Yamaha S90 El manual del propietario

Categoría
Ecualizadores de audio
Tipo
El manual del propietario
1
Contents
What is the Voice Editor?........................... 2
Starting the Voice Editor ........................... 3
Menu Bar .................................................... 4
Library Window .......................................... 7
Library Window Toolbar........................................ 9
Edit Window.............................................. 15
An Example of Voice Editor in Use.......... 29
OMS Settings (Macintosh) ....................... 31
Troubleshooting........................................ 33
Copying of the commercially available music sequence data and/or digital audio files is strictly
prohibited except for your personal use.
The software and this owner’s manual are exclusive copyrights of Yamaha Corporation.
Copying of the software or reproduction of this manual in whole or in part by any means is expressly
forbidden without the written consent of the manufacturer.
Yamaha makes no representations or warranties with regard to the use of the software and
documentation and cannot be held responsible for the results of the use of this manual and the software.
The screen displays as illustrated in this Owner’s Manual are for instructional purposes, and may appear
somewhat different from the screens which appear on your computer.
Click on the red-colored text to jump to the related item in this manual.
The OMS
®
and in this Owner’s Manual are the trademarks or registered trademarks of Opcode
Systems, Inc.
The company names and product names in this Owner’s Manual are the trademarks or registered
trademarks of their respective companies.
© 2002 Yamaha Corporation. All rights reserved.
This owner’s manual assumes that you are already familiar with basic Windows/Macintosh operations.
If you are not, please refer to the owner’s manual which came with your Windows/Mac OS software
before using Voice Editor.
For information about hardware requirements, the interconnection of devices and the installation of the
Voice Editor software, refer to the separate “Installation Manual” as well as the Owner’s Manual for the
respective MIDI device.
The screen illustrations in this manual are mainly taken from Windows. Differences that exist in the
Macintosh version are duly shown and explained.
2
What is the Voice Editor?
With the Voice Editor, you can edit your synthesizer’s voices and effects via your computer.
Thanks to the easy-to-understand graphical interface, you can edit virtually all of the voice
parameters of S90 right from your computer — using the mouse to adjust the virtual knobs,
sliders, and buttons and entering values from the computer keyboard. Finally, all the changes
you have made to your voices can be saved to your computer. If you have saved your edits to a
memory card (SmartMedia) in the computer, you can insert the memory card into your
synthesizer and its contents can be read directly when the Load file type is set to “Voice Editor.”
Library Window Save the Library file
Import a voice
Library file
Edit Window
Voice
Element dialog
Set the effects parameters
Transmit / Receive bulk data
Your synthesizer (S90)
3
Starting the Voice Editor
After installing the Voice Editor and making the required connection, follow the instructions below
to start the Voice Editor.
Windows
n
In order to use the Voice Editor with your synthesizer, you’ll need to install the USB
MIDI driver (page 11).
Starting the Voice Editor as a stand-alone application
1
From the [Start] menu, select [Programs]
[YAMAHA OPT Tools]
[Voice Editor for S90]
[Voice Editor for S90].
2
Click the [MIDI SETUP] button called up in step #1 above, then set the appropriate MIDI port.
Starting the Voice Editor in the host application as a plug-in software.
The Plug-in Board Editor can be used as a plug-in software in any host application compatible
with Open Plug-in Technology (OPT). Refer to the owner’s manual of the host application
(sequencer, etc.) for details on using plug-in software.
About Open Plug-in Technology
Open Plug-in Technology (OPT) is a newly developed software format that allows control over
MIDI devices from a music software program. For example, this allows you to start up and
operate various parts of your music system, such as plug-in board editors, and mixing control
editors – directly from an OPT-compatible sequencer, without having to use each separately.
This also makes it unnecessary to set MIDI drivers for each application, streamlining your music
production system and making all operations more convenient and seamless.
About the OPT Levels
The client application and its compatibility with OPT can be divided into three levels, as shown
below.
Level 1
– OPT Panels provides basic support for opening and displaying OPT control
panels that can transmit data via the clients’ external MIDI ports. Typically this will
allow basic hardware editor control panels to operate properly.
Level 2
OPT Processors provides support for real-time MIDI processors and panel
automation. Typically this will allow both real-time and offline MIDI effects to operate
properly and supply automation to OPT panels.
Level 3
– OPT Views provides support for edit views and MIDI processors/panels that
require direct access to client program storage structures. Typically this will allow
sophisticated MIDI edit views to be supported.
4
OPT Level Implementation for the Voice Editor
This chart shows the OPT-compatibility of the Voice Editor.
n
Certain operations may not work as expected if there is no corresponding function in the client
application (sequencer, etc.). The highest level of implementation for the client application is
indicated in the OPT logo (which appears along with the version information in the application).
Macintosh
n
If you are using Voice Editor on a Macintosh computer, open “Chooser” from the Apple menu and turn off
“AppleTalk.”
Open the “YAMAHA Tools” folder and double-click “VoiceEditorforS90” icon in the “Voice Editor
for S90” folder.
Menu Bar
The Menu Bar contains various editing and setup functions/commands. Click the desired menu
name to open the appropriate pull-down menu, and choose the function/command you wish to
apply. Those functions/commands which are unavailable are grayed out.
n
The most commonly-used menus in the Menu Bar are available as buttons in Voice Editor’s toolbar.
File
New
Creates and opens a new Library file.
Open Library... (Open...)
This is the same as the “Open” button in the toolbar (page 9).
Save Library (Save)
This is the same as the “Save” button in the toolbar (page 10).
OPT levels of the client application
Voice Editor for operation
Operation support Operation limits
VIEWS (Level3) Yes None
PROCESSORS (Level2) Yes None
PANELS (Level1) Yes Bulk reception
Windows Macintosh
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Save Library As... (Save As...)
Lets you save the Library file under a new or different name.
Close (Macintosh only)
Close the window. This is the same as the “Close” box in the Title bar.
Exit (Quit)
Exits from the Voice Editor. This menu is only available when the Voice Editor is used as a plug-in
of the host application.
Edit
Copy
Copies the selected voice to the clipboard. If nothing is selected, this item is grayed out.
Paste
Copies the voice from the clipboard to the Voice Editor.
Edit
This is the same as the “Edit Window” button in the toolbar (page 14).
Library
This is the same as the “Library Window” button in the toolbar (page 16).
Store...
This is the same as the “Store” button in the toolbar (page 28).
Import...
This is the same as the “Import” button in the toolbar (page 14).
Compare
This is the same as the “Compare” button in the toolbar (page 29).
Windows Macintosh
6
Setup (Windows) / MIDI (Macintosh)
Setup... (Editor Setup...)
This is the same as the “Editor Setup” button in the toolbar (page 11).
Transmit Bulk... (Transmit...)
This is the same as the “Transmit Bulk” button in the toolbar (page 12).
Receive Bulk... (Receive...)
This is the same as the “Receive Bulk” button in the toolbar (page 13).
Monitor
This is the same as the “Monitor” button in the toolbar (page 14).
OMS Port Setup... (Macintosh only)
Opens the OMS Port Setup window for the Voice Editor. Refer to the section “OMS Port Setup”
(page 32) for further details.
OMS MIDI Setup... (Macintosh only)
Opens the OMS MIDI Setup window. Refer to the documentation that came with OMS for further
details.
OMS Studio Setup... (Macintosh only)
Opens the OMS Studio Setup window. Refer to the documentation that came with OMS for further
details.
Windows Macintosh
7
Library Window
When you start Voice Editor, you will first see the Library window, which consists of tabs, each
representing a Memory in the tone generation block. Each tab lists all the names, numbers and
categories of voices in the selected Memory. Double-clicking on a voice name in the Library
window opens the Edit window for a voice, letting you edit the voice.
n
You can save your settings as a Library file (*.W4E).
1
Toolbar
This area contains the buttons controlling the Voice Editor (page 9).
2
Tabs
Click any of these to view the voice list for the corresponding Memory Bank.
3
Voice list
This area shows all the voices in the selected Memory as a scrollable list. The name, number
and Category of each voice are shown. You can rearrange the voices by dragging-and-
dropping their voice numbers to a new location. You can rename a voice in Windows by
selecting the voice name, then clicking on it again to enter a new name. On the Macintosh,
you click on the voice name while holding down [control], choose “Edit Voice Name” from the
pull-down menu, and enter the new name in the dialog.
n
To select a continuous block of voices, click the number of the first voice, hold down the [Shift] key,
then click the last number.
n
Voice names can consist of up to 10 characters.
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Split Bar (Windows only)
If you place the mouse pointer over the line (Split Bar) that divides the Track Parameter
Section from the Block Section, the pointer will change shape into the split tool. With this tool,
you can drag the Split Bar back and forth and change the widths of the two sections.
n
You can change the size of any of the windows by placing the mouse pointer on the top, bottom, left, or
right border lines of the window, then dragging the line until the window is as big or small as you like.
Viewing Just the Voice Names (Windows only)
You can view just the names of all voices in the Memory without their “Number” and
“Category” information. To do this, right-click on any part of the voice list and choose “List.”
This may be useful when choosing voices quickly, since you will have less scrolling to do.
n
To switch back to the full Voice Name/Number/Category list, right-click on any part of the voice list and
choose “Details.”
9
Library Window Toolbar
1
“Open” button
Click this to open the “Open” dialog and select a Library file to open.
“Open” Dialog
Select the desired Library file (extension: .W4E) and click [Open]. The contents of the
selected file is indicated on the Library Window.
n
If you are using a Macintosh, the typical Macintosh “Open” dialog will appear.
1
Look in:
...................Click this and choose the folder containing the Voice Editor files.
2
List box
...................Shows the contents of the current folder.
3
File name:
...............Shows the name of the files selected from the List.
4
Files of type:
..........Click this and choose the file type.
5
[Open] button
.........Click this to open the file selected from the List.
6
[Cancel] button
......Click this to cancel the operation.
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2
“Save” button
Click this to save the existing Library file with your new settings. If you are working on a new
file, this button will open the “Save As” dialog, where you can name and save your settings as
a new Library file (*.W4E).
n When a new Library file (*.W4E) is saved, a file with an extension of “.W5E” is automatically created. This
“.W5E” file is necessary for loading the Library file from a memory card to your synthesizer.
n If you save a file to a Macintosh computer, the extension “.W4E” is not added automatically. Before loading
such files to your synthesizer, you’ll need to manually add the extension “.W4E” to the file names.
“Save As” Dialog
n Library file names can consist of up to 8 characters plus a 3-character extension.
n If you are using a Macintosh, the typical Macintosh “Save As” dialog will appear.
1 Save in:...................Click this and choose the folder in which to save the Library file.
2 List box...................Shows the contents of the folder you wish to save to.
3 File name:...............Specify the name of the Library file to be saved here.
4 Save as type:..........Click this and choose the file type.
5 [Save] button..........Click this to save the Library file with the name specified in the “File
name” field.
6 [Cancel] button......Click this to quit the dialog without storing.
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3 “Editor Setup” button
Click this to open the “Editor Setup” dialog and specify the MIDI Out port settings.
“Editor Setup” Dialog
This is where you set up the Voice Editor to allow the transmission/reception of voice data to/
from your synthesizer. Click the [OK] button to apply the settings and quit the dialog. Click
the [Cancel] button to quit without applying the settings.
1 MIDI In Port: ...........Click this and choose the MIDI In port. You can use the Voice Editor to
receive data sent from the device connected to this port.
2 MIDI Out Port: ........Click this and choose the MIDI Out port. You can use the Voice Editor
to control and edit the device connected to this port.
n If you are using a Macintosh, the MIDI Out Port setting is assigned in the OMS Port Setup. For
further details, see the section “OMS Settings” (page 31).
3 MIDI Ch:..................Click this and choose the MIDI Out channel. This is used when
monitoring sounds using the on-screen keyboard in the Edit
Windows.
4 Device No.:.............Click this and choose the MIDI device number of your synthesizer.
5 Dump Interval: .......Click this and choose the interval between successive MIDI dumps.
n Setting this to too short of an interval may result in errors when transmitting MIDI data.
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Windows
Macintosh
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4 Transmit button
Click this to open the “Transmit” dialog to transmit all settings to your synthesizer.
“Transmit” Dialog
Voice data can be transmitted in bulk to your synthesizer. Click the [Start] button to begin
transmitting the data. The progress bar shows how much of the data has been transmitted.
Finally, click the [Close] button to quit the dialog.
1 Transmit Type .........Indicates the voice data to be transmitted.
User Normal................All User Normal Voices
User Drum...................All User Drum Voices
User Normal + Drum...All User Voices
Plug-in 1......................All Plug-in 1 Voices
Plug-in 2......................All Plug-in 2 Voices
Plug-in 3......................All Plug-in 3 Voices
Plug-in 1+2+3 .............All Plug-in Voices
All ................................All Voices (Normal, Drum, and Plug-in)
2 Progress bar ..........Indicates how much of the data has been transmitted.
3 [Start] button..........Click this to transmit the data.
4 [Close] button........Click this to close this dialog.
n The MIDI Device Number has to be set correctly in order to transmit bulk data.
For further details, see page 11.
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5 Receive button
Click this to open the “Receive” dialog to receive all settings from your synthesizer.
“Receive” Dialog
Voice data can be received in bulk from your synthesizer. Select the bulk voice data you wish
to receive, then click the [Start] button. The progress bar shows how much of the data has
been received. Finally, click the [Close] button to quit the dialog.
1 Receive Type ......Click this and choose the Voice data (internal/external/all) to receive.
User Normal................All User Normal Voices
User Drum...................All User Drum Voices
User Normal + Drum...All User Voices
Plug-in 1......................All Plug-in 1 Voices
Plug-in 2......................All Plug-in 2 Voices
Plug-in 3......................All Plug-in 3 Voices
Plug-in 1+2+3 .............All Plug-in Voices
All ................................All Voices (Normal, Drum, and Plug-in)
2 Progress bar ..........Indicates how much of the data has been received.
3 [Start] button..........Click this to receive the data.
4 [Close] button........Click this to close this dialog.
n The MIDI Device Number has to be set correctly in order to receive bulk data.
For further details, see page 11.
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6 Edit Window button
Click this to open the Edit Window (Common) for the selected voice in the list. For further
details, see page 15.
7 Monitor button
If you click this, bulk voice data will be sent for monitoring on your synthesizer each time you
select a voice. Click it again to disable monitoring.
n To monitor the voice, you need to play your synthesizer’s keyboard or the keyboard connected to your
synthesizer.
8 Import button
Click this to open the “Import” dialog and import voices from an existing Library file. You can
drag-and-drop voices to the Library Window.
“Import” Dialog
n More than one of these dialogs can be opened simultaneously.
1 File name:...............Indicates the name of the Library file from which you will import
voice data.
2
[Open File] button
. Click this to open the “Open File” dialog and select a Library file to open.
3 Memory:..................Click this and choose the Memory Bank from which you will import
voice data.
4 Voice list .................This area shows all the voices in the selected Memory as a
scrollable list, in order of voice number. You can select a voice here
and import it directly to the voice list in the Library Window by drag-
and-drop. (Multiple voices can also be imported this way.) In
Windows, you can alternatively copy the voice by selecting it and
pressing [Ctrl]+[C] on the computer keyboard, and then switch to
the Library Window and press [Ctrl]+[V] at the new location to paste
(import) it.
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n To select a block of voices, click the number of the first voice, hold down the [Shift] key, then click
the last voice.
n A normal voice cannot be imported to a Drum voice or a Plug-in voice. Similarly, a Drum voice
cannot be imported to a Normal voice or a Plug-in voice.
5 Monitor ...................If you check this box, the bulk data for each voice you select from the
list will be transferred to your synthesizer for monitoring. To monitor
the voice, use the keyboard of your synthesizer.
n Monitoring will not be possible if the MIDI Out port and other parameters in the Editor Setup are not
set correctly. For further details, see page 11.
6 [Close] button........Click this to close the Import dialog.
Edit Window
There are three types of voices you can edit using Voice Editor: Normal voices, Drum voices, and
Plug-in voices. In the Library window, click the tab containing the Normal voice/Drum voice/Plug-
in voice that you wish to edit. Then double-click the voice (or select it and click the “Edit Window”
button) to open the Edit window.
Settings in the Edit window are transmitted via MIDI from your computer to your synthesizer
in realtime.
Settings in the Edit window can be stored to a Library file.
For details about each parameter, refer to the S90 Owner’s Manual and Data List.
Voice Edit Window
When editing a voice, you will see the following screen:
Editor Setup button
Library Window button
Store button
Compare button
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1 Toolbar
This contains buttons for executing various basic functions in the program. The following four
buttons are available:
• Editor Setup button .........................See page 11.
• Library Window button ....................Click this to bring the Library Window back into view.
• Store button.....................................Click this to open the “Store” dialog, where you can name your
edited voice and select a location in which to store it.
Compare button ..............................If you click this, bulk data for the original voice (prior to editing)
will be sent to on your connected instrument. Click it again to
send the bulk data for the edited voice. This button is useful for
making A/B comparisons between the original and edited
voices.
2 VOICE panel
This shows the name and instrument category/sub category of the voice. You can also
rename your edited voice and change the instrument category from the “Voice Category” pull-
down menu.
n Voice names can consist of up to 10 characters.
3 QUICK EDIT panel
This lets you set the Quick Edit parameters.
n Parameters to be set differ depending on the selected voice (Normal, Drum or Plug-in). Parameters for
which knobs appear on the window are available for editing.
Parameter Knob Operation
You can change the operation of the parameter knobs. Right click on any knob, and select
“Rotate” or “Up/down or left/right.”
When “Rotate” is selected, the parameter values (of the panel “knobs”) are changed by
clicking and dragging the mouse in a circular direction.
When “Up/down or left/right” is selected, the parameter values (of the panel “knobs”) are
changed by clicking and dragging the mouse vertically or horizontally.
n The setting made here affects all knobs.
17
4 PITCH BEND settings
Use the “LOWER” knob to set the lowest point in the pitch bend wheel’s range and the
“UPPER” knob to set the highest point.
5 PORTAMENTO block
Use the switch to enable/disable portamento and the “TIME” knob to specify the portamento
time. Click on the text box and select the portamento mode.
The “PORTAMENTO” block is not available for Drum Voices.
6 ARPEGGIO block
Use the switch to enable/disable the arpeggiator and the “TEMPO” knob to specify the
arpeggiator speed. Click on the text box below the switch to select the arpeggiator mode.
Click on the text box to the left of the switch to select the arpeggio type. The specific
parameters for the arpeggiator can be found in the “ARPEGGIO” dialog, opened by clicking
the [DETAIL] button.
7 [CTRL SET/COM LFO] button
Click this to open the “CONTROLLER SET /COMMON LFO” dialog. In the top panel, you can
specify the parameters for all controllers such as the pitch bend and modulation wheels. The
bottom panel lets you specify the parameters for the Common LFO.
The “COMMON LFO” panel is available only for Normal Voices.
“CONTROLLER SET/COMMON LFO” Dialog
CONTROLLER SET Panel
You can assign your synthesizer’s controllers such as the modulation wheel or keyboard
aftertouch to various parameters to allow them to be modified in real-time. For instance, you
could assign the modulation wheel to the filter’s Resonance parameter when the Normal
Voice is selected. In all, up to six controllers can be assigned.
1 SOURCE................................Select the controller from “FS” (footswitch), “FC1” (foot
controller 1), “FC2” (foot controller 2), “BC” (breath
controller), “AT” (aftertouch), “PB” (pitch bend wheel),
“MW” (modulation wheel), “AS1/2” (assignable 1/2).
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2 DEPTH settings..................... Sets the degree to which the selected controller will affect
the parameter assigned to it.
3 DESTINATION settings......... Click on the text box and choose the parameter you wish to
control.
4 ELEMENT switches ..............Click these to enable/disable the Elements which will be
effected by the controller assignments.
COMMON LFO Panel (Normal Voice only)
5 LFO WAVE setting.................Click on the text box and select the LFO waveform.
6 LFO SPEED setting ..............Click on the text box and set the LFO speed.
7 LFO PHASE setting..............Click on the text box and select the LFO phase.
8
LFO KEY ON RESET setting
.....Click on the text box and select the method of restarting the
LFO when a note is played.
9 TEMPO SYNC setting ........... Click on the text box and set TEMPO SYNC to on or off.
) TEMPO SPEED setting......... Click on the text box and select determine how the LFO
pulses in sync with the Arpeggio or sequencer.
! DEPTH setting....................... Set the degree to which the selected controller will affect the
parameter assigned to it.
@ DESTINATION settings......... Click on the text box and choose the parameter you wish to
control.
# ELEMENT switches ..............Click these to enable/disable the Elements which will be
effected by the controller assignments.
$ Editor graph..........................Click and drag the “handles” (square marks) to set the time-
dependent behavior of the Common LFO. The first handle
(furthest to the left) controls the “LFO Delay Time.” The
second controls the “LFO Fade In Time.” The third controls
the “LFO Control Time.” The last square mark (furthest to
the right) controls the “LFO Fade Out Time.” Drag the
handles horizontally to adjust the transition times.
% USER LFO button................. Click this to open the USER LFO dialog.
User LFO Panel (Normal Voice only)
1 TOTAL STEP ..................Determines the number of steps for the currently edited LFO
wave, up to a maximum of sixteen.
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2 SLOPE ............................Determines the slope or ramp characteristics of the LFO wave.
• OFF .............................No slope; the LFO instantly jumps to the level of each step.
• UP ...............................The LFO ramps up to the next step, when that step is higher in
value. No slope for lower steps.
• DOWN.........................The LFO ramps down to the next step, when that step is lower in
value. No slope for higher steps.
• UP & DOWN................The LFO ramps both up and down to the level of each step.
3 TEMPLATE......................You can select a pre-programmed template for the LFO wave.
The selected template’s wave graph appears in the dialog.
• random........................Randomly generates step values, creating each time a different
random LFO wave.
• all0 ..............................Values of all the steps are set to 0.
• all64 ............................Values of all the steps are set to 64.
• all127 ..........................Values of all the steps are set to 127.
• saw up ........................Creates a saw shaped upward wave.
• saw down....................Creates a saw shaped downward wave.
• even step .................... Values of all even steps are set to 127, and values of all odd steps
are set to 0.
• odd step......................Values of all odd steps are set to 127, and values of all even steps
are set to 0.
4 Wave graph.....................Click on the text box and select the method of restarting the LFO
when a note is played.
5 RESET.............................Values of all the steps are reset to 0.
6 VALUE.............................Edit the value for each step by using the corresponding knob.
CONTROLLER (Plug-in Voice only)
This determines the depth of pitch, cutoff, pitch modulation, cutoff modulation, and amplitude
modulation.
8 ELEMENT unit
This section is explained in more detail in “Element Unit” (page 21).
9 INSERTION EFFECT units
This section is explained in more detail in “Insertion Effect” (page 26).
) SYSTEM EFFECT settings
This section is explained in more detail in “System Effects” (page 26).
! Keyboard
Click any key on the keyboard to monitor your edited voice in that key.
@ KEY ASSIGN settings
Click on the left text box to select a Key Assign setting. Click on the right text box to select
Monophonic or Polyphonic. The “KEY ASSIGN” settings are not available for Drum Voices.
# MICRO TUNE settings
Click on the text box to select a Micro Tuning preset.
The “MICRO TUNE” settings are not available for Drum Voices.
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$ ASSIGNABLE 1/2 settings
Use the knobs to set the value of the parameter assigned to each of the assignable 1/2
controllers.
% MEQ GAIN CONTROL settings
Use the knobs to set the gain for each frequency band of the four-band EQ.
ELEMENT Unit
1 EL (Element) 1 to 4 buttons
Click these to open the corresponding “ELEMENT” dialogs.
n For Drum voices, you will see the following panel. Click [KEY C0...C6] to open the
“Drum Key” dialog (page 24).
n
For Plug-in voices, you will see the following panel. Click [DETAIL] to open the “Plug-in Voice Detail” dialog.
1 VOICE BANK ....... Determines the Plug-in voice bank.
2 VOICE NUMBER.. Determines the Plug-in voice number.
3 LFO...................... Determines the Speed of LFO, Pitch Modulation, and Delay.
4 NOTE SHIFT ........ Determines the amount of Note Shift (key transpose).
Click [NATIVE PARAM] to open the “NATIVE Parameter” dialog. Select the Plug-in board to be edited at
the top left of the keyboard illustration on the window.
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2 ON/OFF switches
Click these to switch each Element on or off.
3 Element Level knobs
Use these to set the level of each Element.
4 EF (Effect) 1 / EF (Effect) 2 / THRU switches
Click these to assign each Element to Insertion Effect 1 or Insertion Effect 2, or to by pass the
Insertion Effect units.
ELEMENT Dialog
1 LFO WAVE
Click on the “WAVE” text box and select the LFO’s waveform.
2 LFO SPEED
Click on the “SPEED” text box and specify its speed.
3 KEY SYNC
Click on the “KEY SYNC” text box to switch LFO key sync on or off. (If switched on, the LFO
waveform is restarted each time you play a note.)
4 KEY ON DELAY
Determines the time (delay) between the moment you press a note on the keyboard and the
point at which the LFO comes into effect.
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5 LFO PITCH knob
Use this to set the pitch modulation depth of the LFO. You can also enter a value directly in the
text box to the left of the knob.
6 LFO FILTER knob
Use this to set the filter modulation depth of the LFO. You can also enter a value directly in the
text box to the left of the knob.
7 LFO AMPLITUDE knob
Use this to set the amplitude modulation depth of the LFO. You can also enter a value directly
in the text box to the left of the knob.
8 [DETAIL] button
Click this to open the “EL DETAIL” dialog and enter the parameters for each Element. You
have wider and more accurate control over the parameters than with the editor graphs.
Editor graphs
Within these graphs, click and drag the “handles” (square marks) to visually adjust the
parameters for each Element.
n Sometimes, not all the handles are visible as they may be layered on top of each other at the same
position. If this is the case, click the visible handle and drag it away temporarily to reveal the next handle.
OSCILLATOR Settings
Click on the “WAVE” text box and choose the source waveform. One of the square marks is used
to set “VEL LIMIT LOW” and “NOTE LIMIT LOW.” Set the lowest note velocity response by
dragging this the handle horizontally. Set the lowest note in the key range by dragging it
vertically. Similarly, set the highest note velocity (“VEL LIMIT HIGH”) and key range note (“NOTE
LIMIT HIGH”) using the other handle.
n When dragging the handles, values are given as (X,Y) co-ordinates, where X is the NOTE LIMIT (given as
a MIDI note number) and Y is the VEL LIMIT. To view the note name instead of the note number, select the
“OSCILLATOR” tab of the “EL DETAIL” dialog.
23
FILTER Settings
Click on the text box and choose the filter type. The graph shows pre-defined settings initially, but
you can edit these. Using the LPF type as an example, drag the left handle vertically to set the
Filter Gain. Drag the right handle horizontally to set the Filter Cutoff frequency.
n Parameter values are shown when dragging the handles. To set these values directly, select the “FILTER
EG” tab of the “EL DETAIL” dialog.
EQ Settings
Click on the text box and choose the equalizer type. Using the EQ/LH type as an example, the
left handle controls the bass frequencies and the right handle controls the treble frequencies.
Drag the handles vertically to adjust gain, and horizontally to adjust the frequency.
n To set these values directly, select the “OSCILLATOR” tab of the “EL DETAIL” dialog.
PITCH EG Settings
The PITCH EG (Envelope Generator) determines the transition in pitch while the key is being held
down. There are five handles, each controlling a different stage in the envelope.
The first square mark (furthest to the left) controls the “Hold Time/Level.” The second controls the
“Attack Time/Level.” The third controls the “Decay 1 Time/Level.” The fourth controls the “Decay
2 Time/Sustain Level.” The last handle (furthest to the right) controls the “Release Time/Level.”
Drag the handles vertically to adjust levels, and horizontally to adjust the transition times.
n To set these values directly, select the “PITCH” tab of the “EL DETAIL” dialog.
FILTER EG Settings
The FILTER EG (Envelope Generator) determines the transition in timbre while the key is being
held down. There are five handles, each controlling a different stage in the envelope. The first
handle (furthest to the left) controls the “Hold Time/Level.” The second controls the “Attack Time/
Level.” The third controls the “Decay 1 Time/Level.” The fourth controls the “Decay 2 Time/
Sustain Level.” The last square mark (furthest to the right) controls the “Release Time/Level.”
Drag the handles vertically to adjust levels, and horizontally to adjust the transition times.
n To set these values directly, select the “FILTER EG” tab of the “EL DETAIL” dialog.
AMPLITUDE EG Settings
The AMPLITUDE EG (Envelope Generator) determines the transition in amplitude over time.
There are five handles, each controlling a different stage in the envelope. The first handle
(furthest to the left) controls the “Init Level.” The second controls the “EG Attack Time.” The third
controls the “EG Decay 1 Time/Level.” The fourth controls the “Decay 2 Time/Sustain Level.” The
last handle (furthest to the right) controls the “EG Release Time.” Drag the handles vertically to
adjust levels, and horizontally to adjust the transition times.
n To set these values directly, select the “AMP EG” tab of the “EL DETAIL” dialog.
24
“DRUM KEY” Dialog
1 Key..........................Indicates the note name to be edited.
2 Keyboard................Click on the keyboard to specify note assigned to the Element or
Voice you are editing. The text box to the left shows the note name.
3 TYPE .......................Determines the bank of the sound source: Preset wave or Voice.
4 WAVE.......................To select a waveform as the source, click this and then the text box
next to it to select the waveform.
5 VOICE......................To select a voice as the source, click this and then the text box next to
it to open the “Voice List” dialog.
6 COARSE .................Use the “COARSE” knob to tune the Element’s pitch in coarse
increments (semitones).
7 VELOCITY...............Use the “VELOCITY” knob to define how the Element’s pitch varies
with note velocity.
8 FINE ........................Use the “FINE” knob to further fine-tune it.
9 CUTOFF..................Use the “CUTOFF” knob to set its LPF Cutoff Frequency.
) VELOCITY...............Use the “VELOCITY” knob to define how the Element’s filter opens/
closes in response to note velocity.
! RESO ......................Use the “RESO” knob to set the LPF Resonance level.
@ HPF .........................Use the “HPF” knob to set the HPF Frequency.
#
AMPLITUDE VELOCITY
.Use the “VELOCITY” knob to define how the Element’s output level
varies with note velocity.
$ RECEIVE NOTE......Click on the text box and select whether or not to receive notes.
% KEY ASSIGN ..........Click on the text box and select Single key assignment or Multi key
assignment.
^
ALTERNATE GROUP
....Click on the text box and select an alternate group number. This is
used to prevent a pair of drum sounds from sounding simultaneously
(for example, an open and closed hi-hat).
1
2
3
4
5
$
%
^
&
#
*
(
º¡ £ ¢ §
876!@)9
25
& FILTER ....................Drag one of the handles horizontally to adjust the Element’s “HPF
Cutoff Frequency.” Drag the other handle vertically to adjust its “LPF
Resonance,” and horizontally to adjust its “LPF Cutoff Frequency.”
n To set these values directly, select the “OSCILLATOR” tab of the DRUM KEY DETAIL Dialog.
* AMPLITUDE EG .....Drag the first handle (furthest to the left) horizontally to adjust the
Element’s “Attack Time.” Drag the second horizontally to adjust its
“Decay 1 Time,” and vertically to adjust its “Decay 1 Level.” Drag the
last handle (furthest to the right) horizontally to adjust its “Decay 2
Time.”
n To set these values directly, select the “PARAMETER” tab of the DRUM KEY DETAIL Dialog.
( EQ ...........................Click on the text box and select the EQ type. With the “EQ L/H” and
“P.EQ” types, you can adjust some EQ parameters using the handles
in the graphs. Drag one of the handles horizontally to adjust the
Element’s “EQ Low Frequency,” and vertically to adjust its “EQ Low
Gain.” Drag the other handle horizontally to adjust the Element’s “EQ
High Frequency” (or “EQ Resonance” if the P.EQ type has been
chosen) and vertically to adjust its “EQ High Gain.”
n To set these values directly, select the “OSCILLATOR” tab of the DRUM KEY DETAIL Dialog.
º LEVEL.....................Use this knob to set the level of the Element.
¡ PAN .........................Use this knob to set the stereo position of the Element.
RNDM PAN..............Use this knob to set the Element’s “Random Pan” depth.
£ ALTER PAN.............Use this knob to set the “Alternate Pan” depth.
¢ Output Assignment
selector ..................Click on the text box and select the output(s) to which the Element will
be sent.
EF1/EF2/THRU .......Click the [EF 1] switch to pass the signal through Insertion Effect 1.
Click [EF 2] to pass it through Insertion Effect 2. Click [THRU] to
bypass the Insertion Effects.
§ REVERB..................Use the “REVERB” knob to set the level of the signal from Insertion
Effect 1/2 (or the by-passed signal) sent to the Reverb unit.
CHORUS.................Use the “CHORUS” knob to set the level of the signal from Insertion
Effect 1/2 (or the by-passed signal) sent to the Reverb unit.
DETAIL....................Click this to open the “DRUM KEY DETAIL” dialog and input all
Element values directly (except the Keyboard note assignment).
n The signal output from EQ is sent to LEVEL at the left bottom of the Drum Key Dialog.
n If the OSCILLATOR TYPE is set to “Voice,” parameters 7, 9 -14, 16 -19, 22, and 23 described
above are not available.
26
Insertion Effect 1 Unit
1 CONNECT selector
Click on the text box and choose the order in which signals are passed from one insertion
effect unit to the other.
2 Indicator lamps
These show which of the Elements are assigned to the respective Insertion Effect unit. The
Indicator lamps are not available for Drum Voices.
3 [DETAIL] button
Click this to open the Insertion Effect dialog and set the detailed parameters.
4 Effect Type selector
Click on the text box and choose the type of Insertion Effect.
Insertion Effect 2 Unit
Same as Insertion Effect 1 Unit. See above.
System Effects
Reverb Unit
1 Reverb Send
Use this knob to set the level of the signal of Insertion Effect 1/2 (or the by-passed signal) sent
to the Reverb Effect.
2 Reverb Effect Type selector
Click on the text box and choose the type of Reverb Effect.
1
3
4
2
4
3
25
1
34
27
3 Reverb Pan controls
Use these knobs to set the stereo positioning of the Reverb Effect.
4 Reverb Return controls
Use these knobs to set the amount of Reverb Effect that is used in the output signal.
5 [DETAIL] button
Click this to open the Reverb dialog and set the detailed parameters.
Chorus Unit
1 Chorus Send
Use this knob to set the level of the signal of Insertion Effect 1/2 (or the by-passed signal) sent
to the Chorus effect.
2 Chorus Effect Type selector
Click on the text box and choose the type of Chorus Effect.
3 Chorus Pan control
Use this knob to set the stereo positioning of the Chorus Effect.
4 Chorus Return control
Use this knob to set the amount of Chorus Effect that is used in the output signal.
5 [DETAIL] button
Click this to open the Chorus dialog and set the detailed parameters.
6 CHORUS REVERB control
Use this knob to set the level of the signal of sent from the Chorus unit to the Reverb unit.
2
1
6534
28
The Toolbar
1 Editor Setup button
Click this to open the “Editor Setup” dialog. See page 11 for details.
2 Library Window button
Click this to bring the Library Window back into view. See page 16 for details.
3 Store button
Click this to open the “Store” dialog. See below for details.
“Store” Dialog
You can store the edited voice to any of the Library file.
1 Click the Voice Name box at the top of the dialog. The cursor is highlighted and you can
enter characters for the name.
2 Enter the Voice name via the keyboard of your computer.
n Voice names can consist of up to 10 characters.
3 Click the Memory box and choose the Memory in which to store your edited voice.
1 2 3 4
29
4 In the Voice Name list, click the voice in which your edited voice will be stored.
After storing to a Library file, the data for the original voice will be overwritten when you save the Library file.
It is recommended that you back up important data.
5 Click the [Store] button to store your edited voice in the location specified in step #4.
The “Store” dialog is used to temporarily store your Library file. After storing, save your Library file. If you do
not save your Library file after storing, your edits will not be saved.
4 Compare button
If you click this, bulk data for the original voice (prior to editing) will be sent to your
synthesizer. Click it again to send the bulk data for your edited voice. This button is useful for
making A/B comparisons between the original and edited voices.
An Example of Voice Editor
in Use
There is no single way to use the many components in the Voice Editor. Your editing needs and
preferences may differ; however, the following example gives you a simple step-by-step guide in
how to use the Voice Editor.
The Library window is the first window to open, so that’s where the explanation begins.
n In the Library window, you can open existing Library files containing the Voices you wish to edit, and
specific voices can be imported to the Library window.
1 Click the “Editor Setup” button in the toolbar of the Library window to open the “Editor Setup”
dialog. Then select the appropriate MIDI Out Port and Device No. settings for your synthesizer
(See the section “Editor Setup” Dialog).
n If you are using Macintosh, you will also need to make settings in OMS (page 31).
n If you are using Windows, you will also need to make settings in the MIDI Setup Toolbar or the host
application’s MIDI port.
2 Receive the User voice data from your synthesizer.
1 Select [Receive Bulk...(Receive...)] (page 6) from the [Setup (MIDI)] menu.
2 Select “All” from “Receive Type,” then click the [Start] button (page 13). Close the dialog
box after reception. The received voice is shown.
3 In the Voice List of the Library window, double-click the voice you wish to edit. The Edit
Window will open for the voice.
30
4 Various blocks are arranged in the Edit window. First, let’s set the parameters for Elements 1 to
4 on the Element block which make up the voice. Open the dialogs for Elements 1 to 4, select
the waveforms, and adjust the tonal characteristics of the voice using the filters and
equalizers. You can use the graph editors in each dialog to visually edit the parameters.
n
You can edit the Element parameters in much finer detail within the “EL DETAIL” dialogs. The Element
dialogs are linked to the “EL DETAIL” dialogs, so changes in one dialog are immediately reflected in the
other. You can simultaneously view the graphs and the “EL DETAIL” dialogs side-by-side while editing.
n Also within the Element Unit, you can set the output level for each Element and the route their outputs
through Insertion Effects 1/2.
5 Use [Quick Edit] to adjust the all the levels and tonal characteristics for the voices.
n By clicking or dragging on the buttons of the keyboard at the bottom of the window, you can monitor
the voice you are editing.
n By enabling the “Compare” button in the toolbar, you can make A/B comparisons between the original
voice and the edited voice.
6 Select the Insertion Effect Type in the Insertion 1/2 Unit and set the remaining parameters.
7 Select the System Effect Type in the Reverb/Chorus Unit and set the remaining parameters.
8 Set the Arpeggio and Portamento parameters if necessary.
9 Click the “Store” button in the toolbar of the Edit Window to open the “Store” dialog. This will
store the edits for the current voice in the Library file.
n The edits for the voice are only stored in the Library file temporarily. Beware that if you proceed further
without saving the Library file itself, you will lose all your edits.
10 Switch back to the Library Window and click the “Save” button in the toolbar to save
(overwrite) the Library file. The edits for your voice will be saved with the voice itself in the
designated voice list location.
n The Library file you have saved can be opened in the Library Window at any time. Voices in the Library
Window can be transmitted to your synthesizer.
n You can create a variety of different Library files, each tailored for separate applications, such as live
performances, recording, etc. Thus, you can conveniently modify voices to suit different situations and
needs.
31
OMS Settings (Macintosh)
The Voice Editor software uses OMS (Open Music System) for MIDI input/output. To use the Voice
Editor software, OMS must be installed beforehand.
n For information about installing OMS, refer to the separate Installation Manual.
About OMS
Voice Editor uses the OMS (Open Music System) to transfer MIDI data to an external MIDI
device. OMS is a system extension that goes in the Mac OS System folder, designed to manage
the MIDI data stream (input & output) in a computer, to enable MIDI data transfer between MIDI
software and hardware attached to the computer. OMS is a de facto standard of the MIDI
environment under the Mac OS, and various music software manufacturers have released OMS-
compatible sequencer and other software.
OMS has the following merits:
As OMS-compatible MIDI applications communicate with various MIDI devices via OMS, it is
no longer necessary for you to set up multiple MIDI drivers for those applications. Thus, you
can avoid conflicts between different drivers with the same purpose (MIDI control).
Once a Studio Setup is read in OMS, any OMS-compatible application will be aware of it, even
if you need to reconfigure the routing of the MIDI data stream or change the current Studio
Setup. OMS-compatible applications will commonly recognize the new configuration.
You can have different Studio Setups to choose from, letting you instantly switch to a different
MIDI routing (patches between MIDI devices and software).
Every time the OMS Setup application is opened, any MIDI device connected to the computer
is automatically detected, and its icon appears with a current MIDI status (channel number,
port number, patches, etc.). Once devices are properly configured with OMS Setup, you don’t
need to worry about the status.
OMS can drive various MIDI interfaces, including the standard type (16 channels) and the
multi-port type (16 channels per port). If you use a multi-port type, you can control over 16
channels simultaneously via OMS.
n For more information about OMS features, see the READ ME file included with OMS. Setting up OMS
Setting up OMS
Setup files for the S90 have already been created for use with Voice Editor; please use the
appropriate file for your device.
1 Connect a USB cable to the appropriate ports on the S90 and Macintosh, then set the “MIDI
IN/OUT” setting (UTILITY [F5] [SF4]) of the S90 to “USB.”
2 Double-click the “OMS Setup” icon in the “OMS Application” folder.
3 Choose “Open” from the File menu and select “S90-USB” from within the “OMS setup for
YAMAHA” folder.
32
4 Choose “Make Current” from the File menu. The setup for your S90 is now saved as the
current studio setup.
5 Choose “Quit” from the File menu to close OMS Setup.
n Voice Editor is not compatible with versions of OMS earlier than 2.0.
OMS Port Setup
Having set up OMS, you now need to start up Voice Editor and set the OMS ports.
1 Start up Voice Editor by double-clicking its icon.
n If AppleTalk is enabled, you will get an alert message. Click “OFF.” It will take some time for AppleTalk
to be disabled.
2 Choose “OMS Port Setup” from Voice Editor’s “MIDI” menu, then select the port settings.
In the following example, the tone generator is an S90 and its settings are applied to OMS.
Key Thru .................Check this if you are monitoring a sound generator module using an
external keyboard.
MIDI In: ..................Select “S90-1.”
MIDI Out: ...............Select “S90-1.”
3 Click [OK] to close OMS Port Setup.
33
Troubleshooting
If you encounter problems such as no sound output or abnormal behavior, verify the connections
before checking the following.
<Windows / Macintosh>
Sound does not change when using knobs or sliders.
Are the MIDI Out port and Device Number set correctly in the Editor Setup? (pages 11, 32)
Bulk data is not transmitted.
Are the MIDI Out port and Device Number set correctly in the Editor Setup? (pages 11, 32)
Is the Dump Interval in the Editor Setup too short? Make sure the Dump Interval is at least
20 ms.
Sound is doubled when playing keyboard.
On your synthesizer, switch Local to OFF.
No sound heard when clicking on-screen keyboard in Edit Window.
Is the MIDI channel set correctly in the Editor Setup? (page 11)
Sound does not change when Monitor button is pressed.
Are the MIDI Out port and Device Number set correctly in the Editor Setup (OMS Port
Setup)? (pages 11, 32)
Library les created in Voice Editor cannot be read directly by the S90.
Set the file extension to “W4E” in order to read Voice Editor’s Library files directly on your
synthesizer. The corresponding file (extension “W5E”) should be copied to the same loca-
tion (folder) as “W4E”.
<Windows>
Bulk data is not received.
Open the Editor Setup Dialog and check that the Device Number has been properly
assigned (page 11).
MIDI In/Out port is not available in Editor Setup.
The MIDI In/Out port in Editor Setup is selected from the MIDI In/Out ports in the MIDI
Setup. Check the MIDI In/Out settings in the MIDI Setup Toolbar or in the host application.
<Macintosh>
The USB port is not recognized.
Check whether the USB driver has been installed to your computer correctly. See the
installation manual for details.
34
The modem/printer port is not recognized.
Check the connection and settings of the MIDI interface.
On some Macintosh models such as the Performa series, the modem port cannot be used
and only the printer port is available.
The modem/printer port will not be recognized if AppleTalk is ON. Note that with some
Macintosh models, AppleTalk is automatically enabled when starting up.
Verify that the “Modem” or “Printer” checkbox has been checked in the OMS MIDI Setup
window.
No MIDI In/Out data
Check whether the MIDI IN/OUT setting in the Utility mode corresponds to the actually
used cable (USB or MIDI).
In the OMS Port Setup, is MIDI In/Out set to “unknown”? If you change the OMS ports or
setup, the OMS output ports have to be set accordingly in Voice Editor’s OMS Port Setup
window. Choose the appropriate receiving device.
If the port and setup assignments are frequently altered, OMS may be unable to easily rec-
ognize the port. Reboot the Macintosh, set up OMS correctly, then start up the Voice Editor.
Bulk data is not received.
Open the OMS Port Setup window and check that the MIDI In has been properly assigned
(page 32).
Open the Editor Setup Dialog and check that the Device Number has been properly
assigned (page 11).
Voice Editor does not start up when Library File (extension .W4E) is double-clicked.
Change the Type/Creator settings for Library Files as follows, then try double-clicking the
file again.
Type: W4E_
Creator: YS90
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Yamaha S90 El manual del propietario

Categoría
Ecualizadores de audio
Tipo
El manual del propietario