Yamaha S08 Voice Editor El manual del propietario

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Basics SectionQuick GuideReferenceAppendix
OWNER’S MANUAL
This document is printed on chlorine free (ECF) paper with soy ink.
Yamaha Web Site (English only)
www.yamahasynth.com
Yamaha Manual Library (English versions only)
http://www2.yamaha.co.jp/manual/english/
M.D.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation
© 2002 Yamaha Corporation
V881780 202MWCP2.3-01A0
Printed in Japan
SPECIAL MESSAGE SECTION
This product utilizes batteries or an external power supply (adapter). DO NOT
connect this product to any power supply or adapter other than one
described in the manual, on the name plate, or specifically recommended by
Yamaha.
WARNING:
Do not place this product in a position where anyone could walk on, trip over
,or roll anything over power or connecting cords of any kind. The use of an
extension cord is not recommended! IF you must use an extension cord, the
minimum wire size for a 25' cord (or less ) is 18 AWG. NOTE: The smaller the
AWG number ,the larger the current handling capacity. For longer extension
cords, consult a local electrician.
This product should be used only with the components supplied or; a cart,
rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please
observe all safety markings and instructions that accompany the accessory
product.
SPECIFICATIONS SUBJECT TO CHANGE:
The information contained in this manual is believed to be correct at the time
of printing. However, Yamaha reserves the right to change or modify any of
the specifications without notice or obligation to update existing units.
This product, either alone or in combination with an amplifier and headphones
or speaker/s, may be capable of producing sound levels that could cause
permanent hearing loss. DO NOT operate for long periods of time at a high
volume level or at a level that is uncomfortable. If you experience any hearing
loss or ringing in the ears, you should consult an audiologist.
IMPORTANT: The louder the sound, the shorter the time period before
damage occurs.
Some Yamaha products may have benches and / or accessory mounting
fixtures that are either supplied with the product or as optional accessories.
Some of these items are designed to be dealer assembled or installed. Please
make sure that benches are stable and any optional fixtures (where
applicable) are well secured BEFORE using.
Benches supplied by Yamaha are designed for seating only. No other uses
are recommended.
NOTICE:
Service charges incurred due to a lack of knowledge relating to how a
function or effect works (when the unit is operating as designed) are not
covered by the manufacturer’s warranty, and are therefore the owners
responsibility. Please study this manual carefully and consult your dealer
before requesting service.
ENVIRONMENTAL ISSUES:
Yamaha strives to produce products that are both user safe and
environmentally friendly. We sincerely believe that our products and the
production methods used to produce them, meet these goals. In keeping with
both the letter and the spirit of the law, we want you to be aware of the
following:
Battery Notice:
This product MAY contain a small non-rechargeable battery which (if
applicable) is soldered in place. The average life span of this type of battery
is approximately five years. When replacement becomes necessary, contact a
qualified service representative to perform the replacement.
This product may also use “household” type batteries. Some of these may be
rechargeable. Make sure that the battery being charged is a rechargeable
type and that the charger is intended for the battery being charged.
When installing batteries, do not mix batteries with new, or with batteries of a
different type. Batteries MUST be installed correctly. Mismatches or incorrect
installation may result in overheating and battery case rupture.
Warning:
Do not attempt to disassemble, or incinerate any battery. Keep all batteries
away from children. Dispose of used batteries promptly and as regulated by
the laws in your area. Note: Check with any retailer of household type
batteries in your area for battery disposal information.
Disposal Notice:
Should this product become damaged beyond repair, or for some reason its
useful life is considered to be at an end, please observe all local, state, and
federal regulations that relate to the disposal of products that contain lead,
batteries, plastics, etc. If your dealer is unable to assist you, please contact
Yamaha directly.
NAME PLATE LOCATION:
The name plate is located on the rear of the product. The model number,
serial number, power requirements, etc., are located on this plate. You should
record the model number, serial number, and the date of purchase in the
spaces provided below and retain this manual as a permanent record of your
purchase.
Model
Serial No.
Purchase Date
PLEASE KEEP THIS MANUAL
92-BP (rear)
NEDERLAND / THE NETHERLANDS
• Dit apparaat bevat een lithium batterij voor geheugen back-up.
• This apparatus contains a lithium battery for memory back-up.
• Raadpleeg uw leverancier over de verwijdering van de batterij op het
moment dat u het apparaat ann het einde van de levensduur afdankt of
de volgende Yamaha Service Afdeiing:
Yamaha Music Nederland Service Afdeiing
Kanaalweg 18-G, 3526 KL UTRECHT
Tel. 030-2828425
For the removal of the battery at the moment of the disposal at the end of
the service life please consult your retailer or Yamaha Service Center as
follows:
Yamaha Music Nederland Service Center
Address: Kanaalweg 18-G, 3526 KL UTRECHT
Tel: 030-2828425
• Gooi de batterij niet weg, maar lever hem in als KCA.
• Do not throw away the battery. Instead, hand it in as small chemical
waste.
(lithium disposal)
ADVARSEL!
Lithiumbatteri—Eksplosionsfare ved fejlagtig håndtering. Udskiftning m*
kun ske med batteri af samme fabrikat og type. Levér det brugte batteri
tilbage til leverandoren.
VARNING
Explosionsfara vid felaktigt batteribyte. Använd samma batterityp eller en
ekvivalent typ som rekommenderas av apparattillverkaren. Kassera använt
batteri enligt fabrikantens instruktion.
VAROITUS
Paristo voi räjähtää, jos se on virheellisesti asennettu. Vaihda paristo
ainoastaan laitevalmistajan suosittelemaan tyyppiin. Hävit* käytetty paristo
valmistajan ohjeiden mukaisesti.
(lithium caution)
FCC INFORMATION (U.S.A.)
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!
This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by
Yamaha may void your authority, granted by the FCC, to use the product.
2. IMPORTANT:
When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST be
used. Follow all installation instructions. Failure to follow instructions could void your FCC authorization to use this product in the USA.
3. NOTE:
This product has been tested and found to comply with the requirements listed in FCC Regulations, Part 15 for Class “B” digital devices. Compliance with
these requirements provides a reasonable level of assurance that your use of this product in a residential environment will not result in harmful interference
with other electronic devices. This equipment generates/uses radio frequencies and, if not installed and used according to the instructions found in the users
manual, may cause interference harmful to the operation of other electronic devices. Compliance with FCC regulations does not guarantee that interference
will not occur in all installations. If this product is found to be the source of interference, which can be determined by turning the unit “OFF” and “ON”, please
try to eliminate the problem by using one of the following measures:
Relocate either this product or the device that is being affected by the interference.
Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s.
In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable.
If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. If you can not
locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA90620
The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries.
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA.
(class B)
(3)-7 1/2
PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep this manual in a safe place for future reference.
WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical
shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following:
Only use the voltage specified as correct for the instrument.
The required voltage is printed on the name plate of the
instrument.
Use the specified adaptor (PA-5C or an equivalent
recommended by Yamaha) only. Using the wrong adaptor
can result in damage to the instrument or overheating.
Check the electric plug periodically and remove any dirt or
dust which may have accumulated on it.
Do not place the AC adaptor cord near heat sources such
as heaters or radiators, and do not excessively bend or
otherwise damage the cord, place heavy objects on it, or
place it in a position where anyone could walk on, trip over,
or roll anything over it.
Do not open the instrument or attempt to disassemble the
internal parts or modify them in any way. The instrument
contains no user-serviceable parts. If it should appear to be
malfunctioning, discontinue use immediately and have it
inspected by qualified Yamaha service personnel.
Do not expose the instrument to rain, use it near water or in
damp or wet conditions, or place containers on it
containing liquids which might spill into any openings.
Never insert or remove an electric plug with wet hands.
Do not put burning items, such as candles, on the unit.
A burning item may fall over and cause a fire.
If the AC adaptor cord or plug becomes frayed or
damaged, or if there is a sudden loss of sound during use
of the instrument, or if any unusual smells or smoke should
appear to be caused by it, immediately turn off the power
switch, disconnect the adaptor plug from the outlet, and
have the instrument inspected by qualified Yamaha service
personnel.
CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to
the instrument or other property. These precautions include, but are not limited to, the following:
When removing the electric plug from the instrument or an
outlet, always hold the plug itself and not the cord.
Unplug the AC power adaptor when not using the
instrument, or during electrical storms.
Do not connect the instrument to an electrical outlet using a
multiple-connector. Doing so can result in lower sound
quality, or possibly cause overheating in the outlet.
Do not expose the instrument to excessive dust or
vibrations, or extreme cold or heat (such as in direct
sunlight, near a heater, or in a car during the day) to prevent
the possibility of panel disfiguration or damage to the
internal components.
Do not use the instrument in the vicinity of a TV, radio,
stereo equipment, mobile phone, or other electric devices.
Otherwise, the instrument, TV, or radio may generate noise.
Do not place the instrument in an unstable position where it
might accidentally fall over.
Before moving the instrument, remove all connected
adaptor and other cables.
Use only the stand specified for the instrument. When
attaching the stand or rack, use the provided screws only.
Failure to do so could cause damage to the internal
components or result in the instrument falling over.
Power supply/AC power adaptor
Do not open
Water warning
Fire warning
If you notice any abnormality
Power supply/AC power adaptor Location
(3)-7 2/2
Before connecting the instrument to other electronic
components, turn off the power for all components. Before
turning the power on or off for all components, set all
volume levels to minimum. Also, be sure to set the volumes
of all components at their minimum levels and gradually
raise the volume controls while playing the instrument to
set the desired listening level.
When cleaning the instrument, use a soft, dry cloth. Do not
use paint thinners, solvents, cleaning fluids, or chemical-
impregnated wiping cloths.
Do not insert a finger or hand in any gaps on the instrument.
Never insert or drop paper, metallic, or other objects into
the gaps on the panel or keyboard. If this happens, turn off
the power immediately and unplug the power cord from the
AC outlet. Then have the instrument inspected by qualified
Yamaha service personnel.
Do not place vinyl, plastic or rubber objects on the
instrument, since this might discolor the panel or keyboard.
Do not rest your weight on, or place heavy objects on the
instrument, and do not use excessive force on the buttons,
switches or connectors.
Do not operate the instrument for a long period of time at a
high or uncomfortable volume level, since this can cause
permanent hearing loss. If you experience any hearing loss
or ringing in the ears, consult a physician.
This instrument has a built-in lithium backup battery. When
you unplug the power cord from the AC outlet, the internal data
is retained. However, if the backup battery fully discharges,
this data will be lost. When the backup battery is running
low, the LCD indicates “!BatteryLo.” In this case,
immediately save the data to a Memory Card
(SmartMedia), then have qualified Yamaha service
personnel replace the backup battery.
Saving and backing up your data
Any edited data (see pages 33 and 40) that is left un-stored
will be lost if you turn off the power to the instrument. Save the
data to the USER memory (see page 50).
USER memory data (see page 20) is retained when the
power is turned off, as long as the backup battery retains a
charge. However, the data could be lost due to malfunction
or incorrect operation. Save important data to a Memory
Card (SmartMedia).
Backing up the Memory Card (SmartMedia)
•To protect against data loss through media damage, we
recommend that you save your important data onto two
Memory Cards (SmartMedia).
Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost
or destroyed.
Always turn the power off when the instrument is not in use.
Even when the power switch is in the “STANDBY” position, electricity is still flowing to the instrument at the minimum level.
When you are not using the instrument for a long time, make sure you unplug the AC power adaptor from the wall AC outlet.
Make sure to discard used batteries according to local regulations.
Connections
Maintenance
Handling caution
Backup battery
Saving data
6
Introduction
Thank you for purchasing the Yamaha S08 Music Synthesizer. In order to get the most out of your new S08 and its
sophisticated functions, we suggest you read through this manual thoroughly. Also keep it in a safe, convenient place
so that you can regularly refer to it when necessary.
Package Contents
• PA-5C AC Adaptor * • CD-ROM •Installation Guide
• Owner’s Manual • Data List
* May not be included in your area. Please check with your Yamaha dealer.
About the Included CD-ROM
Application software for your S08 is included on this CD-ROM. The Voice Editor lets you edit the Voices of the S08
with a highly intuitive graphical interface. With the included sequencing software (Windows only), you can easily
create and edit your own original songs on your computer. For details, refer to the separate Installation Guide or the
on-line manual included with the software.
Never attempt to play back the CD-ROM on an audio CD player. Doing so may result in damage to your hearing as well as
to your CD player/audio speakers.
Main Features
•Exceptionally high-quality dynamic Voices — including many sounds from Yamaha’s top-of-the-line S80 Music
Synthesizer (page 16).
Naturally responsive 88-key Balanced Hammer Effect keyboard, drawing on our extensive experience and
expertise in piano-making.
Wide variety of pro-quality digital effects (page 46).
Category Search function for quickly calling up Voices in a desired instrument group (page 31).
•A total of 493 Normal Voices and 29 Drum Voices, all GM2/XG-compatible — in addition to Preset Voices and
User Voices (page 20).
Memory cards, which let you easily organize and archive the internal data (page 53).
Sequence Play function, that lets you directly play song files stored to memory cards (page 51).
Comprehensive, detailed editing features for customizing your Voices (page 40 and 58).
Convenient USB terminal for direct, easy connection to computer — with just one cable (page 14).
GM System Level 1
“GM System Level 1” is a standard specification that defines the arrangement of voices in a tone generator and its MIDI
functionality, ensuring that data can be played back with substantially the same sounds on any GM-compatible tone
generator, regardless of its manufacturer or model. Tone generators and song data that meet the “GM System Level 1” bear
this GM logo.
GM System Level 2 (GM2)
“GM System Level 2” is a standard specification that enhances the original “GM System Level 1” and improves song data
compatibility. It provides for increased polyphony, greater voice selection, expanded voice parameters, and integrated effect
processing. Tone generators and song data that meet the “GM System Level 2” specifications bear this GM2 logo.
XG
“XG” is a tone generator format that expands the voice arrangement of the “GM System Level 1” specification to meet the
ever-increasing demands of today’s computer peripheral environment, providing richer expressive power while maintaining
upward compatibility of data. “XG” greatly expands “GM System Level 1” by defining the ways in which voices are expanded
or edited and the structure and type of effects.
When commercially available song data bearing the XG logo is played back on a tone generator which bears the XG logo, you
will enjoy a full musical experience that includes unlimited expansion voices and effect functions.
USB
USB is an abbreviation for Universal Serial Bus. It is a serial interface for connecting a computer with peripheral devices.
It allows “hot swapping” (connecting peripheral devices while the power to the computer is on).
7
About This Manual
This manual consists of the following sections.
Basics Section (page 11)
This section provides a overview of the main functions and features of the S08 and introduces you to the basic
operating conventions.
Quick Guide (page 29)
This section explains how to use the basic functions.
Reference : Function List (page 58)
The S08 encyclopedia. This section explains all parameters.
Appendix (page 72)
This section contains detailed information on the S08 such as MIDI, Display Messages, Troubleshooting and
Specifications.
Installation Guide (separate booklet)
Refer to this for instructions on installing the included software programs (on the CD-ROM) to your computer.
Data List (separate booklet)
This contains various important lists such as the Voice List, Wave List, Multi List, and MIDI Implementation
Chart.
About the “Page” References in this Manual
PAGE xx ..... Refers to a display “page” in the LCD
page xx........ Refers to an actual page in this manual.
Many of the functions and parameters of the S08 are shown on various display “pages,” each of which is numbered
within each mode and indicated in the display. Searching for a function or parameter is made more convenient and
fast by the use of these page numbers.
To distinguish these display page references from actual pages in the manual, we’ve applied the following convention:
“PAGE” (all capital letters) refers to the display page. Unless indicated otherwise, the PAGE reference is for display
pages within the same mode (as described for other parameters in the same section).
Throughout the manual, parameter names are prefaced by numbers, such as “13-2 Resonance.” This, for example,
indicates that the Resonance parameter is on display PAGE 13 in the selected mode.
When one display page contains two or more related parameters, use the [ ]/[ ] buttons (page 26) to scroll
through the available parameters. These related parameters selected by the [ ]/[ ] buttons are indicated by
hyphenated numbers (e.g., 13-1, 13-2, etc.). In the example above, you can select the Resonance parameter by using
the [ ]/[ ] buttons to move to the second page.
n For a full listing of the parameters and their corresponding display pages, refer to the Function List (page 58) or the
Parameter Table (page 18).
Copying of the commercially available music sequence data and/or digital audio files is strictry prohibited except
for your personal use.
The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may
appear somewhat different from those on your instrument.
The company names and product names in this Owner’s Manual are the trademarks or registered trademarks of
their respective companies.
8
Application Index
Application Index
This convenient, easy-to-use index is divided to general categories to help you when you want to find information on
a specific topic or function.
Listening/Playing
• Listening to Demo songs ................................................................................................................................... Demo Playback (Page 16)
• Playing the voices .......................................................................................................................................................................... (Page 29)
• Calling up Voices in a desired instrument group ........................................................................ Using Voice Category Search (Page 31)
• Playing songs from memory cards................................................................................................................................................ (Page 51)
• Assigning songs to each chain step automatically....................................................................................................................... (Page 52)
• Converting Standard MIDI file from format 1 to format 0..... the separate Installation Guide and the Card Filer Owner’s Manual (PDF)
• Performing live while playing back a Song file ........................................................................................................................... (Page 34)
• Splitting the keyboard — Setting upper and lower ranges for the Voices
- In Multi mode............................................................................................................................................................................. (Page 34)
- In Voice mode ........................................................................................................................................................... Note Limit (Page 59)
• Layering two voices (Parts together) ............................................................................................................................................ (Page 35)
• Changing the keyboard played part in the Multi mode ...............................................................................................Trans Ch (Page 66)
• Selecting the touch sensitivity (Global setting) ......................................................................................................................... (Page 57)
• Changing the volume response to your playing strength - getting high volume from soft playing or soft volume from strong playing
(for each Voice/Multi).......................................................................................................................VelSnsDpt/VelSnsOfs (Pages 58, 64)
Using controllers
• Connecting controllers .................................................................................................................................................................. (Page 15)
• Setting the Pitch Bend Range............................................................................................................................... PB Range (Pages 58, 65)
• Using a Foot Controller/Footswitch to control parameters ........................................................................................................ (Page 38)
• Using a Footswitch to start/stop the sequencer........................................................................................................................... (Page 38)
• Using a Footswitch to advance through Voice or Multi programs.............................................................................................. (Page 38)
• Maintaining the controller state/position when you switch between voices ................................................ Controller Reset (Page 67)
• Setting the AC1 (Assignable Controller 1) Controller .........................................................................................................(Pages 37, 38)
• Controlling the effect depth
- MW (Modulation wheel settings) ...................................................................................................................MW VarCtl (Pages 59, 64)
- AC1 (Assignable controller 1 ) settings .......................................................................................................... AC1 VarCts(Pages 59, 64)
Copying
• Copying the Voice Variation Effect settings to the Multi mode ............................................................. Copy Variation Effect (Page 49)
• Copying the Controller settings of the Voice mode to the Multi mode............................................................Copy Controller (Page 49)
• Copying Element parameter settings of the Voice being edited to another Element in the same Voice................................... (Page 48)
• Copying Part parameter settings of the Multi being edited to another Part in the same Multi ................................................ (Page 49)
• Backing up your S08 data ..............................................Saving S08 Settings to an External Device/Saving the Settings (Pages 36, 50)
Changing the sound
• Editing a Voice ............................................................................................................................................................. Voice Edit (Page 40)
• Effect structure and signal flow........................................................................................................................................Effects (Page 46)
• Editing the effect settings................................................................................................................. Example of Effect Settings (Page 46)
• Adjusting the Voice sustain..........................................................................................................................................AEGRelR (Page 61)
• Getting a brighter sound ....................................................................................................................................................Cutoff (Page 43)
• Getting a more pronounced effect ............................................................................................................................. Resonance (Page 43)
• Simulating monophonic instruments................................................................................................................Mono/Poly (Pages 58, 64)
• Setting the stereo pan position................................................................................................................................. Pan (Pages 59, 62, 63)
• Changing the Element/Part that is sounded according to the velocity................................................................................... VelLmt-L/H
In Voice Mode................................................................................................................................................................................ (Page 59)
In Multi Mode................................................................................................................................................................................ (Page 64)
• Getting a smooth transition in pitch from one note to the next............................................................... Porta Sw/Time (Pages 58, 65)
Changing the pitch
• Transposing the sound/Adjusting the pitch (tone generator settings)
- Voice (Element ) settings ............................................................................................................................. Note Shift/Detune(Page 59)
- Multi (Part) settings.................................................................................................................................... Note Shift/Detune (Page 64)
- Multi (Common) settings .........................................................................................................................................Transpose (Page 63)
• Transposing the keyboard.......................................................................................................................................... Kbd Trans (Page 67)
• Adjust the tuning to other instruments ..................................................................................................................MasterTune (Page 66)
• Setting the all notes (keys) to the same pitch ............................................................................................................ PchSclSns (Page 59)
9
Application Index
Setting the volume/level
• Adjusting the total volume................................................................................................................................ VOLUME slider (Page 12)
• Adjusting the Multi volume (affects all parts)............................................................................................................. Total Vol (Page 63)
• Adjusting each part’s volume...........................................................................................................................................Volume (Page 64)
• Adjusting the Voice volume (affects all elements)................................................................................................ Total Lvl/Vol (Page 63)
• Adjusting each element’s volume ....................................................................................................................................... Level (Page 59)
• Adjusting each drum key’s volume..................................................................................................................................... Level (Page 62)
Setting the sound of a drum voice
• Moving the pan position randomly each time a key is pressed............................................................................................ Pan (Page 62)
• Setting the drum key for independent open and closed hi-hat sounds ................................................................... Alt. Group (Page 62)
• Setting the key release response: Enabling a sound to decay naturally even when a key is released,
or having the sound cut off when key is released.....................................................................................................RxNoteOff (Page 62)
• Disabling the sound for specific instruments in a drum kit..................................................................................... RxNoteOn (Page 62)
Selectively disabling sounds
• Keeping certain elements from sounding temporarily during editing........................................................Mute function (Pages 41, 42)
• Disabling the sound of specific elements................................................................................................................. Element Sw (Page 59)
• Keeping certain parts from sounding temporarily.............................................................................................. Mute function (Page 41)
• Disabling the sound of specific parts................................................................................................................................ RcvCh (Page 64)
• Disabling the sound of specific keys (instrument sounds) in a drum kit............................................................... Rx NoteOn (Page 62)
Convenient editing functions
• Monitoring an Element for Editing.............................................................................................................................................. (Page 42)
• Creating a completely new Voice/Multi from scratch ................................................................................................................ (Page 48)
• Listening to the difference between the Voice/Multi with your edited settings
and the same Voice/Multi prior to editing ................................................................................................... Compare Function (Page 41)
Entering data
• Entering the value directly with the numeric keypad or the keyboard...................................................................................... (Page 28)
• Entering characters (Voice/Multi/File Name Settings)............................................................................................................. (Page 50)
Saving data
• Storing the edited Voice/Multi to the S08’s internal (USER) memory...................................................................................... (Page 50)
• Saving S08 settings (Voice/Multi/MIDI/Utility) to an external device such as a computer or Memory Card................ (Pages 36, 54)
Connecting the S08 to other devices
• Connecting a computer .......................................................................................................... Connecting a Personal computer (Page 14)
• Setting Local On/Off ...................................................................................................................................... Local On/Off (Pages 15, 67)
• Using the S08 as a multitimbral tone generator .......................................................................................................................... (Page 33)
• Sending the S08 data using the Bulk Dump function .......................................... Saving S08 Settings to an External Device (Page 36)
• Editing Voices using a computer..................................The separate Installation Guide and S08 Voice Editor Owner’s Manual (PDF)
• Using the included sequencing software (Windows only).............The separate Installation Guide and the application’s on-line help
• Setting the S08 to either receive or ignore program changes (Voice/Multi) from an external device..... RxPgmChng/RxBankSel (Page 66)
• Determining whether or not the S08 sends program changes to an external device .......................TxPgmChng/TxBankSel (Page
66
)
• Determining whether or not an external sequencer starts/stops when starting/stopping the S08’s sequencer............SeqCtl (Page
66
)
• Determining whether or not the S08’s sequencer starts/stops when starting/stopping an external sequencer ............SeqCtl (Page
66
)
Resetting parameters (Initializing)
• Initializing Voice/Multi parameters.............................................................................................................................. Initialize (Page 48)
• Initializing chain step parameters ................................................................................................................................... InitSeq (Page 52)
• Formatting Memory Card.............................................................................................................................................................. (page 55)
• Resetting the S08 to its default settings....................................................................... Factory Set (Restore Factory Defaults) (Page 23)
Quick solutions and reference materials
• Global functions of the Function List .......................................................................................................................................... (Page 58)
• S08 parameter structure and the LCD PAGES ................................................................................................ Parameter Table (Page 18)
• Display Indications........................................................................................................................................................................ (Page 25)
• Memory Structure — indicating where various settings are stored........................................................................................... (Page 20)
• Voice Structure - examining which elements are used in the voices .................... Checking the Voice Structure and Muting (Page 42)
• Parameters that are not effective for drum-voice-assigned parts................................................................................................ (Page 22)
• Explanation of Effect Types ................................................................................................................................... The separate Data List
• Lists of the Voices, Multis, Waves, Original Kits, etc............................................................................................. The separate Data List
• General information on MIDI ................................................................................................................................ About MIDI (Page 72)
• Meaning of the display messages.................................................................................................................... Display Messages (Page 77)
• Troubleshooting............................................................................................................................................................................ (Page 78)
10
Table of Contents
Basics Section .........................11
The Controls & Connectors ............................................. 11
Top Panel .................................................................................. 11
Rear Panel ................................................................................. 11
Before Use .......................................................................... 12
Power Supply ............................................................................ 12
Power-on Procedure .................................................................. 12
Turning on the S08 .................................................................... 12
Connections ....................................................................... 13
Demo Playback .................................................................. 16
Overview of the S08 .......................................................... 16
Controller .................................................................................. 17
Tone Generator ......................................................................... 17
Effects ....................................................................................... 17
Card Drive/Sequencer ...............................................................17
Parameter Table ................................................................ 18
Voices & Multis................................................................. 20
Memory Structure ..................................................................... 20
Overview of Voice/Element/Multi ........................................... 21
Normal Voices & Drum Voices ................................................ 22
Part Mode Setting .....................................................................22
Factory Set (Restore Factory Defaults) ........................... 23
Basic Operations ............................................................... 24
Modes ................................................................................. 24
Mode Table ........................................................................ 24
Selecting a Mode ............................................................... 24
Display Indications ........................................................... 25
Selecting a Screen .............................................................. 26
Entering Data .................................................................... 27
Quick Guide ...........................29
Playing Voices ................................................................... 29
Using Multi Mode ............................................................. 32
Playing in Multi Mode .............................................................. 32
Using the S08 as a Multitimbral Tone Generator (Multi Edit) .33
Layering Two Voices (Parts) Together ..................................... 35
Using Controllers .............................................................. 37
Pitch Bend Wheel & Modulation Wheel .................................. 37
Foot Controller .......................................................................... 38
Foot Switch ............................................................................... 38
Voice Edit ........................................................................... 40
Effects ................................................................................. 46
Effects in Voice Mode .............................................................. 47
Effects in Multi Mode............................................................... 47
Using the Jobs .................................................................... 48
Saving the Settings (Store) ............................................... 50
Playing the Songs .............................................................. 51
Using the Memory Card ................................................... 53
Touch Sensitivity ............................................................... 57
Reference................................58
Voice Edit (Normal) .................................................................. 58
Voice Edit (Drum)..................................................................... 62
Voice Job ................................................................................... 63
Voice Store ................................................................................ 63
Multi Edit................................................................................... 63
Multi Job.................................................................................... 65
Multi Store................................................................................. 66
Sequence Play............................................................................ 66
Sequence Play Job ..................................................................... 66
Utility......................................................................................... 66
Utility Job .................................................................................. 67
Controller................................................................................... 67
Card ........................................................................................... 67
Appendix ...............................72
About MIDI ....................................................................... 72
Display Messages ............................................................... 77
Troubleshooting ................................................................ 78
Specifications ..................................................................... 83
Index ................................................................................... 84
11
Basics SectionQuick GuideReferenceAppendix
The Controls & Connectors
Basics Section
The Controls & Connectors
Top Panel
1 PITCH bend wheel (page 37)
2 MODULATION wheel (page 37)
3 [VOLUME] Slider (page 12)
4 LCD (Liquid Crystal Display)(page 24)
5 Parameter Type List (page 26)
6 MODE buttons (page 24)
7 [PART/ELEMENT/KEY] buttons
7-1 [+]/[–] buttons (page 26)
7-2 [MUTE] button (pages 41, 42)
8 DATA buttons (page 26)
8-1 [DEC/NO] button (page 27)
8-2 [INC/YES] button (page 27)
8-3 [ ]/[ ] buttons (page 26)
8-4 [ ]/[ ] buttons (page 26)
9 [CATEGORY SEARCH/DRUM] button (pages 30, 31)
) [PRESET/(DRUM/PERC)] button (pages 29, 31)
! [USER/(SE)] button (pages 29, 31)
@ [GM2/XG/(OTHER)] button (pages 29, 31)
# Numeric keypad (pages 28, 30)
$ [ENTER/KEYBOARD] button (page 28)
% [EXIT] button (page 27)
^ Data Dial (page 27)
Rear Panel
& USB terminal (page 14)
* Memory Card slot (page 53)
( MIDI IN/OUT/THRU terminals (pages 13)
º FOOT SWITCH jack (pages 15, 38)
¡ FOOT CONTROLLER jack (pages 15, 38)
STANDBY/ON switch (page 12)
£ DC IN terminal (page 12)
¢ OUTPUT L/MONO and R jack (page 13)
PHONES jack (page 13)
n Host Select parameter is set in the Utility mode (page13).
MUSIC SYNTHESIZER
EXITENTER
KEYBOARD
0
1
2
3
4
56
7
89
PRESET
USER
GM2/XG
DRUM
MUTE
+
COMMON
INC/YESDEC/NO
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
PLAY/STOP
COMPARE
VOICE
MULTI SEQ PLAY
PART/
COMMON
VOICE
MIX
GENERAL
TONE
CONTROLLER
EFFECT
ELEMENT
OSC/MIX
PITCH
FILTER
AMP
LFO
EFFECT
TG
MIDI CHANNEL
MIDI FILTER
SEQ SETUP
MIDI SETUP
EFFECT
CTRL ASSIGN
KEYBOARD
VELOCITY
CTRL SETUP
SAVE
LOAD
RENAME
DELETE
FORMAT
IMPORT
VOLU
M
E
PITC
H
M
ODULATION
PHONES
L/MONO
OUTPUT
R DC IN ON
STANDBY
FOOT
CONTROLLER
FOOT
SWITCH
IN OUT THRU
MIDI
CARD
3.3V
USB
GUITARORGANPIANO
CATEGORY
SEARCH
BASS STRINGS BRASS
REED/PIPE
SYN LEAD
SYN COMP
DRUM/PERC
SE
OTHER
CHROMATIC
PERCUSSION
SYN PAD
UTILITY
CARD
CONTROLLER
CARDUTILITYEDIT
CONTROLLER
PART/E LEMENT/ KEY
MODE
DATA
32145679)#^
A-1 B-1 C0 D0 E0 F0 G0 A0 B0 C1 D1 E1 F1 G1 A1 B1 C2 D2 E2 F2 G2 A2 B2 C3 D3 E3 F3 G3 A3 B3 C4 D4 E4 F4 G4 A4 B5 C5 D5 E5 F5 G5 A5 B5 C6 D6 E6 F6 G6 A6 B6 C7
8$@!%
DC IN
ON
FOOT
CONTROLLER
FOOT
SWITCH
MIDI
OUT
IN
THRU
USB
CARD
3.3V
STANDBY
PHONES
L/MONO
R
OUTPUT
&* ( º¡£¢
12
Basics Section Quick Guide Reference Appendix
Before Use
Before Use
Power Supply
1 Make sure that the S08’s STANDBY/ON switch is
at the STANDBY (off) position.
2 Connect the PA-5C’s DC plug to the S08’s DC IN
terminal on the instrument’s rear panel.
3 Connect the adaptor’s AC plug to the nearest
electrical outlet.
Do not attempt to use an AC adaptor other than the
Yamaha PA-5C or an equivalent recommended by
Yamaha. The use of an incompatible adaptor may cause
irreparable damage to the S08, and may even pose a
serious shock hazard! ALWAYS UNPLUG THE AC
ADAPTOR FROM THE AC POWER OUTLET WHEN
THE S08 IS NOT IN USE.
Even when the switch is in the “STANDBY” position,
electricity is still flowing to the instrument at a minimum
level. When not using the S08 for an extended period of
time, be sure to unplug the AC power adaptor from the
wall AC outlet.
Power-on Procedure
When you have made all the necessary connections
between your S08 and any other devices (page 13),
make sure that all volume settings are turned down all
the way to zero. Then turn on every device in your
setup in the order of MIDI masters (senders), MIDI
slaves (receivers), then the audio equipment (mixers,
amplifiers, speakers, etc.). This ensures smooth MIDI
operation and prevents speaker damage.
When powering down the setup, first turn down the
volume for each audio device, then switch off each
device in the reverse order (first audio devices, then
MIDI).
When using the S08 as MIDI slave:
Turning on the S08
In order to avoid possible damage to the speakers or other
connected electronic equipment, always switch on the
power of the S08 before switching on the power of the
amplified speakers or mixer and amplifier. Likewise,
always switch off the power of the S08 after switching off
the power of the amplified speakers or mixer and
amplifier.
n Before you switch your S08 on or off, first turn down the
volume of any connected audio equipment.
1 Press the STANDBY/ON switch.
A splash screen (“Welcome to S08”) is displayed
briefly. The Multi or Voice Play Mode screen
appears next.
2 Turn up the amplifier’s volume as necessary.
3 Adjust the S08’s [VOLUME] slider to set an
appropriate volume level.
DC IN
ON
T
LLER
STANDBY
PHONES
L/MONO
R
OUTPUT
DC IN
STANDBY/ON switch
Rear Panel
To electrical
outlet
MIDI master (transmitting device)
Audio equipment (first mixer, then amplifier)
12345678910111213141516LR
POWER
ON!!
S08 as MIDI slave (MIDI receiving device)
PLG 2
A
B
C
D
E
F
G
H
15
CATEGORY
SEARCH
OCTAVE
DOWN
UP
KNOB
CONTROL
FUNCTION
PAN
REVERB
CHORUS
TEMPO
ATTACK R ELE ASECUTOFF
RESONANCE
ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
KN 1 KN 2 KN 3 KN 4
MEQ LOW
MEQ HI MIDMEQLOWMID MEQ HIGH
REMOTE
CONTROL
ON/OFF
EFFECT BYPASS
ARPEGGIO
INSERTION
SYSTEM
ON/OFF
MASTER
VOLUME
VOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
CS 1 CS 2 CS 3 CS 4
ZONE 1 ZONE 2 ZONE 3 ZONE 4
SEQ
TRANSPORT
LOCATE
1
2
REC
MODE
VOICE PERFORM MASTER
SEQUENCER
SONG
PATTERN
FILE
INTEGRATED
SAMPLING
MIXING
UTILITY
EDIT
JOB
STORE
COMPARE
SCENE STORE
SET LOCATE
SONG SCENE
SF 1SF 2SF 3SF 4SF 5
F1 F2 F3 F4 F6F5
INFORMATION
DEC/NO INC/YES
EXIT
ENTER
EXECUTE
MUSIC
PRODUCTION
SYNTHESIZER
Integrated
Sampling
Sequencer
Real-timeExternalControl
Surface
Modular
SynthesisPlug-in
System
DRUM KITS
FAVORITES
SLOT 1 SLOT 2 SLOT 3
PRE 1
PRE 2
PRE 3
GM
USER PLG 1
PLG 3
A. PIANO
KEYBOARD
ORGAN
GUITAR/
PLUCKED
BASS
STRINGS
BRASS
REED/PIPE
SYN LEAD SYN PAD/
CHOIR
SYN COMP CHROMATIC
PERCUSSION
DRUM/
PERCUSSION
SE
MUSICAL FX COMBI
1
23
4
5
6
7
8
9
10
11
12
13
14
16
SECTION
TRACK
SELECT
MUTE
SOLO
BANK
GROUP
NUMBER
COMMON
ELEMENT/PERF.PART/ZONE
MUSIC SYNTHESIZER
DC IN
ON
FOOT
CONTROLLER
FOOT
SWITCH
STANDBY
PHONES
L/MONO
R
OUTPUT
VOLU
M
E
13
Basics SectionQuick GuideReferenceAppendix
Connections
Connections
Before connecting the S08 to other electronic components, turn off the power to all the components. Before turning the power on or
off to all components, set all volume levels to minimum(0). Otherwise, electrical shock or damage to the components may occur.
Connecting to External
Audio Equipment
Since the S08 has no built-in speakers, you need to
monitor its sound output via external audio
equipment. Alternatively, you could use a pair of
headphones. There are several methods of connecting
to external audio equipment, as described in the
following illustrations.
Connecting Stereo Powered Speakers
A pair of powered speakers can accurately produce the
S08’s rich sounds with their own pan and effect
settings. Connect your powered speakers to the
OUTPUT L/MONO and R jacks on the rear panel.
n When using just one powered speaker, connect it to the
OUTPUT L/MONO jack on the rear panel.
Connecting to a Mixer
If you want to integrate the S08 into a larger system
with other instruments and additional audio
processing capabilities, connect it to a mixer, amplifier
and stereo monitor system as shown below.
n Connecting a pair of headphones does not affect audio
output from the OUTPUT (L/MONO and R) jacks. The
audio output at the PHONES jack and the OUTPUT
jacks is exactly the same.
Connecting External MIDI
Equipment
You can connect an external MIDI device using a MIDI
cable (available separately) and control it from the S08.
You can also use an external MIDI keyboard or
sequencer to control the S08’s internal sounds. This
section introduces several different MIDI applications.
n The HOST SELECT (UTILITY PAGE 13) should be set
to “MIDI.” Otherwise, MIDI data will not be transmitted
from the S08’s MIDI OUT connector.
Controlling the S08 from an
External MIDI device
Controlling an External MIDI device
with the S08
S08
Stereo headphones
PHONES
OUTPUT L /MONO OUTPUT R
INPUTINPUT
Powered speaker
(Left)
Powered speaker
(Right)
MUSIC SYNTHESIZER
12345678910111213141516 L R
Mixer
Speaker
Amplifier
L
OUTPUT L
R
OUTPUT L /MONO
R
R
Stereo
headphones
PHONES
S08
MUSIC SYNTHESIZER
MIDI OUT
MIDI IN
External MIDI keyboard
or synthesizer
UTILITY PAGE 13
S08
PLG 2
A
B
C
D
E
F
G
H
15
CATEGORY
SEARCH
OCTAVE
DOWN
UP
KNOB
CONTROL
FUNCTION
PAN
REVERB
CHORUS
TEMPO
ATTACK RELEASECUTOFF
RESONANCE
ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
KN 1 KN 2 KN 3 KN 4
MEQ LOW
MEQ HI MIDMEQLOWMID MEQ HIGH
REMOTE
CONTROL
ON/OFF
EFFECT BYPASS
ARPEGGIO
INSERTION
SYSTEM
ON/OFF
MASTER
VOLUME
VOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
CS 1 CS 2 CS 3 CS 4
ZONE 1 ZONE 2 ZONE 3 ZONE 4
SEQ
TRANSPORT
LOCATE
1
2
REC
MODE
VOICE PERFORM MASTER
SEQUENCER
SONG
PATTERN
FILE
INTEGRATED
SAMPLING
MIXING
UTILITY
EDIT
JOB
STORE
COMPARE
SCENE STORE
SET LOCATE
SONG SCENE
SF 1SF 2SF 3SF 4SF 5
F1 F2 F3 F4 F6F5
INFORMATION
DEC/NO INC/YES
EXIT
ENTER
EXECUTE
MUSIC
PRODUCTION
SYNTHESIZER
Integrated
Sampling
Sequencer
Real-timeExternalControl
Surface
Modular
SynthesisPlug-in
System
DRUM KITS
FAVORITES
SLOT 1 SLOT 2 SLOT 3
PRE 1
PRE 2
PRE 3
GM
USER PLG 1
PLG 3
A. PIANO
KEYBOARD
ORGAN
GUITAR/
PLUCKED
BASS
STRINGS
BRASS
REED/PIPE
SYN LEAD SYN PAD/
CHOIR
SYN COMP CHROMATIC
PERCUSSION
DRUM/
PERCUSSION
SE
MUSICAL FX COMBI
1
2
3
4
5
6
7
8
9
10
11
12
13
14
16
SECTION
TRACK
SELECT
MUTE
SOLO
BANK
GROUP
NUMBER
COMMON
ELEMENT/PERF.PART/ZONE
MUSIC SYNTHESIZER
KEYELEMPAR T
PAG E
HostSelect
MIDI
13
External MIDI keyboard
or synthesizer
MIDI OUT
MIDI IN
S08
PLG 2
A
B
C
D
E
F
G
H
15
CATEGORY
SEARCH
OCTAVE
DOWN
UP
KNOB
CONTROL
FUNCTION
PAN
REVERB
CHORUS
TEMPO
ATTACK RELEASECUTOFF
RESONANCE
ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
KN 1 KN 2 KN 3 KN 4
MEQ LOW
MEQ HI MIDMEQLOWMID MEQ HIGH
REMOTE
CONTROL
ON/OFF
EFFECT BYPASS
ARPEGGIO
INSERTION
SYSTEM
ON/OFF
MASTER
VOLUME
VOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
CS 1 CS 2 CS 3 CS 4
ZONE 1 ZONE 2 ZONE 3 ZONE 4
SEQ TRANSPORT
LOCATE
1
2
REC
MODE
VOICE PERFORM MASTER
SEQUENCER
SONG
PATTERN
FILE
INTEGRATED
SAMPLING
MIXING
UTILITY
EDIT
JOB
STORE
COMPARE
SCENE STORE
SET LOCATE
SONG SCENE
SF 1SF 2SF 3SF 4SF 5
F1 F2 F3 F4 F6F5
INFORMATION
DEC/NO INC/YES
EXIT
ENTER
EXECUTE
MUSIC
PRODUCTION
SYNTHESIZER
Integrated
Sampling
Sequencer
Real-timeExternalControl
Surface
Modular
SynthesisPlug-in
System
DRUM KITS
FAVORITES
SLOT 1 SLOT 2 SLOT 3
PRE 1 PRE 2
PRE 3
GM
USER PLG 1
PLG 3
A. PIANO
KEYBOARD
ORGAN
GUITAR/
PLUCKED
BASS
STRINGS
BRASS
REED/PIPE
SYN LEAD SYN PAD/
CHOIR
SYN COMP CHROMATIC
PERCUSSION
DRUM/
PERCUSSION
SE
MUSICAL FX COMBI
1
2
3
4
5
6
7
8
9
10
11
12
13
14
16
SECTION
TRACK
SELECT
MUTE
SOLO
BANK
GROUP
NUMBER
COMMON
ELEMENT/PERF.PART/ZONE
UTILITY PAGE 13
MUSIC SYNTHESIZER
KEYELEMPAR T
PAG E
HostSelect
MIDI
13
14
Basics Section Quick Guide Reference Appendix
Connections
Recording and Playback using an
External MIDI Sequencer
Controlling Another MIDI Device via
MIDI THRU
With the above MIDI connections, you can send MIDI
data from the S08’s MIDI OUT terminal, while
sending MIDI data from the external sequencer to an
external MIDI synthesizer via the S08’s MIDI THRU
terminal.
n MIDI THRU simply relays the MIDI messages received
via MIDI IN.
n The MIDI cable should be no greater than 15 meters in
length, and there should be no more than three devices in
a MIDI chain (chained in series via each unit’s MIDI
THRU). To connect more units, use a MIDI Thru Box
for parallel connections. You may encounter errors if the
MIDI cables are too long or if too many devices are
chained together via their MIDI THRU connectors.
Connecting to a Personal
Computer
You can use a connected computer to control the S08
and to transfer S08 data to/from computer via MIDI.
With the included Voice Editor program, for instance,
you can edit the Voices of the S08.
There are two ways to connect your S08 to a computer:
Depending on your particular computer, the
connections may differ. (See below.)
n You may also want to change the Local On/Off setting
(pages 15 and 67), depending on how you are using the
S08 in your MIDI system.
n You will also need the appropriate MIDI application
(sequencer, editor, etc.), compatible with your computer
platform.
1: USB connection
n The data via the MIDI IN terminal is ignored when using
the USB port (Host Select set to “USB”).
n When connecting the S08 to a computer with a USB
cable, make sure that the USB cable is properly connected
before turning on the power.
Be careful not to turn off the power of the S08 if an
application using the USB/MIDI connection is currently
running.
n The USB connection can only be used for transfer of
MIDI data. No audio data can be transferred via USB.
n Once connected via USB, the S08 begins communication
after a short time.
n Keep in mind that when using Windows 2000/XP, some
operating problems on the computer may occur during
startup. If this happens, try turning on the power of the
S08 only after the computer is properly running.
n When connecting the S08 and your computer via USB,
make sure to connect them directly without routing
through a USB hub.
MIDI OUT
MIDI OUT
External
MIDI sequencer
S08
MIDI IN
MIDI IN
UTILITY PAGE 13
MUSIC SYNTHESIZER
KEYELEMPAR T
PAG E
HostSelect
MIDI
13
MIDI IN
MIDI THRU
MIDI OUT
MIDI IN
External
MIDI sequencer
External
MIDI sequencer
External MIDI synthesizer
MIDI OUT
MIDI IN
S08
PLG 2
A
B
C
D
E
F
G
H
15
CATEGORY
SEARCH
OCTAVE
DOWN
UP
KNOB
CONTROL
FUNCTION
PAN
REVERB
CHORUS
TEMPO
ATTACK RELEASECUTOFF
RESONANCE
ASSIGN A ASSIGN B ASSIGN 1 ASSIGN 2
KN 1 KN 2 KN 3 KN 4
MEQ LOW
MEQ HI MIDMEQLOWMID MEQ HIGH
REMOTE
CONTROL
ON/OFF
EFFECT BYPASS
ARPEGGIO
INSERTION
SYSTEM
ON/OFF
MASTER
VOLUME
VOLUME 1 VOLUME 2 VOLUME 3 VOLUME 4
CS 1 CS 2 CS 3 CS 4
ZONE 1 ZONE 2 ZONE 3 ZONE 4
SEQ
TRANSPORT
LOCATE
1
2
REC
MODE
VOICE PERFORM MASTER
SEQUENCER
SONG
PATTERN FILE
INTEGRATED
SAMPLING
MIXING
UTILITY
EDIT
JOB
STORE
COMPARE
SCENE STORE
SET LOCATE
SONG SCENE
SF 1SF 2SF 3SF 4SF 5
F1 F2 F3 F4 F6F5
INFORMATION
DEC/NO INC/YES
EXIT
ENTER
EXECUTE
MUSIC
PRODUCTION
SYNTHESIZER
Integrated
Sampling
Sequencer
Real-timeExternalControl
Surface
Modular
SynthesisPlug-in
System
DRUM KITS
FAVORITES
SLOT 1 SLOT 2 SLOT 3
PRE 1
PRE 2
PRE 3
GM
USER PLG 1
PLG 3
A. PIANO
KEYBOARD
ORGAN
GUITAR/
PLUCKED
BASS
STRINGS
BRASS
REED/PIPE
SYN LEAD SYN PAD/
CHOIR
SYN COMP CHROMATIC
PERCUSSION
DRUM/
PERCUSSION
SE
MUSICAL FX COMBI
1
2
3
4
5
6
7
8
9
10
11
12
13
14
16
SECTION
TRACK
SELECT
MUTE
SOLO
BANK
GROUP
NUMBER
COMMON
ELEMENT/PERF.PART/ZONE
UTILITY PAGE 13
MUSIC SYNTHESIZER
KEYELEMPAR T
PAG E
HostSelect
MIDI
13
USB connecter
USB cable
Computer
S08
UTILITY PAGE 13
MUSIC SYNTHESIZER
KEYELEMPAR T
PAG E
HostSelect
USB
13
15
Basics SectionQuick GuideReferenceAppendix
Connections
2:
MIDI connection
Using the computers MIDI interface
Using an external MIDI interface
n Please use the appropriate MIDI interface for your
computer.
Local On/Off — When Connected to a
Computer (UTILITY PAGE 12)
When connecting the S08 to a computer, the
keyboard performance data is generally sent to the
computer, and then returned from the computer to
play the tone generator or sound source. If the Local
Switch is set to “on,” a “double” sound may result,
since the tone generator is receiving performance
data from both the keyboard directly and the
computer. Use the setting suggestions below as a
guideline; specific instructions may differ depending
on your computer and the software used.
When MIDI “Echo” is enabled on the software/
computer, set the S08 Local Switch to “off.”
n When transmitting or receiving System Exclusive
data (such as with the Bulk Dump function, pages
36 and 49), use the setting example below, making
sure that MIDI “Echo” on the computer software is
set to “off.”
When MIDI “Echo” is disabled on the software/
computer, set the S08 Local Switch to “on.”
n Although not indicated in the illustration above,
the S08 actually receives and responds to MIDI
data from the computer application (sequencer),
regardless of the Local Sw setting on the S08.
* MIDI “Echo” is a function on sequencers that
takes any data received via the MIDI IN and
echoes” it (or sends it as is) through the MIDI OUT.
In some software, this function is also called “MIDI
Thru.”
n Refer to the owner’s manual of your particular
software for specific instructions.
Connecting Controllers
The S08 has controller jacks on the rear panel,
including FOOT SWITCH and FOOT CONTROLLER.
You can connect optional controllers such as a
footswitch (the FC4 or FC5) and foot controller (the
FC7) to control tone, volume, pitch and other
parameters.
n Details about how to use these controllers are given on
page 37.
MIDI cable
S08
MIDI
OUT
MIDI
IN
MIDI IN MIDI OUT
Computer with
MIDI interface
NEC
PC-9821
AS
NEC MultiSync
UTILITY PAGE 13
MUSIC SYNTHESIZER
KEYELEMPART
PAG E
HostSelect
MIDI
13
MIDI interface
MIDI OUT
MIDI IN
MIDI IN MIDI OUT
Serial port
(modem or printer port)
or USB port
Computer
S08
UTILITY PAGE 13
MUSIC SYNTHESIZER
KEYELEMPART
PAG E
HostSelect
MIDI
13
Echo Back On
Local Off
Computer with
Application Software
Tone
Generator
Keyboard
S08 Local Sw=off
IN OUT
USB
OUT
IN
Echo Back On
Local Off
Computer with
Application Software
Tone
Generator
Keyboard
S08 Local Sw=on
OUT
IN
USB
DC IN
ON
FOOT
CONTROLLER
FOOT
SWITCH
STANDBY
PHONES
L/MONO
R
OUTPUT
FOOT SWITCH
FC4 or FC5
FOOT CONTROLLER
FC7
Rear panel
16
Basics Section Quick Guide Reference Appendix
Demo Playback
Demo Playback
The S08 features a variety of demo songs, showcasing its dynamic sound and sophisticated functions.
n Make sure the synthesizer is ready for playback. Details are given in the section “Before Use” on page 12.
1 Press the [MULTI] and [SEQ PLAY] buttons simultaneously to call up the Demo screen and automatically start
playback of the Demo song.
Demo Song Selection
While the Demo song is playing back, you can select the particular Demo song that you wish to hear.
Enter the desired Demo song category from the numeric keypad to call up the song.
For example, you can play the piano song by pressing button 7 (PIANO) in the numeric keypad. If you don’t select a
particular song, an ensemble (OTHER) song will play back automatically.
n When there are several Demo songs contained in one category, you can select from among the available songs by using the
[DEC/NO] and [INC/YES] buttons.
2 The [PLAY/STOP] button lets you pause playback and then start again from the same point in the song.
3 To stop Demo playback, press one of the following buttons: [VOICE], [MULTI], [SEQ PLAY] or [EXIT].
This exits from the Demo mode and automatically returns to the Multi mode, Voice mode, or the mode previously
selected.
n Demo song playback continues indefinitely until stopped.
Overview of the S08
The S08 has a wide variety of advanced and convenient features. This section gives you an overview of these
features. The following diagram shows the various component sections or “blocks” of the S08.
EXITENTER
KEYBOARD
0
1
2
3
4
56
7
89
PRESET
USER
GM2/XG
DRUM
MUTE
+
COMMON
INC/YESDEC/NO
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
PLAY/STOP
COMPARE
VOICE
MULTI SEQ PLAY
GUITARORGANPIANO
CATEGORY
SEARCH
BASS STRINGS BRASS
REED/PIPE
SYN LEAD
SYN COMP
DRUM/PERC
SE
OTHER
CHROMATIC
PERCUSSION
SYN PAD
PART/ ELEMENT/ KEY
MODE
DATA
1
3
2
3
+
Select the
category
Controller
Sequencer
keyboard controllers
Effect
Tone Generator
Memory Card
S08
Data
Song
File
Load
Save
Variation
Reverb
Chorus
(Playback)
Demo Playback/Overview of the S08
17
Basics SectionQuick GuideReferenceAppendix
Overview of the S08
Controller
This block consists of the keyboard, Pitch Bend and Modulation wheels and so on (page 37). The keyboard itself
doesn’t generate sounds, but instead sends note, velocity and other information to the S08’s tone generator section
for the notes you play. The controllers also send non-note performance data. Information from the keyboard and
controllers can be transmitted to other external MIDI devices through the MIDI OUT connector.
Tone Generator
This block plays back sounds according to information received from the keyboard and controllers. The following
example illustrates the path taken by the signal from an Element in the Voice Mode.
About the Tone Generator (AWM2) & Waveform (Wave)
The tone generator of the S08 utilizes the sophisticated AWM2 system.
AWM2 (Advanced Wave Memory 2) is a synthesis system based on the use of sampled waveforms, and is used in
many Yamaha synthesizers. For extra realism, each AWM2 Voice uses multiple samples of a real instrument’s
waveform. Furthermore, a wide variety of envelope generator, filter, modulation, and other parameters can be
applied to the basic waveform.
n AWM2 is not just limited to conventional pitched instruments (Normal Voices), but also produces various drum and percussion
instruments (Drum Voices). For details about Normal and Drum Voices, see page 22.
Maximum Polyphony
The maximum polyphony of the S08 is 64 notes. However, the actual note polyphony will vary depending on the
number of Elements in the Voice. To calculate the actual polyphony, divide the total polyphony of 64 by the number
of Elements in the Voice. For instance, if a Voice consists of two Elements, the maximum note polyphony for the
Voice is 32.
Effects
The effects can be used to change or enhance the sound of a Multi or Voice.
These include the effects of the Reverb section (17 types) for adding ambient after-tones to the sound, the Chorus
section (17 types) that add animation and depth, and the Variation section (54 types) which features a wealth of
additional effects.
n For more details about the effects, see page 46.
Card Drive/Sequencer
The Card Drive block lets you save data or load data to/from the Memory Card (page 53).
The sequencer block can be used to play back Standard MIDI Files held on Memory Card (page 51).
Tone Generator
To Effects Units
AMP
(Amplitude)
FILTERPITCH
OSC
(Oscillator)
Outputs the waveform of each Element.
Each Voice consists of up to four Elements.
Changes the tonal quality of each
Element output from the PITCH section.
Controls the pitch of each Element
output from the OSC section.
Controls the output level (amplitude) of
each Element output from the FILTER
section. The signls are then sent at this
level to the Effects Unit.
18
Basics Section Quick Guide Reference Appendix
Parameter Table
Parameter Table
The numbers in each column indicate the display PAGE corresponding to the parameter at left (with the exception of the
column on the far right, which indicates the corresponding manual page). For example, you can see that the Reverb Send
parameter is found on three separate display pages: PAGE 22 of Multi Part Edit, PAGE 11 of Normal Voice Common Edit,
and PAGE 9 of Drum Voice Key Edit.
This table is helpful in locating the corresponding display pages in different modes. This is handy when you want to make
the same or similar settings to the same parameter in a different mode — for example, setting the Reverb Send in the Multi
mode to the same value as Reverb Send in the Voice mode. It’s also handy for cross-checking same parameters for
programming complex sound changes — such as setting the Voice’s Filter Cutoff to a certain value, then going to Cutoff in
the Multi mode and tweaking it further.
Since the owner’s manual page reference is also provided, you can quickly find the corresponding explanation by checking
the currently selected mode and PAGE number on the S08, and referring to this table.
GENERAL Name 1 1 1 58, 62, 63
Total Vol (Total Volume) 2 2 (2) 58, 63
Total Lvl (Level) 2 3 (1) 58, 59, 62
Transpose 363
Rcv Ch (MIDI Receive Channel) 63 64, 66
NoteShift/Detune 7 7 59, 64
Mono/Poly 3 8 58, 64
Part Mode 964
OrgKt (Original Kit) 2 62
EFFECT* RevEF (Reverb Effect Type) 463
(Reverb Parameters) 563
Rev Return (Reverb Return) 663
Reverb Pan 763
ChoEF (Chorus Effect Type) 863
(Chorus Parameters) 963
Cho Return (Chorus Return) 10 63
Chorus Pan 11 63
SndChoRev (Send Chorus to Reverb) 13 12 58, 63
VarEF (Variation Effect Type) 14 13 58, 63
(Variation Parameters) 15 14 59, 63
VarConnect (Variation Connection) 15 63
Var Return (Variation Return) 16 63
Var Pan 17 63
Snd VarRev (Send Variation to Reverb) 18 64
Snd VarCho (Send Variation to Chorus) 19 64
MW VarCtl (MW Variation Effect Control Depth) 16 20 59, 64
AC1VarCtl (AC1 Variation Effect Control Depth) 17 21 59, 64
ReverbSend 11 9 22 58, 62, 65
ChorusSend 12 10 23 59, 62, 65
Var Send (Variation Send) 24 65
V EfBypass (Voice Effect Bypass) 14 67
VOICE (Voice Selection) 164
MIX Volume (2) (3) (1) (2) 2 64
Pan 42 3 59, 62, 63
NtLmt-L/H (Note Limit Low/High) 5 4 59, 64
VelLmt-L/H (Velocity Limit Low/High) 6 5 59, 64
TONE VelSnsDpt/Ofs (Velocity Sensitivity Depth/Offset) 4 10 58, 64
Cutoff/Resonance 13 7 11 60, 62, 64
Attack/Decay/Release Tm (Attack/Decay/Release Time) 12 64
PEG L/Tm (PEG Level/Time) 13 65
Vib Rate/Depth/Delay (Vibrato Rate/Depth/Delay) 14 65
CONTROLLER* Porta Sw/Time (Portamento Switch/Time) 5 15 58, 65
PB Range (Pitch Bend Range) 6 16 58, 65
MW FltCtl (MW Filter Control) 7 17 58, 65
MW PMod (MW LFO Pitch Modulation Depth) 8 18 58, 65
MW FMod (MW LFO Filter Modulation Depth) 8 18 58, 65
MW AMod (MW LFO Amplitude Modulation Depth) 8 18 58, 65
AC1 CC No (AC1 Control Number) 19 8 65, 67
AC1FltCtl (AC1 Filter Control) 9 20 58, 65
AC1 FMod (AC1 LFO Filter Modulation Depth) 10 21 58, 65
AC1 AMod (AC1 LFO Amplitude Modulation Depth) 10 21 58, 65
Voice Edit Multi Edit
UTILITY
CONTROLLER
Owner's
Parameter Type LCD Display (parameter name) Common Element/Key Manual
Normal Drum Normal Drum
Common
Part
Page
19
Basics SectionQuick GuideReferenceAppendix
Parameter Table
n For parameters in different modes having the same name, the available parameter values and settings for that parameter may
differ depending on the mode.
n For details on parameters for the Reverb, Chorus and Variation effects, refer to the separate Data List.
n For information on the SEQ PLAY, CARD and JOB PAGES, refer to the Function List (page 58).
* In the Multi mode, the Voice Common Effect/Controller settings are ignored, and the Multi settings become effective. The Variation
Effect/Controller settings of the Voice mode can be copied to the Multi mode by using the Multi Job function (page 49).
OSC/MIX (Oscillator/Mixer) Element Sw (Element Switch) 1 59
(Wave Number) 2 59
Level (2) (3) 3 1 (2) (2) 59, 62
Alt.Group (Alternate Group) 3 62
Key Assign 4 62
RxNoteOff/On (Receive Note On/Off) 5 62
PITCH NoteShift/Detune 7 7 59, 64
PchSclSns (Pitch Scaling Sensitivity) 8 59
PchSclCN (Pitch Scaling Center Note) 8 59
PEG R (PEG Rate) 9 59
PEG L (PEG Level) 10 59
PEGSclSns (PEG Scaling Sensitivity) 11 60
PEGSclCN (PEG Scaling Center Note) 11 60
PEGRtVel (PEG Rate Velocity) 12 60
PEGLvlVel (PEG Level Velocity) 12 60
PitchCors/Fine (Pitch Coarse/Fine) 6 62
FILTER Cutoff/Resonance 13 7 11 60, 62, 64
CutoffVel (Cutoff Velocity Sensitivity) 14 60
ResoVel (Resonance Velocity Sensitivity) 14 60
FltSclFlag (Filter Scaling Flag) 15 60
Flt BP1~4 (Filter Scaling Break Point 1~4) 16 60
Flt Ofs1~4 (Filter Scaling Offset 1~4) 17 60
FltSclSns (Filter Scaling Sensitivity) 18 60
FltVelCrv (Filter Scaling Velocity Sensitivity) 18 60
FEG R (FEG Rate) 19 60
FEG L (FEG Level) 20 60
FEGSclSens (FEG Scaling Sensitivity) 21 60
FEGAtkVel (FEG Attack Velocity) 22 60
FEGOthVel (FEG Other Velocity) 22 60
AMP (Amplitude) AEG R (AEG Rate) 23 61
AEG L (AEG Level) 24 61
AEGSclSens (AEG Scaling Sensitivity) 25 61
AEGLvlVel (AEG Level Velocity Sensitivity) 26 61
AEGAtkVel (AEG Attack Velocity Sensitivity) 26 61
LvlSclFlag (AEG Level Scaling Flag) 27 61
Lvl BP1~4 (Level Break Point 1~4) 28 61
Lvl Ofs1~4 (Level Offset 1~4) 29 61
LvlSclSens (Level Scaling Sensitivity) 30 61
KeyonDelay 31 61
EG Attack/Decay1/Decay2(EG Attack/Decay1/Decay2 Rate)
862
LFO (Low Frequency Oscillator) LFO Wave 32 61
LFO Phase (LFO Phase Initialize) 32 61
LFO Speed 33 61
LFO PMod (LFO Pitch Modulation Depth) 34 61
LFO FMod (LFO Filter Modulation Depth) 34 61
LFO AMod (LFO Amplitude Modulation Depth) 34 61
PLFODelay (Pitch LFO Delay) 35 61
PLFO Fade (Pitch LFO Fade Time) 35 61
TG (Tone Generator) MasterTune 166
MIDI CHANNEL Device No (Device Number) 266
Rcv Ch (Voice Mode MIDI Receive Channel) (6) 3 66
Trans Ch (MIDI Transmit Channel) 466
MIDI FILTER Thru Port 566
RxPgmChng (Receive Program Change On/Off) 666
RxBankSel (Receive Bank Select On/Off) 766
TxPgmChng (Transmit Program Change On/Off) 866
TxBankSel (Transmit Bank Select On/Off) 966
SEQ SETUP Sync 10 66
Seq Ctl (Sequencer Control) 11 66
MIDI SETUP Local Sw (Local Switch) 12 67
HostSelect 13 67
CTRL ASSIGN MWTxCtlNo (MW Transmit Control Number) 167
(CONTROLLER ASSIGN) FCTxCtlNo (Foot Controller Transmit Control Number) 267
FSTxCtlNo (Footswitch Transmit Control Number) 367
KEYBOARD Kbd Trans (Keyboard Transpose) 467
VELOCITY Vel Curve (Velocity Curve) 567
Fixed Vel (Fixed Velocity) 667
CTRL SETUP Ctl Reset (Controller Reset) 767
(CONTROLLER SETUP) AC1 CC No (AC1 Control Number) 19 8 65, 67
Voice Edit Multi Edit
UTILITY
CONTROLLER
Owner's
Parameter Type LCD Display (parameter name) Common Element/Key Manual
Normal Drum Normal Drum
Common
Part
Page
20
Basics Section Quick Guide Reference Appendix
Voices & Multis
Voices & Multis
Memory Structure
A Voice is a single instrument sound, created by using the Elements and setting various parameters. In the Voice
Play mode, you can select and play any of these Voices. In the Multi Play mode, you assign a different Voice to each
part and use a sequencer to play several Voices simultaneously.
Voices are stored in the internal memory (PRESET, USER, GM2/XG).
Multis are stored in the internal memory (USER).
* Drum Voices XG121~128 are not of the GM2/XG set, but are original drum kits specifically programmed for the S08.
n A total of 493 (GM2/XG) and 128 (Preset) Normal Voices plus 29 Drum Voices are available as presets. You can create and store
your own original Voices; the S08 has User memory space for 128 User Normal Voices and two User Drum Voices.
PR001~128
US001~128
PRESET
128 Preset Voice
USER
128 User Voice
2 User
Drum Voice
29 Drum Voice *
Controllers
Controllers
Song Playback
Sequencer
Tone Generator
Voice
Tone Generator
Multi
Playing a Voice
Playing a Multi
32 User Multi (MLT01
~
MLT32)
Multi Play Mode
Voice Play Mode
493
Normal Voice
GM2/XG
1
PR
001
2
PR
002
3
PR
003
4
XG
001
5
XG
002
6
XG
003
7
US
001
8
US
002
16
PR
016
Part
Voice
USDR
21
Basics SectionQuick GuideReferenceAppendix
Voices & Multis
Overview of Voice/Element/Multi
Each Voice can consist of up to four Elements. Each Element itself is a high-quality waveform or instrument sound.
Voice & Element
Each Voice can consist of up to four Elements. Elements are made from waveforms, and the quality of the Elements
is high enough that each can be used on its own as a voice. Since you can combine up to four Elements together in a
voice, highly expressive and richly textured sounds are possible. You can also split different instrument sounds
across the keyboard to be playable separately with your left and right hands — without having to specially set up a
Multi program (page 42).
Multi
A Multi consists of up to 16 Parts, each of which can play a Normal Voice or Drum Voice Part. By assigning different
Voices and MIDI channels to each part, and by using a sequencer or computer for song data playback, you can have a
complete ensemble of 16 independent instrument sounds.You can also play Multis from the keyboard. This allows
you to set up layers of different Voices, or special key splits in which your right and left hands can play separate
Voices (page 34).
One Voice
Voice
One Part
One Multi
Up to 16 Voices (Parts)
Song File
Playback
(SMF Format 0)
MIDI CH 1
~
16
Playback
Recording
Up to four elements
+
+
PITCH
Low Frequency
Oscillator
See pages 43, 44, 45
FILTER AMP (Amplitude)
Element Edit parameters
LFO
Wave (AWM2)
Oscillator
One Element
Element 1
~
4
EG
Filter Envelope
Generator
Amplitude Envelope
Generator
PEG FEG AEG
Pitch Envelope
Generator
Common Edit parameters
Part Edit parameters
+
Common Edit parameters
(Effect settings etc.)
Sequencer
Element 1
Element 2
Element 3
Element 4
C-2 G8
Different Voice
for each part
Sequencer software (Windows)
Voice Editor
Card Filer
Computer
Included CD-ROM
CH1
CH16
Voice Edit
Song File Playback
via MIDI/USB MIDI
SMF
Format 0
SMF
Format 1
SMF Format
Conversion
22
Basics Section Quick Guide Reference Appendix
Voices & Multis
Normal Voices & Drum Voices
There are two Voice types: Normal Voices and Drum Voices. Normal Voices are mainly pitched instrument sounds
that can be played over the range of the keyboard. Drum Voices are mainly percussion/drum sounds that are
assigned to individual notes on the keyboard. The Drum Voices also include special sound effects (SFX Kit).
n The sound-to-key assignments for the Kit are fixed and cannot be changed.
n You can select whether each Part uses a Normal Voice or a Drum Voice in the Part Mode PAGE (MULTI PART EDIT PAGE 9).
Part Mode Setting (MULTI PART EDIT PAGE 9)
norm (Normal Voice)
With this setting, Normal Voices can be assigned to the Part.
drum (Drum Voice)
With this setting, Drum Voices can be assigned to the Part.
drumS1/2 (Drum Setup 1/2)
Used to play commercially available song data (switches automatically).
n The part set to a setting other than “norm” is called a Drum Part.
n If you’ve edited a drum kit in Drum Voice Edit mode and you wish to use that kit, set this to “drum.”
n When an XG System On message is received from an external sequencer, this is automatically set to “drumS1.” In order to use the
settings made in Drum Voice Edit, record the appropriate message in the song data (when Part Mode is set to Drum). Refer to the
MIDI Data Format section in the separate Data List.
F0 43 10 4C 08 nn 07 01 F7 (nn=Part number) (hexadecimal)
Parameters that are effective only for parts
to which normal voices are assigned:
Parameter
MULTI EDIT
PAGE
Owner’s Manual page
Transpose COMMON 3 page 63
Mono/Poly PART 8 page 64
Porta Sw PART 15-1 page 65
PortaTime PART 15-2 page 65
Normal Voice
Drum Voice
Individual drum
sounds (different
for each key)
(C#-1
~
G5)
Voice
Element 1
~
4
23
Basics SectionQuick GuideReferenceAppendix
Factory Set (Restore Factory Defaults)
Factory Set (Restore Factory Defaults)
This lets you restore the synthesizer’s default Internal Voices (User Memory) and Multis, as well as its System and
other settings.
Once you edit any settings, the corresponding factory defaults will be overwritten and lost.
Use the procedure below to restore the factory default settings.
When you restore the factory default settings, all the current settings for the all the Multis and User Voices will be overwritten
with the factory defaults. Make sure you are not overwriting any important data. You should back up any important data to
Memory Card or to your computer beforehand.
1 Press the [JOB] button in Utility Mode (page 24). The Factory Set display appears.
2 Press the [ENTER] button. A confirmation message appears.
n To cancel the job, press the [DEC/NO] button.
3 Press the [INC/YES] button to execute the Factory Set job. After the job has been completed, a “Completed!”
message appears.
4 Press the [EXIT] button to return to the Utility mode.
FactorySet
KEYELEMPA RT
PAG E
1
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
PLAY/STOP
COMPARE
VOICE
MULTI SEQ PLAY
MODE
FactorySet
KEYELEMPA RT
PAG E
1
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
PLAY/STOP
COMPARE
VOICE
MULTI SEQ PLAY
MODE
24
Basics Section Quick Guide Reference Appendix
Basic Operations
Basic Operations
In this section, you’ll learn about the structure of the modes of the S08, its panel display indications and its
fundamental operations.
Modes
The S08 is organized into various modes, each covering a different set of operations and functions.
Mode Table
n
You need to select the Voice/Multi before entering Edit mode. All parameters can be set and stored per Voice/Multi.
Parameters are divided into two basic groups: 1) functions that are related to each Voice (or Multi), and 2) functions
that affect all Voices (or Multis). The former are set in the Voice/Multi Edit mode and latter in the Utility mode.
Utility mode settings can be saved to memory card along with the Voices and Multis.
Selecting a Mode
There are separate Play modes for Multis and Voices. To enter each of these modes, use the appropriate MODE
button ([VOICE] for Voice Play mode, [MULTI] for Multi Play mode). There are also separate Edit and Job modes for
Multis and Voices. To enter the Edit or Job mode, simply press the [EDIT] or [JOB] button while in each respective
Play mode.
Similarly, pressing the [STORE] button in the Voice or Multi mode takes you into the Store mode where you can
store Multis or Voices. In addition, the modes mentioned above, there is also a Utility mode, which is for making
global settings to the instrument, a Controller mode, which contains Controller related settings, and the Card mode,
which contains Card related settings. Finally, there is the Demo mode, which allows you to play back the Demo
songs.
To select these, press the [UTILITY] button for the Utility mode, the [CONTROLLER] button for the Controller
mode and the [CARD] button for the Card mode.
To exit to another mode, press the respective button for that mode or the [EXIT] button.
Mode (status) PLAY
EDIT (LED lights.
When comparing, it
flashes.)
JOB (displayed)
STORE (displayed)
Relevant function
VOICE (LED lights) page 29 page 40 page 48 page 50 Play/Edit/Save the Voice
MULTI (LED lights) page 32 pages 33, 63 page 48 page 50 Play/Edit/Save the Multi
SEQ PLAY (LED lights. When playing, it
flashes.) page 51
page 52 Song playback (from memory card)
UTILITY (Upper in LCD lights )
page 23 Global settings for the entire system
CARD (Both upper and lower in
LCD light)
Save/Load the S08 data (page 54)
CONTROLLER (Lower in LCD lights)
Controller settings (page 38)
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
PLAY/STOP
COMPARE
VOICE
MULTI SEQ PLAY
MODE
Sequence Play Mode (P.51)
Controller Mode (P.67)
Store Mode (P.50)
Card Mode (P.53)
Utility Mode (P.66)
Edit Mode (P.58 63)
Job Mode (P.48)
Voice Mode(P.58)
Voice Play mode
Voice Edit Mode
Voice JobMode
Multi Mode(P.63)
Muiti Play Mode
Muiti Edit Mode
Multi Job Mode
25
Basics SectionQuick GuideReferenceAppendix
Basic Operations
Display Indications
n For information on the meaning of the display messages, see page 77. For details on each parameter, see page 58.
4 Indicates PAGE number in that mode. “E” means that the current Multi/Voice has been modified but is not yet
stored (page 50).
5 Indicates the parameter type of the currently selected parameter (page 26).
6 Indicates the relevant mode (Utility or Controller). In the card mode, both indicators light.
7 Further screens are available. Use the [ ]/[ ] buttons to select the PAGEs (page 26).
Mode
1 Top line : 10 characters 2 Bottom line : 5 characters 3 (PART/ELEM/KEY)
Details
Voice Mode
Voice Play (page 29) Voice Category (page 50)
Voice Name
Voice Memory Type/Voice Number
PR: Preset, US: User, XG: GM (2)/XG,
GM: GM2, USDR: User Drum, BK: Bank,
BKsfx: Bank SFX, BK dr: Bank Drum, GM
dr: GM2 Drum
Voice Edit (pages 40, 58) Parameter name
(rarely settings)
Settings
(rarely Parameter name)
EC = Common Edit Status
E1 to E4 = Element Edit status
Editing Element (this flashes when Ele-
ment is muted)
Voice Job (page 48) Job Name Settings/Source Element/Key
Multi Mode
Multi Play (page 32) Multi Category (page 50)
Multi Name
Multi (MLT) Number Target Part for Mute (this flashes when
Part is muted)
Multi Edit (page 33, 63) Parameter name
(rarely settings)
Settings
(rarely Parameter name)
PC = Common Edit status
P1 to P16 = Part Edit status
Editing Part (this flashes when Part is
muted)
Multi Job (page 48) Job Name Settings/Source Part Destination Part
Sequence Play Mode
Sequence Play (page 51) Chain Step Number/Settings (Song file) Parameter name/tempo
Sequence Play Job (page 52) Job Name
Other Modes
Utility (page 66) Parameter name Settings
Utility Job (page 23) Job Name
Controller (pages 37, 67) Parameter name Settings
Card (page 53) File name/settings (Song file) Function Name
Store (page 50) Store:Store mode status Destination Store (US:User, USDR:User
Drum, MLT:Multi)
KEYELEMPA RT
PAG E
XG001
E
skip
Seq
KEYELEMPA RT
PAG E
FSTxCtlNo
64
KEYELEMPA RT
PAG E
3
001StPia>>
Load
KEYELEMPA RT
PAG E
2
KEYELEMPA RT
PAG E
1
MasterTune
+0000
Store
US001
KEYELEMPA RT
PAG E
GrandPno
Decay Tm
+00
KEYELEMPA RT
PAG E
12
1
Voice mode
(ex. Voice Play mode)
324
1
Multi Mode
(ex. Multi Part edit)
17
234
5
1
2
Sequence Play mode Utility mode
16
42
5
Controller mode
24
5
16
Card mode (ex. Load)
24
5
16
2
1
Store mode (ex. Normal Voice)
26
Basics Section Quick Guide Reference Appendix
Basic Operations
Selecting a Screen
You can switch between screens by using the []/[],
[ ]/[ ], [+]/[–] and [EXIT] buttons.
[]/[] buttons
Many of the displays consist of different screens. Use
the []/[] buttons to select the various screens.
When selecting the various display pages, an arrow
appears at the right of the LCD, indicating the
parameter type in the printed list on the panel.
For example, if the display for the Total Volume
parameter in the Multi Edit mode is called up, the
arrow in the LCD indicates that this parameter belongs
to the General type.
In the example below, the display for the (Element)
Cutoff parameter in the Voice Edit mode is shown, and
the arrow indicates that this parameter belongs to the
Filter type.
[ ]/[ ] buttons
Some of the display pages have multiple “screens.”
These are indicated by special arrow marks in the top
right of the LCD (see below). Use the [ ]/[ ]
buttons to select these pages.
When the first screen of a mulitple-page set is called up,
the arrow points to the right (), indicating further
screens are available. When a page in the middle of the
set is called up, arrows point in both directions ( ),
indicating you can select either the next or previous
screens. When the last screen is called up, the arrow
points to the left (), indicating no further screens are
available.
For certain parameters (such as Voice Name, etc.),
these buttons are used to move the cursor position in
the display.
[+]/[–] buttons
In the Multi Edit mode, these buttons are used to select
each part. To select the Common parameters, press
both buttons simultaneously. In the Voice Edit mode,
these buttons are used to select each Element. To
select the Common parameters, press both buttons
simultaneously.
n For details on the parameters and page configurations of
the Multi Edit and Voice Edit modes, refer to the relevant
mode explanations in the Reference section of this
manual.
INC/YESDEC/NO
DATA
Previous screen (PAGE)
Next screen (PAGE)
VOICE
MIX
GENERAL
TONE
CONTROLLER
EFFECT
KEYELEMPA RT
PAG E
2 P
127
Total Vol
VOICE
MIX
GENERAL
TONE
CONTROLLER
EFFECT
OSC/MIX
PITCH
FILTER
AMP
LFO
EFFECT
KEYELEMPA RT
PAG E
13 E 1
1338
Cutoff
Decay Tm
KEYELEMPA RT
PAG E
12
1
+00
INC/YESDEC/NO
DATA
Selects the
next screen.
Selects the
previous screen.
MUTE+
COMMON
PART/ ELEMENT/ KEY
27
Basics SectionQuick GuideReferenceAppendix
Basic Operations
[EXIT] button
Press the [EXIT] button to move up (exit) in the
hierarchical structure and return to the previous
screen.
n Depending on the particular operation, the [EXIT]
button performs other functions as well. These
alternates functions are indicated in the appropriate
sections of the manual.
Entering Data
Use the [INC/YES] and [DEC/NO] buttons to increment
through the values, or input the value directly by using
the numeric keypad and the [ENTER] button.
Moving the Cursor Position
For certain parameters, such as Voice Name and
others, the [ ]/[ ] buttons are used to move the
cursor position in the display. (The selected
character flashes.) Move the cursor to the desired
position, then set the value.
[INC/YES] and [DEC/NO]
buttons
These are used to change the value of the currently
selected parameter. You can use the [INC/YES] button
to increment a parameter setting by one step, or the
[DEC/NO] button to decrement it. If you hold down
either button, the value is continuously changed. You
can also use these buttons to answer “YES” or “NO”
when a confirmation message is displayed.
n To decrease the value by 10, simultaneously hold down
the [DEC/NO] button and press the [INC/YES] button.
To increase the value by 10, simultaneously hold down
the [INC/YES] button and press the[DEC/NO] button.
Data Dial
Rotating the data dial to the right (clockwise) increases
the value, while rotating it to the left counter-
clockwise) decreases it.
EXITENTER
KEYBOARD
0
1
2
3
4
56
7
89
GUITARORGANPIANO
BASS STRINGS BRASS
REED/PIPE
SYN LEAD
SYN COMP
CHROMATIC
PERCUSSION
SYN PAD
INC/YESDEC/NO
DATA
INC/YESDEC/NO
DATA
28
Basics Section Quick Guide Reference Appendix
Basic Operations
Numeric keypad, [ENTER]
button
You can specify the value for the selected parameter by
using the numeric keypad, then actually set that value
by pressing the [ENTER] button. For example, to set a
value of “100,” press (in order) the numeric keypad
buttons [1], [0], and [0]. (The parameter indicator
flashes.) Finally, press the [ENTER] button to set the
value.
Enter the value with the numeric keypad or the keyboard
Types of Parameters (Absolute and
Relative)
There are many ways to set parameters. Some
parameters require you to directly enter numerical
settings or alphabetic characters. With others, you
can choose from a number of available settings.
Furthermore, some types of parameters are
absolute” whereas others are “relative.”
For example, the absolute parameter in the following
illustration can be set to either “mono” or “poly.”
For other absolute parameters such as Volume, the
setting can be any value between zero and 127. The
Volume setting has a linear, one-to-one relationship
with the actual volume, as shown in the graph on the
left. However, relative parameters do not follow the
same relationship. The graph on the bottom shows
the role of the Velocity Offset parameter. The value
you have set here, known as an “offset,” is added to,
or subtracted from, the actual value. With Velocity
Offset, the specified offset value is added to, or
subtracted from, the actual velocity of the notes you
play on the keyboard. Sometimes, these types of
relative parameters are set as a percentage.
ENTER
KEYBOARD
0
1
2
3
4
56
7
89
GUITARORGANPIANO
BASS STRINGS BRASS
REED/PIPE
SYN LEAD
SYN COMP
CHROMATIC
PERCUSSION
SYN PAD
Set the value.
The displayed value flashes.
Specify the value.
KEYELEMPAR T
PAG E
100
Parameter
ENTER + keyboard
(note number input)
Numeric Keypad
01718 1~63 64 65~128 96/97 98 129~130
Pan (Normal Voice)
Scale: the note posi-
tion
L63 (hard left)-L01 C (Cener) R01-R63 (hard
right)
Pan (Drum Voice/Multi) Rnd: Random L63 (hard left)-L01 C (Cener) R01-R63 (hard
right)
NtLmt-L/H Lowest/highest note
PchSclCN Basic pitch
PEGSclCN Basic pitch
Flt BP1-4 Break point
Lvl BP1-4 Break point
Alt.Group off
Reverb/Chorus /Var Pan L63 (hard left) L63 (hard left)-L01 C (Cener) R01-R63 (hard
right)
Device No all off
Rcv Ch omni
FSTxCtlNo off PCInc
PCDec
PLAY (START/
STOP)
Load (User voice) all Normal 1 to 128 User Drum 1/2
Sequence Play (tempo)
default tempo
KEYELEMPAR TPAG E
2 E
KEYELEMPAR TPAG E
4 E
Total Vol
127
VelSnsOfs
064
Mono/Poly
KEYELEMPAR TPAG E
poly
3 E
127
1. Total Volume (absolute)
0
Volume
Volume
Offset subtracted (-10)
Actual velocity
Offset added (+10)
2. Velocity Sensitivity offset (relative)
0
-64
Offset
+64
29
Basics SectionQuick GuideReferenceAppendix
Playing Voices
Quick Guide
Playing Voices
You can freely select and play Voices (instrument sounds) from the PRESET, USER and GM2/XG memory groups, as
explained below.
n For details about voice, see page 20. For information on the Voice List, see the separate Data List.
n The user memory can contain up to 128 Normal Voices and 2 Drum Voices (page 20).
The Voice setting is set in the Voice Edit mode. (pages 40, 58)
1
Press the [VOICE] button.
Press the [VOICE] button (the LED lights) to enter the
Voice Play mode. The following display appears.
Now, play the Voice (indicated in the display) from the
keyboard.
2 Press a MEMORY button
to select a Voice Memory.
There are three different memory sections for the
Normal Voices (page
22): PRESET, USER, and GM2/
XG. The various Voices are assigned to each memory
section as shown below. The GM2/XG Voices are
divided into several different banks.
MUSIC SYNTHESIZER
EXITENTER
KEYBOARD
0
1
2
3
4
56
7
89
PRESET
USER
GM2/XG
DRUM
MUTE
+
COMMON
INC/YESDEC/NO
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
PLAY/STOP
COMPARE
VOICE
MULTI SEQ PLAY
PART /
COMMON
VOICE
MIX
GENERAL
TONE
CONTROLLER
EFFECT
ELEMENT
OSC/MIX
PITCH
FILTER
AMP
LFO
EFFECT
TG
MIDI CHANNEL
MIDI FILTER
SEQ SETUP
MIDI SETUP
EFFECT
CTRL ASSIGN
KEYBOARD
VELOCITY
CTRL SETUP
SAVE
LOAD
RENAME
DELETE
FORMAT
IMPORT
VOLU
M
E
PITC
H
M
ODULATION
PHONES
L/MONO
OUTPUT
RDC IN ON
STANDBY
FOOT
CONTROLLER
FOOT
SWITCH
IN OUT THRU
MIDI
CARD
3.3V
USB
GUITARORGANPIANO
CATEGORY
SEARCH
BASS STRINGS BRASS
REED/PIPE
SYN LEAD
SYN COMP
DRUM/PERC
SE
OTHER
CHROMATIC
PERCUSSION
SYN PAD
UTILITY
CARD
CONTROLLER
CARDUTILITYEDIT
CONTROLLER
PART/ ELEMENT/KEY
MODE
DATA
1 3 3
4
2
KEYELEMPA RT
PAG E
PR001
StPiano1
Memory/Voice number
Category/Voice name
PRESET
USER
GM2/XG
DRUM
CATEGORY
SEARCH
DRUM/PERC
SE
OTHER
........
GM2/XG Voice
GM Bank
Other Bank
User Voice
1~128
Preset Voice
1~128
Memory buttons
30
Basics Section Quick Guide Reference Appendix
Playing Voices
The Drum Voices (page 22) are stored in separate areas
of the User and GM2/XG memory sections.
•To call up the User Drum memory (USDR1/
USDR2):
Press the [USER] button while holding down thes
[DRUM] button.
•To call up the GM2/XG Drum memory
•To call up the XG SFX Kit memory
Press the [GM2/XG] button while holding down the
[DRUM] button.
n PRESET, of course, contains the Preset Voices. The XG
Voices are assigned in order according to the GM format,
starting with Bank 1, and various GM2/XG Voices are
distributed throughout the GM2/XG memory banks.
USER is stored in internal RAM memory and contains
factory default Voices. These can be overwritten, but can
be recalled from the original factory settings at any time
if required.
3 Select a Voice number.
Selecting with the [INC/YES] and
[DEC/NO] buttons
First, press the [ENTER] button to specify the Voice
Memory, then press the [INC/YES] button to
increment the Voice Number, and press [DEC/NO] to
decrement it.
Selecting with the numeric keypad
and [ENTER] button
First, specify the Voice number with the numeric
keypad, then press the [ENTER] button to actually set
it. For example, to select voice number 100, press
buttons [1], [0] and [0] in order. (The indicated
number flashes.) Finally, press the [ENTER] button to
select the Voice.
n For one- or two-digit numbers, it’s not necessary to enter
all three digits (such as, “001” or “010”). For example, to
enter Voice number “3,” simply press numeric keypad
button [3], then press the [ENTER] button.
Selecting with the data dial
Rotating the data dial to the right (clockwise) increases
the voice Number, while rotating it to the left counter-
clockwise) decreases it.
User Drum 1/2
PRESET
USER
GM2/XG
DRUM
CATEGORY
SEARCH
DRUM/PERC
SE
OTHER
GM2/XG Drum 1
~
29
INC/YESDEC/NO
DATA
ENTER
KEYBOARD
0
1
2
3
4
56
7
89
GUITARORGANPIANO
BASS STRINGS BRASS
REED/PIPE
SYN LEAD
SYN COMP
CHROMATIC
PERCUSSION
SYN PAD
Set the number.Specify the number.
1
KEYELEMPA RT
PAG E
StPiano1
PR100
2
3
4
The displayed value flashes.
KEYELEMPA RT
PAG E
PR099
Solo Bow
KEYELEMPA RT
PAG E
PR101
OrchHarp
31
Basics SectionQuick GuideReferenceAppendix
Playing Voices
4 Now, play the keyboard
and hear the selected
Voice. Try selecting and
playing other Voices as
well.
Selecting GM2/XG Banks
The GM2/XG Voices are divided up into several
different banks. This gives you access to an even
greater number of Voices and a wider variety of
sounds.
1 Make sure that GM2/XG memory is selected,
then call up the BK (Bank Select) display by
using the [ ] button.
2 Select the desired Bank number by using the
[INC/YES] and [DEC/NO] buttons, or by using
the data dial.
GM2/XG Bank
Normal Voice Drum Voice
The bank is now changed. Return to the GM2/
XG display by using the [ ]/[ ] buttons and
select the desired Voice number.
n For details about Bank types, refer to the separate
Data List.
Using Voice Category Search
With the Voice Category Search feature, you can
quickly find Voices within a specified Voice
Category. For example, by selecting the PIANO
Voice Category, you can instantly call up for
selection all and only those Voices which fall into the
“PF” (PIANO) Voice Category.
1 Press the [CATEGORY SEARCH] button in
Voice Mode. Its LED will light and Category
Search will be enabled. The Memory buttons
and the numeric keypad are used for selecting
categories.
n Press the [EXIT] button to disable Category Search.
n The category names are printed under each button.
To switch between the “ME” and “CO” categories,
press the [OTHER] button.
n Refer to the Category List on page 50 for more
information on Voice category types.
2 Specify the desired Category using the buttons
above. The first Voice in that Category will be
automatically selected.
n In this step, the lowest numbered Voice of the
category is selected.
n The S08 searches in the following order: PRESET,
then USER, then GM2/XG.
3 Press the [INC/YES] button to increment the
Voice number in that category and press the
[DEC/NO] button to decrement it.
n You can use the same operation as described here
in selecting Voices for Multi Part Edit (page 64).
Display
MSB LSB
Display
MSB LSB
BK000 0 0 BKsfx 126 0
BK001 0 1 BKdr 127 0
↓↓ GMdr 120 0
BK101 0 101
BKsfx 64 0
GM000 121 0
↓↓
GM009 121 9
KEYELEMPA RT
PAG E
GrandPno
BK000
INC/YESDEC/NO
DATA
32
Basics Section Quick Guide Reference Appendix
Using Multi Mode
Using Multi Mode
Playing in Multi Mode
In the Multi Play mode, you can select and play any of the Multis.
n For more details about Multis, see pages 20 and 21. For information on the Multi List, see the separate Data List.
n Up to 32 Multis can be stored in the USER (internal) memory. These Multi settings are available in Multi Edit mode (page 63).
Here, we’ll show you how to get started with Multi Play after selecting a Multi.
1 Press the [MULTI] button
The [MULTI] button LED will light, showing that you
are now in the Multi Play mode. The following
appears in the display.
At this point, you can play the Multi (named on the
screen) via keyboard.
Up to 32 Multis can be stored in the USER (internal)
memory.
n USER is stored in internal Random Access Memory
(RAM) and contains the factory default Multis. These
can be overwritten but can recalled at any time (page 23).
2 Select a Multi Number
Press the [INC/YES] button to increment the Multi
Number. Press the [DEC/NO] button to decrement the
Multi Number.
n This is selected in the same way as in selecting Voices,
using the numeric keypad and the [ENTER] button.
Refer to the instructions on selecting Voice numbers
(page 30).
3 You can now play Parts
in the Multi via the
keyboard.
If the MIDI receive channel parameter is the same for
any Parts, those Parts can be played in unison. Now
try selecting other Multis.
n To play a Voice from the keyboard, make sure that the
MIDI Receive Channel for that Voice’s Part and the MIDI
Transmit Channel for the keyboard are both set to the
same value.
MUSIC SYNTHESIZER
EXITENTER
KEYBOARD
0
1
2
3
4
56
7
89
PRESET
USER
GM2/XG
DRUM
MUTE
+
COMMON
INC/YESDEC/NO
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
PLAY/STOP
COMPARE
VOICE
MULTI SEQ PLAY
PART/
COMMON
VOICE
MIX
GENERAL
TONE
CONTROLLER
EFFECT
ELEMENT
OSC/MIX
PITCH
FILTER
AMP
LFO
EFFECT
TG
MIDI CHANNEL
MIDI FILTER
SEQ SETUP
MIDI SETUP
EFFECT
CTRL ASSIGN
KEYBOARD
VELOCITY
CTRL SETUP
SAVE
LOAD
RENAME
DELETE
FORMAT
IMPORT
VOLU
M
E
PITC
H
M
ODULATION
PHONES
L/MONO
OUTPUT
RDC IN ON
STANDBY
FOOT
CONTROLLER
FOOT
SWITCH
IN OUT THRU
MIDI
CARD
3.3V
USB
GUITARORGANPIANO
CATEGORY
SEARCH
BASS STRINGS BRASS
REED/PIPE
SYN LEAD
SYN COMP
DRUM/PERC
SE
OTHER
CHROMATIC
PERCUSSION
SYN PAD
UTILITY
CARD
CONTROLLER
CARDUTILITYEDIT
CONTROLLER
PART/ ELEMENT/KEY
MODE
DATA
1 2
3
DEMO
VOICE
MULTI SEQ PLAY
MODE
MIDIGrnd
MLT01
KEYELEMPAR TPAG E
P
Target Part for Mute
PRESET
USER
GM2/XG
DRUM
CATEGORY
SEARCH
DRUM/PERC
SE
OTHER
USER
1
~
32
INC/YESDEC/NO
DATA
Category/Multi name
Multi Number
33
Basics SectionQuick GuideReferenceAppendix
Using Multi Mode
Using the S08 as a
Multitimbral Tone
Generator (Multi Edit)
Multi mode lets you configure the S08 as a multitimbral
tone generator for use with computer-based music
software or external sequencers. If each track in a song
file uses a different MIDI channel, then the Parts in a
Multi can be each assigned to those MIDI channels
correspondingly. Therefore, you can play back a song
file on an external sequencer and have different Voices
playing on different tracks simultaneously.
In the following example, we will create a Multi suited
to playing back a song file consisting of three Parts:
piano, bass and drums. The piano track is assigned to
MIDI channel 2, the bass track to channel 3, and the
drums to channel 10.
n The particular part(s) can be switched on/off
temporarily (Mute).
n You can hear the difference between the newly edited
Multi and the same Multi prior to editing (page 41).
n For details about MIDI channels, see page 72.
n You can use the included sequencer software (Windows
only; see the attached Installation Guide) to play multiple
Parts on the S08. Before doing that, however, make sure
that all connections between the computer and the S08
have been properly made (page 14).
1 After pressing the [MULTI] button, press the
[EDIT] button (the respective LEDs will light). You
are now in the Multi Edit mode.
n Before entering the Multi Edit mode, you need to select a
Multi for editing.
n You can initialize the Multi, if necessary (page 48).
2 If the Common Edit display is shown, press the [+]
or [–] button to switch to the Part Edit display.
3 Use the [+] and [–] buttons to select Parts. Here,
you can select P2 (Part 2) for the piano, P3 (Part 3)
for bass and P10 (Part 10) for drums. First, let’s
select P2 (Part 2).
4 Use the [] and [] buttons to switch to the Voice
Selection screen (PAGE 1), then specify the Voice to
be used as the piano Part.
5 Next, use the [] and [] buttons to switch to the
Volume screen (PAGE 2), then set the volume for
the piano Part as well as its Pan position, Chorus
and Reverb Send levels, if necessary. For details, see
page 65.
6 Continue using the [] and [] buttons and switch
to the Rcv Ch (MIDI Receive Channel) screen
(PAGE 6). Set the parameter to 2.
Computer
(sequencer software)
Tone
generator
Track 1
Track 2
Track 3
Piano
Bass
Drums
Transmit Ch.2
Transmit Ch.3
Transmit Ch.10
Part 2
Part 3
Part 10
Piano Voice
Bass Voice
Drum Voice
Receive Ch.2
Receive Ch.3
Receive Ch.10
Song File Multi
S08
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
PLAY/STOP
COMPARE
VOICE
MULTI SEQ PLAY
MODE
MUTE+
COMMON
PART/ ELEMENT/ KEY
KEYELEMPA RT
PAG E
2 P
KEYELEMPA RT
PAG E
2 P
Common indicator
Part indicator
Total Vol
127
Volume
100
MUTE+
COMMON
PART/ ELEMENT/ KEY
KEYELEMPA RT
PAG E
1 P 2
GrandPno
XG001
KEYELEMPA RT
PAG E
2 P 2
Volume
001
KEYELEMPA RT
PAG E
6 P 2
Rcv Ch
02
34
Basics Section Quick Guide Reference Appendix
Using Multi Mode
7 Use the [] and [] buttons and switch to the
Mono/Poly screen (PAGE 8). Set the parameter to
“poly” (polyphonic).
n For Parts that do not require polyphony, the Mode
parameter can be set to “mono” (monophonic).
8 Use the [] and [] buttons and switch to the Part
Mode screen (PAGE 9). Set the parameter to
“norm” (normal).
n In the case of a Drum Part, set the mode to “drum.”
n For details about the Part mode, see page 22.
9 Use the [] and [] buttons to call up the NtLmt
(Note Limit) and VelLmt (Velocity Limit) settings,
and check whether or not the Part of the piano
Voice is set appropriately — in other words, make
sure that the Note or Velocity settings do not
prevent the Voice from being played normally.
Except in special cases, you should generally avoid
setting limits on the note and velocity ranges, in
order to ensure that notes are sounded properly and
are not cut off.
By following steps 3 to 9 above, when you play
back a song file in the sequencer, the piano track is
transmitted through MIDI channel 2. The MIDI
data is received by the S08 which then plays the
Voice for the Part assigned to MIDI channel 2.
) Repeat steps 3 to 9 above, but set up Part 3 for
bass and to receive on MIDI channel 3.
! Repeat steps 3 to 9 again, setting up Part 10 for
drums and to receive on MIDI channel 10.
n To avoid situations where the Voices of unused Parts
are suddenly played back, you should set the MIDI
receive channels for unused Parts to “off.”
n There are many other Part-specific parameters in the
Multi Edit mode. For details, see page 63.
@ Before exiting Multi Edit Mode, you need to store
the settings for the Multi. For details about storing
Multis, see page 50.
Now, when you select this Multi in the Multi Play
mode, you can play back the song file on computer
(sequencer), and the piano, bass and drum Parts will be
played back according to each track’s MIDI channel.
Performing Live While
Playing Back a Song File
While playing back the song file with the piano, bass
and drum Parts assigned earlier, you can set up the
Multi so that you can also play another Part live.
This is the same as the Multi created earlier (page 33),
but with the addition of another Part for live playback.
Be careful to make the following important settings.
In the Multi created earlier, Parts 2, 3 and 10 were
being used. As an example, we will now assign
another Part (Part 1) to a solo-type Voice and set the
MIDI Receive Channel to 1.
•At the Trans Ch (PAGE 4) screen in MIDI Mode,
set the MIDI Receive Channel to 1.
The Voice for Part 1 can now be played live using
the keyboard.
n Because the S08 features a fully-compatible XG tone
generator, you can play any of the wide variety of
commercially available XG/GM/GM2 song software.
This ensures broad dynamic and expressive range, with a
wide variety of rich instrument sounds and effects. You
can also mute specific parts of the MIDI data — allowing
you to practice the missing parts yourself, or to use the
song data as instrumental backing for your own singing
and playing.
Splitting the Keyboard —
Setting Upper and Lower
Ranges for the Voices
The illustration below shows an example in which the
keyboard has been effectively divided into two separate
key ranges, letting you play one Voice over one range,
and a second Voice over the other. In the following
example, the Voices change at the note C3, letting you
play a string Voice in the lower range and a piano Voice
in the upper. To set up the Voices in this way, follow
the instructions below.
n For information on setting up a key split in the Voice
mode, see page 42.
KEYELEMPA RT
PAG E
8 P 2
Mono/Poly
poly
KEYELEMPA RT
PAG E
9 P 2
Part Mode
norm
KEYELEMPA RT
PAG E
4 P 2
NtLmt-L
C-2
Track 1
Track 2
Track 3
Piano
Bass
Drums
Transmit Ch.2
Transmit Ch.3
Transmit Ch.10
Part 1
Part 2
Part 3
Solo-type Voice
Piano Voice
Bass Voice
Receive Ch.1
Receive Ch.2
Receive Ch.3
Part 10
Drums Voice
Receive Ch.10
Song File
Multi
Playback using
keyboard
35
Basics SectionQuick GuideReferenceAppendix
Using Multi Mode
1 Press the [MULTI] button, followed by the [EDIT]
button (each LED will light) to enter the Multi Edit
mode.
n You need to select the Multi before entering the Multi
Edit mode (page 32).
2 If the Common Edit screen is shown, press the [+]
or [–] button to select the Part Edit dispaly.
3 Select a Part for the lower range by using the PART
[+] and [–] buttons. For this example, select “P1
(Part 1).”
4 Use the [] and [] buttons (if necessary) and call
up the Voice Selection screen (PAGE 1) to select a
strings Voice for the lower range Part.
n For details about Voice selection, see page 70.
5 Use the [] and [] buttons to call up the Volume
screen (PAGE 2), then set the volume for the piano
Part as well as its Pan position, Chorus and Reverb
Send levels, if necessary. For details, see page 62.
6 Use the [] and [] buttons to call up the NtLmt
screen (PAGE 4), and specify a key range for the
lower and upper Parts. Switch between the NtLmt-
L (Note Limit Low) and NtLmt-H (Note Limit
High) screens by pressing the [ ] and [ ]
buttons. Select “C-2” for the lowest note and “B2”
for the highest.
7 Use the [] and [] buttons to call up the Rcv Ch
(MIDI Receive Channel) screen (PAGE 6). Select
“1” for “RcvCh.”
n Set the MIDI Transmit Channel to 1 from the Trans
Ch display (PAGE 4 ) in the MIDI mode. Now you
are ready to play the Part 1 Voice within the lower
range. The Voice assigned to Part 1 can be played
over MIDI Receive Channel 1.
8 Use the [] and [] buttons to call up the Mono/
Poly screen (PAGE 8). Set the parameter to “poly”
(polyphonic).
9 Use the [] and [] buttons to call up the Part
Mode screen (PAGE 9). Set the parameter to
“norm” (normal)
With settings made in steps 3 to 9 above, you can
now play the strings voice assigned to “P1” (Part 1)
and set to MIDI Receive Channel 1 (RcvCh) — when
you play in the key range of B2 and lower.
) Make the settings for the upper Part (Part 2), in the
same manner as you did in steps 3 to 9.
For Part 2, select a piano Voice, setting the Note
Limit Low to “C3” and the Note Limit High to the
maximum of “G8.” Also set the MIDI Receive
Channel to 1, as you did with Part 1. The piano
Voice of Part 2 sounds when you play keys higher
than C3.
n
In the Edit mode, the selected Part’s Voice is played back.
n
To avoid situations where the Voices of unused Parts
are suddenly played back, you should set the MIDI
receive channels for unused Parts to “off.”
n
There are many other Part-specific parameters in the
Multi Edit mode. For details, see page 64.
! Before exiting the Multi Edit mode, store the above
settings to a Multi. For instructions on storing a
Multi, refer to page 50.
Now that you’ve created and stored the Multi, you can
call it up anytime within the Multi play mode — and
play a strings Voice from keys B2 and below, while
playing a piano Voice from keys C3 and above.
Layering Two Voices
(Parts) Together
The illustration below gives one application example of
combining two Voices in a layer. In this example, a strings
Voice is selected for Part 1 and a piano Voice is selected for
Part 2, and the two are played together in unison.
This Multi can be easily created and set so that both
Parts 1 and 2 are layered together across the entire
range of the keyboard.
•For both Part 1 and Part 2, set the Note Limit Low
parameter to “C-2” and the Note Limit High
parameter to “G8.”
n In the Edit mode, the selected Part’s Voice is played
back.
(C3)
UpperLower
Part 2
Piano
Ch1
Part 1
Strings
Ch1
KEYELEMPA RT
PAG E
Strings1
XG049
KEYELEMPA RT
PAG E
4 P
KEYELEMPA RT
PAG E
4 P
NtLmt-L
C-2
NtLmt-H
B2
Part 1
Part 2
Strings Piano
36
Basics Section Quick Guide Reference Appendix
Using Multi Mode
Saving S08 Settings to an External Device
(Bulk Dump Send)
Using the Bulk Dump function, you can transmit
your S08 settings to an external device, such as a
computer, and save them. This is a fast and
convenient way to back up your important data.
You can also use this function to record important
S08 data at the beginning of a song, so that all your
original settings and data are automatically reset
when your play back the song.
The following explanation shows you how to do this
using the realtime recording functions of the
included sequence software (Windows only). In this
example, one of the MIDI track is used for recording
the User Multi data.
n Naturally, this operation is not limited to use with
the included sequence software; other sequencers
will work for this just as well. For specific
information and operation instructions, refer to
the owner’s manual (or help messages) of your
particular sequencer.
n The actual sequence software operations described
here may differ slightly depending on the version
of the software you are using and your particular
computer.
n Make sure that the S08 is properly connected to the
computer (page 14). For information on settings
for the included sequence software, refer to the on-
line manual included with the software.
1 In the Multi mode, select the S08 Multi you want
to transmit.
2 Press [JOB] to enter the Multi Job mode.
3 From the “BlkDmp” parameter (PAGE 5) in the
Multi Job mode, select the data type for
transmitting. Here, select “Curnt” (Current) by
using the [INC/DEC] button to transmit the
currently selected Multi data, then press the
[ENTER] button.
4 In your particular sequence software, specify a
MIDI track for recording.
5 After starting recording on the sequence
software, press the S08’s [INC/YES] button to
transmit the data.
6 When data transmission is finished, stop
recording on the sequence software. Check the
List Window to confirm that the data (shown in
hexadecimal) has been properly received and
recorded by the sequence software.
n For information about recording or saving, refer to
the on-line manual included with the sequence
software.
Now, whenever you play back the song file with this
recorded data, the appropriate S08 Multi settings are
sent as System Exclusive messages (page 76) from
the sequence software.
n For best results, try to keep the playback tempo at
the same setting as was used for recording.
n When you assign the User Voice to the selected
Multi’s Part, record the User Voice as the same
manner. Select the AllUS (All User Voices) in the
BlkDmp screen (PAGE 3) in the Voice Job mode,
then transmit the bulk data using the same method
as Multi.
n If necessary, S08 system (Utility and MIDI) data
can also be recorded. In the BlkDmp screen of the
Multi Job or Voice Job mode, select “Systm.”
n To save the S08 settings, transmit the three data
types below, and record/save them to the computer.
• All: All Multis (Multi Job mode)
• AllUs: All User Voices (Voice Job mode)
• Systm: System (Multi Job or Voice Job mode)
KEYELEMPA RT
PAG E
5
BlkDmp
Sure?
Press the Record button to
activate recording standby
Select the track for recording
Bulk transmit start
INC/YESDEC/NO
DATA
Press the Play button to
activate recording
37
Basics SectionQuick GuideReferenceAppendix
Using Controllers
Using Controllers
The S08 is equipped with Pitch Bend and Modulation Wheels. By connecting an optional Foot Controller or
Footswitch, you can also control a variety of parameters (such as changing the sound, changing Program Numbers,
etc.) with your feet— and leave your hands free to play the keyboard.
Pitch Bend Wheel &
Modulation Wheel
Pitch Bend wheel’s function is to control pitch. Move the
wheel upward/downward to bend the pitch upward/
downward. The effect can also be reversed.
The more you move modulation wheel upwards, the greater
the modulation that is applied to the sound.
n The Pitch Bend Range can be set for each Voice/Part
(pages 58 and 65).
n The Modulation Depth can also be set. Also, the wheel
can be assigned to control different parameters, such as
Volume or Pan (page 67).
n The Modulation Wheel can also be set to control the
tone, amplitude (volume), pitch, or filter setting of the
Voice. The Modulation Wheel can be used to control the
parameters below.
•MW Variation Effect Control Depth (VarCtl)
•MW Filter Control (FltCtl)
•MW LFO Pitch Modulation Depth (PMod)
•MW LFO Filter Modulation Depth (FMod)
•MW LFO Amplitude Modulation Depth (AMod)
MW/AC1/
LFO Control Depth Edit PAGE number
The numbers in each column indicate the edit
display PAGE corresponding to the MW/AC1/LFO
control depth parameter at left.
If vibrato is also applied and you want to control
only the cutoff frequency by the Modulation wheel,
set the PMod parameter (assigned to the same
controller or LFO) to “0.”
n You can copy the controller settings of the Voice
mode to the Multi mode.
Controllers and External MIDI Control
Various control functions can be assigned to the
Modulation Wheel and the Assignable Controller
(See below). Besides these other functions, the
controllers are already set to control the tone,
volume, pitch, and filter settings. When the
controller is used, it not only affects the built-in tone
generator of the S08, but also simultaneously
outputs corresponding MIDI data via the MIDI OUT
terminal.
n When the Multi mode is active, this controls the
Part for which the Transmit Channel setting of the
MIDI mode (PAGE 4) and the Receive Channel
setting of Multi Part Edit (PAGE 6) are the same.
AC1 (Assignable Controller 1)
The AC1 (Assignable Controller 1) is available by
using an external MIDI controller (such as a foot
controller connected to a MIDI keyboard). By
setting the AC1 Control number here to match the
controller on the connected MIDI device, you can
use that controller to change the sound, according to
the settings made in the other AC1 parameters —
such as AC1FltCtl, AC1 FMod/PMod, or the
Variation Effect’s AC1VarCtl.
For example, by setting AC1 to “2” here, you can use
a breath controller to control the Voice of a Part.
For best results, also make sure that the sensitivity
parameters (AC1FitCl, AC1 FMod/PMod, or the
Variation Effect’s AC1VarCtl) are set appropriately,
as needed.
PMod FMod FltCtl AMod VarCtl
NORMAL
VOICE
MW
ELEMENT 8 ELEMENT 8 ELEMENT 7 ELEMENT 8 COMMON 16
AC1
ELEMENT 10 ELEMENT 9 ELEMENT 10 COMMON 17
LFO
ELEMENT 34 ELEMENT 34
ELEMENT 34
MULTI MW
PART 18 PART 18 PART 17 PART 18 COMMON 20
AC1
PART 21 PART 20 PART 21 COMMON 21
Pitch
up
Pitch
down
(Pitch Bend Wheel) (Modulation Wheel)
Deeper
PITC
H
M
ODULATION
Modulation Wheel
Assignable Controller 1
Voice Control
Tone
Volume
Pitch ....
MIDI OUT
Tone generator
MIDI IN
MIDI Control
38
Basics Section Quick Guide Reference Appendix
Using Controllers
Foot Controller
An optional Foot Controller (such as the FC7), connected
to the FOOT CONTROLLER jack (page 15) on the rear
panel, can be assigned to any one of a number of
controller parameters (page 39). By using a foot
controller for parameter control, both your hands are left
free to play the keyboard (or to operate other controllers).
This is very convenient when performing live.
n By setting the AC1 to the same control number as the
Foot Controller, you can use the Foot Controller to
continuously control the parameters below for each Part
or Voice.
• AC1 Filter Control
• AC1 LFO Filter Modulation Depth
• AC1 LFO Amplitude Modulation Depth
• AC1 Variation Effect Control Depth
The control number for AC1 can be set in the following
pages:
Multi Part Edit PAGE 19 (when controlling in the Multi
mode)
Controller PAGE 8 (when controlling in the Voice mode)
See next section below for information on setting the
control number for the Foot Controller.
Using the Foot Controller to Control
Parameters
In live performance, you can use the Foot Controller
onstage to keep your hands free to play the
keyboard, yet still be able to control various
functions necessary for your songs or performance.
In the following example, we’ll show you how to set
up the Foot Controller to function the same as (and
substitute for) the Modulation Wheel.
1 Press the [CONTROLLER] button to enter the
Controller mode.
2 Press the [
] and [] buttons to call up the
FCTxCtlNo (FC transmit Control Number)
screen (PAGE 2).
3 Use the [INC/DEC] buttons to select “01”
(Modulation Wheel).
The Foot Controller can now be used to perform the
same control function as that of the Modulation
Wheel.
n For details about Control Numbers and Control
Change messages, refer to the separate Data List.
Foot Switch
An optional Yamaha FC4 or FC5 Foot Switch
connected to the rear panel FOOT SWITCH jack (page
15
) can be assigned to a range of parameters. This is
designed for switch-type (on/off) controls such as
incrementing/decrementing Voice or Multi numbers,
and cannot be used for continuous control of a
parameter. The default factory setting for this is to
control sustain (FSTxCtlNo = 64).
n See next section below for information on setting the
control number for the Foot Switch. For details about
Control Numbers and Control Change messages, refer to
page 73 and the separate Data List.
Using the Foot Switch to Advance Through Programs
When performing live, you can set up the Foot Switch
to change Voices or Multis with your feet, without
having to take your hands from the keyboard. For
example, if you arrange the Voices/Multis in memory
in consecutive order (as you’ll use them), you can
easily advance through them one-by-one by pressing
the Foot Switch while you perform. The following
instruction steps show you how to do this.
1 Press the [CONTROLLER] button to enter the
Controller mode.
KEYELEMPA RT
PAG E
1
MWTxCtlNo
01
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
COMPARE
VOICE
MULTI SEQ PLAY
MODE
PLAY/STOP
INC/YESDEC/NO
DATA
KEYELEMPA RT
PAG E
2
FCTxCtlNo
01
INC/YESDEC/NO
DATA
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
COMPARE
VOICE
MULTI SEQ PLAY
MODE
KEYELEMPA RT
PAG E
1
MWTxCtlNo
01
PLAY/STOP
39
Basics SectionQuick GuideReferenceAppendix
Using Controllers
2 Use the [] and [] buttons to call up the
FSTxCtrlNo (FS transmit Control Number)
screen (PAGE 3).
3 Press the [INC/DEC] buttons to select “96”
(PCInc). (Or, input the number 96 and press
the [ENTER] button.)
In the Voice/Multi mode, the Foot Switch can now
be used to advance through program numbers.
Primary control number and function
See page 73
Controlling the Rate/Level of the Pitch, Filter, AMP, EG without Controllers (Normal Voice Element Edit PAGE number)
You can control the various parameters according to the note position or velocity (how strongly you play the keys).
The table is helpful in locating the corresponding display pages in different parameters. For example, if you want to
control the filter cutoff frequency and AEG level by velocity, you can set the relevant parameters in PAGE 14-1/26-1.
KEYELEMPA RT
PAG E
3
FSTxCtlNo
64
INC/YESDEC/NO
DATA
KEYELEMPA RT
PAG E
3
FSTxCtlNo
PCInc
INC/YESDEC/NO
DATA
MW/AC1/FC (Variable control) FS (on/off switch)
7 Volume 64 Hold 1 (Sustain)
10 Pan 65 Portamento Switch
11 Expression 66 Sostenuto
71 Harmonic Contents (Resonance) 67 Soft Pedal
72 Release Time 96 Program Change INC
73 Attack Time 97 Program Change DEC
74 Brightness 98 PLAY/STOP
75 Decay Time
76 Vibrato Rate
77 Vibrato Depth
78 Vibrato Delay
91 Reverb Send Level
93 Chorus Send Level
94 Variation Effect Send Level
Control parameters
Target parameters
PITCH (P) FILTER (F) AMP (A)
PITCH PEG FILTER FEG AMP AEG
Rate Level Cutoff Resonance Rate Attack
Rate
Other
Rate
Rate Attack
Rate
Level
Velocity Sensitivity
12-1 12-2 14-1 14-2 22-1 22-2 (MULTI PART 10)
(VOICE COMMON 4)
(CONTROLLER 5)
26-2 26-1
Scaling Sensitivity 8-1 11-1
18-1 21 25 30
Scaling (BP/Ofs)
15/16/17 27/28/29
EG rate/EG level 9/10 19/20 23/24
40
Basics Section Quick Guide Reference Appendix
Voice Edit
Voice Edit
The following procedure shows you the fundamentals in creating and editing Voices.
Of course, this is just one example; you are free to set any parameters in any way you like. Details about each
parameter are given in the Reference section of this manual (page 58).
n All parameter settings are stored along with the Voice itself.
1 Selecting a Voice to Edit
Enter the Voice Play mode by pressing a [VOICE]
button.
Select the Voice Number of the Voice you wish to edit
(page 29).
n When you’re creating a Voice by editing an existing one,
it helps to select a Voice with a sound that’s relatively
similar to the one you intend to create. In this way, you
can avoid having to make large changes and many
parameter edits — allowing you to create a Voice quickly
and easily. If you are creating a Voice from scratch, use
the convenient Initialize function (in the Voice Job
mode) to initialize a Voice in internal user memory. For
details, see page 48.
2 Entering the Voice Edit
Mode
All Voice creation and editing is carried out in Voice
Edit Mode.
To enter the Voice Edit mode, press the [EDIT] button
while in the Voice Play mode.
3
4
2
1
5
Enter the Voice Edit mode.
In Voice Play mode, select the Voice you wish to edit.
Set the effect parameters.
Set the common parameters
Set the parameters common to all Elements in the
Voice (volume, pitch, tone, etc.) You can also set
parameters related to the Controllers, Effects, and
so on.
6
Store the edited Voice.
Set the element parameters
From the OSC/MIX (Oscillator/Mix) screens, select
the Waves used by the Elements in the Voice, plus
the volume, pan, note range and other basic
parameters.
From the PITCH screens, set the tuning and other
pitch-related parameters used by the Elements.
Also set the PEG (Pitch Envelope Generator)
parameters as necessary.
From the FILTER screens, adjust the parameters
of the filters used by the Elements. Also set the
FEG (Filter Envelope Generator) parameters as
necessary.
From the AMP (Amplitude) screens, set the
volume and other output level-related parameters
used by the Elements. Also set the AEG
(Amplitude Envelope Generator) parameters as
necessary.
From the LFO (Low Frequency Oscillator) screens,
set the modulation-related parameters used by the
Elements.
DEMO
VOICE
MULTI SEQ PLAY
MODE
DEMO
UTILITY CONTROLLER CARD
EDIT
JOB
STORE
COMPARE
VOICE
MULTI SEQ PLAY
MODE
PLAY/STOP
41
Basics SectionQuick GuideReferenceAppendix
Voice Edit
Common Edit and Editing Individual
Elements
Voices can consist of up to four Elements (page 21). Use
Common Edit to edit the settings common to all four
Elements. The Voice Edit mode can be divided into screens
for Common Edit and those for editing each Element. In
the Voice Edit mode, simultaneously press both the [–] and
[+] buttons to switch between the Common Edit screens
and the screens for editing each Element.
Common Edit screens
Element Edit screens
n In the same manner as in the Voice edit mode, you
can also switch between the Common Edit screens
and the Part Edit screens in the Multi Edit mode.
Switching Elements (or Keys, Parts)
On/Off (Mute)
In Edit Mode, an Element can be switched on/off
temporarily when you press the [MUTE] button.
The Element indicator which is muted will flash.
This lets you mute other Elements in the Voice so
that you can listen to the changes to the Element
that you are editing.
n In the Multi mode (including the Play mode), in
the same manner as in the Voice Edit mode, Parts
can be switched on/off temporarily.
The Compare Function
Use this to listen to the difference between the
Voice/Multi with your edited settings and the same
Voice/Multi prior to editing.
1 Press the [COMPARE (EDIT)] button while in
Edit mode. The EDIT LED will flash and the
settings prior to editing will temporarily be
reinstated for comparison purposes.
n
While the Compare function is enabled, the [DEC/NO]
and [INC/YES] buttons cannot be used for editing.
2 Press the [EDIT] button again to disable the
Compare function and restore your recently
edited settings.
n The compare function is also available in the Multi
Edit mode.
n The Multi parameters that cannot be set from the
panel will be initialized when using the compare
function in the Multi Edit mode.
Switching Between Screens and Entering
Settings
After selecting a Common Edit screen or an edit
screen for an Element (1 to 4), press the [] and []
buttons to switch to other screens.
The S08 has a huge variety of available parameters.
As you change the display pages, an arrow mark on
the right side of the display points to the parameter
chart printed on the panel, indicating the parameter
type and what aspect of the instrument it’s related
to.
Use the [INC/YES] and [DEC/NO] buttons to set
each parameter value.
Some parameters have multiple “pages,” indicated
by a special arrow mark (“”) in the top right of the
LCD (see below). Use the [ ]/[ ] buttons to
select these pages.
GrandPno
KEYELEMPA RT
PAG E
Name
1 E
Common indicator
Element Sw
KEYELEMPA RT
PAG E
on
1 E 1
Element indicator
MUTE+
COMMON
PART/ ELEMENT/ KEY
MUTE+
COMMON
PART/ ELEMENT/ KEY
KEYELEMPA RT
PAG E
1 E
Page
INC/YESDEC/NO
DATA
KEYELEMPA RT
PAG E
3 E
VOICE
MIX
TONE
EFFECT
CONTROLLER
GENERAL
OSC MIX
PITCH
AMP
EFFECT
LFO
FILTER
Level
100
KEYELEMPA RT
PAG E
3 E
Level
101
INC/YESDEC/NO
DATA
KEYELEMPAR T
PAG E
5 E 1
NtLmt-H
G8
KEYELEMPAR T
PAG E
5 E 1
NtLmt-L
C-2
INC/YESDEC/NO
DATA
42
Basics Section Quick Guide Reference Appendix
Voice Edit
3 Set the Common
Parameters
Each Voice consists of up to four Elements. Here, the
parameters common to all Elements are explained.
GENERAL (Common General)
In PAGES 1 to 4, you can set the Voice Name, Voice
output settings and other general parameters.
CONTROLLER (Common Controller)
In PAGES 5 to 10, you can assign and set various
functions for the controllers on the front (such as
the Modulation and Pitch Bend Wheels) and the
controllers connectable to the rear panel. For
example, you can assign parameters to the
Modulation Wheel so that you can change the tone
of Voice in real time. For details about different
controller uses, see page 38.
EFFECT (Common Effect)
In PAGES 11 to 17, you can set the Effects
parameters for the Voice. There are System Effects
(Reverb and Chorus) and Variation Effects.
4 Set the Element
Parameters
n The Element settings whose Element Switch is set “off”
cannot be changed and “***” appears in the display.
Monitoring the Element for Editing
(Checking the Voice Structure and Muting)
Since Voices are made up of a maximum of four
Elements, you can better hear the edits you make by
setting only the Elements you are editing to sound.
Check how many Elements are used with the steps
below.
n You can also check the number of Elements
used by referring to the Voice List in the
separate Data List.
1 In the Voice Edit mode, press the [+] or [–]
button to switch to the Element Edit display.
2 Use the [ ] button to switch to the Element Sw
screen (PAGE 1).
3
Move the cursor to the desired Element by using
the [+]/[–] buttons. The voice being edited is made
up of the Elements which are indicated by “on.”
For example, you can check which Elements create
which specific sounds in the case of a Voice made up
of Elements 1 and 2 — following the steps below.
4 Move the cursor to Element 1 (E1) by using the
[–] button.
5 Press the [MUTE] button. E1 flashes and the
selected Element is muted. When you play a key,
only Element 2 will sound. Cancel mute by
pressing the [MUTE] button again.
6 Move the cursor to Element 2 (E2) by using the
[+] button.
7 Press the [MUTE] button. E2 flashes and the
selected Element is muted. When you play a key,
only Element 1 will sound. Cancel mute by
pressing the MUTE button again.
By performing the above operation, you can check
the sound of the specific Element you wish to edit,
and mute the other Elements so that you can clearly
hear the changes you make.
After you finish editing, cancel muting for all
Elements. Now, all the Element sounds (including
the one you edited) are mixed — letting you hear
how the changes you made affect the overall sound
of the Voice.
OSC/MIX (Oscillator/Mix)
In PAGES 1 to 6, you can set the various parameters
controlling the waveforms on which the Voice is
based. You can select the Wave used for the
Element, the volume and note range of each
Element and so on.
Element Sw (Element Switch)
Determines whether each Element sounds or not.
Wave Number
Select the Wave for each Element.
Level
Pan
Set the volume (output level) and stereo pan
position of each Element.
NtLmt-L/H (Note Limit Low/High)
VelLmt-L/H (Velocity Limit Low/High)
Set the note range for each Element (the range of
notes on the keyboard over which the Element will
sound) and also the velocity response (the range of
note velocities within which the Element will
sound). You can assign different settings for each
Element. With these parameters, you can layer
Elements and control their output.
EffectAMPFILTERPITCH
OSC
Element
1
~
4
PEG FEG AEG
LFO
Element Edit Process
43
Basics SectionQuick GuideReferenceAppendix
Voice Edit
For example, you could set one Element to sound in
an upper range of the keyboard, and another
Element to sound in a lower range. Thus, even
within the same Voice, you can have two different
sounds for different areas of the keyboard or you
can make the two Element ranges overlap so that
their sounds are layered over a set range.
Furthermore, you can set each Element to respond
to different velocity ranges so that one Element
sounds for lower note velocities, whereas another
Element sounds for higher note velocities.
n In the Multi mode, similar settings can be assigned
for each Part.
PITCH
In PAGES 7 to 12, you can set the basic pitch
parameters for each Element. You can detune
Elements, apply Pitch Scaling and so on. Also by
setting the PEG (Pitch Envelope Generator), you
can control how the pitch changes over time.
PEG (Pitch Envelope Generator)
You can set four Rate parameters (which control how
fast the pitch changes from one Level to the next) and
five Level (pitch) parameters, which control the
change in pitch from the moment you press a note on
the keyboard to the moment at which the sound
stops. The Initial Level and Attack Rate settings
determines from what pitch the note starts when it is
played and the time it takes to reach the Attack Level
pitch setting. The Decay 1 and 2 Rates control how
long it takes for the pitch to reach the Decay 1 and 2
Levels, respectively. Finally, the Release Rate and
Release Level parameters determine the final pitch
that the sound goes to when a key is released and
how long it takes to reach that pitch. In the
illustration, the letters a - d indicate the respective
Rate (R) settings for Attack - Release. The greater
the value for each Rate, the faster the pitch goes to
the next set Level — in other words, the time it takes
for the pitch to change (between Level settings)
becomes shorter. Velocity Sensitivity and other
parameters can also be set if required.
FILTER
In PAGES 13 to 22, you can use the filter to change
the tonal characteristics of each Element, by
adjusting overtones (harmonic tones) included in
the waveform from the Element. The S08 employs
an LPF (low pass filter). Only frequencies below
this point are passed. In addition, you can set the
amount of Resonance (harmonic boost) applied to
the signal around the cutoff frequency. This is a
useful way of adding further character to the sound.
Cutoff
Resonance
n Filter is also provided in each Multi Part.
You can also set the Filter Envelope Generator (FEG)
for time variance of how the filter works, which
results in a dynamic change in tonal characteristics.
Here, we’ll show you how the FEG works.
FEG (Filter Envelope Generator)
There are five Rate settings (controlling the speed of
changes to the sound) and five Level settings
(controlling the amount of filtering applied). As soon
as a note is played, the filter is fixed at the Initial Level
setting, and maintains that level for the length of time
set in Hold Rate. The degree to which the filter
changes after that is determined by the Attack Level
and Decay 1 and 2 Levels; the time it takes between
those changes is determined by the Attack Rate and
Decay 1 and 2 Rates. When the note is released, the
change in tone is determined by the Release Rate/Level
settings. In the illustration, the letters a - d indicate the
respective Rate (R) settings for Attack - Release. The
greater the value for each Rate, the faster the filter goes
to the next set Level — in other words, the time it
takes for the filter to change (between Level settings)
becomes shorter. Velocity Sensitivity and other
parameters can also be set if required.
C-2
G8
Element 1
Velocity
Element 4
Element 2
Element 3
0
Release
Level
Attack
Level
Attack
Time
Initial
Level
Decay1
Time
Decay2
Time
Release
Time
a
b
c
d
Decay1
Level
Sustain
Level
Key off
Time
Pitch
Frequency
Cutoff Frequency
Level
Cutoff range
Range passed
Volume
Resonance
0
Release
Level
Attack
Level
Attack
Time
Initial
Level
Decay1
Time
Decay2
Time
Release
Time
a
b
c
d
Decay1
Level
Sustain
Level
Cutoff
frequency
Key off
Time
44
Basics Section Quick Guide Reference Appendix
Voice Edit
AMP (Amplitude)
In PAGES 23 to 31, you can set the volume of each
Element after the OSC (Oscillator), PITCH and
FILTER parameters have been applied, as well as
the final overall volume of the signal sent to the
outputs.
The signal of each Element is sent at the specified
volume to the next Effect section.
Also, by setting the AEG (Amplitude Envelope
Generator), you can control how the volume
changes over time.
n
The final volume for all Elements is set in the Total
Vol (Total Volume) parameter, Common Edit PAGE 2.
Level (Volume) related Parameters
AEG (Amplitude Envelope Generator)
There are four Rate settings (which control how fast
the volume changes from one Level to the next) and
three Level settings (which control the actual
volume). When you play a key, the volume goes to
the Initial Level, at the speed set in Attack Rate.
From there it goes to the Decay and Sustain Levels,
at speeds set in Decay 1 and 2 Rates, respectively.
When the note is released, the volume goes down to
zero, at the speed set in Release Rate.
In the illustration below, the letters a - d indicate the
respective Rate (R) settings for Attack - Release.
The greater the value for each Rate, the faster the
filter goes to the next set Level — in other words, the
time it takes for the volume to change (between
Level settings) becomes shorter. Velocity Sensitivity
and other parameters can also be set if required.
Example of AEG Settings
About EG Rate and Time (Voice Mode)
The EG (Envelope Generator) processes and shapes
the output level of the tone generator from the
moment you press a key until the sound decays to
silence. The level (Y-axis in the illustrations below)
is a different aspect of the sound, depending on
which EG is being used. For the PEG, level
corresponds to Pitch. For the FEG, it corresponds to
the cutoff frequency. For the AEG, it corresponds to
the volume.
The behavior of the EG over time is controlled by
the Rate (R) parameters. Rate refers to the time it
takes to go from one level to the next (for example,
from the initial level to the attack level).
The illustrations below show how different Rate
settings affect the sound. To extend the time
between level changes and make it long, set the Rate
(R) to a small value.
Parameter
Type PAGE
Volume Slider Top panel
Total Vol Multi Common Edit 2
Volume Multi Part Edit 2
Total Lvl Voice Common Edit 2
Total Vol Voice Common Edit 2
Level Voice Element Edit 3
Level Voice Key Edit 1
0
Release
Level
Attack
Level
Init
Level
Attack
Time
Decay1
Time
Decay2
Time
Release
Time
Decay1
Level
Sustain
Level
Key off
Time
Volume
Category AEG Rate AEG Level
AtkR Dcy1R Dcy2R RelR InitL Dcy1L SusL
Piano
127 34 12 65 0 124 0
Organ
127 10 0 100 255 255 255
Guitar
127 33 16 93 255 200 107
Bass
127 33 0 95 0 0 0
Strings
63 18 0 43 0 250 200
Brass
127 39 0 73 0 234 0
Reed/Pipe
127 39 0 83 0 234 0
Synth Lead
106 18 0 77 0 255 255
Synth Pad
64 26 0 42 0 250 200
0
Attack
Level
Initial
Level
Attack
Time
is short.
Rate (R) is
set to a
large value.
a
Time
Initial
Level
Level
Rate (R) is
set to a
small value.
0
Attack
Level
Attack
Time
is long.
a
Time
Level
+
EG
Cutoff
Pitch
Amplitude (Volume)
FEG
PEG
AEG
EG Types
45
Basics SectionQuick GuideReferenceAppendix
Voice Edit
LFO (Low Frequency Oscillator)
In PAGES 32 to 35, you can edit the LFO, which (as
its name suggests) produces waveforms of a low
frequency. These waveforms can be used to vary
the pitch, filter or amplitude of each Element to
create effects such as vibrato, wah and tremolo.
However, the actual available LFO parameters will
vary according to the type of Element.
The LFO is capable of producing a wide variety of
effects in various ways. By modulating the pitch
over an adjustable amount, it creates vibrato. By
modulating the filter over an adjustable range of
frequencies, it creates wah-wah and dynamic filter
sweep effects. By modulating the volume (or
amplitude”) of the sound over an adjustable depth,
it creates tremolo.
5
Set the Effect Parameters
For an application example showing how to use the
effect, see page 46.
6 Storing Edited Voices
Up to 128 new/edited Normal Voices and 2 new/edited
Drum Voices can be stored to internal user memory.
When storing a Voice, any existing data at the storage
location will be lost. You should always back up
important data to computer or some other storage
medium beforehand.
n For details about storing Voices, see page 50.
Normal Voice
USER (US)
1~128
Drum Voice
USER DRUM (USDR)
1~2
Voice
Store
46
Basics Section Quick Guide Reference Appendix
Effects
Effects
In the final stages of programming, you can set the effects parameters to further change the sound’s character.
The S08 has two System Effect units (Reverb and Chorus) plus a Variation Effect unit (see below).
Different effects settings can be set per Voice (in the Voice mode) and per Multi (in the Multi mode), though the
connection between the Effect units will vary in each case.
Reverb
The Reverb block includes a selection of 17 different
reverb-type effects, including realistic simulations of
the natural reverberation found in various halls and
rooms. In the Multi mode, the Reverb settings will
apply to the Multi as a whole.
In the Voice mode, the Reverb Send parameter can be
set for each Voice.
Chorus
The Chorus block includes a selection of 17 chorus-
type effects, including a flanger and others. Most of
these effects are ideal for adding thickness to the
sound. In the Multi mode, the Chorus settings will
apply to the Multi as a whole. In the Voice mode, the
Chorus Send parameter can be set for each Voice.
Variation
A total of 54 different Effect types are available in the
Variation block. These range from conventional effects
such as Reverb, for enhancing the sound, to wilder
effects such as Distortion, for actively changing the
sound, or creating new sounds.
n For details about each Effect Type, refer to the Effect
Type List in the separate Data List.
System and Insertion Effects
The S08 effects units can be designated as either
System or Insertion effects. Reverb and Chorus are
always System effects, which means they can be
applied to any or all Parts. The Variation effect can
also be a System effect, or it can be designated as an
Insertion effect, which means it can be dedicated to
a specific Part.
Basically, S08 System and Insertion effects work the
same way as in a sound mixer, as shown in the
diagram on the next page. For example, System
effects can be applied to instruments (i.e., Parts)
which are connected to the various mixer channels;
the amount of each System effect is determined by
channel “send” and system “return” level controls.
An Insertion effect can be connected (“inserted”)
into the signal flow of a specific channel in order to
process the sound of that instrument (i.e., Voice/
Part) only.
In the Voice mode of the S08, the Insertion effect
(Variation) can be applied to a Voice, while in the
Multi Play mode it can only be applied to a single
Part.
The System and Insertion effect configurations can
be controlled in detail by XG song data (signified by
the XG mark) when the S08 is in the Multi Play
mode.
Example of Effect Settings
Here we’ll show an example of editing effect settings
in the Voice Edit mode (page 40). In this example,
we’ll change the variation effect setting of the Voice
OR: Cathedr1 (PR070) from HALL1 to GM
FLANGER (a jet-like sound).
1 Select the Voice Number of the Voice you wish to
edit (Here, OR: Cathedrl=PR070), then enter
the Voice Edit mode (pages 29 and 40).
2 Simultaneously press both the [–] and [+]
buttons to select the Common Edit display (page
41).
3 Use the [] and [] buttons to call up the VarEF
screen (displayed in the bottom line; PAGE 14).
4 Use the data dial to select “GM FLANGER,”
then play the keyboard. Try out other different
Effect Types, referring to the Effect Type List in
the separate Data List.
n You can listen to and compare the difference
between the edited Voice with your edited settings
and the same Voice prior to editing (page 41).
n In the effect parameter page (PAGE 15), you can
make various detailed parameter settings. For
information on the Effect Parameters, refer to the
separate Data List.
5 If you wish to save your new settings, store the
settings as a single Voice before you leave the
Voice Edit mode. For details about storing Voices,
see page 50.
47
Basics SectionQuick GuideReferenceAppendix
Effects
Effects in Voice Mode
In the Voice mode, you can set the Effect Send
parameter for the Reverb and Chorus sections, and
store them with each Voice.
For the Variation Effect, the Effect Type and the
various effect parameters can be set, as well as the
effect on/off setting for each Voice. The signals that
are processed by the Variation block are mixed and sent
to the Reverb and Chorus sections.
n Drum Voices in Voice mode have no Variation effect.
n System effects can be bypassed in theVoice mode
(UTILITY PAGE14)
Effects in Multi Mode
You can set the desired Effect type for each Effect
section as well as its parameter values for each Multi in
the Multi mode. By using Variation as an Insertion
effect, you can apply the effect to only one of the Parts
(see illustration below).
As shown in the illustration below, the Reverb section
and Chorus section function as System effects, which
process all of the Parts, according to each Part’s effect
send setting and the global effect return setting — just
like on an actual mixer. When using Variation as an
Insertion effect, the signal connection is serial, and the
effect is applied only to the selected Part — just like
patching in an outboard effect on a single instrument
channel.
Voice
* Depending on the selected effect type, the Dry/Wet parameter
may not be available. For details, refer to the Effect
Parameter List in the separate Data List booklet.
Multi
* Depending on the selected effect type, the Dry/Wet parameter
may not be available. For details, refer to the Effect
Parameter List in the separate Data List booklet.
* The default value of Dry Level is 127. This cannot be set
from the panel of the S08; however, it can be set by
transmitting appropriate MIDI messages from an external
device.
Voice
Output
System Effects
Variation
Effect
Chorus
Reverb
Part 1~16
Mixer
Variation Effect
Can be used as either System or
Insertion effect.
1 2 3 4 5 6 16
Insertion Effect
Reverb Effect
System Effects
Chorus Effect
Dry/Wet
Reverb (Rev)
(Fixed setting: Hall 1)
(Fixed setting: Chorus 1)
Chorus (Cho)
Chorus
Send
Total Lvl
Reverb Send
Out
SndChoRev
Variation (Var)
VOICE
Total Vol
Dry/Wet
SndChoRev
Part 1
Part 2
Part 3
Part 16
Rev Return
Cho Return
Chorus SendReverb Send
Var Connect=INS
Part 3 Var Send set to on
Out
Variation (Var)
Reverb (Rev)
Chorus (Cho)
Total Vol
Part 1
Part 2
Part 16
Rev
Return
Cho
Return
Var
Return
Dry Level
Var Send
Var Connect set to SYS
Out
SndVarRev
SndChoRev
SndvarCho
Chorus
Send
Reverb
Send
Variation (Var)
Reverb (Rev)
Chorus (Cho)
Total Vol
48
Basics Section Quick Guide Reference Appendix
Using the Jobs
Using the Jobs
You can perform various operations (Jobs) in the Job mode. For example, you can initialize Voices/Multis to their
original settings (including those currently being edited) or copy Elements/Parts.
Job (PAGE)
The numbers in each column indicate the display
PAGE corresponding to the Job parameters.
Performing a Job
1 In the Voice/Multi Play mode, select the Voice/Multi
Number you wish to perform the Job on.
2 Press the [JOB] button to enter the Job mode.
3 Use the [
][] buttons and switch to the screen
showing the Job you wish to perform.
4
Use the [DEC/NO] and [INC/YES] buttons to select
the parameter you wish to perform the Job on.
n Use the [+]/[–] buttons to set the destination
Element/Key when using Copy CpyElm/
CpyKey(Voice).
n Use the [+]/[–] buttons to set the Part or destination
Part when using Init Part/CpyVar/CpyCtl or Copy Part
(Multi).
5 When you press the [ENTER] button, you will be
prompted for confirmation.
6 Press the [INC/YES] button to confirm.
A “Completed” message appears when the Job has
been completed, and operation returns to the
original screen.
Press the [DEC/NO] button to cancel the Job.
n
For Jobs that take longer to process, you will see the
message “Executing” during processing. If you switch
off the power to the S08 while this message is
displayed, you risk corrupting your data.
7 Press the [VOICE]/[MULTI] button to exit the Job
mode and return to the Play mode.
Resetting (initializing) parameters
of a Voice/Multi to their default
settings
This is useful for setting up a “blank slate” when you
want to build a completely new Voice/Multi from
scratch. Keep in mind that this does not return the
Multi to its original state prior to editing.
Select parameter Type to be Initialized
Use the [DEC/NO] and [INC/YES] buttons to select
the parameter to be initialized. When this is set to
“Part1,” use the [+]/[–] buttons to select the desired
Part (1 to 16)/Element (1 to 4)/Drum Key C#-1 to G5).
Select the desired Drum Key by pressing the
appropriate key on the keyboard.
Using the Copy function
Voice
CpyElm (Copy Element)/CpyKey
(Copy Drum Key)
This lets you copy Element/Drum Key parameter
settings of the Voice being edited to another Element/
Drum Key in the same Voice.
1 Source Element/Drum Key
Select the source Element/Drum Key (the data to be
copied) of the Voice.
Settings:
Normal Voice:
elm1 ~ elm4 (Element 1 ~4)
Drum Voice:
C#-1 ~ G5 (Drum Key C#-1 ~ G5)
MODE JOB
Initialize Copy Bulk Dump
Sequencer All
chain Factory Set
VOICE 1 2 (Element/Key) 3
MULTI 1 2 (Variation Effect)
3 (Controller)
4 (Part)
5
SEQ PLAY 1 (page 52) 2 (page 52)
UTILITY 1 (page 23)
Init
multi
KEYELEMPA RT
PAG E
1
Init
Sure?
KEYELEMPA RT
PAG E
1
Target
Settings in the LCD
Multi Normal Voice Drum Voice
Whole currently selected data multi voice kit
Common data for currently
selected Voice/Multi
cmmn
Part/Element/Key data for cur-
rently selected Voice/Multi
part elemnt key
CpyElm
KEYELEMPA RT
PAG E
elm1
2 E
1
CpyKey
KEYELEMPA RT
PAG E
D-1
2
4
Normal Voice Drum Voice
49
Basics SectionQuick GuideReferenceAppendix
Using the Jobs
2 Destination Element/Drum Key
Set the Element/Drum Key of the Voice that is to be
the destination for the copy.
Settings:
Normal Voice:
E1 ~ E4 (Element 1 ~4)
Drum Voice:
C#-1 ~ G5 (Drum Key C#-1 ~ G5)
Multi
CpyVar (Copy Variation Effect)
When Var Connect is set to “SYS,” this lets you copy
the Effect settings for the Voice assigned to the Current
Part. When Var Connect is set to “INS,” this lets you
copy the Variation Effect settings for the Voice assigned
to the Part for which “Var Send” (PAGE 24 in Multi
Part Edit) was set to “on.” If all of the Parts’ Var Send
settings are “off,” the Part having the Voice Effect
settings to be copied can be selected, just as above
(when Var Connect is set to “SYS”).
Settings: P1 ~ P16 (Part 1 ~ 16) (When Var Connect is set
to “SYS,” or when Var Connect is set to “INS” and
all Parts’ Var Send settings are “off.”) No Parameter
(When Var Connect is set to “INS” and one Part’s
Var Send settings is “on.”)
n The following parameters can be copied.
• Variation Effect Type
• Variation Parameters
• MW Variation Effect Control Depth
• AC1 Variation Effect Control Depth
n When you copy the Variation effect data of a Drum Voice,
the 2 Band EQ effect settings are copied.
CpyCtl (Copy Controller)
This let you copy the Controller settings for the Voice
assigned to the Part.
Settings: 1 ~ 16, A (All Parts)
n The following parameters can be copied.
• MW Filter Control
• MW LFO Pitch Modulation Depth
• MW LFO Filter Modulation Depth
• MW LFO Amplitude Modulation Depth
• Pitch Bend Range
• AC1 Filter Control
• AC1 LFO Filter Modulation Depth
• AC1 LFO Amplitude Modulation Depth
• Portamento Switch
• Portamento Time
CpyPart (Copy Part)
This lets you copy Part parameter settings of the Multi
being edited to another Part in the same Part. Use the
[DEC/NO] and [INC/YES] buttons to select the source
Part. Use the [–] and [+] buttons to select the desired
destination Part (1 - 16).
Settings: P1 ~ P16 (Part 1 ~ 16)
Saving Data to an External Device
(Bulk Dump)
You can send all the parameter settings for the current
Multi or all Multis to your computer or some other
external MIDI device using Bulk Dump.
n In order to perform a Bulk Dump, the appropriate MIDI
Device Number must be set. For details, see page 66.
n For an application example showing how to use the Bulk
Dump function, see page 36.
n The parameters below can not be transmitted.
• Seq/Tempo (SEQ PLAY)
• Device No (UTILITY)
• Sync (UTILITY)
• SeqCtl (UTILITY)
Select parameter type to be transmitted
n When receiving All User Voice as bulk data, the loaded
voice data isn’t actually active until a Voice is selected.
n After receiving the current voice as bulk data, the voice
will be lost if you select another Voice or Mode. To avoid
losing the data, you should use Voice Store to store your
received data (page 50).
CpyVar
KEYELEMPA RT
PAG E
CpyVar
KEYELEMPA RT
PAG E
2 2 P 1
Var Connect=INSVar Connect=SYS
CpyCtl
KEYELEMPA RT
PAG E
3 P 1
Display Voice Job mode Multi Job mode
Curnt (current)
Whole currently selected Voice
data
Whole currently selected Multi
data
AllUs (Voice)/All (Multi)
All User Voices (Normal 1 to 128,
Drum 1 and 2) All Multis (1~32)
Systm (System) System data (Utility/Controller)
CpyPart
P 02
KEYELEMPA RT
PAG E
4 P 1
BlkDmp
AllUs
KEYELEMPA RT
PAG E
3
desired destination
Part (1 - 16)
source Part
50
Basics Section Quick Guide Reference Appendix
Saving the Settings (Store)
Saving the Settings (Store)
You can store (save) your original parameter settings
for up to 128 Normal Voices, 2 Drum Voices and 32
Multis to User Memory. The procedure is as follows.
When you perform this, the settings for the destination
Voice will be overwritten. Important data should always
be backed up to computer, Yamaha MIDI Data Filer
MDF3 or some other storage device.
n When changing the Voice/Multi Name, refer to the
explanation below.
1 Press the [STORE] button after editing a Voice/
Multi. The Store screen appears.
2 Use [DEC/NO] and [INC/YES] buttons to select the
destination Voice/Multi Number.
3 When you press the [ENTER] button, you will be
prompted for confirmation.
4 Press the [INC/YES] button to confirm. The
message “Executing” will be displayed while the job
is being processed. When it has been completed, a
“Completed” message appears, and operation
returns to the Play mode.
n You can press the [DEC/NO] button to cancel the Job.
This will return you to the original screen.
The E Indicator
If you alter any parameters in Edit mode, the E
(Edit) indicator will be displayed in the PAGE
column of the screen after exiting from the Edit
mode. This gives a quick indication that the current
Voice/Multi has been modified but not yet stored.
Voice/Multi/File Name Settings
(Entering Characters)
The instructions that follow show you how to enter
characters in the Name screen (Voice/Multi Edit
mode) and the Save/Rename screen (Card mode).
1 (When entering Voice/Multi name) Use the [ ]
and [ ] buttons to move the cursor to the
position of the next character. By assigning a
Category Name, it will be easier to identify the
Voice/Multi later. The Category Search function
(page 31) can also be used to search for it. If no
Category Name is set, the Category will be shown
as two hyphens.
2 Use the [ ] and [ ] buttons to move the
cursor to the position of the first character. The
selected character will flash.
3 Use the [DEC/NO] and [INC/YES] buttons to
enter an alphabetic character/symbol or use the
numeric keypad to enter a numeric character.
4 Use the [ ] and [ ] buttons to move the
cursor to the position of the next character.
5 Repeat Steps 3 and 4 until all the characters
have been set for your Name.
Available numbers and letters (Voice/Multi)
Available numbers and letters (File)
Category List
Store
KEYELEMPA RT
PAG E
US001
Store
KEYELEMPA RT
PAG E
MLT01
Voice (ex. Normal Voice) Multi
Destination Voice Number Destination Multi Number
Store
KEYELEMPA RT
PAG E
Sure?
KEYELEMPART
PAGE
E P 1
Edit Indicator
3456789: ;<=>?@ BCDEA
FGH I JKLMNOPQRSTUVWX
YZ gh i j k]^_‘abcdef
tuvwxyzl
m nopqrs { | }
!"#$%&()
+,-./ 120
9@6789ABCDEFG I JKLH
N OPQRSTUVWXYZ ^ _ { } ~
!#$%&’()- 10 2345 786
M
LCD
––
PF
OR
GT
BA
ST
BR
RP
LD
PD
Category
Unassigned
Piano
Organ
Guitar
Bass
Strings/Orchestral
Brass
Reed/Pipe
Synth Lead
Synth Pad
LCD
SC
CP
DR
SE
ME
CO
(OTHER)
Category
Synth Comping
Chromatic Percussion
Drums
Sound Effects
Musical Effects
Combination
Musical Effects/Combination
51
Basics SectionQuick GuideReferenceAppendix
Playing the Songs
Playing the Songs
You can directly play back the Song files stored on
Memory Card. Up to 100 Song files can be played back
end-to-end by using the Chain Step feature. This Chain
Step data can also be saved to Memory Card.
n A Memory Card containing Song files must already be
slotted in the Card Slot.
n Make sure to read the section “Handling the Memory
Card” on page 53.
n Format 0 Standard MIDI Files (SMFs) on the highest
directory of the Memory Card can be played back. With
the included software “Card Filer,” you can convert
Standard MIDI file on your computer from format 1 to
format 0.
Never attempt to remove/insert the Memory Card in the
SEQ PLAY mode.
Setting the Chain
You can set up to 100 Steps in a Chain here. Each
Chain Step is assigned a Song file. You can play back
one particular Chain Step or multiple Chain Steps end-
to-end.
Chain Step Number
Change each Chain Step by using the
[ ]/ [ ]
buttons. If you choose a Step Number here, the screen
for the selected Chain Step will be displayed.
Settings: 00 ~ 99
n You can jump to the next Chain Step screen and change
the Chain settings in advance, even while a Song is being
played back.
n When a Song is being played back, a [P] indicator appears
in the PART/ELEM/KEY column of the Chain Play
screen for the current Song.
Song File
Assign a Song file to the Chain Step. Any Song files
with the “.MID” extension can be selected. When you
select a file Number here, the file name is shown in the
top line of the display.
For continuous (chained) playback of multiple Chain
Steps, you can specify how to play this Chain Step after
playback of a previous one by selecting an option from
among “skip,” “end” and “stop.”
If you select “skip,” the Chain Step is skipped and
playback will jump to the next Chain Step. If you
choose to skip the 99th Chain Step, playback will jump
back to the first Chain Step after the 98th Chain Step.
If you select “end,” when the Song reaches this Chain
Step, chained playback is stopped and you are returned
to the first Chain Step.
If you select “stop,” the Song stops when it reaches this
Chain Step.
Settings: skip, end, stop, song file
1 Press the [SEQ PLAY] button to enter the Sequence
Play mode.
2 Use the [ ] and [ ] buttons to select the chain
step number, then press the [ENTER] button to
specify it.
3 Use the [DEC/NO] and [INC/YES] buttons to
assign the song file or skip/end/stop to the chain
step, then press the [ENTER] button to specify it.
4 Repeat steps 2 and 3 above to set up the chain.
Song Playback
1 Select a Song file you wish to play back, in the
same manner as you did 1 to 3 above.
n When playing back a single Song, you do not need
to select a Chain Step Number (You can have any
Chain Step screen open).
2 Set the tempo (if necessary).
3
Press the [PLAY/STOP] button to playback the Song.
4 Press the [PLAY/STOP] button again to stop the
Song playback.
Chained Playback
1 Use the [ ] and [ ] buttons to select the
Chain Step Number of the first Song you wish to
play back.
2 Set the tempo (if necessary).
3 Press the [PLAY/STOP] button to play back the
Song.
When the Chain Step playback has finished, the
Song of the next Chain Step Number will
automatically be started. Songs can be played
back continuously this way.
4 Press the [PLAY/STOP] button again to stop the
chained playback.
Also, if an “end” or “stop” Chain Step is reached,
playback will stop.
SongFile
Seq
KEYELEMPA RT
PAG E
Chain Step Number Song File
Song1
⁄110
KEYELEMPA RT
PAG E
52
Basics Section Quick Guide Reference Appendix
Playing the Songs
Changing the Tempo
This determines the playback tempo for the Song at the
currently selected Chain Step. When the Song is played
back, the tempo setting made here automatically takes
precedence over the original tempo setting of the Song.
To restore the song’s own playback tempo, select “***”
by entering a value less than 25.
Settings: 25 ~ 300
1 Set the chain step by following the setting chain
procedure (steps 1 to 4).
2 Use the [ ] and [ ] buttons to call up the chain
step of which you wish to change the tempo, then
press the [ENTER] button to specify it.
3 Press the [ ] button to enter the screen for the
tempo setting.
4 Using the [DEC/NO] and [INC/YES] buttons to set
the playback tempo.
Sequence Play Job
You can two operations in th e Sequence Play Job
mode. For information on the Job table, see page 48.
InitSeq (Initialize Sequence Chain)
You can reset (initialize) all chain step settings.
SeqAll (Sequencer All Chain)
This let you automatically assign all Songs on the
highest directory of the Memory Card to each chain
step.
n Song files are assigned alphabetically according to
the file name.
1 In the Sequence Play mode, press the [JOB]
button. Job display appears.
2 Use the [ ] and [ ] buttons to select
“InitSeq” or “SeqAll”
3 When you press the [ENTER] button, you will be
prompted for confirmation.
ex. Sequencer All Chain
4 Press the [INC/YES] button to confirm.
A“Completed” message appears when the Job has
been completed, and operation returns to the
original screen. Press the [DEC/NO] button to
cancel the Job.
n For Jobs that take longer to process, you will see
the message “Executing” during processing. If you
switch off the power to the S08 while this message
is displayed, you risk corrupting your data.
5 Press the [EXIT] button to exit the Job mode.
Song1
⁄110
KEYELEMPA RT
PAG E
SeqAll
Sure?
KEYELEMPA RT
PAG E
2
53
Basics SectionQuick GuideReferenceAppendix
Using the Memory Card
Using the Memory Card
In the Card mode, you can use a Memory Card
(commercially available SmartMedia™ cards) for saving
and loading data from/to the instrument, as well as
perform other data-exchange operations. With the
included Card Filer software, you can use a computer to
manage data on Memory Card. You can also use it to
exchange data between the computer and Memory Card.
n Never attempt to remove/insert the Memory Card in the
SEQ PLAY mode.
n Only files from the highest directory of the Memory Card
can be accessed.
n The Card mode cannot be entered unless a Memory Card
has been properly inserted into the Card slot.
Handling the Memory Card
(SmartMedia™*)
Be sure to handle Memory Cards with care. Follow the
important precautions below.
*SmartMedia is a trademark of Toshiba Corporation.
Compatible Memory Card Type
3.3V(3V) Memory Cards can be used. 5V type Memory
Cards are not compatible with this instrument.
Memory Capacity
There are seven types of Memory Cards: 2MB/4MB/
8MB/16MB/32MB/64MB/128MB.
Inserting/Removing Memory Cards
• To insert a Memory Card:
Hold the Memory Card so that the connector section
(gold) of the Memory Card is facing downward and
forward, towards the Memory Card slot. Carefully
insert the Memory Card into the slot, slowly pushing it
all the way in until it is fitted in place.
-
Don’t insert the Memory Card in wrong direction.
-
Don’t insert anything other than a Memory Card in the slot.
• To remove a Memory Card:
Before removing the Memory Card, be sure to confirm
that the Memory Card is not in use, or it is not being
accessed by the instrument. Then pull the Memory
Card out slowly by hand. If the Memory Card is being
accessed*, a message indicating that it is in use appears
on the instrument’s display.
* This includes saving, loading, formatting and
deleting. Also, be aware that the instrument will
automatically access the Memory Card to check the
media type when it is inserted while the instrument
is turned on.
Never attempt to remove the Memory Card or turn
the power off during accessing. Doing so can
damage the data on the instrument/Memory Card
and possibly the Memory Card itself.
Formatting Memory Cards
Before using a Memory Card with your instrument it
must first be formatted. Once it is formatted all data on
it will be erased. Be sure to check if the data is
unnecessary or not, beforehand.
n The Memory Cards formatted with this instrument
may become unusable with other instruments.
About the Memory Cards
• To handle Memory Cards with care:
There are times when static electricity affects Memory
Cards. Before you handle Memory Cards, to reduce the
possibility of static electricity, touch a metal object,
such as a door knob and aluminum sash.
Be sure to remove the Memory Card from the Memory
Card slot when it is not in use for a long time.
Do not expose the Memory Card to direct sunlight,
extremely high or low temperatures, or excessive
humidity, dust or liquids.
Do not place heavy objects on a Memory Card or bend
or apply pressure to the Memory Card in any way.
Do not touch the metal part (gold) of the Memory Card
or put any metallic plate onto the metal part.
Do not expose the Memory Card to magnetic fields,
such as those produced by televisions, speakers,
motors, etc., since magnetic fields can partially or
completely erase data on the Memory Card, rendering it
unreadable.
Do not attach anything other than the provided labels
to a Memory Card. Also make sure that labels are
attached in the proper location.
• To protect your data (Write-protect):
To prevent inadvertent erasure of important data, stick
the write-protect seal (provided in the Memory Card
package) onto the designated area (within a circle) of
the Memory Card. To save data on the Memory Card,
make sure to remove the write-protect seal from the
Card. Do not reuse the seal that is peeled off.
Data Backup
For maximum data security Yamaha recommends that
you keep two copies of important data on separate
Memory Cards. This gives you a backup if one Memory
Card is lost or damaged.
Burglarproof Lock
This instrument is equipped with a burglarproof lock
for the Memory Card. If necessary, mount the
burglarproof lock onto the instrument.
To mount the burglarproof lock:
1 Remove the metallic part using a Phillips
screwdriver.
2 Turn the metallic part upside down and then mount
it again.
54
Basics Section Quick Guide Reference Appendix
Using the Memory Card
Saving the S08 data to Memory
Card (Save)
You can save files to Memory Card as follows.
1 Press the [CARD] button. Card Mode screen
appears.
2 Use the [ ] button to select the Save screen.
3
To overwrite an existing file, use the [DEC/NO] and
[INC/YES] buttons to select the File, then go to step 6.
4 Press the [ENTER] button to call up the screen for
Name entry.
5 Enter the file name (page 50).
6 Press the [ENTER] button to execute the
operation. A “Completed!” message appears when
the operation has been completed.
n If the Save operation would result in an existing file
being overwritten, a confirmation prompt appears.
Press the [INC/YES] button to save the file and
overwrite the original data, or press the [EXIT]
button to cancel.
n The data below can be saved to Memory Card.
•User Normal Voice 1 to 128
•User Drum Voice 1 and 2
•Multi 1 to 32
•System (Utility/controller, Sequence chain)
Loading the S08 Data from Memory
Card (Load)
You can load files from Memory Card to the S08, as
well as select the type of data to be loaded.
Settings: All , An User Normal Voice (1 to 128), An User
Drum Voice (1 and 2)
1 Press the [CARD] button.
Card Mode screen appears.
2 Use the [ ] and [ ] buttons to select the Load
screen.
3 Use the [DEC/NO] and [INC/YES] buttons to select
the File you wish to load.
n When selecting a file, the “FileNone” message will be
displayed if there is no file on Memory Card.
4 Press the [ENTER] button to call up the display for
selecting the data type.
5 Use the [DEC/NO] and [INC/YES] buttons to select
the data you wish to load. When selecting “All”
here, go to step 8.
n When selecting the “All,” the data below will be
loaded.
•User Normal Voice 1 to 128
•User Drum Voice 1 and 2
•Multi 1 to 32
•System (Utility/Controller, Sequence chain)
6 Press the [ ] button to call up the display for
selecting the destination user voice number.
7 Use the [DEC/NO] and [INC/YES] buttons to select
the destination user voice number.
8 When you press the [ENTER] button, you will be
prompted for confirmation.
n The operation will be canceled if you press the
[EXIT] button.
9 Press the [INC/YES] button to execute the
operation. A “Completed” message appears when
the operation has been completed.
NEW _FILE
Save
KEYELEMPA RT
PAG E
1
OverWrite
Sure?
KEYELEMPA RT
PAG E
1
All
Load
KEYELEMPA RT
PAG E
2
>>001Synth
Load
KEYELEMPA RT
PAG E
2
NEW FILE
Sure?
KEYELEMPA RT
PAG E
2
55
Basics SectionQuick GuideReferenceAppendix
Using the Memory Card
Renaming the Files (Renam)
You can rename files using up to eight alphabetic and
numeric characters.
n Only S08 Format files (saved by the S08) can be renamed.
1 Press the [CARD] button. The Card Mode screen
appears.
2 Use the [ ] and [ ] buttons to select the Renam
(Rename) screen.
3 Use the [DEC/NO] and [INC/YES] buttons to select
the File you wish to rename.
n When selecting a file, the “FileNone” message will be
displayed if there is no file on Memory Card.
4 Press the [ENTER] button to call up the display for
renaming the file.
5 Change the file name (page50).
6 Press the [ENTER] button to execute the operation.
A “Completed” message appears when the
operation has been completed.
n When entering a name, the “!Same Name” message
will be displayed if there is a file already saved with
the same name and cannot apply to the name. In this
case, go back to step 5 and enter a different name .
Deleting the Files on Memory Card (Del)
You can delete the files saved on Memory Card.
n Only S08 Format files (saved by the S08) can be deleted.
1 Press the [CARD] button. The Card Mode screen
appears.
2 Use the [ ] and [ ] buttons to select the Del
(Delete) screen.
3 Use the [DEC/NO] and [INC/YES] buttons to select
the File you wish to delete.
n When selecting a file, the “FileNone” message will be
displayed if there is no file on Memory Card.
4 When you press the [ENTER] button, you will be
prompted for confirmation.
n The operation will be canceled if you press the
[EXIT] button.
5 Press the [INC/YES] button to execute the
operation. A “Completed” message appears when
the operation has been completed.
Formatting Memory Card (Frmt)
Before you can use a new Memory Card, you will need
to format it.
If there is already data on the Memory Card, it will be
completely lost when you format it.
1 Press the [CARD] button.
The Card Mode screen appears.
2 Use the [ ] and [ ] buttons to select the Frmt
(Format) screen.
3 When you press the [ENTER] button, you will be
prompted for confirmation.
n The operation will be canceled if you press the
[EXIT] button.
4 Press the [INC/YES] button to execute the
operation. A “Completed” message appears when
the operation has been completed.
Loading the files saved by the
Voice Editor for S08 on Memory
Card. (Imprt)
You can load the data saved by the Voice Editor for S08
(on the included CD-ROM; see the separate
Installation Guide). Select Parameter Type to be
imported.
Settings:
Source Voice data: All Voice, 001 to 128, DR1 to 2
Destination Voice number: 001 to 128, DR1 to 2
1 Press the [CARD] button.
Card Mode screen appears.
2 Use the [ ] button to select the Imprt (Import)
screen.
3 Use the [DEC/NO] and [INC/YES] buttons to select
the File you wish to import.
4 When you press the [ENTER] button, you will be
prompted for confirmation.
ROCK _001
Sure?
KEYELEMPA RT
PAG E
4
Format
Sure?
KEYELEMPA RT
PAG E
5
001StPia>>
Imprt
KEYELEMPA RT
PAG E
6
56
Basics Section Quick Guide Reference Appendix
Using the Memory Card
5 Use the [DEC/NO] and [INC/YES] buttons to select
the data you wish to import. When selecting “All”
here, go to step 8.
n When selecting the “All Voice,” the data below will
be imported.
•User Normal Voice 1 to 128
•User Drum Voice 1to 2
6 Press the [ ] button to call up the display for
selecting the destination user voice number.
7 Use the [DEC/NO] and [INC/YES] buttons to select
the destination user voice number.
8 When you press the [ENTER] button, you will be
prompted for confirmation.
n The operation will be canceled if you press the
[EXIT] button.
9 Press the [INC/YES] button to execute the
operation. A “Completed” message appears when
the operation has been completed.
n The file name should include the extension “.S6V.” If
you save a file to a Macintosh computer, the
extension “.S6V” is not added automatically. Before
loading such files to the S08, you’ll need to manually
add the extension “.S6V” to the file names.
Card Filer
With the included Card Filer, you can:
• Save your S08 data on Memory Card to your
computer.
• Transmit data from your computer to a Memory
Card on the S08.
• Delete and rename files on Memory Card of your
MIDI instrument using your computer.
• Convert Standard MIDI Files on your computer
from Format 1 to Format 0 so that they can be
played back on the S08.
When using the Card Filer, all S08 panel operations
or playing of the keyboard is ignored. (The Voice and
Multi LEDs go out.) In this case, the message “File
Mode” appears. For details about Card Filer, refer to
the separate Installation Guide or the on-line
manual (PDF) included with the software.
n Never attempt to remove/insert the Memory Card
when the S08 is communicating with the Card
Filer.
n The S08 cannot communicate with the Card Filer
in the following conditions. To use the Card Filer,
exit from these operations or modes.
• Sequence Play mode
• Card mode
• Bulk transmission
• When an “Executing” message is displayed, such
as during execution of a Job.
n Be careful not to disconnect any connected cables
when communicating to the Card Filer, otherwise
the operation of the S08 may lock up. If this
happens, turn the power off and back on again.
>>001StPia
Imprt
KEYELEMPA RT
PAG E
6
ROCK _001
Sure?
KEYELEMPA RT
PAG E
6
57
Basics SectionQuick GuideReferenceAppendix
Touch Sensitivity
Touch Sensitivity
Six different types of keyboard sensitivity can be selected to match different playing styles and preferences.
1 Press the [CONTROLLER] button to enter the Controller mode.
2 Use the [ ] and [ ] buttons to select the Fixed Vel screen (PAGE 6), then press the [DEC/NO] button to select
“off.”
n When you play the keyboard at the same volume, enter the value of the velocity (volume). In this case, the step below is not
necessary.
3 Use the [ ] button to select the Vel Curve screen (PAGE 5), then press the [INC/YES] and [DEC/NO] buttons to
select the desired setting (see below).
4 Press the [EXIT] button to exit from the Controller mode.
norm (Normal)
The velocity is in proportion to
playing strength (how hard you
play the keyboard).
soft1
This curve provides increased
response, especially for lower
velocities. In other words, playing
softly results in higher response
than the “norm” curve. Use this
curve if you want greater control
in the low velocity range.
soft2
This curve provides increased
response, especially for lower
velocities. In other words, playing
softly results in higher response
than the “norm” curve. Use this
curve if you want greater control
in the low velocity range; the
response is between Soft1 and
Normal.
easy
This curve is also designed to
increase the volume level with a
softer playing style. However, the
volume level is stable in all
registers since the velocity curve in
the mid range is close to Normal.
wide
This setting provides opposite
response curves for lower and
higher velocities. It widens the
apparent dynamic range of the
controller, producing less sound
change in the softer range and
more change in the higher range.
hard
This curve effectively lessens the
overall response compared to the
“norm” curve. Use this curve if
you tend to play strongly and want
the sound change to be less
sensitive.
Keyboard playing strength
Volume
Keyboard playing strength
Volume
Keyboard playing strength
Volume
Keyboard playing strength
Volume
Keyboard playing strength
Volume
Keyboard playing strength
Volume
58
Basics Section Quick Guide Reference Appendix
Reference (Function List)
This list clearly and concisely explains the function of every parameter. Following the table are various footnotes, providing further details and
explanations for those items marked with an asterisk (*). The “Related Page” column also provides cross-references for operation examples, other details
and relevant parameters.
nFor information on the Display Indications, see page 25; for information on the mode selection, see page 24. For information on playing Voices/Multis, see pages 29 and 32.
Selected
by
Selected
by
Display Parameter Name Explanation
Related
Page
Voice Edit (Normal)
Common...Settings that apply to all four Elements
[VOICE]
Normal Voice Selection
[EDIT]
[+]&[-] (Press simultaneously)
Settings... MIDI Data Table 2-9 in the separate Data List
GENERAL
1 Name Name (Name 1-8/Category) Sets the Voice Name (up to 8 characters) and Category. 50
2-1Total Vol Total Volume Determines the overall volume, including the applied effect. 44, 47
2-2Total Lvl Total Level Determines the level of the Voice that is sent to the effect. 44, 47
3 Mono/Poly Mono/Poly Mode Selects whether a voice is played back monophonically (single notes only) or polyphonically
(multiple simultaneous notes).
4-1VelSnsDpt Velocity Sensitivity Depth Determines the velocity sensitivity, or how much the level of the voice changes in response to your
playing strength (velocity).
*1
4-2VelSnsOfs Velocity Sensitivity Offset Determines the amount by which received velocities are adjusted for the actual velocity effect.
CONTROLLER
5-1 Porta Sw Portamento Switch Determines whether Portamento (a smooth transition in pitch from one note to the next) is on or off.
5-2 Porta Time Portamento Time Determines the Portamento pitch transition time. Higher values result in longer transition times.
6 PB Range Pitch Bend Range Determines the amount (in semitones; 12: one octave) by which the pitch is varied when you move the
Pitch Bend wheel up/down.
37
7 MW FltCtl MW Filter Control Determines the depth of the MW (Modulation Wheel) over the filter cutoff frequency. 37
8-1 MW PMod MW LFO Pitch Modulation Depth Determines the depth of control the Modulation Wheel has over pitch modulation (vibrato effect). 37
8-2 MW FMod MW LFO Filter Modulation Depth Determines the depth of control the Modulation Wheel has over filter cutoff modulation (wah effect). 37
8-3 MW AMod MW LFO Amplitude Modulation Depth Determines the depth of control the Modulation Wheel has over amplitude modulation (tremolo effect). 37 *2
9AC1FltCtl AC1 Filter Control Determines the depth of the AC1 (Assignable Controller 1) over the filter cutoff frequency. 37
10 -1 AC1 FMod AC1 LFO Filter Modulation Depth Determines the depth of control the AC1 has over filter cutoff modulation (wah effect). 37
10 -2 AC1 AMod AC1 LFO Amplitude Modulation Depth Determines the depth of control the AC1 has over amplitude modulation (tremolo effect) 37 *2
EFFECT
11 ReverbSend Reverb Send Determines the send level of the Reverb Effect. 47 *3
Voice Edit (Normal) Common
59
Basics SectionQuick GuideReferenceAppendix
12 ChorusSend Chorus Send Determines the send level of the Chorus Effect. 47
13 SndChoRev Send Chorus To Reverb Determines the send level of the signal sent from the Chorus Effect to the Reverb Effect. 47
14 VarEF Variation Effect Type
(Variation Type MSB/LSB)
Determines the Variaton Effect Type (refer to the separate Data List). 46
15 (Variation
Parameters)
(Variation Parameter 1-5,10 MSB/LSB) Determines the Variation effect parameters (refer to the separate Data List). 46
16 MW VarCtl MW Variation Control Depth Each Variation Effect type has a specific fixed parameter that can be controlled in realtime with the MW
or AC1. (Refer to the Effect Parameter List in the separate Data List.)
37
17 AC1 VarCtl AC1 Variation Control Depth
Element...Settings of individual four Elements
[VOICE]
Normal Voice Selection
[EDIT]
[+] or [-]
Settings...MIDI Data Tables 2-9 and 2-10 in the separate Data List
OSC(Oscillator)/MIX
1 Element Sw Element Switch Determines whether each Element sounds or not. 42 *4
2(Wave
Number)
Wave Number Determines the Wave. Each Element can be assigned a different wave (sound). *5
3Level Element Level Determines the output level of each Element. 44
4Pan Pan Determines the Stereo Pan position. Scale: the sound is panned left and right according to the note
(keyboard) position.
28
5 -1/-2 NtLmt-L/H Note Limit Low/High Determines the lowest and highest notes of the keyboard range. 28, 42
6 -1/-2 VelLmt-L/H Velocity Limit Low/High Determines the minimum and maximum values of the velocity range within which each Element will
respond.
42
PITCH
7 -1/-2 NoteShift/
Detune
Note Shift/Detune For Note Shift: Determines the pitch (key transpose) setting in semitones (12: one octave). For Detune:
Determines the fine tuning.
8-1 PchSclSns Pitch Scaling Sensitivity Determines the sensitivity of the Pitch Scaling (the interval of adjacent notes). At +100%, adjacent notes
are pitched one semitone (100 cents) apart. At 0%, all notes are the same pitch (for the percussion sounds,
etc.). At 50%, one octave is stretched out over twenty-four notes.
39
8-2 PchSclCN Pitch Scaling Center Note Determines the basic pitch (note number) used by the PchSclSns parameter (above). The note number in
this setting is the same pitch as normal (100%).
28, 39
9-1 PEGAtkR PEG Attack Rate Determines the transition in pitch from the moment a note is pressed on the keyboard to the point at which
the sound stops. Refer to the Pitch Envelope Generator Settings (page 43).
43
9-2 PEGDcy1R PEG Decay 1 Rate
9-3 PEGDcy2R PEG Decay 2 Rate
9-4 PEGRelR PEG Release Rate
10 -1 PEGInitL PEG Initial Level
.
10 -2 PEGAtkL PEG Attack Level
10 -3 PEGDcy1L PEG Decay 1 Level
10 -4 PEGSusL PEG Sustain Level
10 -5 PEGRelL PEG Release Level
Selected
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Related
Page
Voice Edit (Normal) Common / Element
60
Basics Section Quick Guide Reference Appendix
11 -1 PEGSclSns PEG Rate Scaling Sensitivity Determines the sensitivity of the PEG Rate settings (the speed of the PEG change) to note position. 39, 43 *6
11 -2 PEGSclCN PEG Rate Scaling Center Note Deermines the basic pitch (note number) used by the PEGSclSns parameter (above). When the center note
is played, the PEG rate behaves according to its actual settings.
28 *6
12 -1 PEGRtVel PEG Rate Velocity Sensitivity Determines the sensitivity of the PEG Rate (the speed of the PEG change) to velocity . 39 *7
12 -2 PEGLvlVel PEG Level Velocity Sensitivity Determines the sensitivity of the PEG Level (the width of the PEG change) to velocity. 39 *7
FILTER
13 -1 Cutoff Filter Cutoff Frequency Determines the cutoff frequency for the low pass filter. 43
13 -2 Resonance Filter Resonance Determines the amount of filter resonance or emphasis of the Cutoff Frequency. 43
14 -1 CutoffVel Cutoff Velocity Sensitivity Determines how the cutoff frequency responds to velocity. 39, 43
14 -2 ResoVel Resonance Velocity Sensitivity Determines how the resonance effect responds to velocity. 39, 43
15 FltSclFlag Filter Cutoff Scaling Flag Determines the Filter Scaling type, or how the filter cutoff frequency responds to note position. 39 *8
16 Flt BP1-4 Filter Cutoff Scaling BP 1-4 Determines the Break Points (note numbers). BP1 to BP4 are automatically arranged in ascending order
across the keyboard.
28, 39 *9
17 Flt Ofs1-4 Filter Cutoff Sacling Offset 1-4 Determines the Filter Scaling Offset Levels. These Offsets are used by the Break Points (note positions). 39 *9
18 -1 FltSclSns Filter Cutoff Scaling Sensitivity Determines the Filter Scaling Sensitivity , or how much the level of the cutoff frequency in response to the
note positions on the keyboard (scale).
39 *10
18 -2 FltVelCrv Filter Velocity Curve Sensitivitys Appropriate preset cutoff velocity sensitivity curves are available for each element. To decrease the
effect, reduce this value (0: flat, or no effect).
19 -1 FEGHoldR FEG Hold Rate Determines the transition in tone (cutoff frequency) from the moment a note is pressed on the keyboard to
the point at which the sound stops. Refer to the Filter Envelope Generator Settings (page 43).
39, 43
19 -2 FEGAtkR FEG Attack Rate
19 -3 FEGDcy1R FEG Decay 1 Rate
19 -4 FEGDcy2R FEG Decay 2 Rate
19 -5 FEGRelR FEG Release Rate
20 -1 FEGInitL FEG Initial Level
20 -2 FEGAtkL FEG Attack Level
20 -3 FEGDcy1L FEG Decay 1 Level
20 -4 FEGSusL FEG Sustain Level
20 -5 FEGRelL FEG Release Level
21 FEGSclSens FEG Rate Scaling Sensitivity Determines the sensitivity of the FEG Rate settings (the speed of the PEG change) to note position. 39 *6
22 -1 FEGAtkVel FEG Attack Rate Velocity Sensitivity Determines the sensitivity of the FEG Attack Rate to velocity. 39 *7
22 -2 FEGOthVel FEG Other Rate Velocity Sensitivity Determines the sensitivity of all FEG Rates,other than Attack and Hold Rates to velocity. 39 *7
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Page
Voice Edit (Normal) Element
61
Basics SectionQuick GuideReferenceAppendix
AMP (Amplitude)
23 -1 AEGAtkR AEG Attack Rate Determines the transition in volume (AMP) from the moment a note is pressed on the keyboard to the
point at which the sound stops. This let you reproduce many characteristics of natural acoustic
instruments – such as the quick attack and decay of percussion sounds, or the long release of a sustained
piano tone. Keep in mind that different sounds have varying degrees of natural decay. For example, a
piano sound gradually decreases in volume as you hold the key; however, an organ sound stays at the
same volume. Also, if the AEG Release Rate is set to a small value, the sustain becomes long. Refer to the
Amplitude Envelope Generator Settings (page 44).
44
23 -2 AEGDcy1R AEG Decay 1 Rate
23 -3 AEGDcy2R AEG Decay 2 Rate
23 -4 AEGRelR AEG Release Rate
24 -1 AEGInitL AEG Initial Level
24 -2 AEGDcy1L AEG Decay 1 Level
24 -3 AEGSusL AEG Sustain Level
25 AEGSclSens AEG Scaling Sensitivity Determines the sensitivity of the AEG Rate settings (the speed of the AEG change) to note position. 39 *6
26 -1 AEGLvlVel AEG Level Velocity Sensitivity Determines the sensitivity of the AEG Level, or the width of the AEG(volume) change to velocity. 39 *7
26 -2 AEGAtkVel AEG Attack Rate Velocity Sensitivity Determines the sensitivity of the AEG Attack Rate to velocity. 39 *7
27 LvlSclFlag Level Scaling Flag Determines the Amplitude (level) Scaling type, or how the volume responds to note position. 39 *8
28 Lvl BP1-4 Level Scaling BP1-4 Determines the Break Points (note numbers). BP1 to BP4 are automatically arranged in ascending order
across the keyboard.
28, 39 *11
*12
29 Lvl Ofs1-4 Level Scaling Offset 1-4 Determines the Level Scaling Offset Levels. These Offsets are used by the Break Points (note positions). 39 *11
*12
30 LvlSclSens Level Saling Sensitivity Appropriate preset Level Scaling sensitivity curves (determining how note position affects the volume)
are available for each element. To decrease the effect, reduce this value (0: flat, or no effect).
39
31 KeyonDelay Key on Delay Determines the time (delay) between the moment you press a note on the keyboard and the point at which
the sound is played.
LFO (Low Frequency Oscillator)
32 -1 LFO Wave LFO Wave Determines the LFO waveform. *12
32 -2 LFO Phase LFO Phase Initialize Determines whether or not the LFO is reset each time a note is pressed.
33 LFO Speed LFO Speed Determines the speed of the LFO waveform.
34 -1 LFO PMod LFO Pitch modulation Depth Determines the amount (depth) by which the LFO waveform varies (modulates) the pitch of the sound. 37
34 -2 LFO Fmod LFO Filter Modulation Depth Determines the amount (depth) by which the LFO waveform varies (modulates) the Filter Cutoff
frequency.
37
34 -3 LFO AMod LFO Amplitude modulation Depth Determines the amount (depth) by which the LFO waveform varies (modulates) the amplitude of the
sound.
37 *2
35 -1 PLFODelay Pitch LFO Delay Determines the delay time before the LFO comes into effect. *14
*15
35 -2 PLFO Fade Pitch LFO Fade-in Time Determines the amount of time for the LFO effect to fade in (after the Delay time has elapsed). *15
*16
Selected
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Related
Page
Voice Edit (Normal) Element
62
Basics Section Quick Guide Reference Appendix
Voice Edit (Drum)
Common... Settings that apply to all drum keys
[VOICE]
Drum Voice Selection
[EDIT]
[+]&[-] (Press simultaneously)
Settings...MIDI Data Table 2-11 in the separate Data List
GENERAL
Name Name (Name 1-8/Category) Sets a Voice Name (up to 8 characters) and Category. 50
OrgKt Original Kit Selects the Original Kit (the Wave set in which a different sound is assigned to each key). The sound-to-
key assignments for the Kit are fixed. Refer to the Original Kit List in the separate Data List.
Key...Settings of individual drum keys (C#-1~G5)
[VOICE]
Drum Voice Selection
[EDIT]
[+] or [-] (Drum key can be
selected by pressing the appropriate key.)
Settings...MIDI Data Table 2-12 in the separate Data List
OSC(Oscillator)/MIX
1Level Level Adjusts the output level of each Drum Key. 44
2Pan Pan Determines the Stereo Pan position. (Rnd: Pan position moves randomly each time a key is played.) 28
3 Alt.Group Alternate Group Assign the same number to the drum notes you don’t want to have sound simultaneously (such as open
and closed hi-hats).
28
4Key Assign Key Assign This setting applies when the same note number (key) is received by the tone generator. When set to
“Sngl,” the previous sound is cut off to accommodate the next. When set to “multi,” the note sounds for
its original duration.
*17
5-1 RxNoteOff Receive Note Off Select whether Note Off (Key Off) messages are received (on) or not (off).
5-2 RxNote On Receive Note On Select whether Note On (Key On) messages are received (on) or not (off).
PITCH
6-1 PitchCors Pitch Coarse Determines the pitch setting in semitones (12: one octave) (NoteShift).
6-2 PitchFine Pitch Fine Determines the fine tuning.
FILTER
7-1 Cutoff Filter Cutoff Frequency Determines the cutoff frequency for the low pass filter. 43
7-2 Resonance Filter Resonance Determines the amount of filter resonance or emphasis of the Cutoff Frequency. 43
AMP (Amplitude)
8-1 EG Attack EG Attack Rate Determines Amplitude Envelope Generator (the transition in volume from the moment a note is pressed
on the keyboard to the point at which the sound stops).
*18
8-2 EG Decay1 EG Decay 1 Rate
8-3 EG Decay2 EG Decay 2 Rate
EFFECT
9ReverbSend Reverb Send Determines the send level of the Reverb Effect. 47
10 ChorusSend Chorus Send Determines the send level of the Chorus Effect. 47
Selected
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Selected
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Display Parameter Name Explanation
Related
Page
Voice Edit (Drum) Common / Key
63
Basics SectionQuick GuideReferenceAppendix
Voice Job [VOICE]
Voice Selection
[JOB]
1 Init Initialize Resets (initializes) all parameters of a Voice to their default settings. The [DEC/NO] and [INC/YES]
buttons can be used to select the parameter type to be initialized.
48
2CpyElm/
CopyKey
Copy Element/Copy Key Copies Element/Drum Key parameter settings of the Voice being edited to another Element/Drum Key in
the same Voice.
48
3 BlkDmp Bulk Dump Sends all your edited voice data to a computer or another MIDI device for data archivung. 36, 48
Voice Store
[VOICE]
[STORE]
Stores your original parameter settings. 50
Multi Edit
Common...Settings that apply to all 16 Parts
[MULTI]
Multi Selection
[EDIT]
[+]&[-] (Press simultaneously)
Settings...MIDI Data Tables 2-6 and 2-7 in the separate Data List
GENERAL
1 Name Multi Name
(Multi Name 1-8/Voice Category)
Sets a Multi Name (up to 8 characters) and Category. 50
2Total Vol Total Volume Determines the overall volume of the Multi. 44
3Transpose Transpose Determines the overall Transpose setting of the Multi in semitones (12: one octave). It does not affect
information transmitted via MIDI. This parameter has no effect if Part Mode is set to anything other than
“norm.
22
EFFECT
4RevEF Reverb Effect Type
(Reverb Type MSB/LSB)
Determines the Reverb Effect Type(refer to the separate Data List).
5 (Reverb
Parameters)
(Reverb Parameter 1-16 MSB/LSB) Determines the Reverb effect parameters (refer to the separate Data List).
6Rev Return Reverb Return Determines the Return level of the Reverb Effect. 47
7Reverb Pan Reverb Pan Determines the stereo pan position of the Reverb Effect. 28
8 ChoEF Chorus Effect Type
(Chorus Type MSB/LSB)
Determines the Chorus Effect Type (refer to the separate Data List). 47
9 (Chorus
Parameters)
(Chorus Parameter 1-16 MSB/LSB) Determines the Chorus effect parameters (refer to the separate Data List). 47
10 Cho Return Chorus Return Determines the Return level of the Chorus Effect. 47
11 Chorus Pan Chorus Pan Determines the stereo pan position of the Chorus Effect. 28, 47
12 SndCho
Rev
Send Chorus To Reverb Determines the send level of the signal sent from the Chorus Effect to the Reverb Effect. 47
13 VarEF Variation Effect Type
(Variation Type MSB/LSB)
Determines the Variaton Effect Type (refer to the separate Data List). 46
14 (Variation
Parameters)
(Variation Parameter 1-10 MSB/LSB) Determines the Variation effect parameters (refer to the separate Data List). 46
15 VarConnect Variation Connecton Determines how the Variation Effect is used in the signal processing chain – as an Insertion (INS) effect
(for a particular part) or as a System (SYS) effect (common to all parts).
46 *19
*29
16 Var Return Variation Return Determines the Return level of the Variation Effect. 47 *20
17 Var Pan Variation Pan Determines the stereo pan position of the Variation Effect. 28 *20
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Voice Job / Voice Store / Multi Edit Common
64
Basics Section Quick Guide Reference Appendix
18 SndVar Rev Send Variation To Reverb Determines the send level of the signal sent from the Variation Effect to the Reverb Effect. 47 *20
19 SndVar Cho Send Variation To Chorus Determines the send level of the signal sent from the Variation Effect to the Chorus Effect. 47 *20
20 MW VarCtl MW Variation Control Depth Each Variation Effect type has a specific fixed parameter that can be controlled in realtime with the MW
or AC1. (Refer to the Effect Parameter List in the separate Data List.)
37 *21
21 AC1VarCtl AC1 Variation Control Depth 37
Part...Settings of individual 16 parts
[MULTI]
Multi Selection
[EDIT]
[+] or [-]
Settings...MIDI Data Table 2-8 in the separate Data List
VOICE
1Voice
Selection
Bank Select MSB/LSB, Program Number Assigns a Voice to each Part. 31 *22
MIX
2Volume Volume Adjusts the output level of each Part. 44
3Pan Pan Determines the Stereo Pan position. (Rnd: Pan position moves randomly each time a key is played) 28
4 -1/-2 NtLmt-L/H Note Limit Low/High Determines the lowest and highest notes of the keyboard range. 28
5 -1/-2 VelLmt-L/H Velocity Limit Low/High Determines the minimum and maximum values of the velocity range within which each Part will respond. 42
GENERAL
6 Rcv Ch MIDI Receive Channel Each Part receives MIDI messages according to the channel set here. Select “off” for Parts that you do not
want to respond to MIDI.
28 *23
7 -1/-2 NoteShift/
Detune
Note Shift/Detune For Note Shift: Determines the pitch (key transpose) setting in semitones (12: one octave). For Detune:
Determines the fine tuning.
*24
8 Mono/Poly Mono/Poly Selects whether each part is played back monophonically (single notes only) or polyphonically (multiple
simultaneous notes).
22
9Part Mode Part Mode Determines whether the Part uses Normal Voices (norm) or Drum Voices (drum). 22
TONE
10 -1 VelSnsDpt Velocity Sensitivity Depth Determines the velocity sensitivity , or how much the level of the voice changes in response to your
playing strength (velocity).
39 *1
-2 VelSnsOfs Velocity Sensitivity Offset Determines the amount by which received velocities are adjusted for the actual velocity effect. 39
11 -1 Cutoff Filter Cutoff Frequency Determines the cutoff frequency for the low pass filter. 43
-2 Resonance Filter Resonance Determines the amount of filter resonance or emphasis of the Cutoff Frequency. 43
12 -1 Attack Tm Attack Time Controls how the tone (filter) or volume (amplitude) changes from the moment a note is pressed on the
keyboard to the moment it is released, or the point at which the level has faded to zero.
*25
-2 Decay Tm Decay Time
-3 Releas Tm Release Time
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Multi Edit Common / Part
65
Basics SectionQuick GuideReferenceAppendix
13 -1 PEGIntL Pitch EG Initial Level Controls how the pitch changes from the moment a note is pressed on the keyboard to the moment it is
released or the point at which the level has faded to zero.
.
*26
13 -2 PEGAtkTm Pitch EG Attack Time
13 -3 PEGRelL Pitch EG Release Level
13 -4 PEGRelTm Pitch EG Release Time
14 -1 Vib Rate Vibrato Rate Determines the speed of pitch modulation. *27
14 -2 Vib Depth Vibrato Depth Determines the depth or degree of pitch modulation. *27
14 -3 Vib Delay Vibrato Delay Time Determines the delay time before the Vibrato comes into effect. *27
CONTROLLER
15 -1 Porta Sw Portamento Switch Determines whether Portamento (a smooth transition in pitch from one note to the next) is on or off. 22
15 -2 PortaTime Portamento Time Determines the pitch transition time for Portamento. Higher values result in longer transition times. 22
16 PB Range Pitch Bend Range Determines the amount (in semitones; 12: one octave) by which the pitch is varied when you move the
Pitch Bend wheel up/down.
37
17 MW FltCtl MW Filter Control Determines the depth of the MW (Modulation Wheel) over the filter cutoff frequency.
18 -1 MW PMod MW LFO Pitch Modulation Depth Determines the depth of control the Modulation Wheel has over pitch modulation (vibrato effect).
18 -2 MW FMod MW LFO Filter Modulation Depth Determines the depth of control the Modulation Wheel has over filter cutoff modulation (wah effect).
18 -3 MW AMod MW LFO Amplitude Modulation Depth Determines the depth of control the Modulation Wheel has over amplitude modulation (tremolo effect).
19 AC1 CC No Multi Mode AC1 Control Number Determines the Control number for the AC1 of each Part.
20 AC1FltCtl AC1 Low Pass Filter Control Determines the depth of the AC1 (Assignable Controller 1) over the filter cutoff frequency.
21 -1 AC1 FMod AC1 LFO Filter Modulation Depth Determines the depth of control the AC1 has over filter cutoff modulation (wah effect).
21 -2 AC1 AMod AC1 LFO Amplitude Modulation Depth Determines the depth of control the AC1 has over amplitude modulation (tremolo effect).
EFFECT
22 ReverbSend Reverb Send Determines the send level of the Reverb Effect. 47 *3
23 ChorusSend Chorus Send Determines the send level of the Chorus Effect. 47
24 Var Send Variation Send Determines the send level of the Variation Effect. 47 *29
Multi Job [MULTI]
Multi Selection
[JOB]
1 Init Initialize Resets (initializes) all parameters of a Multi to their default settings. Use the [DEC/NO] and [INC/YES]
buttons to select the parameter type to be initialized.
48
2CpyVar Copy Variation Effect Copies Effect settings of the Voice to Multi. 48
3CpyCtl Copy Controller Copies the Controller settings for the Voice assigned to the Part. 48
4CpyPart Copy Part Copies Part parameter settings of the Multi being edited to another Part in the same Multi. 48
5 BlkDmp Bulk Dump Sends your edited Multi data to a computer or another MIDI device for data archivung. 36, 49
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Multi Edit Part / Multi Job
66
Basics Section Quick Guide Reference Appendix
Multi Store [MULTI]
[STORE]
Stores your original parameter settings. 50
Sequence Play [SEQ PLAY]
Seq Sequence Chain Determines the setting of chained playback (Chain Step).
(Tempo) Tempo Determines the playback tempo. 28
Sequence Play Job [SEQ PLAY]
[JOB]
48
1 Init Seq Initialize Sequence Resets (initializes) the chain step settings. 52
2 SeqAll Sequencer All Chain Sets the chained playback (Chain Step) automatically. 52
Utility [UTILITY]
Settings... MIDI Data Table 2-3 in the separate Data List
TG (Tone Generator)
1 MasterTune Master Tune Adjusts the tone generator tuning (in 0.1 cent steps; 1000: one semitone).
MIDI CHANNEL
2Device No Device Number Determines the MIDI Device Number. This number must match the Device Number of the external MIDI
device when transmitting/receiving system exclusive messages.
28
3 Rcv Ch Receive Channel Determines the MIDI Receive channel for using the S08 (in the Voice mode) with an external MIDI
device, and for using it as a MIDI tone generator. (Omni: all channels).
28 *30
4Trans Ch Transmit Channel Determines the MIDI Transmit channel for transmitting MIDI from the keyboard, controllers and so on.
5 Thru Port Thru Port Many computer sequencers are capable of transmitting data over several MIDI ports, effectively breaking
the 16-channel barrier. When using the USB terminal for MIDI reception, MIDI messages received via
the USB connector can be passed through the MIDI OUT connector of the S08 to other connected
devices. Set the port number here. This is available when the Host Select (UTILITY PAGE 13) is set to
“USB.
MIDI FILTER
6 RxPgmChng Receive Program Change Enables (on) or disables (off) reception of Program Change/Bank Select messages on the S08 from an
external MIDI device or S08 sequencer.
7 RxBankSel Receive Bank Select
8 TxPgmChng Transmit Program Change Determines whether Program Change/Bank Select messages executed from the S08’s panel are
transmitted via MIDI (on) or not (off).
9 TxBankSel Transmit Bank Select
SEQ SETUP (Sequencer Setup)
10 Sync Sync Determines whether Song playback are synchronized to the S08’s internal clock (int) or an external MIDI
clock (MIDI).
11 Seq Ctl Sequencer Control Determines whether Sequencer Control signals – start, continue and stop – are received and/or
transmitted, and whether MIDI clock messages will be transmitted via the MIDI OUT/USB terminal.
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Multi Store / Sequence Play / Sequence Play Job / Utility
67
Basics SectionQuick GuideReferenceAppendix
MIDI SETUP
12 Local Sw Local Switch
When this is set to “off,” the keyboard and controllers are internally disconnected from the synthesizer’s
tone generator section.
15 *32
13 HostSelect Host Select Switch Determines which physical input/output terminal(s) are used for transmitting/receiving MIDI data: 13 *31
EFFECT
14 V EfBypass Voice Effect Bypass Determines whether or not effects in the Voice Mode can be bypassed. Only System effects (Reverb/
Chorus) can be bypassed.
47
Utility Job [UTILITY]
[JOB]
1FactorySet Factory Set Restores your synthesizer’s factory default settings (Factory Set). 23
Controller [CONTROLLER]
Settings... MIDI Data Table 2-3 in the separate Data List
CTRL ASSIGN (Controller Assign)
1 MWTxCtlNo MW Transmit Control Number Determines the MIDI Control numbers assigned to the Modulation Wheel and Foot Controller. 37, 39 *33
2 FCTxCtlNo FC Transmit Control Number 37, 39
3 FSTxCtlNo FS Transmit Control Number Determines the MIDI Control numbers assigned to the Footswitch. 28, 39 *33
KEYBOARD
4 Kbd Trans Keyboard Transpose
Transposes the pitch of the keyboard up or down (in semitones). This affects transmitted MIDI data.
VELOCITY
5Vel Curve Velocity Curve Determines how the volume of the sound is affected by your playing strength (velocity). Each curve has
different response characteristics.
57
6 Fixed Vel Fixed Velocity The velocity is fixed at this setting. The sound output is always the same, regardless of how strongly or
softly you play the keyboard. (Off: not fixed)
57
CTRL SETUP (Controller Setup)
7 Ctl Reset Voice Mode Controller Reset Determines whether the current condition of the controller (Modulation Wheel, Foot Controller) is
maintained or reset when you switch between Voices.
8AC1 CC No Voice Mode AC1 Control Number Determines the Control number for the AC1 in the Voice mode. 37 *28
Card [CARD]
1SaveSaveSaves the settings to Memory Card as a file. 53
2 Load Load Loads files from Memory Card to your synthesizer. 28, 53
3 Renam Rename Renames files using up to eight characters. 55
4 Del Delete Deletes files saved on Memory Card. 55
5 Frmt Format Formats a Memory Card. 55
6 Imprt Import Imports the designated data from the Voice Editor Library files. 55
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Utility / Utility Job / Controller / Card
68
Basics Section Quick Guide Reference Appendix
*1
Changes to velocity curve according to
VelDepth (with Offset set to 64)
VelSnsDpt
Changes to velocity curve according to
VelOffset (with Depth set to 64)
VelSnsOfs
*2
Depending on the selected LFO wave type
and the amplitude modulation depth
setting, noise may result when the
controller is moved. If this happens, reduce
the modulation depth value.
*3
In the value is too high, noise may result. If
this happens, reduce the value.
*4
The Element settings whose Element
Switch is set to “off” can not be changed
and “***” appears in the display.
*5
Wave numbers indicated with an asterisk
(*) and Wave names indicated with an “at”
mark (@) have fixed parameter values
(depending on the sound range). For these
waves, Element editing is limited to the
parameters below. All other parameters
values are replaced by a series of asterisks
in the LCD, indicating that they cannot be
set.
-Element Switch
-Wave Selection
-Note Shift
-Note Limit Low/High
-Velocity Limit Low/High
-Pitch Scale Sensitivity
-Pitch Scale Center Note
*6
Element control according to the note
position on the keyboard
(ex. PEG Rate : Speed of PEG change)
* Negative value is only available for PEG
*7
Element control according to Velocity
(ex. PEG)
* Only positive values are available for the
AEG and Filter settings.
*8
Settings: brk.p (applies the BP parameter
settings in the following PAGES), table
(applies the settings which are preset for
each voice. This setting is effective only
for XG Voices.)
*9
Filter Scaling Settings
By way of example, you could set the
Levels (Offsets) and Break Points (BP1 to
BP4) as follows.
Here, the current Cutoff setting is 64. The
Offsets are -64 at BP1 (set to note E1),
+10 at BP2 (set to note B2), +17 at BP3
(set to note G4) and +60 at BP4 (set to
A5). That is, the Cutoff frequencies at each
Break Point are 0, 74, 81 and 124,
respectively. For other notes, the Cutoff
frequencies will be on the straight line
connecting the two adjacent Break Points.
The Break Point Levels are Offsets used to
increase or decrease the current Cutoff
setting at the specified notes. Regardless of
the size of these Offsets, the minimum and
maximum Cutoff limits(values of 0 and
127, respectively) cannot be exceeded.
A note set below the BP1 will become the
BP1Level. A note set above BP4 will
become the BP4 Level.
The availability of the FEG Scaling
parameter depends on the Break Point and
Offset settings in the Flt BP/Flt Ofs
PAGES.
*10
When the FltSclSns is set to 0, Filter
Scaling Settings (PAGES 15, 16, 17) will be
ignored (flat). When set to 15, the values
in the Flt Ofs settings will be added at a
rate of 100%.
Received Velocity
(Actual KeyOn speed)
Actual Velocity
for tone generator
Depth=127 (twice)
Depth=64
(normal)
Depth=32
(half)
Depth=0
127
127
64
64
0
64
127
0
127
64
Received
Velocity
(Actual KeyOn speed)
Actual Velocity
for tone generator
Offset=96 (+64)
Offset=127 (+127)
Offset=64 (normal)
Offset=32 (-64)
Depends on
offset
Depends on
offset
Offset=0 (-127)
Basic pitch
Positive value
Higher range
Lower range
Slower speed
Faster speed
+7
+3
-4
Negative value
Large
Velocity
Positive value
Amount of pitch change
Time of PEG change
Slower speed
Faster speed Large
PEGRtVel PEGLvlVel
Small
Small
1234
BP E1 B2 G4 A5
Ofs –64 +10 +17 +60
0
74
81
124
Note
Number
Cutoff
E1
Break
Point
=
Break
Point
B2
=
Break
Point
G4
=
Break
Point
A5
=
69
Basics Section Quick Guide Reference Appendix
Basics SectionQuick GuideReferenceAppendix
*11
Level (Amplitude) Scaling Settings
By way of example, you could set the
Levels (Offsets) and Break Points (BP1 to
4) as follows.
Here, the current amplitude is 80. The
Offsets are-4 at BP1 (set to note E1), +10
at BP2 (set to note B2), +17 at BP3 (set to
note G4) and +4 at BP4 (set to A5). That
is, the amplitudes at each Break Point are
76, 90, 97 and 84, respectively. For other
notes, the amplitudes will be on the
straight line connecting the two adjacent
Break Points.
The Break Point Levels are Offsets used to
increase or decrease the current amplitude
at the specified notes. Regardless of the
size of these Offsets, the minimum and
maximum amplitude limits (values of 0
and 127, respectively) cannot be exceeded.
The availability of the AEG Scaling
parameter depends on the Break Point and
Offset settings in the Lvl BP/Lvl Ofs
PAGES.
*12
A note set below the BP1 will become the
BP1Level. A note set above BP4 will
become the BP4Level.
*13
The LFO is used to generate low frequency
signals and can be used to create vibrato,
wah, tremolo and other effects when
applied to pitch/filter/amplitude/etc.
parameters. For example, it can be applied
simultaneously to both pitch and filter, or
to specific parameters of individual
Elements.
The following three LFO waveforms are
available.
Saw (Sawtooth Wave)
Tri (trianglular Wave)
S&H (Sample & Hold)
S&H = Adds random changes to the pitch.
Tri(Triangle) waves will be applied for the
LFO AMod and LFO FMod. Triangle wave
is applied even if you select S&H for LFO
PMod, when controlling the LFO PMod
with the Modulation Wheel.
*14
Short Delay
Long Delay
*15
This setting is not available when the LFO
Wave (PAGE 32) is set to “S&H.”
*16
*17
To apply the Key Assign setting in Multi
Mode, you need to set the SAME NOTE
NUMBER KEY ASSIGN in the Multi Part
to “INST (for Drum).” This cannot be set
from the panel of S08; however it can be
set by transmitting appropriate MIDI
messages from an external Device. For
details, refer to the table 1-5 in the separate
Data List.
*18
This determines the Attack Rate (speed) of
the EG(Envelope Generator), or how long
it takes for the sound of the selected drum
sound to reach full volume when a note is
played. Depending on the sound and the
Attack Rate set, some sounds may decay
before the EG has a chance to bring the
sound up. In other words, setting this
value too low (slow attack) may result in
an unnatural sound or no sound at all.
Higher values result in a shorter Attack
Time.
This determines the Decay 1 Rate (speed)
the EG, or how rapidly the sound dies
down to the next Decay level. Higher
values result in a shorter Decay time.
This determines the Decay 2 Rate (speed)
of the EG, or how rapidly the sound dies
out completely. Higher values result in a
shorter Decay time.
1234
BP E1 B2 G4 A5
Ofs –4 +10 +17 +4
76
90
97
84
Note
Number
Volume
E1
Break
Point
=
Break
Point
B2
=
Break
Point
G4
=
Break
Point
A5
=
Key on
Key on
FadeIn
Max
Delay
Time
Key on
Short fade time
Long fade time
FadeIn
Delay
Time
Key on
Max
EG Attack
EG Decay1
EG Decay 2
Key on
Decay Level
70
Basics Section Quick Guide Reference Appendix
*19
The function of the Variation Effect
changes depending on this setting, as do
the types of parameter changes.
*20
This can be set only when Variation
Connection (PAGE 15)is set to “SYS.”
When Variation Connection is set to
“INS,” “***” appears in the display and
the setting cannot be changed.
*21
This can be set only when Variation
Connection (PAGE 15)is set to “INS.”
When Variation Connection is set to
“SYS,” “***” appears in the display and
the setting cannot be changed.
*22
Voice Selection for Each Part
Use the [+] and [-] buttons to select the
Part, then select its Voice. The display will
vary as follows according to the Memory
selected.
Specify the particular Voice Memory by
pressing the appropriate Memory button:
PRESET, USER or GM2/XG.
To select a Drum Voice, simultaneously
hold down the[DRUM] button and press
the appropriate Memory button: [USER]
or [GM2/XG].
The Voice can be set by using the same
method as with Category Search (page 31).
For details about Categories, refer to the
Category List on page 50. For details about
using Category Search, see page 31.
PRESET
Settings: PR001~PR128
USER
Settings: US001~US128,
USDR 01~USDR02
GM2/XG
Use the [ ] and [ ] buttons to switch
among the different banks for selecting
program numbers.
Settings:
XG001~XG128 (The actual number of
available programs differs depedning on
the selected bank. For details, refer to the
XG Voice List and XG Drum List in the
separate Data List.)
The voice will be switched after pressing
the [ENTER] button.
*23
The Rcv Ch parameter in the Voice Mode
is set in the UTILITY mode (PAGE 3).
*24 (Detune)
Ignore the decimal place when inputting
values from the numeric keypad. For
example, to enter the value “-1.5,” press
the following buttons in order: “-,” “1,”
then “5.”
*25
Attack Tm
Determines the transition time from the
moment a key on the keyboard is pressed
to the point at which the level of the Voice
reaches its peak. Positive values will
lengthen the transition time and negative
values will shorten it.
Decay Tm
Determines the transition time from the
point at which the level of the Voice
reaches its peak to the point at which it
levels off. Positive values will lengthen the
transition time and negative values will
shorten it.
Releas Tm
Determines the transition time from when
the key is released to when the sound level
decays to zero.Positive values will lengthen
the transition time and negative values will
shorten it.
*26
PEGIntL
Determines the initial pitch, or the pitch
that sounds the moment the key is played.
PEGAtkTm
Determines the time it takes after you play
the key for the pitch to return to normal
(or original), from the pitch set in PEG
Initial Level above.
PEGRelL
Determines the final pitch that is reached
after you release your finger from the key.
PEGRelTm
Determines the time it takes for the pitch
to reach the setting made in PEG Release
Level above, from when you release your
finger from the key.
The settings here are offsets used to
increase and decrease the Element PEG
settings.
PR001
KEYELEMPA RT
PAG E
1
StPiano1
US001
KEYELEMPA RT
PAG E
1
St Synth St
GrandPno
XG001
KEYELEMPA RT
PAG E
1
Key on Key off
Attack
Time
Release
Time
Decay
Time
Time
Level
Key offKey on
Normal Pitch
Time
PEG
Attack
Time
PEG Initial Level
PEG
Release
Time
PEG Release
Level
71
Basics SectionQuick GuideReferenceAppendix
*27
Vib Rate
Determines the speed of pitch modulation.
Vib Depth
Determines the depth or degree of pitch
modulation.
Vib Delay
Determines the amount of time that
elapses from when a key is played to when
the Vibrato effect starts. The higher the
value, the longer the delay before the onset
of the Vibrato effect.
The settings here are offsets used to
increase and decrease the Element Pitch
LFO settings. (PAGE 35)
*28
The AC1 CC No parameter is set in the
following PAGES.
For Voice
CONTROLLER PAGE 8
For Multi (each part)
MULTI PART EDIT PAGE 19
*29
Settings:
When VarConnect is set to “INS”:
on (effect is applied), off (effect is not
applied)
When VarConnect is set to “SYS”:
0~127
When VarConnect is set to “INS,” this
parameter determines whether or not the
Variation effect is applied to the particular
Part. In this condition, the Variation effect
cannot be used for several Parts at the
same time. Only the Part last selected will
be routed through the Variation effect.
When VarConnect is set to “SYS,” this
parameter lets you adjust the send level for
the Variation effect for each Part. Also set
the related Multi Common Edit parameters
(in PAGES 16 to 21) as desired.
*30
The Rcv Ch parameter in the Multi Mode
is set in the MULTI mode (MULTI PART
EDIT PAGE 6).
*31
The data via the MIDI IN terminal is
ignored when using the USB port (Host
Select set to “USB”).
*32
Even if the Local Sw is set to “off,” the
data will be transmitted through the MIDI
OUT terminal. Also, the tone generator
section will respond to messages received
via MIDI IN.
*33
For details about Control Numbers and
Control Change messages, see page 72 and
the separate Data List.
Time
Rate
Key on
Deley
Depth
External MIDI Device
MIDI OUT
MIDI IN
MIDI IN
MIDI OUT
Local Off
Keyboard
Tone
Generator
Basics Section Quick Guide Reference Appendix
72
About MIDI
Appendix
About MIDI
MIDI is an acronym that stands for Musical Instrument Digital Interface, which allows electronic musical
instruments to communicate with each other, by sending and receiving compatible Note, Control Change, Program
Change and various other types of MIDI data, or messages.
The S08 can control a MIDI device by transmitting note related data and various types of controller data. The S08
can be controlled by the incoming MIDI messages which automatically determine tone generator mode, select MIDI
channels, voices and effects, change parameter values, and of course play the voices specified for the various Parts.
Many MIDI messages are expressed in hexadecimal or
binary numbers. Hexadecimal numbers may include
the letter “H” as a suffix. The letter “n” indicates a
certain whole number.
The chart below lists the corresponding decimal
number for each hexadecimal/binary number.
MIDI channels
MIDI performance data is assigned to one of sixteen
MIDI channels. Using these channels, 1 - 16, the
performance data for sixteen different instrument
parts can be simultaneously sent over one MIDI cable.
Think of the MIDI channels as TV channels. Each TV
station transmits its broadcasts over a specific channel.
Your home TV set receives many different programs
simultaneously from several TV stations and you select
the appropriate channel to watch the desired program.
MIDI operates on the same basic principle.
The transmitting instrument sends MIDI data on a
specific MIDI channel (MIDI Transmit Channel) via a
single MIDI cable to the receiving instrument. If the
receiving instrument’s MIDI channel (MIDI Receive
Channel) matches the Transmit Channel, the receiving
instrument will sound according to the data sent by the
transmitting instrument.
The S08 is a fully multi-timbral tone generator,
allowing you to sound several different instrument
parts simultaneously — from just the S08 — by
assigning a different MIDI channel to each part.
Decimal Hexadecimal Binary
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
00
01
02
03
04
05
06
07
08
09
0A
0B
0C
0D
0E
0F
10
11
12
13
14
15
16
17
18
19
1A
1B
1C
1D
1E
1F
20
21
22
23
24
25
26
27
28
29
2A
2B
2C
2D
2E
2F
30
31
32
33
34
35
36
37
38
39
3A
3B
3C
3D
3E
3F
0000 0000
0000 0001
0000 0010
0000 0011
0000 0100
0000 0101
0000 0110
0000 0111
0000 1000
0000 1001
0000 1010
0000 1011
0000 1100
0000 1101
0000 1110
0000 1111
0001 0000
0001 0001
0001 0010
0001 0011
0001 0100
0001 0101
0001 0110
0001 0111
0001 1000
0001 1001
0001 1010
0001 1011
0001 1100
0001 1101
0001 1110
0001 1111
0010 0000
0010 0001
0010 0010
0010 0011
0010 0100
0010 0101
0010 0110
0010 0111
0010 1000
0010 1001
0010 1010
0010 1011
0010 1100
0010 1101
0010 1110
0010 1111
0011 0000
0011 0001
0011 0010
0011 0011
0011 0100
0011 0101
0011 0110
0011 0111
0011 1000
0011 1001
0011 1010
0011 1011
0011 1100
0011 1101
0011 1110
0011 1111
Decimal Hexadecimal Binary
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
40
41
42
43
44
45
46
47
48
49
4A
4B
4C
4D
4E
4F
50
51
52
53
54
55
56
57
58
59
5A
5B
5C
5D
5E
5F
60
61
62
63
64
65
66
67
68
69
6A
6B
6C
6D
6E
6F
70
71
72
73
74
75
76
77
78
79
7A
7B
7C
7D
7E
7F
0100 0000
0100 0001
0100 0010
0100 0011
0100 0100
0100 0101
0100 0110
0100 0111
0100 1000
0100 1001
0100 1010
0100 1011
0100 1100
0100 1101
0100 1110
0100 1111
0101 0000
0101 0001
0101 0010
0101 0011
0101 0100
0101 0101
0101 0110
0101 0111
0101 1000
0101 1001
0101 1010
0101 1011
0101 1100
0101 1101
0101 1110
0101 1111
0110 0000
0110 0001
0110 0010
0110 0011
0110 0100
0110 0101
0110 0110
0110 0111
0110 1000
0110 1001
0110 1010
0110 1011
0110 1100
0110 1101
0110 1110
0110 1111
0111 0000
0111 0001
0111 0010
0111 0011
0111 0100
0111 0101
0111 0110
0111 0111
0111 1000
0111 1001
0111 1010
0111 1011
0111 1100
0111 1101
0111 1110
0111 1111
1
Weather Report
News
2
2
News
MIDI Transmit channel 2 MIDI Receive channel 2
MIDI
cable
Basics SectionQuick GuideReferenceAppendix
73
About MIDI
MIDI Messages Transmitted/
Received by the S08
MIDI messages can be divided into two groups:
Channel messages and System messages. Below is an
explanation of the various types of MIDI messages
which the S08 can receive/transmit.
CHANNEL MESSAGES
Channel messages are the data related to the
performance on the keyboard for the specific channel.
Note On/Note Off (Key On/Key Off)
Messages which are generated when the keyboard is
played.
Reception note range = C-2 (0) - G8 (127), C3 = 60
Velocity range = 1 - 127 (Only the Note On velocity is
received)
Note On: Generated when a key is pressed.
Note Off: Generated when a key is released.
Each message includes a specific note number which
corresponds to the key which is pressed, plus a velocity
value based on how hard the key is struck.
Control Change
Control Change messages let you select a voice bank,
control volume, panning, modulation, portamento time,
brightness and various other controller parameters,
through specific Control Change numbers which
correspond to each of the various parameters.
Bank Select MSB (Control #000)
Bank Select LSB (Control #032)
Messages which select variation voice bank numbers by
combining and sending the MSB and LSB from an
external device.
MSB and LSB functions differently depending on the
tone generator mode.
MSB numbers select voice type (Normal Voice or Drum
Voice), and LSB numbers select voice banks.
(For more information about Banks and Programs, see
Voice List in the “Data List” book.)
A new bank selection will not become effective until the
next Program Change message is received.
Modulation (Control #001)
Messages which control vibrato depth using the
Modulation Wheel.
Setting the value to 127 produces maximum vibrato and 0
results in vibrato off.
Portamento Time (Control #005)
Messages which control the duration of portamento, or a
continuous pitch glide between successively played notes.
When the parameter Portamento Switch (Control #065)
is set to on, the value set here can adjust the speed of
pitch change.
Setting the value to 127 produces maximum portamento
time and 0 results in minimum portamento time.
Data Entry MSB (Control #006)
Data Entry LSB (Control #038)
Messages which set the value for the parameter specified
by RPN MSB/LSB (page 75) and NRPN MSB/LSB (page
74).
Parameter value is determined by combining MSB and
LSB.
Main Volume (Control #007)
Messages which control the volume of each Part.
Setting the value to 127 produces maximum volume and
0 results in volume off.
Pan (Control #010)
Messages which control the stereo panning position of
each Part (for stereo output).
Setting the value to 127 positions the sound to the far
right and 0 positions the sound to the far left.
Expression (Control #011)
Messages which control intonation expression of each
Part during performance.
Setting the value to 127 produces maximum volume and
0 results in volume off.
Hold1 (Control #064)
Messages which control sustain on/off.
Setting the value between 64 - 127 turns the sustain on,
between 0 - 63 turns the sustain off.
Portamento Switch (Control #065)
Messages which control portamento on/off.
Setting the value between 64 -127 turns the portamento
on, between 0 - 63 turns the portamento off.
Sostenuto (Control #066)
Messages which control sostenuto on/off.
Holding specific notes and then pressing and holding the
sostenuto pedal will sustain those notes as you play
subsequent notes, until the pedal is released.
Setting the value between 64 -127 turns the sostenuto on,
between 0 - 63 turns the sostenuto off.
Soft Pedal (Control #067)
Messages which control soft pedal on/off.
Notes played while holding the soft pedal will be
dampened.
Setting the value between 64 -127 turns the soft pedal on,
between 0 - 63 turns the soft pedal off.
Harmonic Content (Control #071)
Messages which adjust the filter resonance set for each
Part.
The value set here is an offset value which will be added
to or subtracted from the voice data.
Higher values will result in a more characteristic,
resonant sound.
Depending on the voice, the effective range may be
narrower than the range available for adjustment.
Basics Section Quick Guide Reference Appendix
74
About MIDI
Release Time (Control #072)
Messages which adjust the AEG release time set for each
Part.
The value set here is an offset value which will be added
to or subtracted from the voice data.
Attack Time (Control #073)
Messages which adjust the AEG attack time set for each
Part.
The value set here is an offset value which will be added
to or subtracted from the voice data.
Brightness (Control #074)
Messages which adjust the filter cutoff frequency set for
each Part.
The value set here is an offset value which will be added
to or subtracted from the voice data.
Lower values will result in a softer sound.
Depending on the voice, the effective range may be
narrower than the range available for adjustment.
Decay Time (Control #075)
Messages which adjust the AEG decay time set for each
Part. The value set here is an offset value which will be
added to or subtracted from the voice data.
Vibrato Rate (Control #076)
Messages which adjust the vibrato rate set for each Part.
The value set here is an offset value which will be added
to or subtracted from the voice data.
Vibrato Depth (Control #077)
Messages which adjust the vibrato depth set for each Part.
The value set here is an offset value which will be added
to or subtracted from the voice data.
Vibrato Delay Time (Control #078)
Messages which adjust the vibrato delay time set for each
Part. The value set here is an offset value which will be
added to or subtracted from the voice data.
Portamento Control (Control #084)
Messages which apply a portamento between the
currently-sounding note and the subsequent note.
Portamento Control is transmitted specifying the note-on
key of the currently-sounding note.
Specify a Portamento Source Key number between 0 - 127.
When a Portamento Control message is received, the
currently sounding pitch will change with a Portamento
Time of 0 to the next note-on key on the same channel.
For example, the following settings would apply a
portamento from note C3 to C4.
90H 3CH 7FH ......... C3 Note on
B0H 54H 3CH......... Source key number set to C3
90H 48H 7FH.......... C4 Note on (When C4 is on, C3 is
raised by a portamento to C4.)
Effect1 Depth (Reverb Send Level)
(Control #091)
Messages which adjust the send level for the Reverb effect.
Effect3 Depth (Chorus Send Level)
(Control #093)
Messages which adjust the send level for the Chorus effect.
Effect4 Depth (Variation Effect Send Level)
(Control #094)
Messages which adjust the send level for the Variation
effect.
If Variation effect uses System effect, this message sets
the send level for the Variation effect. If it uses Insertion
effect, this setting is invalid.
Data Increment (Control #096)
Decrement (Control #097) for RPN
Messages which increase or decrease the MSB value of
pitch bend sensitivity, fine tune, or coarse tune in steps of
1. You are required to assign one of those parameters
using the RPN in the external device in advance.
The data byte is ignored.
When the maximum value or minimum value is reached,
the value will not be incremented or decremented further.
(Incrementing the fine tune will not cause the coarse
tune to be incremented.)
NRPN (Non-Registered Parameter Number)
LSB (Control #098)
NRPN (Non-Registered Parameter Number)
MSB (Control #099)
Messages which adjust a voice’s vibrato, filter, EG, drum
setup or other parameter settings.
First send the NRPN MSB and NRPN LSB to specify the
parameter which is to be controlled. Then use Data Entry
(page 73) to set the value of the specified parameter.
Note that once the NRPN has been set for a channel,
subsequent data entry will be recognized as the same
NRPN’s value change. Therefore, after you use the
NRPN, you should set a Null (7FH, 7FH) value to avoid
an unexpected result.
The following NRPN numbers can be received.
*rr=Note number for each drum voice instrument.
PARAMETER
Vibrato Rate
Vibrato Depth
Vibrato Delay
Filter Cutoff Frequency
Filter Resonance
EG Attack Time
EG Decay Time
EG Release Time
Drum Filter Cutoff Frequency
Drum Filter Resonance
Drum EG Attack Rate
Drum EG Decay Rate
Drum Instrument Pitch Coarse
Drum Instrument Pitch Fine
Drum Instrument Level
Drum Instrument Panpot
Drum Instrument Reverb Send Level
Drum Instrument Chorus Send Level
Drum Instrument Variation Send Level
NRPN MSB NRPN LSB
01 08
01 09
01 0A
01 20
01 21
01 63
01 64
01 66
14 rr
15 rr
16 rr
17 rr
18 rr
19 rr
1A rr
1C rr
1D rr
1E rr
1F rr
Basics SectionQuick GuideReferenceAppendix
75
About MIDI
RPN (Registered Parameter Number) LSB
(Control #100)
RPN (Registered Parameter Number) MSB
(Control #101)
Messages which offset, or add or subtract values from a
Part’s pitch bend sensitivity, tuning, or other parameter
settings.
First send the RPN MSB and RPN LSB to specify the
parameter which is to be controlled. Then use Data
Increment/Decrement (page 74) to set the value of the
specified parameter.
Note that once the RPN has been set for a channel,
subsequent data entry will be recognized as the same
RPN’s value change. Therefore after you use the RPN,
you should set a Null (7FH, 7FH) value to avoid an
unexpected result.
The following RPN numbers can be received.
Channel Mode Messages
The following Channel Mode Messages can be received.
All Sounds Off (Control #120)
Clears all sounds currently sounding on the specified
channel. However, the status of channel messages such as
Note On and Hold On is maintained.
Reset All Controllers (Control #121)
The values of the following controllers will be reset to the
defaults.
All Notes Off (Control #123)
Clears all notes currently on for the specified channel.
However, if Hold1 or Sostenuto is on, notes will continue
sounding until these are turned off.
Mono (Control #126)
Performs the same function as when an All Sounds Off
message is received, and if the 3rd byte (mono number) is
in the range of 0 - 16, sets the corresponding channel to
Mono Mode (Mode 4 : m = 1).
Poly (Control #127)
Performs the same function as when an All Sounds Off
message is received, and sets the corresponding channel
to Poly Mode.
Program Change
Messages which determine which voice to select for each
Part. With a combination of Bank Select, you can select
not only basic voice numbers, but also variation voice
bank numbers.
Pitch Bend
Pitch Bend messages are continuous controller messages
that allow the pitch of designated notes to be raised or
lowered by a specified amount over a specified duration.
Channel Aftertouch
Messages which let you control the sounds by the
pressure you apply to the keys after the initial striking of
the keys, over the entire channel.
The S08 does not transmit this data from the keyboard;
however, the S08 does properly respond to this data when
received from an external device.
Polyphonic Aftertouch
Messages which let you control the sounds by the
pressure you apply to the keys after the initial striking of
the keys, for each individual key.
The S08 does not transmit this data from the keyboard;
however, the S08 does properly respond to this data when
received from an external device.
RPN MSB RPN LSB PARAMETER
00 00 Pitch Bend Sensitivity
00 01 Fine Tune
00 02 Coarse Tune
00 05 Modulation Sensitivity
7F 7F Null
2nd BYTE 3rd BYTE MESSAGE
120 0 All Sounds Off
121 0 Reset All Controllers
123 0 All Notes Off
126 0 ~ 16 Mono
127 0 Poly
CONTROLLER VALUE
Pitch Bend Change 0 (center)
Aftertouch 0 (off)
Polyphonic Aftertouch
0 (off)
Modulation 0 (off)
Expression 127 (max)
Hold1 0 (off)
Portamento 0 (off)
Sostenuto 0 (off)
Soft Pedal 0 (off)
Portamento Control Cancels the Portamento source key number
RPN
Number not specified; internal data will not change
NRPN
Number not specified; internal data will not change
Basics Section Quick Guide Reference Appendix
76
About MIDI
SYSTEM MESSAGES
System messages are the data related to the overall
system of the device.
System Exclusive Messages
System Exclusive messages control various functions of
the S08, including master volume and master tuning,
tone generator mode, effect type and various other
parameters.
General MIDI (GM) System On
When “General MIDI system on” is received, the tone
generator mode will be changed to XG (Multi) mode.
When this happens, the S08 will receive the MIDI
messages which are compatible with GM System Level 1,
and consequently will not receive NRPN and Bank Select
messages.
F0 7E 7F 09 01 F7 (Hexadecimal)
n Make sure that the interval between this message and
the first note data of the song is at least a quarter note
or greater in length.
GM2 System On
When a “GM2 System on” message is received, the tone
generator mode changes to XG (Multi) mode. When this
happens, the S08 is set to receive the MIDI messages
which are compatible with GM System Level 2.
F0 7E 7F 09 03 F7 (Hexadecimal)
n Make sure that the interval between this message and
the first note data of the song is at least a quarter note
or greater in length.
GM System Off
When a “GM System off” message is received, the tone
generator mode changes to a mode other than GM/GM2
mode. The S08 performs the same function as when an
“XG System on” message is received.
F0 7E 7F 09 02 F7 (Hexadecimal)
n Make sure that the interval between this message and
the first note data of the song is at least a quarter note
or greater in length.
Master Volume
When received, the Volume MSB will be effective for the
System Parameter.
F0 7F 7F 04 01 ll mm F7 (Hexadecimal)
* mm(MSB) = appropriate volume value, ll(LSB) =
ignored
XG System On
When this data is received, the S08 will switch to XG
(Multi) mode and all the parameters will be initialized
accordingly, and XG-compatible messages such as NRPN
and Bank Select messages can be received.
F0 43 1n 4C 00 00 7E 00 F7 (Hexadecimal)
*n = device number (normally set to “0”)
n Make sure that the interval between this message and
the first note data of the song is at least a quarter note
or greater in length.
Multi Mode On
F0 43 1n 6C 0A 00 00 01 F7 (Hexadecimal)
*n = device number (normally set to “0”)
n There are some operating conditions in which the
S08 does not respond to MIDI data, such as when
using the Compare function or when in the Demo
mode.
System Realtime Messages
Active Sensing (Receive only)
Once FEH (Active Sensing) has been received, if no MIDI
data is subsequently received for longer than an interval
of approximately 300msec, the S08 will perform the same
function as when All Sounds Off, All Notes Off, and
Reset All Controllers messages are received, and will then
return to a status in which FEH is not monitored.
n Refer to the MIDI Data Format in the “Data List” book
for more information on the various messages.
Basics SectionQuick GuideReferenceAppendix
77
Display Messages
Display Messages
Message Meanings
Relevant Sequencer Operations or Standard MIDI File Playback
!Can’tOpen Can’t find the specified type of file.
!Can’tPlay Can’t play the sequencer in these operating conditions.
!IllglFile The specified SMF for playing is unusable by the S08.
!No SMF The SMF was not found on the card.
!Not Frmt0 The SMF format (1) is not supported by the S08 (page 51).
!Not SMF Can’t play the specified type of file (page 51).
!IllglSMF* An error in reading the SMF (other than those described above) occurred.
Relevant Card Operations
!Bad File Data in the file is corrupted and cannot be used.
!Can’tOpen An error occurred while reading from Memory card.
!Card Full No more available memory on the Memory Card.
!FileHdErr File format is not recognized.
File None Can’t find the specified type of file.
!Format An error occurred while formatting the card. Format the card again.
!Mount Err An error occurred while mounting the Memory Card.
!No Card Memory Card has not been inserted, or an incompatible card (5V type) has been inserted.
!No Name Specify the file name.
!OVER 256 No more files can be created.
OverWrite There is a file already stored with the same name. Replace it with a newer one with that name?
!Protected Memory Card is write protected.
!Read Only File is a read-only type, and cannot be deleted, renamed or overwritten.
!SameName File with the same name already exists.
!TooMany The maximum number of displaying files (100) has been exceeded.
!Write Err An error occurred while writing to Memory card.
Others
!BatteryLo The memory-backup battery is low; memory cannot be backed up. Store the necessary data to a Memory Card
or a MIDI data storage device such as Yamaha MIDI Data Filer MDF3, and have the battery changed by your
local Yamaha dealer or any other authorized Yamaha service personnel.
!Buff Full Failed to process the MIDI data because too much data was received at once.
Bulk Rx... MIDI Bulk data being received.
Bulk Tx... MIDI Bulk data being transmitted.
!Checksum Error occurred when receiving bulk data.
Completed! Operation has been completed.
!DeviceNum Bulk data cannot be transmitted/received because the device number does not match or is set to “off.”
Executing Operation is being executed.
!MIDI Data Error occurred when receiving MIDI data.
Sure? Final confirmation.
Basics Section Quick Guide Reference Appendix
78
Troubleshooting
Troubleshooting
The following table provides troubleshooting hints and page references for some common problems. Most problems
may be simply the result of incorrect settings. Before calling for professional service, refer to the troubleshooting
advice below to see if you can find and correct the cause of the problem.
In particular, when you have trouble getting sound out of the S08, check the points below as you try to pinpoint the
cause of the trouble.
1 Connect a set of headphones to check whether the S08 is properly producing sound. If you can hear the sound in the
headphones but not from your connected audio system, you can assume that the problem is in the cable connections to
the audio system.
2 If no sound can be heard through the headphones, try selecting different Voices or Multis to see whether the problem
persists or not. If selecting another Voice or Multi clears up the problem, you can assume that the settings of the
original Voice or Multi were at fault.
n When song data settings, such as volume or expression (page 73) cause a decrease in volume, selecting a different Voice or Multi
will restore the volume.
3 If the problem still persists even after changing the Voice or Multi, check the master volume setting of the S08. Increase
the volume with the VOLUME slider and, if a foot controller is connected, press it down to the maximum.
4 If still no sound is output after step 3 above, the problem may be in the global settings of the S08 (UTILITY/
CONTROLLER), the settings of any connected MIDI device, and/or the connecting MIDI cable.
No sound.
Relevant Volume Settings
Is the volume set appropriately? (Pages 11 and 12)
With the S08, if a Foot Controller has been connected to the FOOT CONTROLLER jack and set up for volume/
expression control, has it been fully depressed? (Page 15)
Relevant Voice and Multi Settings
Have the Volume or Level parameters below been set appropriately?
Voice Element Edit “Level” (Page 59)
Voice Key Edit “Level” (Page 62)
Voice Common Edit “Total Vol” (Page 58)
Voice Common Edit “Total Lvl” (Page 58)
Multi Part Edit “Volume” (Page 64)
Multi Common Edit “Total Vol” (Page 63)
Are any of the Parts or Elements muted? (Page 41)
Has the “Element Sw” been set to off? (Page 59)
Have the filters been set so that almost all the sound is muted? (Pages 60, 62, 64)
Have the effects parameters been set appropriately? (Pages 59, 63)
Has the effect type been set to something other than “No Effect”? (Page 63)
Have the Velocity Sensitivity parameters been set appropriately? (Pages 58 and 64)
Have the Note Limit (Part/Voice) and Velocity Limit parameters been set appropriately? (Pages 59 and 64)
If Note/Velocity Limit Low is set to a value above Note/Velocity Limit High, no sound is output.
Relevant Global Settings of the S08 (UTILITY)
Have the MIDI receive channels been set correctly? (Pages 64)
Has the Local switch been set to off? (Page 67)
Has the Hose Select parameter in Utility mode been set appropriately? (Pages 13 to 15)
Is either the Demo mode (page 16) or the Compare function (page 41) active? When either of these are active, incoming
MIDI data is ignored.
Basics SectionQuick GuideReferenceAppendix
79
Troubleshooting
Relevant Settings in the Song Data and on Connected MIDI Devices
When playing Multis using a MIDI sequencer, have the transmit channels for each sequencer track and the receive
channels for each Part in the Multi been set correctly? (Page 64)
Has the computer’s “MIDI Echo” or “MIDI Thru” been set appropriately? (Page 15)
When playing back a song using a MIDI sequencer, have the volume and expression (page 73) parameters been set
appropriately?
Cable and Connection Problems
Has the audio equipment been connected correctly? (Page 13)
Is the MIDI cable intact and connected properly? (Pages 13, 14, 15, 81)
The sound is distorted.
Have the effects been set appropriately? (Pages 46, 58 and 63)
Has the volume been set too high? (Pages 11 and 12)
The sound is too soft.
Has MIDI volume or MIDI expression (page 73) been set too low?
Has the filter cutoff frequency been set too low? (Pages 60, 62, 64)
The pitch is wrong.
Has the Master Tune parameter in Utility Mode been set correctly? (Page 66)
Has the KbdTrans parameter in Controller Mode been set correctly? (Page 67)
Have the pitch related parameters in PITCH menu been set appropriately? (Page 59)
Has the Pitch Modulation Depth in the LFO screen (Voice Edit Mode) been set too high? (Page 61)
For Parts or Voices, has the Note Shift parameter been set to a value other than 0? (Pages 59 and 64)
Has the Detune parameter for each Part or Voice been set to a value other than 0? (Pages 59 and 64)
Sound is choppy and intermittent.
Has the maximum polyphony been exceeded? (Page 17)
Only one note sounds at a time.
Has the Mono/Poly parameter been set to “mono”? (Pages 58 and 64)
No effects are applied.
Has the V EfBypass (Voice Effect Bypass) been set to off? (Page 67)
In the case of a Multi, has Var Send in Part Edit been set to off or a value too close to 0? (Page 65)
Has the effect type been set to something other than “Thru” or “No Effect” ? (Page 63)
In the case of a Multi, have the Insertion Effect Parts been specified? (Page 65)
Edits related to Scaling Sensitivity, Velocity Sensitivity and Scale (of
Pan setting parameter) made to the Voice have no effect.
Has the Sensitivity been set too low? (Page 39)
Depending on the selected Voice or the settings of related parameters, changes to these parameters may have little or no
audible effect.
Basics Section Quick Guide Reference Appendix
80
Troubleshooting
Cannot find the Drum Voice.
Drum Voices are selected differently than Normal Voices. (Page 30)
Edits made to the Drum Voice have no effect.
Has the Part Mode parameter been set correctly? (Page 22)
Cannot play or edit drum voice sounds that are assigned
to keys below A-1.
Set Kbd Trans (CONTROLLER PAGE 4) to a negative value. (Page 67)
Editing can’t be done.
Has the Category Search function been turned on? If Category Search is active, the Edit Mode can’t be enabled.
(Page 31)
Have you selected a Wave (001 through 029, and 521) whose parameter settings are fixed? (Pages 59 and 68)
Is the Utility mode or Controller mode active?
For the Voice mode, are you attempting to edit? Remember that Chorus and Reverb effect settings are fixed for the
Voices and cannot be changed. (Page 46)
When using a controller or LFO, the effect is applied to undesired or
unexpected parameters.
Various parameters can be assigned simultaneously to be controlled by the modulation wheel, Assignable Controller 1
and the LFO. For those parameters you don’t want to control, set the depth to “0.” (Page 37)
Cannot receive bulk data.
When using the Voice Editor for S08, have you set a sufficient Dump Interval? The Dump Interval in the Voice Editor
Setup dialog must be set to 10ms or greater.
Has the Device Number parameter been set correctly? When receiving data with the S08’s Bulk Dump function, you
must set the S08 to the same device number as that specified on the transmitting device. (page 66)
Has the Host Select parameter in Utility mode been set appropriately? (pages 13 to 15)
Cannot properly receive or respond to data from the connected
device.
Has the Host Select parameter in Utility mode been set appropriately? (pages 13 to 15)
Is either the Demo mode (page 16) or the Compare function (page 41) active? When either of these are active, incoming
MIDI data is ignored.
Is the MIDI cable intact and connected properly?
Basics SectionQuick GuideReferenceAppendix
81
Troubleshooting
Checking the MIDI Cable
Here’s a quick way to check a MIDI cable, to make sure it’s properly conducting signals.
n Before starting this, set the S08 to Voice mode and make sure that the S08 is properly outputting sound when you play the
keyboard.
1 Disable keyboard control over the tone generator by setting Local Sw (PAGE 12 in the Utility mode) to “off.” In
this condition, playing the keyboard does not produce any sound. (page 67)
2 Directly connect the MIDI cable in question — one end to the MIDI IN terminal of the S08, the other to the MIDI
OUT. This sets up an external MIDI “loop,” routing the keyboard of the S08 to its tone generator, by way of the
MIDI cable (and not by Local Switch).
3 Set the Host Select parameter in Utility mode to “MIDI.” (PAGE 13)
4 Set the Receive Channel parameter (PAGE 3 in the Utility mode) to “omni” (all channels). This allows the Voice
to respond to the incoming MIDI data, regardless of the MIDI Transmit Channel setting for the keyboard.
5 Play the keyboard. If you’ve made all the above settings correctly and you hear the Voice, the MIDI cable is intact.
n Keep in mind that the cable or connections could still be faulty, even if you hear sound — especially if the sound is
intermittent or cuts in and out.
n After conducting this check, make sure to reset the Local Sw (PAGE 12 in the Utility mode) to “on,” if necessary. If you
leave this set to “off,” the S08 keyboard will not control its own sounds.
Cannot play back or stop a song even by pressing the [PLAY/STOP]
button.
Is a song of SMF (Standard MIDI File) format 0 assigned to the chain step? (Page 51)
Does the SMF (Standard MIDI File) song assigned to the chain step have the extension “.MID”? (Page 51)
Has the Sync parameter been set to “MIDI”? (Page 66) Normally, make sure that Sync is set to “Int,” except when
using the S08 as a MIDI “slave” in synchronization with other devices.
Is the Sequence Play mode active? If the S08 is set to anything other than Sequence Play mode, the [PLAY/STOP]
button functions as the [STORE] button.
Playback of a song file sometimes stops temporarily.
When a song on Memory Card is played back, the reading of data from the card and playback of the song is done
simultaneously. If the amount of song data is too great, playback may lag somewhat behind reading of the data. If this
is the case, delete unnecessary data from the tracks of the file on your sequencer software or set the playback tempo
slightly slower than normal.
Memory Card files cannot be loaded/saved/imported.
Are you trying to load files from subdirectories on the Memory Card? The S08 can only handle root directory files.
Does the root directory of the Memory Card contain more than 100 files? Memory Cards for the S08 can handle up to
100 files for each of the following: All File (file types handled by Save/Load), All Voice File (file types handled by the
Voice Editor for S08) and SMFs.
When importing a file with the Macintosh Voice Editor for S08, enter an “.S6V” extension to the file name on the
computer, then save it to the Memory Card.
Memory Card files cannot be renamed/deleted.
Only file types of the All File (file types handled by Save/Load) designation can be used with the Rename/Delete
functions. All Voice File (file types handled by the Voice Editor for S08) and SMFs cannot be renamed/deleted.
Basics Section Quick Guide Reference Appendix
82
Troubleshooting
Files cannot be transferred using the Card Filer.
The maximum usable capacity of a Memory Card is 128 MB. Make sure to use Memory Cards of a capacity of 128 MB
or less.
The access speed of your particular computer to the memory device may be affecting file transfer. If this is the case, you
may be able to remedy the situation by performing one or more of the operations below:
n Make sure to check the website for the maker of the hard disk for details on updating the driver.
• Use the Defragmentation function in the System Tools to defragment the hard disk.
• Update the driver for the hard disk to a high-speed driver.
• Set the hard disk to a high-speed mode, such as by enabling DMA.
For Windows 98/98SE/Me:
Control Panel System Device Manager Disk drives or Hard disk controllers
For Windows 2000/XP:
Control Panel System Hardware Device Manager
When using the Card Filer with the S08 connected via USB to the computer, make sure the S08 is properly conncted to
the computer with a USB cable, and set the Thru On/Off setting of the MIDI-USB Driver to “Off,” by the method
described below:
For Windows 98/98SE/Me:
From the Control panel, select MIDI-USB Driver, then set the Thru On/Off check box to Off (no checkmark).
For Macintosh:
From the System folder, select Control Panels, then from Yamaha USB MIDI Patch, set the Thru On/Off check box to
off (no checkmark).
There are some occasions when the Card Filer cannot be used to create directories (folders) on the Memory Card. The
S08 can handle only files in the highest directory (root directory). Please do not use the create directory (folder)
function of the Card Filer.
The voice name set from the S08 does not display correctly on the
Voice Editor for S08.
Among the valid characters used for naming voices on the S08, the charcters “” and “” cannot be displayed by the
Voice Editor for S08. When using the Voice Editor for S08, avoid using these characters for naming voices from the
S08.
The computer hangs up or freezes when using USB.
Disconnecting/connecting the USB cable or turning the power off/on may cause the computer operation to hang-up,or
may stop the S08 from functioning properly. Be careful NOT to disrupt the USB connection or turn the power on/off in
the following operating conditions.
• While the S08 is recognizing the device or while loading the driver.
• While starting or shutting down the operating system.
• While computer operation is suspended (with power management controls such as sleep or hibernation).
• While a MIDI application is starting.
The computer may also hang up and/or the S08’s functions may stop if you do the following:
• Turn the power on/off, or connect/disconnect the cable too often.
• Enter the sleep mode while trasmitting the MIDI data, and resume operation.
• Disconnect/connect the cable while the S08 is on.
• Turn the S08 on/off, start the computer, or install driver software while a huge amount of data is being transferred.
Basics SectionQuick GuideReferenceAppendix
83
Specifications
Specifications
KEYBOARD 88 keys with Initial Touch (Balanced Hammer Effect Keyboard)
TONE GENERATOR AWM2
POLYPHONY 64 notes
MULTI TIMBRE 16
WAV E 521 waveforms
VOICE Normal Voice Preset 128
User 128
GM2/XG 493
Drum Voice User 2
GM2/XG 29 (including 8 Original Voices)
MULTI User 32
EFFECT Reverb 17
Chorus 17
Variation 54
SQUENCE PLAY SMF Format 0 (Direct Play only)
EXTERNAL MEMORY SmartMedia™ (3.3V)
* Up to 128MB can be used.
CONTROLS STANDBY/ON, VOLUME, Pitch Bend wheel, Modulation wheel, VOICE,
MULTI, SEQ PLAY, UTILITY, CONTROLLER, CARD, EDIT/COMPARE,
JOB, STORE (PLAY/STOP), EXIT, E/F, / , PART (ELEMENT/KEY)
–/+, MUTE, INC/YES, DEC/NO, PRESET, USER, GM2/XG, CATEGORY
SEARCH, Numeric Keypad, ENTER, Data dial
CONNECTORS & TERMINALS PHONES (Stereo Phone), OUTPUT (Phone): L (MONO)/R, DC IN, FOOT
CONTROLLER, FOOT SWITCH, MIDI IN/OUT/THRU, USB, Card slot
DISPLAY LCD (Back Lit)
POWER SUPPLY Yamaha AC adaptor PA-5C (included)*
* May not be included in your area. Please check with your Yamaha dealer.
POWER CONSUMPTION 8W
MAXIMUM OUTPUT LEVEL OUTPUT: +9±2dBm (10 k), PHONES: +0±2dBm (33 )
DIMENSIONS 1323 (W) x 389 (D) x 159 (H) mm
WEIGHT 19.8kg
Specifications and descriptions in this owner’s manual are for information purposes only. Yamaha Corp.
reserves the right to change or modify products or specifications at any time without prior notice. Since
specifications, equipment or options may not be the same in every locale, please check with your
Yamaha dealer.
84
Index
Symbols
[ ]/[ ] buttons .................................................. 11, 26
[ ]/[ ] buttons .................................................. 11, 26
[ + ]/[ – ] buttons ....................................................... 11, 26
A
About EG Rate and Time (Voice Mode)......................... 44
About MIDI ..................................................................... 72
Absolute ...........................................................................28
AC1 (Assignable Controller 1) ........................................37
AC1 AMod ...................................................................... 58
AC1 CC No ..................................................................... 67
AC1 Control Depth Edit PAGE number .........................37
AC1 Filter Control ...........................................................58
AC1 FMod .......................................................................58
AC1 LFO Amplitude Modulation Depth .........................58
AC1 LFO Filter Modulation Depth .................................58
AC1 VarCtl ......................................................................59
AC1 Variation Control Depth ....................................59, 64
AC1FltCtl ........................................................................ 58
AC1VarCtl .......................................................................64
Active Sensing (Receive only) ........................................76
AEG (Amplitude Envelope Generator) ...........................44
AEG Attack Rate .............................................................61
AEG Attack Rate Velocity Sensitivity ............................61
AEG Decay 1 Level......................................................... 61
AEG Decay 1 Rate ..........................................................61
AEG Decay 2 Rate ..........................................................61
AEG Initial Level ............................................................61
AEG Level Velocity Sensitivity ......................................61
AEG Release Rate ...........................................................61
AEG Scaling Sensitivity ..................................................61
AEG Sustain Level ..........................................................61
AEGAtkR ........................................................................61
AEGAtkVel .....................................................................61
AEGDcy1L ......................................................................61
AEGDcy1R ......................................................................61
AEGDcy2R ......................................................................61
AEGInitL ......................................................................... 61
AEGLvlVel ......................................................................61
AEGRelR .........................................................................61
AEGSclSens ....................................................................61
AEGSusL .........................................................................61
All Notes Off (Control #123) .......................................... 75
All Sounds Off (Control #120) ........................................75
Alt.Group .........................................................................62
Alternate Group ...............................................................62
AMP (Amplitude) (Quick Guide).....................................44
AMP (Amplitude) (Voice Edit Drum) .............................62
AMP(Amplitude) (Voice Edit Normal) ...........................60
Amplitude ........................................................................ 44
Amplitude Envelope Generator .......................................44
Assignable Controller 1 ...................................................37
Attack Time (Control #073) ............................................74
AWM2 .............................................................................17
B
Bank Select LSB (Control #032) .....................................73
Bank Select MSB (Control #000) ....................................73
Basic Operations ..............................................................24
Before Use .......................................................................12
Binary ..............................................................................72
BlkDmp ...........................................................................63
Brightness (Control #074) ...............................................74
Bulk Dump ......................................................................63
Bulk Dump (Using the Jobs) ...........................................49
Burglarproof Lock ...........................................................53
C
Card ...........................................................................53, 67
Card Drive/Sequencer ..................................................... 17
Card Filer......................................................................... 56
Category List ...................................................................50
Category Search............................................................... 31
[CATEGORY SEARCH/DRUM] button........................ 11
CD-ROM ...........................................................................6
Chained Playback ............................................................51
Changing the Tempo .......................................................52
Channel Aftertouch .........................................................75
CHANNEL MESSAGES ................................................73
Channel Mode Messages .................................................75
Characters ........................................................................50
Checking the MIDI Cable ...............................................81
Cho Return .......................................................................63
ChoEF ..............................................................................63
Chorus ........................................................................46, 62
Chorus Effect Type (Chorus Type MSB/LSB) ............... 63
Chorus Pan .......................................................................63
Chorus Parameters........................................................... 63
Chorus Return ..................................................................63
Chorus Send .....................................................................59
ChorusSend................................................................ 59, 62
Common (Multi Edit) ......................................................63
Common (Voice Edit Drum) ...........................................62
Common (Voice Edit Normal) ........................................58
Common Edit and Editing Individual Elements ..............41
Common Edit screens ......................................................41
Compare Function ...........................................................41
Connecting Controllers ....................................................15
Connecting External MIDI Equipment ...........................13
Connecting Stereo Powered Speakers ............................. 13
Connecting to a Mixer ..................................................... 13
Connecting to a Personal Computer ................................14
Connecting to External Audio Equipment ...................... 13
Connections ..................................................................... 13
Control Change................................................................ 73
Controller ...................................................................17, 67
CONTROLLER (Common Controller)........................... 42
CONTROLLER (Multi Edit) .......................................... 65
CONTROLLER (Voice Edit Normal)............................. 58
Controllers and External MIDI Control ..........................37
Controlling an External MIDI device with the S08......... 13
Controlling Another MIDI Device via MIDI THRU ......14
Controlling the S08 from an External MIDI device ........13
Copy Controller ............................................................... 49
Copy Drum Key ..............................................................48
Copy Element ..................................................................48
Copy Element/Copy Key .................................................63
Copy Part .........................................................................49
Copy Variation Effect ......................................................49
CpyCtl (Copy Controller) ................................................49
CpyElm (Copy Element)/CpyKey (Copy Drum Key) ....48
CpyElm/CopyKey ...........................................................63
CpyPart (Copy Part) ........................................................49
CpyVar (Copy Variation Effect) .....................................49
Ctl Reset ..........................................................................67
Cutoff (Quick Guide) ......................................................43
Cutoff (Reference) .....................................................60, 62
Cutoff Velocity Sensitivity ..............................................60
CutoffVel .........................................................................60
D
DATA buttons ................................................................. 11
Data Dial ....................................................................11, 27
Data Entry LSB (Control #038) ...................................... 73
Data Entry MSB (Control #006) ..................................... 73
Data Increment (Control #096) .......................................74
DC IN terminal ................................................................11
[DEC/NO] button ............................................................ 11
Decay Time (Control #075) .............................................74
Decimal ............................................................................72
Decrement (Control #097) for RPN ................................74
Del ...................................................................................67
Delete ...............................................................................67
Delete (Deleting the Files on Memory Card) ..................55
Deleting the Files on Memory Card (Del) .......................55
Demo Playback................................................................ 16
Demo Song Selection ......................................................16
Display Indications.......................................................... 25
Display Messages ............................................................ 77
drum (Drum Voice) .........................................................22
drumS1/2 (Drum Setup 1/2) ............................................22
E
E Indicator .......................................................................50
Echo .................................................................................15
EFFECT (Common Effect) ............................................. 42
EFFECT (Multi Edit) ................................................ 63, 65
EFFECT (Utility) .............................................................67
EFFECT (Voice Edit Drum) ...........................................62
EFFECT (Voice Edit Normal)......................................... 58
Effect Settings (Example) ................................................46
Effect1 Depth (Reverb Send Level) (Control #091) .......74
Effect3 Depth (Chorus Send Level) (Control #093) .......74
Effect4 Depth (Variation Effect Send Level)
...................74
Effects ........................................................................17, 46
Effects in Multi Mode .....................................................47
Effects in Voice Mode..................................................... 47
EG Attack ........................................................................62
EG Attack Rate ................................................................62
EG Decay 1 Rate .............................................................62
EG Decay 2 Rate .............................................................62
EG Decay1....................................................................... 62
EG Decay2 .......................................................................62
EG Rate Scaling Sensitivity ............................................60
EG Type ...........................................................................44
Element (Basics Section) .................................................21
Element (Voice Edit Drum) .............................................62
Element (Voice Edit Normal) ..........................................59
Element Edit Process .......................................................42
Element Edit screens .......................................................41
Element Sw ......................................................................59
Element Switch ................................................................59
[ENTER] button .............................................................. 11
Entering Data ...................................................................27
Example of Effect Settings ..............................................46
[EXIT] button .................................................................. 11
Expression (Control #011) ..............................................73
F
Factory Set (Restore Factory Defaults) ...........................23
FactorySet ........................................................................67
FC Transmit Control Number ..........................................67
FCTxCtlNo ......................................................................67
FEG (Filter Envelope Generator) ....................................43
FEG Attack Level ............................................................60
FEG Attack Rate ..............................................................60
FEG Attack Rate Velocity Sensitivity .............................60
FEG Decay 1 Level .........................................................60
FEG Decay 1 Rate ...........................................................60
FEG Decay 2 Rate ...........................................................60
FEG Hold Rate ................................................................60
FEG Initil Level ...............................................................60
FEG Other Rate Velocity Sensitivity ..............................60
FEG Rate Scaling Sensitivity ..........................................60
FEG Release Level ..........................................................60
FEG Release Rate ............................................................60
FEG Sustain Level........................................................... 60
FEGAtkL .........................................................................60
FEGAtkR .........................................................................60
FEGAtkVel ......................................................................60
FEGDcy1L ......................................................................60
FEGDcy1R ......................................................................60
FEGDcy2R ......................................................................60
FEGHoldR .......................................................................60
FEGInitL ..........................................................................60
FEGOthVel ......................................................................60
FEGRelL ..........................................................................60
FEGRelR .........................................................................60
FEGSclSens .....................................................................60
FEGSusL .........................................................................60
FILTER (Basics) .............................................................43
FILTER (Voice Edit Drum) ............................................62
FILTER (Voice Edit Normal) ......................................... 60
Filter Cutoff Frequency .............................................60, 62
Filter Cutoff Sacling Offset 1-4 .......................................60
85
Filter Cutoff Scaling BP 1-4 ............................................60
Filter Cutoff Scaling Flag ................................................60
Filter Cutoff Scaling Sensitivity ......................................60
Filter Envelope Generator ...............................................43
Filter Resonance ........................................................60, 62
Filter Scaling Settings ......................................................68
Filter Velocity Curve Sensitivitys ...................................60
Fixed Vel .........................................................................67
Fixed Velocity .................................................................67
Flt BP1-4 ..........................................................................60
Flt Ofs1-4 .........................................................................60
FltSclFlag .........................................................................60
FltSclSns ..........................................................................60
FltVelCrv ......................................................................... 60
Foot Controller ................................................................38
FOOT CONTROLLER jack............................................ 11
Foot Switch...................................................................... 38
FOOT SWITCH jack .......................................................11
Format (Reference) ..........................................................67
Format (Formatting Memory Card) .................................55
Formatting Memory Card (Frmt) ....................................55
Frmt .................................................................................67
FS Transmit Control Number ..........................................67
FSTxCtlNo .......................................................................67
G
GENERAL (Common General) ......................................42
GENERAL (Multi Edit) ............................................63, 64
GENERAL (Voice Edit Drum) .......................................62
GENERAL (Voice Edit Normal) ....................................58
General MIDI (GM) System On ......................................76
GM System Level 1........................................................... 6
GM System Level 2 (GM2) ...............................................6
GM System Off ...............................................................76
GM2 Bank .......................................................................31
GM2 System On ..............................................................76
GM2/XG.......................................................................... 20
[GM2/XG/(OTHER)] button........................................... 11
H
H (hexadecimal) ..............................................................72
Handling the Memory Card (SmartMedia™*) ................53
Harmonic Content (Control #071) ...................................73
Hold1 (Control #064) ......................................................73
I
Import ..............................................................................55
Imprt ................................................................................67
[INC/YES] and [DEC/NO] buttons........................... 11, 27
Init ....................................................................................63
Initialize (Using the Jobs) ................................................48
InitSeq (Initialize Sequence Chain) .................................52
Insertion Effects ...............................................................46
J
Job ....................................................................................48
K
Kbd Trans ........................................................................ 67
Key Assign ......................................................................62
Key on Delay ....................................................................61
Key On/Key Off ..............................................................73
Keyboard Transpose ........................................................67
KeyonDelay .....................................................................61
L
Layering Two Voices (Parts) Together ...........................35
LCD (Liquid Crystal Display) .........................................11
Level ..........................................................................59, 62
Level (Amplitude) Scaling Settings ................................69
Level Saling Sensitivity ...................................................61
Level Scaling BP1-4 ........................................................61
Level Scaling Flag ...........................................................61
Level Scaling Offset 1-4 ..................................................61
LFO (Low Frequency Oscillator) ....................................45
LFO (Low Frequency Oscillator)
(Voice Edit Normal) ........................................................61
LFO AMod ......................................................................61
LFO Amplitude modulation Depth .................................61
LFO Control Depth Edit PAGE number .........................37
LFO Filter Modulation Depth .........................................61
LFO Fmod ....................................................................... 61
LFO Phase .......................................................................61
LFO Phase Initialize ........................................................61
LFO Pitch modulation Depth ..........................................61
LFO PMod....................................................................... 61
LFO Speed .......................................................................61
LFO Wave .......................................................................61
LFO waveforms ...............................................................69
Load .................................................................................54
Loading the files saved by the Voice Editor
for S08 on Memory Card. (Imprt) ...................................55
Loading the S08 Data from Memory Card (Load) ..........54
Local On/Off — When Connected to a Computer.......... 15
Local Switch (Reference) .................................................67
Low Frequency Oscillator ...............................................45
LSB (Control #098)......................................................... 74
Lvl BP1-4 ........................................................................61
Lvl Ofs1-4 .......................................................................61
LvlSclFlag ....................................................................... 61
LvlSclSens .......................................................................61
M
Main Volume (Control #007) ..........................................73
Master Volume ................................................................76
masters .............................................................................12
Maximum Polyphony ......................................................17
Memory Card ...................................................................53
Memory Card slot ............................................................11
Memory Structure............................................................ 20
MIDI ................................................................................72
MIDI CHANNEL ............................................................66
MIDI channels .................................................................72
MIDI channels (About MIDI) ......................................... 72
MIDI connection .............................................................15
MIDI Echo .......................................................................15
MIDI FILTER .................................................................66
MIDI IN/OUT/THRU terminals ......................................11
MIDI Messages Transmitted/Received by the S08 .........73
MIDI SETUP ...................................................................67
MIDI Thru ....................................................................... 15
MIX .................................................................................64
MODE buttons .................................................................11
Mode Tables ....................................................................24
Modes ..............................................................................24
Modulation (Control #001) ..............................................73
MODULATION wheel ...................................................11
Modulation Wheel (Using Controllers) ...........................37
Monitoring the Element for Editing
(Checking the Voice Structure and Muting) ...................42
Mono (Control #126) .......................................................75
Mono/Poly .......................................................................58
Mono/Poly Mode .............................................................58
MSB (Control #099) ........................................................74
Multi (Basics Section) .....................................................21
Multi Edit (Reference) .....................................................63
Multi Edit (Quick Guide) ................................................33
Multi Mode On ................................................................76
Multi Name (Multi Name 1-8/Voice Category) ..............63
Mute .................................................................................41
[MUTE] button................................................................ 11
MW AMod ......................................................................58
MW Filter Control ...........................................................58
MW FltCtl .......................................................................58
MW FMod .......................................................................58
MW LFO Amplitude Modulation Depth .........................58
MW LFO Filter Modulation Depth .................................58
MW LFO Pitch Modulation Depth ..................................58
MW PMod .......................................................................58
MW Transmit Control Number .......................................67
MW VarCtl ................................................................59, 64
MW Variation Control Depth.................................... 59, 64
MW/AC1/LFO Control Depth EDIT PAGE number ......37
MWTxCtlNo ....................................................................67
N
Name ..............................................................50, 58, 62, 63
Name (Name 1-8/Category) ...................................... 58, 62
norm (Normal Voice) ......................................................22
Normal Voices & Drum Voices ......................................22
Note Limit Low/High ......................................................59
Note On/Note Off (Key On/Key Off) ............................. 73
Note Shift/Detune ............................................................59
NoteShift/Detune .............................................................59
NRPN (Non-Registered Parameter Number) ..................74
NtLmt-L/H .......................................................................59
Numeric keypad......................................................... 11, 28
O
offset ................................................................................28
OrgKt ...............................................................................62
Original Kit...................................................................... 62
OSC (Oscillator)/MIX (Voice Edit Drum).......................62
OSC (Oscillator)/MIX (Voice Edit Normal) ...................59
OSC/MIX (Oscillator/Mix) .............................................42
OUTPUT L/MONO and R jack ......................................11
Overview of the S08 ........................................................16
Overview of Voice/Element/Multi ..................................21
P
PAGE .................................................................................7
Pan (Reference) .........................................................59, 62
Pan (Control #010) ..........................................................73
Parameter Table ...............................................................18
Parameter Type List ........................................................11
Part Mode Setting (MULTI PART EDIT PAGE 9) ........22
[PART/ELEMENT/KEY] button.................................... 11
PB Range .........................................................................58
PchSclCN ........................................................................59
PchSclSns ........................................................................59
PEG (Pitch Envelope Generator) .....................................43
PEG Attack Level............................................................ 59
PEG Attack Rate ..............................................................59
PEG Decay 1 Level .........................................................59
PEG Decay 1 Rate ...........................................................59
PEG Decay 2 Rate ...........................................................59
PEG Initil Level ...............................................................59
PEG Level Velocity Sensitivity .......................................60
PEG Rate Scaling Center Note ........................................60
PEG Rate Velocity Sensitivity ........................................60
PEG Release Level ..........................................................59
PEG Release Rate ............................................................59
PEG Sustain Level ...........................................................59
PEGAtkL .........................................................................59
PEGAtkR .........................................................................59
PEGDcy1L ......................................................................59
PEGDcy1R ......................................................................59
PEGDcy2R ......................................................................59
PEGInitL.......................................................................... 59
PEGLvlVel ......................................................................60
PEGRelL ..........................................................................59
PEGRelR .........................................................................59
PEGRtVel........................................................................ 60
PEGSclCN .......................................................................60
PEGSclSns .......................................................................60
PEGSusL .........................................................................59
Performing a Job ..............................................................48
Performing Live While Playing Back a Song File ..........34
PHONES jack ..................................................................11
PITCH (Quick Guide) .....................................................43
PITCH (Voice Edit Drum) ..............................................62
PITCH (Voice Edit Normal) ...........................................59
Pitch Bend .......................................................................75
Pitch Bend Range ............................................................58
PITCH bend wheel ..........................................................11
Pitch Bend Wheel (Using Controllers).............................37
Pitch Coarse .....................................................................62
Pitch Envelope Generator ................................................43
Pitch Fine .........................................................................62
Pitch LFO Delay ..............................................................61
Pitch LFO Fade-in Time ..................................................61
Pitch Scaling Center Note ...............................................59
Pitch Scaling Sensitivity ..................................................59
PitchCors .........................................................................62
PitchFine.......................................................................... 62
86
Play ...................................................................................51
Playing in Multi Mode .....................................................32
Playing the Songs ............................................................51
Playing Voices .................................................................29
PLFO Fade .......................................................................61
PLFODelay ......................................................................61
Poly (Control #127) .........................................................75
Polyphonic Aftertouch .....................................................75
Porta Sw ...........................................................................58
Porta Time .......................................................................58
Portamento Control (Control #084) .................................74
Portamento Switch (Reference) .......................................58
Portamento Switch (Control #065) (About MIDI) ..........73
Portamento Time (Reference) .........................................58
Portamento Time (Control #005) (About MIDI) .............73
Power Supply................................................................... 12
Power-on Procedure ........................................................12
[PRESET/(DRUM/PERC)] button .................................. 11
PRESET............................................................................20
Program Change ..............................................................75
R
Receive Note Off .............................................................62
Receive Note On ..............................................................62
Recording and Playback using an External
MIDI Sequencer ..............................................................14
Relative ..............................................................................8
Release Time (Control #072) ..........................................74
Renam (Renaming the Files) ........................................... 55
Rename ............................................................................ 67
Renaming the Files (Renam) ...........................................55
Reset All Controllers (Control #121) ..............................75
Resetting (initializing) parameters of a Multi
to their default settings ....................................................48
Resonance (Quick Guide) ................................................43
Resonance (Reference) ..............................................60, 62
Resonance Velocity Sensitivity ....................................... 60
ResoVel ...........................................................................60
Rev Return .......................................................................63
RevEF ..............................................................................63
Reverb ..............................................................................46
Reverb Effect Type (Reverb Type MSB/LSB) ...............63
Reverb Pan .......................................................................63
Reverb Parameters ...........................................................63
Reverb Return ..................................................................63
Reverb Send ...............................................................58, 62
ReverbSend ................................................................58, 62
RPN (Registered Parameter Number)
LSB (Control #100) ......................................................... 75
RPN (Registered Parameter Number)
MSB (Control #101) ........................................................75
RxNote On....................................................................... 62
RxNoteOff ........................................................................62
S
S&H (Sample & Hold) .................................................... 69
Save .................................................................................54
Saving Data to an External Device (Bulk Dump) ...........49
Saving S08 Settings to an External Device
(Bulk Dump Send) ...........................................................36
Saving the S08 data to Memory Card (Save) ..................54
Saving the Settings (Store) ..............................................50
Saw (Sawtooth Wave) .....................................................69
Scaling ..............................................................................39
Selecting a Mode .............................................................24
Selecting a Screen............................................................ 26
Selecting GM2/XG Banks ...............................................31
Selecting with the data dial.............................................. 30
Send Chorus To Reverb .............................................59, 63
Send Variation To Chorus ............................................... 64
Send Variation To Reverb ...............................................64
SEQ SETUP (Sequencer Setup) ......................................66
SeqAll (Sequencer All Chain) ......................................... 52
Sequence Play.................................................................. 51
Sequence Play Job ...........................................................52
Sequencer .........................................................................17
Setting the Chain .............................................................51
slaves ...............................................................................12
Slider ................................................................................11
SmartMedia .....................................................................53
SndCho Rev ................................................................63
SndChoRev ..................................................................59
SndVar Cho ................................................................ 64
SndVar Rev .................................................................64
Soft Pedal (Control #067) ................................................73
Song Playback .................................................................51
Sostenuto (Control #066) ................................................73
Specifications ..................................................................83
Splitting the Keyboard — Setting Upper
and LowSer Ranges for the Voices .................................34
STANDBY/ON switch ....................................................11
Store .................................................................................50
Switching Between Screens and Entering Settings .........41
Switching Elements (or Keys, Parts) On/Off (Mute) ......41
System and Insertion Effects ...........................................46
System Effects ................................................................. 46
System Exclusive Messages ............................................76
SYSTEM MESSAGES ...................................................76
System Realtime Messages .............................................76
T
Tempo.............................................................................. 52
TG (Tone Generator) .......................................................66
The Compare Function ....................................................41
The Controls & Connectors............................................. 11
TONE ..............................................................................64
Tone Generator................................................................ 17
Top Panel .........................................................................11
Total Level....................................................................... 58
Total Lvl ..........................................................................58
Total Vol ....................................................................58, 63
Total Volume .............................................................58, 63
Touch Sensitivity .............................................................57
Transpose .........................................................................63
Tri (trianglular Wave)...................................................... 69
Troubleshooting ...............................................................78
Turning on the S08 ..........................................................12
Types of Parameters (Absolute and Relative) .................28
U
USB ...................................................................................6
USB connection ...............................................................14
USB terminal ...................................................................11
USER ...............................................................................20
[USER/(SE)] button......................................................... 11
Using Controllers .............................................................37
Using Multi Mode ...........................................................32
Using the Copy function ..................................................48
Using the Foot Controller to Control Parameters.............38
Using the Foot Switch to Advance
Through Programs ........................................................... 38
Using the Jobs ..................................................................48
Using the Memory Card ..................................................53
Using the S08 as a Multitimbral Tone Generator ............33
Using Voice Category Search ......................................... 31
Utility Job ........................................................................67
V
V EfBypass ......................................................................67
Var Pan ............................................................................63
Var Return .......................................................................63
VarConnect ......................................................................63
VarEF ........................................................................59, 63
Variation ..........................................................................46
Variation Connecton ........................................................63
Variation Effect Type ................................................59, 63
Variation Effects ..............................................................46
Variation Pan ...................................................................63
Variation Parameter (Multi) ............................................ 63
Variation Parameter (Voice)............................................ 59
Variation Return .............................................................. 63
Vel Curve .........................................................................67
VelLmt-L/H .....................................................................59
Velocity ............................................................................39
Velocity Curve .................................................................67
Velocity Limit Low/High ................................................59
Velocity Sensitivity Depth ..............................................58
Velocity Sensitivity Offset .............................................. 58
VelSnsDpt ........................................................................58
VelSnsOfs ........................................................................58
Vibrato Delay Time (Control #078) ................................74
Vibrato Depth (Control #077) .........................................74
Vibrato Rate (Control #075)............................................ 74
VOICE .............................................................................64
Voice & Element .............................................................21
Voice Edit (Drum) ...........................................................62
Voice Edit (Normal) ........................................................58
Voice Edit (Quick Guide) ................................................40
Voice Editor .......................................................................6
Voice Effect Bypass ........................................................67
Voice Job .........................................................................63
Voice Mode AC1 Control Number .................................67
Voice Mode Controller Reset ..........................................67
Voice Selection for Each Part ..........................................70
Voice Store ......................................................................63
Voice/Multi/File Name Settings
(Entering Characters) .......................................................50
Voices & Multis ..............................................................20
[VOLUME] slider ........................................................... 11
W
Wave ................................................................................17
Wave Number (Wave Selection) .....................................59
Waveform ........................................................................17
X
XG .....................................................................................6
XG Bank ..........................................................................31
XG System On .................................................................76
For details of products, please contact your nearest Yamaha or the
authorized distributor listed below.
Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou
au distributeur le plus proche de vous figurant dans la liste suivante.
Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten
Niederlassung und bei Yamaha Vertragshändlern in den jeweiligen
Bestimmungsländern erhältlich.
Para detalles sobre productos, contacte su tienda Yamaha más cercana
o el distribuidor autorizado que se lista debajo.
CANADA
Yamaha Canada Music Ltd.
135 Milner Avenue, Scarborough, Ontario,
M1S 3R1, Canada
Tel: 416-298-1311
U.S.A.
Yamaha Corporation of America
6600 Orangethorpe Ave., Buena Park, Calif. 90620,
U.S.A.
Tel: 714-522-9011
MEXICO
Yamaha de Mexico S.A. De C.V.,
Departamento de ventas
Javier Rojo Gomez No.1149, Col. Gpe Del
Moral, Deleg. Iztapalapa, 09300 Mexico, D.F.
Tel: 686-00-33
BRAZIL
Yamaha Musical do Brasil LTDA.
Av. Rebouças 2636, São Paulo, Brasil
Tel: 011-853-1377
ARGENTINA
Yamaha de Panamá S.A. Sucursal de Argentina
Viamonte 1145 Piso2-B 1053,
Buenos Aires, Argentina
Tel: 1-4371-7021
PANAMA AND OTHER LATIN
AMERICAN COUNTRIES/
CARIBBEAN COUNTRIES
Yamaha de Panamá S.A.
Torre Banco General, Piso 7, Urbanización Marbella,
Calle 47 y Aquilino de la Guardia,
Ciudad de Panamá, Panamá
Tel: 507-269-5311
THE UNITED KINGDOM
Yamaha-Kemble Music (U.K.) Ltd.
Sherbourne Drive, Tilbrook, Milton Keynes,
MK7 8BL, England
Tel: 01908-366700
IRELAND
Danfay Ltd.
61D, Sallynoggin Road, Dun Laoghaire, Co. Dublin
Tel: 01-2859177
GERMANY/SWITZERLAND
Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen,
F.R. of Germany
Tel: 04101-3030
AUSTRIA
Yamaha Music Austria
Schleiergasse 20, A-1100 Wien Austria
Tel: 01-60203900
THE NETHERLANDS
Yamaha Music Nederland
Kanaalweg 18G, 3526KL, Utrecht, The Netherlands
Tel: 030-2828411
BELGIUM
Yamaha Music Belgium
Keiberg Imperiastraat 8, 1930 Zaventem, Belgium
Tel: 02-7258220
FRANCE
Yamaha Musique France,
Division Professionnelle
BP 70-77312 Marne-la-Vallée Cedex 2, France
Tel: 01-64-61-4000
ITALY
Yamaha Musica Italia S.P.A.,
Combo Division
Viale Italia 88, 20020 Lainate (Milano), Italy
Tel: 02-935-771
SPAIN/PORTUGAL
Yamaha-Hazen Electronica Musical, S.A.
Ctra. de la Coruna km. 17, 200, 28230
Las Rozas (Madrid) Spain
Tel: 91-201-0700
GREECE
Philippe Nakas S.A.
Navarinou Street 13, P.Code 10680, Athens, Greece
Tel: 01-364-7111
SWEDEN
Yamaha Scandinavia AB
J. A. Wettergrens Gata 1
Box 30053
S-400 43 Göteborg, Sweden
Tel: 031 89 34 00
DENMARK
YS Copenhagen Liaison Office
Generatorvej 8B
DK-2730 Herlev, Denmark
Tel: 44 92 49 00
FINLAND
F-Musiikki Oy
Kluuvikatu 6, P.O. Box 260,
SF-00101 Helsinki, Finland
Tel: 09 618511
NORWAY
Norsk filial av Yamaha Scandinavia AB
Grini Næringspark 1
N-1345 Østerås, Norway
Tel: 67 16 77 70
ICELAND
Skifan HF
Skeifan 17 P.O. Box 8120
IS-128 Reykjavik, Iceland
Tel: 525 5000
OTHER EUROPEAN COUNTRIES
Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen,
F.R. of Germany
Tel: 04101-3030
Yamaha Corporation,
Asia-Pacific Music Marketing Group
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2312
TURKEY/CYPRUS
Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen,
F.R. of Germany
Tel: 04101-3030
OTHER COUNTRIES
Yamaha Music Gulf FZE
LB21-128 Jebel Ali Freezone
P.O.Box 17328, Dubai, U.A.E.
Tel: 971-4-881-5868
HONG KONG
Tom Lee Music Co., Ltd.
11/F., Silvercord Tower 1, 30 Canton Road,
Tsimshatsui, Kowloon, Hong Kong
Tel: 2737-7688
INDONESIA
PT. Yamaha Music Indonesia (Distributor)
PT. Nusantik
Gedung Yamaha Music Center, Jalan Jend. Gatot
Subroto Kav. 4, Jakarta 12930, Indonesia
Tel: 21-520-2577
KOREA
Yamaha Music Korea Ltd.
Tong-Yang Securities Bldg. 16F 23-8 Yoido-dong,
Youngdungpo-ku, Seoul, Korea
Tel: 02-3770-0661
MALAYSIA
Yamaha Music Malaysia, Sdn., Bhd.
Lot 8, Jalan Perbandaran, 47301 Kelana Jaya,
Petaling Jaya, Selangor, Malaysia
Tel: 3-703-0900
PHILIPPINES
Yupangco Music Corporation
339 Gil J. Puyat Avenue, P.O. Box 885 MCPO,
Makati, Metro Manila, Philippines
Tel: 819-7551
SINGAPORE
Yamaha Music Asia Pte., Ltd.
11 Ubi Road #06-00, Meiban Industrial Building,
Singapore
Tel: 65-747-4374
TAIWAN
Yamaha KHS Music Co., Ltd.
10F, 150, Tun-Hwa Northroad,
Taipei, Taiwan, R.O.C.
Tel: 02-2713-8999
THAILAND
Siam Music Yamaha Co., Ltd.
121/60-61 RS Tower 17th Floor,
Ratchadaphisek RD., Dindaeng,
Bangkok 10320, Thailand
Tel: 02-641-2951
THE PEOPLE’S REPUBLIC OF CHINA
AND OTHER ASIAN COUNTRIES
Yamaha Corporation,
Asia-Pacific Music Marketing Group
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2317
AUSTRALIA
Yamaha Music Australia Pty. Ltd.
Level 1, 99 Queensbridge Street, Southbank, Victoria
3006, Australia
Tel: 3-9693-5111
NEW ZEALAND
Music Houses of N.Z. Ltd.
146/148 Captain Springs Road, Te Papapa,
Auckland, New Zealand
Tel: 9-634-0099
COUNTRIES AND TRUST
TERRITORIES IN PACIFIC OCEAN
Yamaha Corporation,
Asia-Pacific Music Marketing Group
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2312
NORTH AMERICA
CENTRAL & SOUTH AMERICA
EUROPE
AFRICA
MIDDLE EAST
ASIA
OCEANIA
HEAD OFFICE Yamaha Corporation, Pro Audio & Digital Musical Instrument Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2445
SY23
This document is printed on chlorine free (ECF) paper with soy ink.
Yamaha Web Site (English only)
www.yamahasynth.com
Yamaha Manual Library (English versions only)
http://www2.yamaha.co.jp/manual/english/
M.D.G., Pro Audio & Digital Musical Instrument Division, Yamaha Corporation
© 2002 Yamaha Corporation
V881780 202MWCP2.3-01A0
Printed in Japan
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Yamaha S08 Voice Editor El manual del propietario

Categoría
Pianos digitales
Tipo
El manual del propietario
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