Dell Precision M6500 Guía del usuario

Tipo
Guía del usuario
Ayuda de Dell™ Latitude ON™
Configurar Dell Latitude ON
Configuración de Red
Configuración de Conexiones Remotas
Usar la Mensajería Instantánea "Chat"
Configuración de su correo electrónico Latitude ON™
Usar la LaunchBar
Usar el Panel de Configuración
Latitude ON / Comportamiento del botón de encendido
Teclas de acceso rápido admitidas en Latitude ON Flash
Conseguir el código fuente
Reconocimientos
NOTA: Latitude ON y Precision ON son usados indistintamente en función del sistema. En este documento, se usa el
término Latitude ON para referirse a ambas funciones Latitude ON y Precision ON.
NOTA: Para ver las respuestas a las preguntas más frecuentes, visite http://support.dell.com. Vaya a Soporte de
Productos > Solución de problemas e introduzca la información solicitada para ver las preguntas más frecuentes
acerca de Latitude ON.
Information in this document is subject to change without notice.
© 2009 Dell Inc. All rights reserved. Printed in the U.S.A.
Trademarks used in this text: Dell, the DELL logo, Dell Precision, and Latitude ON are trademarks of Dell Inc.; Microsoft and
Windows are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries.
Splashtop and the Splashtop logo are registered trademarks of DeviceVM, Inc., in the U.S. and elsewhere.
Other trademarks and trade names may be used in this document to refer to either the entities claiming the marks and
names or their products. Dell Inc. disclaims any proprietary interest in trademarks and trade names other than its own.
For additional regulatory information, see the Regulatory Compliance Homepage at the following location:
www.dell.com/regulatory_compliance.
For a list of included third-party software, please view the Credits file at
http://www.splashtop.com/dellcommercial/cm/credits.html.
Initial release: October 2009
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Configurar Dell™ Latitude ON™ Flash
Para usar Configurar Cuenta en Windows
Si todavía no ha creado una Cuenta de Usuario de Latitude ON Flash, al iniciar su ordenador con el sistema operativo
Windows® aparecerá un cuadro de mensaje de Bienvenida que le informará de que Latitude ON™ Flash está instalado en su
ordenador y le invitará a usarlo. Antes de hacerlo, necesitará crear una cuenta para su uso con Latitude ON Flash.
1. Haga clic en el botón Configurar Ahora. El cuadro de diálogo Configurar Cuenta se abrirá, y su actual Nombre de
Usuario de Windows será mostrado en el cuadro de diálogo Configurar Cuenta. Dicho nombre será usado para su
cuenta de Latitude ON Flash.
2. Introduzca una contraseña para su uso con Latitude ON Flash. Haga clic en el icono del símbolo de interrogación
del cuadro de diálogo Configurar Cuenta para consultar las reglas de creación de contraseñas.
3. Vuelva a introducir la contraseña en el campo Confirmar.
4. Haga clic en Aceptar. El Asistente de primer inicio se ejecutará, como se explica a continuación.
Para usar Configurar Cuenta en Latitude ON Flash:
Presione el botón Latitude ON ( ) en su teclado. Si todavía no ha creado una Cuenta de Usuario de Latitude ON Flash, se
mostrará un mensaje que le ofrecerá dos opciones para crear una cuenta:
La primera opción es "Crear una cuenta usando su nombre de inicio de sesión de Windows". Este es el método
recomendado. Si selecciona este botón y luego hace clic en Configurar Ahora, su ordenador se reiniciará y arrancará
con el sistema operativo Windows. A continuación seleccione Menú Inicio > Programas > Dell Latitude ON Flash
Tool > Dell Latitude ON Configuration Utility para crear una cuenta como se describe en los párrafos anteriores.
Su nombre de inicio de sesión de Windows será usado como su Nombre de Usuario de Latitude ON Flash, y usted solo
necesitará crear una contraseña.
Alternativamente, puede hacer clic en el segundo botón. Esta opción usa el nombre predeterminado "User" de Latitude
ON Flash. Esta opción no le permitirá usar su nombre de inicio de sesión ni su contraseña de Windows. Haga clic en
Configurar Ahora para crear su contraseña. Haga clic en el icono del símbolo de interrogación
del cuadro de
diálogo Configurar Cuenta para consultar las reglas de creación de contraseñas. Después de crear la contraseña y de
hacer clic en Aceptar, se iniciará el Asistente de primer inicio.
Asistente de primer inicio
Después de crear la cuenta se iniciará el Asistente de primer inicio que le permitirá establecer algunas preferencias iníciales.
Tendrá la portunidad de:
Seleccionar su idioma y teclado.
Ver el Contrato de Licencia para el Usuario Final (debe hacer clic en Aceptar para continuar).
Establecer la hora y la zona horaria (puede cambiar esto en el futuro usando Fecha y Hora en el Panel de
Configuración).
Especificar la configuración de red.
Configurar el Acceso con un solo clic al Correo Web. Opcionalmente, puede introducir la dirección de correo electrónico
y la contraseña relacionadas con el servicio de correo basado en web que seleccione. Si lo hace, el servicio de correo
electrónico se iniciará automáticamente cada vez que haga clic en el icono Correo en el futuro.
Seleccionar un protocolo de escritorio remoto (Citrix
®
Receiver™, VMware
®
View Client, o rdesktop).
Después de haber completado el Asistente de primer inicio, podrá seleccionar varias aplicaciones desde la LaunchBar
que está
ubicada, de manera predeterminada, en la parte inferior de la pantalla de Latitude ON.
Para configurar otras preferencias, haga clic en el icono de Configuración en la LaunchBar y use el Panel de Configuración.
NOTA: Después de crear una cuenta de Latitude ON Flash, podrá abrir la Utilidad de Configuración en el Menú Inicio en
cualquier momento (Menú Inicio > Programas > Dell Latitude ON Flash Tool > Dell Latitude ON Configuration
Utility). Esta utilidad le permite hacer cambios a su cuenta o eliminarla. Si usted elimina su cuenta, al presionar el
botón Latitude ON (
) en su teclado se iniciará otra vez el Asistente para Configurar Cuenta de Dell Latitude
ON.
Inicios de sesión posteriores.
Después de haber creado una cuenta, cada vez que inicie Latitude ON Flash aparecerá una pantalla de inicio de sesión. Si hay
más de un usuario y no se muestra su cuenta de usuario, haga clic en Cambiar Usuario y seleccione su nombre de usuario
de la lista.
Si está en el entorno Windows y presiona el botón Latitude ON, Windows pasará al estado de hibernación y arrancará el
entorno Latitude ON Flash.
Después de haber iniciado la sesión correctamente, se mostrará la primera pantalla de Latitude ON Flash. Esta pantalla
contiene iconos para el Correo Electrónico, el Explorador Web, la mensajería instantánea Chat, VoIP (Skype™), y la aplicación
de Escrito Remoto configurada como predeterminada.
NOTA: Para cambiar el tipo de teclado, haga clic en el icono Teclado situado junto a la parte inferior de la pantalla de
inicio de sesión, luego introduzca su contraseña y haga clic en el botón Iniciar Sesión .
NOTA: Latitude ON Flash le pedirá que introduzca su contraseña cada vez que inicie una sesión nueva. Si introduce una
contraseña incorrecta cinco veces consecutivas, el ordenador se apagará. Reinicie el ordenador en el modo Latitude ON
para intentarlo otra vez.
Salir de Latitude ON Flash
Si usted quiere salir de Latitude ON Flash y arrancar con el sistema operativo Windows, haga clic en el botón Acceder a SO
. Para apagar el ordenador haga clic en el botón Apagar . En cualquiera de los dos casos sus cambios se
guardarán automáticamente.
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Configuración de Red
Activar LAN, WiFi o WWAN
Conectarse a una Red de Área Local (LAN)
Conectarse a una Red Inalámbrica (WiFi)
Conectarse a una Red de Banda Ancha Móvil (WWAN)
Activar LAN, WiFi o WWAN
Antes de empezar a usar su ordenador en el modo Dell™ Latitude ON™, debe configurarlo para que se conecte a una LAN,
WiFi, o WWAN. La primera vez que inicie Latitude ON Flash, un Asistente de primer inicio le guiará a través del proceso de
configuración de red. También puede hacer las configuraciones en cualquier momento, tal como se explica a continuación.
1. Abra el cuadro de diálogo Configuración de Red de cualquiera de estas formas:
Haciendo clic en el icono Red en la LaunchBar. (Al desplazar el puntero del ratón sobre este icono se muestra el
estado actual de la conexión LAN y WiFi).
Haciendo clic sobre el icono WWAN en la LaunchBar, este icono está disponible solo si se detecta un dispositivo
WWAN. (Al desplazar el puntero del ratón sobre este icono se muestra el estado actual de la conexión WWAN y la
intensidad de la señal detectada).
Haciendo clic en el icono Panel de Configuración en la LaunchBar, luego haga clic en Red dentro del
Panel de Configuración
.
2. Seleccione su tipo de conexión haciendo clic en WIFI, LAN o WWAN en el lado izquierdo del cuadro de diálogo
Configuración de Red
3. Si la casilla de verificación Habilitada no está marcada, haga clic sobre ésta para habilitar la conexión. (Si la casilla de
verificación está marcada, la conexión se deshabilitará al hacer clic en ella).
Si las configuraciones de red han sido establecidas apropiadamente, después de establecer una conexión por primera vez,
Latitude ON Flash reconocerá automáticamente la conexión y se conectará a la red activa, si ésta es LAN, WiFi o WWAN; o
bien una combinación de las mismas.
Conectarse a una Red de Área Local (LAN)
Para una conexión automática estándar:
1. Asegúrese de haber conectado un cable de red a su ordenador.
2. Después de que el cable ha sido conectado, el servicio DHCP estará disponible en su red de manera predeterminada y
debería recibir la configuración IP/DNS apropiada automáticamente.
No obstante, si desea especificar la configuración de conexión manualmente:
1. Haga clic en LAN al lado izquierdo del cuadro de diálogo Configuración de Red.
2. Desmarque las casillas de verificación Configuración IP y Configuración DNS. Dicha acción activará los campos que
están debajo para permitir la entrada de texto.
3. Introduzca los valores de IP y de DNS asignados por su personal técnico.
Alternativamente, puede hacer clic en Asistente de Conexión en la esquina inferior derecha del cuadro de diálogo.
Esta cómoda función le guiará a través del proceso de configuración.
Conectarse a una Red Inalámbrica (WiFi)
1. Haga clic en WiFi en el lado izquierdo del cuadro de diálogo Configuración de Red para abrir una lista de redes
disponibles con sus intensidades de señal y niveles de seguridad.
2. Seleccione la red a la que quiere conectarse.
Para conectarse a una red WiFi sin difusión, haga clic en el icono +. Dicha acción abrirá el cuadro de diálogo
Conectarse a la Red. Introduzca el Nombre de la Red y la Contraseña, así como cualquier otra información que
necesite para conectarse.
3. Introduzca o seleccione la información de conexión de la red WiFi (Tipo de Seguridad, Configuración IP/DNS,
Contraseña, etc.). Haga clic en Configuración Avanzada si quiere establecer los valores de IP/DNS manualmente.
Conectarse a una Red de Banda Ancha Móvil (WWAN)
Si ha instalado un dispositivo WWAN, esta ficha estará disponible para su uso. De lo contrario, se mostrará el mensaje "No
Hay Dispositivo" debajo de WWAN, al lado izquierdo del cuadro de diálogo Configuración de Red, y el botón Configuración
será desactivado.
Por otra parte, si inserta un dispositivo WWAN, se mostrará el icono WWAN
en la LaunchBar. Si el dispositivo se ha
detectado pero está deshabilitado, se mostrará como
. Al desplazar el puntero del ratón sobre este icono se mostrará el
estado actual de la conexión WWAN y la intensidad de la señal detectada. Al hacer clic sobre este icono se abrirá el cuadro de
diálogo Configuración de Red con la ficha WWAN activa.
NOTA: Su cuenta de WWAN y su tarjeta de WWAN deben ser activadas y registradas antes de usar la conexión.
Además, la primera vez que usted la use, se le pedirá que seleccione su País y el nombre del Proveedor de Servicio
WWAN (Nombre del Operador) de la lista desplegable.
Al insertar una tarjeta SIM, Latitude ON Flash normalmente puede detectar la información necesaria y crear automáticamente
un perfil ya preparado para establecer la conexión.
Sin embargo, usted también puede crear un perfil manualmente. Primero, algunas notas:
Para una red WWAN tipo EV-DO (como las de Verizon o Sprint), usted no necesitará disponer de un perfil.
Para una red WCDMA WWAN (como la de AT&T), usted necesitará disponer de un perfil para usar la conexión WWAN.
Para una red WWAN tipo WCDMA (UMTS), puede que necesite conocer el Nombre del Punto de Acceso (APN), el Nombre
de Usuario, la Contraseña y el número PIN.
1. Haga clic en WWAN al lado izquierdo del cuadro de diálogo Configuración de Red.
2. Si es necesario, haga clic en Configuración para acceder a las cuatro fichas de configuración avanzada: Perfiles, PIN,
Preferencias de Radio y Propiedades del Dispositivo.
En la ficha Perfiles, haga clic en Nuevo para crear un perfil nuevo (especifique: Nombre del Perfil, Nombre del
Operador, Nombre del Usuario, Contraseña y el Nombre del Punto de Acceso), o puede seleccionar un perfil existente y
hacer clic en Editar para modificarlo o en Eliminar para eliminarlo.
Seleccione la ficha PIN si quiere introducir o cambiar la información asociada con el Número de Identificación Personal
WWAN. Marque la casilla de verificación Activar PIN para permitir la entrada del PIN, o desmárquela si quiere
desactivar este requisito. (Esta función se asemeja a la que se utiliza para proteger un teléfono móvil (creando un PIN)
para evitar el uso no autorizado).
En la ficha Preferencias de Radio, puede especificar las preferencias de radio usadas para la conexión.
La ficha Propiedades del Dispositivo muestra información general sobre el dispositivo WWAN.
3. Cuando haya terminado con las cuatro fichas de Configuración, haga clic en Aceptar. Volverá a la página anterior, y
podrá marcar la casilla de verificación Habilitada. (Tenga en cuenta que la casilla de verificación Habilitada estará
disponible solo si se ha creado un perfil WWAN). Después de que la casilla de verificación Habilitada haya sido marcada
empezará el proceso para detectar la tarjeta SIM y el operador (proveedor). La intensidad y el protocolo se mostrarán
interactivamente durante este tiempo.
4. Haga clic en el botón Conectar para conectarse a la red WWAN. Después de una conexión correcta, la etiqueta del botón
cambiará de "Conectar" a "Desconectar" y los tres iconos situados debajo del botón muestran los siguientes estados:
El número de bytes enviados se muestra a la derecha de este icono.
El número de bytes recibidos se muestra a la derecha de este icono.
El tiempo de conexión se muestra a la derecha de este icono.
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Configuración de Conexiones Remotas
Acceder a un servidor de forma remota a través de rdesktop.
Acceder de forma remota a las aplicaciones de un servidor a través de Citrix Receiver.
Acceder a un servidor de forma remota a través de VMware View Client.
NOTA: Si usa alguna de las funciones indicadas anteriormente con más frecuencia que las demás, puede establecerla
como su "Protocolo de escritorio remoto predeterminado". Si lo hace, la función correspondiente estará disponible en la
primera pantalla que aparece al iniciar Latitude ON Flash, lo cual le permitirá seleccionarla con mayor comodidad. Para
ello, seleccione Aplicaciones
en el panel de Configuración, luego haga clic en Escritorio Remoto y seleccione la
aplicación deseada.
rdesktop
1. En la LaunchBar, haga clic en el icono rdesktop .
2. En el cuadro de diálogo de rdesktop, introduzca la dirección IP o el Nombre de Dominio del servidor al que desea
conectarse.
3. Se abrirá la ventana de inicio de sesión de Windows
®
. Introduzca el Identificador de usuario y la Contraseña
relacionados para acceder a dicho servidor.
NOTA: Puede abrir el cuadro de diálogo Editar Configuración de rdesktop, haciendo clic con el botón secundario en
el icono de rdesktop en la LaunchBar y luego seleccionado Editar en el menú. (También lo puede abrir haciendo clic
en Aplicaciones
en el panel de Configuración y luego seleccionado rdesktop). Esto le permite introducir la información
de conexión de cada servidor solo una vez y guardarla para poder seleccionarla posteriormente en la lista desplegable.
Citrix
®
Receiver™
1. En la LaunchBar, seleccione el icono Citrix Receiver .
2. En la ventana de Citrix Receiver, seleccione Configuración en el Menú Herramientas.
3. En el cuadro de diálogo Configuración, haga clic en Preferencias y luego seleccione Citrix XenApp.
4. Introduzca la URL del servidor al que quiere conectarse. (Es posible que necesite hacer clic en el botón Cambiar... para
habilitar el campo URL del Servidor).
5. Haga clic en Aceptar. Regresará a la ventana inicial de Citrix Receiver.
6. Abra el Menú Ver y seleccione Citrix XenApp View. Se abrirá el cuadro de diálogo Inicio de sesión de Citrix
XenApp.
7. Introduzca el Nombre del Usuario, la Contraseña y el Dominio relacionados.
8. Aquellas aplicaciones a las que tenga autorización para usar serán mostradas y estarán disponibles. Seleccione la
aplicación que desee usar.
VMware
®
View Client
1. En la LaunchBar, seleccione el icono VMware View .
2. Introduzca la dirección IP del servidor deseado. Haga clic en Conectar.
3. En el cuadro de diálogo que aparece a continuación, introduzca el Nombre del Usuario, la Contraseña y el Domino
relacionados
4. Haga clic en el botón de Iniciar Sesión. Según sus reglas empresariales, el sistema pondrá a su disposición el entorno
VMware que esté autorizado a usar.
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Usar la Mensajería Instantánea "Chat"
Configurar Cuentas de Chat
Agregar Conocidos y Grupos
Agregar Grupos Nuevos
Enviar un mensaje de Chat
Configurar Cuentas de Chat
La función Chat le permite conversar con sus amigos usando las cuentas existentes en una variedad de herramientas
populares de Mensajería Instantánea. También puede organizar a sus "conocidos" por grupos, y realizar muchas otras
funciones. Puede especificar configuraciones detalladas de las Preferencias, e iniciar sesiones con múltiples cuentas de
Mensajería Instantánea simultáneamente.
Haga clic en el icono Chat
. La primera vez que inicie Chat, se abrirá el cuadro de diálogo Cuentas. Se le pedirá
que identifique al menos una de sus cuentas existentes de Mensajería Instantánea, la cual será usada con Chat.
1. Asegúrese de que ha creado una o más Cuentas de Usuario en al menos uno de los protocolos compatibles.
2. Haga clic en el botón Agregar en la ventana Cuentas. Se abrirá la ventana Agregar Cuentas.
3. En la ficha Básico, abra la lista desplegable Protocolos, y seleccione el protocolo asociado con la cuenta que desee
agregar (como AIM, MSN, Yahoo, etc.).
4. En el campo que está debajo del campo Protocol, introduzca el Nombre de la cuenta correspondiente y la
Contraseña de esa cuenta, luego haga clic en Guardar. (El Alias es opcional.)
Agregar Conocidos y Grupos
1. En la ventana de Chat, seleccione Agregar Conocido... desde el Menú Conocidos. Se abrirá el cuadro de diálogo
Agregar Conocido, que ya tendrá su Nombre de Cuenta junto a la parte superior del cuadro de diálogo. Los otros
campos estarán vacios.
2. Introduzca el Nombre de Usuario (nombre de pantalla) del conocido y opcionalmente el Alias, nombre de la persona
que desee agregar, y especifique el Grupo al que desee agregarlo. Puede seleccionar un grupo de la lista desplegable,
o escribir un nuevo nombre de grupo para crear un grupo nuevo.
3. Haga clic en el botón Agregar. La persona que usted desea agregar recibirá una notificación diciendo que usted quiere
agregarla a su lista de conocidos. Luego esa persona puede decidir si aceptar o no. (Del mismo modo, puede
seleccionar Negar o Autorizar los intentos de otras personas para agregarlo a usted a sus listas de contactos.
Agregar Grupos Nuevos
Seleccione Agregar Grupos... desde el Menú Conocidos. Se abrirá el cuadro de diálogo Agregar Grupo. Simplemente escriba
el nombre deseado para el nuevo grupo dentro del campo Por favor, introduzca el nombre del grupo que será
agregado, y haga clic en el botón Agregar.
En la ventana Chat, usted puede hacer clic en el nombre de un grupo para ver una lista de todos los conocidos pertenecientes
a ese grupo.
Tenga en cuenta que si usted desplaza el puntero del ratón sobre el nombre de un conocido en esa lista, se mostrará la
información de esa persona. En la información mostrada, el mensaje "Lo tiene a usted", indica si esa persona lo tiene a
usted incluido en su lista de conocidos o no. Si se muestra , quiere decir que usted está en la lista de esa persona.
Enviar un mensaje de Chat
Haga doble clic sobre el nombre de la persona a la que desee enviar un mensaje y luego escriba el mensaje en el cuadro de
diálogo Nuevo Mensaje Instantáneo. Alternativamente, puede seleccionar Nuevo Mensaje Instantáneo... desde el Menú
Conocidos en la ventana Chat, e introducir después el Alias o el Nombre de Pantalla del conocido al que desee enviar un
mensaje.
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Configuración de su correo electrónico Latitude ON™
Flash
Antes de empezar a enviar o recibir correos electrónicos en el modo Latitude ON™, debe especificar qué cliente de correo
electrónico basado en web desea usar con Latitude ON Flash.
Durante el Asistente de primer inicio se le dio una oportunidad de hacerlo. Si omitió esta configuración durante el Asistente de
primer inicio, aparecerá el mismo cuadro de diálogo la primera vez que haga clic en el icono Correo de la LaunchBar o en la
pantalla principal de Latitude ON Flash.
Haga clic en el icono Correo
.
Si ya ha especificado el cliente de servicio de correo electrónico basado en web que desea usar con Latitude ON Flash,
la página de inicio de sesión de ese servicio de correo electrónico basado en web será iniciada automáticamente y usted
podrá introducir su nombre de usuario y su contraseña como de costumbre.
Si aún no ha especificado un servicio de correo electrónico basado en web, se abrirá el cuadro de diálogo Editar la
Configuración de la Aplicación de Correo Electrónico. Seleccione el servicio de correo electrónico que quiere
usar.
Tenga en cuenta que si selecciona Outlook Web Access, se le pedirá que introduzca la dirección URL, el
nombre de usuario y la contraseña relacionados.
Si selecciona Otro, necesitará introducir la dirección URL del otro servicio de correo electrónico basado en web.
Haga clic en Terminar. La próxima vez que usted haga clic en el icono Correo que está arriba, se invocará el servicio
de correo electrónico que haya seleccionado.
Después de entrar en el servicio de correo electrónico basado en web, puede usar la opción de ese servicio para
"permanecer conectado" y que éste recuerde su nombre de usuario/contraseña e inicie la sesión
automáticamente cada vez que usted haga clic en el icono Correo en el futuro.
NOTA: También puede ver y editar los archivos adjuntos a un correo electrónico. Si el archivo adjunto es un archivo
PDF, DOC, XLS o PPT, podrá ver y/o editar el archivo, pero tenga en cuenta que el archivo sólo puede ser guardado en
un dispositivo de almacenamiento externo, como un dispositivo USB.
Cambiar a otro servicio de correo electrónico
Si ya ha especificado un servicio de correo electrónico para usarlo con Latitude ON Flash, y luego decide usar otro servicio de
correo electrónico, puede cambiarse al servicio de correo electrónico deseado en cualquier momento haciendo clic en
Aplicaciones
en el panel Configuración (o haciendo clic con el botón secundario sobre el icono Correo ), y luego
haciendo clic en Editar bajo "Aplicación de Correo."
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Usar la LaunchBar
La LaunchBar, de manera predeterminada, está situada en la parte inferior de la pantalla de Latitude ON. (Puede cambiar la
posición de la LaunchBar haciendo clic en el icono de la LaunchBar
en el panel de Configuración y especificando la
Orientación a continuación).
Haga clic en los botones de la LaunchBar para invocar/cambiar entre aplicaciones, o para iniciar varias utilidades. Cada uno
de los iconos de la LaunchBar se describe a continuación, acompañado de su ilustración.
Correo. Haga clic sobre este icono para acceder a la aplicación de correo
electrónico basada en web que ha sido especificada para su uso con Latitude ON
Flash. Si todavía no se ha especificado ninguna aplicación de correo electrónico,
se abrirá el cuadro de diálogo Editar la Configuración de la Aplicación de Correo
Electrónico. También puede hacer clic con el botón secundario sobre este icono
para abrir el cuadro de diálogo Editar la Configuración de la Aplicación de Correo
Electrónico en cualquier momento.
Web. Inicia el navegador web, para acceder a la World Wide Web. Este
navegador ha sido optimizado para ofrecerle una gran experiencia de Internet
inmediatamente.
Inicia la herramienta de mensajería instantánea Chat, que le permitirá usar las
cuentas existentes en varios programas de mensajería instantánea para chatear
con sus amigos y configurar las preferencias como usted lo desee. Desde la
aplicación Chat, puede abrir un archivo independiente de ayuda acerca de la
propia aplicación.
VoIP. Inicia Skype™, una aplicación de VoIP (Voz sobre Internet Protocolo) que
le permitirá comunicarse (de manera gratuita) con otros usuario de Skype. Desde
la aplicación Skype, puede abrir un archivo independiente de ayuda acerca de la
propia aplicación.
Permite acceder a un servidor de forma remota a través de rdesktop.
Permite acceder a las aplicaciones de un servidor de forma remota a través de
Citrix Receiver
.
Permite acceder a un servidor de forma remota a través de VMware View Client.
Inicia la aplicación Music, que le permitirá reproducir archivos de música en el
formato MP3. Desde la aplicación Music Player, puede abrir un archivo
independiente de ayuda acerca de la propia aplicación..
Inicia la aplicación Photo, un visor de imágenes que le permitirá organizar sus
archivos de fotos JPEG / BMP / GIF / PNG por álbumes, y mostrarlas/compartirlas
con diferentes modos de presentación. Desde la aplicación Photo Manager,
puede abrir un archivo independiente de ayuda acerca de la propia aplicación
Indicador de dispositivo de almacenamiento extraíble. Este icono se
muestra en la LaunchBar cuando se inserta un dispositivo de almacenamiento
extraíble, como una unidad USB, en el sistema. Haga clic sobre este icono para
abrir la ventana del Administrador de Archivos, que le permitirá de una manera
conveniente, acceder a las carpetas y a los archivos en el dispositivo de
almacenamiento extraíble. Si desea retirar el dispositivo de almacenamiento,
haga clic con el botón secundario sobre este icono y seleccione Expulsar Disco
USB.
WWAN. Si se inserta y se habilita un dispositivo WWAN, el icono WWAN se
mostrará en la LaunchBar. (Si el dispositivo es detectado pero está deshabilitado,
se mostrará como
). Al desplazar el puntero del ratón sobre este icono se
mostrará el estado actual de la conexión WWAN y la intensidad de la señal
detectada. Al hacer clic sobre este icono se abrirá el cuadro de diálogo
Configuración de Red, con la ficha WWAN activa.
Estado de Red. Al desplazar el puntero del ratón sobre este icono se mostrará el
estado actual de la conexión LAN y WiFi. Si hace clic sobre este icono se abrirá el
cuadro de diálogo Configuración de Red
. Dicho cuadro de diálogo también se
puede abrir desde el panel de Configuración.
Volumen. Al hacer clic sobre este icono se abrirá el mismo cuadro de control de
Volumen
que se abre al hacer clic en Volumen en el panel de Configuración. Al
desplazar el puntero del ratón sobre este icono se muestra la configuración actual
del volumen de los altavoces principales y del micrófono.
Ayuda. Haga clic en este icono para acceder a la Ayuda principal en línea de
Latitude ON Flash. Después de abrir la ventana de Ayuda, puede acceder al
cuadro Acerca de (que contiene información sobre la versión y el copyright),
haciendo clic en el icono
, situado en la parte superior derecha de la ventana
de la Ayuda.
Abre el panel de Configuración, que le permitirá establecer las preferencias de
varias funciones y comportamientos de Latitude ON Flash.
Acceder al SO. Le permite salir de Latitude ON Flash e iniciar una sesión en su
sistema operativo Microsoft® Windows®. Después de hacer clic en este icono, se
mostrará un mensaje solicitando su confirmación.
Apagar. Después de hacer clic en este icono, se le pedirá que confirme su
solicitud para apagar
el ordenador. Cualquier cambio que haya realizado durante
la sesión será guardado automáticamente.
Estado de Batería /Corriente Alterna. Se mostrará uno de entre varios iconos
diferentes, dependiendo de la fuente de energía y de la intensidad de la corriente.
(A la izquierda se muestran sólo algunos ejemplos). Desplace el puntero del ratón
sobre el icono que se muestra para conocer el estado/nivel de la energía eléctrica,
o haga clic en el icono si quiere abrir la ficha de Administración de Energía de
los Ajustes de Entorno
.
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Usar el Panel de Configuración
Para abrir el Panel de configuración, haga clic en el icono en la LaunchBar. Luego haga clic en el icono que desee
dentro del Panel de configuración para acceder a las herramientas de configuración correspondientes. Las siguientes
herramientas están disponibles:
Fecha y Hora. Abre un cuadro de diálogo que le permite ajustar la fecha y la
hora o seleccionar una zona horaria. También puede abrir este cuadro de diálogo
haciendo clic en la hora que se muestra en la LaunchBar de la pantalla de Latitude
ON.
Idioma de entrada. Le permite establecer los métodos de entrada, los idiomas y
las opciones de la función de idioma de entrada SCIM (Método común de entrada
inteligente, por sus siglas en inglés "Smart Common Input Method").
NOTA: Para habilitar esta función, asegúrese de que la casilla de verificación
Habilitar el servicio de idioma de entrada esté marcada. A continuación,
coloque el cursor de texto en un campo de entrada editable de Latitude ON Flash y
presione Ctrl + Espacio para activar el idioma de entrada SCIM actual. Para
desactivar la función SCIM, presione las teclas Ctrl + Espacio otra vez.
Idioma y Teclado. Le permite establecer el idioma de entrada y el método de
entrada deseados, el idioma que se usará para mostrar los menús, los mensajes,
etc. y el idioma de entrada del teclado.
Configuración de la LaunchBar. Le permite:
Especificar la ubicación predeterminada de la LaunchBar.
Activar o desactivar la información sobre herramientas de la LaunchBar.
Seleccionar si la LaunchBar debe ocultarse automáticamente o no.
Seleccionar si la LaunchBar debe mostrarse sobre las demás ventanas o no.
Red. Especifique cómo se conecta su ordenador a Internet. Si necesita ayuda,
puede hacer clic en el botón Asistente para la conexión. Dicho asistente
facilitará la configuración de la conexión.
Configuración de entorno. Este cuadro de diálogo cuenta con dos fichas:
Ficha Administración de Energía. Contiene dos perfiles con configuraciones
predeterminadas. Seleccione el perfil Ahorro de energía o el perfil Máximo
rendimiento. Si lo desea, puede cambiar el tiempo de espera de la Pantalla o
para Apagar, de acuerdo con el tipo de fuente de energía que está usando. Si
cambia la configuración, se creará un perfil nuevo llamado Personalizado, que
contendrá la configuración correspondiente.
Ficha General. Esta ficha contiene un botón de Restaurar. Este botón le permite
limpiar toda la configuración de Latitude ON Flash, así como también cualquier
información personal guardada por el explorador web, y restaurar todo el sistema
a la configuración establecida por el fabricante. Los datos del usuario y de entorno
serán restaurados a la configuración predeterminada. Todos los marcadores,
configuraciones de red y otros cambios que usted ha realizado se perderán. Tras
hacer clic en Restaurar, se abrirá un cuadro de diálogo de confirmación. Si hace
clic en "Sí" en el cuadro de diálogo de confirmación, su sistema se apagará para
poder terminar de limpiar la configuración. Esto también resulta útil si la
configuración se daña, lo cual ocurre en raras ocasiones.
Pantalla. Seleccione la mejor resolución para su pantalla.
Volumen. Le permite ajustar el volumen de salida de sus altavoces/auriculares; o
el volumen de entrada de su micrófono incorporado o externo. Usted puede hacer
clic en Avanzado, en el cuadro de Volumen, si desea especificar Micrófono 1
(Predeterminado), o Micrófono 2 (Frontal/Externo).
Aplicaciones. Haga clic en el botón Editar del elemento relacionado si desea
cambiar la configuración actual de:
Aplicación de Correo: El servicio de correo basado en web predeterminado
que se iniciará al hacer clic en el botón Correo de la LaunchBar o en la
pantalla principal.
rdesktop: Distintos parámetros relacionados con el tipo de pantalla, los
recursos locales y el inicio de sesión.
Escritorio Remoto: Seleccione la aplicación de escritorio remoto que
usted desee que esté disponible para su selección en la primera pantalla
cada vez que inicie una sesión de Latitude ON Flash.
Cuenta de Usuario. Le permite cambiar su contraseña de Latitude ON Flash.
Haga clic en el icono del símbolo de interrogación
del cuadro de diálogo
Configurar Cuenta para consultar las reglas de creación de contraseñas.
Volver a la página de contenidos
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Volver a la página de contenidos
Botón Latitude ON / Comportamiento del botón de
encendido
La siguiente tabla describe el efecto obtenido al pulsar el botón de Encendido o el botón Latitude ON ( ) situado junto al
anterior, dependiendo del estado actual del ordenador.
Modo Latitude ON
Estado del ordenador
Al presionar el botón
Latitude ON
Al presionar el botón de
Encendido
Apagado Arranca con Latitude ON Flash Arranca con Windows
En la pantalla de solicitud de
contraseña o en la pantalla de
inicio de la aplicación principal
Apaga el sistema Apaga el sistema
Encendido Apaga el sistema
Se le pregunta al usuario si
desea apagar el sistema o
arrancar con Windows
Modo Windows
(Latitude ON Configuration Utility está instalada)
Estado del
ordenador
Al presionar el botón Latitude ON
Al presionar el botón
de Encendido
Apagado Arranca con Latitude ON Flash Arranca con Windows
En espera / En
suspensión híbrida
Windows se reanuda e hiberna inmediatamente,
luego se arranca con Latitude ON Flash. *
Reanuda Windows
En hibernación Arranca con Latitude ON Flash Reanuda Windows
Encendido
Windows hiberna inmediatamente y se arranca con
Latitude ON Flash. *
Acción configurada por el
usuario en Windows
* Si no se ha configurado ninguna cuenta de usuario de Latitude ON Flash, se le pedirá que configure una cuenta.
Volver a la página de contenidos
20091009a
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Teclas de acceso rápido admitidas en Latitude ON™
Flash
Tecla de acceso
rápido
Acción
Fn + F2 Habilita / Deshabilita la carga de la batería
Fn + F4 Habilita / Deshabilita Bloq Num
Fn +
Habilita / Deshabilita el sensor de luz ambiental
Fn +
Habilita / Deshabilita la iluminación de fondo del
teclado (si está instalada)
Fn +
Incrementa el brillo del LCD
Fn +
Disminuye el brillo del LCD
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20091009a
20091005en
Back to Contents Page
Obtaining source code for Open Source programs
This product contains software that is licensed under the General Public License Version 2 (“GPL”) which is listed below in
“GPL Software.” This product also contains software that is licensed under the Lesser General Public License Version 2.1
(“LGPL”) which is listed below in “LGPL Software.” We have included copies of the GPL and the LGPL in the
Acknowledgements
section.
You will find the source code in an archive file in the C:\DELL sub-directory on your system. You can also download the
source code from the Dell Support website at http://support.dell.com.
GPL Software
acpid 1.0.4
acpi-support 0.109-11
actkbd 0.2.8
Alps touchpad show coordinate in procfs 2.6.27.7
alsa 1.0.20-5.12rc1
alsa-utils 1.0.14rc2
alsa-utils 1.0.15
another union file system patch SVN20080610
anthy 9100e
at-spi 1.22.1-0
bash 3.1.17
bash 3.2-0
bbdock 0.2.8
bbkeys 0.9.0
beep 1.2.2
bootsplash 3.1.6
Broadcom's hybrid Linux driver 5.10.91.9
busybox 1.8.2
busybox static build 1.5.0
compat_wireless 2.6.30
coreutils 5.94
coreutils 6.9
dbus 1.2.12
dbus-glib 0.80
DeviceVM version structure patch 2.6.27.7
disable cursor in console mode 2.6.27.7
dmidecode 2.8
dmraid 1.0.0.rc15
e2fsprogs 1.38
eject 2.1.4
Ericsson 3G device driver 0.03
ethtool 3
FBV 1.0b
Find Meta Data 1.0.0
findutils 4.2.27
freetype 2.3.9
fuse 2.6.5
Garuda 2.58
gdm 2.20.7-0
gettext 0.14.5
GlassyBleu themes 21
Gnome themes 2.14.3
gnome-icon-theme 2.8.0
GNU crypto library 1.2
GNU Diff Utilities 2.8.1
GNU Wget 1.10.2
gnutls 1.2
gnutls 2.4.0
install.patch 2.6.27.7
libatk 1.11.4-2
libatk1.0-0 1.22.0-0
libbz2 1.0.3
libc6 2.7-10
libcdparanoia 3a9.8-11
libcups 1.1.20
libcupsys2 1.3.7-1
libdbus-glib-1-2 0.74-2
libdirectfb 1.2.0
libgail-gnome-module 1.20.0-1
libgcc1 4.2.4-1
libgconf2-4 2.22.0-0
libgconf2-4 2.4.0-1
libglib 2.16.6
libglib2.0-0 2.16.6-0
libglib2.0-0 2.17.4-0
libgpg-error 1.4.2
libgtk2.0-0 2.12.9-3
libjpeg 6.2.0
libkeyutils1 1.2-4
libltdl3 1.5.26-1
liborbit2 2.10.0-0
liborbit2 2.14.12-0.1
libpam0g 0.99.7.1-5
libpango1.0-0 1.18.3-0
libpango1.0-0 1.20.5-0
libreadline5 5.2-3build1
librsvg2-common 2.22.2-2
libsepol1 2.0.20-0
libslp1 1.2.1
libtiff 3.8.2
libvolume-id0 117-8
Linux kernel 2.6.27.7
Linux Qualcomm Serial USB driver 2008_11_13
LKUG 0.3
Lohit fonts 2.3.1
loopback file system max count patch 2.6.27.7
LuzSans-Medium 1.00
Manchu 2.005 (2005)
Metacity 2.14.5
Miscellaneous system utilities 2.12r
Mobile Manager 0.7
mtools 4.0.1
music cdscan 1.0.0
nspr 1.8.0-1-8
NTFS Tools and Library 2.0.0
ntfs-3g 1.516
ntfsinfo 1.13.1
optimize mouse device tap move 2.6.27.7
pam 0.79
pcmanfm 0.3.2.2
pcmanfm_PO 0.4.5
pidgin 2.5.6
pidgin 2.5
PPP 2.4.4
PPP-over-Ethernet 3.10
python2.4-dbus 0.61-5
python-gnome2 2.12.4
python-gtk-2 2.8.2-3
quirk usb hand off patch 2.6.27.7
readline 4.2a
readline 5.1-7
scim-anthy 1.2.6
scim-bridge 0.4.15
scim-bridge-client-gtk 0.4.14-1
scim-chewing 0.3.3
scim-gtk2-immodule 1.4.7-3
scim-hangul 0.3.2
scim-m17n 0.2.2
scim-pinyin 0.5.91
scim-tables 0.5.7
scim-thai 0.1.1
setuid-root program 3.26.1
squash file system patch 3.3
startup-notification 0.7
Terafik 2.900
The Linux Console Tools 0.2.3
this is the ASN.1 library used in GNUTLS 2.0.17
Ubuntu 8.10 ath9k driver for 2.6.27 kernel Ubuntu 8.10
Ubuntu 8.10 iwlwifi driver for 2.6.27 kernel Ubuntu 8.10
udev 116
usb storage patch 2.6.27.7
uvcvideo_official SVN20081112
uvcview 20071108
vbetool 0.7
WenQuanYi ZenHei 0.8.37
wirelss_tool 29
wpa_supplicant 0.6.7
wpa_supplicant 0.6.9
wvdial 1.56
WvStreams 4.2
xmms 1.2.10
xmodmap_data 2.14.3
LGPL Software
alsa_lib 1.0.14RC2
fam 2.7.0
gamin 0.1.9
Glade2 Library 2.5.1
glib 2.10.2
GLIBC 2.3.6
GLIBC 2.7
gtk+ 2.12.9
GTK2 engines 2.8.2
gtk2-engines 2.14.3-0
gtk2-engines-murrine 0.53.1-1
gtk2-engines-pixbuf 2.12.9-3
Khmer OS Freehand 4.10 (2007)
libasound2 1.0.15
libcairo2 1.6.0-0
libchewing 0.3.2
libdatrie 0.2.2
libgcrypt 1.2.1
libgcrypt11 1.2.3
libglade2-0 2.6.2-1
libgnutls13 2.0.4-1
libgpg-error0 1.4-2
libgtk1.2 1.2.10
libgtk2.0 2.12.9
libhangul 0.0.8
libidn 0.5.18
libidn11 1.1-1
libntfs-3g23 1.2216-1
libstdc++6 4.2.4-1
libtasn1-3 1.1-1
libthai 0.1.11
libtool 1.5.22
libusb-0.1-4 2:0.1.12-8
libwmf0.2-7 0.2.8.4-6
libxplc 0.3.13
m17n-lib 1.5.2
pycurl 7.15.2
python2.4-cairo 1.0.2
python-support 0.5.6
scim 1.4.7
Splashtop and the logo are registered trademarks of DeviceVM, Inc. in the U.S. and elsewhere. All other trademarks, product
and company names, and logos are the property of their respective owners.
Patented. US patent numbers 7,082,526 and 7,441,113. US and other patents pending.
Back to Contents Page
20091005a
Back to Contents Page
Acknowledgements
Official binaries of this product released by DeviceVM, Inc. are made available under the corresponding EULA.
Portions of the source code to this product are available under licenses which are both free and open source. Most are
available under one of the following: the Mozilla Public License (MPL), the GNU General Public License (GPL) or the Lesser
General Public License (LGPL); hence you may copy and distribute such software according to the terms of the appropriate
licenses.
Mozilla Public License
GNU General Public License
GNU Lesser General Public License
The portions of the software which are not under the above licenses may be available under one of a variety of more
permissive licenses. Those that require reproduction of the license text in the distribution are given below. (Note: your copy
of this product may or may not contain code covered by one or more of the licenses listed here, depending on the exact
product and version you choose.)
BSD Licenses
bspatch License
Cairo Licenses
Expat License
MIT License
Myspell License
Python Licenses
University of California License
Certain portions of the software product are proprietary and may contain third-party proprietary products. For latest
information regarding third-party licenses, please visit the credits
page.
This software contains third-party proprietary products:
Adobe® Flash® Player. Copyright © 1996-2009 Adobe Systems Incorporated. All Rights Reserved.
Adobe and Flash are either trademarks or registered trademarks in the United States and/or other countries.
The use of Adobe® Flash® Player is conditional upon your accepting all of the terms of the EULA, which is
available at
http://www.adobe.com/products/eulas/pdfs/Reader_Player_WWEULA-Combined-
20060724_1430.pdf
Mozilla Public License
[Version 1.1]
1. Definitions.
1.0.1. "Commercial Use"
means distribution or otherwise making the Covered Code available to a third party.
1.1. "Contributor"
means each entity that creates or contributes to the creation of Modifications.
1.2. "Contributor Version"
means the combination of the Original Code, prior Modifications used by a Contributor, and the Modifications made by that
particular Contributor.
1.3. "Covered Code"
means the Original Code or Modifications or the combination of the Original Code and Modifications, in each case including
portions thereof.
1.4. "Electronic Distribution Mechanism"
means a mechanism generally accepted in the software development community for the electronic transfer of data.
1.5. "Executable"
means Covered Code in any form other than Source Code.
1.6. "Initial Developer"
means the individual or entity identified as the Initial Developer in the Source Code notice required by Exhibit A.
1.7. "Larger Work"
means a work which combines Covered Code or portions thereof with code not governed by the terms of this License.
1.8. "License"
means this document.
1.8.1. "Licensable"
means having the right to grant, to the maximum extent possible, whether at the time of the initial grant or
subsequently acquired, any and all of the rights conveyed herein.
1.9. "Modifications"
means any addition to or deletion from the substance or structure of either the Original Code or any previous Modifications.
When Covered Code is released as a series of files, a Modification is:
1.9.1. Any addition to or deletion from the contents of a file containing Original Code or previous Modifications.
1.9.2. Any new file that contains any part of the Original Code or previous Modifications.
1.10. "Original Code"
means Source Code of computer software code which is described in the Source Code notice required by Exhibit A as Original
Code, and which, at the time of its release under this License is not already Covered Code governed by this License.
1.10.1. "Patent Claims"
means any patent claim(s), now owned or hereafter acquired, including without limitation, method, process, and
apparatus claims, in any patent Licensable by grantor.
1.11. "Source Code"
means the preferred form of the Covered Code for making modifications to it, including all modules it contains, plus any
associated interface definition files, scripts used to control compilation and installation of an Executable, or source code
differential comparisons against either the Original Code or another well known, available Covered Code of the Contributor's
choice. The Source Code can be in a compressed or archival form, provided the appropriate decompression or de-archiving
software is widely available for no charge.
1.12. "You" (or "Your")
means an individual or a legal entity exercising rights under, and complying with all of the terms of, this License or a future
version of this License issued under Section 6.1. For legal entities, "You" includes any entity which controls, is controlled by,
or is under common control with You. For purposes of this definition, "control" means (a) the power, direct or indirect, to
cause the direction or management of such entity, whether by contract or otherwise, or (b) ownership of more than fifty
percent (50%) of the outstanding shares or beneficial ownership of such entity.
2. Source Code License.
2.1. The Initial Developer Grant.
The Initial Developer hereby grants You a world-wide, royalty-free, non-exclusive license, subject to third party intellectual
property claims:
1. Under intellectual property rights (other than patent or trademark) Licensable by Initial Developer to use, reproduce,
modify, display, perform, sublicense and distribute the Original Code (or portions thereof) with or without Modifications,
and/or as part of a Larger Work; and
2. Under Patents Claims infringed by the making, using or selling of Original Code, to make, have made, use, practice,
sell, and offer for sale, and/or otherwise dispose of the Original Code (or portions thereof).
3. The licenses granted in this Section 2.1 (a) and (b) are effective on the date Initial Developer first distributes Original
Code under the terms of this License.
4. Notwithstanding Section 2.1 (b) above, no patent license is granted: 1) for code that You delete from the Original
Code; 2) separate from the Original Code; or 3) for infringements caused by: i) the modification of the Original Code or
ii) the combination of the Original Code with other software or devices.
2.2. Contributor Grant.
Subject to third party intellectual property claims, each Contributor hereby grants You a world-wide, royalty-free, non-
exclusive license:
1. Under intellectual property rights (other than patent or trademark) Licensable by Contributor, to use, reproduce,
modify, display, perform, sublicense and distribute the Modifications created by such Contributor (or portions thereof)
either on an unmodified basis, with other Modifications, as Covered Code and/or as part of a Larger Work; and
2. Under Patent Claims infringed by the making, using, or selling of Modifications made by that Contributor either alone
and/or in combination with its Contributor Version (or portions of such combination), to make, use, sell, offer for sale,
have made, and/or otherwise dispose of: 1) Modifications made by that Contributor (or portions thereof); and 2) the
combination of Modifications made by that Contributor with its Contributor Version (or portions of such combination).
3. The licenses granted in Sections 2.2 (a) and 2.2 (b) are effective on the date Contributor first makes Commercial Use
of the Covered Code.
4. Notwithstanding Section 2.2 (b) above, no patent license is granted: 1) for any code that Contributor has deleted from
the Contributor Version; 2) separate from the Contributor Version; 3) for infringements caused by: i) third party
modifications of Contributor Version or ii) the combination of Modifications made by that Contributor with other
software (except as part of the Contributor Version) or other devices; or 4) under Patent Claims infringed by Covered
Code in the absence of Modifications made by that Contributor.
3. Distribution Obligations.
3.1. Application of License.
The Modifications which You create or to which You contribute are governed by the terms of this License, including without
limitation Section 2.2. The Source Code version of Covered Code may be distributed only under the terms of this License or a
future version of this License released under Section 6.1, and You must include a copy of this License with every copy of the
Source Code You distribute. You may not offer or impose any terms on any Source Code version that alters or restricts the
applicable version of this License or the recipients' rights hereunder. However, You may include an additional document
offering the additional rights described in Section 3.5.
3.2. Availability of Source Code.
Any Modification which You create or to which You contribute must be made available in Source Code form under the terms of
this License either on the same media as an Executable version or via an accepted Electronic Distribution Mechanism to
anyone to whom you made an Executable version available; and if made available via Electronic Distribution Mechanism, must
remain available for at least twelve (12) months after the date it initially became available, or at least six (6) months after a
subsequent version of that particular Modification has been made available to such recipients. You are responsible for
ensuring that the Source Code version remains available even if the Electronic Distribution Mechanism is maintained by a
third party.
3.3. Description of Modifications.
You must cause all Covered Code to which You contribute to contain a file documenting the changes You made to create that
Covered Code and the date of any change. You must include a prominent statement that the Modification is derived, directly
or indirectly, from Original Code provided by the Initial Developer and including the name of the Initial Developer in (a) the
Source Code, and (b) in any notice in an Executable version or related documentation in which You describe the origin or
ownership of the Covered Code.
3.4. Intellectual Property Matters
(a) Third Party Claims.
If Contributor has knowledge that a license under a third party's intellectual property rights is required to
exercise the rights granted by such Contributor under Sections 2.1 or 2.2, Contributor must include a text file
with the Source Code distribution titled "LEGAL" which describes the claim and the party making the claim in
sufficient detail that a recipient will know whom to contact. If Contributor obtains such knowledge after the
Modification is made available as described in Section 3.2, Contributor shall promptly modify the LEGAL file in all
copies Contributor makes available thereafter and shall take other steps (such as notifying appropriate mailing
lists or newsgroups) reasonably calculated to inform those who received the Covered Code that new knowledge
has been obtained.
(b) Contributor APIs.
If Contributor's Modifications include an application programming interface and Contributor has knowledge of
patent licenses which are reasonably necessary to implement that API, Contributor must also include this
information in the legal file.
(c) Representations.
Contributor represents that, except as disclosed pursuant to Section 3.4 (a) above, Contributor believes that
Contributor's Modifications are Contributor's original creation(s) and/or Contributor has sufficient rights to grant
the rights conveyed by this License.
3.5. Required Notices.
You must duplicate the notice in Exhibit A in each file of the Source Code. If it is not possible to put such notice in a particular
Source Code file due to its structure, then You must include such notice in a location (such as a relevant directory) where a
user would be likely to look for such a notice. If You created one or more Modification(s) You may add your name as a
Contributor to the notice described in Exhibit A. You must also duplicate this License in any documentation for the Source
Code where You describe recipients' rights or ownership rights relating to Covered Code. You may choose to offer, and to
charge a fee for, warranty, support, indemnity or liability obligations to one or more recipients of Covered Code. However,
You may do so only on Your own behalf, and not on behalf of the Initial Developer or any Contributor. You must make it
absolutely clear than any such warranty, support, indemnity or liability obligation is offered by You alone, and You hereby
agree to indemnify the Initial Developer and every Contributor for any liability incurred by the Initial Developer or such
Contributor as a result of warranty, support, indemnity or liability terms You offer.
3.6. Distribution of Executable Versions.
You may distribute Covered Code in Executable form only if the requirements of Sections 3.1, 3.2, 3.3, 3.4 and 3.5 have been
met for that Covered Code, and if You include a notice stating that the Source Code version of the Covered Code is available
under the terms of this License, including a description of how and where You have fulfilled the obligations of Section 3.2. The
notice must be conspicuously included in any notice in an Executable version, related documentation or collateral in which You
describe recipients' rights relating to the Covered Code. You may distribute the Executable version of Covered Code or
ownership rights under a license of Your choice, which may contain terms different from this License, provided that You are in
compliance with the terms of this License and that the license for the Executable version does not attempt to limit or alter the
recipient's rights in the Source Code version from the rights set forth in this License. If You distribute the Executable version
under a different license You must make it absolutely clear that any terms which differ from this License are offered by You
alone, not by the Initial Developer or any Contributor. You hereby agree to indemnify the Initial Developer and every
Contributor for any liability incurred by the Initial Developer or such Contributor as a result of any such terms You offer.
3.7. Larger Works.
You may create a Larger Work by combining Covered Code with other code not governed by the terms of this License and
distribute the Larger Work as a single product. In such a case, You must make sure the requirements of this License are
fulfilled for the Covered Code.
4. Inability to Comply Due to Statute or Regulation.
If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Covered Code due
to statute, judicial order, or regulation then You must: (a) comply with the terms of this License to the maximum extent
possible; and (b) describe the limitations and the code they affect. Such description must be included in the legal file
described in Section 3.4 and must be included with all distributions of the Source Code. Except to the extent prohibited by
statute or regulation, such description must be sufficiently detailed for a recipient of ordinary skill to be able to understand it.
5. Application of this License.
This License applies to code to which the Initial Developer has attached the notice in Exhibit A and to related Covered Code.
6. Versions of the License.
6.1. New Versions
Netscape Communications Corporation ("Netscape") may publish revised and/or new versions of the License from time to
time. Each version will be given a distinguishing version number.
6.2. Effect of New Versions
Once Covered Code has been published under a particular version of the License, You may always continue to use it under the
terms of that version. You may also choose to use such Covered Code under the terms of any subsequent version of the
License published by Netscape. No one other than Netscape has the right to modify the terms applicable to Covered Code
created under this License.
6.3. Derivative Works
If You create or use a modified version of this License (which you may only do in order to apply it to code which is not already
Covered Code governed by this License), You must (a) rename Your license so that the phrases "Mozilla", "MOZILLAPL",
"MOZPL", "Netscape", "MPL", "NPL" or any confusingly similar phrase do not appear in your license (except to note that your
license differs from this License) and (b) otherwise make it clear that Your version of the license contains terms which differ
from the Mozilla Public License and Netscape Public License. (Filling in the name of the Initial Developer, Original Code or
Contributor in the notice described in Exhibit A shall not of themselves be deemed to be modifications of this License.)
7. Disclaimer of warranty.
Covered code is provided under this license on an "as is" basis, without warranty of any kind, either expressed or implied,
including, without limitation, warranties that the covered code is free of defects, merchantable, fit for a particular purpose or
non-infringing. The entire risk as to the quality and performance of the covered code is with you. Should any covered code
prove defective in any respect, you (not the initial developer or any other contributor) assume the cost of any necessary
servicing, repair or correction. This disclaimer of warranty constitutes an essential part of this license. No use of any covered
code is authorized hereunder except under this disclaimer.
8. Termination.
8.1. This License and the rights granted hereunder will terminate automatically if You fail to comply with terms herein and fail
to cure such breach within 30 days of becoming aware of the breach. All sublicenses to the Covered Code which are properly
granted shall survive any termination of this License. Provisions which, by their nature, must remain in effect beyond the
termination of this License shall survive.
8.2. If You initiate litigation by asserting a patent infringement claim (excluding declatory judgment actions) against Initial
Developer or a Contributor (the Initial Developer or Contributor against whom You file such action is referred to as
"Participant") alleging that:
1. Such Participant's Contributor Version directly or indirectly infringes any patent, then any and all rights granted by such
Participant to You under Sections 2.1 and/or 2.2 of this License shall, upon 60 days notice from Participant terminate
prospectively, unless if within 60 days after receipt of notice You either: (i) agree in writing to pay Participant a
mutually agreeable reasonable royalty for Your past and future use of Modifications made by such Participant, or (ii)
withdraw Your litigation claim with respect to the Contributor Version against such Participant. If within 60 days of
notice, a reasonable royalty and payment arrangement are not mutually agreed upon in writing by the parties or the
litigation claim is not withdrawn, the rights granted by Participant to You under Sections 2.1 and/or 2.2 automatically
terminate at the expiration of the 60 day notice period specified above.
2. Any software, hardware, or device, other than such Participant's Contributor Version, directly or indirectly infringes any
patent, then any rights granted to You by such Participant under Sections 2.1(b) and 2.2(b) are revoked effective as of
the date You first made, used, sold, distributed, or had made, Modifications made by that Participant.
8.3. If You assert a patent infringement claim against Participant alleging that such Participant's Contributor Version directly or
indirectly infringes any patent where such claim is resolved (such as by license or settlement) prior to the initiation of patent
infringement litigation, then the reasonable value of the licenses granted by such Participant under Sections 2.1 or 2.2 shall
be taken into account in determining the amount or value of any payment or license.
8.4. In the event of termination under Sections 8.1 or 8.2 above, all end user license agreements (excluding distributors and
resellers) which have been validly granted by You or any distributor hereunder prior to termination shall survive termination.
9. Limitation of liability.
Under no circumstances and under no legal theory, whether tort (including negligence), contract, or otherwise, shall you, the
initial developer, any other contributor, or any distributor of covered code, or any supplier of any of such parties, be liable to
any person for any indirect, special, incidental, or consequential damages of any character including, without limitation,
damages for loss of goodwill, work stoppage, computer failure or malfunction, or any and all other commercial damages or
losses, even if such party shall have been informed of the possibility of such damages. This limitation of liability shall not apply
to liability for death or personal injury resulting from such party's negligence to the extent applicable law prohibits such
limitation. Some jurisdictions do not allow the exclusion or limitation of incidental or consequential damages, so this exclusion
and limitation may not apply to you.
10. U.S. government end users.
The Covered Code is a "commercial item," as that term is defined in 48 C.F.R. 2.101 (Oct. 1995), consisting of "commercial
computer software" and "commercial computer software documentation," as such terms are used in 48 C.F.R. 12.212 (Sept.
1995). Consistent with 48 C.F.R. 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (June 1995), all U.S. Government
End Users acquire Covered Code with only those rights set forth herein.
11. Miscellaneous.
This License represents the complete agreement concerning subject matter hereof. If any provision of this License is held to
be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. This License shall be
governed by California law provisions (except to the extent applicable law, if any, provides otherwise), excluding its conflict-
of-law provisions. With respect to disputes in which at least one party is a citizen of, or an entity chartered or registered to do
business in the United States of America, any litigation relating to this License shall be subject to the jurisdiction of the
Federal Courts of the Northern District of California, with venue lying in Santa Clara County, California, with the losing party
responsible for costs, including without limitation, court costs and reasonable attorneys' fees and expenses. The application of
the United Nations Convention on Contracts for the International Sale of Goods is expressly excluded. Any law or regulation
which provides that the language of a contract shall be construed against the drafter shall not apply to this License.
12. Responsibility for claims.
As between Initial Developer and the Contributors, each party is responsible for claims and damages arising, directly or
indirectly, out of its utilization of rights under this License and You agree to work with Initial Developer and Contributors to
distribute such responsibility on an equitable basis. Nothing herein is intended or shall be deemed to constitute any admission
of liability.
13. Multiple-licensed code.
Initial Developer may designate portions of the Covered Code as "Multiple-Licensed". "Multiple-Licensed" means that the
Initial Developer permits you to utilize portions of the Covered Code under Your choice of the MPL or the alternative licenses,
if any, specified by the Initial Developer in the file described in Exhibit A.
Exhibit A - Mozilla Public License:
"The contents of this file are subject to the Mozilla Public License Version 1.1 (the "License"); you may not use this file except
in compliance with the License. You may obtain a copy of the License at:
http://www.mozilla.org/MPL/
Software distributed under the License is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express
or implied. See the License for the specific language governing rights and limitations under the License.
The Original Code is ______________________________________.
The Initial Developer of the Original Code is ________________________.
Portions created by ______________________ are Copyright (C) ______
_______________________. All Rights Reserved.
Contributor(s): ______________________________________.
Alternatively, the contents of this file may be used under the terms of the _____ license (the "[___] License"), in which case
the provisions of [______] License are applicable instead of those
above. If you wish to allow use of your version of this file only under the terms of the [____] License and not to allow others
to use your version of this file under the MPL, indicate your decision by deleting the provisions above and replace them with
the notice and other provisions required by the [___] License. If you do not delete the provisions above, a recipient may use
your version of this file under either the MPL or the [___] License."
NOTE: The text of this Exhibit A may differ slightly from the text of the notices in the Source Code files of the Original Code.
You should use the text of this Exhibit A rather than the text found in the Original Code Source Code for Your Modifications.
Initial Developers:
In accordance with MPL section 3.3, we state that this software is derived, directly or indirectly, from Original Code provided
by some or all of the following people, companies and organisations:
GNU General Public License
Aaron Leventhal, Aaron Schulman, ActiveState Tool Corp,
Akkana Peck, Alex Fritze, Alexa Internet, Alexander Surkov,
Andreas Otte, Andreas Premstaller, Andrew Thompson,
ArentJan Banck, Asaf Romano, Axel Hecht, Ben Bucksch, Ben
Goodger, Benjamin Smedberg, Bernd Mielke, Blake Ross,
Boris Zbarsky, Bradley Baetz, Brendan Eich, Brian Bober,
Brian Ryner, Brian Stell, Bruce Davidson, Bruno Haible,
Calum Robinson, Cedric Chantepie, Chiaki Koufugata, Chris
McAfee, Christian Biesinger, Christopher A. Aillon,
Christopher Blizzard, Christopher Hoess, Christopher
Seawood, Collabnet, Conrad Carlen, Crocodile Clips Ltd,
Cyrus Patel, Dainis Jonitis, Dan Mosedale, Daniel Brooks,
Daniel Glazman, Daniel Kouril, Daniel Witte, Dantifer Dang,
Darin Fisher, David Bienvenu, David Bradley, David Einstein,
David Hyatt, Deogtae Kim, Dietrich Ayala, Digital Creations 2
Inc, Doron Rosenberg, Doug Turner, Elika J. Etemad, Eric
Belhaire, Eric Hodel, Esben Mose Hansen, Frank Schönheit,
Fredrik Holmqvist, Gavin Sharp, Geoff Beier, Gervase
Markham, Giorgio Maone, Google Inc, Håkan Waara, Henri
Torgemane, Heriot-Watt University, Hewlett-Packard
Company, i-DNS.net International, Ian Hickson, Ian
Oeschger, IBM Corporation, Igor Bukanov, InnoTek
Systemberatung GmbH, Intel Corporation, James L. Nance,
James Ross, Jamie Zawinski, Jan Varga, Jason Barnabe,
Jean-Francois Ducarroz, Jeff Tsai, Jeff Walden, Jefferson
Software Inc, Joe Hewitt, Joey Minta, John B. Keiser, John C.
Griggs, John Fairhurst, John Wolfe, Jonas Sicking, Jonathan
Watt, Josh Aas, Josh Soref, Juan Lang, Jungshik Shin, Jussi
Kukkonen, Karsten Düsterloh, Keith Visco, Ken Herron, Kevin
Gerich, Kipp E.B. Hickman, L. David Baron, Lixto GmbH,
Makoto Kato, Marc Bevand, Marco Manfredini, Marco Pesenti
Gritti, Mark Hammond, Mark Mentovai, Markus G. Kuhn,
Matt Judy, Matthew Willis, Merle Sterling, Michael J.
Fromberger, Michal Ceresna, Michiel van Leeuwen, Mike
Connor, Mike Pinkerton, Mike Potter, Mike Shaver, MITRE
Corporation, Mozdev Group, Mozilla Corporation, Mozilla
Foundation, Naoki Hotta, Neil Deakin, Neil Rashbrook,
Nelson B. Bolyard, Netscape Communications Corporation,
New Dimensions Consulting, Novell Inc, OEone Corporation,
Olli Pettay, Oracle Corporation, Owen Taylor, Paul Ashford,
Paul Kocher, Paul Sandoz, Peter Annema, Peter Hartshorn,
Peter Van der Beken, Phil Ringnalda, Philipp Kewisch, Pierre
Chanial, Prachi Gauriar, Qualcomm Inc, R.J. Keller, Rajiv
Dayal, Ramalingam Saravanan, Red Hat Inc, Richard C.
Swift, Richard L. Walsh, Richard Verhoeven, Robert
Accettura, Robert G. Ginda, Robert John Churchill, Robert
Kaiser, Robert Marshall, Robert O'Callahan, Robert Sayre,
Robert Strong, Roland Mainz, RSA Security Inc, Rusty Lynch,
Ryan Cassin, Samphan Raruenrom, Scooter Morris, Scott
MacGregor, Sergei Dolgov, Seth Spitzer, Shy Shalom,
Silverstone Interactive, Simdesk Technologies Inc, Simon
Bënzli, Simon Fraser, Simon Montagu, Simon Paquet, Simon
Wilkinson, Sqlite Project, Srilatha Moturi, Stefan Sitter,
Stephen Horlander, Steve Swanson, Stuart Morgan, Stuart
Parmenter, Sun Microsystems Inc, Tim Copperfield, Tom
Germeau, Tomas Müller, University of Queensland, Vincent
Béron, Vladimir Vukicevic, Wolfgang Rosenauer, YAMASHITA
Makoto, Zack Rusin, Zero-Knowledge Systems.
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc. 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your freedom to share and change it. By contrast, the GNU General
Public License is intended to guarantee your freedom to share and change free software--to make sure the software is free
for all its users. This General Public License applies to most of the Free Software Foundation's software and to any other
program whose authors commit to using it. (Some other Free Software Foundation software is covered by the GNU Library
General Public License instead.) You can apply it to your programs, too.
When we speak of free software, we are referring to freedom, not price. Our General Public Licenses are designed to make
sure that you have the freedom to distribute copies of free software (and charge for this service if you wish), that you receive
source code or can get it if you want it, that you can change the software or use pieces of it in new free programs; and that
you know you can do these things.
To protect your rights, we need to make restrictions that forbid anyone to deny you these rights or to ask you to surrender
the rights. These restrictions translate to certain responsibilities for you if you distribute copies of the software, or if you
modify it.
For example, if you distribute copies of such a program, whether gratis or for a fee, you must give the recipients all the rights
that you have. You must make sure that they, too, receive or can get the source code. And you must show them these terms
so they know their rights.
We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal
permission to copy, distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain that everyone understands that there is no warranty for
this free software. If the software is modified by someone else and passed on, we want its recipients to know that what they
have is not the original, so that any problems introduced by others will not reflect on the original authors' reputations.
Finally, any free program is threatened constantly by software patents. We wish to avoid the danger that redistributors of a
free program will individually obtain patent licenses, in effect making the program proprietary. To prevent this, we have made
it clear that any patent must be licensed for everyone's free use or not licensed at all.
The precise terms and conditions for copying, distribution and modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains a notice placed by the copyright holder saying it may be
distributed under the terms of this General Public License. The "Program", below, refers to any such program or work, and a
"work based on the Program" means either the Program or any derivative work under copyright law: that is to say, a work
containing the Program or a portion of it, either verbatim or with modifications and/or translated into another language.
(Hereinafter, translation is included without limitation in the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not covered by this License; they are outside its scope. The act
of running the Program is not restricted, and the output from the Program is covered only if its contents constitute a work
based on the Program (independent of having been made by running the Program). Whether that is true depends on what the
Program does.
1. You may copy and distribute verbatim copies of the Program's source code as you receive it, in any medium, provided that
you conspicuously and appropriately publish on each copy an appropriate copyright notice and disclaimer of warranty; keep
intact all the notices that refer to this License and to the absence of any warranty; and give any other recipients of the
Program a copy of this License along with the Program.
You may charge a fee for the physical act of transferring a copy, and you may at your option offer warranty protection in
exchange for a fee.
2. You may modify your copy or copies of the Program or any portion of it, thus forming a work based on the Program, and
copy and distribute such modifications or work under the terms of Section 1 above, provided that you also meet all of these
conditions: a) You must cause the modified files to carry prominent notices stating that you changed the files and the date of
any change. b) You must cause any work that you distribute or publish, that in whole or in part contains or is derived from
the Program or any part thereof, to be licensed as a whole at no charge to all third parties under the terms of this License. c)
If the modified program normally reads commands interactively when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide a warranty) and that users may redistribute the program
under these conditions, and telling the user how to view a copy of this License. (Exception: if the Program itself is interactive
but does not normally print such an announcement, your work based on the Program is not required to print an
announcement.)
These requirements apply to the modified work as a whole. If identifiable sections of that work are not derived from the
Program, and can be reasonably considered independent and separate works in themselves, then this License, and its terms,
do not apply to those sections when you distribute them as separate works. But when you distribute the same sections as
part of a whole which is a work based on the Program, the distribution of the whole must be on the terms of this License,
whose permissions for other licensees extend to the entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest your rights to work written entirely by you; rather, the
intent is to exercise the right to control the distribution of derivative or collective works based on the Program.
In addition, mere aggregation of another work not based on the Program with the Program (or with a work based on the
Program) on a volume of a storage or distribution medium does not bring the other work under the scope of this License.
3. You may copy and distribute the Program (or a work based on it, under Section 2) in object code or executable form under
the terms of Sections 1 and 2 above provided that you also do one of the following: a) Accompany it with the complete
corresponding machine-readable source code, which must be distributed under the terms of Sections 1 and 2 above on a
medium customarily used for software interchange; or, b) Accompany it with a written offer, valid for at least three years, to
give any third party, for a charge no more than your cost of physically performing source distribution, a complete machine-
readable copy of the corresponding source code, to be distributed under the terms of Sections 1 and 2 above on a medium
customarily used for software interchange; or, c) Accompany it with the information you received as to the offer to distribute
corresponding source code. (This alternative is allowed only for noncommercial distribution and only if you received the
program in object code or executable form with such an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for making modifications to it. For an executable work,
complete source code means all the source code for all modules it contains, plus any associated interface definition files, plus
the scripts used to control compilation and installation of the executable. However, as a special exception, the source code
distributed need not include anything that is normally distributed (in either source or binary form) with the major components
(compiler, kernel, and so on) of the operating system on which the executable runs, unless that component itself
accompanies the executable.
If distribution of executable or object code is made by offering access to copy from a designated place, then offering
equivalent access to copy the source code from the same place counts as distribution of the source code, even though third
parties are not compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program except as expressly provided under this License. Any
attempt otherwise to copy, modify, sublicense or distribute the Program is void, and will automatically terminate your rights
under this License. However, parties who have received copies, or rights, from you under this License will not have their
licenses terminated so long as such parties remain in full compliance.
5. You are not required to accept this License, since you have not signed it. However, nothing else grants you permission to
modify or distribute the Program or its derivative works. These actions are prohibited by law if you do not accept this License.
Therefore, by modifying or distributing the Program (or any work based on the Program), you indicate your acceptance of this
License to do so, and all its terms and conditions for copying, distributing or modifying the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the Program), the recipient automatically receives a license
from the original licensor to copy, distribute or modify the Program subject to these terms and conditions. You may not
impose any further restrictions on the recipients' exercise of the rights granted herein. You are not responsible for enforcing
compliance by third parties to this License.
7. If, as a consequence of a court judgment or allegation of patent infringement or for any other reason (not limited to patent
issues), conditions are imposed on you (whether by court order, agreement or otherwise) that contradict the conditions of this
License, they do not excuse you from the conditions of this License. If you cannot distribute so as to satisfy simultaneously
your obligations under this License and any other pertinent obligations, then as a consequence you may not distribute the
Program at all. For example, if a patent license would not permit royalty-free redistribution of the Program by all those who
receive copies directly or indirectly through you, then the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under any particular circumstance, the balance of the section is
intended to apply and the section as a whole is intended to apply in other circumstances.
It is not the purpose of this section to induce you to infringe any patents or other property right claims or to contest validity
of any such claims; this section has the sole purpose of protecting the integrity of the free software distribution system, which
is implemented by public license practices. Many people have made generous contributions to the wide range of software
distributed through that system in reliance on consistent application of that system; it is up to the author/donor to decide if
he or she is willing to distribute software through any other system and a licensee cannot impose that choice.
This section is intended to make thoroughly clear what is believed to be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in certain countries either by patents or by copyrighted
interfaces, the original copyright holder who places the Program under this License may add an explicit geographical
distribution limitation excluding those countries, so that distribution is permitted only in or among countries not thus
excluded. In such case, this License incorporates the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions of the General Public License from time to time.
Such new versions will be similar in spirit to the present version, but may differ in detail to address new problems or
concerns.
Each version is given a distinguishing version number. If the Program specifies a version number of this License which applies
to it and "any later version", you have the option of following the terms and conditions either of that version or of any later
version published by the Free Software Foundation. If the Program does not specify a version number of this License, you may
choose any version ever published by the Free Software Foundation.
10. If you wish to incorporate parts of the Program into other free programs whose distribution conditions are different, write
to the author to ask for permission. For software which is copyrighted by the Free Software Foundation, write to the Free
Software Foundation; we sometimes make exceptions for this. Our decision will be guided by the two goals of preserving the
free status of all derivatives of our free software and of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT
PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY COPYRIGHT HOLDER, OR
ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR
DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR
INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED
INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY
OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest possible use to the public, the best way to achieve this is
to make it free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest to attach them to the start of each source file to most
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
Python 2.4.4 License
This is the official license for the Python 2.4 release.
A. HISTORY OF THE SOFTWARE
===========================
Python was created in the early 1990s by Guido van Rossum at Stichting Mathematisch Centrum (CWI, see
http://www.cwi.nl) in the Netherlands as a successor of a language called ABC. Guido remains Python's principal author,
although it includes many contributions from others.
In 1995, Guido continued his work on Python at the Corporation for National Research Initiatives (CNRI, see
http://www.cnri.reston.va.us) in Reston, Virginia where he released several versions of the software.
In May 2000, Guido and the Python core development team moved to BeOpen.com to form the BeOpen PythonLabs team. In
October of the same year, the PythonLabs team moved to Digital Creations (now Zope Corporation, see
http://www.zope.com). In 2001, the Python Software Foundation (PSF, see http://www.python.org/psf/) was formed,
a non-profit organization created specifically to own Python-related Intellectual Property. Zope Corporation is a sponsoring
member of the PSF.
All Python releases are Open Source (see http://www.opensource.org for the Open Source Definition). Historically, most,
but not all, Python releases have also been GPL-compatible; the table below summarizes the various releases:
Release
Derived
from
Year Owner
GPL-
compatible?
0.9.0 thru 1.2 1991-1995 CWI yes
1.3 thru 1.5.2 1.2 1995-1999 CNRI yes
1.6 1.5.2 2000 CNRI no
2.0 1.6 2000 BeOpen.com no
1.6.1 1.6 2001 CNRI yes (2)
2.1 2.0 + 1.6.1 2001 PSF no
2.0.1 2.0 + 1.6.1 2001 PSF yes
2.1.1 2.1 + 2.0.1 2001 PSF yes
2.2 2.1.1 2001 PSF yes
2.1.2 2.1.1 2002 PSF yes
2.1.3 2.1.2 2002 PSF yes
2.2.1 2.2 2002 PSF yes
2.2.2 2.2.1 2002 PSF yes
2.2.3 2.2.2 2003 PSF yes
2.3 2.2.2 2002-2003 PSF yes
2.3.1 2.3 2002-2003 PSF yes
2.3.2 2.3.1 2002-2003 PSF yes
2.3.3 2.3.2 2002-2003 PSF yes
2.3.4 2.3.3 2004 PSF yes
2.3.5 2.3.4 2005 PSF yes
2.4 2.3 2004 PSF yes
2.4.1 2.4 2005 PSF yes
2.4.2 2.4.1 2005 PSF yes
2.4.3 2.4.2 2006 PSF yes
2.4.4 2.4.3 2006 PSF yes
Footnotes:
(1) GPL-compatible doesn't mean that we're distributing Python under the GPL. All Python licenses, unlike the GPL, let you
distribute a modified version without making your changes open source. The GPL-compatible licenses make it possible to
combine Python with other software that is released under the GPL; the others don't.
(2) According to Richard Stallman, 1.6.1 is not GPL-compatible, because its license has a choice of law clause. According to
CNRI, however, Stallman's lawyer has told CNRI's lawyer that 1.6.1 is "not incompatible" with the GPL.
Thanks to the many outside volunteers who have worked under Guido's direction to make these releases possible.
B. TERMS AND CONDITIONS FOR ACCESSING OR OTHERWISE USING PYTHON
=================================================================
PSF LICENSE AGREEMENT FOR PYTHON 2.4
-----------------------------------------------------
1. This LICENSE AGREEMENT is between the Python Software Foundation ("PSF"), and the Individual or Organization
("Licensee") accessing and otherwise using Python 2.4 software in source or binary form and its associated documentation.
2. Subject to the terms and conditions of this License Agreement, PSF hereby grants Licensee a nonexclusive, royalty-free,
world-wide license to reproduce, analyze, test, perform and/or display publicly, prepare derivative works, distribute, and
otherwise use Python 2.4 alone or in any derivative version, provided, however, that PSF's License Agreement and PSF's
notice of copyright, i.e., "Copyright (c) 2001, 2002, 2003, 2004 Python Software Foundation; All Rights Reserved"
are retained in Python 2.4 alone or in any derivative version prepared by Licensee.
3. In the event Licensee prepares a derivative work that is based on or incorporates Python 2.4 or any part thereof, and
wants to make the derivative work available to others as provided herein, then Licensee hereby agrees to include in any such
work a brief summary of the changes made to Python 2.4.
4. PSF is making Python 2.4 available to Licensee on an "AS IS" basis. PSF MAKES NO REPRESENTATIONS OR WARRANTIES,
EXPRESS OR IMPLIED. BY WAY OF EXAMPLE, BUT NOT LIMITATION, PSF MAKES NO AND DISCLAIMS ANY REPRESENTATION
OR WARRANTY OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF PYTHON 2.4 WILL
NOT INFRINGE ANY THIRD PARTY RIGHTS.
5. PSF SHALL NOT BE LIABLE TO LICENSEE OR ANY OTHER USERS OF PYTHON 2.4 FOR ANY INCIDENTAL, SPECIAL, OR
CONSEQUENTIAL DAMAGES OR LOSS AS A RESULT OF MODIFYING, DISTRIBUTING, OR OTHERWISE USING PYTHON 2.4, OR
ANY DERIVATIVE THEREOF, EVEN IF ADVISED OF THE POSSIBILITY THEREOF.
6. This License Agreement will automatically terminate upon a material breach of its terms and conditions.
7. Nothing in this License Agreement shall be deemed to create any relationship of agency, partnership, or joint venture
between PSF and Licensee. This License Agreement does not grant permission to use PSF trademarks or trade name in a
trademark sense to endorse or promote products or services of Licensee, or any third party.
8. By copying, installing or otherwise using Python 2.4, Licensee agrees to be bound by the terms and conditions of this
License Agreement.
BEOPEN.COM LICENSE AGREEMENT FOR PYTHON 2.0
-------------------------------------------------------------------
BEOPEN PYTHON OPEN SOURCE LICENSE AGREEMENT VERSION 1
1. This LICENSE AGREEMENT is between BeOpen.com ("BeOpen"), having an office at 160 Saratoga Avenue, Santa Clara, CA
95051, and the Individual or Organization ("Licensee") accessing and otherwise using this software in source or binary form
and its associated documentation ("the Software").
2. Subject to the terms and conditions of this BeOpen Python License Agreement, BeOpen hereby grants Licensee a non-
exclusive, royalty-free, world-wide license to reproduce, analyze, test, perform and/or display publicly, prepare derivative
works, distribute, and otherwise use the Software alone or in any derivative version, provided, however, that the BeOpen
Python License is retained in the Software, alone or in any derivative version prepared by Licensee.
3. BeOpen is making the Software available to Licensee on an "AS IS" basis. BEOPEN MAKES NO REPRESENTATIONS OR
WARRANTIES, EXPRESS OR IMPLIED. BY WAY OF EXAMPLE, BUT NOT LIMITATION, BEOPEN MAKES NO AND DISCLAIMS ANY
REPRESENTATION OR WARRANTY OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF
THE SOFTWARE WILL NOT INFRINGE ANY THIRD PARTY RIGHTS.
4. BEOPEN SHALL NOT BE LIABLE TO LICENSEE OR ANY OTHER USERS OF THE SOFTWARE FOR ANY INCIDENTAL, SPECIAL,
OR CONSEQUENTIAL DAMAGES OR LOSS AS A RESULT OF USING, MODIFYING OR DISTRIBUTING THE SOFTWARE, OR ANY
DERIVATIVE THEREOF, EVEN IF ADVISED OF THE POSSIBILITY THEREOF.
5. This License Agreement will automatically terminate upon a material breach of its terms and conditions.
6. This License Agreement shall be governed by and interpreted in all respects by the law of the State of California, excluding
conflict of law provisions. Nothing in this License Agreement shall be deemed to create any relationship of agency,
partnership, or joint venture between BeOpen and Licensee. This License Agreement does not grant permission to use
BeOpen trademarks or trade names in a trademark sense to endorse or promote products or services of Licensee, or any third
party. As an exception, the "BeOpen Python" logos available at http://www.pythonlabs.com/logos.html may be used
according to the permissions granted on that web page.
7. By copying, installing or otherwise using the software, Licensee agrees to be bound by the terms and conditions of this
License Agreement.
CNRI LICENSE AGREEMENT FOR PYTHON 1.6.1
----------------------------------------------------------
1. This LICENSE AGREEMENT is between the Corporation for National Research Initiatives, having an office at 1895 Preston
White Drive, Reston, VA 20191 ("CNRI"), and the Individual or Organization ("Licensee") accessing and otherwise using
Python 1.6.1 software in source or binary form and its associated documentation.
2. Subject to the terms and conditions of this License Agreement, CNRI hereby grants Licensee a nonexclusive, royalty-free,
world-wide license to reproduce, analyze, test, perform and/or display publicly, prepare derivative works, distribute, and
otherwise use Python 1.6.1 alone or in any derivative version, provided, however, that CNRI's License Agreement and CNRI's
notice of copyright, i.e., "Copyright (c) 1995-2001 Corporation for National Research Initiatives; All Rights Reserved" are
retained in Python 1.6.1 alone or in any derivative version prepared by Licensee. Alternately, in lieu of CNRI's License
Agreement, Licensee may substitute the following text (omitting the quotes): "Python 1.6.1 is made available subject to the
terms and conditions in CNRI's License Agreement. This Agreement together with Python 1.6.1 may be located on the
Internet using the following unique, persistent identifier (known as a handle): 1895.22/1013. This Agreement may also be
obtained from a proxy server on the Internet using the following URL: http://hdl.handle.net/1895.22/1013".
3. In the event Licensee prepares a derivative work that is based on or incorporates Python 1.6.1 or any part thereof, and
wants to make the derivative work available to others as provided herein, then Licensee hereby agrees to include in any such
work a brief summary of the changes made to Python 1.6.1.
4. CNRI is making Python 1.6.1 available to Licensee on an "AS IS" basis. CNRI MAKES NO REPRESENTATIONS OR
WARRANTIES, EXPRESS OR IMPLIED. BY WAY OF EXAMPLE, BUT NOT LIMITATION, CNRI MAKES NO AND DISCLAIMS ANY
REPRESENTATION OR WARRANTY OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR PURPOSE OR THAT THE USE OF
PYTHON 1.6.1 WILL NOT INFRINGE ANY THIRD PARTY RIGHTS.
5. CNRI SHALL NOT BE LIABLE TO LICENSEE OR ANY OTHER USERS OF PYTHON 1.6.1 FOR ANY INCIDENTAL, SPECIAL, OR
CONSEQUENTIAL DAMAGES OR LOSS AS A RESULT OF MODIFYING, DISTRIBUTING, OR OTHERWISE USING PYTHON 1.6.1,
OR ANY DERIVATIVE THEREOF, EVEN IF ADVISED OF THE POSSIBILITY THEREOF.
6. This License Agreement will automatically terminate upon a material breach of its terms and conditions.
7. This License Agreement shall be governed by the federal intellectual property law of the United States, including without
limitation the federal copyright law, and, to the extent such U.S. federal law does not apply, by the law of the Commonwealth
of Virginia, excluding Virginia's conflict of law provisions. Notwithstanding the foregoing, with regard to derivative works based
on Python 1.6.1 that incorporate non-separable material that was previously distributed under the GNU General Public License
(GPL), the law of the Commonwealth of Virginia shall govern this License Agreement only as to issues arising under or with
respect to Paragraphs 4, 5, and 7 of this License Agreement. Nothing in this License Agreement shall be deemed to create any
relationship of agency, partnership, or joint venture between CNRI and Licensee. This License Agreement does not grant
permission to use CNRI trademarks or trade name in a trademark sense to endorse or promote products or services of
Licensee, or any third party.
8. By clicking on the "ACCEPT" button where indicated, or by copying, installing or otherwise using Python 1.6.1, Licensee
agrees to be bound by the terms and conditions of this License Agreement.
ACCEPT
CWI LICENSE AGREEMENT FOR PYTHON 0.9.0 THROUGH 1.2
---------------------------------------------------------------------------
Copyright (c) 1991 - 1995, Stichting Mathematisch Centrum Amsterdam, The Netherlands. All rights reserved.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby
granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission
notice appear in supporting documentation, and that the name of Stichting Mathematisch Centrum or CWI not be used in
advertising or publicity pertaining to distribution of the software without specific, written prior permission.
STICHTING MATHEMATISCH CENTRUM DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL STICHTING MATHEMATISCH CENTRUM BE
LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
University of California License
This license applies to the following files or, in the case of directories, certain files in those directories:
dbm/
db/mork/src/morkQuickSort.cpp
xpcom/glue/nsQuickSort.cpp
Copyright (c) 1990, 1993
The Regents of the University of California. All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following
conditions are met:
1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following
disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following
disclaimer in the documentation and/or other materials provided with the distribution.
3. [3 is deleted as of 22nd July 1999. See ftp://ftp.cs.berkeley.edu/pub/4bsd/README.Impt.License.Change for
details.]
4. Neither the name of the University nor the names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS"' AND ANY EXPRESS OR IMPLIED WARRANTIES,
INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
DAMAGE.
Credits
DeviceVM acknowledges all open source community members, and especially thanks contributors to the following open source
projects that we leveraged in developing Splashtop®. If you find your project missing from the list below, please contact
DeviceVM through your project lead, and we will add your project name to the list. To obtain the source code, please visit
http://www.splashtop.com/developer.
bbdock http://bbdock.nethence.com
blackbox http://blackboxwm.sourceforge.net
busybox http://www.busybox.net
cairo http://cairographics.org
gamix http://www.gamix.org
glade http://glade.gnome.org
glib http://www.gtk.org
gtk http://www.gtk.org
kernel http://www.kernel.org
libxml http://xmlsoft.org
pango http://www.gtk.org
Pidgin http://www.pidgin.im
pygtk http://www.pygtk.org
scim-chewing http://chewing.csie.net
scim-im http://www.scim-im.org
Wen Quan Yi http://wqy.sourceforge.net
Wireless tools http://www.hpl.hp.com/personal/Jean_Tourrilhes/Linux/Tools.html
xserver http://xorg.freedesktop.org
Certain portions of the software product are proprietary and may contain third-party proprietary products. For
latest information regarding third-party licenses, please visit the credits
page.
Splashtop and the logo are registered trademarks of DeviceVM, Inc. in the U.S. and elsewhere. All other trademarks, product
and company names, and logos are the property of their respective owners.
Patented. US patent numbers 7,082,526 and 7,441,113. US and other patents pending.
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