Yamaha V7 Guía del usuario

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Controladores de DJ
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Guía del usuario
Welcome:
Thank you for downloading the “QL StageMix” iPad app for the Yamaha QL series
digital mixing consoles.
The latest firmware version for QL series can be downloaded from
https://www.yamaha.com/proaudio/
StageMix is an application for the Apple iPad that provides remote control of Yamaha
QL series digital mixing console functions via a simple, intuitive graphical interface
from anywhere within wireless range. The software has been specifically designed to
allow engineers to adjust monitor mixes from the performers’ positions on stage,
directly controlling mix parameters via the iPad rather than having to rely on verbal
directions to a second engineer. The result is better mixes in less time; a huge
advantage during high-pressure pre-show setup. Although StageMix is focused on
the requirements for adjusting monitor mixes on stage, its range of features is
continually expanding, allowing it to be used for a wider variety of remote control
functions.
Note: iOS applications may not be supported in your area. Please check with your
Yamaha dealer.
QL StageMix V7 User Guide
Yamaha Professional Audio QL StageMix V7 User Guide
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CONTENTS
Page
1.0 System Requirements ................................................................................... 7
2.0 Wi-Fi Settings ................................................................................................. 7
3.0 Getting Started ............................................................................................... 8
3.1 QL series Network Setup ............................................................................. 8
3.2 iPad Wi-Fi Settings ....................................................................................... 8
3.2.1 Using DHCP ............................................................................................. 8
3.2.2 Using a Static IP Address ......................................................................... 9
3.2.3 Network switching (V7.0 and later) ......................................................... 10
3.3 StageMix Setup .......................................................................................... 11
3.3.1 OFFLINE DEMO ..................................................................................... 11
3.3.2 Configure StageMix to Work with a QL series Console .......................... 11
3.3.3 Select a Mixer ......................................................................................... 12
3.3.4 Connect and Synchronize with the QL Console ..................................... 13
3.3.5 Edit Mixer Configurations ........................................................................ 13
4.0 Mixer Window ............................................................................................... 14
4.1 Channel Bank Navigation ........................................................................... 14
4.2 Layer Navigation ........................................................................................ 14
4.2.1 Custom Fader Layer ................................................................................. 15
4.2.2 Custom Fader Bank Naming .................................................................... 16
4.2.3 Storing of Custom Meter Bridge Layout and Names ................................ 17
4.3 Channel Names and Colours ..................................................................... 17
4.4 Faders ........................................................................................................ 17
4.4.1 Long Faders ........................................................................................... 18
4.4.2 Navigation in Long Faders Mode ............................................................ 18
4.5 Channel ON ............................................................................................... 18
4.6 CUE ............................................................................................................ 18
4.7 Dual Cue Mode .......................................................................................... 19
4.7.1 Channel Mode ........................................................................................ 19
4.7.2 Cue Clear ............................................................................................... 19
4.7.3 Remote Mode ......................................................................................... 19
4.8 SOLO Mode ............................................................................................... 19
4.9 Master Bank ............................................................................................... 20
4.10 GAIN .......................................................................................................... 21
4.10.1 Digital Gain ............................................................................................. 21
4.10.2 Gain Compensation Mode ...................................................................... 22
4.10.3 Analog Gain / Digital Gain Link ............................................................... 22
4.10.4 ALL GC ON ............................................................................................ 22
4.10.5 ALL GC OFF ........................................................................................... 22
4.10.6 Input Port ................................................................................................ 22
4.10.7 Phantom Power ...................................................................................... 23
4.10.8 Phase ..................................................................................................... 23
4.10.9 Dante Wireless Microphone Control and Monitoring .............................. 23
4.10.10 Non-Dante Wireless Microphone Control and Monitoring ..................... 24
4.10.11 Input Port Patching ............................................................................... 25
4.10.12 Input Port Patch Options ...................................................................... 27
4.10.13 Multi-Channel Input Patching................................................................ 27
4.11 SENDS ON FADERS ................................................................................. 29
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4.11.1
Mix Send Levels ..................................................................................... 30
4.11.2 Mix Sends ON......................................................................................... 30
4.11.3 Mix Send PRE/POST .............................................................................. 30
4.11.4 Global PRE/POST .................................................................................. 31
4.11.5 Stereo Mix Pan ....................................................................................... 31
4.11.6 Selected MIX/MTX Overview in Sends on Faders .................................. 31
4.12 DCA FADERS ............................................................................................ 33
5.0 EQ / PAN / 5.1 / DYNAMICS ......................................................................... 34
5.1 EQ .............................................................................................................. 34
5.1.1 EQ Curve in Mixer Window ..................................................................... 34
5.1.2 Selecting PEQ or GEQ ........................................................................... 35
5.1.3 Accessing the EQ Editing Screens ......................................................... 35
5.2 PARAMETRIC EQ EDITING ...................................................................... 36
5.2.1 Gain and Frequency Lock ....................................................................... 37
5.2.2 HPF ........................................................................................................ 37
5.2.3 EQ Bands 1 & 4 ...................................................................................... 38
5.2.4 EQ ON .................................................................................................... 38
5.2.5 EQ RESET ............................................................................................. 38
5.2.6 EQ TYPE ................................................................................................ 39
5.2.7 PEQ COPY/PASTE ................................................................................ 39
5.2.8 RTA ON .................................................................................................. 39
5.2.9 RTA HOLD ............................................................................................. 40
5.2.10 BAND BYPASS ...................................................................................... 40
5.3 GRAPHIC EQ EDITING ............................................................................. 41
5.3.1 Navigation in the GEQ Overview Section ............................................... 41
5.3.2 Rack Position .......................................................................................... 41
5.3.3 GEQ Type ............................................................................................... 42
5.3.4 Insert Position ......................................................................................... 42
5.3.5 RTA ON .................................................................................................. 42
5.3.6 RTA HOLD ............................................................................................. 42
5.3.7 GEQ FLAT .............................................................................................. 42
5.3.8 GEQ Copy/Paste .................................................................................... 42
5.3.9 GEQ ON ................................................................................................. 42
5.3.10 Editing GEQ Bands ................................................................................. 43
5.3.11 Navigation in the GEQ Editing Section ................................................... 43
5.4 8-BAND PEQ EDITING .............................................................................. 44
5.4.1 EQ TYPE ................................................................................................ 44
5.4.2 HPF ........................................................................................................ 45
5.4.3 LPF ......................................................................................................... 45
5.4.4 EQ RESET ............................................................................................. 45
5.4.5 PEQ COPY/PASTE ................................................................................ 45
5.4.6 EQ ON .................................................................................................... 45
5.4.7 Insert Position ......................................................................................... 45
5.4.8 RTA ON .................................................................................................. 46
5.4.9 RTA HOLD ............................................................................................. 46
5.4.10 Gain and Frequency Lock ....................................................................... 46
5.4.11 BAND BYPASS ...................................................................................... 46
5.4.12 NOTCH FILTERS ................................................................................... 46
5.5 PAN TO STEREO BUSSES ....................................................................... 47
5.5.1 Balance ................................................................................................... 47
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5.6
SURROUND PAN ...................................................................................... 48
5.6.1 Surround Pan Editing Mono Input Channels ........................................ 48
5.6.2 Surround Pan Editing Stereo Input Channels ...................................... 48
5.6.3 L/R and F/R Lock .................................................................................... 49
5.6.4 Divergence and LFE Level ...................................................................... 49
5.7 DYNAMICS PROCESSORS ...................................................................... 50
5.8 DYNAMICS PROCESSOR EDITING ......................................................... 51
5.8.1 Default .................................................................................................... 51
5.8.2 Copy/Paste ............................................................................................. 51
5.8.3 Dynamics On .......................................................................................... 52
5.8.4 Dynamics Type ....................................................................................... 52
5.8.5 Threshold ................................................................................................ 52
5.8.6 Range and Ratio ..................................................................................... 52
5.8.7 Other Dynamics Parameters .................................................................. 52
5.8.8 Key In ..................................................................................................... 53
6.0 OUTPORTS ................................................................................................... 54
6.1 Navigation .................................................................................................. 54
6.2 Output Port Identification ............................................................................ 54
6.3 Delay On .................................................................................................... 55
6.4 Delay Time Display .................................................................................... 55
6.5 Output Port Phase ...................................................................................... 55
6.6 Output Port Gain ........................................................................................ 55
6.7 Delay Time Editor ....................................................................................... 56
6.7.1 Delay Scale ............................................................................................ 56
6.7.2 Numeric Keypad ..................................................................................... 56
6.7.3 Nudge Delay Time Values ...................................................................... 57
6.7.4 Copy Delay Time Value .......................................................................... 57
6.7.5 Paste Delay Time Value ......................................................................... 57
6.7.6 Close the Delay Time Editor ................................................................... 57
6.7.7 Output Port Patching ............................................................................... 57
7.0 UTILITY ......................................................................................................... 60
7.1 MUTE GROUP MASTERS ......................................................................... 60
7.1.1 Mute Group Dim Level ............................................................................ 61
7.2 TAP TEMPO .............................................................................................. 62
7.2.1 Multi-Select ............................................................................................. 62
7.3 OSCILLATOR ............................................................................................ 63
7.3.1 Oscillator Assign ..................................................................................... 63
7.3.2 Oscillator Output ..................................................................................... 63
7.3.3 Oscillator Level Control ........................................................................... 63
7.3.4 Oscillator Frequency ............................................................................... 64
7.3.5 Oscillator Mode ....................................................................................... 64
7.4 RECORDER ............................................................................................... 64
7.4.1 Title List .................................................................................................. 65
7.4.2 Transport ................................................................................................ 65
7.4.3 Timeline Location .................................................................................... 65
7.4.4 Play Mode ............................................................................................... 65
7.4.5 Recorder Input ........................................................................................ 65
7.4.6 Playback Output ..................................................................................... 65
8.0 RACK ............................................................................................................ 66
8.1 GEQ Racks ................................................................................................ 66
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8.1.1
Rack Slot Assignments ........................................................................... 66
8.1.2 Input Patch Assignments ........................................................................ 67
8.1.3 Accessing GEQ and 8-Band PEQ Editors .............................................. 67
8.1.4 GEQ Editing ............................................................................................ 67
8.1.5 8-Band PEQ Editing ................................................................................ 67
8.1.6 GEQ and 8-Band PEQ ON ..................................................................... 67
8.1.7 Input and Output Meters ......................................................................... 67
8.1.8 Output Patch Assignments ..................................................................... 67
8.2 EFFECT Rack ............................................................................................ 67
8.2.1 Rack Slot Assignments ........................................................................... 67
8.2.2 Input Patch Assignments ........................................................................ 68
8.2.3 Accessing Effect, GEQ and 8-Band PEQ Editors ................................... 68
8.2.4 Effect Bypass .......................................................................................... 68
8.2.5 Input and Output Meters ......................................................................... 68
8.2.6 Output Patch Assignments ..................................................................... 68
8.3 EFFECT EDITING ...................................................................................... 69
8.3.1 Current Effect.......................................................................................... 69
8.3.2 Effect Type Selection .............................................................................. 69
8.3.3 Effect Library........................................................................................... 69
8.3.4 Input and Output Patch Assignments ..................................................... 70
8.3.5 Input and Output Meters ......................................................................... 70
8.3.6 Effect Bypass .......................................................................................... 70
8.3.7 Effect Cue ............................................................................................... 70
8.3.8 Close Effect Editor .................................................................................. 70
8.3.9 Parameter Editing using Sliders.............................................................. 70
8.3.10 Numerical Parameter Editing .................................................................. 70
8.3.11 Multi-Segment Buttons ........................................................................... 71
8.3.12 Accessing Parameters ............................................................................ 71
8.3.13 Additional Parameters ............................................................................ 71
8.3.14 Wet/Dry Mix ............................................................................................ 71
8.4 GRAPHICAL EFFECT EDITING ................................................................ 72
8.4.1 REV-X Time/Level Parameters ............................................................... 73
8.4.2 REV-X Space Parameters ...................................................................... 74
8.4.3 REV-X Filter Parameters ........................................................................ 75
8.4.4 REVERB Time/Level Parameters ........................................................... 76
8.4.5 REVERB Space Parameters .................................................................. 77
8.4.6 REVERB Filter Parameters .................................................................... 78
8.4.7 REVERB Dynamics Parameters ............................................................. 78
8.4.8 STEREO REVERB Program................................................................... 78
8.4.9 MONO/STEREO/MOD DELAY Parameters ........................................... 79
8.4.10 DELAY LCR Parameters ........................................................................ 80
8.4.11 ECHO Parameters .................................................................................. 80
9.0 SCENE MEMORY ......................................................................................... 81
9.1 CURRENT SCENE .................................................................................... 81
9.2 DECREMENT / INCREMENT SCENE ....................................................... 81
9.3 SCENE LIST .............................................................................................. 82
9.4 SCENE RANGE ......................................................................................... 82
9.5 SELECTED SCENE ................................................................................... 82
9.6 STORE SCENE.......................................................................................... 83
9.7 UNDO STORE ........................................................................................... 83
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9.8
RECALL SCENE ........................................................................................ 83
9.9 UNDO RECALL .......................................................................................... 84
10.0 SETUP ........................................................................................................... 85
10.1 Fader Delay ................................................................................................ 85
10.2 Filled EQ Graph.......................................................................................... 85
10.3 Enable Inc/Dec Scene Recall ..................................................................... 85
10.4 Show Send Levels in Meter Bridge ............................................................ 86
10.5 Enable Phantom Power Switching ............................................................. 86
10.6 Set EQ band to 0dB with Double-Tap ........................................................ 86
10.7 Show dB Markings on Mixer ....................................................................... 86
10.8 Set DCA to 0dB with Double-Tap ............................................................... 86
10.9 Disable Screen Auto-Lock ........................................................................... 86
10.10 Cue Operation Mode .................................................................................. 86
10.11 Cue A Mode ............................................................................................... 86
10.12 Cue B Mode ............................................................................................... 86
10.13 Solo in Place Mode .................................................................................... 86
10.14 Channel Select StageMix Follows Console ............................................. 87
10.15 Channel Select Console Follows StageMix ............................................. 87
10.16 Input Meter Point ........................................................................................ 87
10.17 Output Meter Point ..................................................................................... 87
10.18 Display Key Input for Dynamics Meters ...................................................... 87
10.19 RTA Peak Hold Mode ................................................................................. 87
10.20 RTA Input Gain........................................................................................... 88
10.21 RTA Number of Bands ............................................................................... 88
11.0 Troubleshooting........................................................................................... 89
11.1 No Wi-Fi Available ...................................................................................... 89
11.2 Connection Error ........................................................................................ 89
11.3 Connection Lost ......................................................................................... 90
11.4 DHCP Server Setup on WAP/Router ......................................................... 90
11.5 Using StageMix with QL Editor ................................................................... 90
11.6 “Redirect to Internet” Problem with iOS 6 or higher .................................... 91
11.7 Graphic EQ Doesn’t Affect the Sound ........................................................ 91
11.8 Problems Moving Multiple Faders .............................................................. 91
11.9 StageMix Facebook Page .......................................................................... 91
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1.0 System Requirements
Apple iPad (any model using iOS 8 or higher)
Yamaha QL series digital mixing console V4.0, V4.1, V4.5 or V5.0 firmware
Wi-Fi access point (802.11g, n or ac)
CAT5 cable (to connect the console to a Wi-Fi access point)
iOS: iOS 8.0 - 11.x
2.0 Wi-Fi Settings
Configure the Wi-Fi access point, following the manufacturer’s instructions. No
special settings are needed, but using security such as WPA is highly recommended,
to prevent unwanted devices from joining the network. Here are some suggested
settings to assist less experienced Wi-Fi users:
1. Give the wireless network a name (this is the “SSID”).
2. Choose a security mode (such as WPA) and password.
3. Select the wireless mode (802.11g, n or ac).
4. In the case of “n”, select the wireless band (2.4 or 5GHz).
5. If available, enable “Auto Channel Selection” so the wireless channel with the
least interference will be selected.
Using a Wi-Fi access point with 2 or more external aerials is recommended to
increase potential signal range. Booster aerials could be connected for a further
increase in performance.
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3.0 Getting Started
3.1 QL series Network Setup
Connect the Wi-Fi access point to the QL series console’s network port via a
CAT5 cable.
Make sure your Ethernet cable is connected to a LAN port on your Wi-Fi
device and not the WAN port.
Note the IP address of the QL series console - this will need to be entered into
the iPad later. It can be found in the console as follows:
a. Press the [SETUP] button on the QL series touchscreen
b. Press [NETWORK] on the QL series touchscreen
3.2 iPad Wi-Fi Settings
The iPad can be configured using either DHCP or a Static IP address.
3.2.1 Using DHCP
Dynamic Host Configuration Protocol (DHCP) is a network protocol that
enables a server to automatically assign an IP address to a device. It is
recommended to use DHCP. Use the following steps to configure your
iPad using DHCP.
a) Open the iPad “Settings” menu
b) Select “Wi-Fi”, and choose the correct Wi-Fi Access Point under
“CHOOSE A NETWORK…”
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c) Tap on the network’s name to edit the IP address.
d) Select [DHCP] and ensure that your iPad receives data for the IP
Address, Subnet Mask, Router and DNS.
e) Select [Renew Lease] if this data is not applied.
f) If the settings are successfully applied, press the iPad’s Home
button to exit the Settings menu.
Note:
Make sure that the subnet of the IP address is the same as that of
the QL series console.
If DHCP settings are not applied after step (e), please check your
DHCP server settings (refer to 11.4 for further advice). Alternatively,
setup your iPad using a Static IP Address.
3.2.2 Using a Static IP Address
a) Open the iPad “Settings” menu
b) Select “Wi-Fi”, and choose the correct Wi-Fi Access Point under
“CHOOSE A NETWORK…”
c) Tap on the network’s name to edit the IP address.
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d) Select [Static]
e) IP Address: enter an IP Address similar to the one for the QL series
console, but with just the last number different. (For example, if QL
series console is 192.168.0.10, give an address to the iPad such as
192.168.0.1).
f) Subnet Mask: enter “255.255.255.0”.
g) Router: enter the IP Address of your Wi-Fi Access Point (printed on
the bottom of the device or in the user’s manual)
h) DNS: enter the IP Address of your Wi-Fi Access Point (as in step g)
i) Press the iPad’s Home button to exit the Settings menu.
3.2.3 Network switching (V7.0 and later)
If using iOS 9.3 and later with QL StageMix V7.0 and later, you can
connect to a network using a wired connection in addition to a wireless
connection. A Lightning to USB 3 Camera Adapter and USB Ethernet
Adapter are required to use a wired connection.
You can switch between a wireless and wired connection when offline;
you cannot switch while online.
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3.3 StageMix Setup
Launch the “QL StageMix” App
The “Select Mixer” screen will appear. From this screen, you can do any of
the following things:
Access the OFFLINE DEMO mode to explore the features and user
interface of QL StageMix.
Configure StageMix to work with a QL console.
Select a QL console that has already been configured to work with your
iPad and begin using StageMix.
3.3.1 OFFLINE DEMO
If [OFFLINE DEMO] is pressed in the “Select Mixer” screen, the
functions of StageMix will operate independently of any mixing console.
It is a useful way to demonstrate and learn how to use the app without
the need for a mixer. Level meters and most Scene Memory functions
do not work in this mode.
3.3.2 Configure StageMix to Work with a QL series Console
i. Press [ADD MIXER] to open the following screen:
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ii. Tap on the blank Name field and enter a name for your QL series
console using the iPad’s onscreen keyboard.
iii. Enter the QL series console’s IP address noted in 3.1
. The default IP
Address may not need to be changed but confirm this in the Network
Setup screen of the QL series console (refer to
3.1). If you need to
modify the IP Address in StageMix, make sure you include the dots
between the sets of numbers (as shown above). If the entered console
IP address is in a compatible range with the iPad’s current IP address
(displayed beneath), a green tick will be displayed to the right of the
console IP address. If the entered IP address is in-compatible range
with the current IP address of the iPad, a red cross is displayed
please enter a console IP address in a compatible range.
Please note, having a green tick displayed does not mean that the
entered console IP address for the console is accurate or that the
console has been automatically detected. Please check the console for
the currently assigned IP address to ensure that the correct address is
being entered into StageMix.
iv. Select the Model of QL series console.
v. Press the [ADD MIXER] button at the bottom of the screen.
Note: From StageMix V6 onwards, it is no longer necessary to enter the
console MAC Address.
3.3.3 Select a Mixer
If your iPad has been configured to work with a QL series console,
select the mixer from the list. (The model of mixer (QL1 or QL5) will
appear in smaller text below the mixer’s name.)
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3.3.4 Connect and Synchronize with the QL Console
Click the [CONNECT] button to connect to the console and begin the
synchronization process.
The message “Syncing With QL…” will appear while StageMix is
obtaining parameters from the console. After this process is complete,
the Mixer window will appear and StageMix is ready to be used.
Up to 5 iPads running StageMix can be connected to the console
simultaneously.
If StageMix cannot connect with your console, refer to the
Troubleshooting section (11.0
) at the end of this document for possible
solutions.
3.3.5 Edit Mixer Configurations
The parameters of a saved Mixer Configuration can be viewed and
edited by tapping the right arrow button next to a mixer’s name. This
will open the Edit Mixer screen which allows the Name and IP Address
to be verified and edited using the procedures described in section
3.3.2. After editing, press [SAVE MIXER] to save any changes.
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4.0 Mixer Window
The main page of the StageMix is called the “Mixer” window. It shows the EQ
curves, Pan positions, Dynamics status, [CUE] and [ON] buttons, faders, level
meters, and channel names and colours for eight adjacent channels.
Across the top of the screen, level meters and faders are displayed in blocks
of channels for mono Input Channels 1-32, Stereo Input Channels 1-8, Mix
and Matrix busses, and the Master Stereo and Mono busses. This is the
“Navigation/Meter Bridge”.
From StageMix Version 7, there is a new option in the Navigation/Meter
Bridge to access the “Custom Fader Layer” view. Refer to section 4.2.1
for
details.
4.1 Channel Bank Navigation
Press any of the “Navigation/Meter Bridge” blocks to select the bank of
channels to be viewed and controlled in the channel strips below.
4.2 Layer Navigation
Press the [CH 1-32] or [CH 33-64] button to make those banks of channels
available in the “Navigation/Meter Bridge”. Stereo Inputs 1-8 are available in
both banks.
The Layer Navigation button displays black text on a white background to
indicate the active Layer.
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Note: these buttons do not appear when using an QL1 console as only one
bank of input channels is available.
4.2.1 Custom Fader Layer
Press the [CUSTOM] button in the meter bridge to access the Custom
Meter Bridge layout.
To assign a fader bank to a meter bridge block, touch and hold on a
fader/meter block. An assignment pop-up menu will be displayed which
contains a list of all available fader banks for the connected console
model, including all standard fader banks, DCA banks and Custom
Fader Banks. Touch the desired fader bank to assign it to the chosen
fader block. Repeat this operation to assign multiple fader banks to the
available meter bridge blocks.
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Left/Right navigation buttons can be used to navigate to other meter
blocks without leaving the assignment pop-up. To exit the assignment
pop-up, touch anywhere outside of the pop-up or touch the close button
in the top right corner.
On the far-right side, is the master block. This block can be assigned as
either the standard master bank (as found in the standard meter bridge
in StageMix), or as the custom master bank as set on the console.
Please note, it is not possible to edit Custom Fader Bank channel
assignments from StageMix. Please use the Console or QL Editor for
this function.
4.2.2 Custom Fader Bank Naming
Once a fader bank has been assign to a meter bridge block, a name
can be given to the bank.
Double tap on the desired fader bank to open the keyboard. Once a
name has been applied, press [return] to close the keyboard. A
maximum of 8 characters can be used for the bank name.
Use the left/right arrow keys to move to other banks, to name those
banks without having to close the keyboard and re-select the next bank.
The bank name is now displayed under the applicable fader block in the
meter bridge.
The name is linked to the chosen fader bank, not the block position in
the meter bridge. If a named fader bank is changed to a different meter
bridge block location, the name of that bank will automatically follow.
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Please note, in order to name a fader bank, it is first necessary to
assign the bank to the meter bridge.
4.2.3 Storing of Custom Meter Bridge Layout and Names
The assigned custom meter bridge fader bank layout and naming’s, are
stored as part of the currently in-use Mixer Preset as created in the
front page of StageMix.
If a Mixer Preset is deleted or the console model is edited, the
associated layout and naming’s will also be deleted.
4.3 Channel Names and Colours
The name and colour of each channel appears in StageMix as it does in the
QL series console. The names are dimmed if the channel is switched off.
Double-tap on the channel name in the Mixer window to edit the name and
colour. Type in a name and press [return]. Alternatively, navigate to another
channel using the left/right cursor buttons above the keyboard. This allows
multiple channels to be named before closing the keyboard.
4.4 Faders
Each fader has its channel number displayed on its cap. The fader cap must
be touched to allow the level to be adjusted. When a fader cap is touched, its
background will lighten and its current dB value will be displayed. Using the
iPad’s multi-touch facility, up to eight faders can be moved simultaneously.
Note: “Multitasking Gestures” must be turned Off in the iPad in order to allow
four or more faders to be adjusted simultaneously (refer to 11.8 for details).
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4.4.1 Long Faders
Press the [LONG FADERS] button at the bottom-left corner of the Mixer
window to allow more accurate adjustment of fader levels. In this view,
EQ, Pan, Dynamics and the “Navigation/Meter Bridge” are not visible.
4.4.2 Navigation in Long Faders Mode
Although the “Navigation/Meter Bridge” is not visible in Long Faders
mode, it is possible to navigate up or down in banks of 8 channels
using the left/right arrow buttons in the upper left area of the Mixer
window.
Press the [LONG FADERS] button in the bottom-left corner again to return to
the Mixer Overview.
4.5 Channel ON
Press [ON] to change the on/off status of the channel. The button is green
when the channel is on. When a channel is off, its name and level meter will
dim and its fader position shown in the “Navigation/Meter Bridge” will also dim.
If a channel is muted as part of a Mute Group, the ON button will blink.
4.6 CUE
The [CUE] buttons for each channel control the mixer’s Cue functions. Their
operation mode corresponds to the status of the Cue Mode in the Setup
screen (refer to 10.10
).
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When [LAST CUE] mode is active, only one channel can be cued at a time.
When [MIX CUE] mode is selected, multiple channels can be cued
simultaneously.
The [CUE CLEAR] button will cancel any cues that have been activated. This
is useful when there are multiple cues to cancel, and when some are hidden in
other layers.
4.7 Dual Cue Mode
With V4 firmware and higher, a second cue bus (Cue B) can be created using
Matrix 7/8. This assignment can be made in the console only.
4.7.1 Channel Mode
In Channel mode, every channel in the console can be assigned to one
of the following Channel Settings:
A
B
A+B
These assignments will be displayed as part of the CUE button for
every channel in StageMix:
If a Cue for a channel is active, the Cue button will be yellow.
4.7.2 Cue Clear
In Channel Mode, a popup will appear when the [CUE CLEAR] button
is pressed. This provides a choice of which Cue busses will be cleared:
[A]
[B]
[ALL]
4.7.3 Remote Mode
In Remote mode, Cue functions in StageMix will exclusively control the
Cue B Bus.
If the [CUE CLEAR] button is pressed, the Cue B Bus will be cleared.
4.8 SOLO Mode
When SOLO mode is ON, the [CUE] buttons in StageMix change to [SOLO]
buttons. These buttons turn red when they are enabled.
Note: this does not apply if Remote mode is also active.
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SOLO mode effectively operates in addition to Cue mode. When a
channel is Soloed, it is also Cued.
If Remote mode and SOLO mode are both active, StageMix will control
the Cue B Bus and Solos will be accessible from the console only.
If SOLO mode is used along with Dual Cue Channel Mode, the [SOLO]
buttons will also include A and B indicators to identify their Cue bus
assignments.
4.9 Master Bank
Pressing the [Master] block in the “Navigation/Meter Bridge” will cause
channels from the master section to appear in the fader strips. Included in this
block are the Stereo Master channel, Mono Master channel and the Monitor
Level and On control.
Note: there are two EQ thumbnails above the Stereo Master channel.
Parametric EQ is always linked for the left and right sides of the Stereo Master
channel. However, it is possible to have independent GEQs assigned to the
left and right side of the Stereo Master.
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4.10 GAIN
The gain for each input channel can be controlled using the faders in
StageMix. Press the [GAIN] button in the lower left area of the Mixer window
to enter GAIN mode.
Note: the [GAIN] button will only appear when a bank of Input Channels is
selected since there are no Gain parameters for Output Channels.
Input channels can have both Analog and Digital Gain parameters. When
GAIN mode is selected, a second button labelled [DIGITAL] appears above
the [GAIN] button.
If the [DIGITAL] button is not highlighted, then Analog Gain mode is active.
The background behind the channel faders will be dark red to indicate that
StageMix is in Analog Gain control mode.
Faders can be moved to change the Analog Gain for each channel. The gain
value of each head amp will be displayed above the fader while any fader cap
is being touched. Up to 8 faders can be adjusted simultaneously.
Faders will only appear for channels that have a head amp available.
4.10.1 Digital Gain
When Gain Mode is active, the user can also adjust the Digital Gain for
any channel. Press the [DIGITAL] button to assign all StageMix faders
to control the Digital Gain parameters. The background will change to
a blue shade to indicate that Digital Gain mode is active.
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4.10.2 Gain Compensation Mode
Gain Compensation can be activated for each input channel
independently in QL series consoles. In Analog Gain mode, a [GC]
button in each channel strip allows Gain Compensation to be turned On
or Off from StageMix.
The [GC] button will only be available for channels that are patched to a
Rio I/O Rack that provides Gain Compensation capability. The [GC]
button will turn blue when Gain Compensation is active for that channel.
In Analog Gain mode, a blue dot will appear next to the fader to indicate
the original Analog gain position. If Gain Compensation is turned off for
a channel, the gain control fader will return to this position. (Refer to
the QL series console’s Owner’s Manual for more detailed information
about Gain Compensation mode and functions.)
4.10.3 Analog Gain / Digital Gain Link
When the [LINK] button is enabled for an input channel, any changes
made to the Analog Gain will be linked to the Digital Gain.
The [LINK] button will only be available for channels that are patched to
a Rio I/O Rack that provides Gain Compensation capability.
Note: although the [LINK] button may be enabled or disabled at any
time, linking of Analog and Digital Gain only occurs when Gain
Compensation is active for the input to that channel.
4.10.4 ALL GC ON
Press the [ALL GC ON] button to activate Gain Compensation for every
channel in the console that is patched to a Rio I/O Rack input which
provides the Gain Compensation capability. A confirmation dialog will
appear before this function is executed.
4.10.5 ALL GC OFF
Press [ALL GC OFF] to turn off Gain Compensation for all channels. A
confirmation dialog will appear before this function is executed.
4.10.6 Input Port
When GAIN mode is active, the input port assigned to each channel will
be displayed at the top of each channel strip (EQ, Pan and Dynamics
are not displayed when GAIN mode is active). Input Port is a display-
only parameter and cannot be edited from StageMix.
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4.10.7 Phantom Power
The 48V phantom power status for each input channel is also displayed
at the top of each channel strip when GAIN mode is active. The 48V
indicator will appear in red when phantom power is active.
Phantom Power for each channel can be switched On or Off from
StageMix if the relevant preference is ON in the SETUP screen (refer to
10.5). Tap on the [48V] button and a confirmation popup will appear.
By default, the 48V phantom power indicators are display-only and
cannot be edited from StageMix.
4.10.8 Phase
The Phase setting for each input channel appears near the top of the
channel strips when GAIN mode is active. The Phase setting can be
edited from StageMix by pressing this button. The button will have a
grey background when the Phase setting is normal and will change to
an orange background when Phase is reversed.
4.10.9 Dante Wireless Microphone Control and Monitoring
When a Dante based wireless microphone is patched and assigned to
an input channel, the channel GAIN fader background colour will
change to Purple and control and monitoring of the wireless
microphone will be displayed above the fader.
The fader will control the output gain of the wireless receiver(RX)
channel. Above the fader, the current battery status of the wireless
microphone is displayed. To the right-side of battery indicator, the Mute
status of the receiver audio output is shown (if available on the wireless
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receiver). Touch here to mute or un-mute the receiver output a
confirmation popup will be displayed.
Please note, when a Dante based Wireless Microphone is patched to
the channel, there is no analog gain as it is replaced by the Receiver
output gain control.
Above the battery and mute indicators, is the RF Intensity meter and
the diversity A/B indication.
All other controls in the GAIN channel stripe remain the same as with
other input types. With the exception of GC and Analog Gain/Digital
Gain Link controls, which do not apply to Wireless Microphone inputs
via Dante.
4.10.10 Non-Dante Wireless Microphone Control and Monitoring
If a non-Dante based Wireless Microphone is patched to an input
channel, the HA channel strip will show a RF button above the input
meter to the left of the HA fader.
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Touch on this button to switch the HA channel strip to the RF control
and monitoring view. The channel strip will turn purple to indicate that it
is now displaying an RF channel, and the button above the meter will
display RX to indicate that the HA fader is now controlling RX gain.
If the non-Dante Wireless Microphone system includes TX gain control,
press the RX button again to switch the channel strip to show the TX
gain parameter on the HA fader. If the TX gain is not available, no fader
will be shown. All other control and monitoring functions remain the
same as a Dante based RF input channel
To return to the analog HA input fader strip, touch again on the RX/TX
button.
Refer to section 4.10.9 for details of the available RF control and
monitoring functions.
4.10.11 Input Port Patching
To access Input Port Patching control, double tap on the port display
label above the Phase control button for the desired input channel. This
will open the Input Port Patch view.
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The selected channel number and name is displayed in the top line of
the window at the top of the view. Underneath this, is the currently
applied input port.
Select the port type from the bottom area of the view, and then select
required input port to change the input patch for the selected channel.
A patch change confirmation message may apply. This will depend on
the Patch Confirmation settings, as found in User Preferences on the
connected mixing console.
To change the patch of another input channel, use the left/right arrow
buttons to navigate up or down the consoles input channels.
Alternatively, press and hold on either of the arrow buttons to open a
navigation window, from which any input channel can be directly
selected.
Please note the CH Select Follow options apply, as configured in
StageMix [SETUP].
Input level metering is shown to the right side of each patch button.
Select [CLOSE] to exit the Input Port Patch view.
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4.10.12 Input Port Patch Options
In the top-left of the Input Port Patch View, is the Patch [OPTIONS]
menu. This contains numerous functions related to input patching
HA INFO FROM PORT/FROM CHANNEL. This mirrors the
same function on the connected console. Please refer to the
console user guide for more information on this feature.
SHOW DANTE PORT ID/NAME. Use this to select whether to
display the Dante Port ID numbers or Dante channel names on
Dante patch buttons. If no Dante channel names have been set
in Dante Controller, then no name will be displayed. If no Dante
Network Port is patched to any of the console Dante Input ports,
then “---- will be displayed on the relevant patch selection
buttons.
DANTE NAMES TO CHANNELS. This will copy and paste all of
the Dante Network Input port names for the console to all of the
correspondingly patched console input channels in a single
operation. If any Dante channel names are changed at a future
time, please repeat this operation. Remember to store the scene
after performing this operation.
REFRESH DANTE NAMES. StageMix will fetch the Dante
channel names for Dante Input Ports 1-64 at initial sync. But if
any of these names are subsequently edited from Dante
Controller, use this function to update the Dante channel names
in StageMix. If necessary, use the [DANTE NAMES TO
CHANNELS] function to update channel names again and store
to relevant scenes.
4.10.13 Multi-Channel Input Patching
This allows the user to patch multiple consecutive input channels in a single
operation.
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To access Multi-Channel Input Patching, select the first channel that the patch
will start from, and touch and hold on the desired starting point input patch
source in the patch grid.
The following popup will be displayed.
Using the keypad, enter the required number of consecutive channels to be
patched. On the left-side of the popup, the start and end channel for the multi-
channel patch will be displayed, along with the start input port and the end
input port. Touch OK to perform the patch and a confirmation message will be
show, which outlines the total patch operation which will be performed. Touch
YES to continue with the Multi-Channel Patch, or NO to return to the Multi-
Patch popup.
To close the Multi-Patch popup, touch anywhere outside of the popup.
Please note Multi-Channel Patching uses consecutive channels and input
port sources of the same input port type. It is not possible to select multiple
ranges of input channels or different input port types for a Multi-Channel patch
operation.
The number of input channels that can be patched in a Multi-Patch operation
is limited by the starting channel and input port number. i.e. If the start point
for the Multi-patch is ch40 and the console has 48 input channels, the
maximum number of channels that can be entered using the keypad will be 9
as that the number of remaining channels above the starting channel of the
multi-channel patch.
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If there is a limited number of input ports available for the selected input port
type above the starting port, this will also limit the number of channels that can
be patched. i.e. If Dante input 50 is selected as the starting port for the Multi-
Patch, the maximum number of channels that can be patched is 15, as there
are 15 Dante ports available including and above the selected port (Dante IN
50 to 64).
4.11 SENDS ON FADERS
Press the [SENDS ON FADERS] button in the left column of the Mixer screen
to access sends to Mix and Matrix Busses. In “SENDS ON FADERS” mode,
each fader controls the send level from its channel to the currently selected
Mix or Matrix Bus. The fader level indicators in the Navigation/Meter Bridge
will show the positions of all the Mix Send Levels if the appropriate Preference
is On in the Setup screen (refer to 10.4
).
The large [MIX ON FADERS] button displays the currently selected Mix or
Matrix Bus number and its name. The colour of this button matches those
used in the QL console.
[CUE] and [ON] buttons appear below the [SENDS ON FADERS] button,
allowing the currently active Mix Bus to be Cued and turned On/Off.
There are two ways to select a target Mix Bus:
a) Use a swipe gesture on the [MIX ON FADERS] button to
increment/decrement through the Mix and Matrix Busses.
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b) Press the [MIX ON FADERS] button to access a popup screen which
allows direct selection of any Mix or Matrix Bus.
Select the Target from Mix 1-16 and Matrix 1-8. The currently selected Mix will
appear as a white button with a check mark. Stereo pairs appear as single
large buttons.
Notes:
When Surround Mode is active, Mix Busses 1-6 will not be available as
they are assigned to function as the surround output busses.
When a Mix block is active in the “Navigation/Meter Bridge”, only Matrix
1-8 will be available in the “Select Target” popup.
When the Matrix block is selected in the “Navigation/Meter Bridge”, the
[SENDS ON FADERS] button is not available.
4.11.1 Mix Send Levels
When in “SENDS ON FADERS” mode, the fader in each channel strip
controls the level being sent from that channel to the currently selected
Mix or Matrix Bus.
Note: if a Mix Bus is set to “Fixed” mode, send levels to that Mix Bus
are fixed at 0dB and cannot be adjusted. Mix Send faders will not
appear when a Mix Bus set to “Fixed” mode is selected.
4.11.2 Mix Sends ON
In SENDS ON FADERSmode, the [ON] button in each channel strip
is used to turn On/Off the Mix Send from each channel to the currently
selected target Mix or Matrix Bus.
4.11.3 Mix Send PRE/POST
The send from each channel can be assigned to be Pre or Post fader.
A button above the meter in each channel strip displays the Pre/Post
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state and can be pressed to change the state. The [PRE] button
appears yellow when On and grey when Off.
4.11.4 Global PRE/POST
Press and hold a [PRE] button to make global Pre or Post fader
assignments. A popup will appear providing the following options:
ALL MIX/MATRIX BUSSES PRE FOR THIS CHANNEL
ALL MIX/MATRIX BUSSES POST FOR THIS CHANNEL
CURRENT MIX/MATRIX BUS PRE FOR ALL CHANNELS
CURRENT MIX/MATRIX BUS POST FOR ALL CHANNELS
4.11.5 Stereo Mix Pan
When a Stereo Mix Bus is active as the “Target Mix Bus”, a Pan slider
will be available at the top of each channel strip in “SENDS ON
FADERS” mode. Adjusting this slider will change the Pan position for
that channel’s send to the currently active Stereo Mix Bus. The Pan
position’s numerical value appears above the slider.
If the Pan Link function is active for the currently active Stereo Mix Bus,
a link icon will appear below the Pan slider. When Pan Link is active,
adjusting a channel’s Pan slider will affect the Pan parameter for that
channel to the Master Stereo Bus and all other linked Stereo Mix
Busses.
Note: Pan Link mode for each Stereo Mix Bus can only be activated in
the console, not from StageMix.
To exit “SENDS ON FADERS” mode, press the [SENDS ON FADERS] button
in the left column.
4.11.6 Selected MIX/MTX Overview in Sends on Faders
When Sends On Faders mode is first entered, an overview of the
parameters of the selected Mix or MT channel is displayed by default in
the area above the faders.
On the left side is displayed the selected Mix or MT number and name
with colour, fader level indication of the Mix/MT bus with arrows for
nudge control of the mix output level, Cue and ON buttons, PAN/BAL
control and Stereo/Mono bus routing indication and control (Mix only).
The right side displays thumbnail views of the PEQ, Dynamics and
Inserted processors, and these can be used to directly access those
editors.
To access Mix/MT Send Pan control for input channels for the selected
send bus, use the arrow buttons of the control strip, above the [SETUP]
button. To return the Selected Mix/MT view again, use the same arrow
buttons.
When a Stereo Mix or Matrix is selected, a small L/R indication is
displayed above the Mix/MT number and name. This shows which side
of current Stereo Mix/MT is currently displayed. Touch on this indication
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to switch to the other side. This gives access to channel inserts on both
sides of the selected Stereo Mix /Matrix.
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4.12 DCA FADERS
Press the [DCA 1-8] or [DCA 9-16] button to access the console’s 16 DCAs. A
green LED will appear next to each DCA fader when it is set to exactly 0dB.
DCA faders can be quickly set to exactly 0dB by double-tapping on the fader if
the relevant Preference is On in the Setup screen (refer to 10.8
).
Press the [DCA 1-8] or [DCA 9-16] button again to exit the DCA fader bank
and return to the previously selected bank. Alternatively, press any bank in
the “Navigation/Meter Bridge” to directly access that fader bank.
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5.0 EQ / PAN / 5.1 / DYNAMICS
The thumbnail area at the top of each channel strip displays an EQ curve, the
Pan position, the 5.1 Surround Pan position, or Dynamics status for that
channel.
The buttons to the left of the thumbnails are used to select between EQ, PAN,
5.1 and Dynamics mode by tapping on the left or right cursor button.
Note: the 5.1 option will only be available when Surround Mode is active in the
console. This feature is only relevant for QL V3 firmware and higher.
5.1 EQ
Every channel in the QL series console has a dedicated Parametric EQ
(PEQ). QL series consoles also have Graphic EQs (GEQs) that can be
assigned (inserted) on input or output channels. 8-Band PEQ can also be
used as an alternative to a GEQ.
Note: assignment of GEQs to channels and mounting of 8-Band PEQs in the
GEQ Rack must be done on the console and cannot be done in StageMix.
5.1.1 EQ Curve in Mixer Window
The EQ curve section on the Mixer Window will show the user whether
a GEQ or 8-Band PEQ is available on any channel. If a GEQ or 8-Band
PEQ is available on a channel in addition to the dedicated 4-Band PEQ,
the user will be able to view the curve for any of these EQs and access
the editing screen for any type of EQ.
Green and blue dots below each EQ curve indicate the types of EQ
available on that channel, the insert position for the GEQ or 8-Band
PEQ, and the type of EQ that is currently displayed for that channel.
A green dot indicates PEQ and a blue dot indicates GEQ. When only
the dedicated 4-Band PEQ is currently available on a channel, no dots
will appear below the curve.
Every channel in a QL console has two insert points and GEQs or 8-
Band PEQs can be inserted into either of these points. A blue or green
dot in the middle of the EQ thumbnail area represents a GEQ or 8-Band
PEQ in Insert 1. A blue or green dot on the right side represents a GEQ
or 8-Band PEQ in Insert 2. The green dot for dedicated 4-Band PEQ
will always be on the left side of the thumbnail area.
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In the example above:
Mix Bus 1 has a GEQ in Insert 1, indicated by the blue dot in the
centre below the curve. The dedicated 4-Band PEQ is currently
being displayed (the green dot is solid and the curve is green).
Mix Bus 2 has an 8-Band PEQ in Insert 1, and the 8-Band PEQ is
currently being displayed (the green dot is solid and the curve is
green).
Mix Bus 3 has a GEQ in Insert 1 and an 8-Band PEQ in Insert 2.
The GEQ is currently being displayed (the blue dot is solid and the
curve is blue).
Mix Bus 4 has only the dedicated 4-Band PEQ available (no dots
appear below the curve).
5.1.2 Selecting PEQ or GEQ
On any channel displaying green or blue dots below the EQ curve, the
user can select any of those EQ types to be displayed by using a swipe
gesture in the EQ curve area.
5.1.3 Accessing the EQ Editing Screens
To access PEQ or GEQ editing, tap on the EQ curve to open the
appropriate EQ Editing Screen.
If the dedicated PEQ curve is displayed, the PEQ editing screen will be
accessed.
If a GEQ curve is displayed, the GEQ editing screen will be accessed.
If an 8-Band PEQ curve is displayed, the 8-Band PEQ editing screen
will be accessed.
Note: the EQ editing screen will be accessed when the finger is
removed from the curve. Swipe gestures will not cause the Editing
screen to be accessed.
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5.2 PARAMETRIC EQ EDITING
(The screenshot above shows the EQ Editor screen with V4 QL console
firmware.)
The current channel’s Name, Color, Fader, Level Meters, [ON] and [CUE]
buttons are shown in the left column. At the bottom-left, there are “previous”
and “next” arrow buttons for navigating to different channels.
Tap and release on either of these buttons to navigate up or down to the
next available channel.
Press and hold either button to access an array of buttons that provide
direct navigation to any available input or output channel in the console.
Buttons above the channel strip section provide direct access to the Dynamics
editing screen for the currently selected channel. If a GEQ or 8-Band PEQ is
assigned to that channel, these buttons will also provide direct access to the
editing screen for those EQs. If the console is in Surround Mode, these
buttons will also provide direct access to the 5.1 panning editor.
Navigation between these screens follows this pattern:
PEQ <-> GEQ <-> 5.1 <-> DYN <-> PEQ <-> GEQ etc.
Note: the In/Out meters display the levels going In and Out of the EQ section.
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One band of Parametric EQ can be adjusted at a time. Press one of the green
circles to select the band, and it will be highlighted yellow. EQ bands in
StageMix are labelled as follows:
HP = HPF (input channels only)
1 = Low Band
2 = Low-Mid Band
3 = High-Mid Band
4 = High Band
The current values for Freq, Gain and Q will be displayed for the currently
selected EQ band.
Gain and Frequency can be adjusted by dragging the circle around the graph.
Q is adjusted by using the iPad’s “pinch” gesture: hold one finger (or thumb)
on the screen while moving another finger closer or further away from the first.
TIP___________________________________________________________
The most comfortable and accurate way of adjusting Q is to use a vertical
pinch movement with the thumb and forefinger.
____________________________________________________________
5.2.1 Gain and Frequency Lock
In some cases, it may be necessary to adjust the gain without altering
the frequency. Or to adjust the frequency without changing the gain. In
this case, the “Gain Lock” or “Frequency Lock” functions can be used.
These buttons are located above the EQ graph.
The “Lock” buttons affect all 4 bands (but not the HPF). When a band
is adjusted, the locked parameter value becomes red. The lock
function is automatically turned off when you navigate to a different
channel or select a different EQ band.
5.2.2 HPF
When any input channel is selected in the EQ Editing Screen, an [HPF]
button appears at the top of the EQ graph. Press this button to switch
the HPF on/off. When the button is green, the HPF is On. HPF has no
Gain or Q parameter: only frequency.
While an EQ band is being moved, the
parameter value will turn yellow to
indicate that it has changed. The little
arrows show which direction the band
should be moved to return to its
previous position.
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The Slope of an Input Channel’s HPF can be adjusted between -6dB
and -12dB per octave by pressing the buttons in the floating display
above the HP dot.
When an output channel is selected in the EQ Editing Screen, the
[HPF] button will only appear if band 1 is assigned to the HPF function.
5.2.3 EQ Bands 1 & 4
EQ bands 1 & 4 have additional choices of band-type. Both these
bands can be assigned to function as a shelf or a bell, and band 4 can
also function as a Low Pass Filter. Band 1 can also be a HPF for Mix,
Matrix and Stereo/Mono Master channels. When one of these bands is
selected, the relevant additional buttons are shown above the EQ
graph.
5.2.4 EQ ON
The channel EQ can be switched on/off with the [EQ ON] button
towards the top-right of the EQ screen. It is green when the EQ is on.
When the EQ is switched off, the EQ curve will be grey.
5.2.5 EQ RESET
The [RESET] button above the EQ curve allows the EQ to be reset to
either its Default values or to Flat. After pressing [RESET], an “Are You
Sure?” popup will be displayed before the action is executed.
Selecting “Default EQ” will reset all EQ parameters for the selected
channel back to their default values, including HPF.
Selecting “Flatten EQ” will set the Gain of bands 1-4 to 0dB, but will
not change the Q and Frequency values.
Select “No” to cancel and exit this function.
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5.2.6 EQ TYPE
With V3 QL console firmware, the default EQ Type for every PEQ is
Type I. This can be changed to Type II by pressing the [II] button at the
top of the EQ editing screen.
With V4 QL console firmware, there are five different EQ Types
available. To change the EQ Type, tap on the button to open a popup:
5.2.7 PEQ COPY/PASTE
Parametric EQ parameter settings can be copied and pasted from one
PEQ to another. Press the [COPY] button to capture the parameter
settings of the current PEQ. Navigate to another channel and press
[PASTE].
Note: the [PASTE] button will only be available when a suitable channel
has been selected. PEQs for Input Channels can only be copied to
other Input Channels, and PEQs for Output Channels can only be
copied to other Output Channels.
5.2.8 RTA ON
A Real-Time Analyzer function is integrated into the PEQ editing
screen. The iPad’s built-in microphone is used as the input source for
the RTA. Alternatively, an external mic connected to the headset jack
can be used. Gain level is selected in the Setup Screen (refer to
10.20).
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When the [RTA ON] button is highlighted with a green background, a
61-band or 121-band Real-Time Analyzer will be displayed as part of
the EQ editing graph. The number of bands used for the RTA can be
selected on the Setup screen (refer to 10.21). This function is primarily
intended to allow the sound engineer to move around the stage and
identify problem frequencies in different locations, which could then be
corrected using the parametric or graphic EQs.
5.2.9 RTA HOLD
Press the [HOLD] button to enable this function. The button will be
highlighted with a yellow background. The RTA HOLD mode is
selected in the Setup Screen (refer to 10.19
).
5.2.10 BAND BYPASS
With V4 QL console firmware, each of the PEQ bands can be
independently bypassed using the buttons labelled 1-4 above the
editing area. The buttons will be highlighted in orange when a band is
bypassed.
To exit from the EQ window and return to the Mixer window, press the
[MIXER] button at the top-right of the display.
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5.3 GRAPHIC EQ EDITING
GEQ Overview
In the upper portion of the GEQ Editing Screen, the complete GEQ curve is
displayed along with the gain positions for all 31 bands. White dots represent
the position for each of the 31 bands. (These dots change to yellow and
become larger when they are being touched in the Editing section below.)
RTA data is displayed behind the GEQ Overview when the RTA is turned ON
in this screen.
The current channel’s Name, Color, Fader, Level Meters, [ON] and [CUE]
buttons are shown in the left column. At the bottom-left, there are “previous”
and “next” arrow buttons for navigating to different channels. Pressing these
buttons will only access other channels that have GEQs assigned to them.
Note: the In/Out meters display the levels going In and Out of the EQ section.
5.3.1 Navigation in the GEQ Overview Section
Tapping anywhere in the GEQ Overview will cause the GEQ sliders in
the Editing section to jump to that range of the GEQ (represented by a
light grey area in the overview). Touching the selected range in the
Overview and dragging it left / right will scroll the range of GEQ sliders.
5.3.2 Rack Position
In the upper-left area of the GEQ screen, the Rack position of the
channel’s GEQ will be displayed.
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5.3.3 GEQ Type
Next to the Rack position, the type of GEQ is identified as either “31
Band” or “Flex 15”. In the case of a Flex 15 GEQ, a larger-sized
number indicates the remaining number of available bands for that
GEQ. As each band is adjusted away from 0dB, the number of
available bands will decrease. This number will turn red when no
further bands are available to be edited.
5.3.4 Insert Position
The button next to the GEQ Type indicates whether the GEQ is
inserted into Insert 1 or Insert 2. In the rare case of having GEQs
inserted in both positions, this button can be used to select between the
two GEQs.
5.3.5 RTA ON
A Real-Time Analyzer function is integrated into the GEQ editing
screen. The iPad’s built-in microphone is used as the input source for
the RTA. Alternatively, an external mic connected to the headset jack
can be used. Gain level is selected in the Setup Screen (refer to
10.20).
When the [RTA ON] button is highlighted with a green background, a
61-band or 121-band RTA will be displayed as part of the GEQ
Overview. The number of bands used for the RTA can be selected on
the Setup screen (refer to 10.21).
5.3.6 RTA HOLD
Press the [HOLD] button to enable this function. The button will be
highlighted with a yellow background. The RTA Hold mode is selected
in the Setup Screen (refer to 10.19
).
5.3.7 GEQ FLAT
The [FLAT] button will reset all GEQ bands to 0dB. A confirmation
dialog will appear before this function is executed.
5.3.8 GEQ Copy/Paste
GEQ parameter settings can be copied and pasted from one GEQ to
another. Press the [COPY] button to capture the parameter settings of
the current GEQ. Navigate to another channel that has a GEQ
assigned and press [PASTE].
Note: the [PASTE] button will only be available when a suitable
GEQ has been selected. Only 31 Band GEQs that use up to 15
bands can be copied to a Flex 15 GEQ. Settings copied in the QL
series console cannot be pasted in StageMix.
5.3.9 GEQ ON
The [GEQ ON] button in the upper-right part of this screen turns the
GEQ On or Off. The button appears blue when GEQ is On and turns
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grey when GEQ is Off. When Off, the GEQ display curve will also turn
light grey.
5.3.10 Editing GEQ Bands
Sliders in the lower portion of the GEQ screen allow each band of EQ
to be edited. Multiple bands can be edited simultaneously with up to 10
bands appearing at any one time. Touch the silver sliders for one or
more bands and move them vertically to adjust the gain for each band.
The gain parameter value will appear in a floating display above any
GEQ slider while it is being touched.
Note: sliders will become transparent and cannot be operated
when there are no remaining bands available for a Flex 15 GEQ.
5.3.11 Navigation in the GEQ Editing Section
In addition to navigation in the upper GEQ Overview section, swipe
gestures can be used to navigate through the GEQ bands in the lower
editing section.
If you have accessed the GEQ Editor from the Mixer window, press the
[MIXER] button at the top-right of the display to return to the Mixer
window.
If you have accessed the GEQ Editor from the Rack screen, press the
[X] button in the upper right corner to return to the Rack screen.
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5.4 8-BAND PEQ EDITING
One band of 8-Band Parametric EQ can be adjusted at a time. Press one of
the green circles to select the band, and it will be highlighted yellow. EQ
bands are labelled as HP (High Pass Filter), 1-8 and LP (Low Pass Filter).
Additionally, 3 notches filters are also provided, labelled as A, B and C.
5.4.1 EQ TYPE
There are four different EQ Types available. To change the EQ Type,
tap on the button to open a popup:
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5.4.2 HPF
An [HPF] button appears at the top of the EQ graph. Press this button
to switch the HPF On/Off. When the button is green, the HPF is On.
HPF has no Gain or Q parameter: only Frequency.
The Slope of the HPF can be adjusted between -6dB, -12dB, -18dB
and -24dB per octave by pressing the buttons in the floating display
above the HP dot.
5.4.3 LPF
An [LPF] button appears at the top of the EQ graph. Press this button
to switch the LPF On/Off. When the button is green, the LPF is On.
HPF has no Gain or Q parameter: only Frequency.
The Slope of the LPF can be adjusted between -6dB, -12dB, -18dB and
-24dB per octave by pressing the buttons in the floating display above
the LP dot.
5.4.4 EQ RESET
The [RESET] button above the EQ curve allows the EQ to be reset to
either its Default values or to Flat. After pressing [RESET], an “Are You
Sure?” popup will be displayed before the action is executed.
Selecting “Default EQ” will reset all EQ parameters for the selected
channel back to their default values, including HPF.
Selecting “Flatten EQ” will set the Gain of bands 1-8 to 0dB, but will
not change the Q and Frequency values.
Select “No” to cancel and exit this function.
5.4.5 PEQ COPY/PASTE
Parameter settings can be copied and pasted from one 8-Band PEQ to
another. Press the [COPY] button to capture the parameter settings of
the current 8-Band PEQ. Navigate to another channel and press
[PASTE].
Note: the [PASTE] button will only be available when a suitable channel
with a 8-Band PEQ has been selected.
5.4.6 EQ ON
The channel EQ can be switched on/off with the [EQ ON] button
towards the top-right of the EQ screen. It is green when the EQ is on.
When the EQ is switched off, the EQ curve will be grey.
5.4.7 Insert Position
A button above the 8-Band PEQ editing area indicates whether the 8-
Band PEQ is inserted into Insert 1 or Insert 2. In the rare case of
having an 8-Band PEQ inserted in both positions, this button can be
used to select between the two EQs.
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5.4.8 RTA ON
A Real-Time Analyzer function is integrated into the 8-Band PEQ
editing screen. The iPad’s built-in microphone is used as the input
source for the RTA. Alternatively, an external mic connected to the
headset jack can be used. Gain level is selected in the Setup Screen
(refer to 10.20
).
When the [RTA ON] button is highlighted with a green background, a
61-band or 121-band RTA will be displayed as part of the 8-Band PEQ
editing graph. The number of bands used for the RTA can be selected
on the Setup screen (refer to 10.21).
5.4.9 RTA HOLD
Press the [HOLD] button to enable this function. The button will be
highlighted with a yellow background. The RTA Hold mode is selected
in the Setup Screen (refer to 10.19
).
5.4.10 Gain and Frequency Lock
In some cases, it may be necessary to adjust the gain without altering
the frequency. Or to adjust the frequency without changing the gain. In
this case, the “Gain Lock” or “Frequency Lock” functions can be used.
These buttons are located above the EQ graph.
The “Lock” buttons affect all 8 bands, but not the HPF, LPF or the 3
notch filters. When a band is adjusted, the locked parameter value
becomes red. The lock function is automatically turned off when you
navigate to a different channel or select a different EQ band.
5.4.11 BAND BYPASS
Each of the 8-Band PEQ bands can be independently bypassed using
the buttons labelled 1-8 above the editing area. The buttons will be
highlighted in orange when a band is bypassed.
5.4.12 NOTCH FILTERS
The 8-Band PEQ includes 3 notch filters, labelled A, B and C. Triangle-
shaped buttons at the bottom of the editing area represent the 3 notch
filters.
Slide these buttons horizontally to select the notch frequency. A
floating display above the button will show the Frequency and Q values.
The [ON] button in the floating display is used to enable the notch filter.
When a notch filter is selected and its button is highlighted in yellow,
the Q value for that filter can be adjusted using a pinch gesture.
If you have accessed the 8-Band PEQ Editor from the Mixer window,
press the [MIXER] button at the top-right of the display to return to the
Mixer window.
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If you have accessed the 8-Band PEQ Editor from the Rack screen,
press the [X] button in the upper right corner to return to the Rack
screen.
5.5 PAN TO STEREO BUSSES
When PAN mode is selected using the buttons described in section 5.0, all 8
thumbnail images will display a slider showing the position of the Pan to the
Stereo Busses for each channel. A numeric Pan position value appears
above each slider.
Double-tap on the slider to set the Pan position to Centre.
Text shows whether each channel is assigned to the ST, Mono or the LCR
busses.
STis displayed in red if the channel is assigned to the Stereo bus.
“M” is displayed in yellow if the channel is assigned to the Mono bus.
LCRis displayed in white if the channel is assigned to LCR.
Tap on these text labels to open a popup that will allow assignments to these
busses to be edited.
5.5.1 Balance
Stereo Inputs 1-8 can be assigned to either Pan or Balance mode in the
QL series console. “BAL” will be displayed below the pan slider when a
Stereo Input channel is in Balance mode. The pan slider is used to
adjust the Balance.
When “BAL” is not displayed, Stereo Input channels are in normal Pan
mode. The Pan position for the left and right sides of the Stereo Input
channel can be adjusted independently in Pan mode. A button
displaying [L] or [R] will appear above the Pan slider in this mode.
Press this button to toggle between the Left and Right sides of the
Stereo Input channel to adjust the Pan position for each side.
Mix and Matrix Busses provide a Balance control when they are
configured as stereo pairs. “BAL” will be displayed below the pan slider
when a Mix or Matrix Bus is configured as a stereo pair.
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5.6 SURROUND PAN
When Surround mode is active in the console, the thumbnail image for each
channel will display the position of the channel’s signal within the surround
field when 5.1 mode is selected in StageMix.
Tap on any of the Surround Pan thumbnails in the Mixer Window to access the
Surround Pan Edit screen.
5.6.1 Surround Pan Editing Mono Input Channels
In the Surround Pan Editing screen, move the Panning dot around the
editing graph to position the signal in the surround field.
When a channel is “hard pannedto a specific output (L, C, R, Ls, Rs,
or LFE), a red circle will appear around the edge of the panning dot.
Speaker icon buttons are available around the outside of the surround
pan graph to turn output assignments On or Off for the current channel.
5.6.2 Surround Pan Editing Stereo Input Channels
When a Stereo Input channel is selected, separate dots will be
available to control the Left and Right sides of the Stereo Input
Channel. Move the L and R Pan dots around the editing graph to
position the left and right signals in the surround field. Both dots can be
moved simultaneously.
Speaker icon buttons are available around the outside of the surround
pan graph to turn output assignments On or Off for the current channel.
These assignments will apply to whichever side of the stereo input
channel is currently highlighted in yellow.
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5.6.3 L/R and F/R Lock
Buttons at the top of the Surround Pan Editing screen allow the L/R
(Left/Right) or F/R (Front/Rear) panning to be locked.
When the [L/R] button is red, the surround panning dot cannot be
moved in the left or right directions. Only movement in the front/back
directions is allowed.
When the [F/R] button is red, the surround panning dot cannot be
moved in the front or back directions. Only movement in the left/right
directions is allowed.
5.6.4 Divergence and LFE Level
Sliders to the right of the surround panning graph allow the divergence
and LFE level parameters to be adjusted.
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5.7 DYNAMICS PROCESSORS
When DYN mode is selected using the buttons described in section 5.0, the
status of both of the channel’s dynamics processors can be seen:
Dynamics 1 is displayed at the top of the thumbnail with Dynamics 2 at the
bottom. (Output channels have only Dynamics 1.)
The threshold parameter value for each Dynamics is displayed numerically
and also graphically via a white vertical line.
A horizontal meter bar displays the input level to each Dynamics processor
moving from left to right. This bar is dimmed if the Dynamics processor is Off.
Alternatively, this horizontal meter bar can display the level of the Key-In
signal going to a dynamics processor. This can be selected for all channels
globally using a Preference on the SETUP screen: Display Key Input for
Dynamics Meters (refer to 10.18)
For all dynamics types except Gates, an orange horizontal meter bar displays
the amount of Gain Reduction, moving from right to left. This bar is not visible
when the Dynamics processor is Off.
For Gates, three colour bars in green, yellow and red indicate the state of the
Gate. Only one of these bars will be lit at any time depending on the
opened/closed status of the Gate.
Dynamics Processor Type
When either Dynamics section is assigned to a Dynamics Type other than a
Gate or Compressor, text will be displayed to indicate the Dynamics Type.
The text labels are as follows:
DUCK = DUCKING
EXP = EXPANDER
DeES = DE-ESSER
CMPND = COMPANDER
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5.8 DYNAMICS PROCESSOR EDITING
Tap on any of the Dynamics thumbnails in the Mixer Window to access the
Dynamics Editing screen.
The left side of this screen (Channel Strip) is identical to the EQ Editing screen
with channel fader, On button, Cue button, input and output meters, channel
name, colour and navigation buttons.
Both Dynamics 1 and 2 can be viewed and edited simultaneously in the
Dynamics Editing screen. A graphical curve for each dynamics processor
displays the effect of non time-based parameters on the dynamics processor’s
behaviour. A gain reduction meter appears below each curve.
5.8.1 Default
The [DEFAULT] button resets the dynamics parameters to the default
settings for the current type of dynamics processor.
5.8.2 Copy/Paste
The [COPY] button copies the dynamics processor settings. This
includes the type of dynamics processor and its parameter values. The
[PASTE] button pastes the settings to a dynamics processor in any
channel.
Note: it is not possible to paste the dynamics processor settings to a
dynamics processor that does not allow that type of processor to be
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assigned (e.g. a Gate cannot be assigned to Dynamics Processor 2).
In this case, the [PASTE] button will be greyed out and inactive.
5.8.3 Dynamics On
The [DYN ON] button turns the Dynamics On/Off. This button is purple
when On and grey when it is Off.
5.8.4 Dynamics Type
A button above each Dynamics curve display allows the Dynamics
Type to be selected.
Press this button then select the Processor Type from the drop-down
menu.
5.8.5 Threshold
All Dynamics processors have a Threshold parameter. This parameter
value is set using a vertical slider to the left of the Dynamics curve
display. Next to the Threshold slider is a meter which displays the level
of the Key In signal. By default, the Key In signal is the channel’s own
signal (Self), post EQ. But if the Key In is changed to any other signal,
this meter will display that signal’s level.
5.8.6 Range and Ratio
Depending on the Dynamics Processor type, a Range or Ratio
parameter will be adjustable using a vertical slider to the right of the
dynamics curve.
In and Out meters appear to the right of this vertical slider. The In
meter displays the signal level going into each dynamics processor and
the Out meter displays the signal level after dynamics processing.
5.8.7 Other Dynamics Parameters
All other dynamics processing parameters are adjusted using horizontal
sliders below each dynamics curve.
For Compressor and Expander processors, the value for the Knee
parameter is selected using a range of buttons ranging from Hard to 5.
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5.8.8 Key In
The Key In source is displayed at the bottom of each Dynamics section.
For Dynamics 1, a Key In Filter is available. Tap the [EDIT] button to
edit the Key In Filter parameters.
[CUE]: Tap this button to Cue the Key In signal
[HPF]/[BPF]/[LPF]: Select the Key In Filter type among these choices.
[ON]: This button is used to activate the Key In Filter.
Press the [ASSIGN] button to access a pop-up that allows the Key In
Source to be selected.
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6.0 OUTPORTS
The OUTPORTS button provides access to the following functions:
Output Port Delay
Output Port Phase
Output Port Gain
Press the [OUTPORTS] button on the left side of the Mixer window to enter
this mode. Press the [OUTPORTS] button again to exit this mode.
6.1 Navigation
When the [OUTPORTS] button is active (highlighted in dark pink), the
Navigation/Meter Bridge changes to display banks of output ports. Press any
of the “Navigation/Meter Bridge” blocks to select the bank of channels to be
viewed and controlled in the channel strips below.
Buttons on the right or left of the Navigation/Meter Bridge provide access to
another set of output port banks.
6.2 Output Port Identification
At the bottom of each channel strip, the physical Output Port name is
displayed. This is display-only and cannot be edited. An abbreviation of the
Output Port name is also displayed on the fader knob.
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The Output Bus number (e.g. Matrix 1) assigned to each Output Port is
displayed at the top of each channel strip. The name of each Output Bus is
displayed below its number.
6.3 Delay On
Press [DELAY ON] in each channel strip to change the On/Off status of the
Delay for each Output Port. The button is yellow when the Delay is On
(active).
6.4 Delay Time Display
The current delay time value for each Output Port is displayed in a button.
The top value is always displayed in milliseconds.
Below the ms value, the delay value is also displayed in Meters, Feet,
Samples or Frames. The choice depends on the currently selected delay
scale.
Note: if ms is selected as the Delay Scale, then only the ms value is displayed.
Tap on this button to edit the Delay Time value (refer to 6.7)
6.5 Output Port Phase
A Phase button is available in each Output Port channel strip. The Phase
setting can be edited by pressing this button. The button will have a grey
background when the Phase setting is normal and will change to an orange
background when Phase is reversed.
6.6 Output Port Gain
A fader in each channel strip allows the Output Port Gain to be adjusted in
1dB steps. The gain value is always displayed above each fader. Fine
adjustments can be made by tapping on the dB value. This will cause a
popup to appear that allows the gain value to be adjusted in 0.1dB steps by
tapping the up or down arrows.
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6.7 Delay Time Editor
Tap on any of the Delay Time Display buttons to access the Delay Time
Editor. The button for the Output Port channel being edited will be highlighted
in dark pink.
The currently selected Output Port, and the Output Bus and its name are
displayed.
6.7.1 Delay Scale
The currently selected Delay Scale is displayed next to the Output Port
label. Press the downward arrow button to access a popup which
allows the Delay Scale to be selected from the following options:
Meters
Feet
Samples
ms
Frames
6.7.2 Numeric Keypad
Tap on numbers in the keypad and they will appear in the format
specified by the Delay Scale. The value will appear in red while
numbers are being typed. Press [SET] to send the value to the
currently selected Output Port.
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6.7.3 Nudge Delay Time Values
Tap the Up and Down arrow buttons to increase/decrease the currently
selected Delay Time value by one unit at a time. Press and hold either
of these buttons to continuously adjust these values.
6.7.4 Copy Delay Time Value
Tap the [COPY] button to copy the current delay time value into a
buffer.
Note: the value cannot be copied while numbers are being entered from
the numeric keypad (i.e. while they are appearing in red).
6.7.5 Paste Delay Time Value
Tap the [PASTE] button and the value currently in the Delay Time Copy
buffer will be pasted to the currently selected channel.
Note: if the Delay Scale has been changed since the delay time value
was copied, it will no longer be available to be pasted.
6.7.6 Close the Delay Time Editor
Tap the [CLOSE] button to close the delay time editor and return to the
Output Port Gain fader screen.
6.7.7 Output Port Patching
To access the Output Port Patch view, double tap on any output bus
label (e.g. Matrix 1) at the top of the output port channel strip. The
Output Port Patch view for the selected output port will open.
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If there is a current assigned patch, this will be displayed in the patch
view on the patch button grid, and shown in the top line of the small
window at the centre-top of the patch view the second line will display
the currently selected output port.
In the below example, the top line shows that (Mix1) is the current
patch source for the selected Output Port (Dante 1).
To change to a different output port, use the left/right arrows on either
side of this window. To directly navigate to a specific output port, press
and hold on either arrow to open a pop-up view and select an output
port.
To edit the patch source for the currently output port, first select an
output bus type from the bottom line of the view.
To scroll to further output bus types, tap on the bar above the type
selection buttons. The small dots in the bar will indicate the current
scroll position.
Once an output type has been selected, touch on the desired output
number from the grid.
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The grid displays each output channel with its type and number shown
on each button. If a name has been assigned to the channel, it will also
be displayed along with the channel colour where valid. For
Mix/MT/Mono/ST output bus types, output metering is shown to the left
of each button.
A patch change confirmation message may apply. This will depend on
the Patch Confirmation settings, as set in User Preferences on the
connected mixing console.
Available Patch options will vary depending on the type of selected
output ports, and if Surround Mode is enabled. Unavailable patch types
and buttons will be greyed out.
Press the [CLOSE] button in the top right corner to exit the Output Port
patch view.
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7.0 UTILITY
Press the [UTILITY] button on the left side of the Mixer window to enter this
mode.
Tabs at the bottom of the UTILITY screen provide access to the following
functions:
[MUTE/TAP]
MUTE GROUP MASTERS
TAP TEMPO
[OSCILLATOR]
OSCILLATOR
[RECORDER]
USB MEMORY RECORDER
To exit from the UTILITY mode, press the [UTILITY] button, another mode
button, or any bank in the “Navigation/Meter Bridge”.
7.1 MUTE GROUP MASTERS
8 buttons are provided to function as Master switches for the console’s Mute
Groups. Press [MUTE GROUP X] to mute channels assigned to that Mute
Group. The button will appear red (or orange) when a group is muted.
The channel [ON] buttons in the Mixer Window will blink to indicate that a
channel has been muted as part of a Mute Group.
Note: assignment of channels to Mute Groups must be done in the console.
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7.1.1 Mute Group Dim Level
Normally, when a channel is muted, its level is reduced to minus infinity.
Alternatively, Mute Groups in QL series consoles can cause channels to
have their levels dimmed rather than completely muted.
The DIM indicator next to each Mute Group Master button displays the
status of Mute Group dimming. If this indicator displays “Inf”, then
channels will be muted completely when the Mute Group Master is
activated. If the DIM indicator displays any other value, then channels
will be dimmed by that number of dB when the Mute Group Master is
active. In this case, the Mute Group Master button will display orange
when active to indicate that channels are not being completely muted.
Pressing any of the Dim Level buttons will open a popup screen that
allows the Dim Level parameter value to be set for each of the 8 Mute
Groups.
Tap anywhere outside this popup screen to close it.
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7.2 TAP TEMPO
The Tap Tempo section in the UTILITY mode allows you to tap BPM values
into effects in the console that include BPM parameters.
Select the relevant effect from the list of 8 effects in the left side of this section.
Effects which do not have a BPM parameter will be greyed out and cannot be
selected.
Tap on the large button on the right side of the Tap Tempo section. The BPM
value will be calculated by StageMix and transmitted to the selected effects in
the console.
7.2.1 Multi-Select
Multiple effects can be selected allowing the BPM parameters to be set
for all selected effects simultaneously. Set the MULTI-SELECT function
to ON to enable selection of more than one effect simultaneously. The
currently selected effects will be highlighted with white text on a blue
background. Tap a highlighted effect to de-select it.
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7.3 OSCILLATOR
The OSCILLATOR screen in the UTILITY mode allows you to control all
aspects of the Oscillator in the QL series console.
7.3.1 Oscillator Assign
In the top part of the screen, an array of buttons allows you to assign
the Oscillator output to any channel or bus in the console. Each
channel button displays the channel’s number, name and colour.
Assignment to multiple channels simultaneously is allowed.
Below this area, three buttons provide access to different banks of Input
or Output channels. If the Oscillator has been assigned to a channel in
any of these banks, the word “ASSIGNED” will appear in that bank’s
button.
To the right of the bank buttons, the [CLEAR ALL] button allows all
Oscillator assignments to be cleared.
7.3.2 Oscillator Output
The large [OUTPUT] button turns the Oscillator On or Off. A meter
alongside this button displays the Oscillator’s output level.
7.3.3 Oscillator Level Control
The horizontal LEVEL slider allows the Oscillator’s level to be adjusted.
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7.3.4 Oscillator Frequency
The horizontal FREQ slider allows the Oscillator’s frequency to be
adjusted. Note: this parameter is only available when SINE mode is
active.
7.3.5 Oscillator Mode
Three buttons allow the Oscillator mode to be selected:
SINE
SINE 2CH
PINK NOISE
BURST NOISE
When SINE 2CH mode is active, a button is available to choose either
ODD/L or EVEN/R. This allows the Level and Frequency for those
channels to be adjusted independently.
When either PINK or BURST NOISE mode is active, additional
parameters are available to be edited. Press the [EDIT] button to
access a popup which allows these related parameters to be edited.
Refer to the console’s reference manual for more details about those
parameters.
7.4 RECORDER
The RECORDER screen in the UTILITY mode allows control of the main
functions of the USB Memory Recorder in the QL series console.
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7.4.1 Title List
In the top part of the screen, songs available to be played from the USB
memory device are displayed in a list. Tap on a title to select it, ready
to be controlled from the transport section below.
7.4.2 Transport
The transport buttons control recording and playback of a song. Please
refer to the QL console Reference Manual for descriptions of the
transport button functions.
The Elapsed Time of the current song is displayed above the transport
buttons.
7.4.3 Timeline Location
Press and hold the green dot in the timeline for half a second to take
control and drag the dot to a new location. Release your finger and the
transport will jump to that location.
Alternatively, double-tap on the current song time. This will open a time
display popup and the iPad keyboard. Enter a time using the keyboard,
then press [Locate]. The song will jump to the new time location.
7.4.4 Play Mode
The [SINGLE] and [REPEAT] buttons determine how the recorder will
behave when playback of the current song is complete. Please refer to
the QL console Reference Manual for explanations of these modes.
7.4.5 Recorder Input
On the left side of the Recorder screen, meters display the level of
signals coming into the USB Recorder. The slider next to these meters
provides control of the signal level input to the recorder.
7.4.6 Playback Output
On the right side of the Recorder screen, meters display the level of
signals being output from the USB Recorder. The slider next to these
meters provides control of the output signal level from the recorder.
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8.0 RACK
Press the [RACK] button on the left side of the Mixer window to access editors
for GEQs, 8-Band PEQs and EFFECT programs.
Note: GEQs and 8-Band PEQs can also be accessed from channel strips as
described in section 5.
Tabs at the bottom of the screen provide access to the GEQ 1-8 and the
EFFECT racks.
8.1 GEQ Racks
Tap on the [GEQ 1-8] tab to access the GEQ racks. This will display the 8
slots for each rack.
8.1.1 Rack Slot Assignments
On the left side of each rack slot, a text label identifies the assignment
to that slot:
31 Band GEQ
Flex 15 GEQ
8 Band PEQ
16 Channel Automixer
8 Channel Automixer
Blank
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Note: this information is display only. Modules cannot be mounted to
the rack slots from StageMix. If an Automixer is assigned to any slot, it
will appear blank in StageMix.
8.1.2 Input Patch Assignments
To the left of GEQ or PEQ graphical displays, text labels indicate the
input patch assignments for that rack slot.
Note: this information is display only. Patching cannot be modified from
StageMix.
8.1.3 Accessing GEQ and 8-Band PEQ Editors
The parameter values of each GEQ and 8-Band PEQ are displayed in
the centre of each rack slot. Tap on a graphical display to access the
GEQ or PEQ editor screen.
8.1.4 GEQ Editing
GEQ parameters can be edited as described in section 5.3.
Press the [X] button in the upper right corner of the screen to return to
the Rack screen.
8.1.5 8-Band PEQ Editing
8-Band PEQ parameters can be edited as described in section 5.4.
Press the [X] button in the upper right corner of the screen to return to
the Rack screen.
8.1.6 GEQ and 8-Band PEQ ON
Each GEQ or PEQ can be switched On or Off using the buttons to the
right of the graphical display.
8.1.7 Input and Output Meters
Meters display the levels going into and coming out of each rack slot.
8.1.8 Output Patch Assignments
On the right side of each rack slot, text labels indicate the output patch
assignments for that rack slot.
Note: this information is display only.
8.2 EFFECT Rack
Tap on the [EFFECT] tab to access the EFFECT rack. This will display the 8
slots for the rack.
8.2.1 Rack Slot Assignments
On the left side of each rack slot, a text label identifies the assignment
to that slot:
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31 Band GEQ
Flex 15 GEQ
Effect
8 Band PEQ
Blank
8.2.2 Input Patch Assignments
Text labels for each slot indicate the input patch assignments for that
slot.
8.2.3 Accessing Effect, GEQ and 8-Band PEQ Editors
If a GEQ or 8-Band PEQ is assigned to a rack slot, parameter values
are displayed in the centre of each slot. If an Effect is assigned to a
slot, the Effect’s icon, name and I/O configuration will be displayed.
Tap on this area to access the Effect, GEQ or PEQ editor screen.
8.2.4 Effect Bypass
Each Effect can be bypassed using the [BYPASS] button on the right
side.
8.2.5 Input and Output Meters
Meters display the levels going into and coming out of each rack slot.
8.2.6 Output Patch Assignments
On the right side of each rack slot, text labels indicate the output patch
assignments for that rack slot.
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8.3 EFFECT EDITING
Parameters for all effect programs can be edited from StageMix. For some
selected programs, a graphical editing interface is also provided.
8.3.1 Current Effect
The Effect type icon for the currently selected rack slot is displayed in
the upper left side of the Effect Editing screen. Next to the Effect’s icon
is the following information:
Rack Slot Number
Effect Program Title
Effect Type
I/O Configuration
8.3.2 Effect Type Selection
Press the FX icon in the upper left side of the Effect Editing Screen to
open a selection menu of available Effect types. Press on an Effect
type and this Effect will be loaded into the currently open Rack.
Alternatively, press [CANCEL] to return to the current Effect Editor
without selecting a different Effect.
8.3.3 Effect Library
Press the [LIBRARY] button to access the Effect Library.
Effect Library Recall: Select a program from the list and press
[RECALL] to assign that effect to the currently selected slot. A popup
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will appear requiring confirmation before the effect library program is
recalled in the console.
Effect Library Store: Tap on any Library memory that is not labelled as
Read Only. Press [STORE] to save the currently selected effect
program into the Library. A popup will appear requiring confirmation.
After tapping on [Yes], the iPad keyboard will appear. Type in a Library
Name and press [STORE].
8.3.4 Input and Output Patch Assignments
At the top/centre of the screen, text labels indicate the input and output
patch assignments for the current rack slot.
8.3.5 Input and Output Meters
Meters display the levels going into and coming out of the current rack
slot.
8.3.6 Effect Bypass
The current Effect can be bypassed by pressing the [BYPASS] button.
8.3.7 Effect Cue
The current Effect can be Cued by pressing the [CUE] button.
8.3.8 Close Effect Editor
Press the [X] button in the upper right corner of the screen to return to
the Rack screen.
8.3.9 Parameter Editing using Sliders
Most parameters are editing using horizontal sliders. The parameter
value is displayed numerically to the right of each slider.
8.3.10 Numerical Parameter Editing
Some time-based parameters can also be edited using a numeric
keypad. These parameters are displayed with black text on a white
button.
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Tap the button to open the number keypad. Tap the Up/Down cursor
buttons to adjust the parameter value one step at a time. The value will
be sent to the console each time the cursor button is tapped.
Alternatively, type values into the number keypad and press [SET] to
send the value to the console and close the keypad.
8.3.11 Multi-Segment Buttons
Some parameters are represented and edited using multi-segment
buttons:
8.3.12 Accessing Parameters
Effect parameters in StageMix are grouped according to function.
Headings such as TIME/LEVEL, SPACE, FILTERS, etc. appear above
each set of parameters in the slider editing section. Tabs at the bottom
of the screen can be tapped to jump to that group of parameters. (Tap
on the parameter group name or its associated dot.)
If all of an Effect’s parameters cannot be viewed in the screen
simultaneously, white arrows will appear above or below the sliders.
Swipe up or down to access the additional sliders.
8.3.13 Additional Parameters
Some Effect programs have additional parameters relating to various
functions including: Solos, Sync, MIDI Clock, Notes, Tap Tempo,
Transport Play/Record, Stereo Link, etc.. These parameters are
located in the lower left side of the Effect Editor.
8.3.14 Wet/Dry Mix
The balance between the wet and dry effect sound can be adjusted
using a slider in the lower right corner of the Effect Editor screen.
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8.4 GRAPHICAL EFFECT EDITING
For selected Effects, graphical user interface editing is also provided as an
alternative to the slider-based editing. Press the [GUI] button above the
parameter values to reveal the graphical editing interface. Graphical editing is
provided for the following Effects Types:
REV-X HALL
REV-X ROOM
REV-X PLATE
REVERB HALL
REVERB ROOM
REVERB STAGE
REVERB PLATE
STEREO REVERB
MONO DELAY
STEREO DELAY
MOD DELAY
DELAY LCR
ECHO
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8.4.1 REV-X Time/Level Parameters
Tap the [TIME/LEVEL] tab at the bottom of the screen to access those
parameters. Drag the following parameters horizontally to adjust their
values:
Reverb Time
Initial Delay
Decay
The effect of those parameter changes will be reflected in the graphical
display. Tap on the buttons above the graphical display to adjust the
zoom factor.
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8.4.2 REV-X Space Parameters
Tap the [SPACE] tab at the bottom of the screen to access those
parameters. Drag the following parameters vertically or diagonally to
adjust their values:
Room Size
Diffusion
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8.4.3 REV-X Filter Parameters
Tap the [FILTERS] tab at the bottom of the screen to access those
parameters. Drag the following parameters to adjust their values:
HPF
LPF
Low Ratio
High Ratio
Low Frequency
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8.4.4 REVERB Time/Level Parameters
Tap the [TIME/LEVEL] tab at the bottom of the screen to access the
following parameters:
Reverb Time
Initial Delay
E/R Delay
E/R Balance
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8.4.5 REVERB Space Parameters
Tap the [SPACE] tab at the bottom of the screen to access the
following parameters:
Density
Diffusion
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8.4.6 REVERB Filter Parameters
Tap the [FILTERS] tab to access the following parameters:
HPF
LPF
Low Ratio
High Ratio
8.4.7 REVERB Dynamics Parameters
Tap the [DYNAMICS] tab to access the following parameters:
Gate Level
Attack
Hold
Decay
8.4.8 STEREO REVERB Program
This program differs from other Reverb programs in a few ways:
The Reverb Type parameter is only editable in the slider editor
There is no E/R Delay parameter for this effect
There is no Dynamics section for this effect
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8.4.9 MONO/STEREO/MOD DELAY Parameters
Tap the [TIME/LEVEL] tab to access the following parameters:
Delay
Feedback Gain
Tap the [FILTERS] tab to access the following parameters:
HPF
LPF
High Ratio
For the MOD DELAY program only, tap the [MODULATION] tab to
access the following parameters:
Frequency
Depth
Wave
Use sliders to adjust the Frequency and Depth parameters, and the
multi-segment button to select the Wave type.
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8.4.10 DELAY LCR Parameters
There are 5 tabs at the bottom of the screen to provide access to
parameters for the Delay LCR program.
Tap the [L], [C] or [R] tabs to access the following parameters:
Delay (drag the dot( ) horizontally)
Feedback Delay (drag the dot( ) horizontally)
Feedback Gain (drag the dot( ) vertically)
Level (drag the dot( ) vertically)
Tap the [Feedback] tab to access the following parameters:
Feedback Delay
Feedback Gain
Tap the [FILTERS] tab to access the following parameters:
HPF
LPF
High Ratio
8.4.11 ECHO Parameters
Tap the [TIME] tab to access the following parameters:
Delay L
Delay R
FB Delay L
FB Delay R
Feedback Gain L
Feedback Gain R
Note: The L->R FBG and R->L FBG parameters can only be edited
using the sliders not in the GUI editor.
Tap the [FILTERS] tab to access the following parameters:
HPF
LPF
High Ratio
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9.0 SCENE MEMORY
The Current Scene Memory number and title (name) are displayed in the
upper-left corner of the StageMix Mixer window. An “E” indicator will be
displayed if the Scene has been edited since it was last stored or recalled.
The Scene Memory area in the Mixer window also functions as a button which
can be pressed to access the Scene Memory window.
9.1 CURRENT SCENE
The Current Scene Memory number and title also appear in the upper part of
the Scene Memory window. The Scene Comment also appears in this area.
9.2 DECREMENT / INCREMENT SCENE
Buttons in the upper right part of the Scene window allow instant recall of the
Previous and Next Scene relative to the current Scene. For example, if the
Current Scene is 005, pressing the [INC SCENE] button will recall Scene 006
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in the console. However, if Scene 006 is empty, the next highest Scene
containing data will be recalled.
Note: the [DEC SCENE] and [INC SCENE] buttons will only appear in the
Scene window if the related preference has been enabled in the Setup window
(refer to 10.3
).
9.3 SCENE LIST
When the Scene Memory window is accessed for the first time after launching
StageMix, the Scene List will be sent from the console to StageMix.
Note: if StageMix loses its Wi-Fi connection to the console, the Scene List will
need to be sent from the console again after the connection is re-established.
12 Scenes can be viewed simultaneously in the Scene List. Drag up and
down in the list to access other Scenes.
The Current Scene will be indicated by a check mark to the right of the Scene
Title (the current scene is also displayed in the upper left portion of the Scene
screen). Empty Scene Memories locations will be displayed with a grey
background. Scene titles that have not been sent from the console to
StageMix will be indicated by a question mark.
9.4 SCENE RANGE
If the console contains a large number of Scenes, it may take some time for
the complete Scene List to be transmitted to StageMix. To minimize the time
required to update the Scene List in StageMix, a Scene Range can be set so
that only necessary Scenes are sent from the console to StageMix.
By default, the Scene Range is set to the full range from Scene 0 to 300. By
pressing the [SCENE RANGE] button, the user can define the range of
Scenes that will be updated in the Scene List. This range will be remembered
by StageMix and will continue to be used until it is changed.
To update the Scene Range, tap the [SCENE RANGE] button on the right side
of the Scene Memory window. A small popup will appear. Tap the [FIRST] or
[LAST] button to access the iPad’s onscreen keyboard. Enter a number for
the First and/or Last Scenes in the Range and press Return. Then press the
[UPDATE RANGE] button in this popup to update the Scene List based on the
currently active range.
9.5 SELECTED SCENE
Selecting a Scene in the Scene List will cause it to be displayed in white text
with a blue background. Further details about this selected Scene will be
displayed to the right of the Scene List. These details include the following:
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SCENE TITLE
The scene title can be edited by tapping on the title. The iPad’s keyboard will
appear. Tap the X button next to the title to clear the current title before typing
in a new title. Then press Return.
SCENE COMMENT
The Scene Comment is displayed and can be edited using the same
procedure described for the Scene Title.
TIME STAMP
This shows the time and date that the Scene was last stored. The Time
Stamp is display-only.
SCENE STATUS (FOCUS and FADING)
This section displays the status of Focus and Fade Time functions for the
selected Scene Memory.
9.6 STORE SCENE
Pressing the [STORE] button will cause the current console parameter
settings to be stored to the currently selected Scene Memory (highlighted in
the Scene List).
a) Press [STORE] and the iPads onscreen keyboard will appear.
b) To enter a new title for this Scene, tap the X button next to the Scene
Title to clear the current title.
c) Type in a new title and press the [STORE] button or Return on the
keyboard.
d) A confirmation popup will appear if the STORE CONFIRMATION
preference is ON in the console.
9.7 UNDO STORE
Pressing the [UNDO STORE] button will cancel the most recent Scene Store
operation.
9.8 RECALL SCENE
Pressing the [RECALL] button will cause the currently selected Scene Memory
(highlighted in the Scene List) to be recalled by the console. A confirmation
popup will appear if the RECALL CONFIRMATION preference is ON in the
console.
When a Scene Memory is recalled by the console, StageMix must synchronize
itself with the current console parameter data. The status of this
synchronization will be indicated by a progress bar which appears below the
Current Scene number in the upper left section of the Scene Memory screen.
You can exit the Scene Memory screen while synchronization is occurring but
you will not be able to edit any parameters in StageMix until synchronization
has been completed.
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9.9 UNDO RECALL
Pressing the [UNDO RECALL] button will cause the most recent Scene Recall
to be cancelled. StageMix will need to synchronize with the console after
executing a Scene Recall UNDO.
Press the [MIXER] button in the top-right corner of the Scene Memory window
to return to the Mixer window.
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10.0 SETUP
Press the [SETUP] button in the upper left area of the Mixer window to open a
new window which allows user preferences to be selected.
iPad Status Bar
The iPad’s Status Bar is visible in this screen, allowing the Wi-Fi signal
strength and the battery charge status to be viewed.
Press [Done] in the top-right corner to return to the Mixer window.
10.1 Fader Delay
This is a safety function to avoid accidental fader movements. The value set
here is the time needed to wait between touching a fader and being able to
move it.
10.2 Filled EQ Graph
When this preference is ON, the EQ graph will be filled in, as it is on the QL
series screen. When it is off, only the outline of the graph will be shown.
10.3 Enable Inc/Dec Scene Recall
When this preference is ON, buttons will appear in the Scene Memory screen
that allow instant recall of the Next or Previous Scene Memory. Refer to
section 9.2 for more details.
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10.4 Show Send Levels in Meter Bridge
When this preference is ON, the send levels for the currently selected “MIX
ON FADERS” will appear in the “Navigation/Meter Bridge” in “SENDS ON
FADERS” mode. If this preference is OFF, the input levels will be displayed.
10.5 Enable Phantom Power Switching
When this preference is ON, phantom power for each input channel can be
turned On or Off while in GAIN mode in the Mixer window. If this preference is
OFF, phantom power indicators will be display-only.
10.6 Set EQ band to 0dB with Double-Tap
When this preference is ON, Parametric and Graphic EQ Gains can be set to
0dB by double-tapping on the EQ band.
10.7 Show dB Markings on Mixer
When this preference is ON, dB fader level markings will be displayed in the
main Mixer Screen.
10.8 Set DCA to 0dB with Double-Tap
When this preference is ON, a DCA fader can be set to exactly 0dB by double-
tapping on the fader cap.
10.9 Disable Screen Auto-Lock
When this preference is ON, the screen Auto-lock function of the iPad (as set
in the iPad’s settings menu) will be disabled whilst StageMix is running.
10.10 Cue Operation Mode
When Dual Cue Mode is active in the console, the Cue Operation Mode can
be selected between [CHANNEL] and [REMOTE] modes.
When [REMOTE] mode is active, StageMix will control the Cue B Bus
exclusively.
10.11 Cue A Mode
This option selects the Cue Mode when Dual Cue Mode is not active, or the
mode for Cue A when Dual Cue Mode is active.
When the [LAST CUE] button is highlighted yellow, only one channel can be
cued at a time. When [MIX CUE] is highlighted, multiple channels can be
cued simultaneously.
10.12 Cue B Mode
This option selects the Cue Mode for Cue B when Dual Cue Mode is active.
This option is not available if Dual Cue Mode is not active.
10.13 Solo in Place Mode
This allows Solo in Place mode to be enabled from StageMix. This option is
not available when [REMOTE] mode is active.
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10.14 Channel Select StageMix Follows Console
When this preference is ON, the currently selected channel in the StageMix
Parametric EQ, Graphic EQ and Dynamics screens will follow the Selected
Channel in the QL series console.
Note: Whenever the selected channel has no GEQ inserted, StageMix closes
the GEQ view and return to the fader view.
Please note, when a GEQ is accessed via the Rack screen in StageMix, then
StageMix will not follow the console selected channel, because the GEQ in
StageMix has been accessed from the rack, not from a channel.
10.15 Channel Select Console Follows StageMix
When this preference is ON, the Selected Channel in the QL series console
will follow the currently selected channel in the Parametric EQ, Graphic EQ
and Dynamics screens of StageMix.
10.16 Input Meter Point
Metering for Input Channels in StageMix can be taken from one of four points
in the signal path:
Pre Digital Gain
Post Digital Gain
Pre Fader
Post On
10.17 Output Meter Point
Metering for Output Channels in StageMix can be taken from one of three
points in the signal path:
Pre EQ
Pre Fader
Post On
10.18 Display Key Input for Dynamics Meters
When this preference is ON, the input meters displayed in the Dynamics
Processor thumbnails in the Mixer window will show the level of the Key Input
signal for every Dynamics Processor. If this preference is Off, the input signal
going into the Dynamics Processors will be displayed.
Please note Key Input Meters cannot be displayed in the Dynamics
Processor thumbnails in the Mixer Window when used in the Custom fader
Layer.
10.19 RTA Peak Hold Mode
An RTA Hold function is available in the PEQ and GEQ editing screens. The
mode for this function is selected in the Setup screen.
Freeze
When this mode is selected, the RTA display will “freeze” at the moment the
[RTA Hold] button is pressed.
All Peaks
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When this mode is selected, the highest level for each RTA frequency band
will be displayed in red, behind the current RTA levels which are displayed in
grey.
High Peak
When this mode is selected, only the frequency band which has been
measured at the highest level will be displayed in red, behind the current RTA
levels which are displayed in grey.
10.20 RTA Input Gain
Input Gain or Attenuation can be applied to the RTA input signal in order to
allow the range of the RTA to be more usefully displayed within the PEQ or
GEQ editing screens. The following gain levels are available:
-24dB
-12dB
0dB
12dB
24dB
10.21 RTA Number of Bands
The number of bands displayed in the RTA can be selected as either 61-band
or 121-band.
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11.0 Troubleshooting
11.1 No Wi-Fi Available
If this message appears after launching StageMix, this indicates that the iPad
is not connected to a Wi-Fi access point or that Wi-Fi may be switched off in
the iPad. Refer to sections 2.0 and 3.2
for details about Wi-Fi hardware
configuration and iPad Wi-Fi settings.
11.2 Connection Error
If this message appears after selecting a mixer and pressing [CONNECT], this
indicates that StageMix cannot connect to the console. This may be due to
incorrect IP Address settings in either the console or StageMix. Verify that the
settings in the console match the settings in StageMix. Refer to 3.1 and 3.3.2
for details about these settings. This problem will also occur if the console is
not turned On.
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11.3 Connection Lost
If StageMix loses its connection to the console, the following message will
appear. Operation of StageMix is not possible while this message box is
onscreen. StageMix will automatically attempt to reconnect to the console. If
this is successful, StageMix will re-synchronize with the console data and
operation will become available again.
11.4 DHCP Server Setup on WAP/Router
a) Log onto the web control page of your Wireless Access Point or Router
using a web browser.
b) Enable the DHCP server.
c) Set the upper and lower limits of the IP addresses the DHCP server can
assign.
d) Ensure your console’s IP address is outside this range, or reverse its IP
address (e.g. DHCP range 192.168.0.2 to 192.168.0.127 when the
console’s IP address is 192.168.0.128)
Note: not all Wireless Access Points will feature a DHCP Server. In those
cases, please setup your iPad using a Static IP Address.
11.5 Using StageMix with QL Editor
If DHCP is used on the iPad and the QL Editor is being used simultaneously,
care must be taken with regard to the IP address of the computer used for the
Editor. In this case, it may be necessary to use DHCP on the computer rather
than a Static IP Address.
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11.6 Redirect to InternetProblem with iOS 6 or higher
Since the release of iOS 6 or higher, your iPad may try to access the Internet
at the time of selecting a Wi-Fi network. Depending on the set-up or model of
your Wi-Fi device (Router or Access Point), the message "cannot connect with
the Internet" may appear on your iPad screen and StageMix might be unable
to connect with a console.
Internet access is unnecessary for the connection between StageMix and
console and it is recommended that you should not have an internet
connection when using StageMix. So if you experience this problem, you can
prevent this message from appearing by disabling the "Redirect Function for
Internet connection" in your Wi-Fi device. Please ask the Wi-Fi device
manufacturer about the way to disable "Redirect Function for Internet
connection".
11.7 Graphic EQ Doesn’t Affect the Sound
If a Graphic EQ is assigned to an input channel or Mix/Matrix bus but it doesn’t
seem to be affecting the sound on that channel, it could be that the Insert for
that channel has been switched Off. Check the state of the Insert ON switch
in the console.
11.8 Problems Moving Multiple Faders
If Multitasking Gestures is ON, it may not be possible to move more than three
faders simultaneously in StageMix. When using StageMix, it is recommended
that Multitasking Gestures be turned OFF.
a. Open the iPad “General” menu
b. Set the button for “Multitasking Gestures” to OFF
If the "Zoom" function in the "Accessibility" menu is ON, it may not be possible
to move more than two faders simultaneously in StageMix. When using
StageMix, it is recommended that "Zoom" be turned OFF.
a. Open the iPad "General" menu.
b. Select "Accessibility,” and then set the button for “Zoom” to OFF.
11.9 StageMix Facebook Page
To exchange information and tips with other StageMix users, please visit our
Facebook page: http://www.facebook.com/StageMix
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Special Notices
The software and this User Guide are the exclusive copyrights of
Yamaha Corporation.
Copying of the software or reproduction of this manual in whole or in
part by any means is expressly forbidden without the written consent of
the manufacturer.
Yamaha makes no representations or warranties with regard to the use
of the software and documentation and cannot be held responsible for
the results of the use of this manual and the software.
The screen displays as illustrated in this User Guide are for
instructional purposes, and may appear somewhat different from the
screens which appear on your computer.
Future upgrades of application and system software and any changes
in specifications and functions will be announced separately.
Apple, the Apple logo and iPad are trademarks of Apple Inc., registered
in the U.S. and other countries.
IOS is a trademark or registered trademark of Cisco in the U.S. and
other countries and is used under license.
The company names and product names in this User Guide are the
trademarks or registered trademarks of their respective companies.
Yamaha Pro Audio global website
https://www.yamaha.com/proaudio/
Yamaha Downloads
http://download.yamaha.com/
Manual Development Group
©2017 Yamaha Corporation
Published 11/2018 YJ-A1
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Yamaha V7 Guía del usuario

Categoría
Controladores de DJ
Tipo
Guía del usuario