (2nd LFO Wave) changes.
Settings: 0–99 (When Extended is set to Off), 0–415 (When Extended is set to On)
Sets the initial phase for when LFO Wave (2nd LFO Wave) is reset.
Settings: 0°, 90°, 180°, 270°
Sets the time length for the 2nd LFO effect to fade in after you have released the key and the
delay time set in Delay has elapsed.
Settings: 0–99
Resets the oscillation of the 2nd LFO when a key is pressed.
Settings: Off, On
This parameter creates a vibrato effect (cyclical changes to the pitch) by using the LFO Wave
(2nd LFO Wave), and lets you specify the depth of pitch modulation by the LFO.
Settings: 0–99
Sets the depth of the modulation by LFO signals set in Pitch Modulation Depth (2nd LFO Pitch
Modulation Depth).
Settings: 0–7
Extended LFO (2nd LFO Extended LFO)
Speed (2nd LFO Speed)
Phase (2nd LFO Phase)
Delay (2nd LFO Delay Time)
Key On Reset (2nd LFO Key On Reset)
Pitch Modulation Depth (2nd LFO Pitch Modulation Depth)
Pitch Modulation Operator Depth Ratio (2nd LFO Pitch Modulation Depth Offset)
Amplitude Modulation Depth (2nd LFO Amplitude Modulation Depth)
381
This parameter creates cyclical changes in the volume by using the LFO Wave (2nd LFO
Wave), and lets you specify the depth of volume modulation by the LFO.
Settings: 0–99
Sets the depth of the modulation by LFO signals set in Amplitude Modulation Depth (2nd LFO
Amplitude Modulation Depth).
Settings: 0–7
This parameter creates cyclical changes to the filter cutoff frequency by using the LFO Wave
(2nd LFO Wave), and lets you specify the depth of filter modulation by the LFO.
Settings: 0–99
Amplitude Modulation Operator Depth Ratio (2nd LFO Amplitude Modulation Depth
Offset)
Filter Modulation Depth (2nd LFO Filter Modulation Depth)
382
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Contents
On the Form/Freq screen, you can set the waveform and frequency of the Operator.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Operator selection → Form/Freq
Sets the length of time it takes for the pitch to reach the value set at the Attack Level.
Settings: 0–99
Sets the length of time it takes for the pitch to change from the value set at the Attack Level to
the moment the PEG changes to the value 0.
Settings: 0–99
Operator Edit
Form/Freq
Level
Algorithm Search
Form/Freq
Attack Time (PEG Attack Time)
Decay Time (PEG Decay Time)
383
Sets the pitch for the moment you press the key.
Settings: −50–+50
Sets the change in pitch from the Hold Level or the moment you press a key.
Settings: −50–+50
(1) Pitch (frequency) set to Coarse Tune and Fine Tune
Sets the waveform for the selected Operator.
Settings: Sine, All 1, All 2, Odd 1, Odd 2, Res 1, Res 2
Sine: Sine wave with no harmonic overtones
All 1: Wave with harmonic overtones in a wide Spectral range
All 2: Wave with harmonic overtones in a narrow Spectral range
Odd 1: Wave containing odd harmonics in a wide Spectral range
Odd 2: Wave containing odd harmonics in a narrow Spectral range
Res 1: Wave having a peak on a particular harmonic in a wide Spectral range
Res 2: Wave having a peak on a particular harmonic in a narrow Spectral range
Sets the width of the transition band (skirt).
The smaller the value, the narrower the skirt becomes to boost a particular harmonic.
This parameter is not available when Spectral is set to Sine.
Settings: 0–7
Initial Level (PEG Initial Level)
Attack Level (PEG Attack Level)
Spectral (Spectral Form)
Skirt (Spectral Skirt)
384
Sets the sensitivity of the resonance effect in Spectral.
The center frequency will be shifted to higher-order harmonics, so you can create the
resonance effect or add special characteristics to the sound.
This parameter is available only when Spectral is set to Res 1 or Res 2.
Settings: 0–99
Sine is a simple waveform containing only the fundamental wave with no harmonics, while other
waveforms contain harmonic overtones. Therefore, when you have set Form to a wave other
than Sine, the parameters related to the harmonics and its “peak” values (formants) will be
available. Below are some specific parameters for controlling each wave explained in Spectral.
You can increase the number of harmonic overtones by setting a larger Skirt value to expand
the spectrum range.
Resonance (Spectral Resonance)
385
Setting a larger Resonance value will shift the center frequency to higher-order harmonics.
Resonance is set to 0: Shifts to the first harmonic.
Resonance is set to 99: Shifts to the 100th harmonic.
Resets the oscillation of the Oscillator when a key is pressed.
Settings: Off, On
Off: Does not reset the oscillation of the Oscillator. Pressing a key starts the LFO
wave at whatever phase the LFO happens to be at that moment.
Sets how the pitch responds to Velocity or the strength of the keystroke.
This parameter is available only when Freq Mode is set to Fixed.
Settings: −7–+7
Positive value: The faster the Velocity, the higher the pitch becomes.
Negative value: The faster the Velocity, the lower the pitch becomes.
0: kept unchanged
Sets the output pitch of the Operator.
Settings: Ratio, Fixed
Ratio: Sets the output pitch according to the key.
Fixed: Sets the pitch to the Coarse or Fine setting, regardless of the pitch of the key
being pressed.
Adjusts the output pitch of each Operator.
Key On Reset (Oscillator Key On Reset)
Pitch/Vel (Pitch Velocity Sensitivity)
Freq Mode (Oscillator Frequency Mode)
Coarse (Coarse Tune)
386
Settings: When Freq Mode is set to Ratio: 0–31
When Freq Mode is set to Fixed: 0–21
Finely adjusts the output pitch of each Operator.
Settings: When Freq Mode is set to Ratio: 0–99
When Freq Mode is set to Fixed: 0–127
Sets the output pitch of each Operator slightly higher or lower.
When the same value is set to Coarse and Fine, the Operator with the Detune setting will have
slight pitch differences. As a result, you can create a warmer sound or chorusing effect.
Settings: −15–+15
Sets the difference in pitch between two adjacent keys.
This parameter is available only when Freq Mode is set to Fixed.
Settings: 0–99
0: No pitch difference between the two adjacent keys and all keys are played at the
pitch set in Coarse or Fine.
99: Pitch difference between two adjacent keys is set to a semitone.
On the Level screen, you can set the general parameters for the Operator.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Operator selection → Level
Fine (Fine Tune)
Detune
Pitch/Key (Pitch Key Follow Sensitivity)
Level
387
Sets the length of time it takes for the value to change from the moment you have pressed a
key on the keyboard until the value reaches the Hold Level.
Settings: 0–99
Sets the length of time it takes for the value to change from the moment you press a key on the
keyboard until the time the value reaches the Attack Level.
Settings: 0–99
Sets the length of time it takes for the value to change from Attack Level to Decay 1 Level.
Settings: 0–99
Sets the length of time it takes for the value to change from Decay 1 Level to Decay 2 Level.
Settings: 0–99
Sets the length of time it takes for the value to change from the moment you have pressed a
key on the keyboard until when the value reaches the Hold (Release) Level.
Settings: 0–99
Sets the value to be changed to after pressing a key.
Settings: 0–99
Hold Time (AEG Hold Time)
Attack Time (AEG Attack Time)
Decay 1 Time (AEG Decay 1 Time)
Decay 2 Time (AEG Decay 2 Time)
Release Time (AEG Release Time)
AEG Attack Level
388
Sets the next value to change from the Attack Level.
Settings: 0–99
Sets the value that is maintained while the key is held down.
Settings: 0–99
Sets the final value to reach after you have released the key.
Settings: 0–99
Sets the output level for the Operator.
Settings: 0–99
Sets how the Level responds to Velocity or the strength of the keystroke.
Settings: −7–+7
Positive values: The faster the Velocity, the louder the volume becomes.
Negative values: The slower the Velocity, the louder the volume becomes.
0: No change regardless of the velocity setting.
Sets how the speed of the level change in AEG responds to key position.
AEG Decay 1 Level
AEG Decay 2 Level
Rel (Hold) Level (AEG Release (Hold) Level)
Level (Operator Level)
Level/Vel (Level Velocity Sensitivity)
Time/Key (AEG Time Key Follow Sensitivity)
389
Settings: 0–7
Positive values: The lower the key played, the slower the AEG volume changes; the
higher the key played, the faster the AEG volume changes.
0: No AEG volume change regardless of the key position.
Sets the note number for the Break Point of amplitude scaling.
Settings: A−1–C8
Sets the steepness of the change curve.
Settings: 0–99
Sets the change curve for amplitude scaling.
Settings: −Linear, −Exp, +Exp, +Linear
The keyboard is divided in two at the Break Point. Set Curve Lo for the steepness of the curve
on the left side of the Break Point, and Lvl/Key Lo for the steepness of the curve on the right
side of the Break Point.
Similarly, set Curve Hi to select the curve for the right side of the Break Point, and Lvl/Key Hi to
the steepness of the curve (as shown below.)
Break Point (Level Scaling Break Point)
Lvl/Key Lo (Level Scaling Low Depth)
Lvl/Key Hi (Level Scaling High Depth)
Curve Lo (Level Scaling Low Curve)
Curve Hi (Level Scaling High Curve)
390
The key at the Break Point is the same as the output level set in the Operator Level. With the
keys on the left side of the Break Point, the output level is corrected to the curve set in Curve Lo
(Level Scaling Low Curve) and Lvl/Key Lo (Level Scaling Low Depth). With the keys on the right
side of the Break Point, the output level is corrected to the curve set in Curve Hi (Level Scaling
High Curve) and Lvl/Key Hi (Level Scaling High Depth). The output level of Exp curves changes
exponentially, while the output level of Liner curves changes linearly. In either case, the farther
away from the Break Point, the larger the changes to the output level.
Opens the Algorithm Search screen.
You can filter the search result based on the number of Operators connected in chains and the
number of carriers.
You can filter the search result based on the number of Operators connected in chains.
Settings: 1–8
You can filter the search result based on the number of carriers.
Settings: 1–8
Algorithm Search
Chain
Carrier
391
om02screenparameters0160
The Normal Part (AN-X) consists of three Oscillators and Noise.
The Part Edit (AN-X) includes Part Common Edit for setting parameters for the entire Part and
Oscillator Edit for setting parameters for each Oscillator and Noise Edit for editing Noise.
Part Edit (AN-X) screen
392
om02screenparameters0170
Contents
Part Common Edit
General/Pitch
Part Settings
Zone Settings
AN-X Settings
Pitch
Pitch EG
Pitch LFO
Filter/Amp
Mixing
Filter Type
Filter EG
Filter LFO
Amp EG
Amp LFO
Effect
Routing
Ins A
Ins B
3-band EQ
2-band EQ
Arpeggio
Common
Individual
Advanced
Motion Seq
Common
Lane
Mod/Control
Control Assign
393
The screen here is the same as the one opened from General/PitchPart Settings on the Part
Edit (AWM2).
The screen here is the same as the one opened from General/PitchZone Settings on the
Part Edit (AWM2).
On the AN-X Settings screen, you can set the parameters that are specific to the AN-X sound
engine.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchAN-X
Settings
After Touch
Tx/Rx Switch
Control Settings
Part LFO
General/Pitch
Part Settings
Zone Settings
AN-X Settings
394
Creates thickness by layering multiple sounds.
Settings: Off, 2, 4
Sets how the pitch of the layered sound is to be shifted.
Settings: 0–15
Sets how the layered sounds are spread in the stereo field.
Settings: 0–15
Specifies how to reset the Oscillator.
Settings: Off, Phase, Tune, Full
Off: Does not reset.
Phase: Resets the phase of OSC 1–3 at key-on.
Tune: Makes the pitch of OSC 1–3 uniform.
Full: Enables both Phase and Tune simultaneously.
Unison
Unison Detune
Unison Spread
OSC Reset
395
Specifies the pitch of the Oscillator and variation of Filter Cutoff.
Oscillator pitch and variation of Filter Cutoff are affected by Ageing.
Settings: 0–127
0: No variation
64: Standard
127: Maximum variation
Adjusts the frequency response as well as OSC Pitch, Filter Cutoff, and EG Time according to
the virtual age of the instrument model.
Settings: −100 (old)–+100 (new)
Voltage Drift
Ageing
Correlation between Voltage Drift and Ageing
396
(1) Variations in Cutoff or Pitch
The screen here is the same as the one opened from General/PitchPitch on the Part Edit
(AWM2), except that Legato Slope (Portamento Legato Slope) is invalid.
On the Pitch EG screen, you can set the Pitch Envelope Generator.
You can use it to set how the sound changes over time, starting from the moment you press a
key on the keyboard to when the sound decays.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchPitch EG
Pitch
Pitch EG
397
Sets the length of time it takes for the EG to reach the maximum.
Settings: 0–255
Sets the length of time it takes for the EG to reach the Sustain value.
Settings: 0–255
Sets the sustain level.
Settings: 0–511
Sets the length of time it takes after you have released the key until the EG reaches the value 0.
Settings: 0–255
Sets how the velocity changes the EG over time.
The larger the value, the faster the EG changes over time when the keys are played with fast
velocity.
Settings: −255–0–+255
Sets the maximum amount of pitch change for the EG (in cents).
Settings: −4800–+4800 cents
0: No pitch change
The further the depth is from the value 0, the wider the pitch change range becomes.
Negative value: Pitch change is inverted.
Attack (Pitch EG Attack Time)
Decay (Pitch EG Decay Time)
Sustain (Pitch EG Sustain Level)
Release (Pitch EG Release Time)
Time/Vel (Pitch EG Time Velocity Sensitivity)
PEG Depth - Osc 1–3 (Oscillator 1–3 Pitch EG Depth)
398
Sets how the depth range of the pitch change controlled by the PEG responds to Velocity or the
strength of the keystroke.
Also, with the Curve setting, you can set how the PEG Depth responds to velocity. The vertical
axis represents velocity while the horizontal axis represents the depth range of the pitch
change.
Settings: −255–+255
Positive value: Faster velocity values widen the depth range of the PEG, while
slower values narrow the depth range.
Negative value: Faster velocity values narrow the depth range of the PEG, while
slower values widen the depth range.
0: No PEG changes regardless of the velocity setting.
Fast velocity
(the depth range in pitch change is wider)
Slow velocity
(the depth range in pitch change is narrower)
On the Pitch LFO screen, you can set the Pitch LFO.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → General/PitchPitch LFO
PEG Depth/Vel - Osc 1–3 (Oscillator 1–3 Pitch EG Depth Velocity Sensitivity)
Pitch LFO
399
Selects the LFO Wave and sets the type of cyclical changes to the LFOs.
Settings: Saw, Square, Triangle, Sine, Random
Resets the phase of the LFO when a key is pressed.
Settings: Off, On
Sets the speed of LFO wave changes.
Settings: 0–415
Sets the delay time between the moment you press a key on the keyboard and the moment the
LFO comes into effect.
Settings: 0–127
Sets the time length for the LFO effect to fade in after you have released the key and the delay
time set in Delay has elapsed.
Settings: 0–214
The larger the value, the longer it takes for the LFO effect to reach the maximum.
0: The LFO changes to the maximum value without any fade-ins.
LFO Wave (Pitch LFO Wave)
Key On Reset (Pitch LFO Key On Reset)
Speed (Pitch LFO Speed)
Delay (Pitch LFO Decay Time)
Fade In (Pitch LFO Fade In Time)
400
Small value: fast fade-in
Large value: slow fade-in
Sets the phase for resetting the wave when a key is pressed.
Settings: 0, 30, 45, 60, 90, 120, 135, 150, 180, 210, 225, 240, 270, 300, 315, 330 (°)
Phase of the wave
Phase (Pitch LFO Phase)
401
Sets the depth range of pitch change controlled by the LFO.
Settings: −4800–+4800 cents
0: No pitch change
The further the depth is from the value 0, the wider the pitch change range becomes.
Negative value: Pitch change is inverted.
On the Mixing screen, you can set the output of each Oscillator while checking the signal flow
diagram for the AN-X part.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Filter / AmpMixing
Sets how OSC3 modulates OSC1 and OSC2 by using frequency modulation (FM).
Settings: 0–255
Opens the OSC/Tune screen for Oscillator Edit.
Pitch LFO Depth - Osc 1–3 (Oscillator 1–3 Pitch LFO Depth)
Filter/Amp
Mixing
FM 3 → 1 (Oscillator 1 FM Level)
FM 3 → 2 (Oscillator 2 FM Level)
Osc 1 (Oscillator 1)
Osc 2 (Oscillator 2)
Osc 3 (Oscillator 3)
402
Opens the Noise screen.
Useful for creating various SFX sounds by using filters such as VCF and HPF on the noise
signals.
Sets how the OSC3 modulates OSC1 and OSC2 by using Ring Modulation.
Settings: 0–255
1, 2, and 3 are for setting the Oscillator volume.
Noise is for adjusting the level of the signal output from the Noise Unit. You can control the level
balance with other signals such as OSC 1, OSC 2, and Ring Modulator.
Settings: 0–511
Sets the output destination for the Oscillators and Noise.
Settings: Filter, Amp
Opens the Filter/AmpFilter Type screen for Part Edit (AN-X).
Opens the Filter/AmpAmp EG screen for Part Edit (AN-X).
On the Filter Type screen, you can select the filter type.
The available parameters differ depending on the filter type you have selected here.
Operation
Noise
Ring 3 → 1 (Oscillator 1 Ring Level)
Ring 3 → 2 (Oscillator 2 Ring Level)
1 (Oscillator 1 Out Level)
2 (Oscillator 2 Out Level)
3 (Oscillator 3 Out Level)
Noise (Noise Out Level)
Connect 1 (Oscillator 1 Out Select)
Connect 2 (Oscillator 2 Out Select)
Connect 3 (Oscillator 3 Out Select)
Noise Connect (Noise Out Select)
Filter 1
Filter 2
Amplifier
Filter Type
403
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Filter / AmpFilter Type
Sets the filter.
The filters available for the AN-X are grouped into three types: LPF, HPF, and BPF.
Settings: Thru, LPF24, LPF18, LPF12, LPF6, HPF24, HPF18, HPF12, HPF6, BPF12, BPF6
Cuts the signals above the value set in Cutoff Frequency.
The sound becomes brighter as you raise the Cutoff Frequency, since more signals are
passed by the filter.
The sound becomes darker as you lower the Cutoff Frequency, since signals are cut or
blocked by the filter.
You can produce a distinctive “peaky” sound by raising the Resonance or boosting the signal
level near the Cutoff Frequency.
This Filter Type is very popular and useful for producing classic synthesizer sounds.
Filter 1 Type
Filter 2 Type
LPF
404
LPF24: −24 dB/oct
LPF18: −18 dB/oct
LPF12: −12 dB/oct
LPF6: −6 dB/oct
A Filter Type that only passes signals above the Cutoff Frequency.
You can produce a distinctive “peaky” sound by raising the Resonance or boosting the signal
level near the Cutoff Frequency.
HPF24: −24 dB/oct
HPF18: −18 dB/oct
HPF12: −12 dB/oct
HPF6: −6 dB/oct
A Filter Type that only passes signals for a specific frequency band (Cutoff Frequency) and
cuts all other signals.
BPF12: −12 dB/oct
BPF6: −6 dB/oct
HPF
BPF
405
Sets the cutoff frequency. The frequency set here is used by the filter set in Type.
Settings: 0–1023
Sets the size of the Resonance.
Settings: 0–255
Sets how Cutoff Frequency responds to Velocity or the strength of the keystroke.
Settings: −255–+255
Positive value: The faster the Velocity, the higher the Cutoff Frequency value.
Negative value: The slower the Velocity, the higher the Cutoff Frequency value.
0: Cutoff Frequency does not respond to Velocity.
Sets how the resonance level responds to Velocity or the strength of the keystroke.
This parameter may not be available depending on the Filter Type.
Settings: −255–+255
Positive value: The higher the Velocity, the greater the Resonance becomes.
Negative value: The lower the Velocity, the greater the Resonance becomes.
0: Resonance value does not change in response to Velocity.
Sets how the cutoff frequency level of the filter responds to the key position. When the value is
set to 1oct, both the pitch and the cutoff frequency change at the same rate.
Settings: Off, 1/3oct, 1/2oct, 2/3oct, 1oct, 2oct
Sets the amount of distortion controlled by the Saturator section of the filter.
Settings: 0.0–60.0 (dB) (in units of 0.75 dB)
Sets how the Drive responds to Velocity.
Settings: −255–0–+255
Cutoff (Filter Cutoff)
Resonance (Filter Resonance)
Cutoff/Vel (Filter Cutoff Velocity Sensitivity)
Res/Vel (Filter Resonance Velocity Sensitivity)
Cutoff/Key (Filter Cutoff Key Follow)
Filter 1 Drive (Filter 1 Saturator Drive)
Filter 2 Drive (Filter 2 Saturator Drive)
Filter 1 Drive/Vel (Filter 1 Saturator Drive Velocity Sensitivity)
Filter 2 Drive/Vel (Filter 2 Saturator Drive Velocity Sensitivity)
F1 Out Level (Filter 1 Out Level)
F2 Out Level (Filter 2 Out Level)
406
Sets the output level for the Filter.
Settings: −12.0–+12.0 (dB) (in units of 0.375 dB)
On the Filter EG screen, you can set the Filter Envelope Generator.
You can set how the Filter Cutoff changes over time, starting from the moment you press a key
on the keyboard to when the sound decays.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Filter / AmpFilter EG
Sets the length of time it takes for the EG to reach the maximum.
Settings: 0–255
Sets the length of time it takes for the EG to change from the maximum to the Sustain level.
Settings: 0–255
Sets the sustain level.
Settings: 0–511
Sets the length of time it takes for the EG to reach a value of 0 after you have released the key.
Settings: 0–255
Filter EG
Attack (Filter Cutoff EG Attack Time)
Decay (Filter Cutoff EG Decay Time)
Sustain (Filter Cutoff EG Sustain Level)
Release (Filter Cutoff EG Release Time)
407
Sets how the Cutoff Frequency responds to Velocity or the strength of the keystroke.
Settings: −255–0–+255
Positive values: The faster the velocity the faster the FEG changes
Negative value: Fast velocity values result in slower FEG changes, while slow
velocity values result in faster FEG changes.
0: No changes regardless of the Velocity setting.
Sets the depth range for the cutoff frequency change controlled by the FEG.
Settings: −9600–+9600 cents (in units of 50 cents)
0: No changes to the cutoff frequency by the Filter EG.
The depth range of the cutoff frequency change becomes wider the further the setting
is from a value of 0.
Negative values: Cutoff frequency changes are reversed.
Sets how the depth range of the cutoff frequency change controlled by the FEG responds to
Velocity or the strength of the keystroke.
Settings: −255–0–+255
Positive values: Faster velocity values widen the depth range of the Filter EG, while
slower values narrow the depth range.
Negative values: Faster velocity values narrow the depth range of the Filter EG,
while slower values widen the depth range.
0: Cutoff frequency does not respond to the Velocity.
On the Filter LFO screen, you can set the Filter LFO.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Filter / AmpFilter LFO
Time/Vel (Filter Cutoff EG Time Velocity Sensitivity)
FEG Depth - Filter 1–2 (Filter 1–2 Cutoff EG Depth)
FEG Depth/Vel - Filter 1–2 (Filter 1–2 Cutoff EG Depth Velocity Sensitivity)
Filter LFO
408
Selects an LFO wave. By using the wave you have selected here, you can create various types
of modulation.
Settings: Saw, Square, Triangle, Sine, Random
Resets the oscillation of the LFO when a key is pressed.
Settings: Off, On
Sets the speed of LFO wave changes.
Settings: 0–415
LFO Wave (Filter Common Cutoff LFO Wave)
Key On Reset (Filter Common Cutoff LFO Key On Reset)
Speed (Filter Common Cutoff LFO Speed)
Delay (Filter Common Cutoff LFO Delay Time)
409
Sets the delay time between the moment you press a key on the keyboard and the moment the
LFO comes into effect.
The larger the value, the longer the delay for the LFO to come into effect.
Settings: 0–127
Sets the time length for the LFO effect to fade in after you have released the key and the delay
time set in Delay has elapsed.
Settings: 0–214
The larger the value, the longer it takes for the LFO effect to reach the maximum.
0: The LFO changes to the maximum value without any fade-ins.
Small value: fast fade-in
Large value: slow fade-in
You can set the initial phase for the time the LFO Wave is reset.
Settings: 0, 30, 45, 60, 90, 120, 135, 150, 180, 210, 225, 240, 270, 300, 315, 330 (°)
Fade In (Filter Common Cutoff LFO Fade In Time)
Phase (Filter Common Cutoff LFO Phase)
410
Phase of the wave
Sets the depth of the LFO Wave control for Filter 1 and Filter 2.
Settings: −9600–+9600 (cents) (in units of 50 cents)
On the Amp EG screen, you can set the AEG (Amplitude Envelope Generator).
By setting the Amp EG, you can set how the volume changes from the moment you press a key
on the keyboard to when the sound decays.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Filter / AmpAmp EG
Depth (Filter Cutoff LFO Depth)
Amp EG
Attack (Amplitude EG Attack Time)
411
Sets the length of time it takes from the moment you press a key on the keyboard to when the
Amplitude Level is reached.
Settings: 0–255
Sets the length of time it takes for the volume to change from the Amplitude Level to the Sustain
Level.
Settings: 0–255
Sets the volume that is maintained while the key is held down.
Settings: 0–511
Sets the length of time it takes after you have release the key to when the sound decays.
Settings: 0–255
Sets the length of time it takes for volume changes in AEG to respond to Velocity or the strength
of the keystroke.
Settings: −255–+255
Positive value: The faster the velocity, the faster the AEG volume changes.
Negative value: Fast velocity values result in slower AEG volume changes, while
slow velocity values result in faster AEG volume changes.
0: No changes regardless of the velocity setting.
Fast velocity (fast volume change) Slow velocity (slow volume change)
Sets the volume level of Amplitude.
Settings: 0–511
Sets how the Amplitude level responds to Velocity.
Settings: −255–0–+255
Decay (Amplitude EG Decay Time)
Sustain (Amplitude EG Sustain Level)
Release (Amplitude EG Release Time)
Time/Vel (Amplitude EG Time Velocity Sensitivity)
Level (Amplitude Level)
Level/Vel (Amplitude Level Velocity Sensitivity)
412
Sets how the Amp Level responds to pitch.
When Amplitude Level Key is set to 127, the Amp Level goes down 6 dB as the pitch goes up
one octave.
Settings: 0–127
Sets the amount of distortion controlled by the Saturator of the Amplitude section.
Settings: 0.0–60.0 (dB) (in units of 0.75 dB)
On the Amp LFO screen, you can set the Amplitude LFO.
Operation
[PERFORMANCE] → Part Common selection → [EDIT/ ] → Filter / AmpAmp LFO
Selects an LFO wave. By using the wave you have selected here, you can create various types
of modulation.
Settings: Saw, Square, Triangle, Sine, Random
Level/Key (Amplitude Level Key Follow)
Drive (Amplitude Saturator Drive)
Amp LFO
LFO Wave (Amplitude LFO Wave)
413
Resets the oscillation of the LFO when a key is pressed.
Settings: Off, On
Sets the speed of LFO wave changes.
Settings: 0–415
Sets the delay time between the moment you press a key on the keyboard and the moment the
LFO comes into effect.
The larger the value, the longer the delay time for the LFO to come into effect.
Settings: 0–127
Sets the time length for the LFO effect to fade in after you have released the key and the delay
time set in Delay has elapsed.
Settings: 0–214
The larger the value, the longer it takes for the LFO effect to reach the maximum.
0: The LFO changes to the maximum value without any fade-ins.
Key On Reset (Amplitude LFO Key On Reset)
Speed (Amplitude LFO Speed)
Delay (Amplitude LFO Delay Time)
Fade In (Amplitude LFO Fade In Time)
414
Small value: fast fade-in
Large value: slow fade-in
You can set the initial phase for the time the LFO wave is reset.
Settings: 0, 30, 45, 60, 90, 120, 135, 150, 180, 210, 225, 240, 270, 300, 315, 330 (°)
Phase of the wave
Phase (Amplitude LFO Phase)
415
Sets the depth range of volume changes controlled by the LFO.
Settings: −127–+127
The screen here is almost the same as the one opened from EffectRouting on Part Edit
(AWM2), with the exceptions listed below.
The screen here is the same as the one opened from EffectInsA or InsB on Part Edit
(AWM2).
The screen here is the same as the one opened from Effect3-band EQ on Part Edit (AWM2).
The screen here is the same as the one opened from Effect2-band EQ on Part Edit (AWM2).
The screen here is the same as the one opened from ArpeggioCommon on Part Edit
(AWM2).
The screen here is the same as the one opened from ArpeggioIndividual on Part Edit
(AWM2).
Depth (Amplitude Level LFO Depth)
Effect
Routing
No output setting for each Element
Cannot select Parallel for Ins Connect
Ins A
Ins B
3-band EQ
2-band EQ
Arpeggio
Common
Individual
416
The screen here is the same as the one opened from ArpeggioAdvanced on Part Edit
(AWM2).
The screen here is the same as the one opened from Motion SeqCommon on Part Edit
(AWM2).
The screen here is the same as the one opened from Motion SeqLane on Part Edit (AWM2).
The screen here is the same as the one opened from Mod/ControlControl Assign on Part
Edit (AWM2), except that the available Destination settings are different.
Use the parameters shown below, instead of ElementSw and others.
You can set the controller setting for each Oscillator on or off. This parameter is shown only
when the selected Destination is related to Oscillators.
Usually, there are three switches shown, but when the Destination is set to OSC FM or OSC
Ring, only two of them will be shown.
Settings: Off, On
You can set the controller setting for each Filter on or off.
This parameter is shown only when the selected Destination is related to filters.
Settings: Off, On
Advanced
Motion Seq
Common
Lane
Mod/Control
Control Assign
Oscillator Sw (Oscillator Switch)
Filter Sw
417
The screen here is the same as the one opened from Mod/ControlAfter Touch on Part Edit
(AWM2), except that the available Destination settings are different.
The screen here is the same as the one opened from Mod/ControlTx/Rx Switch on Part Edit
(AWM2).
The screen here is the same as the one opened from Mod/ControlControl Settings on Part
Edit (AWM2).
The screen here is the same as the one opened from Mod/ControlPart LFO on Part Edit
(AWM2), except that the only available Destination setting is Ins.
After Touch
Tx/Rx Switch
Control Settings
Part LFO
418
om02screenparameters0180
On the Osc/Tune screen, you can set the general parameters for the Oscillator.
The modulation and wave shaping functions available on this screen are FM (Frequency
Modulation), Ring Modulation, Oscillator Sync, Pulse Width, and Wave Shaper.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Oscillator selection → Osc/Tune
Sets the waveform for the Oscillator.
Settings: Saw1, Saw2 (variation of Saw1 with thicker sound), Square, Triangle, Sine
Sets the volume of the Oscillators.
Settings: 0–511
Oscillator Edit
Osc/Tune
Wave (Oscillator Wave)
Out Level (Oscillator Out Level)
419
Sets how the Oscillator volume responds to Velocity.
Settings: −255–+0–+255
Performs negative/positive inversion of the Oscillator output.
Settings: Off, On
Sets the output destination for the Oscillators.
Settings: Filter, Amp
Sets the pitch of the Oscillator in octaves.
Settings: 64’, 32’, 16’, 8’, 4’, 2’, 1’
Finely adjusts the pitch of the Oscillator.
Settings: −1200–+0–+1200 (cent)
Modulates the frequency of the Oscillator by using another Oscillator.
Sets the level of the Frequency Modulation.
Settings: 0–255
Sets how Frequency Modulation responds to Velocity.
Settings: −255–+0–+255
By mixing two Oscillator signals, you can create a metallic inharmonic sound.
Sets the level of Ring Modulation.
Settings: 0–255
Out Level/Vel (Oscillator Out Level Velocity Sensitivity)
Invert (Oscillator Out Invert Enable)
Connect (Oscillator Out Select)
Octave (Oscillator Octave)
Pitch (Oscillator Pitch)
FM (Frequency Modulation)
FM Level (Oscillator FM Level)
FM Level/Vel (Oscillator FM Level Velocity Sensitivity)
Ring Modulation
Ring Level (Oscillator Ring Level)
Ring Level/Vel (Oscillator Ring Level Velocity Sensitivity)
420
Sets how Ring Modulation responds to Velocity.
Settings: −255–+0–+255
Oscillator Sync is a system that creates complex waves by forcing two Oscillators to
synchronize.
The AN-X sound engine allows each Oscillator to set its synchronization timing, so you can use
a single Oscillator for creating complex waveforms.
Sets the level of the Oscillator Sync.
Settings: 0–4800 (cents) (in units of 25 cents)
Sets how Sync Pitch responds to Velocity.
Settings: −255–+0–+255
Pulse Width is the ratio of the negative and positive parts of the Square wave.
When Pulse Width is set to a
small value
When Pulse Width is set to
50%
When Pulse Width is set to a
large value
The AN-X sound engine lets you use Pulse Width not just on Square waves but also other
waves.
Modulation of the LFO by using Pulse Width is called Pulse Width Modulation (PWM), which
allows you to create a characteristic swirling sound.
With the AN-X sound engine, you can use PWM by using Osc EG and Osc LFO, and you can
specify the level of PWM on the Osc EG screen and Osc LFO screen.
Sets the Pulse Width of the wave.
Settings: 1.0%–50.0%–99.0%
Oscillator Sync
Sync Pitch (Oscillator Self Sync Pitch)
Sync Pitch/Vel (Oscillator Self Sync Pitch Velocity Sensitivity)
Pulse Width
Pulse Width (Oscillator Pulse Width)
421
Sets how Pulse Width responds to Velocity.
Settings: −255–+0–+255
Creates a characteristic distortion and changes to the harmonic content by changing the shape
of the waveform.
Sets the level of the Wave Shaper.
By using Wave Shaper, the wave changes dynamically.
Settings: 0–255
Sets how the Wave Shaper responds to Velocity.
Settings: −255–+0–+255
Opens the General/PitchPitch EG screen for Part Edit (AN-X).
Opens the General/PitchPitch LFO screen for Part Edit (AN-X).
Opens the Osc EG screen for Oscillator Edit.
Opens the Osc LFO screen for Oscillator Edit.
On the Osc EG screen, you can set the Envelope Generator for the Oscillator.
You can set how the Sync, Pulse Width, and Wave Shape change over time, starting from the
moment you press a key on the keyboard to when the sound decays.
To set how the pitch changes over time, use Pitch EG.
Operation
PulseWidth/Vel (Oscillator Pulse Width Velocity Sensitivity)
Wave Shaper
Shaper (Oscillator Wave Shaper)
Shaper/Vel (Oscillator Wave Shaper Velocity Sensitivity)
Pitch EG Settings
Pitch LFO Settings
Osc 1–3 EG Settings
Osc 1–3 LFO Settings
Osc EG
422
[PERFORMANCE] → [EDIT/ ] → Part selection → Oscillator selection → Osc EG
Sets the length of time it takes for the EG to change from the moment you press a key on the
keyboard until it reaches the value set at the Attack Level.
Settings: 0–255
Sets the length of time it takes for the EG to change from the moment you press a key on the
keyboard until it reaches the value set at the Decay Level.
Settings: 0–255
Sets the Sustain Level.
Settings: 0–511
Sets the length of time for the EG to reach a value of 0 after you have released the key.
Settings: 0–255
Sets how the Sync responds to Osc EG.
Settings: −4800–+4800 (cent)
Sets how the Pulse Width responds to Osc EG.
Settings: −127–+0–+127
Attack (Oscillator EG Attack Time)
Decay (Oscillator EG Decay Time)
Sustain (Oscillator EG Sustain Level)
Release (Oscillator EG Release Time)
Osc EG Depth Sync (Oscillator Self Sync EG Depth)
Osc EG Depth Pulse Width (Oscillator Pulse Width EG Depth)
423
Sets how the Shaper responds to Osc EG.
Settings: −127–+0–+127
On the Osc LFO screen, you can set the Oscillator LFO.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Oscillator selection → Osc LFO
Selects an LFO wave.
By using the wave you have selected here, you can create various types of modulation.
Settings: Saw, Square, Triangle, Sine, Random
Resets the oscillation of the LFO when a key is pressed.
Settings: Off, On
Osc EG Depth Shaper (Oscillator Wave Shaper EG Depth)
Osc LFO
LFO Wave (Oscillator LFO Wave)
Key On Reset (Oscillator LFO Key On Reset)
424
Sets the speed of LFO wave changes.
Settings: 0–415
Sets the delay time between the moment you press a key on the keyboard and the moment the
LFO comes into effect.
Settings: 0–127
Sets the time length for the LFO effect to fade in after you have released the key and the delay
time set in Delay has elapsed.
Settings: 0–214
Sets the LFO phase for resetting the wave when a key is pressed.
Settings: 0, 30, 45, 60, 90, 120, 135, 150, 180, 210, 225, 240, 270, 300, 315, 330 (°)
Sets how the Sync responds to Osc LFO.
Settings: −4800–+4800 (cent)
Sets how the Pulse Width responds to Osc LFO.
Settings: −127–+0–+127
Sets how the Shaper responds to Osc LFO.
Settings: −127–+0–+127
Speed (Oscillator LFO Speed)
Delay (Oscillator LFO Delay Time)
Fade In (Oscillator LFO Fade In Time)
Oscillator LFO Phase
Osc LFO Depth Sync (Oscillator Self Sync LFO Depth)
Osc LFO Depth Pulse Width (Oscillator Pulse Width LFO Depth)
Osc LFO Depth Shaper (Oscillator Wave Shaper LFO Depth)
425
om02screenparameters0190
On the Noise screen, you can set the Noise Generator.
Operation
[PERFORMANCE] → [EDIT/ ] → Part selection → Oscillator selection → Noise
Sets the frequency response for the Noise.
Settings: 0–64–127
0–63: Cuts the treble
64: White noise
65–127: Cuts the bass
Sets the volume of the Noise.
Settings: 0–511
Sets how the Noise volume responds to Velocity.
Settings: −255–+0–+255
Noise Edit
Noise
Noise Tone (Noise Generator Tone)
Out Level (Noise Generator Out Level)
Out Level/Vel (Noise Generator Out Level Velocity Sensitivity)
Connect (Noise Generator Out Select)
426
Sets the output destination for the Noise.
Settings: Filter, Amp
427
om02screenparameters0210
Category Search is a convenient function that allows you to quickly find the Performance, Part,
arpeggio, or waveform you want to use within a specified category.
Contents
Category Search screen
Performance Category Search
Performance Merge
Part Category Search
Rhythm Pattern
Arp Category Search (Arpeggio Category Search)
Waveform Search (Waveform Category Search)
428
om02screenparameters0220
On the Performance Category Search screen, you can search for and select Performances.
Operation
Selects a filter to use in a search.
Settings: Category, Attribute
Performs filtering by category.
Filtering by category is canceled by unchecking Main or Sub.
Settings: Refer to Data List
Performs filtering by attribute.
Filtering by attribute is canceled by unchecking Attribute.
Settings: AWM2, FM-X, AN-X, MC, SSS, Smart Morph, Single, Multi, MOTIF XF, MONTAGE,
MONTAGE M
Performance Category Search
Press the [CATEGORY] button
Tap the Performance name → Select Category Search from the context menu
Filter
Main (Main Category)
Sub (Sub Category)
Attribute
429
Performs filtering by bank or favorites.
When Favorite is selected, only the Performances which have the Favorite mark will appear in
the list.
When the Category Search screen is displayed, each time the [CATEGORY] button is pressed,
the Bank switches in the order of All → Favorite → Preset → User → Library name (when a
library file is loaded).
It returns to All when the [CATEGORY] button is held down.
Settings: All, Favorite, Preset, User, Library name (when a library file has been loaded)
Input and search for characters included in the name.
Tapping on the name calls up the onscreen keyboard, allowing you to enter up to 20
alphanumeric characters.
The job is displayed.
Sets the sort order of the Performance list.
Settings: Default, Name, Date
Name: Sorts by name. When the lower arrow is displayed, the List is arranged in
ascending order (A to Z). When the upper arrow is displayed, the List is arranged in
descending order.
Date: Sorts in order of storing. When the lower arrow is displayed, the List is arranged
in descending order (newer to older). When the upper arrow is displayed, the List is
arranged in ascending order.
Sets whether audition phrase replay is on or off.
This is disabled if Audition Lock is on in [UTILITY] → Settings → Advanced.
Settings: Off, On
Deletes the selected contents.
This parameter is available only when the Performance in the User Bank is selected.
Changes the name of the selected contents.
This parameter is available only when the Performance in the User Bank is selected.
Bank/Favorite (Bank/Favorite Select)
Name Search
Job
Sort
Audition
Delete
Rename
430
Cancels all Favorite marks in the Performance.
If there are no Performances with a Favorite mark set, this will not be displayed.
The Performance name, active Part, attributes, and favorite status are displayed.
Favorite All Clear
List
431
om02screenparameters0230
From the Performance Merge display, you can collectively assign multiple Parts from the
selected Performance to empty Parts in the Performance currently being edited. For example,
you can merge four Piano Parts in one Performance and two Strings Parts in another
Performance to create even more richly textured, layered sounds.
Operation
[PERFORMANCE] → Select a Part (with all subsequent Parts including itself empty) → Tap [+]
When selecting a Performance, the tone of the Part specified here is assigned to the selected
Part.
Settings: All, Part 1–16
All: All Parts comprising the selected Performance are assigned to an empty Part (as
much as possible)
Part 1–16: Only the tones of the specified Part will be assigned to the selected Part.
When this is off, the Part that was present before the Performance Merge screen was displayed
is muted.
Settings: Off, On
When this is off, the Part that was added on the Performance Merge screen is muted.
Performance Merge
Source
Mute Org (Original Part Mute)
Mute Add (Additional Part Mute)
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Settings: Off, On
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On the Part Category Search screen, you can search for and select Parts.
Operation
When selecting a Performance, the sound of the Part specified here is assigned to the selected
Part.
The initial setting is Part 1.
Settings: Part 1–16
Sets the Solo function on or off.
When this switch is turned on, the selected Part is set as the solo.
Settings: Off, On
When loading a Performance, this sets whether the setting values for a parameter group will be
loaded (On) or not loaded (Off).
Part Category Search
[SHIFT] + [CATEGORY]
(If selecting a Part to which a tone has already been assigned) Tap the Performance name →
Select Category Search from the context menu
(If selecting an empty Part that has a following Part with sound assigned to it) Tap [+]
Source (Source Part)
Solo
Param. with part (Parameter with Part)
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The parameter groups set to Off will retain their current settings even if a new Performance is
selected.
Parameter group: Mixing, Arp/MS, Scene, Zone
Settings: Off, On
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On the Rhythm Pattern screen, you can search for and select rhythm patterns.
The Rhythm Pattern function allows for easy addition of a rhythm Part to the current
Performance. The combination of rhythm patterns and envelope followers can also be used to
further vary the tone.
Operation
[SHIFT] + [SONG/PATTERN]
Selects Arpeggio display or Envelope Follower display.
Performs filtering by bank or favorites.
When Favorite is selected, only the rhythm patterns that have the Favorite mark will appear in
the list.
Settings: All, Favorite, Preset, User, Library name (If a library file has been loaded)
Input and search for characters included in the name.
Tapping on the name calls up the onscreen keyboard, allowing you to enter up to 20
alphanumeric characters.
Rhythm Pattern
Arp (Arpeggio)
Envelope Follower
Bank/Favorite (Bank/Favorite Select)
Name Search
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Sets the sort order of the rhythm pattern list.
Settings: Default, Name, Date
Name: Sort in name order. A down arrow is ascending order (A to Z); an up arrow is
descending order.
Date: Sort by order of being stored. A down arrow is descending order (New to old);
an up arrow is ascending order.
When this is off, the Part that was present before the Rhythm Pattern screen was displayed is
muted.
Settings: Off, On
When this is off, the Part that was added on the Rhythm Pattern screen was displayed is muted.
Settings: Off, On
Displays the rhythm pattern list.
Cancels the operation.
Frequently used parameters for arpeggio settings are displayed on the left side of the screen.
Sets the tempo.
Sort
Mute Org (Original Part Mute)
Mute Add (Additional Part Mute)
List
Cancel
When Arp is on
Tempo
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Settings: 5–300
Sets the volume of the rhythm pattern.
Settings: 0–127
Displays the currently set arpeggio category, subcategory.
When this is tapped, a context menu for arpeggio category search and number entry is
displayed.
Settings: Refer to Data List
Switches the arpeggio select.
Settings: 1–8
Frequently used parameters for the envelope follower settings are displayed on the left side
of the screen.
This allows for quick editing of parameters frequently used in rhythm patterns.
If you want to change other parameters, open the envelope follower’s detailed settings
screen from Edit.
Sets whether or not envelope follower is used.
Settings: Off, On
Volume
Category (Arpeggio Main Category)
Sub Category (Arpeggio Sub Category)
Name
Arp Select (Arpeggio Select)
When Envelope Follower is on
Quick Assign
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Sets the input gain for the input source.
Settings: −24.0dB–0.0dB–24.0dB
Sets the effect destination (target) for the envelope follower.
Settings: Volume, Cutoff, Resonance, Pitch, Pan, Reverb Send, Variation Send, LFO Speed,
LFO Depth 1, LFO Depth 2, LFO Depth 3
Same as the Control Assign screen.
The Envelope Follower Edit screen is displayed.
Here is an example of adding a rhythm pattern called 8Z Trance Basics 1 to a Performance
called Supertrance and using envelope followers to change the sound.
1Select the Performance to which you want to add a rhythm Part.
Select Supertrance.
2Press the [SHIFT] button + [SONG/PATTERN] button.
The Rhythm Pattern display appears.
When all of the parts in Part 1 to 8 are already in use, the message “Part Full” appears
and the rhythm pattern cannot be added.
3Tap the kit of the rhythm pattern you want to use from the rhythm pattern
list.
Here, tap on 8Z Trance Basics.
Gain (Envelop Follower Gain)
Destination
Curve Type
Polarity (Curve Polarity)
Ratio (Curve Ratio)
Param1 (Curve Parameter 1)
Param2 (Curve Parameter 2)
Edit
How to use the Rhythm Pattern function
Adding a Rhythm Part (simple way)
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The rhythm Part has been added.
4Press the key to play the rhythm.
5Press the [PERFORMANCE] button or the [EXIT] button to confirm the
rhythm pattern.
The Rhythm Pattern screen closes.
NOTE
You can also confirm by tapping the (Home) icon.
6To stop the rhythm pattern, press the [ARP ON/OFF] button or the [ ]
(stop) button.
Envelope Follower is a feature that extracts the envelope (or amplitude envelope) of a
waveform from the input signals, and then lets you use that envelope as a controller for
modifying sounds. For example, by assigning a rhythm pattern to a Part and setting the
Envelope Follower of the Part as a “Source,” the sound of the other Parts are modified
accordingly. This is especially useful for automatic “ducking,” where you want to lower the
volume of other instruments while a certain instrument sound is being played.
1Tap the Envelope Follower button on the Rhythm Pattern screen.
The Envelope Follower screen appears.
Setting the Envelope Follower
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2Turns the envelope follower on.
Here, you can play the keyboard to hear the sound with the Envelope Follower enabled.
3The settings can be adjusted as necessary.
Here, in this example, set the Curve Polarity (Polarity) to “Bi,” the Curve Ratio (Ratio) to
“−63,” and the Gain (Gain) to “−12dB.”
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For more detailed adjustment, tap the Edit button on the screen to open the Envelope
Follower setting screen.
If you want to select a new rhythm pattern kit or arpeggio type, press the [SHIFT] button +
[SONG/PATTERN] button to return to the Rhythm Pattern screen. Even if the kit or
arpeggio selection is changed, the envelope follow settings are retained.
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On the Arp Category Search screen, you can search for and select arpeggio types.
Operation
Turns the Classic view on.
In the Classic view, only common arpeggios are listed, and no filters are available for search.
Settings: Off, On
Performs filtering by category.
Filtering by category is canceled by unchecking Main or Sub.
Settings: Refer to Data List
Performs filtering by attribute.
Filtering by attribute is canceled by unchecking Attribute.
Arp Category Search (Arpeggio Category Search)
[PERFORMANCE] → Part Common select → [EDIT/ ] → Arpeggio → Individual →
[CATEGORY]
[PERFORMANCE] → Common select → [EDIT/ ] → Arp / MS → Arp Overview → Part
select → [CATEGORY]
Classic (Classic Switch)
Main (Main Category)
Sub (Sub Category)
Attribute
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Settings: Note, Chord, Other, Intro, Main, Fill, Ending, AF, Accent, Random SFX, Mg, number of
bars, time signature, tempo
Performs filtering by bank or favorites.
When Favorite is selected, only the arpeggio types that have the Favorite mark will appear in
the list.
Settings: All, Favorite, Preset, User, Library name (If a library file has been loaded)
Input and search for characters included in the name.
Tapping on the name calls up the onscreen keyboard, allowing you to enter up to 20
alphanumeric characters.
The job is displayed.
Deletes the selected contents.
This parameter is available only when an Arpeggio from the User Bank is selected.
Changes the name of the selected contents.
This parameter is available only when an Arpeggio from the User Bank is selected.
Cancels all Favorite marks in the arpeggio.
If there are no arpeggio types with a Favorite mark set, this will not be displayed.
Sets the sort order of the arpeggio type list.
Settings: Default, Name, Date
Name: Sorts by name. When the lower arrow is displayed, the List is arranged in
ascending order (A to Z). When the upper arrow is displayed, the List is arranged in
descending order.
Date: Sorts in order of storing. When the lower arrow is displayed, the List is arranged
in descending order (newer to older). When the upper arrow is displayed, the List is
arranged in ascending order.
Bank/Favorite (Bank/Favorite Select)
Name Search
Job
Delete
Rename
Favorite All Clear
Sort
List
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Shows the Arpeggio name, time signature, beats, recommended tempo, Attributes, and Favorite
status.
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On the Waveform Search screen, you can search for and select waveforms.
Operation
Waveform Related Screen → Part Select → Waveform select → [CATEGORY]
Performs filtering by bank or favorites.
When Favorite is selected, only the waveforms which have the Favorite mark will appear in the
list.
Settings: All, Favorite, Preset, User, Library name (If a library file has been loaded)
Input and search for characters included in the name.
Tapping on the name calls up the onscreen keyboard, allowing you to enter up to 20
alphanumeric characters.
Performs filtering by category.
Filtering by category is canceled by unchecking Main or Sub.
Settings: Refer to Data List
Waveform Search (Waveform Category Search)
Bank/Favorite (Bank/Favorite Select)
Name Search
Main (Main Category)
Sub (Sub Category)
Job
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The job is displayed.
Deletes the selected contents.
This parameter is available only when a Waveform from the User Bank is selected.
Changes the name of the selected contents.
This parameter is available only when a Waveform from the User Bank is selected.
Cancels all Favorite marks in the Waveform.
If there no waveform with a Favorite mark set, this will not be displayed.
Sets the sort order of the waveform list.
Settings: Default, Name, Date
Name: Sorts by name. When the lower arrow is displayed, the List is arranged in
ascending order (A to Z). When the upper arrow is displayed, the List is arranged in
descending order.
Date: Sorts in order of storing. When the lower arrow is displayed, the List is arranged
in descending order (newer to older). When the upper arrow is displayed, the List is
arranged in ascending order.
Delete
Rename
Favorite All Clear
Sort
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During live performances, live sets are useful in situations where you want to instantly switch
Performances to match the song.
Contents
Live Set screen
Live Set
Live Set Register
Live Set Edit
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om02screenparameters0290
The Live Set screen is used to call up a Performance.
Pressing [SHIFT] + [EDIT/ ] while the User Bank is selected displays a dialog box that
allows you to copy and exchange pages or banks.
Operation
Selects the Live Set bank.
Settings: Preset, User 1–8 (default) or Library name (when a library file has been loaded)
Selects the Live Set page.
Displays a list of Performances registered on the selected Live Set page.
Opens the Performance Category Search screen.
Live Set
Press the [LIVE SET] button
Tap the (Live Set) icon
Bank (Bank Name)
Page
Live Set Slot 1–16
Category Search
Current Performance Name
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Displays the name of the Performance registered in the selected slot.
Displays the name of the selected slot.
When a Pattern, Song, or audio is assigned to a slot, the name of the Pattern or Song, or the
file name of the audio, is displayed.
Displays the attribute(s) of the Performance registered in the selected slot.
On the Live Set screen, the PTN icon changes to PTN CHAIN if a Pattern with chain on is
assigned to a slot.
: Displayed for a slot to which a Pattern was assigned.
: Displayed for a slot to which a Pattern with chain on was assigned.
: Displayed for a slot to which a Song was assigned.
: Displayed for a slot to which audio was assigned.
Displays the Live Set Edit screen.
Edit appears only when User Bank is selected.
Current Slot Name
Performance Attribute
Edit
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om02screenparameters0300
On the Live Set Register screen, live set slots are registered to a Performance.
Operation
Stores the current Performance as a new Performance and registers it to the selected slot.
Displays the Data Utility screen.
Overwrites and stores the current Performance and registers it to the selected slot.
Registers a Performance without storing it.
Live Set Register
[SHIFT] + [LIVE SET]
Hold down the [SHIFT] button, then tap the <Live Set> button at the top of the Navigation Bar
Store as New Perf. and Register (Store as New Performance and Register)
Jump to Data Utility
Overwrite Current Perf. and Register (Overwrite Current Performance and Register)
Register without Storing
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om02screenparameters0310
Edit a live set on the Live Set Edit screen.
Only Live Sets in the user bank can be edited.
Operation
[LIVE SET] → [EDIT/ ]
Names the selected live set. Up to 20 characters using alphanumeric characters can be used.
Tap to display the input screen and apply the name.
Names the selected live set page. Up to 20 characters using alphanumeric characters can be
used.
Tap to display the input screen and apply the name.
Tap to complete the Live Set Edit and display the Live Set screen.
Displays a list of Performances registered to the selected Live Set.
Live Set Edit
Bank (Bank Name)
Page (Page Name)
Done
Live Set Slot 1–16
Slot Type
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Selects the slot type.
Settings: Perform, Song, Audio, Pattern
Perform: Registers only the Performance to the slot
Song: Registers the Performance and Song to the slot
Audio: Registers the Performance and audio file to the slot
Pattern: Registers the Performance and Pattern to the slot
Displays the Slot Name when the Slot Type is Perform.
Tap to display the input screen and apply a name to the selected slot. Up to 20 characters using
alphanumeric characters can be used.
The currently registered Pattern, Song or audio is displayed, so that when the Slot Type is
Pattern, the Pattern Name is displayed; when the Slot Type is Song, the Song Name is
displayed; and when the Slot Type is Audio, the Audio Name is displayed. Tap to display the
Utility Load screen and select the Pattern, Song, and audio to be registered.
Displays the Performance name of the Performance registered to the selected slot.
Tap to display the Performance Category Search screen.
Sets the color for the selected slot.
Settings: Black, Red, Yellow, Green, Blue, Azure, Pink, Orange, Purple, Sakura, Cream, Lime,
Aqua, Beige, Mint, Lilac
Sets the volume of the Performance registered in the selected slot.
The job is displayed.
Turns the copy function on.
Settings can be copied by selecting the source slot, tapping Copy, and then selecting the
destination slot.
Settings: Off, On
Slot Name
Pattern Name
Song Name
Audio Name
Performance (Performance Name)
Color
Volume
Job
Copy
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Turns the exchange function on.
Settings can be exchanged by selecting the first slot, tapping Exchange, and then selecting the
second slot.
Settings: Off, On
After selecting the slot, tap this to delete any registered Performances, etc. from the slot.
Tap to register the selected Performance to that slot.
Operation
Tap [LIVE SET] (or tap the Live Set icon) → Select user bank → Select slot → [ ] (Play)
button
NOTE
Exchange
Delete
[+] (Add)
Playing Patterns, Songs or audio files from the Live Set screen
Performance and slot changes cannot be made during Pattern or Song playback. If a change is made, an
error message will be displayed.
Pressing the [ ] (Play) button during Pattern, Song, or audio file playback jumps to the Pattern, Song,
or audio file playback screen.
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The Utility screen is used to set common items for the entire instrument.
Contents
The Sound screen is used to set the sound output from the instrument.
Utility screen
Settings
Sound
Edit User Micro Tuning
Quick Setup
Quick Setup default settings
Audio I/O
MIDI I/O
Advanced
System
Contents
Load
Save
Data Utility
Library Import
Tempo Settings
Effect Switch
Other Info
Shift Function
Legal Notices
Settings
Sound
455
Operation
[UTILITY] → Settings → Sound
Sets the overall volume of the sound output from the instrument.
Settings: 0–127
Adjusts the pitch of the overall sound produced by the Tone Generator block of the instrument in
semitones.
Settings: −24semi–+24semi
Adjusts the tuning of the overall sound produced by the Tone Generator block of the instrument
in semitones. Pitch is fine-tuned in cents.
Settings: −102.4–+102.3
Adjusts the pitch of the key up and down in octaves.
This is linked to the OCTAVE button operation on the top panel.
Settings: −3–+3
NOTE
The Keyboard Octave Shift setting is set to 0 at the next startup.
Shifts the key pitch in semitones.
Settings: −11semi–+11semi
Tone Generator Volume
Tone Generator Note Shift
Tone Generator Tune
Keyboard Octave Shift
Keyboard Transpose
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NOTE
These curves determine how the actual velocity will be generated and transmitted according to
the velocity (strength) with which you play notes on the keyboard. The graph shown in the
display indicates the velocity response curve. (The horizontal line represents the received
velocity values (strength of your playing), while the vertical line represents the actual velocity
values transmitted to the internal/external tone generators.)
Settings: Normal, Soft 1, Soft 2, Hard 1, Hard 2, Wide, Fixed
Normal: This linear “curve” produces one-to-one correspondence between the
strength of your keyboard playing (velocity) and the actual sound change.
Soft 1: This curve provides increased response, especially for lower velocities.
Soft 2: A curve between Soft 1 and Normal
Hard 1: This curve provides increased response, especially for higher velocities.
Hard 2: A curve between Hard 1 and Normal
Wide: This curve accentuates your playing strength by producing lower velocities in
response to softer playing and louder velocities in response to harder playing. As
such, you can use this setting to expand your dynamic range.
Fixed: This setting produces the same amount of sound change, no matter what your
playing strength. The velocity of the notes you play are fixed at the value set here.
The Fixed curve can be used to send a fixed velocity to the tone generator regardless of how
hard or soft you play the keyboard.
This parameter is only available if you select the “Fixed” Keyboard Velocity Curve.
Settings: 1–127
Selects the type of aftertouch output to external devices.
Settings: Off, Channel, Poly
Sets the curve that determines the level of the aftertouch value relative to the strength of key
presses.
Settings: Normal, Soft 1, Soft 2, Hard 1, Hard 2
If the pitch exceeds the range (C−2 to G8) that the Tone Generator block of the instrument can play, a
note one octave higher (or lower) will be output.
The Keyboard Transpose setting is set to +0semi at the next startup.
Keyboard Velocity Curve
Keyboard Fixed Velocity
AT MIDI Out (After Touch MIDI Out)
AT Curve (Poly After Touch Curve)
Sustain Pedal (Sustain Pedal Select)
457
Select the type of footswitch connected to the FOOT SWITCH [SUSTAIN] jack on the rear
panel.
Selects FC3A (Half On).
If you do not want to perform using half damper, select FC3A (Half Off).
Selects FC4A/FC5.
The FC4, FC4A, and FC5 do not allow half-damper playing using a footswitch.
Selects Reverse Polarity.
Half-damper playing is not possible.
Settings: FC3A (Half On), FC3A (Half Off), FC4A/FC5, Reverse Polarity
NOTE
The Sustain Pedal (Sustain Pedal Select) setting is not required for half-damper playing using a Control
Change from an external MIDI device.
When this is on, the micro tuning settings in the global settings are prioritized over the micro
tuning settings for each Part in the Performance.
This applies to all Parts except drums.
Settings: Off, On
NOTE
The global tuning settings are set to Off at the next startup.
Displays the name of the currently selected micro tuning.
Tap to display a menu to select micro tuning.
Settings: Preset: Equal Temperament, Pure Major, Pure Minor, Weckmeister, Kirnberger, Valloti
& Young, 1/4 Shift, 1/4 tone, 1/8 tone, Indian, Arabic1, Arabic2, Arabic3
User: User1–8
Library: Library name (if a library file is loaded)
Determines the root note for the Micro Tuning function. This root note setting may not be
necessary depending on the Micro Tuning Name type.
FC3, FC3A (half-damper compatible)
FC4, FC4A, FC5
Reverse polarity pedal
Global Tuning (Global Micro Tuning Switch)
Micro Tuning Name (Global Micro Tuning Name)
Micro Tuning Root (Global Micro Tuning Root)
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Settings: C–B
Opens the User Micro Tuning settings window.
This is the User Micro Tuning settings screen.
The currently selected User Micro Tuning number.
Settings: 1–8
Specifies a name for the currently selected User Micro Tuning.
Tap to display the input screen and apply the name.
Set the Micro Tuning by adjusting the pitch of each note in cents.
Settings: −99–+99
Initializes the settings for the currently selected User Micro Tuning.
Edit User Tuning
Edit User Micro Tuning
Tuning No. (Micro Tuning Number)
Tuning Name (Micro Tuning Name)
C, C♯, D, D♯, E, F, F♯, G, G♯, A, A♯, B
Initialize
459
This function changes the parameter settings for external connections to the optimal settings at
once by simply selecting it.
Parameters across several setting screens can be set all at once to suit the intended purpose.
Operation
Displays an audio signal wiring diagram.
The wiring diagram changes depending on the connection status of the [USB TO HOST]
terminal and the settings of the instrument.
Displays a MIDI signal wiring diagram.
The wiring diagram changes depending on the settings of the instrument.
Selects Quick Setup.
Settings: Standalone, 1–3
The parameters stored in each quick setup are as follows:
Audio settings Direct Monitor Switch
Quick Setup
[QUICK SETUP]
[UTILITY] → Settings → Quick Setup
Audio Signal Flow
MIDI Signal Flow
Quick Setup (Quick Setup Select)
460
MIDI settings Local Control
Performance settings
Part 1–16 Output Select
A/D In Output Select
Digital In Output Select
Part 1–8 Keyboard Control Switch
Part 1–16 Part Mode
Part 1–16 Tx Channel
See Audio I/O for audio setting parameters and MIDI I/O for MIDI setting parameters.
Settings for using the instrument by itself and for operating external devices from the
instrument
Local Control Direct Monitor Output Select Keyboard Sw Part Mode Tx Channel
On On Main L&R Part 1–8: On Part 1–16: Int Part 1–16: Ch 1–16
Settings for recording your performance as MIDI data to DAW software
Local Control Direct Monitor Output Select Keyboard Sw Part Mode Tx Channel
Off On Main L&R Part 1–8: On Part 1–16: Int Part 1–16: Ch 1–16
Settings for recording each part of the instrument’s Tone Generator to DAW software as
individual audio tracks
Local
Control
Direct
Monitor Output Select Keyboard
Sw Part Mode Tx Channel
On Off Different for each
part Part 1–8: On Part 1–16:
Int
Part 1–16: Ch 1–
16
Settings for using the instrument’s Tone Generator in combination with a plug-in synthesizer
on a computer
Quick Setup default settings
Standalone
MIDI Rec on DAW
Audio Rec on DAW
With Plugin Host App
461
Local Control Direct Monitor Output Select Keyboard Sw Part Mode Tx Channel
On On Main L&R Part 1–5: On
Part 6–8: Off
Part 1–4: Int
Part 5–16: Ext
Part 1–4: Ch 1–4
Part 5–8: Ch 1–4
Part 9–16: Ch 9–16
The current settings can be saved to any one of Quick Setup 1 to 3.
The audio signal input and output are set on the Audio I/O screen.
Operation
[UTILITY] → Settings → Audio I/O
Displays an audio signal wiring diagram.
The wiring diagram changes depending on the connection status of the [USB TO HOST]
terminal and the settings of the instrument.
Tapping Monitor Volume on Main on the audio wiring diagram jumps the cursor to Main, and
tapping Assign jumps the cursor to Assign.
Sets whether the input gain for the A/D INPUT jacks is set to microphone or line.
Settings: Mic, Line
Mic: This setting is used when a device with a low output level, such as a
Store Current Settings
Audio I/O
Audio Signal Flow
A/D Input (A/D Input Gain)
462
microphone, is connected.
Line: This setting is used when a device with a high output level, such as a
synthesizer or audio device, is connected.
NOTE
A guitar or bass having active pickups can be directly connected. However, when using passive pickups,
connect the instrument via an effect device.
Adjusts the volume of the audio signal input from the [USB TO HOST] terminal. This is applied
to the output signals for both the OUTPUT (BALANCED) jacks and the ASSIGNABLE OUTPUT
(BALANCED) jacks.
Settings: 0–127
NOTE
The USB input volume is stored as a system-wide setting and not on a per-Performance basis.
Switches the output mode for the audio signal output from the [USB TO HOST] terminal.
The monitoring system must be rebooted for this setting to take effect.
Settings: 16 Stereo/44.1kHz, 4 Stereo/44.1–192kHz
16 Stereo/44.1kHz: Up to 32 channels (16 stereo channels) at 44.1 kHz sampling
frequency
4 Stereo/44.1–192kHz: Up to 8 channels (4 stereo channels) at 44.1–192 kHz
sampling frequency
NOTE
When 4 Stereo/44.1–192kHz is selected, only 44.1/48/96/192kHz are supported.
Sets the output gain from the OUTPUT (BALANCED) jacks.
Settings: −6dB, +0dB, +6dB, +12dB
Sets the output gain from the ASSIGNABLE OUTPUT (BALANCED) jacks.
Settings: −6dB, +0dB, +6dB, +12dB
Sets the Main L&R output gain from the [USB TO HOST] terminal.
Settings: −6dB, +0dB, +6dB, +12dB
USB Volume
Audio I/O Mode
Main L&R (Analog Output L&R Output Gain)
Assign L&R (Assignable Output L&R Output Gain)
USB Main (USB Main L&R Output Gain)
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Sets the Channel 1–30 output gain from the [USB TO HOST] terminal.
Settings: −6dB, +0dB, +6dB, +12dB
Sets whether audio signals output from Main L&R (USB Out) and USB channels 1–30 to a
computer or other external device will also be played back from this instrument (direct
monitoring).
When this is turned on, the audio signal output to the Main L&R (USB Out) channel and USB
channels 1–30 is also sent to the instrument’s OUTPUT (BALANCED) jacks and the [PHONES]
jack.
If there is no USB connection, the direct monitor switch is automatically turned on.
Settings: Off, On
Displays the Monitor Volume screen.
The MIDI input and output is set on the MIDI I/O screen.
Operation
[UTILITY] → Settings → MIDI I/O
Displays a MIDI signal wiring diagram.
The wiring diagram changes depending on the settings of the instrument.
USB 1–30 (USB Individual Output Gain)
Direct Monitor
Monitor Volume
MIDI I/O
MIDI Signal Flow
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Tap near the Local Control switch on the wiring diagram to turn local control on and off.
Sets which terminal is used as the input/output port for MIDI messages.
Settings: MIDI, USB
Switches local control on or off.
This determines whether or not the tone generator of the instrument responds to your keyboard
playing.
Normally, this should be set to “on” — since you’ll want to hear the sound of the instrument as
you play it.
Even if this is set to “off,” the data will be transmitted via MIDI. Also, the internal tone generator
block will respond to messages received via MIDI.
Settings: Off, On
Specifies the MIDI channel to be used for input and output of the Part where the Common and
Keyboard Control Switch have been set to ON.
Settings: Ch1–Ch16
Selects the type of aftertouch output to external devices.
Settings: Off, Channel, Poly
You can set various parameters related to MIDI clock and synchronization here.
Determines whether Arpeggio/Motion Sequencer/Song playback will be synchronized to the
instrument’s internal clock, an external MIDI clock, or the Audio signal input from the A/D INPUT
jacks.
Settings: Internal, MIDI, A/D In (ABS)
Internal: Synchronization to internal clock. You can use this setting when this tone
generator is to be used alone or as the master clock source for other equipment.
MIDI: Synchronization to a MIDI clock received from an external MIDI instrument via
MIDI. Use this setting when the external sequencer is to be used as master.
A/D In: Synchronizes to the tempo extracted by the Audio Beat Sync function from the
audio signal input from the A/D INPUT jacks.
Sets whether the MIDI clock is MIDI output (On) or not (Off).
MIDI IN/OUT
Local Control
MIDI I/O Channel
AT MIDI Out (After Touch MIDI Out)
MIDI Sync
Clock Out (MIDI Clock Out)
465
Settings: Off, On
Sets whether or not the start and stop signals for a Song are received.
Settings: Off, On
Sets whether or not the start and stop signals for a Song are transmitted.
Settings: Off, On
Sets whether the values of controllers (modulation wheel, aftertouch, foot controller, breath
controller, etc.) are used as-is (Hold) or reset to their default values (Reset) when the
Performance is switched.
Settings: Hold, Reset
When set to Reset, the reset value of the controller during Performance switching is as follows:
Pitch bend Center
Modulation wheel Minimum
Aftertouch Minimum
Foot controller Maximum
Footswitch Off
Ribbon controller Center
Breath controller Maximum
Expression Maximum
Assignable switch 1, 2 Off
Each lane of the motion
sequencer
When the Motion Seq Polarity for a lane is Unipolar: Reset to 0 (Min.)
When the Motion Seq Polarity for a lane is Bipolar: Reset to 64
(middle)
Sets the Control Change number generated by the footswitch operation attached to the FOOT
SWITCH [ASSIGNABLE] jack.
When a MIDI message with the Control Change number set here is received from an external
MIDI device, the instrument will act as if the footswitch had been operated.
Settings: Off, 1–95, Arp Sw, MS Sw, Play/Stop, Live Set+, Live Set−, Oct Reset, Tap Tempo
Receive (Receive Sequencer Control)
Transmit (Transmit Sequencer Control)
Controller Reset
FS Assign (FootSwitch Assign Control Number)
466
Sets the Control Change number that is generated when the Super Knob is operated.
When a MIDI message with the Control Change number set here is received from an external
MIDI device, the instrument will act as if the Super Knob had been operated.
Settings: Off, 1–95
NOTE
When set to Off, MIDI information is sent and received as System Exclusive (SysEx).
Sets the Control Change number that is generated when a Scene is switched.
When a MIDI message with the Control Change number set here is received from an external
MIDI device, the Scene will be switched.
Settings: Off, 1–95
NOTE
The Common Edit Control → Control Number screen opens.
On the Advanced screen, the advanced items for the instrument can be set.
Operation
[UTILITY] → Settings → Advanced
Super Knob CC (Super Knob Control Change Number)
Scene CC (Scene Control Change Number)
Depending on the value of the Control Change, one of Scenes 1–8 will be selected.
0–15: Scene 1, 16–31: Scene 2, 32–47: Scene 3, 48–63: Scene 4, 64–79: Scene 5, 80–95: Scene 6, 96–
111: Scene 7, 112–127: Scene 8
If the Super Knob Control Change number and the Scene Control Change number are set to the same
value, an exclamation mark appears in front of the number. In that case, the Scene Control Change takes
precedence, and the Super Knob Control Change is disabled.
Control Number
Advanced
467
Switches the audition lock on or off.
When it is on, the audition function is disabled.
Settings: Off, On
When this is on, after an audition phrase has played to the end, it will automatically play from
the beginning.
When this is off, after an audition phrase has played to the end, it will automatically stop.
Settings: Off, On
To prevent unnecessary power consumption, this instrument features an Auto Power Off
function that automatically turns the power off if the instrument is not operated for a specified
period of time. This parameter determines the amount of time that elapses before the power is
automatically turned off.
Settings: Off (Auto Power Off disabled), 5 min, 10 min, 15 min, 30 min, 60 min, 120 min
Sets the MIDI device number.
When sending and receiving System Exclusive Messages such as Bulk Dump and Parameter
Change to and from external MIDI devices, this number must match with the device number of
the remote device.
Settings: 1–16, All, Off
Sets settings related to sending and receiving Bank Select between the instrument and an
external MIDI device.
Audition Lock
Audition Loop
Auto Power Off (Auto Power Off Time)
Device Number
Bank Select (Receive/Transmit Bank Select)
468
When this is on, the instrument will receive or recognize Bank Select sent from an external MIDI
device.
Settings: Off, On
Sets settings related to sending and receiving Program Change between the instrument and an
external MIDI device.
When this is on, the instrument will receive or recognize Program Change sent from an external
MIDI device.
Settings: Off, On
Sets whether Bulk Dump can be received.
Settings: Protect (do not received), On (receive)
Sets the transmission interval time when a bulk request is received from an external device.
Settings: 0–900ms
Event Chase allows you to specify which non-note data types are properly recognized during
fast-forward and rewind operations.
Setting this to a specific event ensures the playback integrity of the event, even when fast
forwarding or rewinding.
Settings: Off, PC (Program Change), PC+PB+Ctrl (Program Change + Pitch Bend + Control
Change)
Determines whether the User Data is initialized (On) or not (Off) when the power of the
instrument is turned on.
Settings: Off, On
Set to Vendor when connected to a computer which has the Yamaha Steinberg USB Driver
installed.
Settings: Vendor, Generic
Initializes the settings on the Advanced screen.
Pgm Change (Receive/Transmit Program Change)
Receive Bulk
Bulk Interval
Event Chase (Song Event Chase)
Init On Boot (Initialize User Data on Boot-up)
USB Driver Mode
Initialize Advanced Settings
469
The System screen is used to set items related to the overall system.
Operation
Sets the screen to be displayed when the power is turned on.
Settings: Perform, Live Set
Opens the ribbon controller calibration screen.
Calibration of the touch panel may be necessary if the ribbon controller does not respond
correctly.
Opens the touchscreen calibration screen.
Calibration of the touch panel may be necessary if the touchscreen does not respond correctly.
When Power On Mode is Live Set, this determines the live set slot to be selected immediately
after startup.
System
[UTILITY] → Settings → System
[UTILITY] + [DAW REMOTE] (→ Calibrate Touch Panel setting)
Power on Mode
Calibrate Ribbon Controller
Calibrate Touch Panel
Initial Live Set Bank (Initial Live Set Bank)
Initial Live Set Page (Initial Live Set Page)
Initial Live Set Slot (Initial Live Set Slot)
470
NOTE
It can also be set by opening this screen after selecting a sound on the Live Set screen and tapping the Set
Current Slot button.
Sets the currently selected Performance to the Live Set slot selected immediately after startup.
Initializes all Utility screen settings.
Turns the touch panel operation sound on or off.
Settings: Off, On
Sets whether the Part Name display shows the Category and Part Type or just Part Name.
Settings: Type, Name
Initializes all user area data in user memory (Performance, motion sequences, live sets, etc.)
and all settings on the Utility screen.
Caution
Initializing will overwrite all of the target data and system settings to the factory settings.
Please be careful not to lose important data. It is also recommended to save the necessary
settings to a USB flash drive in advance.
Sets Super Knob flash on or off.
Settings: Off, On
Sets the brightness of the Super Knob when it is illuminated.
Settings: 0–128
Sets the half illumination for compatible buttons on or off and sets the brightness.
Settings: Off, 1/4, 1/2
Set Current Slot (Set Current Slot to Initial Live Set)
Initialize All Settings
Beep
Part Display
Initialize User Data
Knob Flash (Super Knob LED Blink)
KnobBrightness
Half Glow (LED Half Glow Brightness)
471
Initializes all data in user memory and all Utility screen settings.
Caution
Initializing will overwrite all of the target data and system settings to the factory settings.
Please be careful not to lose important data. It is also recommended to save the necessary
settings to a USB flash drive in advance.
Displays the firmware version of the instrument.
Files and internal data are loaded using the Load screen.
Operation
All data or a specified portion of data from files saved on a USB flash drive or the instrument
can be retrieved and loaded into this instrument.
This sets which data in a file is loaded.
Valid setting values vary depending on the route that opens the screen.
Initialize All Data
Product Info
Contents
Load
[UTILITY] → Contents → Load
[SHIFT] + [STORE]
Content Type
472
Settings: The following table shows the content types that can be loaded
Content Type Device Type File
extension Explanation
User File File
.Y2U
(.Y2W)
.X7U
.X8U
User files saved on a USB flash drive are loaded
into the user area of user memory
If the user file has been split, both the .Y2U and
.Y2W must be saved on the USB flash drive
The following settings are included in a user file
Library File File
.Y2L
(.Y2M)
.X7L
.X8L
Library files saved on a USB flash drive are loaded
into the library area of user memory
If the library file has been split, both the .Y2L and
.Y2M must be saved on the USB flash drive
The following settings are included in a library file
Performance
Arpeggio
Motion sequencer
Curve
Live set
Micro tuning
Waveform
Audition
Smart Morph
Utility settings (.Y2U only)
Performance
Arpeggio
Motion sequencer
Curve
Live set (1 bank only)
Micro tuning
Waveform
Audition
Smart Morph
473
Content Type Device Type File
extension Explanation
Backup File File
.Y2A
(.Y2B)
.X7A
.X8A
Backup files saved on a USB flash drive are loaded
into the user memory
Backup files include all user areas, library areas,
songs, and patterns
If the backup file has been split, both the .Y2A and
.Y2B must be saved on the USB flash drive
Song&Perf
(Song &
Performance)
Internal data
Only specific songs are loaded from the Songs
saved (stored) in the user memory’s user area.
Both MIDI sequences and Performances can be
loaded
Song Internal data
Only specific songs are loaded from the songs
saved (stored) in the user memory’s user area.
Loads only the MIDI sequence
.mid File File .MID
The standard MIDI file (SMF) saved on a USB flash
drive is loaded
(both format 0 and format 1 are permitted)
.wav File File .WAV Audio files saved on a USB flash drive are loaded
Pattern&Perf
(Pattern &
Performance)
Internal data
Only specific Patterns are loaded from the Songs
saved (stored) in the user memory’s user area.
Both MIDI sequences and Performances can be
loaded
Pattern Internal data
Only specific Patterns are loaded from the Songs
saved (stored) in the user memory’s user area.
Loads only the MIDI sequence
Audio File * File .WAV
.AIF
Audio files saved on a USB flash drive are loaded
as waveforms
Example: [PERFORMANCE] → [EDIT/ ] →
Part Select → Element Select → Osc/Tune
Motion Seq
(Motion Sequence)* Internal data
Only specific sequence data is loaded from the
motion sequences saved (stored) in the user
memory’s user area.
Smart Morph* Internal data
Only Smart Morph information is loaded from the
Performances which used Smart Morph that were
saved (stored) in the user memory’s user area.
NOTE
Content types marked with * are not displayed when this screen is opened from the Utility screen.
474
The name of the parent folder and the name of the currently selected folder are displayed.
Tap the parent folder name to make it the current folder.
Sets whether the job function is enabled (On) or not (Off).
When turned on, tapping the currently selected file, folder, or content will display the Rename or
Delete context menu.
The Format context menu is displayed when a currently connected USB flash drive is tapped.
Settings: Off, On
Displays the used capacity and total capacity of the currently selected storage.
The display will change based on the content type.
The folders and files in the currently selected folder are displayed.
Set the sort order for the files in file select.
Settings: Name, Size, Date, Default (Varies by content)
Name: Sort in name order. A down arrow is ascending order (A to Z); an up arrow is
descending order.
Size: Sort in order of data size. A down arrow is ascending order (small to large); an
up arrow is descending order. This is disabled when the content type is Motion Seq,
Song, Song&Perf, Pattern, Pattern&Perf, Performance or Smart Morph.
Date: Sort by order of being stored. A down arrow is descending order (New to old);
an up arrow is ascending order. This is enabled only for Motion Seq, Song,
Song&Perf, Pattern, Pattern&Perf, Performance or Smart Morph.
Default: Sort in ascending order of content number. This is enabled only for Song,
Song&Perf, Pattern, Pattern&Perf, Performance or Motion Seq.
Selects the mode for loading.
This is displayed only for a User File or a Library File.
Settings: Default, 1 Perf
Default: Load all Performances.
1 Perf: Loads only 1 specified Performance.
Parent Folder Name
Current Folder Name
Job
Free Storage
Folder file select
Sort
Mode
475
Select the key to assign the loaded WAV or AIFF to.
This is displayed only for audio files.
Settings: Keyboard Select (C−2–G8), All
Sets whether Center Key is updated by keyboard operation.
This is displayed only for audio files.
If the files appearing in the file select cannot fit on a single page, a scroll button will appear to
allow you to select a page.
Files and data are saved on the Save screen.
Operation
[UTILITY] → Contents → Save
This is fundamentally the same as the Load screen.
All data or a specified portion of data from files saved on a USB flash drive or the instrument
can be saved.
This sets which data in a file is stored (saved).
Valid setting values vary depending on the route that opens this screen.
Key (Center Key)
Keyboard Select
Page
Save
Content Type
476
Settings: The following table shows the content types that can be saved.
Content Type Device Type File
extension Explanation
Performance Internal data Stores (saves) the Performance to the user area of
the user memory
User File File .Y2U
(.Y2W)
Settings saved (stored) in the user area of user
memory are saved (stored) to a USB flash drive as
a user file
The following settings are included in a user file
If the size of the file exceeds 2 GB and the file is
split, both .Y2U and .Y2W must be handled as a
set
Performance
Arpeggio
Motion sequencer
Curve
Live set
Micro tuning
Waveform
Audition
Smart Morph
Utility settings
477
Content Type Device Type File
extension Explanation
Library File File .Y2L
(.Y2M)
Settings saved (stored) in the library area of user
memory are saved to a USB flash drive as a library
file
The settings contained in the library file are as
follows (same as the user file, except for the Utility
settings)
If the size of the file exceeds 2 GB and the file is
split, both .Y2L and .Y2M must be handled as a set
Backup File File .Y2A
(.Y2B)
Settings saved (stored) in the user memory are
saved to a USB flash drive as a backup file
Backup files include all user areas, library areas,
Songs, and Patterns
If the size of the file exceeds 2 GB and the file is
split, both .Y2A and .Y2B must be handled as a set
.mid File File .MID
MIDI data saved (stored) in the bank and pattern
areas of user memory are saved to a USB flash
drive as standard MIDI files (SMF).
(Only format 1 is permitted)
Motion Seq
(Motion Sequence)* Internal data Stores (saves) the motion sequence being edited to
the user area
NOTE
Content types marked with * are not displayed when this screen is opened from the Utility screen.
The Data Utility screen manages files and data in user memory.
Performance
Arpeggio
Motion sequencer
Curve
Live set (1 bank only)
Micro tuning
Waveform
Audition
Smart Morph
Data Utility
478
Operation
[UTILITY] → Contents → Data Utility
This is fundamentally the same as the Load screen.
Content types in user memory are displayed as folders. The folder opens when tapped.
Tapping on the name calls up the context menu for Rename and Delete.
When Job is turned on, the following 3 items are displayed.
Folder select
Arp
Audition
Curve
Library
Live Set
MicroTuning
Motion Seq
Pattern
Performance
Song
Waveform
Content Select
Select All
479
Selects all of the contents in a folder.
Displayed when nothing has been selected.
Unselects all of the contents in a folder.
Displayed when any of the contents have been selected.
Deletes all selected content.
Displayed when any of the contents have been selected.
This function selects a specific Performance from the library and copies it to the user bank.
Operation
[UTILITY] → Contents → Library Import
This is fundamentally the same as the Load screen.
Selects all Performances in the currently selected library folder.
Displayed only when no Performance has been selected.
Unselect All
Delete
Library Import
Select All
Unselect All
480
Deselects all Performances in the currently selected library folder.
Displayed only when any Performance has been selected.
The selected Performance will be copied to the user bank.
At this time, the user waveforms and user arpeggios, user curves, user micro tuning, and user
auditions used in the selected Performance are also copied to the user bank.
Displayed only when any Performance has been selected.
The parameters related to tempo and tempo synchronization are set on the Tempo Settings
screen.
Operation
Sets the Performance tempo.
If MIDI Sync is set to MIDI or A/D In and synchronized with an external device, Ex.Tempo is
displayed and this cannot be set.
Settings: 5–300
Sets Super Knob flash on or off.
Import to User Bank
Tempo Settings
[TEMPO/TAP]
[UTILITY] → Tempo Settings
(Tempo Settings) icon
Tempo
Knob Flash (Super Knob LED Blink)
481
Settings: Off, On
If this is off, a tempo setting for each Performance can be set by switching Performances.
If this is on, the current tempo is kept even when switching Performances.
Settings: Off, On
Tap here or press the [ENTER] button while the cursor is present to set the tempo at that speed.
The tempo can also be set in the same way by pressing the [TEMPO/TAP] button.
This is not displayed if MIDI Sync is set to MIDI and it is synchronized with an external device.
NOTE
If MIDI Sync is set to A/D, the tempo is changed with the tap serving as the beginning of the beat.
Sets items related to synchronization with connected external devices.
Selects whether arpeggios, motion sequencers or Songs are played back using the internal
clock of the instrument, the clock of DAW software or MIDI equipment on a computer connected
to the instrument (external clock), or the audio signal input from the A/D INPUT jacks.
Settings: Internal, MIDI, A/D In (ABS)
Internal: Operates using the internal clock. Used when the instrument is used as
stand-alone or as a master for synchronized Performances.
MIDI: Operates using the MIDI clock input from MIDI. Used when an external device
is the master.
A/D In: Synchronizes to the tempo extracted by the Audio Beat Sync function from the
audio signal input from the A/D INPUT jacks.
Sets whether the MIDI clock is MIDI output (On) or not (Off).
Settings: Off, On
Sets the conditions for producing the click sound (metronome sound).
Settings: Off, Rec, Rec/Play, Always
Off: No click sound is produced
Rec: The click sound is produced while recording a Song or Pattern
Rec/Play: The click sound is produced while recording or playing back a Song or
Pattern
Always: The click sound is always produced
Global Tempo
Tap Tempo
MIDI Sync
Clock Out (MIDI Clock Out)
Mode (Click Mode)
482
Sets the number of spare measures from the time the [ ] (Play) button is pressed until
recording actually starts when recording a Song or Pattern.
Settings: Off (Recording starts at the same time the [ ] (Play) button is pressed, 1meas–
8meas
NOTE
Since the click sound uses an internal tone generator, its playback consumes one of the simultaneous sound
outputs.
Sets the volume of the click sound.
Settings: 0–127
Sets the interval at which the click sound is generated.
Settings: 1/16 (16th note), 1/8 (8th note), 1/4 (4th note), 1/2 (half note), Whole (whole note)
Selects the type of click sound.
Settings: 1–10
When playing a multi-part arpeggio, this adjusts the timing of the start of the next arpeggio in
relation to the currently playing arpeggio. When set to Off, the arpeggio will be played at the
same time as the timing for each part.
Settings: Off, 60 (32nd note), 80 (16th note triplet), 120 (16th note), 160 (8th note triplet), 240
(8th note), 320 (4th note triplet), 480 (4th note)
Sets the output location of the click sound.
Settings: MainL&R, AsgnL&R, USB1&2–USB29&30, AsgnL, AsgnR, USB1–USB30
MainL&R: Stereo output to OUTPUT [L/MONO] and [R] jacks (2 channels)
AsgnL&R: Stereo output to ASSIGNABLE OUTPUT [L] and [R] jacks (2 channels)
USB1&2–USB29&30: Stereo output to [USB TO HOST] terminal (channels 1&2–
29&30)
AsgnL: Mono output to ASSIGNABLE OUTPUT [L] jack (1 channel)
AsgnR: Mono output to ASSIGNABLE OUTPUT [R] jack (1 channel)
USB1–30: Mono output to [USB TO HOST] terminal (channel 1–30)
Precount (Click Precount)
Volume (Click Volume)
Beat (Click Beat)
Type (Click Type)
Sync Quantize (Arpeggio Synchro Quantize Value)
Click Out (Click Output Select)
483
Parameters related to effect bypass are set on the Effect Switch screen.
Settings on this screen are not saved (stored), so keep in mind that the default values will be set
when the instrument is restarted.
Operation
Sets whether the Insertion Effect is on or off.
Settings: Off, On
Sets whether the System Effect is on or off.
Settings: Off, On
Sets whether the Master Effect is on or off.
Settings: Off, On
Sets whether the Master EQ is on or off.
Settings: Off, On
Effect Switch
[UTILITY] → Effect Switch
Tap the (Effect) icon
[SHIFT] + [QUICK SETUP]
Insertion FX (Insertion Effect)
System FX (System Effect)
Master FX (Master Effect)
Master EQ
484
Determines whether the Arpeggio Bypass is active or not. When this is set to on, all Arpeggiator
operations are disabled.
Settings: Off, On
NOTE
Sets keyboard control lock on or off.
When on, the lock is applied and keyboard control for all Parts is disabled.
Turning it off cancels the lock.
This is useful when creating or editing MIDI tracks one at a time, such as when using the
instrument as a 16-Part multi-timbral sound module in combination with DAW software.
NOTE
If the keyboard controls for each Part are changed while the keyboard control lock is on, the keyboard control
lock will be turned off.
Settings: Off, On
When turned on, the volume of the A/D Part does not change when switching between
Performances, and other parameters related to the A/D Part do not change.
When turned off, the volume changes to a Performance-specific setting when switching
between Performances, and other parameters related to the A/D Part will change.
Master FX and Master EQ are switched on and off simultaneously.
Settings: Off, On
Other information is displayed on the Other Info screen.
Arp Bypass (Arpeggio Bypass)
Arpeggio Bypass can also be turned on/off by simultaneously holding down the [SHIFT] button and using
the [ARP ON/OFF] button.
When the Part Arpeggio Switch setting is changed, Arpeggio Bypass is automatically turned off even if it
has been set to on.
You can edit arpeggios in Song data generated by the arpeggiator with using DAW software. By turning
Arpeggio Bypass on, you can prevent Song data edited on the DAW software from being affected again
by the arpeggiator when routed back to the MONTAGE M.
Kbd Ctrl Lock (Keyboard Control Lock)
Global A/D
Other Info
485
Displays a list of operations such as pressing the [SHIFT] button and other buttons at the same
time.
Displays content such as copyright, etc.
Shift Function
Legal Notices
486
om02screenparameters0330
Contents
Screen during button operation
Panel Lock
Split Job
NOTE RANGE
NAVIGATION
FX OVERVIEW
Store
DAW REMOTE
Control Assign
Control View
487
om02screenparameters0340
Using the panel lock function prevents accidental operation during Performances.
Operation
When the Home screen of the Live Set screen are displayed, press [SHIFT]+[TEMPO/TAP]
When the panel is locked, all operations except the keyboard, pedals, master volume, Super
Knob, pitch bend wheel, modulation wheel, ribbon controller, and unlock operation are disabled.
Touch screen operation is also disabled.
When the panel is locked, press [SHIFT]+[TEMPO/TAP] again to cancel the panel lock.
Panel Lock
488
om02screenparameters0350
Determines the settings for split (function to divide the entire keyboard into multiple groups that
produce sound separately).
Operation
[SPLIT]
Specifies the number of split points.
Settings: 1–3
Specifies the location of the split points.
Settings: C#−2–G8
Displays the Part name and the Split group. Tap a Part name to display the menu, which allows
you to display Category Search and Delete.
Press the Group button to assign a Part to a group.
Tap the group buttons while holding down the [SHIFT] button to assign a single Part to multiple
groups.
Split Job
Split Points
Split Point 1–3
Part Name
Group A–D
[+] (Add)
489
Tap to display the Part Category Search screen or the Performance Merge screen, which allows
you to add a Part.
Cancels group assignments.
Confirms the settings and closes the screen.
The in the upper left corner of the screen closes the screen without confirming any settings
other than Part add, delete, or changes.
X (Cancel)
Done
490
om02screenparameters0360
Operation
[SHIFT]+[SPLIT]
The Part-Note view is displayed on the Home screen.
The cursor moves to TG Note Limit Low of the currently selected part and the keyboard input
becomes active.
NOTE RANGE
491
om02screenparameters0370
This is the Navigation screen.
Operation
Tap the icon to open the corresponding settings screen.
If the [NAVIGATION] button is pressed during editing, the current location icon is
displayed.
NAVIGATION
[NAVIGATION]
Tap the Navigation button displayed on the screen (with View Mode set to Default on the
Home screen).
492
om02screenparameters0380
This screen allows you to check the status of effect settings and easily access Advanced
Settings screens.
Operation
Switches the displayed Parts.
Settings: 1–4, 5–8, 9–12, 13–16, A/D in
Toggles all Insertion Effects (A and B) on and off.
Settings: Off, On
Turns Variation and Reverb on and off.
Settings: Off, On
FX OVERVIEW
[SHIFT]+[NAVIGATION]
Tap the FX Overview button displayed on the screen (with View Mode set to Default on the
Home screen).
Displayed part switching
All Ins
Var + Rev
Ins A
Ins B
493
The Advanced Settings screen is displayed.
Switches each effect on or off.
Settings: Off, On
Sets the type and preset for each effect.
Settings: Effect type: See the Effect types
Preset: Refer to the Data List
Var
Rev
MFX
MEQ
Effects switch
Type
Preset
494
om02screenparameters0390
This is the confirmation screen when storing (saving) the currently selected Performance to the
user area.
Operation
[STORE]
Registers as a new Performance.
If a slot in the User Live Set bank is selected, a confirmation message will be displayed whether
the Live Set slot should be updated. To proceed with an update, put a check the box and then
select Store As New Performance.
Overwrites the Performance being edited (the displayed bank, MSB, LSB, and program change
number).
Displayed when saving is not possible due to an error such as “Performance full”.
[UTILITY] → Contents → Data Utility screen is displayed.
Store
Store As New Performance
Update Current Live Set Slot
Overwrite Current Perf.
Jump to Data Utility
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om02screenparameters0400
Pressing the [DAW REMOTE] button enables the DAW remote function, allowing you to control
the DAW with the controller on the instrument.
Operation
[DAW REMOTE]
Select from three modes of operation for the DAW remote function.
You can also switch modes by pressing [DAW Remote] + the slot number or category name
select button ([Piano], [Keyboard], [Organ]).
Settings: Track, Plugin, Transport
Track: This is a mode in which multiple tracks are operated simultaneously on the
DAW. Knob and control slider operations are primarily sent from port 2 using Mackie
Control compatible protocols.
Plugin: This is a mode in which specific plug-ins are operated collectively on the
DAW. Knob and control slider operations are primarily sent from port 1 with a CC
Number set for Remote.
Transport: This is a mode for playing the keyboard while the DAW is replaying, or
playing the keyboard and recording on the DAW. The sequencer transport buttons
can be used to control DAW playback, stop, etc. All other controllers except the
sequencer transport buttons operate as they normally do.
DAW REMOTE
Mode (Remote Control Mode)
Screen switching
496
Opens the settings screen for each controller and remote.
Settings: Knob/Slider, Scene Sw, Display Knob, AS/Ribbon, Pedal, Settings
Sets local control as either on or off.
These are the same settings that can be made on the [UTILITY] → Settings → MIDI I/O screen.
Sets whether the top panel dials and cursor buttons are used for DAW operation.
Track group select is output (in units of 8 tracks).
Local (Local Control)
Use for Remote
On: Used for DAW operation
Off: Used for operation of instrument screen
Track (Track Select)
During controller operation
Track mode
Controller
497
Controller DAW operation
(1) Knobs 1–8 Track panning
(2) Control sliders 1–8 Track volume
(3) PART buttons, [PART SELECT] button, [KEYBOARD
CONTROL] button
Selects track, switches mute and solo for the
target track on or off
(4) SCENE buttons Function
(5) Data dial, cursor buttons Moves the cursor position or song position
(6) Sequencer transport buttons Transport (recording playback)
(7) BANK buttons Track group select (in units of 8 tracks)
(8) PAGE buttons Track group select (in 1 track unit)
(9) [SONG/PATTERN] button Turns loop playback on or off
Other controllers will send control changes set in remote mode.
Plugin mode
498
Controller DAW operation
Knobs 1–8 Any control change
(The CC number set in Edit in the DAW Remote screen is output)
Control sliders 1–8
* PART buttons, [PART SELECT] button, [KEYBOARD SELECT] button, data file, cursor button,
sequencer transport button, BANK buttons, PAGE buttons are the same as Track mode.
Controller
Transport mode
499
Controller DAW operation
Data dial, cursor buttons Moves the cursor position or song position
Sequencer transport buttons Transport (recording playback)
[SONG/PATTERN] button Turns loop playback on or off
* Other controllers operate as normal
Sets the CC control number output from port 1 and the controller operation mode.
The settings on each screen are as follows:
Sets local control as either on or off.
These are the same settings that can be made on the [UTILITY] → Settings → MIDI I/O screen.
Controller
During Edit
Edit
Common
Local (Local Control)
500
Sets whether the top panel dials and cursor buttons are used for DAW operation.
Sets the control number for the knobs and control sliders.
Settings: 1–95
Sets the control number for the SCENE buttons.
Settings: 1–95
Switches the SCENE button mode.
Settings: Momentary, Latch
Sets the control number for the Display Knob.
Settings: 1–95
Sets the control number for the [PORTAMENTO] button.
Settings: 1–95
Switches the [PORTAMENTO] button mode.
Settings: Momentary, Latch
Sets the control number for the PORTAMENTO [TIME] knob.
Settings: 1–95
Use for Remote
On: Used for DAW operation
Off: Used for operation of instrument screen
Knob / Slider
CC Num. (Control Change Number)
Scene SW
Scene1–8CC# (Scene 1–8 Control Number)
Latch/Momentary (Scene 1–8 Switch Mode)
Display Knob
DispKnob 1–8CC# (Display Knob 1–6 Control Number)
AS / Ribbon
Porta Sw CC# (Portamento Switch Control Number)
Latch/Momentary (Portamento Switch Mode)
Porta Knob CC# (Portamento Knob Control Number)
Ribbon CC# (Ribbon Controller Control Number)
501
Sets the control number for the ribbon controller.
Settings: 1–95
Switches ribbon controller mode.
Settings: Hold, Reset
Sets the control numbers for the [ASSIGN 1] button, [ASSIGN 2] button, and [MSEQ TRIGGER]
button.
Settings: 1–95
Switches the [ASSIGN 1] button, [ASSIGN 2] button, and [MSEQ TRIGGER] button modes.
Settings: Momentary, Latch
Sets the control number for Foot Controller 1 and Foot Controller 2.
Settings: 1–95
Displays the control number for the foot switch.
Settings: 1–95
Switches the foot switch mode.
Settings: Momentary, Latch
Selects the DAW to be used together with the instrument.
Settings: Cubase, Logic Pro, Pro Tools, Live
RB Mode
AssignSw 1 CC# (Assignable Switch 1 Control Number)
AssignSw 2 CC# (Assignable Switch 2 Control Number)
MS Trigger CC# (Motion Seq Trigger Switch Control Number)
Assign SW 1 Latch/Momentary (Assignable Switch 1 Mode)
Assign SW 2 Latch/Momentary (Assignable Switch 2 Mode)
MS Trigger Latch/Momentary (Motion Seq Trigger Switch Mode)
Pedal
FC 1 CC# (Foot Controller 1 Control Number)
FC 2 CC# (Foot Controller 2 Control Number)
FS CC# (Foot Switch Control Number)
Latch/Momentary (Foot Switch Mode)
Settings
DAW
502
Specifies the MIDI channel to be used for input and output of the part where the Common and
Keyboard Control Switch have been set to ON.
The MIDI channel set here is also used when sending control changes via DAW Remote.
These are the same settings that can be made on the [UTILITY] → Settings → MIDI I/O screen.
Settings: Ch1–Ch16
MIDI I/O Ch.
503
om02screenparameters0410
Registers the combination of Source and Destination in the Controller Set.
Operation
Press the [CONTROL ASSIGN] button when the cursor is on the parameter to be controlled.
Operate the controller you want to use when controlling the target parameter, or select Motion
Sequencer Lane or Envelope Follower.
NOTE
When the Super Knob is operated, an error message is displayed if there are not enough unused assignable
knobs for that setting.
When the Part parameter is selected, the Common Assignable Knob can be selected by
operating the Assignable Knob while pressing [COMMON].
Control Assign
504
om02screenparameters0420
You can check the settings of the controller being operated.
Operation
When the controller to be checked is moved, the Control Assign screen opens and the
configuration information is displayed.
Control View
[SHIFT] + [CONTROL ASSIGN]
Tap the Control View button displayed on the screen (with View Mode set to Default on the
Home screen).
505
om02screenparameters0430
Contents
Other information
Effect types
Effect parameters
Shortcut operations
Display messages
Troubleshooting
Restoring the factory default settings (Initialize All Data)
506
om02screenparameters0440
No Effect Disables the Effects. Does not output the sound.
Thru Sets the Effect to Thru. The input sound is output without any effects
being applied.
HD Hall Simulates the natural acoustics of a concert hall.
REV-X Hall Hall reverb using the REV-X reverb algorithm
R3 Hall Hall reverb using the reverb algorithm of the ProR3 Digital Reverb
Processor
SPX Hall Hall reverb from the classic SPX1000
HD Room Simulates the natural acoustics of a room.
REV-X Room Room reverb using the REV-X reverb algorithm
R3 Room Room reverb using the reverb algorithm of the ProR3 Digital Reverb
Processor
SPX Room Room reverb from the classic SPX1000
HD Plate Simulates a plate reverb.
R3 Plate Plate reverb using the reverb algorithm of the ProR3 Digital Reverb
Processor
SPX Stage Stage reverb from the classic SPX1000
Space Simulator Allows you to specify the width, height, and depth of the room size.
Gated Reverb Produces a gated reverb.
Reverse Reverb Produces reverse playback of a gated reverb.
Cross Delay
The feedback of the delayed sound on each of the two channels is
routed to the opposite channel. Produces alternate delayed sounds on
the right and left.
Tempo Cross Delay Tempo-synchronized Cross delay
Tempo Delay Mono Tempo-synchronized Mono delay
Tempo Delay Stereo Tempo-synchronized Stereo delay
Effect types
Reverb
Delay
507
Control Delay Delay for creating scratch sounds by changing the delay length in real-
time.
Delay LR Produces two delayed sounds on the left and right, with two feedback
delays.
Delay LCR Produces three delayed sounds on the left, center, and right.
Analog Delay Retro Simulates a bucket-brigade analog delay, set to short delay.
Analog Delay Modern Simulates a bucket-brigade analog delay, set to long delay.
G Chorus Creates a deep sound with complex modulation.
2 Modulator Allows you to set the pitch modulation and amplitude modulation.
Spreads out the sound naturally.
SPX Chorus Chorus effect that uses a 3-phase LFO to add modulation and
spaciousness to the sound.
Symphonic Multiplexes the modulations for creating more spaciousness.
Ensemble Detune Chorus effect without modulation, created by adding a slightly pitch-
shifted sound.
VCM Flanger Flanger using VCM technology
Classic Flanger Flanger with typical swirling sounds
Tempo Flanger Flanger with tempo synchronized LFO
Dynamic Flanger Flanger that controls the delay modulation in real-time depending on
the level of the input sound.
Control Flanger Allows manual operation instead of the LFO.
VCM Phaser Mono Mono Phaser using VCM technology
VCM Phaser Stereo Stereo Phaser using VCM technology
Tempo Phaser Phaser with tempo synchronized LFO
Dynamic Phaser Effect that controls the phase in real-time depending on the level of the
input sound
Control Phaser Allows manual operation instead of the LFO.
Chorus
Flanger
Phaser
Trem/Rtr (Tremolo & Rotary)
508
Auto Pan Moves the Pan left and right.
Tremolo Creates cyclical changes to the volume.
Rotary Speaker 1 Simulates a rotary speaker.
Rotary Speaker 2 Simulates a rotary speaker including an amplifier.
VCM Rotary Speaker Classic Standard rotary speaker effect using VCM technology. Suitable for
organs.
VCM Rotary Speaker Overdrive Rotary speaker effect using VCM technology. Simulates the distorted
sound of a rotary speaker with a transistor preamp connected.
VCM Rotary Speaker Studio Rotary speaker effect using VCM technology, with three-dimensional
rotation.
Amp Simulator 1 Simulates a guitar amplifier.
Amp Simulator 2 Simulates a guitar amplifier.
Comp Distortion Combines Compressor and Distortion.
Comp Distortion Delay Combines Compressor, Distortion, and Delay.
U.S. Combo American combo amp simulator
Jazz Combo Jazz combo amp simulator
U.S. High Gain American high gain amp simulator
British Lead British stack amp simulator
Multi FX Multi-effect processor for guitars
Small Stereo Stereo distortion for guitar sounds
British Combo British combo amp simulator
British Legend British stack amp simulator
VCM Compressor 376 Compressor using VCM technology
Classic Compressor Simple, easy-to-use compressor. Suitable for solo instruments.
Multi-band Comp Splits the sound into three bands and applies compressor separately
on those bands.
Uni Comp Down Compressor with a downward algorithm that suppresses loud sounds.
Uni Comp Up Compressor with an upward algorithm that amplifies soft sounds.
Parallel Comp Compressor applying parallel processing of the compressed sounds
Dist (Distortion)
Comp (Compressor)
509
and dry sounds
VCM Auto Wah Auto Wah using VCM technology. Creates cyclical changes to the
center frequency of the filter.
VCM Touch Wah Touch Wah using VCM technology. Changes the center frequency of
the filter depending on the level of the input sound.
VCM Pedal Wah Pedal Wah using VCM technology. Changes the center frequency of
the filter by operating controllers, such as a pedal.
Lo-Fi Downgrades the quality of the audio input for a lo-fi sound.
Noisy Adds noise to the sound.
Digital Turntable Adds turntable noise to the sound.
Bit Crusher Produces distortion by reducing the resolution or bandwidth of the
digital sound.
Ring Modulator Changes the input to a metallic sound.
Dynamic Ring Modulator The OSC Freq parameter for the Ring Modulator is controlled in real-
time depending on the level of the input sound.
Dynamic Filter The filter cutoff frequency is controlled in real-time depending on the
level of the input sound.
Auto Synth Resynthesizes the input signal using delay and modulation.
Spiralizer P Special phaser-based filter with seemingly endless up or down pitch
changes.
Tempo Spiralizer P Spiralizer with tempo synchronized LFO
Spiralizer F Special flanger-based filter with seemingly endless up or down pitch
changes.
Tempo Spiralizer F Spiralizer with tempo synchronized LFO
Isolator Controls the volume of each band by using a powerful filter.
Slice Slices the Amplitude EG of the input sound.
Tech Modulation Applies special modulation.
Control Filter A filter that allows manual operation of the cutoff frequency.
Wah
Lo-Fi
Tech
510
Vinyl Break Causes the pitch to drop gradually to create a sound effect of a
turntable stopped by hand or turning the device off.
Beat Repeat (even)
Creates mechanical beats by repeatedly playing sampled sounds. The
length of the repeat is specified as a fraction of a beat with a
denominator of an even number, such as 1/2, 1/4, 1/8, 1/16, and so on.
Beat Repeat (triplet)
Creates mechanical beats by repeatedly playing sampled sounds. The
length of the repeat is specified as a fraction of a beat with a
denominator having multiples of three, such as 1/3, 1/6, 1/12, and so
on.
Beat Repeat (even+tri.) Creates mechanical beats by repeatedly playing sampled sounds.
Contains both even and triplet settings.
Beat Repeat (free) Creates mechanical beats by repeatedly playing sampled sounds. The
length of the repeat is specified as a decimal number.
VCM EQ 501 5-band EQ using VCM technology
Presence Gives greater sonic presence to the input sound.
Harmonic Enhancer Adds harmonic overtones to make the input sound stand out.
Stereophonic Optimizer Adjusts the stereo location in the sound field.
Talking Modulator Resynthesizes the input sound to create vowel formants.
Wave Folder Controls the harmonic overtones to create a rich sound that changes
over time.
VCM Mini Filter Filter that adds thickness and depth to the sound. Simulates analog
synthesizer circuitry.
VCM Mini Booster Booster with distinctive characteristics. Simulates analog synthesizer
circuitry.
Damper Resonance Simulates the resonance of open string notes of an acoustic piano.
Pitch Change Changes the pitch of the input sound.
Early Reflection An effect created by isolating the early reflections of the reverb.
Vocoder
Extracts characteristics from the microphone sound and applies it to
the Part played on the keyboard. Creates a distinctive, “robot voice”
effect when you play the keyboard and sing or speak into the
microphone at the same time.
NoiseGate+Comp+Eq Contains Noise Gate, Compressor, and 3-band EQ. Suitable mainly for
vocals.
Misc
511
om02screenparameters0450
AB C D E F G H I JK L M N O P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
AEG Phase AEG Phase Slice Shifts the phase of
the Amplitude EG.
AM Depth AM Depth 2 Modulator, Tremolo, Noisy, Auto Synth
Sets the depth of
Amplitude
Modulation.
AM Inverse R AM Inverse R Auto Synth
Sets the phase of
the Amplitude
Modulation for the
right channel.
AM Speed AM Speed Noisy, Auto Synth Sets the Amplitude
Modulation speed.
AM Wave AM Wave Auto Synth
Selects the wave
for modulating the
Amplitude.
Amp Type Amp Type Amp Simulator 2
Selects the
amplifier type to be
simulated.
Analog Feel Analog Feel Classic Flanger
Adds the
characteristics of an
analog flanger to
the sound.
Attack Attack
Comp Distortion, VCM Compressor 376,
Classic Compressor Downward
Compressor, Upward Compressor
Sets the length of
time it takes for the
compressor to
reach the
maximum.
Attack Offset Attack Offset VCM Touch Wah
Sets the length of
time it takes for the
Wah effect to be
applied.
Effect parameters
512
Display name Parameter name Effect types using the parameter Description
Attack Time Attack Time
Dynamic Flanger, Dynamic Phaser,
Dynamic Ring Modulator, Dynamic Filter
Sets the attack time
of the Envelope
Follower.
Beat Repeat
Sets the Attack time
of the Gate applied
to the entire sound.
ABC D E F G H I JK L M N O P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Noise Level Background Noise
Level
VCM Rotary Speaker Classic, VCM
Rotary Speaker Overdrive, VCM Rotary
Speaker Studio
Sets the amount of
background noise.
Noise Switch Background Noise
Off/On
VCM Rotary Speaker Classic, VCM
Rotary Speaker Overdrive, VCM Rotary
Speaker Studio
Turns the
background noise
on or off.
Balance Balance U.S. Combo
Adjusts the balance
between the bass
and the treble.
Bass Bass British Combo, British Lead, British
Legend, Jazz Combo, U.S. High Gain
Adjusts the tone
quality of the bass.
Bit Bit Bit Crusher Reduces the bit
precision.
Bit Link Bit Link Bit Crusher
Sets the level of the
Side setting that
follows the Mid
value when M/S is
on.
Bit Assign Bit Assign Lo-Fi
Sets how Word
Length is applied to
the sound.
BPF 1–10 Gain BPF1–10 Gain Vocoder
Sets the Gain of
BPFs 1–10 of the
Vocoder effect.
Break Break Vinyl Break Sets Break to On.
513
Display name Parameter name Effect types using the parameter Description
Brilliant Brilliant British Combo
Adjusts the volume
of the sound for
which the bass is
cut.
A B CD E F G H I JK L M N O P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Chorus Chorus Jazz Combo Selects the Chorus
type.
Click Density Click Density Digital Turntable
Sets the frequency
of the click sound to
be repeated.
Click Level Click Level Digital Turntable Sets the click level.
Clipper Clipper Upward Compressor, Downward
Compressor
Sets the distortion
level of the Clipper
that determines the
maximum level for
limiting the wave.
Clipper Source Clipper Source Upward Compressor, Downward
Compressor
Selects the signal
to which the Clipper
effect is applied.
Com Release Common Release Multi Band Comp
Sets the Release
Time (the time it
takes for the
Compressor effect
to fade away) used
commonly on three
bands.
Color Color Control Phaser, VCM Phaser Mono, VCM
Phaser Stereo
Sets the fixed
phase modulation.
Compress Compress Comp Distortion Delay
Sets the threshold
(or the minimum
input level) for the
compressor to be
applied.
514
Display name Parameter name Effect types using the parameter Description
Compression Compression Parallel Compressor
Sets the extent to
which the
compressor is
applied.
Comp Attack Comp Attack NoiseGate+Comp+Eq
Sets the length of
time for the
Compressor to be
applied.
Comp Level Comp Level Small Stereo
Adjusts the output
level of the
compressor.
Comp Ratio Comp Ratio NoiseGate+Comp+Eq Sets the ratio of the
compressor.
Comp Release Comp Release NoiseGate+Comp+Eq
Sets the length of
time it takes until
the compressor
effect fades away.
Comp Sustain Comp Sustain Multi FX, Small Stereo
Adjusts the length
of time for the
compressor to
sustain.
Comp Sw Comp SW Small Stereo
Turns the
compressor on or
off.
Comp Threshold Comp Threshold NoiseGate+Comp+Eq
Sets the input level
for the effect to be
applied.
Comp Out Lvl Comp Output Level NoiseGate+Comp+Eq
Sets the output
level of the
compressor.
515
Display name Parameter name Effect types using the parameter Description
Control Type Control Type Control Delay
When set to
Normal, the delay
effect is always
applied to the
sound. When set to
Scratch, the delay
effect is not applied
if the controller
value 0 is set to the
Delay Time. The
delay is applied to
other cases.
Crush Type Crush Type Bit Crusher
Sets how the bit
precision is
reduced.
Cut Cut British Combo
Sets the velocity
curve to the end of
the sound.
Cutoff
Cutoff Frequency
Beat Repeat Cuts the high
frequencies.
VCM Mini Filter
Sets the Cutoff
Frequency of the
Filter for the effect
sound.
Cutoff Frequency
Control Control Filter Sets the Filter
Cutoff Frequency.
A B C DE F G H I JK L M N O P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Damper Control Damper Control Damper Resonance
Sets the amount of
resonance for the
piano damper.
Decay Decay REV-X Hall, REV-X Room
Controls how the
reverb sound
decays.
Delay Control Delay Control Multi FX
Adjusts the depth or
amount of the effect
set to Delay SW.
516
Display name Parameter name Effect types using the parameter Description
Delay Input Lvl Delay Input Level Analog Delay Retro, Analog Delay
Modern
Sets the input level
to the delay.
Delay Level Delay Level Auto Synth Sets the level of the
delayed sound.
Delay Level C Delay Level C Delay LCR
Sets the level of the
delayed sound for
the center channel.
Delay Mix Delay Mix Comp Distortion Delay
Sets the mixing
level of the delayed
sound.
Delay Offset Delay Offset
G Chorus, 2 Modulator, SPX Chorus,
Symphonic, Classic Flanger, Tempo
Flanger, Dynamic Flanger
Sets the offset
value for the delay
modulation.
Delay Sw Delay SW Multi FX Sets the delay type
or modulation type.
Delay Time Delay Time
Tempo Delay Mono, Tempo Delay Stereo
Specifies the delay
length in note
duration.
Control Delay, Auto Synth, Tech
Modulation, Multi FX, Analog Delay Retro,
Analog Delay Modern
Sets the delay
length.
Delay Time C Delay Time C Delay LCR
Sets the delay
length for the center
channel.
Delay Time L Delay Time L Delay LR, Delay LCR, Comp Distortion
Delay
Sets the delay
length for the left
channel.
Delay Time L>R Delay Time L>R Cross Delay, Tempo Cross Delay
Sets the delay time
for the sound that is
input from the right
to be output from
the left.
Delay Tm Ofs R Delay Time Offset
RAuto Synth, Tech Modulation
Sets the offset to
the delay length for
the right channel.
Delay Time R Delay Time R Delay LR, Delay LCR, Comp Distortion
Delay
Sets the delay
length for the right
channel.
517
Display name Parameter name Effect types using the parameter Description
Delay Time R>L Delay Time R>L Cross Delay, Tempo Cross Delay
Sets the delay time
for the sound that is
input from the right
to be output from
the left.
Transition Rate Delay Transition
Rate Control Delay
Sets the transition
speed for changing
the current Delay
Time to the new
value.
Density Density
R3 Hall, R3 Room, R3 Plate, SPX Hall,
SPX Room, SPX Stage, Space Simulator
Sets the density of
the reverb.
Early Reflection, Gated Reverb, Reverse
Reverb
Sets the density of
the reflections.
Depth Depth
Space Simulator Sets the depth of
the simulated room.
VCM Flanger
Sets the Amplitude
of the LFO wave
that controls the
cyclic change of the
delay modulation.
VCM Phaser Mono, VCM Phaser Stereo
Sets the Amplitude
value of the LFO
wave that controls
the cyclic change of
the phase
modulation.
Jazz Combo Sets the depth of
the Chorus/Vibrato.
Detune Detune Ensemble Detune
Sets the amount by
which pitch is
detuned.
Device Device Amp Simulator 1, Comp Distortion Delay
Sets the amount by
which pitch is
detuned.
518
Display name Parameter name Effect types using the parameter Description
Diffusion Diffusion
REV-X Hall, REV-X Room, R3 Hall, R3
Room, R3 Plate, SPX Hall, SPX Room,
SPX Stage, Space Simulator, Gated
Reverb, Reverse Reverb
Sets the spread of
the reverb.
Tempo Phaser, Early Reflection Sets the spread of
the selected effect.
Direction Direction
Dynamic Flanger, Dynamic Phaser, VCM
Touch Wah, VCN Pedal Wah, Dynamic
Ring Modulator, Dynamic Filter
Sets the direction of
the modulation
controlled by the
envelope follower.
Tempo Spiralizer P, Tempo Spiralizer F Sets the direction of
the pitch shift.
Distortion Distortion Jazz Combo Sets the level of
distortion.
Dist EQ Dist EQ Multi FX, Small Stereo
Switches the EQ
type for adjusting
the tone quality of
distortion.
Dist Drive Dist Drive Multi FX, Small Stereo
Controls the
amount of
distortion.
Dist Presence Dist Presence Multi FX, Small Stereo
Adjusts the tone
quality for each
distortion type.
Dist Sw Dist SW Multi FX Sets the distortion
type.
Dist Tone Dist Tone Multi FX, Small Stereo Adjusts the tone
quality of distortion.
Dist Type Dist Type Small Stereo Sets the distortion
type.
Divide Freq Hi Divide Freq High Multi Band Comp
Sets the Mid/High
frequency to divide
into three bands.
Divide Freq Low Divide Freq Low Multi Band Comp
Sets the Low/Mid
frequency to divide
into three bands.
Divide Min Lvl Divide Min Level Slice
Sets the minimum
level of the sliced
section.
519
Display name Parameter name Effect types using the parameter Description
Divide Type Divide Type Slice
Specifies the timing
for slicing by note
duration.
Drive Drive
Noisy, Slice, Rotary Speaker 2, VCM
Rotary Speaker Classic, VCM Rotary
Speaker Overdrive, VCM Rotary Speaker
Studio
Sets the level of
distortion.
Harmonic Enhancer, Talking Modulator Sets the level of the
effect.
Drive Horn Drive Horn Rotary Speaker 1
Sets the depth of
modulation
generated by the
rotation of the horn
(treble).
Drive Rotor Drive Rotor Rotary Speaker 1
Sets the depth of
modulation
generated by the
rotation of the rotor
(woofer).
Dry Level Dry Level Digital Turntable Sets the level of the
dry sound.
Dry LPF Cutoff Dry LPF Cutoff
Frequency Digital Turntable
Sets the frequency
to cut by using the
Low-Pass Filter
applied to the dry
sound.
Dry Mix Level Dry Mix Level Auto Synth Sets the level of the
dry sound.
Send to Noise Dry Send to Noise Digital Turntable
Sets the level of the
dry signal sent to
the noise effect.
Dry/Wet Dry/Wet Balance All
Sets the balance of
the dry sound and
the effect sound.
Level Offset Dyna Level Offset Dynamic Flanger, Dynamic Phaser,
Dynamic Ring Modulator, Dynamic Filter
Sets the offset
value added to the
output of the
envelope follower.
520
Display name Parameter name Effect types using the parameter Description
Threshold Level Dyna Threshold
Level
Dynamic Flanger, Dynamic Phaser,
Dynamic Ring Modulator, Dynamic Filter
Sets the minimum
level at which the
envelope follower
starts.
A B C D EF G H I JK L M N O P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Edge Edge Comp Distortion
Sets the curve that
determines how the
sound is distorted.
Emphasis Emphasis Lo-Fi
Sets the change of
the high frequency
characteristics.
EQ Frequency EQ Frequency
Noisy
Sets the frequency
to boost or
attenuate by using
the EQ.
VCM Mini Booster
Sets the frequency
of the EQ set to
Type.
EQ Gain EQ Gain Noisy
Sets the gain to
boost or attenuate
by using the EQ.
EQ High Freq EQ High Frequency
Cross Delay, Tempo Cross Delay, Tempo
Delay Mono, Tempo Delay Stereo,
Control Delay, Delay LR, Delay LCR, G
Chorus, 2 Modulator, SPX Chorus,
Symphonic, Ensemble Detune, Classic
Flanger, Tempo Flanger, Dynamic
Flanger, Tempo Phaser, Dynamic Phaser,
Auto Pan, Tremolo, Rotary Speaker 1,
Ring Modulator, Dynamic Ring Modulator,
Dynamic Filter, Slice, HD Hall, HD Room,
HD Plate, NoiseGate+Comp+Eq
Sets the frequency
of the high band to
boost or attenuate
by using the EQ.
521
Display name Parameter name Effect types using the parameter Description
EQ High Gain EQ High Gain
Cross Delay, Tempo Cross Delay, Tempo
Delay Mono, Tempo Delay Stereo,
Control Delay, Delay LR, Delay LCR, G
Chorus, 2 Modulator, SPX, Chorus,
Symphonic, Ensemble Detune, Classic
Flanger, Tempo Flanger, Dynamic
Flanger, Tempo Phaser, Dynamic Phaser,
Auto Pan, Tremolo, Rotary Speaker 1,
Ring Modulator, Dynamic Ring Modulator,
Dynamic Filter, Slice, HD Hall, HD Room,
HD Plate, NoiseGate+Comp+Eq
Sets the gain of the
high band to boost
or attenuate by
using the EQ.
EQ Low Freq EQ Low Frequency
Cross Delay, Tempo Cross Delay, Tempo
Delay Mono, Tempo Delay Stereo,
Control Delay, Delay LR, Delay LCR, G
Chorus, 2 Modulator, SPX Chorus,
Symphonic, Ensemble Detune, Classic
Flanger, Tempo Flanger, Dynamic
Flanger, Tempo Phaser, Dynamic Phaser,
Auto Pan, Tremolo, Rotary Speaker 1,
Ring Modulator, Dynamic Ring Modulator,
Dynamic Filter, Slice, Comp Distortion,
HD Hall, HD Room, HD Plate
Sets the frequency
of the low band to
boost or attenuate
by using the EQ.
EQ Low Gain EQ Low Gain
Cross Delay, Tempo Cross Delay, Tempo
Delay Mono, Tempo Delay Stereo,
Control Delay, Delay LR, Delay LCR, G
Chorus, 2 Modulator, SPX Chorus,
Symphonic, Ensemble Detune, Classic
Flanger, Tempo Flanger, Dynamic
Flanger, Tempo Phaser, Dynamic Phaser,
Auto Pan, Tremolo, Rotary Speaker 1,
Ring Modulator, Dynamic Ring Modulator,
Dynamic Filter, Slice, Comp Distortion,
HD Hall, HD Room, HD Plate
Sets the gain of the
low band to boost
or attenuate by
using the EQ.
EQ Mid Freq EQ Mid Frequency
G Chorus, 2 Modulator, SPX Chorus,
Symphonic, Classic Flanger, Tempo
Flanger, Auto Pan, Tremolo, Comp
Distortion, NoiseGate+Comp+EQ
Sets the frequency
of the mid band to
boost or attenuate
by using the EQ.
EQ Mid Gain EQ Mid Gain
G Chorus, 2 Modulator, SPX Chorus,
Symphonic, Classic Flanger, Tempo
Flanger, Auto Pan, Tremolo, Comp
Distortion, NoiseGate+Comp+EQ
Sets the gain of the
mid band to boost
or attenuate by
using the EQ.
522
Display name Parameter name Effect types using the parameter Description
EQ Mid Width EQ Mid Width
G Chorus, 2 Modulator, SPX Chorus,
Symphonic, Classic Flanger, Tempo
Flanger, Auto Pan, Tremolo, Comp
Distortion, NoiseGate+Comp+EQ
Sets the width of
the middle band to
boost or attenuate
by using the EQ.
EQ Width EQ Width Noisy
Sets the width to
boost or attenuate
by using the EQ.
EQ 1 Freq EQ1(LSH)
Frequency VCM EQ 501
Sets the cutoff
frequency of EQ1
(Low Shelving).
EQ 1 Gain EQ1(LSH) Gain VCM EQ 501
Sets the gain of the
EQ1 (Low
Shelving).
EQ 2 Freq EQ2 Frequency VCM EQ 501 Sets the center
frequency of EQ2.
EQ 2 Gain EQ2 Gain VCM EQ 501 Sets the gain of
EQ2.
EQ 2 Q EQ2 Q VCM EQ 501 Sets the Q of EQ2.
EQ 3 Freq EQ3 Frequency VCM EQ 501 Sets the center
frequency of EQ3.
EQ 3 Gain EQ3 Gain VCM EQ 501 Sets the gain of
EQ3.
EQ 3 Q EQ3 Q VCM EQ 501 Sets the Q of EQ3.
EQ 4 Freq EQ4 Frequency VCM EQ 501 Sets the center
frequency of EQ4.
EQ 4 Gain EQ4 Gain VCM EQ 501 Sets the gain of
EQ4.
EQ 4 Q EQ4 Q VCM EQ 501 Sets the Q of EQ4.
EQ 5 Freq EQ5(HSH)
Frequency VCM EQ 501
Sets the cutoff
frequency of EQ5
(High Shelving).
EQ 5 Gain EQ5(HSH) Gain VCM EQ 501
Sets the gain of the
of EQ5 (High
Shelving).
ER/Rev Balance ER/Rev Balance R3 Hall, R3 Room, R3 Plate, SPX Hall,
SPX Room, SPX Stage, Space Simulator
Sets the level
balance of the early
reflection and
reverb sounds.
523
A B C D E FG H I JK L M N O P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
F/R Depth F/R Depth Auto Pan
Sets the depth of
the pan on the front
and rear (available
when PAN Direction
is set to L Turn or R
Turn).
FB Hi Dmp Ofs R FB Hi Damp Offset
RTech Modulation
Sets the offset to
the amount of
decay in the high
band for the R
channel.
FB Level Ofs R FB Level Offset R Auto Synth, Tech Modulation
Sets the offset to
the feedback level
for the R channel.
Feedback Feedback
VCM Flanger, VCM Phaser Mono, VCM
Phaser Stereo, Control Flanger, Control
Phaser
Sets the level of the
output signal
returned to the
effect block.
Spiralizer P, Spiralizer F, Tempo Spiralizer
P, Tempo Spiralizer F
Sets the level of the
output signal
returned to the
effect block.
FB High Damp Feedback High
Damp
R3 Hall, R3 Room, R3 Plate, SPX Hall,
SPX Room, SPX Stage, Space Simulator,
Cross Delay, Tempo Cross Delay, Tempo
Delay Mono, Tempo Delay Stereo,
Control Delay, Delay LR, Delay LCR,
Classic Flanger, Early Reflection, Gated
Reverb, Reverse Reverb, Comp
Distortion Delay, Tech Modulation
Adjusts the
attenuation of high
frequency sound by
using the feedback
sound. The smaller
the value, the faster
the attenuation of
the high frequency
sounds.
524
Display name Parameter name Effect types using the parameter Description
Feedback Feedback Level
R3 Hall, R3 Room, R3 Plate, SPX Hall,
SPX Room, SPX Stage, Space Simulator,
Early Reflection, Gated Reverb, Reverse
Reverb
Sets the feedback
level of the initial
delay.
Cross Delay, Tempo Cross Delay, Tempo
Delay Mono, Tempo Delay Stereo,
Control Delay, Delay LR, Delay LCR, G
Chorus, 2 Modulator, SPX Chorus,
Classic Flanger, Tempo Flanger, Dynamic
Flanger, Comp Distortion Delay, Auto
Synth, Teck Modulation
Sets the level of the
delay sound to be
sent back to the
input. (Phase is
inverted for
negative values.)
Analog Delay Retro, Analog Delay
Modern
Sets the feedback
level of the delayed
sound.
Tempo Phaser, Dynamic Phaser
Sets the level of the
signal output from
the phaser and
returned to the
input. (Inverted for
negative values).
Feedback Lvl 1 Feedback Level 1 Pitch Change
Sets the feedback
level of the delayed
sound on the first
route.
Feedback Lvl 2 Feedback Level 2 Pitch Change
Sets the feedback
level of the delayed
sound on the
second route.
Feedback Time Feedback Time Delay LCR, Comp Distortion Delay
Sets the delay
length of the
feedback.
FB Time L Feedback Time L Delay LR
Sets the length of
feedback for left
delay.
FB Time R Feedback Time R Delay LR
Sets the length of
feedback for right
delay.
Offset Filter Offset Spiralizer P, Spiralizer F, Tempo Spiralizer
P, Tempo Spiralizer F
Sets the initial pitch
value in semitones.
525
Display name Parameter name Effect types using the parameter Description
Output Level Filter Output Level Control Filter Sets the output
level of the filter.
Filter Type Filter Type
Lo-Fi Selects the effect
type.
Dynamic Filter, Control Filter Sets the filter type.
Beat Repeat Sets the filter type
for the effect sound.
Fine 1 Fine 1 Pitch Change Fine-tunes the pitch
on the first route.
Fine 2 Fine 2 Pitch Change
Fine-tunes the pitch
on the second
route.
Flanger Control Flanger Control Control Flanger
Sets the delay
value (the value of
the Comb Filter) of
the delay
modulation.
Fold Fold Wave Folder Distorts the sound.
Fold Type Fold Type Wave Folder Selects the level of
distortion.
Formant Offset Formant Offset Vocoder
Adds the offset
value to the Cutoff
Frequency of the
BPF for the input of
the instrument
sound.
Formant Shift Formant Shift Vocoder
Shifts the Cutoff
Frequency of each
BPF for the input of
the instrument
sound.
Freeze Freeze Beat Repeat
When this
parameter is set to
On, the beat is
repeated.
A B C D E F GH I JK L M N O P QR S T U V W X Y Z
526
Display name Parameter name Effect types using the parameter Description
Gain Gain
U.S. High Gain Sets the gain of the
preamplifier.
VCM Mini Booster Adjusts the Gain of
the ShelfEQ.
Gain Boost Gain Boost U.S. Combo
Switches the gain
of the power
amplifier.
Gain Limit Gain Limit Upward Compressor Sets the maximum
Gain level.
Gate Time Gate Time
Slice Sets the gate time
of a slice.
Beat Repeat Sets the gate time
of the entire sound.
A B C D E F G HIJK L M N O P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Height Height Space Simulator Sets the height of
the simulated room.
High Attack High Attack Multi Band Comp
Sets the length of
time for the
compressor to be
applied to the high
band.
High Cut High Cut U.S. Combo Cuts the high band.
Hi Damp Freq High Damp
Frequency HD Hall, HD Room, HD Plate
Adjusts the
attenuation of the
high band.
High Gain High Gain Multi Band Comp
Sets the output
level for the high
band.
High Level High Level Isolator Sets the level of the
high band.
High Mute High Mute Isolator Switches the mute
for the high band.
527
Display name Parameter name Effect types using the parameter Description
High Ratio High Ratio
REV-X Hall, REV-X Room, HD Hall, HD
Room, HD Plate
Adjusts the ratio of
the high
frequencies.
Multi Band Comp
Sets the
compression ratio
for the high
frequencies.
High Gain L High Subband Gain
Lch Stereophonic Optimizer
Sets the resultant
gain of the High
band after the
adjustment of the
stereo sound (L
channel).
High Gain R High Subband Gain
Rch Stereophonic Optimizer
Sets the resultant
gain of the High
band after the
adjustment of the
stereo sound (R
channel).
High Threshold High Threshold Multi Band Comp
Sets the minimum
input level for the
effect to be applied
to the high band.
High Treble High Treble Jazz Combo
Adjusts the tone
quality in the
frequency higher
than the Treble
setting.
Horn Accel Horn Acceleration
Rotary Speaker 2, VCM Rotary Speaker
Classic, VCM Rotary Speaker Overdrive,
VCM Rotary Speaker Studio
Sets how the
rotation of the horn
(treble) changes
from Slow to Fast.
Horn Decel Horn Deceleration
Rotary Speaker 2, VCM Rotary Speaker
Classic, VCM Rotary Speaker Overdrive,
VCM Rotary Speaker Studio
Sets how the
rotation of the horn
(treble) changes
from Fast to Slow.
Horn Level Horn Level
VCM Rotary Speaker Classic, VCM
Rotary Speaker Overdrive, VCM Rotary
Speaker Studio
Sets the volume of
the horn (treble).
528
Display name Parameter name Effect types using the parameter Description
Horn Slow/Fast Horn Slow/Fast
Time Rotary Speaker 1
Sets the transition
time for the rotation
speed of the horn
(treble) to change
from Slow to Fast.
Horn Fast Horn Speed Fast
Rotary Speaker 1, Rotary Speaker 2,
VCM Rotary Speaker Classic, VCM
Rotary Speaker Overdrive, VCM Rotary
Speaker Studio
Sets the rotation
speed of the horn
(treble) for the Fast
setting.
Horn Slow Horn Speed Slow
Rotary Speaker 1, Rotary Speaker 2,
VCM Rotary Speaker Classic, VCM
Rotary Speaker Overdrive, VCM Rotary
Speaker Studio
Sets the rotation
speed of the horn
(treble) for the Slow
setting.
HPF Cutoff HPF Cutoff
Frequency
REV-X Hall, REV-X Room, R3 Hall, R3
Room, R3 Plate, SPX Hall, SPX Room,
SPX Stage, Space Simulator, Ring
Modulator, Dynamic Ring Modulator, Auto
Synth, Harmonic Enhancer, Early
Reflection, Gated Reverb, Reverse
Reverb
Sets the low
frequency to cut by
using the High-
Pass Filter.
Vocoder
Sets the Cutoff
Frequency of the
High-Pass Filter
applied to the
sound input from
the microphone.
HPF Output Lvl HPF Output Level Vocoder
Sets how much the
output from High-
Pass Filter is mixed
with the output from
the Vocoder.
A B C D E F G H IJK L M N O P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Initial Delay Initial Delay
REV-X Hall, REV-X Room, R3 Hall, R3
Room, R3 Plate, SPX Hall, SPX Room,
SPX Stage, Space Simulator, Early
Reflection, HD Hall, HD Room, HD Plate,
Gated Reverb, Reverse Reverb
Sets the delay time
for the early
reflections.
529
Display name Parameter name Effect types using the parameter Description
Initial Delay 1 Initial Delay 1 Pitch Change
Sets the delay
length of the first
series of effects.
Initial Delay 2 Initial Delay 2 Pitch Change
Sets the delay
length of the
second series of
effects.
Initial Delay L Initial Delay Lch Ensemble Detune
Sets the length of
the left channel
delay.
Initial Delay R Initial Delay Rch Ensemble Detune
Sets the length of
the right channel
delay.
Input Level Input Level
Bit Crusher, VCM Compressor 376,
Rotary Speaker 2, Parallel Compressor,
Wave Folder, VCM Mini Filter, VCM Mini
Booster
Sets the input level.
Input Mode Input Mode G Chorus, 2 Modulator, SPX Chorus,
Auto Pan, Tremolo, Lo-Fi
Selects whether the
input sound is in
mono or stereo.
Input Select Input Select Cross Delay, Tempo Cross Delay Selects an input.
Inst Level Inst Level Vocoder
Sets the input level
of the Instrument
sound.
A B C D E F G H I JKL M N O P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Knee Knee Upward Compressor, Downward
Compressor
Sets the curve
around the
Threshold. The
higher the value,
the shallower the
curve.
A B C D E F G H I JKLM N O P QR S T U V W X Y Z
530
Display name Parameter name Effect types using the parameter Description
L/R Depth L/R Depth Auto Pan
Sets the depth of
the left and right
pan.
L/R Diffusion L/R Diffusion Tempo Delay Mono, Tempo Delay Stereo
Sets the difference
of the delay on the
right and left for
creating
spaciousness.
Lag Lag Tempo Cross Delay, Tempo Delay Mono,
Tempo Delay Stereo
Sets an additional
delay length applied
to the delayed
sound specified by
a note duration.
Length Length Beat Repeat Sets the length for
a repeat.
Ln Chg Quantz Length Change
Quantize Beat Repeat
Quantizes the
timing for changing
the Length
parameter.
LFO Depth LFO Depth
SPX Chorus, Symphonic, Classic
Flanger, Tempo Flanger, Ring Modulator
Sets the depth of
the modulation.
Tempo Phaser
Sets the depth of
the phase
modulation.
Wave Folder Adjusts the depth of
the LFO effect.
Phase Differ LFO Phase
Difference Tempo Flanger, Tremolo
Sets the L/R phase
difference of the
modulated wave.
(No phase
difference for 0 deg
or the value 64.)
Phase Reset LFO Phase Reset Tempo Flanger, Tempo Phaser, Slice
Sets how the initial
phase of the LFO is
reset.
LFO Shape LFO Shape Wave Folder Adjusts the shape
of the LFO.
531
Display name Parameter name Effect types using the parameter Description
LFO Speed LFO Speed
G Chorus, 2 Modulator, SPX Chorus,
Symphonic, Classic Flanger, Tremolo,
Ring Modulator, Multi FX
Sets the frequency
of the modulation.
Tempo Flanger, Tempo Phaser
Specifies the
modulation speed
by note duration.
Auto Pan Sets the frequency
of the Auto Pan.
Wave Folder Adjusts the LFO
speed.
LFO Wave LFO Wave
Classic Flanger, Ring Modulator Selects the wave
for modulation.
Auto Pan Sets the panning
curve.
VCM Auto Wah Selects the wave:
sine or square.
Liveness Liveness Gated Reverb, Reverse Reverb, Early
Reflection
Sets the attenuation
of the early
reflections.
Low Attack Low Attack Multi Band Comp
Sets the length of
time for the
compressor to be
applied to the low
band.
Low Cut Low Cut U.S. Combo Cuts the low band.
Low Gain Low Gain Multi Band Comp
Sets the output
level for the low
band.
Low Level Low Level Isolator Sets the level for
the low band.
Low Mute Low Mute Isolator Switches the mute
for the low band.
532
Display name Parameter name Effect types using the parameter Description
Low Ratio Low Ratio
REV-X Hall, REV-X Room
Sets the adjustment
of the low
frequencies.
Multi Band Comp
Sets the
compression ratio
for the low
frequencies.
Low Gain L Low Subband Gain
Lch Stereophonic Optimizer
Sets the resultant
gain of the Low
band after
adjustment of the
stereo sound (L
channel).
Low Gain R Low Subband Gain
Rch Stereophonic Optimizer
Sets the resultant
gain of the Low
band after the
adjustment of the
stereo sound (R
channel).
Low Threshold Low Threshold Multi Band Comp
Sets the minimum
input level for the
effect to be applied
to the low band.
Lower Range Lower Range
VCM Auto Wah, VCM Touch Wah, VCM
Pedal Wah
Sets the maximum
value for the
variable range of
the Wah filter.
Control Flanger
Sets the maximum
value for the
variable range of
the Flanger Control.
Control Phaser
Sets the maximum
value for the
variable range of
the Phase Control.
533
Display name Parameter name Effect types using the parameter Description
LPF Cutoff LPF Cutoff
Frequency
REV-X Hall, REV-X Room, R3 Hall, R3
Room, R3 Plate, SPX Hall, SPX Room,
SPX Stage, Space Simulator, Amp
Simulator 2, Comp Distortion, Noisy, Ring
Modulator, Dynamic Ring Modulator, Auto
Synth, Early Reflection, Gated Reverb,
Reverse Reverb, Auto Synth, Noisy
Sets the high
frequency range cut
by the Low-Pass
Filter.
LPF Resonance LPF Resonance Noisy
Adds
characteristics to
the input to the low
pass filter.
A B C D E F G H I JK L MN O P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Make Up Gain Make Up Gain Upward Compressor, Downward
Compressor
Adjusts the level of
the signal output
from the
compressor.
Manual Manual
VCM Flanger
Sets the offset
value of the delay
modulation.
VCM Phaser Mono, VCM Phaser Stereo
Sets the offset
value of the phase
modulation.
Master Volume Master Volume U.S. High Gain, British Lead, British
Legend
Adjusts the gain of
the power amplifier.
Mic Out Gate Mic Output Gate
Switch Vocoder
Off: Always passes
HPF output and
Noise Generator
output.
On: Passes HPF
output and Noise
Generator output
when there is audio
input of the
Instrument sound.
Mic Input Level Mic Input Level Vocoder
Sets the level of the
input from the
microphone.
534
Display name Parameter name Effect types using the parameter Description
Mic L-R Angle Mic L-R Angle
Rotary Speaker 1, Rotary Speaker 2,
VCM Rotary Speaker Classic, VCM
Rotary Speaker Overdrive, VCM Rotary
Speaker Studio
Sets the L/R angle
of the microphone
for extracting sound
from the output.
Mic Position Mic Position
U.S. Combo, Jazz Combo, U.S. High
Gain, British Lead, British Combo, British
Legend, Rotary Speaker 2
Sets the relative
position of the
microphone to the
speaker.
Mid Attack Mid Attack Multi Band Comp
Sets the length of
time for the
compressor to be
applied to the mid
frequencies.
Mid Cut Mid Cut U.S. Combo Cuts the mid
frequencies.
Mid Gain Mid Gain Multi Band Comp
Sets the output
level for the mid
frequencies.
Mid Level Mid Level Isolator
Sets the level for
the mid
frequencies.
Mid Mute Mid Mute Isolator
Switches the mute
for the mid
frequencies.
Mid Ratio Mid Ratio Multi Band Comp
Sets the
compression ratio
for the mid
frequencies.
Mid Sweep Mid Sweep U.S. Combo
Adjusts the
frequency range
over which the mid
frequencies are cut.
Mid Threshold Mid Threshold Multi Band Comp
Sets the minimum
input level for the
effect to be applied
to the mid band.
Mid Width Mid Width U.S. Combo
Sets the bandwidth
to cut the mid
frequencies.
535
Display name Parameter name Effect types using the parameter Description
Mid Middle British Lead, British Legend, Jazz Combo,
U.S. High Gain
Sets the tone
quality of the mid
band.
Mix Mix VCM Flanger, Control Flanger Sets the volume of
the effect sound.
Mix Level Mix Level Harmonic Enhancer
Sets the level of the
effect sound mixed
with the dry sound.
Mid 1 Gain L Mid1 Subband Gain
Lch Stereophonic Optimizer
Sets the resultant
gain of the Mid1
band after the
adjustment of the
stereo sound (L
channel).
Mid 1 Gain R Mid1 Subband Gain
Rch Stereophonic Optimizer
Sets the resultant
gain of the Mid1
band after the
adjustment of the
stereo sound (R
channel).
Mid 2 Gain L Mid2 Subband Gain
Lch Stereophonic Optimizer
Sets the resultant
gain of the Mid2
band after the
adjustment of the
stereo sound (L
channel).
Mid 2 Gain R Mid2 Subband Gain
Rch Stereophonic Optimizer
Sets the resultant
gain of the Mid2
band after the
adjustment of the
stereo sound (R
channel).
Mid 3 Gain L Mid3 Subband Gain
Lch Stereophonic Optimizer
Sets the resultant
gain of the Mid3
band after the
adjustment of the
stereo sound (L
channel).
536
Display name Parameter name Effect types using the parameter Description
Mid 3 Gain R Mid3 Subband Gain
Rch Stereophonic Optimizer
Sets the resultant
gain of the Mid3
band after the
adjustment of the
stereo sound (R
channel).
Mod Depth Mod Depth Noisy, Auto Synth, Tech Modulation Sets the depth of
the modulation.
Mod Dpt Ofs R Mod Depth Offset R Auto Synth
Sets the offset to
the depth of the
modulation for the
R channel.
Mod Feedback Mod Feedback Noisy
Sets the level of
feedback to the
modulation.
Mod Gain Mod Gain Tech Modulation Sets the gain level
of the modulation.
Mod LPF Cutoff Mod LPF Cutoff
Frequency Tech Modulation
Sets the Cutoff
Frequency of the
Low-Pass Filter
applied to the
modulated sound.
Mod LPF Res Mod LPF
Resonance Tech Modulation
Adds
characteristics to
the modulated
sound by using the
Low-Pass Filter.
Mod Mix Mod Mix Balance Noisy, Tech Modulation
Sets the mix
balance of the
modulated sound.
Mod Speed Mod Speed Noisy, Auto Synth, Tech Modulation Sets the modulation
speed.
Mod Wave Type Mod Wave Type Auto Synth Selects the wave
type for modulation.
537
Display name Parameter name Effect types using the parameter Description
Mode Mode
VCM Phaser Mono, VCM Phaser Stereo,
Control Phaser
Sets an element for
changing the
phaser type, or
more specifically,
the factor for
forming the phaser
effect.
British Combo Switches the
preamplifier.
Mod Depth Modulation Depth Rotary Speaker 2
Sets the depth of
cyclical changes in
the volume.
Mod Phase Modulation Phase Classic Flanger
Sets the L/R phase
difference of the
modulated wave.
Modulator Lvl Modulator Input
Level Ring Modulator Sets the modulator
level.
Move Speed Move Speed Talking Modulator
Sets how long it
takes to change to
the sound specified
by the Vowel
parameter.
M/S M/S Bit Crusher
When this
parameter is on,
each sound located
at the center, left,
and right changes
individually.
A B C D E F G H I JK L M NO P QR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Ns Gate Atk Noise Gate Attack NoiseGate+Comp+Eq
Sets the length of
time for the Noise
Gate to be applied.
Ns Gate Rls Noise Gate
Release NoiseGate+Comp+Eq
Sets the length of
time for the Noise
Gate to be inactive.
538
Display name Parameter name Effect types using the parameter Description
Ns Gate Thrs Noise Gate
Threshold NoiseGate+Comp+Eq
Sets the minimum
input level for the
Noise Gate to be
applied.
Noise Level Noise Level
Vocoder Sets the level of the
noise input.
Digital Turntable Sets the noise
level.
Ns LPF Cutoff Noise LPF Cutoff
Frequency Digital Turntable
Sets the frequency
to cut by using the
Low-Pass Filter
applied to the
noise.
Noise LPF Q Noise LPF Q Digital Turntable
Sets the
Resonance of the
Low-Pass Filter
applied to the
noise.
Ns Mod Depth Noise Mod Depth Digital Turntable
Sets the depth of
the noise
modulation.
Ns Mod Speed Noise Mod Speed Digital Turntable
Sets the speed of
the noise
modulation.
Noise Tone Noise Tone Digital Turntable Sets the tone
quality of the noise.
Normal Normal British Combo
Adjusts the volume
of the sound with
flat EQ response.
A B C D E F G H I JK L M N OPQR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Ofs Transition Offset Transition
Rate
Spiralizer P, Spiralizer F, Tempo Spiralizer
P, Tempo Spiralizer F
Sets the transition
time for the Offset
value to change to
the new value.
539
Display name Parameter name Effect types using the parameter Description
On/Off Switch On/Off Switch
Isolator Turns the isolator
on or off.
Stereophonic Optimizer Turns the effect on
or off.
Osc Freq OSC Frequency
Coarse Ring Modulator
Sets the frequency
for modulating the
input wave.
Osc Freq Fine OSC Frequency
Fine Ring Modulator
Finely adjusts the
frequency for
modulating the
input wave.
Output Output VCM Auto Wah, VCM Touch Wah, VCM
Pedal Wah
Sets the output
level.
Output Level Output Level
Amp Simulator 1, Amp Simulator 2, Comp
Distortion, Comp Distortion Delay, U.S.
Combo, Jazz Combo, U.S. High Gain,
British Combo, British Lead, British
Legend, Multi FX, Small Stereo, VCM
Compressor 376, Classic Compressor,
VCM EQ 501, Talking Modulator, Lo-Fi,
Bit Crusher, Vinyl Break, Beat Repeat,
Rotary Speaker 2, Downward
Compressor, Upward Compressor,
Parallel Compressor, Presence, Wave
Folder, VCM Mini Filter, VCM Mini
Booster
Sets the output
level.
Vocoder
Sets the output
level of the
Vocoder.
Output Level 1 Output Level1 Pitch Change
Sets the output
level on the first
route.
Output Level 2 Output Level2 Pitch Change
Sets the output
level on the second
route.
Overdrive Overdrive
Amp Simulator 1, Amp Simulator 2, Comp
Distortion, Comp Distortion Delay, VCM
Auto Wah, VCM Touch Wah, VCN Pedal
Wah
Sets the level of
distortion.
540
A B C D E F G H I JK L M N O PQR S T U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Pan 1 Pan 1 Pitch Change Sets the pan on the
first route.
Pan 2 Pan 2 Pitch Change Sets the pan on the
second route.
Pan AEG Min Lvl Pan AEG Min Level Slice
Sets the minimum
level of the
Amplitude EG
applied to the
panned sound.
Pan AEG Type Pan AEG Type Slice
Sets the type of
Amplitude EG
applied to the
panned sound.
Pan Depth Pan Depth Slice Sets the depth of
the pan.
Pan Direction Pan Direction Auto Pan Sets the Auto Pan
type.
Pan Type Pan Type Slice Sets the pan type.
Panning Panning Jazz Combo Sets the spread of
the Chorus/Vibrato.
Pedal Control Pedal Control VCM Pedal Wah
Controls the Cutoff
Frequency of the
Wah filter.
Phase Control Phase Control Control Phaser
Sets the depth of
the phase
modulation.
Phaser Sw Phaser SW Multi FX Sets the Phaser
type.
Phase Shift Ofs Phase Shift Offset Tempo Phaser
Sets the offset
value of the phase
modulation.
Pitch 1 Pitch 1 Pitch Change
Sets the pitch for
the first route in
semitones.
Pitch 2 Pitch 2 Pitch Change
Sets the pitch for
the second route in
semitones.
541
Display name Parameter name Effect types using the parameter Description
Pitch Sweep Pitch Sweep Beat Repeat
Sets the pitch to
change gradually in
each repetition.
Plate Type Plate Type HD Plate Sets how the sound
resonates.
Play Speed Play Speed Beat Repeat Sets the playback
speed.
PM Depth PM Depth G Chorus, 2 Modulator, Tremolo
Sets the depth of
the pitch
modulation.
Post-comp HPF Post-comp HPF Upward Compressor, Downward
Compressor
Sets the Cutoff
Frequency of the
High-Pass Filter
which follows the
compressor.
Preamp Preamp British Lead Sets the gain of the
preamplifier.
Pre Mod HPF F Pre Mod HPF
Cutoff Frequency Tech Modulation
Sets the Cutoff
Frequency of the
High-Pass Filter
before modulation
is applied.
Pre-LPF Cutoff Pre-LPF Cutoff
Frequency Lo-Fi
Sets the Cutoff
Frequency of the
Low-Pass Filter for
cutting the high
frequency.
Pre-LPF Res Pre-LPF
Resonance Lo-Fi
Adds
characteristics to
the input to the
Low-Pass Filter.
Presence Presence
Presence Sets the level of the
effect.
Amp Simulator 1, Comp Distortion Delay
U.S. Combo, U.S. Hi Gain, British Lead,
British Legend
Boosts the high
frequencies.
A B C D E F G H I JK L M N O P QRS T U V W X Y Z
542
Display name Parameter name Effect types using the parameter Description
Random Random Beat Repeat Creates random
repetition.
Ratio Ratio
Comp Distortion, VCM Compressor 376,
Classic Compressor, Downward
Compressor, Upward Compressor
Sets the ratio of the
compressor.
Release Release
Comp Distortion, VCM Compressor 376,
Classic Compressor, Downward
Compressor, Upward Compressor
Sets the length of
time it takes until
the compressor
effect fades away.
Release Curve Release Curve Dynamic Flanger, Dynamic Phaser,
Dynamic Ring Modulator, Dynamic Filter
Sets the release
curve of the
envelope follower.
Release Time Release Time
Dynamic Flanger, Dynamic Phaser,
Dynamic Ring Modulator, Dynamic Filter
Sets the release
time of the
envelope follower.
Beat Repeat
Sets the release
time of the gate for
the entire sound.
Repeat Repeat Beat Repeat Sets the Repeat on
or off.
Resonance Resonance
Dynamic Filter, Control Filter, VCM Mini
Filter, VCM Mini Booster
Adds
characteristics to
the filter.
Beat Repeat
Sets the
Resonance of the
filter for the effect
sound.
Resonance Ofs Resonance Offset VCM Auto Wah, VCM Touch Wah, VCN
Pedal Wah
Sets the offset
value to the
Resonance.
Rtg Attack T Retrigger Attack
Time Beat Repeat
Sets the Attack time
of the Gate applied
to the entire sound.
Retrigger Cycle Retrigger Cycle Beat Repeat
Sets the cycle for
retriggering the
repeat.
Rtg Gate Time Retrigger Gate
Time Beat Repeat Sets the gate time
of the entire sound.
543
Display name Parameter name Effect types using the parameter Description
Rtg Release T Retrigger Release
Time Beat Repeat
Sets the Release
time of the gate for
the entire sound.
Rtg Quantize Retrigger Quantize Beat Repeat
When this
parameter is set to
On, the sound is
repeated at the
beginning of the
measure set in the
built-in sequencer.
Reverb Delay Reverb Delay R3 Hall, R3 Room, R3 Plate, SPX Hall,
SPX Room, SPX Stage, Space Simulator
Sets the delay time
from the early
reflections to the
reverb.
Reverb Time Reverb Time
REV-X Hall, REV-X Room, R3 Hall, R3
Room, R3 Plate, SPX Hall, SPX Room,
SPX Stage, Space Simulator, HD Hall,
HD Room, HD Plate
Sets the reverb
length.
Room Size Room Size
REV-X Hall, REV-X Room, Early
Reflection, HD Hall, HD Room, Gated
Reverb, Reverse Reverb
Sets the size of the
room.
Rotor Accel Rotor Acceleration
Rotary Speaker 2, VCM Rotary Speaker
Classic, VCM Rotary Speaker Overdrive,
VCM Rotary Speaker Studio
Sets the rotation
speed of the rotor
(woofer) to change
from Slow to Fast.
Rotor Decel Rotor Deceleration
Rotary Speaker 2, VCM Rotary Speaker
Classic, VCM Rotary Speaker Overdrive,
VCM Rotary Speaker Studio
Sets the rotation
speed of the rotor
(woofer) to change
from Fast to Slow.
Rotor Level Rotor Level
VCM Rotary Speaker Classic, VCM
Rotary Speaker Overdrive, VCM Rotary
Speaker Studio
Sets the volume of
the rotor (woofer).
Rotor Slow/Fast Rotor Slow/Fast
Time Rotary Speaker 1
Sets the transition
time for the rotation
speed of the rotor
(woofer) to change
from Slow to Fast.
Rotor Fast Rotor Speed Fast
Rotary Speaker 1, Rotary Speaker 2,
VCM Rotary Speaker Classic, VCM
Rotary Speaker Overdrive, VCM Rotary
Speaker Studio
Sets the rotation
speed of the rotor
(woofer) for the
Fast setting.
544
Display name Parameter name Effect types using the parameter Description
Rotor Slow Rotor Speed Slow
Rotary Speaker 1, Rotary Speaker 2,
VCM Rotary Speaker Classic, VCM
Rotary Speaker Overdrive, VCM Rotary
Speaker Studio
Sets the rotation
speed of the rotor
(woofer) for the
Slow setting.
R/H Balance Rotor/Horn Balance Rotary Speaker 1, Rotary Speaker 2
Sets the volume
balance of the horn
(treble) and rotor
(woofer).
A B C D E F G H I JK L M N O P QRST U V W X Y Z
Display name Parameter name Effect types using the parameter Description
Sampling Freq Sampling
Frequency Control Lo-Fi Controls the
sampling frequency.
Sample Rate Sample Rate Bit Crusher Lowers the Sample
Rate.
Smpl Rate Link Sample Rate Link Bit Crusher
Sets the level of the
Side setting that
follows the Mid
value when M/S is
on.
Sensitivity Sensitivity
Dynamic Flanger, Dynamic Phaser,
Dynamic Ring Modulator, Dynamic Filter
Sets the sensitivity
of the modulation
applied to the input
change.
VCM Touch Wah
Sets the sensitivity
of the Wah filter’s
change applied to
the input change.
SEQ Depth SEQ Depth Wave Folder
Adjusts the depth of
the effect on the
built-in sequencer.
SEQ Clock SEQ Clock Wave Folder
Adjusts the speed
of the built-in
sequencer.
SEQ Pattern SEQ Pattern Wave Folder
Select the pattern
on the built-in
sequencer.
545
Display name Parameter name Effect types using the parameter Description
SEQ Variation SEQ Variation Wave Folder
Changes the
behavior of the
built-in sequencer.
SEQ Ph Reset SEQ Phase Reset Wave Folder
Sets the mode for
resetting the built-in
sequencer.
Side Bit Side Bit Bit Crusher
Reduces the bit
precision for the
side chain.
SC EQ Freq Side Chain EQ
Frequency
Downward Compressor, Upward
Compressor
Sets the frequency
of the EQ used for
detecting the
compressor level.
SC EQ Gain Side Chain EQ
Gain
Downward Compressor, Upward
Compressor
Sets the gain of the
EQ used for
detecting the
compressor level.
Side Chain EQ Side Chain EQ
Switch
Downward Compressor, Upward
Compressor
Turns the EQ used
for detecting the
compressor level
on or off.
SC EQ Q Side Chain EQ Q Downward Compressor, Upward
Compressor
Sets the Q of the
EQ used for
detecting the
compressor level.
Side Chain Lvl Side Chain Input
Level
VCM Compressor 376, Classic
Compressor, Dyna Flanger, Dyna Phaser,
Dyna Ring Mod, Dyna Filter, Multi Band
Comp
Sets the level of the
input to the control
circuit for Side
Chain.
Side Smpl Rate Side Sample Rate Bit Crusher
Reduces the
Sample Rate for the
Side.
Space Type Space Type Space Simulator Selects the space
simulation type.
Speaker Air Speaker Air
U.S. Combo, Jazz Combo, U.S. High
Gain, British Lead, British Combo, British
Legend
Emphasizes the
characteristics of
the speaker
cabinet.
546
Display name Parameter name Effect types using the parameter Description
Speaker Type Speaker Type
Amp Simulator 1, Comp Distortion Delay Selects the speaker
simulation type.
U.S. Combo, Jazz Combo, U.S. High
Gain, British Lead, Small Stereo, British
Combo, British Legend, Multi FX
Sets the speaker
type.
Speed Speed
VCM Flanger
Sets the frequency
of the LFO wave
which controls the
cyclic change of the
delay modulation.
VCM Phaser Mono, VCM Phaser Stereo
Sets the frequency
of the LFO wave
which controls the
cyclic change of the
phase modulation.
VCM Auto Wah Sets the speed of
the LFO.
Vinyl Break
Sets the length of
time for the sound
to stop.
Speed Adjust Speed Adjust Vinyl Break Finely adjusts the
speed.
Speed Control Speed Control
Rotary Speaker 1, Rotary Speaker 2
Switches the
rotation speed
(Slow or Fast).
VCM Rotary Speaker Classic, VCM
Rotary Speaker Overdrive, VCM Rotary
Speaker Studio
Switches the
rotation speed
(Slow, Stop, or
Fast).
Spiral Speed Spiral Speed Spiralizer P, Spiralizer F, Tempo Spiralizer
P, Tempo Spiralizer F
Sets the speed of
the pitch change.
Step Mode Spiral Step Mode Spiralizer P, Spiralizer F, Tempo Spiralizer
P, Tempo Spiralizer F
Sets the pitch to
change
continuously
(smoothly) or in
steps.
547
Display name Parameter name Effect types using the parameter Description
Semitones Spiral Step
Semitones
Spiralizer P, Spiralizer F, Tempo Spiralizer
P, Tempo Spiralizer F
Specifies the
variation width in
semitones when the
Step Mode is set to
Semitone.
Scale Type Spiral Step Scale
Type
Spiralizer P, Spiralizer F, Tempo Spiralizer
P, Tempo Spiralizer F
Sets how to create
changes when the
Step Mode is set to
Scale.
Spiral Sync Spiral Sync Spiralizer P, Spiralizer F, Tempo Spiralizer
P, Tempo Spiralizer F
Sets the standard
cycle for changing
the pitch in steps.
Step Transition Spiral Step
Transition Rate
Spiralizer P, Spiralizer F, Tempo Spiralizer
P, Tempo Spiralizer F
Sets the transition
time for the pitch to
change in steps.
Spiral Spiral Switch Spiralizer P, Spiralizer F, Tempo Spiralizer
P, Tempo Spiralizer F
Turns the LFO On
or Off.
Spread Spread Ensemble Detune, VCM Flanger, VCM
Phaser Stereo, Control Phaser
Sets how the sound
spreads.
Stage Stage
VCM Phaser Mono, VCM Phaser Stereo,
Tempo Phaser, Dynamic Phaser, Control
Phaser
Sets the number of
steps for the phase
shifter.
A B C D E F G H I JK L M N O P QR S TU V W X Y Z
Display name Parameter name Effect types using the parameter Description
Texture Texture Parallel Compressor, Presence, VCM
Mini Filter, VCM Mini Booster
Creates various
changes to the
texture of the effect.
Treble Treble British Combo, British Lead, British
Legend, Jazz Combo, U.S. High Gain
Adjusts the tone
quality of the treble.
Threshold Threshold
Comp Distortion, Classic Compressor,
Downward Compressor, Upward
Compressor
Sets the input level
for the effect to be
applied.
Time Sweep Time Sweep Beat Repeat
Creates a gradual
change in the time
length with each
repetition.
548
Display name Parameter name Effect types using the parameter Description
Tone Tone
Rotary Speaker 2, VCM Rotary Speaker
Classic, VCM Rotary Speaker Overdrive,
VCM Rotary Speaker Studio
Sets the tone
control.
Tone Shift Tone Shift British Lead
Switches the
characteristic of the
tone control.
Type Type
VCM Flanger, Control Flanger Selects the flanger
type.
VCM Auto Wah, VCM Touch Wah, VCN
Pedal Wah
Selects the Wah
type.
Early Reflection, Gated Reverb, Reverse
Reverb
Selects the
reflection type.
US High Gain, British Lead Selects the
amplifier type.
Analog Delay Retro, Analog Delay
Modern
Sets the character
of the delay.
Parallel Compressor Sets the
compressor type.
Mini Filter, Mini Boost Sets the filter Type.
A B C D E F G H I JK L M N O P QR S T UV W X Y Z
Display name Parameter name Effect types using the parameter Description
Upper Range Upper Range
VCM Auto Wah, VCM Touch Wah, VCN
Pedal Wah
Sets the maximum
value for the
variable range of
the Wah filter.
Control Flanger
Sets the maximum
value for the
variable range of
the Flanger Control.
Control Phaser
Sets the maximum
value for the
variable range of
the Phase Control.
A B C D E F G H I JK L M N O P QR S T U VWX Y Z
549
Display name Parameter name Effect types using the parameter Description
Vib Speed Vib Speed Jazz Combo
Sets the speed of
the vibrato.
Available when
Chorus is set to
Vib.
Vocoder Attack Vocoder Attack Vocoder
Sets the Attack
value of the
Vocoder output.
Vocoder Rls Vocoder Release Vocoder
Sets the Release
value of the
Vocoder output.
Volume Volume U.S. Combo, Jazz Combo Sets the level of the
preamp.
Vowel Vowel Talking Modulator Selects a vowel
type.
A B C D E F G H I JK L M N O P QR S T U V WX Y Z
Display name Parameter name Effect types using the parameter Description
Wah Pedal Wah Pedal Multi FX Sets the position of
the Wah pedal.
Wah Sw Wah SW Multi FX Sets the Wah type.
Wall Vary Wall Vary Space Simulator
Sets the wall type
of the simulated
room. Higher
values produce
more diffuse
reflections.
Width Width Space Simulator Sets the width of
the simulated room.
Width Low Width Low Stereophonic Optimizer
Adjusts the stereo
balance of the Low
band.
Width Mid 1 Width Mid1 Stereophonic Optimizer
Adjusts the stereo
balance of the Mid1
band.
550
Display name Parameter name Effect types using the parameter Description
Width Mid 2 Width Mid2 Stereophonic Optimizer
Adjusts the stereo
balance of the Mid2
band.
Width Mid 3 Width Mid3 Stereophonic Optimizer
Adjusts the stereo
balance of the Mid3
band.
Width High Width High Stereophonic Optimizer
Adjusts the stereo
balance of the High
band.
Word Length Word Length Lo-Fi
Sets the resolution
of the sound, or
how coarse the
sound is.
551
om02screenparameters0460
By combining the [SHIFT] button with other buttons, the following shortcut operations can be
performed.
Operation Function
[SHIFT] + Knob 1–8
Switches knob to high-precision mode (slower value
changes)
Convenient to use when making fine adjustments to
values
[SHIFT] + [EDIT/ ]Calls up the Copy/Exchange screen.
[SHIFT] + KNOB POSITION [LEFT] Records the value from Assign 1–8 assigned to the knob
in KNOB POSITION [LEFT]
[SHIFT] + KNOB POSITION [MID] Records the value from Assign 1–8 assigned to the knob
in KNOB POSITION [MID]
[SHIFT] + KNOB POSITION [RIGHT] Records the value from Assign 1–8 assigned to the knob
in KNOB POSITION [RIGHT]
[SHIFT] + [PAGE JUMP] Calls up parameters being edited on Main display to Sub
display
[SHIFT] + [PART SELECT] Uses the PART button to turn solo on or off
[SHIFT] + [KEYBOARD CONTROL] Uses the PART button to turn mute on or off
[SHIFT] + [1–8/9–16] Uses the PART button and slider to switch between Parts
9–16
[SHIFT] + [COMMON] Selects Common for Elements, Operators, and Oscillators
[SHIFT] + PART [1]–[8] Selects Element 1–8, Operator 1–8, Oscillator 1–3 and
Noise
[SHIFT] + OCTAVE [−] Sets the transpose value to −1 (reduce)
[SHIFT] + OCTAVE [+] Sets the transpose value to +1 (increase)
[SHIFT] + OCTAVE [−] + OCTAVE [+] Restores the transpose value to 0
[SHIFT] + SCENE [1]–[8] Record the created scene to one of the SCENE [1]–[8]
buttons
[SHIFT] + [DEC/NO] Sets the selected parameter value to −10 (reduce)
Returns to the previous page on the Live Set screen
Shortcut operations
Combinations with the [SHIFT] button
552
Operation Function
[SHIFT] + [INC/YES] Sets the selected parameter value to +10 (increase)
Moves to the next page on the Live Set screen
[SHIFT] + [ARP ON/OFF] Calls up the Arp Edit screen
[SHIFT] + [MSEQ ON/OFF] Calls up the Motion Seq Edit screen
[SHIFT] + [CONTROL ASSIGN] Calls up the Control View screen
[SHIFT] + [LATCH] Calls up the Ribbon Settings screen
[SHIFT] + [PERFORMANCE] Calls up the Property screen (Home screen only)
[SHIFT] + [LIVE SET] Moves to the Live Set Register screen
[SHIFT] + [CATEGORY SEARCH] Opens the Part Category Search screen for the currently
selected part.
[SHIFT] + [UTILITY] Displays the parameter values
[SHIFT] + [NAVIGATION] Calls up the FX OVERVIEW screen
[SHIFT] + [QUICK SETUP] Calls up the Effect Switch screen
[SHIFT] + [STORE] Calls up the Load screen
[SHIFT] + [SPLIT] Calls up the Home screen in Part-Note view
[SHIFT] + [SONG/PATTERN] Calls up the Rhythm Pattern screen
[SHIFT] + [TEMPO/TAP] Turns the panel lock function on or off (Only on Home
screen or Live Set screen)
[SHIFT] + Slot number [1] Selects the 1st line of the 1st column of tabs on the left
side of the screen
[SHIFT] + Slot number [2] Selects the 2nd line of the 1st column of tabs on the left
side of the screen
[SHIFT] + Slot number [3] Selects the 3rd line of the 1st column of tabs on the left
side of the screen
[SHIFT] + Slot number [4] Selects the 4th line of the 1st column of tabs on the left
side of the screen
[SHIFT] + Slot number [5] Selects the 5th line of the 1st column of tabs on the left
side of the screen
[SHIFT] + Slot number [6] Selects the 6th line of the 1st column of tabs on the left
side of the screen
[SHIFT] + Slot number [9] Selects the 1st line of the 2nd column of tabs on the left
side of the screen
[SHIFT] + Slot number [10] Selects the 2nd line of the 2nd column of tabs on the left
side of the screen
553
Operation Function
[SHIFT] + Slot number [11] Selects the 3rd line of the 2nd column of tabs on the left
side of the screen
[SHIFT] + Slot number [12] Selects the 4th line of the 2nd column of tabs on the left
side of the screen
[SHIFT] + Slot number [13] Selects the 5th line of the 2nd column of tabs on the left
side of the screen
[SHIFT] + Slot number [14] Selects the 6th line of the 2nd column of tabs on the left
side of the screen
[SHIFT] + [A/D INPUT ON/OFF] Calls up the Audio In Edit screen
[SHIFT] + [PORTAMENTO] Calls up the Pitch Edit screen
[SHIFT] + [ASSIGN 1]/[ASSIGN 2] Calls up the Control Settings screen
Operation Function
[DAW REMOTE] + Slot number [1] Calls up the DAW Remote screen in Track mode
[DAW REMOTE] + Slot number [2] Calls up the DAW Remote screen in Plugin mode
[DAW REMOTE] + Slot number [3] Calls up the DAW Remote screen in Transport mode
[UTILITY] + [DAW REMOTE] Moves to the Touch Panel Calibration screen
Operation Function
[QUICK SETUP] + Slot number [5] Selects Quick Setup Standalone
[QUICK SETUP] + Slot number [6] Selects Quick Setup 1
[QUICK SETUP] + Slot number [7] Selects Quick Setup 2
[QUICK SETUP] + Slot number [8] Selects Quick Setup 3
Operation Function
OCTAVE [−] + OCTAVE [+] Resets octave shift
[SHIFT] + OCTAVE [−] Sets the transpose value to −1 (reduce)
[SHIFT] + OCTAVE [+] Sets the transpose value to +1 (increase)
[SHIFT] + OCTAVE [−] + OCTAVE [+] Restores the transpose value
Combinations with the [DAW REMOTE] button
Combinations with the [QUICK SETUP] button
OCTAVE button
554
You can toggle between Internal and External by quickly pressing the PART button twice for the
appropriate part.
When switched to External, the part name is displayed in blue.
Operation Function
[CATEGORY] Bank/Favorite returns to All
[QUICK EDIT] Returns to Selected Part
[A/D INPUT ON/OFF] Turns on
Press button twice
Hold button
555
om02screenparameters0470
Message Description Required Operation
** library will be
overwritten.
During library loading, a library with
the same name has already been
loaded. The data being loaded will
be overwritten.
The name of the library you are
attempting to load is displayed in
place of **.
** Control Assign full.
Could not run because there is no
empty room in the controller set.
The Part name you are attempting
to add to the controller set is
displayed in place of **.
Please delete the unnecessary controller
set and redo the operation.
** will be deleted. Data will be deleted as a result of
this operation.
** will be loaded to
Pattern.
The .mid file will be loaded to the
Pattern.
** will be loaded to
Song.
The .mid file will be loaded to the
Song.
** will be loaded. The file will be loaded.
** will be overwritten.
When saving, a Performance, file,
folder, or quick setup with the same
name already exists. The data
being saved will be overwritten.
The name of the Performance, file,
folder, or quick setup that you are
attempting to save is displayed in
place of **.
Activate the source
controller to assign.
You can assign parameters to the
controller you are about to operate.
Please operate the controller that you want
to assign.
Advanced settings will
be initialized.
[UTILITY] → Settings → Initialize
settings on the Advanced tab.
All data and libraries
will be initialized.
Unsaved user data will
be lost.
Restores to the factory default
settings.
It is recommended to save the necessary
settings to a USB flash drive in advance.
Display messages
556
Message Description Required Operation
All data is initialized
upon power-on.
When the power is turned on, the
system has been set to revert to
factory defaults.
All data will be
overwritten by ***
When a load is performed, all data
will be overwritten.
The name of the backup file you
are attempting to load is displayed
in place of **.
All Favorite Marks will
be cleared. All Favorite marks will be deleted.
All settings will be
initialized. User data is
kept.
The settings for the instrument will
be initialized. The user data will not
be deleted.
All sound will be
stopped during
optimization.
Starts repair of the instrument’s
memory.
All user data will be
initialized. Unsaved
user data will be lost.
The user memory’s user region will
be initialized. It is recommended to
save the necessary settings to a
USB flash drive in advance.
Arpeggio bypass
disabled.
The Arpeggio Bypass has been
deleted.
Arpeggio full. Could not run because there is no
empty room in the Arpeggio.
[UTILITY] → Contents → Delete
unnecessary User Arpeggio data from the
Data Utility screen.
Assignable knob full.
Could not run because all
assignable knobs are used in the
controller set.
Please delete the unnecessary controller
set that is the source for the assignable
knob and redo the operation.
Audio file is not found. The specified audio file cannot be
found.
Audio Rec stopped due
to lack of memory
space.
Audio recording stopped
automatically because the USB
flash drive is full.
Please prepare a new USB flash drive or
delete unnecessary files and try this
operation again.
Audition full. Could not run because the User
Audition data is full.
[UTILITY] → Contents → Delete
unnecessary User Audition data from the
Data Utility screen.
Auto power off
disabled.
The Auto Power Off function has
been disabled.
557
Message Description Required Operation
Bulk data protected. Bulk data receive has been
protected.
Can’t process. The process failed.
Can’t register unstored
performance.
Cannot register a Performance to a
live set because the bank or
program number being edited has
not yet been determined.
Completed. Load, save, format, job, etc. has
finished.
Connecting to USB
device...
Currently connecting to the USB
flash drive.
Converting Pattern to
Song.
The Pattern is currently being
converted.
CPU Fan Error The instrument internal cooling fan
has stopped.
Continued use in this state is may cause
the product to stop operating due to
elevated internal temperature.
Immediately back up all necessary data,
turn off the power, and contact Yamaha for
service.
Current user data will
be overwritten by **.
User data already exists at the file
load destination. When a load is
performed, user data will be
overwritten.
The name of the user file you are
attempting to load is displayed in
place of **.
Curve full Could not run because the User
Curve data is full.
[UTILITY] → Contents → Delete
unnecessary User Curve data from the
Data Utility screen.
Data memory full.
(When loading a library file) The
content data in the library cannot
be saved because the instrument
memory is full.
Device number is off. The device number is off, so bulk
data cannot be sent or received.
Device number
mismatch.
The device number is different, so
bulk data cannot be received.
558
Message Description Required Operation
Dividing the drum track
makes new
performance data.
Performance full.
Cannot run because there is no
room in the Performance created
by using Divide Drum Track.
Dividing the drum track
makes new
performance data. You
can’t undo this
operation.
A new Performance will be created
by using Divide Drum Track. This
action cannot be undone.
File is not found. There are no files for the selected
type.
File or folder already
exists.
A file or folder with the same
already exists.
File or folder path is
too long.
The path name for the file or folder
you are attempting to open is too
long to open.
Folder is not empty. You are attempting to delete a
folder that contains data.
Folder is too deep. The folder hierarchy is too deep
and cannot be opened.
Illegal bulk data. An error occurred while receiving
bulk data or bulk requests.
Illegal file name. The file name is invalid.
Illegal file. The desired file cannot be handled
or loaded by the device.
Illegal parameters. Inappropriate parameters have
been specified.
Illegal sample data. The specified sample data is not
supported.
Illegal smart morph
data.
The specified Smart Morph data is
not supported.
Keybank full.
While loading, the total number of
keybank exceeds the maximum
number.
Keyboard control lock
disabled.
The Keyboard Lock has been
canceled.
Knob value stored. The Knob Value has been stored
(saved).
559
Message Description Required Operation
Library full. The total number of libraries
exceeds the maximum number.
Micro Tuning full Could not run because the User
Micro Tuning data is full.
[UTILITY] → Contents → Delete
unnecessary User Micro Tuning data from
the Data Utility screen.
MIDI buffer full.
A large amount of MIDI data was
received all at once and could not
be processed.
MIDI checksum error. The system exclusive checksum
which was received is different.
No data.
There is no data in the selected
track or specified range.
Please select the range again.
No read/write authority
to the file.
You do not have read and write
permissions for this file.
Note ranges will be
initialized. The note ranges will be initialized.
Now initializing all
data…
Currently rewriting to factory
settings.
Now initializing… Currently initializing some data.
Now loading... Currently loading a file.
Now receiving MIDI
bulk data... Currently receiving MIDI bulk data.
Now saving... Currently saving a file.
Now transmitting MIDI
bulk data... Currently sending MIDI bulk data.
Panel unlocked. The panel lock has been canceled.
Part *** will be
overwritten.
There is already a Part at the copy
destination. The Part at the copy
destination will be overwritten if you
continue.
Part full.
The Rhythm Pattern screen could
not be displayed because there
were no empty Parts.
Please delete the unnecessary Parts and
redo the operation.
Pattern full. Could not run because there are no
empty Parts.
560
Message Description Required Operation
Pattern will be
converted to Song.
The Pattern will be converted to a
Song.
Performance data in ***
will be loaded.
The Performance Data in the file for
a past model will be loaded.
Performance full. Could not run because there is no
empty space in the Performance.
Please connect USB
device. Please connect a USB flash drive.
Please keep power on. Currently writing data to the flash
ROM.
Do not turn the power off while this is
displayed.
If the power is turned off while this is
displayed, user data may be lost or the
system may be corrupted, which prevent
the system from starting properly the next
time the power is turned on.
Please reboot to enable
the new Audio I/O
Mode.
Please restart the instrument to
enable the changes to the audio
input and output settings.
Please reboot to enable
the new USB Driver
Mode.
Please restart the instrument to
enable the changes to the USB
driver mode settings.
Please reboot to
maintain internal
memory.
Please restart to repair the
instrument memory.
Please stop audio
play/rec.
Please operate after stopping audio
recording or playback.
Please stop sequencer. Please operate after stopping the
sequencer (Pattern, bank).
Please store the
pattern to change the
chain play mode.
Please save the Pattern before
changing the chain playback mode.
Please wait… Currently processing. Please wait.
Press [SHIFT]+
[TEMPO/TAP] to unlock
panel.
The panel lock is enabled. Please
use [SHIFT]+[TEMPO/TAP] to
cancel the lock.
Quick Setup ** is
loaded. Quick Setup has been loaded.
561
Message Description Required Operation
Recall latest edits. Recalls the last edited Performance
data and puts it in the edit buffer.
Redo **.
Performs an action again (redo)
that had been undone.
The action/operation name is
displayed in place of **.
Sample is protected. The sample is protected and
cannot be overwritten.
Sample is too long. The sample size is too large and
cannot be loaded.
Sample is too short. The sample size is too small and
cannot be loaded.
Sample memory full. The memory for samples is full and
nothing can be loaded.
Scene stored. A scene has been stored (saved) to
the SCENE button.
Selected items will be
copied to user bank.
The Performance will be copied to
the user bank.
Smart Morph full.
The total number of Performances
with Smart Morph exceeds the
maximum number.
Some keybanks were
not loaded.
Some keybanks are in the old
format and could not be loaded.
Song/Pattern data
overload.
The Song and Pattern load is too
large and playback is not possible.
Song full. The total number of Songs exceeds
the maximum number.
SSS disabled. SSS has been disabled.
SSS enabled. SSS has been enabled.
Touch the white
square.
(During touch panel calibration)
Please tap any white square
symbols that appear.
Turn on Memory Switch
to memorize ** into this
scene.
To record a function as a scene,
Memory (Memory Switch) for the
function must be turned on in
advance.
Open the screen from [PERFORMANCE]
→ Scene and turn the switch on.
562
Message Description Required Operation
Undo **.
Cancels the immediately previous
action (undo).
The action/operation name is
displayed in place of **.
Unsupported USB
device.
The instrument does not support
this USB device.
USB connection
terminated.
The USB flash drive was
disconnected due to abnormal
current.
Removed the connected USB flash drive
and then press any button on the top
panel.
USB device is full. The USB flash drive is full and files
cannot be saved.
Please prepare a new USB flash drive or
delete unnecessary files and try this
operation again.
USB device is write-
protected.
You are trying to write to a USB
flash drive that is write-protected.
USB device read/write
error.
An error occurred during read/write
to the USB flash drive.
USB device will be
formatted.
The USB flash drive will be
formatted.
User auditions will be
overwritten with stored
songs.
The User Audition will be
overwritten with currently saved
Song(s).
VCM Rotary is disabled
except in Part 1.
Only Part 1 of the VCM Rotary is
enabled. All other Parts cannot be
used.
Voice data in *** will be
loaded.
The Voice Data in the file for a past
model will be loaded.
Waveform full. The total number of waveforms
exceeds the maximum number.
563
om02screenparameters0480
No sound? Wrong sound? When these or other problems occur, make sure to check the
troubleshooting section in the Operation Manual before assuming that the product is faulty.
Many problems can be solved by carrying out the Initialize All Data operation, after backing up
your data to a USB flash drive.
If the problem persists, consult your Yamaha dealer.
Calibrate the touch panel.
[UTILITY][DAW REMOTE] → Calibrate Touch Panel
[UTILITY] → Settings → System → Calibrate Touch Panel
[UTILITY] → Settings → System → Calibrate Ribbon Controller
There are no speakers built into the instrument. To output sound, please connect an
external amplifier, set of speakers, or headphones.
If a foot controller is connected to the FOOT CONTROLLER jack, try moving it.
Note that if local control is turned off, the internal tone generator will not output anything
even if the keyboard is played.
[UTILITY] → Settings → MIDI I/O → Local Control
Troubleshooting
The touch panel response is poor
Is the point you touch on the touch panel lined up properly with the target item in the
display underneath?
The Ribbon controller response location is misaligned
Calibrate ribbon controller.
No sound is produced
Are the control sliders all at the lowest setting?
Is an external amplifier, set of speakers, or headphones connected to the
instrument?
Is the power to the instrument and any external audio equipment connected to the
instrument turned on?
Is the volume on to the instrument and any external audio equipment connected to
the instrument turned up to a sufficient level?
Is local control turned off?
564
Please assign a new Part or select a set up Part.
Note that when the mute switch has been set to on, no sound is produced even when the
keyboard is played.
[PERFORMANCE] → Part Select → Mute
[PERFORMANCE] → Part Select → Kbd Ctrl
When Arp Play Only is turned on, the corresponding Part will only generate sound with the
arpeggiator’s note on.
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Part Settings → Arp Play
Only
[PERFORMANCE] → Part Select → [EDIT/ ] → Arpeggio → Common → Arp Play Only
Especially when a filter is applied, there may be cases where sound is not produced as a
result of the cutoff frequency.
[SHIFT] + [NAVIGATION]
[PERFORMANCE] → Common Select → [EDIT/ ] → Effect
[PERFORMANCE] → Part Select → [EDIT/ ] → Element or Key Select → Filter
[PERFORMANCE] → Part Select → [EDIT/ ] → Effect
[PERFORMANCE] → Part Select → [EDIT/ ] → Filter/Amp
[PERFORMANCE] → Part Select → [EDIT/ ] → Effect
If set to vocoder, set the A/D INPUT jack setting to an appropriate value and play the
keyboard while inputting audio to the A/D INPUT jack. Also, check that the A/D INPUT
[GAIN] knob on the top panel is not set to a minimum.
[PERFORMANCE] → Part Select → [EDIT/ ] → Effect → Routing
Are unused Parts selected?
Is the mute switch on for each Part?
Is the keyboard control off for each Part?
Is Arp Play Only on for the currently selected Part?
Has the MIDI volume or expression been turned down by an external MIDI
controller?
Are the effect or filter settings appropriate?
For Normal Part (AWM2), Drum Part
For Normal Part (FM-X), Normal Part (AN-X)
Is the Part insertion effect set to vocoder?
565
[PERFORMANCE] → Common Select → [EDIT/ ] → Audio In
[UTILITY] → Settings → Sound → Tone Generator Volume
[PERFORMANCE] → Common Select → [EDIT/ ] → General/Pitch → Perf Settings →
Volume
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Part Settings → Volume
[PERFORMANCE] → Part Select → [EDIT/ ] → Part Settings → General → Dry Level
[PERFORMANCE] → Part Select → [EDIT/ ] → Element or Key Select → Amplitude →
Level/Pan → Level
[PERFORMANCE] → Part Select → [EDIT/ ] → Operator Select → Level → Level
[PERFORMANCE] → Part Select → [EDIT/ ] → Oscillator Select → OSC/Tune → Out Level
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Part Settings
[PERFORMANCE] → Part Select → [EDIT/ ] → Element or Key Select → Osc/Tune
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Part Settings
[PERFORMANCE] → Part Common Select → Navigation bar element, operator, oscillator status
display
[PERFORMANCE] → Part Select → [EDIT/ ] → Operator Select → Level → Level
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Part Settings → Part Output
Are the volume and levels at the lowest setting?
For Normal Part (AWM2), Drum Part
For Normal Part (FM-X)
For Normal Part (AN-X)
Are the element switch, note limit, velocity limit, and velocity offset settings
appropriate?
For Normal Part (AWM2), Drum Part
For Normal Part (FM-X), Normal Part (AN-X)
Is the mute switch for each element/operator in the Part turned on?
(For Normal Part (FM-X)) Is the carrier level set to 0?
Is the Part output setting off?
566
If Destination is set to Volume or Cutoff, depending on the setting and controller status the
sound may not be produced.
[PERFORMANCE] → Part Select → [EDIT/ ] → Mod / Control → Control Assign
[PERFORMANCE] → Common Select → [EDIT/ ] → Audio In → Mixing → A/D In Input Mode
Set to Mic when a low output level device such as a microphone is connected, and set to
Line when a high output level device such as an audio device or electronic instrument is
connected.
[UTILITY] → Settings → Audio I/O → A/D Input
[PERFORMANCE] → Common Select → [EDIT/ ] → Audio In → Mixing → A/D In Volume
[PERFORMANCE] → Common Select → [EDIT/ ] → Audio In → Routing
[PERFORMANCE] → Common Select → [EDIT/ ] → Audio In → Mixing → A/D In Output
Select
If the insertion effect is set to use vocoder, the input sound from the A/D INPUT jacks may
not produce sound unless the keyboard is played.
[PERFORMANCE] → Part Select → [EDIT/ ] → Effect → Routing
Is the controller setting appropriate?
No sound is output from the A/D INPUT jacks
Is the switch for the connected mic on?
Is the connected mic a dynamic mic?
Is the cable connecting the microphone or external audio device to the instrument
properly connected?
Is the A/D INPUT [GAIN] knob at the lowest setting?
Is the A/D INPUT [ON/OFF] button on (illuminated)?
Do the A/D INPUT jacks’s connection status and the Mono/Stereo setting match?
Are the Mic or Line settings appropriate?
Is the volume of the A/D Input Part at the lowest setting?
Are the effect settings for the A/D Input Part appropriate?
Are the output settings for the A/D Input Part appropriate?
Is the instrument set to use the vocoder effect?
567
It will always produce sound when it has been set to always, so please set to anything
other than always.
[UTILITY] → Tempo Settings → Click Mode
Depending on the effect type and settings, the sound may be distorted.
[PERFORMANCE] → Part Common Select → [EDIT/ ] → Effect
If a filter has been applied, depending on the resonance, the sound may become distorted.
[PERFORMANCE] → [EDIT/ ] → Part Select → Element or Key Select → Filter
[PERFORMANCE] → Part Select → [EDIT/ ] → Filter/Amp → Filter Type
[UTILITY] → Settings → Sound → Tone Generator Volume
[UTILITY] → Settings → Audio I/O
[PERFORMANCE] → Common Select → [EDIT/ ] → General/Pitch → Perf Settings →
Volume
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Part Settings → Volume
[PERFORMANCE] → Part Select → [EDIT/ ] → Element Select → Amplitude → Level/Pan →
Level
Sound keeps playing and won’t stop.
If the [KEYBOARD HOLD] button is on, try turning it off.
If the [ARP ON/OFF] button is on, try turning it off.
For the Pattern/Song/Audio screen, press the [ ] (Stop) button.
If the sound continues to play due to an effect such as delay, change the effect
setting or re-select the performance.
If the clicking sound continues to be produced, check the following settings:
The sound is distorted
Are the effect settings appropriate?
Are the filter settings appropriate?
For Normal Part (AWM2), Drum Part
For Normal Part (FM-X), Normal Part (AN-X)
Is the volume turned up too high?
For Normal Part (AWM2)
568
[PERFORMANCE] → Part Select → [EDIT/ ] → Key Select → Level/Pan → Level
[PERFORMANCE] → Part Select → [EDIT/ ] → Operator Select → Level → Level
[PERFORMANCE] → Part Select → [EDIT/ ] → Oscillator Select → OSC/Tune → Out Level
If you want to play chords, ensure that it is set to Poly.
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Part Settings → Mono/Poly
[UTILITY] → Settings → Sound → Tone Generator Tune
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Pitch → Note Shift
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Pitch → Detune
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Pitch → Micro Tuning Name
[UTILITY] → Settings → Sound → Global Settings
For Drum Part
For Normal Part (FM-X)
For Normal Part (AN-X)
Sound is cut off
Does the total number of sounds being output exceed the maximum polyphony?
AWM2 (Preset waveforms): 128 (both stereo and mono waveforms)
AWM2 (User or Library waveforms): 128 (both stereo and mono waveforms)
FM-X: 128
AN-X: 16
Multiple sounds (chords) cannot be produced at the same time
When this situation occurs, the Mono/Poly parameter in the current mode is set to
“mono.”
Pitch is wrong
Is the tune setting set too far from 0?
Is the Note Shift or Detune for each Part set to anything other than 0?
When the Part produces a wrong pitch, is the appropriate tuning system selected
from the Micro Tuning parameter?
Is a special tuning set in Global Tuning?
569
[PERFORMANCE] → Part Select → [EDIT/ ] → Element Select → Element LFO → Pitch Mod
[PERFORMANCE] → Part Select → [EDIT/ ] → Mod/Control → 2nd LFO → Pitch Modulation
Depth
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → Pitch LFO → Pitch LFO
Depth
[PERFORMANCE] → Part Select → [EDIT/ ] → Element or Key Select → Osc/Tune →
Coarse
[PERFORMANCE] → Part Select → [EDIT/ ] → Element or Key Select → Osc/Tune → Fine
[PERFORMANCE] → Part Select → [EDIT/ ] → Operator Select → Form/Freq → Coarse
[PERFORMANCE] → Part Select → [EDIT/ ] → Operator Select → Form/Freq → Fine
[PERFORMANCE] → Part Select → [EDIT/ ] → Mod/Control → Control Assign →
Destination
[PERFORMANCE] → Part Select → [EDIT/ ] → General/Pitch → AN-X Settings
Check the effect settings using [SHIFT] + [NAVIGATION].
[UTILITY] → Effect Switch
When the Part produces a wrong pitch, is the LFO Pitch Modulation Depth set too
high?
For Normal Part (AWM2)
For Normal Part (FM-X)
For Normal Part (AN-X)
When a Part produces a wrong pitch, are Coarse tune and Fine tune settings
appropriate?
For Normal Part (AWM2), Drum Part
For Normal Part (FM-X)
When the Part seems to produce the wrong pitch, is the destination of the controller
set to “Pitch”?
For AN-X, is Voltage Drift set to a large value?
Effect is not applied
Is the Effect Switch off?
570
[PERFORMANCE] → Part Select → [EDIT/ ] → Effect → Routing → Var Send
[PERFORMANCE] → Part Select → [EDIT/ ] → Effect → Routing → Rev Send
[PERFORMANCE] → Common Select → [EDIT/ ] → Effect → Routing → Var Return
[PERFORMANCE] → Common Select → [EDIT/ ] → Effect → Routing → Rev Return
[PERFORMANCE] → Part Select → [EDIT/ ] → Effect → Routing → Connect
[PERFORMANCE] → Part Select → [EDIT/ ] → Effect → Ins A or Ins B
You can play back the Arpeggios of up to eight Parts simultaneously.
[PERFORMANCE] → Part Select → [EDIT/ ] → Arpeggio → Common
[PERFORMANCE] → Part Select → [EDIT/ ] → Arpeggio → Individual → Name
If the arpeggio switch is set to off, the arpeggio will not play even if the [ARP ON/OFF]
button on the top panel is turned on.
[PERFORMANCE] → Part Select → Arp Part
Are the Variation Send and Reverb Send values set at the lowest level?
Are the Variation Return and Reverb Return values set at the lowest level?
Have any or all of the Element/Keys’ Insertion Effect Output parameters been set to
“thru” in the effect setting?
In case of System Effect, have any or all of the effect types been set to “No Effect”?
In case of Insertion Effect, have any or all of the effect types been set to “Thru”?
Check whether the Insertion Switch parameters are set properly or not.
Cannot start the Arpeggio
Is the [ARP ON/OFF] button on?
Count the number of Parts whose Arpeggio switches are turned on.
Are the Arpeggio related parameters such as Note Limit and Velocity Limit set
appropriately?
Is the Arpeggio Type parameter set to “off”?
Check the arpeggio switch settings for each Part.
Cannot stop the Arpeggio
If arpeggio playback does not stop when you release your finger from the key,
change the Arpeggio Hold switch setting to off.
571
[PERFORMANCE] → Part Select → [EDIT/ ] → Arpeggio → Common → Hold
The memory for Patterns and Songs is 128 each. Therefore if 128 is exceeded, a Song Full
state will occur and recording will not occur.
[UTILITY] → Settings → MIDI I/O → MIDI IN/OUT
Please turn on Receive Bulk.
[UTILITY] → Settings → Advanced → MIDI Receive Bulk
[UTILITY] → Settings → Advanced → MIDI Device Number
[UTILITY] → Settings → Advanced → MIDI Device Number
Turn the top panel [KEYBOARD HOLD] button off.
Pattern or Song playback does not start when the [ ] (Play) button is pressed
Is there data in the selected pattern or song?
Cannot record Pattern or Song
Is the free memory space for Patterns or Songs low?
Communication between the instrument and the connected computer is not working
properly.
Check whether the Port settings on the computer are appropriate or not.
Have you selected the terminal (MIDI or USB) on the Utility screen?
Bulk dump data cannot be properly transmitted/received
Is Receive Bulk protected?
When receiving data recorded using the instrument’s bulk dump function, the device
number must be set to the same device number as when sending the data.
Does the device number setting match the device number of the connected MIDI
device?
Cannot save to the USB flash drive
Is the USB flash drive write-protected?
Is there enough free space on the USB flash drive?
572
Enter the Save screen and set the device to USB flash drive. Check to see if the free
storage space shown in the upper right corner of the screen is 0.0 KB.
[UTILITY] → Contents → Save
Please check the following URL for USB flash drives that have been confirmed to work with
this instrument.
https://download.yamaha.com/
Are you using a USB flash drive that has been confirmed to work with this
instrument?
There are dots (pixels) in the display that do not light up or stay lit.
This is a characteristic of color LCDs. This is not a malfunction.
573
om02screenparameters0490
NOTICE
When the Initialize All Data function is carried out, all the Performances and songs in the
User memory you have stored, as well as the Utility settings for the overall keyboard settings
will be overwritten with their defaults. Make sure you are not overwriting any important data.
Therefore, you should regularly save backups of important settings to a USB flash drive.
1. Open the Settings screen from [UTILITY] → SettingsSystem.
This calls up the Settings screen for the entire instrument.
2. Tap Initialize All Data.
The confirmation screen appears.
To cancel the operation, tap the Cancel No button on the screen or press the [DEC/NO]
button on the top panel.
3. Tap the Yes button on the screen or press the [INC/YES] button on the top
panel.
The Initialize All Data operation is carried out.
Restoring the factory default settings (Initialize All Data)
574
© 2023 Yamaha Corporation
Published 10/2023
NB-A-0
575
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Yamaha M6 Manual de usuario

Tipo
Manual de usuario
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